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Rework lock protecting
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2015-09-30 Marco CostalbaRework lock protecting
2015-09-19 Jonathan CalovskiRefine ranks and increase resulting bonus.
2015-09-18 mstemberaReduce writes in TT::probe().
2015-09-18 mstemberaRemove unnecessary generation check in TT save
2015-09-15 Stefan GeschwentnerScales the endgame score by the number of pawns.
2015-09-10 Joona KiiskiCareful SMP locking - Fix very occasional hangs
2015-09-07 mstemberaMinor clean up of some function parameters
2015-09-06 mstemberaFix syzygy en passant issue
2015-08-30 gguliashA small code simplification
2015-08-29 Joona KiiskiHistory gravity
2015-08-29 Marco CostalbaReformat trace code
2015-08-28 lucasartPrune castling moves
2015-08-20 mstemberaBetter document entry age calculation used in TT replace.
2015-08-20 lucasartRetire dangerous flag
2015-08-17 Alain SAVARDRetire PawnSafePush bonus
2015-08-15 Marco CostalbaReformat PassedPawnsBonus
2015-08-15 mstemberaTT entry value based on depth and relative age
2015-08-09 DiscanXTuned values for mid and end game passed pawns.
2015-08-08 mstemberaRevert TT replacement strategy changes (#380)
2015-08-04 Marco CostalbaRename Position::list
2015-07-30 Marco CostalbaSimplify IID depth formula
2015-07-29 VoyagerOnePV refutation penalty
2015-07-29 Alain SAVARDMobilityArea (simplified)
2015-07-24 mstemberaTuned version of TT replacement policy
2015-07-19 Marco CostalbaTidy up in movepick.cpp
2015-07-16 Marco CostalbaFix formatting of previous patch
2015-07-15 VoyagerOneLMR Simplification: Remove countermove condition
2015-07-15 mstemberaConsistent TT replace policy
2015-07-12 joergosterUse distance<file>() function in endgame.cpp
2015-07-09 Marco CostalbaRemove useless razoring condition
2015-07-04 VoyagerOneCMH Fix: Exclude captures for TT move refutation penalty
2015-06-28 Marco CostalbaCorrectly check for no-makefile compile
2015-06-27 VoyagerOneLMR Tweak: Decrease reduction if cmh>0 && history>0.
2015-06-25 Marco CostalbaFix compile on icc
2015-06-17 joergosterSmall coding style fix for Outpost array
2015-06-13 lucasartRetire -Wno-long-long
2015-06-07 lucasartSimplify outpost evaluation
2015-06-05 Vince NegriRemove intermediate re-search in LMR
2015-06-04 Marco CostalbaRename stages
2015-06-02 lucasartTune pawn shelter/storm
2015-06-02 Stéphane NicoletTweak backward pawns definition
2015-05-29 Marco CostalbaChecking for rook color when setting castling
2015-05-27 lucasartSimplify backward pawn scoring
2015-05-24 Joona KiiskiResolve build failure for Mac
2015-05-21 lucasartFix merge error for Tuned PSQT
2015-05-18 Stefan GeschwentnerRemove Gain Stats
2015-05-18 lucasartTuned PSQT
2015-05-10 Marco CostalbaCleanup work in misc.cpp
2015-05-09 mstemberaSmart TT save
2015-05-09 lucasartEdge distance
2015-05-07 lucasartRestore deterministic search state
2015-05-06 lucasartNever clear stats
2015-05-03 Marco CostalbaHalve PSQT row data
2015-05-03 Marco CostalbaSplit PSQT init from Position init
2015-05-03 Stefano80Improve ordering of good captures using rank term
2015-04-28 Stefano80Replace MVV/LVA by MVV for good captures
2015-04-26 VoyagerOneChange extra ply LMR condition to: cmh <= 0 && hist < 0
2015-04-18 Alain SAVARDExclude queen from Rook Contact Check computation
2015-04-15 lucasartRetire FORCE_INLINE
2015-04-12 VoyagerOneRemoved extra condition (history < 0) in LMR to help...
2015-04-11 Marco CostalbaAssorted cleanup of last patches
2015-04-10 Marco CostalbaAllow Position::init() to be called more than once
2015-04-10 Stefan GeschwentnerUpdate stats at pv nodes
2015-04-10 mstemberaNew formula for quiet move scoring: 3 * cmh + 1 * hist
2015-04-09 Stefan Geschwentnerupdate stats also in check
2015-04-09 lucasartPrune evasions when we can castle
2015-04-09 Stéphane NicoletUse minimumSplitDepth = 5
2015-04-03 Marco CostalbaFix MSVC warning from previous patch
2015-04-03 Marco CostalbaFix elapsed()
2015-04-03 Marco CostalbaAdd support for playing in 'nodes as time' mode
2015-04-03 Marco CostalbaRename of TimeMgr and friends
2015-04-03 Marco CostalbaIntroduce elapsed_time()
2015-04-02 mstemberaSimplification to use only one counter move.
2015-03-29 Marco CostalbaAssorted code style of latest commits
2015-03-29 Joona KiiskiFix indentations for hanging pawns code
2015-03-29 lucasartRemove some difficult to understand C++11 constructs
2015-03-28 Alain SAVARDPSV3_1
2015-03-28 AjithGive a reduced bonus for threats by hanging pawns
2015-03-28 mbootsectorRetire follow-up move heuristic
2015-03-28 VoyagerOneUse CounterMoveHistory when calculating LMR for cut...
2015-03-25 Marco CostalbaClean up previous patch
2015-03-24 joergosterTuned values for the pawn piece square table
2015-03-24 VoyagerOneIntroduce a new counter move history penalty
2015-03-24 Joona KiiskiFully yielding locks, no spinning
2015-03-23 Marco CostalbaAllow Bitbases::init() to be called more than once
2015-03-23 Marco CostalbaDouble magics generation speed
2015-03-23 Marco CostalbaGet rid of nativeThread
2015-03-21 Marco CostalbaUse only one ConditionVariable to sync UI
2015-03-20 lucasartFix comment
2015-03-20 Marco CostalbaRetire ConditionVariable
2015-03-20 joergosterTuned mobility with another SPSA run
2015-03-18 joergosterFix the comment for Position::is_draw()
2015-03-18 lucasartconnected should be bool, not Bitboard
2015-03-18 Marco CostalbaReformat FastMove
2015-03-18 Marco CostalbaSimplify nosleep logic
2015-03-17 Marco CostalbaFix a bogus use of mutex
2015-03-16 Marco CostalbaRe-arrange history update code
2015-03-16 Marco CostalbaUse acquire() and release() for spinlocks
2015-03-15 Vince NegriFix dependency generation for MacOSX
2015-03-15 Joona KiiskiFix dependency generation for C++11
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