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Get rid of timer thread
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2015-11-03 Marco CostalbaGet rid of timer thread
2015-11-02 mbootsectorPick bestmove from the deepest thread.
2015-10-31 Marco CostalbaAssorted trivia in search.cpp
2015-10-31 VoyagerOneNew History Bonus Formula
2015-10-30 AjithReduce variation in rootDepth between different threads
2015-10-29 Stéphane NicoletSome code and comment cleanup
2015-10-25 lucasartUse atomics instead of volatile
2015-10-24 Stefano80KRPPKRP endgame: Simplify ugly switch statement
2015-10-24 Marco CostalbaCleanup history stats
2015-10-24 Alain SAVARDSimplify threats
2015-10-24 VoyagerOneHistory pruning
2015-10-22 Marco CostalbaUpdate authors
2015-10-21 Stefano80Almost passed tuning attempts
2015-10-20 mbootsectorLazy SMP
2015-10-16 Stéphane NicoletAsymmetry bonus for the attacking side
2015-10-12 VoyagerOneCombination of two ideas:
2015-10-07 Jonathan CalovskiRetire rook contact checks
2015-10-06 Marco CostalbaTravis CI: add clang and osx
2015-10-06 Stefano80Tuning of assorted values
2015-10-06 Alain SAVARDRemove queen threat evaluation
2015-10-05 Marco CostalbaFix a comment in TTEntry::save
2015-10-05 Marco CostalbaRun PVS-STUDIO analyzer
2015-10-03 Stefan GeschwentnerFile based passed pawn bonus
2015-10-03 Jonathan CalovskiBonus for checking moves
2015-09-30 Marco CostalbaRework lock protecting
2015-09-19 Jonathan CalovskiRefine ranks and increase resulting bonus.
2015-09-18 mstemberaReduce writes in TT::probe().
2015-09-18 mstemberaRemove unnecessary generation check in TT save
2015-09-15 Stefan GeschwentnerScales the endgame score by the number of pawns.
2015-09-10 Joona KiiskiCareful SMP locking - Fix very occasional hangs
2015-09-07 mstemberaMinor clean up of some function parameters
2015-09-06 mstemberaFix syzygy en passant issue
2015-08-30 gguliashA small code simplification
2015-08-29 Joona KiiskiHistory gravity
2015-08-29 Marco CostalbaReformat trace code
2015-08-28 lucasartPrune castling moves
2015-08-20 mstemberaBetter document entry age calculation used in TT replace.
2015-08-20 lucasartRetire dangerous flag
2015-08-17 Alain SAVARDRetire PawnSafePush bonus
2015-08-15 Marco CostalbaReformat PassedPawnsBonus
2015-08-15 mstemberaTT entry value based on depth and relative age
2015-08-09 DiscanXTuned values for mid and end game passed pawns.
2015-08-08 mstemberaRevert TT replacement strategy changes (#380)
2015-08-04 Marco CostalbaRename Position::list
2015-07-30 Marco CostalbaSimplify IID depth formula
2015-07-29 VoyagerOnePV refutation penalty
2015-07-29 Alain SAVARDMobilityArea (simplified)
2015-07-24 mstemberaTuned version of TT replacement policy
2015-07-19 Marco CostalbaTidy up in movepick.cpp
2015-07-16 Marco CostalbaFix formatting of previous patch
2015-07-15 VoyagerOneLMR Simplification: Remove countermove condition
2015-07-15 mstemberaConsistent TT replace policy
2015-07-12 joergosterUse distance<file>() function in endgame.cpp
2015-07-09 Marco CostalbaRemove useless razoring condition
2015-07-04 VoyagerOneCMH Fix: Exclude captures for TT move refutation penalty
2015-06-28 Marco CostalbaCorrectly check for no-makefile compile
2015-06-27 VoyagerOneLMR Tweak: Decrease reduction if cmh>0 && history>0.
2015-06-25 Marco CostalbaFix compile on icc
2015-06-17 joergosterSmall coding style fix for Outpost array
2015-06-13 lucasartRetire -Wno-long-long
2015-06-07 lucasartSimplify outpost evaluation
2015-06-05 Vince NegriRemove intermediate re-search in LMR
2015-06-04 Marco CostalbaRename stages
2015-06-02 lucasartTune pawn shelter/storm
2015-06-02 Stéphane NicoletTweak backward pawns definition
2015-05-29 Marco CostalbaChecking for rook color when setting castling
2015-05-27 lucasartSimplify backward pawn scoring
2015-05-24 Joona KiiskiResolve build failure for Mac
2015-05-21 lucasartFix merge error for Tuned PSQT
2015-05-18 Stefan GeschwentnerRemove Gain Stats
2015-05-18 lucasartTuned PSQT
2015-05-10 Marco CostalbaCleanup work in misc.cpp
2015-05-09 mstemberaSmart TT save
2015-05-09 lucasartEdge distance
2015-05-07 lucasartRestore deterministic search state
2015-05-06 lucasartNever clear stats
2015-05-03 Marco CostalbaHalve PSQT row data
2015-05-03 Marco CostalbaSplit PSQT init from Position init
2015-05-03 Stefano80Improve ordering of good captures using rank term
2015-04-28 Stefano80Replace MVV/LVA by MVV for good captures
2015-04-26 VoyagerOneChange extra ply LMR condition to: cmh <= 0 && hist < 0
2015-04-18 Alain SAVARDExclude queen from Rook Contact Check computation
2015-04-15 lucasartRetire FORCE_INLINE
2015-04-12 VoyagerOneRemoved extra condition (history < 0) in LMR to help...
2015-04-11 Marco CostalbaAssorted cleanup of last patches
2015-04-10 Marco CostalbaAllow Position::init() to be called more than once
2015-04-10 Stefan GeschwentnerUpdate stats at pv nodes
2015-04-10 mstemberaNew formula for quiet move scoring: 3 * cmh + 1 * hist
2015-04-09 Stefan Geschwentnerupdate stats also in check
2015-04-09 lucasartPrune evasions when we can castle
2015-04-09 Stéphane NicoletUse minimumSplitDepth = 5
2015-04-03 Marco CostalbaFix MSVC warning from previous patch
2015-04-03 Marco CostalbaFix elapsed()
2015-04-03 Marco CostalbaAdd support for playing in 'nodes as time' mode
2015-04-03 Marco CostalbaRename of TimeMgr and friends
2015-04-03 Marco CostalbaIntroduce elapsed_time()
2015-04-02 mstemberaSimplification to use only one counter move.
2015-03-29 Marco CostalbaAssorted code style of latest commits
2015-03-29 Joona KiiskiFix indentations for hanging pawns code
2015-03-29 lucasartRemove some difficult to understand C++11 constructs
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