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A small tweak in doEasyMove()
[stockfish]
/
src
/
search.cpp
2017-02-11
Joona Kiiski
A small tweak in doEasyMove()
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2017-01-29
VoyagerOne
Simplify TT penalty stat (#980)
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2017-01-28
VoyagerOne
Penalty for a quiet ttMove that fails low
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2017-01-17
Stéphane Nicolet
Update some comments (#973)
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2017-01-11
Joost VandeVondele
Adjust copyright headers to 2017 (#965)
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2017-01-10
lucasart
Rename FromTo -> History (#963)
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2017-01-09
lucasart
Remove HistoryStats
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2017-01-09
ElbertoOne
Simplified select best thread (#958)
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2017-01-05
pb00068
Rejoin lines that belong to HalfDensity map (#952)
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2017-01-01
Jonathan Calovski
Tweak best thread selection logic
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2017-01-01
Aram Tumanian
Don't clear EasyMove in search()
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2017-01-01
Sergei Antonov
Threefold repetition detection
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2016-12-25
Joost VandeVondele
Explicitly use alpha+1 for beta in NonPV search (#939)
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2016-12-20
Stefano Cardanobile
piecesCount (#932)
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2016-12-20
Joost VandeVondele
Use DEPTH_ZERO initializer for depth in qsearch (#931)
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2016-12-17
VoyagerOne
Another simplification for SEE pruning
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2016-12-12
Stefan Geschwentner
Simplify pruning
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2016-12-11
Joost VandeVondele
Clean-up skipEarlyPruning (#921)
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2016-12-05
Joost VandeVondele
Refactor bonus and penalty calculation (#917)
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2016-12-04
ElbertoOne
Remove piece condition in decrease lmr reduction check
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2016-12-02
goodkov
Simplify pruning rule
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2016-11-19
Marco Costalba
Fix compile error from previous patch
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2016-11-19
Joost VandeVondele
More accurate 'go nodes' searches at low count
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2016-11-19
Stefan Geschwentner
Non-quiet pruning tweak
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2016-11-12
Aram Tumanian
Make a version of Position::do_move() without the gives...
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2016-11-10
Mira
Stack offset changed from -5 to -4
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2016-11-10
atumanian
Update comments related after new see_ge()
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2016-11-05
Joost VandeVondele
Reproducible searches after ucinewgame
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2016-11-05
VoyagerOne
Reduction Simplification
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2016-11-05
Marco Costalba
Rewrite syzygy in C++
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2016-10-27
syzygy
Output PV if last iteration does not complete
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2016-10-25
VoyagerOne
History Stat Comparison
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2016-10-21
syzygy
Per-thread TB hit counters
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2016-10-18
ajithcj
Remove useless assignments to currentMove
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2016-10-18
VoyagerOne
Use explicit logic for pruning
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2016-10-09
ajithcj
Simplify futility pruning return value
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2016-10-08
atumanian
Optimisation of Position::see and Position::see_sign
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2016-10-03
VoyagerOne
Allow inCheck pruning
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2016-09-29
Marco Costalba
Remove useless razoring condition
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2016-09-29
HiraokaTakuya
Make razor_margin[4] ONE_PLY value independent
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2016-09-25
Stéphane Nicolet
Rename shift_bb() to shift()
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2016-09-24
joergoster
Allowing singular extension in mate positions
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2016-09-24
Marco Costalba
Fix crash when passing a mate/stalemate position
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2016-09-17
Marco Costalba
Fix a warning with MSVC
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2016-09-17
Marco Costalba
Fix indentation in struct FromToStats
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2016-09-16
Stéphane Nicolet
Retire KingDanger array
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2016-09-16
Marco Costalba
Use per-thread counterMoveHistory
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2016-09-14
VoyagerOne
Tweak SEE margin in pruning conditions
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2016-09-09
Marco Costalba
Use Movepick SEE value in search
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2016-09-08
Marco Costalba
Refactor previous patch
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2016-09-08
ajithcj
Prune dangerous moves at low depth
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2016-09-04
syzygy
Change from [Color][PieceType] to [Piece]
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2016-09-03
Marco Costalba
Fix syzygy with partial TB
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2016-09-02
lucasart
Change exclusion key setup
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2016-08-31
ajithcj
Optimize order of a few conditions in search
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2016-08-30
VoyagerOne
Remove condition on killers in history pruning
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2016-08-29
Stefan Geschwentner
Tweak probcut threshold
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2016-08-28
Marco Costalba
Retire CheckInfo
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2016-08-27
Stéphane Nicolet
Move CheckInfo under StateInfo
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2016-08-27
Marco Costalba
Make engine ONE_PLY value independent
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2016-08-27
hxim
Simplify stats update
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2016-08-25
Marco Costalba
Reformat stats update
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2016-08-24
VoyagerOne
Refutation penalty on captures
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2016-08-19
VoyagerOne
Simplify IID
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2016-08-19
VoyagerOne
Do LMR on captures
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2016-08-15
VoyagerOne
Use predicted depth for history pruning
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2016-08-02
VoyagerOne
Use Color-From-To history stats to help sort moves
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2016-08-01
VoyagerOne
Futility tweak
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2016-07-24
ajithcj
Allow null pruning at depth 1
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2016-07-24
Stefano80
See prune at higher depth
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2016-07-16
ajithcj
Gradually relax the NMP staticEval check
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2016-07-12
joergoster
Fix extract_ponder_from_tt()
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2016-07-02
ajithcj
Use staticEval in null prune condition
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2016-06-26
loco-loco
Removing inCheck condition for counter move bonus
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2016-06-24
ElbertoOne
Remove redundant PvNode condition
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2016-06-24
VoyagerOne
Comment out a redundant condition
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2016-06-19
ElbertoOne
On IID do not always search with cutNode = true
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2016-06-18
VoyagerOne
Simplify Check Extension
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2016-06-15
ajithcj
Don't insert pv back into tt
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2016-06-11
Marco Costalba
Filter root moves filter before copy to threads
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2016-06-10
VoyagerOne
Stat Formula Tweak
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2016-06-10
VoyagerOne
Tweak check extension condition
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2016-06-07
ElbertoOne
LMR reduction parameter tweak
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2016-06-03
VoyagerOne
Simplify Futility Pruning
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2016-06-03
ElbertoOne
LMR Simplification
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2016-05-20
Leonid Pechenik
More detailed dependence of time allocation on the...
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2016-05-20
loco-loco
Assorted pruning tweaks
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2016-05-14
mstembera
Fix a multiPV bug in lazy SMP
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2016-05-05
VoyagerOne
Simplify History LMR Formula
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2016-05-01
joergoster
Fix LazySMP when searching to a fixed depth.
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2016-04-24
VoyagerOne
Use FMHs to assist with LMR formula.
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2016-04-17
loco-loco
Add a second level of follow-up moves
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2016-04-17
Marco Costalba
StateInfo is usually allocated on the stack by search()
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2016-04-16
Niklas Fiekas
Fix last search info carried over to mate position
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2016-03-15
Marco Costalba
Assorted cleanup of latest commits
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2016-03-10
Stefan Geschwentner
Add followup moves history for move ordering
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2016-02-28
ElbertoOne
Clean up depth reduction calculation
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2016-02-28
VoyagerOne
Simplify Reduction Formula
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2016-02-14
VoyagerOne
Fix futility pruning bug
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2016-02-07
Marco Costalba
Document HalfDensityMap
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