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Zero unused constant
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2016-11-22 Marco CostalbaHandle Windows Processors Groups
2016-11-20 Joost VandeVondeleAvoid touching source files in profile-build
2016-11-19 Fabian BeukeReduce variable scope in swap_byte
2016-11-19 Aram TumanianStart searching for a repetition from the 4th ply behind
2016-11-19 Alain SAVARDPawn shelter and pawn storm tuned
2016-11-19 Marco CostalbaFix compile error from previous patch
2016-11-19 Stéphane NicoletDo not use GCC extension for anonymous unions
2016-11-19 Joost VandeVondeleMore accurate 'go nodes' searches at low count
2016-11-19 Stefan GeschwentnerNon-quiet pruning tweak
2016-11-12 Aram TumanianMake a version of Position::do_move() without the gives...
2016-11-10 joergosterFEN parsing: add a second check for correctly setting...
2016-11-10 MiraStack offset changed from -5 to -4
2016-11-10 atumanianUpdate comments related after new see_ge()
2016-11-07 Joost VandeVondele Allow benches with more than 2G nodes.
2016-11-06 Joost VandeVondeleFix undefined behaviour with unaligned loads in syzygy...
2016-11-06 Marco CostalbaFix a warning with debug=no
2016-11-05 Joost VandeVondeleReproducible searches after ucinewgame
2016-11-05 Marco CostalbaRestore development version
2016-11-05 Marco CostalbaAdd explicit braces and fix a warning
2016-11-05 VoyagerOneReduction Simplification
2016-11-05 Joost VandeVondeleMakefile fix for sanitize
2016-11-05 Miroslav FontánSimplify code, delete else after return
2016-11-05 Miroslav FontánSync variable names in decl vs def
2016-11-05 Marco CostalbaRewrite syzygy in C++
2016-11-01 Marco CostalbaStockfish 8
2016-10-30 Stefan GeschwentnerBonus for attacked passed pawn promotion path
2016-10-27 Joost VandevondeleFix a series of undefined behaviours
2016-10-27 Joost VandeVondeletravis-ci: Enable undefined behavior checking
2016-10-27 syzygyOutput PV if last iteration does not complete
2016-10-25 Stéphane NicoletEndgame malus for having a king in a pawnless flank
2016-10-25 VoyagerOneHistory Stat Comparison
2016-10-22 Marco CostalbaCorrecty resey TB hit counter
2016-10-21 syzygyPer-thread TB hit counters
2016-10-20 Joost VandevondeleSimplify next_move by always scoring evasions
2016-10-18 ajithcjRemove useless assignments to currentMove
2016-10-18 VoyagerOneUse explicit logic for pruning
2016-10-14 JacquesFixes for ARM compilation: take 2
2016-10-13 Marco CostalbaRevert "Fixes for ARM compilation"
2016-10-13 JacquesFixes for ARM compilation
2016-10-09 ajithcjSimplify futility pruning return value
2016-10-08 atumanianOptimisation of Position::see and Position::see_sign
2016-10-05 Stéphane NicoletDo not use SEE in evasion scoring
2016-10-05 Stefano CardanobileRetire implicit malus for stonewalls
2016-10-03 VoyagerOneAllow inCheck pruning
2016-09-29 Marco CostalbaRemove useless razoring condition
2016-09-29 HiraokaTakuyaMake razor_margin[4] ONE_PLY value independent
2016-09-25 Stéphane NicoletRename shift_bb() to shift()
2016-09-24 joergosterAllowing singular extension in mate positions
2016-09-24 Marco CostalbaFix crash when passing a mate/stalemate position
2016-09-22 Stéphane NicoletSimplify pinners conditions in SEE()
2016-09-21 Guenther DemetzFix pin-aware SEE
2016-09-18 Joost VandevondeleUse fixed depth bench to make PGO builds more reproducible
2016-09-17 Marco CostalbaFix a warning with MSVC
2016-09-17 Stéphane NicoletSwap mg and eg in internal representation of Score
2016-09-17 Marco CostalbaFix indentation in struct FromToStats
2016-09-16 Stéphane NicoletRetire KingDanger array
2016-09-16 Marco CostalbaUse per-thread counterMoveHistory
2016-09-15 Marco CostalbaRenaming in MovePicker
2016-09-14 Marco CostalbaRetire MovePicker::see_sign()
2016-09-14 VoyagerOneTweak SEE margin in pruning conditions
2016-09-13 syzygyIntegrate next_stage() logic into next_move()
2016-09-12 Guenther DemetzSimplify code for pinaware SEE
2016-09-12 Guenther DemetzPinned aware SEE
2016-09-11 Stefano CardanobileReorder evaluation start
2016-09-09 Marco CostalbaUse Movepick SEE value in search
2016-09-08 Marco CostalbaRefactor previous patch
2016-09-08 ajithcjPrune dangerous moves at low depth
2016-09-04 Marco CostalbaSyntactic sugar to loop across pieces
2016-09-04 syzygyChange from [Color][PieceType] to [Piece]
2016-09-03 Marco CostalbaFix syzygy with partial TB
2016-09-02 Stéphane NicoletSpace bonus in presence of open files
2016-09-02 lucasartChange exclusion key setup
2016-09-02 Stefano80Retire linear imbalance
2016-08-31 ajithcjOptimize order of a few conditions in search
2016-08-30 VoyagerOneRemove condition on killers in history pruning
2016-08-29 Stefan GeschwentnerTweak probcut threshold
2016-08-28 Andrew GrantRemoved an extra space
2016-08-28 Alain SAVARDMove king tropism to evaluate_king
2016-08-28 Marco CostalbaRetire CheckInfo
2016-08-27 Marco CostalbaSilence some warnings with MSVC 2013
2016-08-27 Stéphane NicoletMove CheckInfo under StateInfo
2016-08-27 Marco CostalbaMake engine ONE_PLY value independent
2016-08-27 gamanderFixed wrong definition of WhiteCamp and BlackCamp
2016-08-27 hximSimplify stats update
2016-08-25 Marco CostalbaReformat stats update
2016-08-24 VoyagerOneRefutation penalty on captures
2016-08-19 VoyagerOneSimplify IID
2016-08-19 VoyagerOneDo LMR on captures
2016-08-18 Marco CostalbaRemove a stale assignment
2016-08-18 Stefano80Retire pawn span
2016-08-15 VoyagerOneUse predicted depth for history pruning
2016-08-13 Luca BrivioCap space evaluation bonus
2016-08-10 Alain SAVARDSimplify space formula
2016-08-02 VoyagerOneUse Color-From-To history stats to help sort moves
2016-08-01 VoyagerOneFutility tweak
2016-07-24 ajithcjAllow null pruning at depth 1
2016-07-24 Stefano80See prune at higher depth
2016-07-16 ajithcjGradually relax the NMP staticEval check
2016-07-16 Lyudmil AntonovWorkaround gcc stack alignment bug
2016-07-12 joergosterFix extract_ponder_from_tt()
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