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Remove queen threat evaluation
[stockfish]
/
src
/
2015-10-06
Alain SAVARD
Remove queen threat evaluation
tree
|
commitdiff
2015-10-05
Marco Costalba
Fix a comment in TTEntry::save
tree
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commitdiff
2015-10-05
Marco Costalba
Run PVS-STUDIO analyzer
tree
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commitdiff
2015-10-03
Stefan Geschwentner
File based passed pawn bonus
tree
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commitdiff
2015-10-03
Jonathan Calovski
Bonus for checking moves
tree
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commitdiff
2015-09-30
Marco Costalba
Rework lock protecting
tree
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commitdiff
2015-09-19
Jonathan Calovski
Refine ranks and increase resulting bonus.
tree
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commitdiff
2015-09-18
mstembera
Reduce writes in TT::probe().
tree
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commitdiff
2015-09-18
mstembera
Remove unnecessary generation check in TT save
tree
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commitdiff
2015-09-15
Stefan Geschwentner
Scales the endgame score by the number of pawns.
tree
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commitdiff
2015-09-10
Joona Kiiski
Careful SMP locking - Fix very occasional hangs
tree
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commitdiff
2015-09-07
mstembera
Minor clean up of some function parameters
tree
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commitdiff
2015-09-06
mstembera
Fix syzygy en passant issue
tree
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commitdiff
2015-08-30
gguliash
A small code simplification
tree
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commitdiff
2015-08-29
Joona Kiiski
History gravity
tree
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commitdiff
2015-08-29
Marco Costalba
Reformat trace code
tree
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commitdiff
2015-08-28
lucasart
Prune castling moves
tree
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commitdiff
2015-08-20
mstembera
Better document entry age calculation used in TT replace.
tree
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commitdiff
2015-08-20
lucasart
Retire dangerous flag
tree
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commitdiff
2015-08-17
Alain SAVARD
Retire PawnSafePush bonus
tree
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commitdiff
2015-08-15
Marco Costalba
Reformat PassedPawnsBonus
tree
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commitdiff
2015-08-15
mstembera
TT entry value based on depth and relative age
tree
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commitdiff
2015-08-09
DiscanX
Tuned values for mid and end game passed pawns.
tree
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commitdiff
2015-08-08
mstembera
Revert TT replacement strategy changes (#380)
tree
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commitdiff
2015-08-04
Marco Costalba
Rename Position::list
tree
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commitdiff
2015-07-30
Marco Costalba
Simplify IID depth formula
tree
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commitdiff
2015-07-29
VoyagerOne
PV refutation penalty
tree
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commitdiff
2015-07-29
Alain SAVARD
MobilityArea (simplified)
tree
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commitdiff
2015-07-24
mstembera
Tuned version of TT replacement policy
tree
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commitdiff
2015-07-19
Marco Costalba
Tidy up in movepick.cpp
tree
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commitdiff
2015-07-16
Marco Costalba
Fix formatting of previous patch
tree
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commitdiff
2015-07-15
VoyagerOne
LMR Simplification: Remove countermove condition
tree
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commitdiff
2015-07-15
mstembera
Consistent TT replace policy
tree
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commitdiff
2015-07-12
joergoster
Use distance<file>() function in endgame.cpp
tree
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commitdiff
2015-07-09
Marco Costalba
Remove useless razoring condition
tree
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commitdiff
2015-07-04
VoyagerOne
CMH Fix: Exclude captures for TT move refutation penalty
tree
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commitdiff
2015-06-28
Marco Costalba
Correctly check for no-makefile compile
tree
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commitdiff
2015-06-27
VoyagerOne
LMR Tweak: Decrease reduction if cmh>0 && history>0.
tree
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commitdiff
2015-06-25
Marco Costalba
Fix compile on icc
tree
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commitdiff
2015-06-17
joergoster
Small coding style fix for Outpost array
tree
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commitdiff
2015-06-13
lucasart
Retire -Wno-long-long
tree
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commitdiff
2015-06-07
lucasart
Simplify outpost evaluation
tree
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commitdiff
2015-06-05
Vince Negri
Remove intermediate re-search in LMR
tree
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commitdiff
2015-06-04
Marco Costalba
Rename stages
tree
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commitdiff
2015-06-02
lucasart
Tune pawn shelter/storm
tree
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commitdiff
2015-06-02
Stéphane Nicolet
Tweak backward pawns definition
tree
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commitdiff
2015-05-29
Marco Costalba
Checking for rook color when setting castling
tree
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commitdiff
2015-05-27
lucasart
Simplify backward pawn scoring
tree
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commitdiff
2015-05-24
Joona Kiiski
Resolve build failure for Mac
tree
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commitdiff
2015-05-21
lucasart
Fix merge error for Tuned PSQT
tree
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commitdiff
2015-05-18
Stefan Geschwentner
Remove Gain Stats
tree
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commitdiff
2015-05-18
lucasart
Tuned PSQT
tree
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commitdiff
2015-05-10
Marco Costalba
Cleanup work in misc.cpp
tree
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commitdiff
2015-05-09
mstembera
Smart TT save
tree
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commitdiff
2015-05-09
lucasart
Edge distance
tree
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commitdiff
2015-05-07
lucasart
Restore deterministic search state
tree
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commitdiff
2015-05-06
lucasart
Never clear stats
tree
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commitdiff
2015-05-03
Marco Costalba
Halve PSQT row data
tree
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commitdiff
2015-05-03
Marco Costalba
Split PSQT init from Position init
tree
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commitdiff
2015-05-03
Stefano80
Improve ordering of good captures using rank term
tree
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commitdiff
2015-04-28
Stefano80
Replace MVV/LVA by MVV for good captures
tree
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commitdiff
2015-04-26
VoyagerOne
Change extra ply LMR condition to: cmh <= 0 && hist < 0
tree
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commitdiff
2015-04-18
Alain SAVARD
Exclude queen from Rook Contact Check computation
tree
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commitdiff
2015-04-15
lucasart
Retire FORCE_INLINE
tree
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commitdiff
2015-04-12
VoyagerOne
Removed extra condition (history < 0) in LMR to help...
tree
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commitdiff
2015-04-11
Marco Costalba
Assorted cleanup of last patches
tree
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commitdiff
2015-04-10
Marco Costalba
Allow Position::init() to be called more than once
tree
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commitdiff
2015-04-10
Stefan Geschwentner
Update stats at pv nodes
tree
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commitdiff
2015-04-10
mstembera
New formula for quiet move scoring: 3 * cmh + 1 * hist
tree
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commitdiff
2015-04-09
Stefan Geschwentner
update stats also in check
tree
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commitdiff
2015-04-09
lucasart
Prune evasions when we can castle
tree
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commitdiff
2015-04-09
Stéphane Nicolet
Use minimumSplitDepth = 5
tree
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commitdiff
2015-04-03
Marco Costalba
Fix MSVC warning from previous patch
tree
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commitdiff
2015-04-03
Marco Costalba
Fix elapsed()
tree
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commitdiff
2015-04-03
Marco Costalba
Add support for playing in 'nodes as time' mode
tree
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commitdiff
2015-04-03
Marco Costalba
Rename of TimeMgr and friends
tree
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commitdiff
2015-04-03
Marco Costalba
Introduce elapsed_time()
tree
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commitdiff
2015-04-02
mstembera
Simplification to use only one counter move.
tree
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commitdiff
2015-03-29
Marco Costalba
Assorted code style of latest commits
tree
|
commitdiff
2015-03-29
Joona Kiiski
Fix indentations for hanging pawns code
tree
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commitdiff
2015-03-29
lucasart
Remove some difficult to understand C++11 constructs
tree
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commitdiff
2015-03-28
Alain SAVARD
PSV3_1
tree
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commitdiff
2015-03-28
Ajith
Give a reduced bonus for threats by hanging pawns
tree
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commitdiff
2015-03-28
mbootsector
Retire follow-up move heuristic
tree
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commitdiff
2015-03-28
VoyagerOne
Use CounterMoveHistory when calculating LMR for cut...
tree
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commitdiff
2015-03-25
Marco Costalba
Clean up previous patch
tree
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commitdiff
2015-03-24
joergoster
Tuned values for the pawn piece square table
tree
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commitdiff
2015-03-24
VoyagerOne
Introduce a new counter move history penalty
tree
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commitdiff
2015-03-24
Joona Kiiski
Fully yielding locks, no spinning
tree
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commitdiff
2015-03-23
Marco Costalba
Allow Bitbases::init() to be called more than once
tree
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commitdiff
2015-03-23
Marco Costalba
Double magics generation speed
tree
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commitdiff
2015-03-23
Marco Costalba
Get rid of nativeThread
tree
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commitdiff
2015-03-21
Marco Costalba
Use only one ConditionVariable to sync UI
tree
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commitdiff
2015-03-20
lucasart
Fix comment
tree
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commitdiff
2015-03-20
Marco Costalba
Retire ConditionVariable
tree
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commitdiff
2015-03-20
joergoster
Tuned mobility with another SPSA run
tree
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commitdiff
2015-03-18
joergoster
Fix the comment for Position::is_draw()
tree
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commitdiff
2015-03-18
lucasart
connected should be bool, not Bitboard
tree
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commitdiff
2015-03-18
Marco Costalba
Reformat FastMove
tree
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commitdiff
2015-03-18
Marco Costalba
Simplify nosleep logic
tree
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commitdiff
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