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Remove Condition For Passed Pawns
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2018-08-10 Miguel LahozRemove Condition For Passed Pawns
2018-08-09 Stefan GeschwentnerLMR simplification
2018-08-08 Stefano CardanobileFirst check threshold in space evaluation
2018-08-08 FauziAkramKing Psqt Tuning
2018-08-08 Stefano CardanobileIntroduce voting system for best move selection
2018-08-01 Marco CostalbaImprove Stats definition
2018-07-31 Marco CostalbaSmall tweaks to recent code changes
2018-07-31 noobpwnftw7-pieces Syzygy tablebase support
2018-07-30 Stéphane NicoletIntroduce tropism measure in king danger
2018-07-28 Miguel LahozIncrease the mg->eg gradient for the PawnlessFlank...
2018-07-27 VoyagerOneSimplify cmh pruning
2018-07-27 Stéphane NicoletFix a compilation error for MSVC
2018-07-27 Stéphane NicoletRemove a popcount for HinderPassedPawn
2018-07-27 Miguel LahozTweak KingFlank when king is on edge files
2018-07-27 JekaaSmall reformat in evaluate threats (non functional)
2018-07-26 protonspringRemove condition for pawn threats
2018-07-25 Stefan GeschwentnerRank threats on pinned pawns
2018-07-25 Stéphane NicoletCode clean-up
2018-07-25 Stefan GeschwentnerTweak stat bonus
2018-07-25 VoyagerOneCounterMove History Pruning Tweak
2018-07-25 Stefan GeschwentnerRevert "Tweak reductions formula: 0.88 * depth + 0.12"
2018-07-24 double-beepSlight decrease of overload value
2018-07-23 Stefan GeschwentnerTweak reductions formula: 0.88 * depth + 0.12
2018-07-22 Goodkov Vasiliy... Simplify condition for ThreatByRook
2018-07-22 protonspringsimplified forward ranks.
2018-07-22 Marco CostalbaSlight tidy up in endgame machinery
2018-07-22 Stefan GeschwentnerNon functional LMR rewrite.
2018-07-21 Alain SAVARDSimplify the "overload" condition
2018-07-21 Miguel LahozRemove connectivity.
2018-07-19 Stefan GeschwentnerBetter check evasion move sorting
2018-07-18 Miguel LahozUse single value for KingProtector.
2018-07-18 ElbertoOne Simplify Overload condition
2018-07-18 DU-jdtoMinor code style tweaks
2018-07-18 ianfabMinor whitespace formatting changes
2018-07-18 Gian-Carlo PascuttoAllow Position::init() to be called multiple times.
2018-07-14 protonspringRemove rank limitation for MinorBehindPawn
2018-07-14 candirufishTuned Values after 2 million spsa games
2018-07-07 Joost VandeVondeleRemove offset in thread redistribution scheme.
2018-07-05 31m059Simplify ThreatByKing to be a single Score.
2018-07-03 VoyagerOneCapture Stat Tweak
2018-07-03 Joost VandeVondeleSimplify saving a TT entry.
2018-07-03 Joost VandeVondeleReduce scope of variables
2018-06-27 Ondrej MosnáčekMove PSQ score to Position
2018-06-26 protonspringRemove make_bitboard()
2018-06-26 joergosterSimplify KingProtector penalty.
2018-06-26 Alain SAVARDSimplify HinderPassedPawn bonus
2018-06-23 candirufishAnother set of tuned values after one million games
2018-06-21 Stéphane NicoletIncrease outflanking weight to 12
2018-06-21 candirufishTuned values after 505k games
2018-06-21 Michael AnFix GCC 8 cast warnings
2018-06-20 mstemberaFix MSVC error
2018-06-20 Stefano80Slight simplification in scale factor computation
2018-06-13 DU-jdtoRemove lmrDepth restriction on quiet see pruning
2018-06-13 Joost VandeVondeleRemove depth condition for pruning captures.
2018-06-11 protonspringOptimize an expression in endgame.cpp
2018-06-11 candirufishSimplify capture pruning margin formula
2018-06-11 Stefan GeschwentnerOptimize contempt value (21)
2018-06-11 Joost VandeVondeleRemove failedLow from the mainThread struct
2018-06-06 candirufishQuiet move soft fail high bonus
2018-06-06 VoyagerOneSimplify capture bonus
2018-06-05 Stéphane NicoletCall cycle detection before qsearch()
2018-06-05 Guenther DemetzRemove a superfluous subtrahend
2018-06-05 VoyagerOneSimplify LMR for captures
2018-06-04 joergosterBugfix of Position::has_repeated()
2018-06-03 Stéphane NicoletFix overload ambiguity
2018-06-02 pb00068Extra bonus for capture creating a huge fail high
2018-06-02 Stéphane NicoletFix comments, rename variables
2018-06-02 Joost VandeVondeleReallocate TT on threadpool resize.
2018-05-30 Joost VandeVondeleSimplify depth reduction in IID.
2018-05-30 Rodrigo Exterckött... Use threads to clear the TT faster.
2018-05-24 VoyagerOneLMR Capture Tweak
2018-05-24 protonspringSimplify BlockedByPawn to one dimension
2018-05-24 Joost VandeVondeleCorrectly prevent recursive verification in nmp.
2018-05-22 Joost VandeVondeleSimplify color usage in search.
2018-05-22 VoyagerOneSimply reset StatScore to zero at beta cutoff
2018-05-21 protonspringSimplify shelter: always do strength and danger
2018-05-21 Stéphane NicoletSimplifying away the progressKey
2018-05-16 mstemberaFix MSVC errors in tbprobe.cpp
2018-05-16 Tom TruscottUse cycle detection to bound search value
2018-05-14 VoyagerOneUpdate search.cpp
2018-05-13 Stéphane NicoletTweak kingAttackersCount and KingAttackWeights
2018-05-10 mstemberaInclude all blockers in king danger
2018-05-10 protonspringConsolidate pawn storm types
2018-05-10 Stefan GeschwentnerTune null move pruning
2018-05-09 candirufishTuned some pawns and evaluation constants
2018-05-08 Joost VandeVondeleRemove goto, limit skipping to NMP
2018-05-08 Stefan GeschwentnerTweak null move pruning conditions
2018-05-08 Alain SAVARDDrop the lever condition for backwards
2018-05-08 Joost VandeVondeleRemove skipEarlyPruning argument to search()
2018-05-06 protonspringSimplify the backward pawns code
2018-05-03 Stéphane NicoletTweak the connected[] array value for pawns on rank 5
2018-05-02 Stéphane NicoletCorrect a bug introduced by Stéphane in the previous...
2018-05-01 protonspringUse special rule for BlockedByKing
2018-05-01 MJZ1977Penalty for bad bishop with blocked central files
2018-04-29 Stefano80Always scale using pawn contribution
2018-04-29 Joost VandeVondeleSimplifiy IID condition
2018-04-29 Joost VandeVondeleFix 'make strip' for mingw.
2018-04-29 Stéphane NicoletUpdate various comments
2018-04-24 Alain SAVARDNo Queen in the MobilityArea
2018-04-23 Stéphane NicoletSimplify the ShelterStrength[] array
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