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Do more aggressive futility pruning for captures
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2020-08-08 VizvezdenecDo more aggressive futility pruning for captures
2020-08-08 Moez Jellouliupdate Null Move Pruning parameters
2020-08-08 mckx00Remove unnecessay legality check
2020-08-08 U-DESKTOP-3900\Marksimplified and increased threshold to switch between...
2020-08-08 VizvezdenecDo more futility pruning for parent nodes.
2020-08-08 SFisGODReintroduce late irreversible move extension
2020-08-08 LolligerhansExpand outposts to minors shielded by pawns
2020-08-08 Unai CorzoTweak futility pruning depth.
2020-08-07 Sergio VieriUpdate default net to nn-9931db908a9b.nnue
2020-08-07 Stefan GeschwentnerDo move legality check before pruning.
2020-08-07 UnaiCorzoRemove QueenInfiltration
2020-08-07 FauziAkramTuned pawn values
2020-08-07 Stefan GeschwentnerAdd tempo also to NNUE eval.
2020-08-06 MJZ1977NNUE evaluation threshold
2020-08-06 nodchipAdd NNUE evaluation
2020-07-31 Stefan GeschwentnerTweak cutnode reduction
2020-07-31 Stéphane NicoletImprove handling of queen imbalance
2020-07-31 UnaiCorzoRemove late irreversible move extension
2020-07-31 protonspringRemove conditional_more_than_two().
2020-07-17 VizvezdenecDo not overwrite valuable TT data after probcut.
2020-07-17 mstemberaMultiple lazy stages.
2020-07-11 syzygy1Corrects a functional change in a cleanup patch.
2020-07-11 SFisGODIntroduce bad outpost penalty
2020-07-11 VizvezdenecMaximize usage of transposition table in probcut
2020-07-09 Joost VandeVondeleSmall cleanups
2020-07-09 mstemberaSimplify make_promotions()
2020-07-09 FauziAkramConnected / blocked pawns simplification
2020-07-09 Alain SAVARDClean-up en passant processing
2020-07-06 Stefan GeschwentnerAdd a rank based bonus for blocked pawns.
2020-07-06 protonspringdenormalize KRKP.
2020-07-03 SFisGODRemove passed pawn condition.
2020-07-03 Joost VandeVondeleSet UCI_ShowWDL by default to false
2020-07-03 Alain SAVARDUse arrays
2020-07-01 Joost VandeVondeleProvide WDL statistics
2020-06-29 Stefan GeschwentnerTweak single queen endgame scaling.
2020-06-28 Stéphane NicoletScale down eval for queen imbalance
2020-06-28 Stefan GeschwentnerScale down eval for drawish rook endgames.
2020-06-28 Stéphane NicoletIncrease value of pawns on fifth rank
2020-06-28 mstemberaRemove old zobrist trick for castling rights
2020-06-28 mstemberaFix fragile code to use proper random 64 bit keys.
2020-06-27 Joost VandeVondeleRevert LTO for mingw on windows.
2020-06-27 Niklas Fiekassupport popcnt on armv8
2020-06-27 Niklas FiekasSimplify use_time_management() and allow composing
2020-06-24 Joost VandeVondeleSmall cleanups
2020-06-24 UnaiCorzoMakefile: support lto on mingw, default to 64bits
2020-06-24 Joost VandeVondeleRemove 'Minimum Thinking Time' UCI option.
2020-06-24 Niklas FiekasSupport ARCH=armv8 in Makefile (#2355)
2020-06-24 VizvezdenecDo less futility pruning for captures.
2020-06-22 FauziAkramIntroduce bonus for queen infiltration
2020-06-21 protonspringMake endgames consistent
2020-06-21 Joost VandeVondelesmall cleanups
2020-06-17 VizvezdenecMore reduction for evading pawn moves.
2020-06-17 Stéphane NicoletSmall bonus to favor thorn pawns
2020-06-17 mstemberaUse 128 bit multiply for TT index
2020-06-15 xoto10Retuned values after eval quantize patch.
2020-06-13 xoto10Tuned values for search constants
2020-06-13 Joost VandeVondeleQuantize eval to multiples of 16
2020-06-13 VizvezdenecAdjust history threshold for quiet moves futility pruning
2020-06-10 Stéphane NicoletImprove the anti-shuffling policy
2020-06-09 Sami KiminkiIncrease the maximum hash size by a factor of 256
2020-06-09 NguyenPhamshow coordinates when displaying board
2020-06-09 protonspringRefactor some threads related code.
2020-06-09 protonspringWrap all access to LineBB and add assert
2020-06-09 xoto10join scale_factor, initiative and mg+eg reduction
2020-06-06 pb00067Use lowply-history also on low depths
2020-06-06 protonspringsmall speed-up in movegen
2020-06-06 Moez JellouliMinimal thinking time, even if only one rootMove.
2020-06-04 Moez JellouliSingular quiet LMR
2020-06-01 Stefan GeschwentnerGive bonus for bishops that are alligned with enemy...
2020-06-01 ElbertoOneIsolated pawns tweak
2020-05-30 Joost VandeVondeleLess pruning in draw PV lines.
2020-05-30 protonspringConsolidate all attacks bitboards
2020-05-26 xoto10In BlockedStorm, theirPawns includes ones attacked...
2020-05-25 VizvezdenecGive bonus for rooks that are alligned with enemy kingring
2020-05-25 Moez JellouliRemove attacked pawns from storm evaluation
2020-05-23 ElbertoOneRemove and replace DoubledIsolated penalty by Doubled
2020-05-23 FauziAkramQueen Mobility Tweak
2020-05-23 Joost VandeVondelesmall cleanups
2020-05-23 xoto10Keep low ply history from previous move
2020-05-22 Stefan GeschwentnerAdd doubled isolated pawn penalty.
2020-05-21 Stefan GeschwentnerTweak knight mobility
2020-05-21 Stéphane NicoletA combo of parameters tweaks
2020-05-21 protonspringSimplify evaluation for blocked passers.
2020-05-19 Sami KiminkiAvoid sending info strings before 'uci' has been received
2020-05-19 xoto10Increase base time use and limit max used.
2020-05-17 protonspringDon't adjust MoveOverhead by increment
2020-05-15 Joost VandeVondeleWorkaround for older compiler
2020-05-14 protonspringSimplify Time Management
2020-05-14 Sami KiminkiFix a Windows-only crash on exit without 'quit'
2020-05-14 Stéphane NicoletMove 50 moves counter to initiative.
2020-05-13 Sami KiminkiAdd support for Windows large pages
2020-05-13 Tomasz SobczykUse a trivially copyable struct for TBTables::Entry...
2020-05-11 Moez JellouliTune pawn value
2020-05-11 Joost VandeVondeleUse posix_memalign instead of aligned_alloc
2020-05-09 xoto10Fix syzygy dependencies issue
2020-05-06 xoto10Penalty for all enemy pawns xrayed by our bishop.
2020-05-02 Marco CostalbaFishtest Tuning Framework
2020-05-02 VizvezdenecRefine scale factor of opposite colored bishops endgames.
2020-05-02 Linmiao XuTuned safe checks and minor piece king protectors
2020-04-29 Joost VandeVondeleSmall cleanups
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