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Use a formula for chain membership bonus
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2013-10-31 Ralph StößerUse a formula for chain membership bonus
2013-10-28 Marco CostalbaTweak bishop pair and knight weight
2013-10-27 Matthew SullivanFix divide by zero bug in late game
2013-10-24 Marco CostalbaRetire mirror()
2013-10-24 Marco CostalbaPrefer file_bb() to FileBB[]
2013-10-24 Jörg OsterPenalty for Knight when enemy pawns are few
2013-10-23 Marco CostalbaFurther smplify pawn endgames
2013-10-23 Chris CainoUse flip_sq idea in endgame.cpp
2013-10-22 Chris CainoSimplify futility move count formula
2013-10-22 Chris CainoSimplify futility margins formula
2013-10-22 Marco CostalbaTweak again chain pawn bonus
2013-10-22 Marco CostalbaRe-add "Further increase safe checks bonus"
2013-10-22 Marco CostalbaRestore behaviour after count<ALL_PIECES> fix
2013-10-20 Ralph StößerFurther improve chain pawn evaluation
2013-10-20 Marco CostalbaFix pos.count<ALL_PIECES>()
2013-10-20 Marco CostalbaFix build on Intel compiler
2013-10-20 Marco CostalbaRevert "Further increase safe checks bonus"
2013-10-19 Ralph StößerFurther increase safe checks bonus
2013-10-18 Marco CostalbaSome evaluation code reshuffle
2013-10-18 Jörg OsterScore chain pawn also by rank
2013-10-15 Chris CainoSimplification of KPsK function
2013-10-15 Chris CainoBug fix for KQKRPs endgame
2013-10-14 Ralph StößerDouble king safety weights
2013-10-14 Chris CainoRemove a drawing rule from KBPsK function
2013-10-14 Marco CostalbaMassive stronger/weaker renming
2013-10-14 Chris CainoAdd helper function verify_material
2013-10-14 ceeboAdd some knowledge for KRPKB endgame
2013-10-14 ceeboImprove KBPsK endgame
2013-10-13 Marco CostalbaRemove unuseful optimization in RKISS
2013-10-09 Joona KiiskiSmoother transition for LMR
2013-10-08 Uri BlassIncrease slowmover and reduce instability
2013-10-08 Lucas BraeschUse TT refined value to stand pat
2013-10-05 Lucas BraeschUse double everywhere
2013-10-05 Lucas BraeschUse prefix operators wherever possible
2013-09-29 Marco CostalbaAdd more depth/positions to bench
2013-09-28 Marco CostalbaDrop 'is' prefix from query functions
2013-09-28 Marco CostalbaFix build on Mac OS X
2013-09-28 Marco CostalbaRevert "Use a per-thread array"
2013-09-28 Lucas BraeschSimplify extensions
2013-09-27 Reuven PelegSimplify tte use condition
2013-09-27 Raminder SinghFix best move lookup bug
2013-09-27 Marco CostalbaIncrease MAX_MOVES to 256
2013-09-27 Marco CostalbaUse a per-thread array for generated moves
2013-09-23 Jean-Francois RomangUpdate disabled warnings for Intel compiler
2013-09-23 Jean-Francois RomangReplace -O3 with -fast for intel compiler
2013-09-23 Ralph StößerReduce negative quiets by ONE_PLY / 2
2013-09-23 Marco CostalbaFinal time management setup
2013-09-19 Marco CostalbaIncrease Emergency Move Time to 20
2013-09-17 Marco CostalbaIncrease Emergency Move Time to 10
2013-09-16 Marco CostalbaFix a silly unstoppable eval bug
2013-09-16 Joona KiiskiFix time parameters for blitz games
2013-09-16 Marco CostalbaRewrite unstoppable pawns evaluation
2013-09-15 Reuven PelegCode style at passed pawn eval
2013-09-15 Reuven PelegNicer operator declerations
2013-09-15 KojirionUse pre-increment also for native types
2013-09-15 Marco CostalbaFix operator++ definition
2013-09-15 Marco CostalbaDon't blunder under extreme time pressure
2013-09-14 Marco CostalbaMove classify_leaf() to c'tor in bitbases
2013-09-14 Marco CostalbaSmall touches to bitbase.cpp
2013-09-13 Reuven PelegIncrease passed bonus for having more pieces
2013-09-12 Marco CostalbaRevert "Move draw by material check"
2013-09-12 Marco CostalbaRevert "Fix random moves when time < 10ms"
2013-09-11 Marco CostalbaExtend checks more when below alpha
2013-09-11 Uri BlassExtend checks more in losing positions
2013-09-10 Reuven PelegSimplify unstoppable pawns evaluation
2013-09-10 Marco CostalbaFix random moves when time < 10ms
2013-09-10 Reuven PelegMore readable space mask
2013-09-09 homoSapiensSapiensChange condition to use relative rank
2013-09-08 Marco CostalbaFix some comments in position.cpp
2013-09-08 Marco CostalbaMove draw by material check
2013-09-07 Marco CostalbaRemove unreachable values in mobility table
2013-09-07 Marco CostalbaFix warning: double to float truncation
2013-09-07 Lucas BraeschSingular extension at 8 plies also for PV nodes
2013-09-07 Lucas BraeschUnion of 2 changes
2013-09-05 Lucas BraeschDo not prune useless checks in QS
2013-09-05 Marco CostalbaRevert "Fix check for bishop pair in material imbalance"
2013-09-03 Reuven PelegRewrite backward pawn detection
2013-09-03 Eelco de GrootFix check for bishop pair in material imbalance
2013-09-02 Marco CostalbaRewrite KBBKN endgame
2013-09-01 Marco CostalbaDon't use lpthread for Android
2013-09-01 Marco CostalbaImprove ARM compatibility
2013-09-01 Uri BlassUnion of 2 changes that failed with good score
2013-09-01 Marco CostalbaAssorted clean up in endgames
2013-08-30 Marco CostalbaFix a bogus assert in allows()
2013-08-30 Marco CostalbaUse frontmost_sq() and backmost_sq helpers
2013-08-29 Gary LinscottEnable LMR for dangerous moves
2013-08-29 homoSapiensSapiensBonus for rook behind a passed
2013-08-29 homoSapiensSapiensReplace hardcoded 128 by constant
2013-08-28 Gary LinscottAdd lsb() overload
2013-08-26 Uri BlassTime management: move faster if PV is stable
2013-08-25 homoSapiensSapiensSimplify chain detection
2013-08-25 homoSapiensSapiensSimplify kf definition in shelter_storm()
2013-08-24 Chris CainoFix KBPK bug
2013-08-22 homoSapiensSapiensSimplify condition for backward pawn
2013-08-22 Marco CostalbaRetire redundant endgames
2013-08-22 Joona KiiskiUse null move when depth >= 2 plies
2013-08-21 Marco CostalbaRestore development version
2013-08-20 Marco CostalbaStockfish 4
2013-08-19 Tom VijlbriefFix crash when reaching max ply
2013-08-19 Tom VijlbriefRemove useless condition in KXK endgame
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