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11 years agoScale contempt factor to zero at endgame
Marco Costalba [Sat, 13 Oct 2012 08:40:38 +0000 (10:40 +0200)]
Scale contempt factor to zero at endgame

Contempt Factor is more effective at opening/middle game
and seems harmful at endgame phase. See:

http://chessprogramming.wikispaces.com/Contempt+Factor

http://web.archive.org/web/20070707023203/www.brucemo.com/compchess/programming/contempt.htm

Therefore we scale down the contempt factor while going
on with the game so to reach zero at endgame phase.

No functional change.

11 years agoFix a minor bug in search
Marco Costalba [Thu, 11 Oct 2012 19:11:11 +0000 (21:11 +0200)]
Fix a minor bug in search

As Joona says: "The problem is that when doing full
window search (-VALUE_INFINITE, VALUE_INFINITE), and
pruning all the moves will return fail low which is
mate score, because only clause touching alpha is
"mate distance pruning". So we are returning mate score
although we are just pruning all the moves. In reality
there probably is no mate in sight.

Bug spotted and fixed by Joona.

11 years agoARM lsb/msb assembly
Jean-Francois Romang [Thu, 11 Oct 2012 14:55:25 +0000 (22:55 +0800)]
ARM lsb/msb assembly

Implement lsb/msb using armv7 assembly instructions.
msb is the easiest one, using a gcc intrinsic that generates
code using the ARM's clz instruction. lsb is also using this
clz instruction, but with the help of ARM's 'rbit' (bit
reversing) instruction. This leads to a >2% speed gain.

I also renamed 'arm-32' to the more meaningfull 'armv7' in the Makefile

No functional change.

11 years agoIntroduce arm-32 ARCH in Makefile
Jean-Francois Romang [Wed, 10 Oct 2012 11:34:06 +0000 (19:34 +0800)]
Introduce arm-32 ARCH in Makefile

No functional change.

11 years agoRetire is_dangerous() and inline its content
Marco Costalba [Wed, 10 Oct 2012 06:09:52 +0000 (08:09 +0200)]
Retire is_dangerous() and inline its content

No functional change.

11 years agoRearrange prefetch code
Marco Costalba [Mon, 8 Oct 2012 09:19:50 +0000 (11:19 +0200)]
Rearrange prefetch code

No functional change.

11 years agoMerge pull request #29 from RyanTaker/patch-3
Marco Costalba [Sun, 7 Oct 2012 22:36:08 +0000 (15:36 -0700)]
Merge pull request #29 from RyanTaker/patch-3

Add Contempt Factor to Polyglot.ini

11 years agoAdd Contempt Factor in Polyglot
RyanTaker [Sun, 7 Oct 2012 16:49:55 +0000 (09:49 -0700)]
Add Contempt Factor in Polyglot

The contempt factor was previously not included in polyglot.ini

11 years agoSync qsearch with search
Marco Costalba [Sun, 7 Oct 2012 07:34:04 +0000 (09:34 +0200)]
Sync qsearch with search

Port to qsearch() the same changes we recently
added to search().

Overall this search refactoring series shows
almost 2% speed up on gcc compile.

No functional change.

11 years agoImprove compatibility with older versions of Mac OS X
Daylen Yang [Sun, 7 Oct 2012 00:56:12 +0000 (17:56 -0700)]
Improve compatibility with older versions of Mac OS X

Use the -mmacosx-version-min flag to support older versions of Mac OS X
(like version 10.6 and 10.7) when compiled on a machine running version
10.8.

11 years agoFix POPCNT support on mingw 64
Marco Costalba [Sat, 6 Oct 2012 10:53:41 +0000 (12:53 +0200)]
Fix POPCNT support on mingw 64

When using asm 'popcnt' instruction the given
operand registers must be of the same type.

No functional change.

11 years agoFix mingw compile with ARCH=x86-64
Marco Costalba [Sat, 6 Oct 2012 10:25:13 +0000 (12:25 +0200)]
Fix mingw compile with ARCH=x86-64

When using the Makefile (as for the mingw case),
IS_64BIT and USE_BSFQ are already set with
ARCH=x86-64 and do not need to be redefined.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
11 years agoFix Contempt Factor implementation
Marco Costalba [Sat, 6 Oct 2012 08:12:34 +0000 (10:12 +0200)]
Fix Contempt Factor implementation

First disable Contempt Factor during analysis, then
calculate the modified draw score from the point of
view of the player, so from the point of view of
RootPosition color.

Thanks to Ryan Taker for suggesting the fixes.

No functional change.

11 years agoFix fallouts from previous patch
Marco Costalba [Sat, 6 Oct 2012 07:09:27 +0000 (09:09 +0200)]
Fix fallouts from previous patch

These kind of arch specific code is really nasty
to make it right becuase you need to verify on
all the platforms.

Now should compile properly also on ARM

Reported by Jean-Francois.

No functional change.

11 years agoAllow prefetching on non-x86 platforms with gcc
Jean-Francois Romang [Fri, 5 Oct 2012 20:30:22 +0000 (04:30 +0800)]
Allow prefetching on non-x86 platforms with gcc

In particular on ARM processors. Original patch by
Jean-Francois, sligtly modified by me to preserve
the meaning of NO_PREFETCH flag.

Verified with gcc, clang and icc that prefetch instruction
is correctly created.

No functional change.

11 years agoRetire futility_move_count()
Marco Costalba [Fri, 5 Oct 2012 13:00:35 +0000 (15:00 +0200)]
Retire futility_move_count()

And remove (bestValue < beta) condition from
moves loop.

No functional change.

11 years agoRewrite search best value update
Marco Costalba [Wed, 3 Oct 2012 12:11:20 +0000 (14:11 +0200)]
Rewrite search best value update

A simplification and also a small speed-up of
about 1% mainly due to reducing calls to
thisThread->cutoff_occurred().

Worst case split point recovering time after a
cut-off occurred is limited to 3 msec on my slow
PC, and usually is below 1 msec, so it seems safe
to remove the cutoff_occurred() check.

No functional change.

11 years agoAdd experimental contempt factor
Marco Costalba [Fri, 5 Oct 2012 06:23:56 +0000 (08:23 +0200)]
Add experimental contempt factor

This is very crude and very basic: simply in case
of a draw for repetition or 50 moves rule return
a negative score instead of zero according to the
contempt factor (in centipawns). If contempt is
positive engine will try to avoid draws (to use
with weaker opponents), if negative engine will
try to draw. If zero (default) there are no changes.

No functional change.

11 years agoRetire EasyMoveMargin
Marco Costalba [Wed, 3 Oct 2012 08:34:42 +0000 (10:34 +0200)]
Retire EasyMoveMargin

Use a value related to PawnValue instead.

This is a different patch from previous one because
could affect game play and skill levels, although
in a mostly unmeasurable way. Indeed thresold has
been raised so easy move is a bit harder to trigger
and skill level is a bit more prone to blunders.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
11 years agoDon't hide thresolds values
Marco Costalba [Wed, 3 Oct 2012 08:08:10 +0000 (10:08 +0200)]
Don't hide thresolds values

Show the real value in the code, not hide it
behind a variable name, especially when there
is only once occurence.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
11 years agoFurther push singular extension
Marco Costalba [Tue, 2 Oct 2012 04:18:21 +0000 (06:18 +0200)]
Further push singular extension

Extend for an extra half-ply in case the node is (probably)
going to fail high. In this case the added overhead is limited.

A novelity is the way this patch has been tested: Always in
self-play but with a much longer TC to allow the singular
extension to fully kick in and also (my impression) to have
less noisy results.

Ater 1015 games on my QUAD at 60"+0.05
Mod vs Orig 173 - 150 - 692 ELO +8

11 years agoFurther rearrange search()
Marco Costalba [Mon, 1 Oct 2012 07:33:13 +0000 (09:33 +0200)]
Further rearrange search()

No functional change.

11 years agoDon't push on the stack 200KB in one go
Marco Costalba [Sun, 30 Sep 2012 09:32:42 +0000 (11:32 +0200)]
Don't push on the stack 200KB in one go

This could be a limit on some platforms (as it seems
to be in Native Client). Patch from a SF fork on github:

https://github.com/ccherng/Stockfish/commit/47374afd6fdfabd9de183a7a67d645daad45fb21

No functional change.

11 years agoAdd support for node limited search
Marco Costalba [Sun, 30 Sep 2012 04:49:56 +0000 (06:49 +0200)]
Add support for node limited search

Handle also the SMP case. This has been quite tricky, not
trivial to enforce the node limit in SMP case becuase
with "helpful master" concept we can have recursive split
points and we cannot lock them all at once so there is the
risk of counting the same nodes more than once.

Anyhow this patch should be race free and counted nodes are
correct.

No functional change.

11 years agoSkip some useless initializations in search()
Marco Costalba [Sat, 29 Sep 2012 16:26:17 +0000 (18:26 +0200)]
Skip some useless initializations in search()

And rearrange a bit the initialization code. Still
some polishing to do, but it is a first step.

No functional change.

11 years agoDon't need to early check PV moves for legality
Marco Costalba [Sat, 29 Sep 2012 15:41:53 +0000 (17:41 +0200)]
Don't need to early check PV moves for legality

As long as isPvMove (renamed to pvMove) is set after
legality check, we can postpone legality even in PV case.

Patch aligns the PV case with the common non-pv one.

No functional change.

11 years agoDrop a magic in book.cpp
Marco Costalba [Sat, 22 Sep 2012 09:08:10 +0000 (11:08 +0200)]
Drop a magic in book.cpp

Mask out move's spacial flags without relying
on internal Move representation.

No functional change.

11 years agoTweaks to bitcount functions
Marco Costalba [Sat, 22 Sep 2012 07:26:25 +0000 (09:26 +0200)]
Tweaks to bitcount functions

Seems even a bit faster now (almost 1% in 32bit case).

No functional change.

11 years agoRestore development version
Marco Costalba [Fri, 21 Sep 2012 22:37:18 +0000 (00:37 +0200)]
Restore development version

11 years agoStockfish 2.3.1
Marco Costalba [Fri, 21 Sep 2012 22:18:00 +0000 (00:18 +0200)]
Stockfish 2.3.1

Stockfish bench signature is: 5423738

11 years agoBonus for rook/queen attacking pawns on same rank
Gary Linscott [Sun, 16 Sep 2012 13:59:30 +0000 (09:59 -0400)]
Bonus for rook/queen attacking pawns on same rank

Patch and tuning by Gary Linscott from an idea of Ryan Taker.

Double tested by Gary:

Wins: 3390 Losses: 2972 Draws: 11323
LOS: 99.999992%
ELO: 8.213465 +- 99%: 6.746506 95%: 5.124415
Win%: 51.181792 +- 99%: 0.969791 95%: 0.736740

And by me:

After 5612 games 1255  1085  3271 +11 ELO

11 years agoFix compile on 64 bits
Marco Costalba [Thu, 20 Sep 2012 17:25:27 +0000 (19:25 +0200)]
Fix compile on 64 bits

Reported by Quocvuong82.

No functional change.

11 years agoSimplify BSFTable initialization
Marco Costalba [Tue, 18 Sep 2012 08:02:20 +0000 (10:02 +0200)]
Simplify BSFTable initialization

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
11 years agoFix crash under Chess 960
Marco Costalba [Sun, 16 Sep 2012 12:06:13 +0000 (14:06 +0200)]
Fix crash under Chess 960

We have a crash with this position:

rkqbnnbr/pppppppp/8/8/8/8/PPPPPPPP/RKQBNNBR w HAha -

What happens is that even if we are castling QUEEN_SIDE,
in this case we have kfrom (B8) < kto (C8) so the loop
that checks for attackers runs forever leading to a crash.

The fix is to check for (kto > kfrom) instead of
Side == KING_SIDE, but this is slower in the normal case of
ortodhox chess, so rewrite generate_castle() to handle the
chess960 case as a template parameter and allow the compiler
to optimize out the comparison in case of normal chess.

Reported by Ray Banks.

11 years agoRename class Book to PolyglotBook
Marco Costalba [Sun, 16 Sep 2012 08:30:32 +0000 (10:30 +0200)]
Rename class Book to PolyglotBook

And move struct BookEntry out of the header where it is
not needed.

No functional change.

11 years agoFix KpsK endgame
Marco Costalba [Sun, 16 Sep 2012 06:52:38 +0000 (08:52 +0200)]
Fix KpsK endgame

Broken by commit a44c5cf4f77b05a03 of 3 /12 / 2011 that
was labeled "No functional change" because our 'bench'
test didn't triggered that particular endgame. Indeed
we need to run a specific bench on a set of endgames
position when touching endgame.cpp because normal bench
does not cover endgames properly.

Found by MSVC 2012 code analyzer.

11 years agoRestore development version
Marco Costalba [Sat, 15 Sep 2012 07:34:31 +0000 (09:34 +0200)]
Restore development version

No functional change.

11 years agoStockfish 2.3
Marco Costalba [Sat, 30 Jun 2012 07:00:48 +0000 (08:00 +0100)]
Stockfish 2.3

Stockfish bench signature is: 5416292

11 years agoFix compile with Intel 13.0
Marco Costalba [Sat, 15 Sep 2012 08:50:23 +0000 (10:50 +0200)]
Fix compile with Intel 13.0

It seems Intel is unable to properly workout templates with 'static'
storage specifier.

Workaround using an anonymous namespace instead.

No functional change.

11 years agoDon't exit earlier from aspiration window loop
Marco Costalba [Mon, 10 Sep 2012 16:24:53 +0000 (18:24 +0200)]
Don't exit earlier from aspiration window loop

Currently we exit the loop when

abs(bestValue) >= VALUE_KNOWN_WIN

but there is no logical reason for this. It seems more
natural to re-search again with full open window.

This has practically no impact in most cases, we have a
'no functional change' running 'bench' command.

11 years agoFix MSVC 2012 64bits warnings
Marco Costalba [Fri, 14 Sep 2012 07:42:59 +0000 (09:42 +0200)]
Fix MSVC 2012 64bits warnings

Reported by Rein.

No functional change.

11 years agoSpeed-up generate<LEGAL>
Marco Costalba [Tue, 11 Sep 2012 18:00:58 +0000 (20:00 +0200)]
Speed-up generate<LEGAL>

The trick here is to check for legality only in the
(rare) cases we have pinned pieces or a king move
or an en-passant.

This trick is able to increase the speed of perft
of more then 20%!

No functional change.

11 years agoRemove redundancy in move generation
Marco Costalba [Sun, 9 Sep 2012 12:30:22 +0000 (14:30 +0200)]
Remove redundancy in move generation

Introduce generate_all_moves() and remove a good
bunch of redundant code.

No functional change.

11 years agoSimplify generate_castle()
Marco Costalba [Sun, 9 Sep 2012 08:49:25 +0000 (10:49 +0200)]
Simplify generate_castle()

Skipping the calls to std::min(), std::man() we get
even a nice speed-up on perft.

No functional change.

11 years agoRename *last to *end
Marco Costalba [Sun, 9 Sep 2012 08:17:31 +0000 (10:17 +0200)]
Rename *last to *end

It is a more correct name because it points past the
last move of the list.

No functional change.

11 years agoEnable link time optimization only when optimizing
Marco Costalba [Sun, 9 Sep 2012 08:02:11 +0000 (10:02 +0200)]
Enable link time optimization only when optimizing

Because it is quite slow, skip it when 'optimize' flag is 'no'

No functional change.

11 years agoRevert "Simplify Option c'tor"
Marco Costalba [Fri, 7 Sep 2012 13:21:50 +0000 (15:21 +0200)]
Revert "Simplify Option c'tor"

std::to_string() is C++11 material, not c++03.

So revert the patch.

11 years agoSimplify Option c'tor
Marco Costalba [Thu, 6 Sep 2012 16:16:37 +0000 (18:16 +0200)]
Simplify Option c'tor

No functional change.

11 years agoGet rid of struct Time
Marco Costalba [Tue, 4 Sep 2012 07:38:51 +0000 (09:38 +0200)]
Get rid of struct Time

We just need the milliseconds of current system
time for our needs. This allows to simplify the
API.

No functional change.

11 years agoRename current_time() to now()
Marco Costalba [Sun, 2 Sep 2012 14:39:01 +0000 (16:39 +0200)]
Rename current_time() to now()

Follow C++11 naming conventions.

No functional change.

11 years agoGreatly speed up SEE
Marco Costalba [Sat, 1 Sep 2012 22:15:27 +0000 (00:15 +0200)]
Greatly speed up SEE

Simply reshuffling the code inverting the condition in next_attacker()
yields a miraculous speed up of more than 3% under gcc!

On my laptop a bench run goes from 320Knps to 330Knps

No functional change.

11 years agoUnroll least valuable attacker loop in SEE
Marco Costalba [Sat, 1 Sep 2012 09:45:14 +0000 (11:45 +0200)]
Unroll least valuable attacker loop in SEE

This allows to reduce the scanning for new X-ray attacks
according to the capturing piece type.

It seems to be just a very small speed increase in MSVC 64
bit and gcc 32 bit, I guess cache issues value more than some
instruction less to execute (as usual).

No functional change.

11 years agoSlightly simplify SEE
Marco Costalba [Sat, 1 Sep 2012 09:45:14 +0000 (11:45 +0200)]
Slightly simplify SEE

Some renaming and small code reshuffle.

No fuctional change.

11 years agoRetire Time::restart()
Marco Costalba [Fri, 31 Aug 2012 13:19:35 +0000 (15:19 +0200)]
Retire Time::restart()

Simplify API.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
11 years agoDon't need to memset HashTable
Marco Costalba [Fri, 31 Aug 2012 12:21:16 +0000 (14:21 +0200)]
Don't need to memset HashTable

Default c'tor Entry() already initializes
to zero all its POD members.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
11 years agoTerminate threads before to exit main()
Marco Costalba [Wed, 29 Aug 2012 14:43:01 +0000 (16:43 +0200)]
Terminate threads before to exit main()

It is very difficult and risky to assure
that a running thread doesn't access a global
variable. This is currently true, but could
change in the future and we don't want to rely
on code that works 'by accident'. The threads
are still running when ThreadPool destructor is
called (after main() returns) and this could
lead to crashes if a thread accesses a global
that has been already freed. The solution is to
use an exit() function and call it while we are
still in main(), ensuring global variables are
still alive at threads termination time.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
11 years agoConvert to sync_cout and sync_endl
Marco Costalba [Wed, 29 Aug 2012 11:28:59 +0000 (13:28 +0200)]
Convert to sync_cout and sync_endl

Serialize access to std::cout all over the code.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
11 years agoIntroduce serialization of accesses to std::cout
Marco Costalba [Wed, 29 Aug 2012 09:25:11 +0000 (11:25 +0200)]
Introduce serialization of accesses to std::cout

When many threds concurrently print you need to serialize
the access to std::cout to avoid output lines are intermixed
with the contents of each thread.

This is not strictly needed at the moment because
only main thread prints out, although some ad-hoc
test could trigger UCI::loop() printing while searching.

Anyhow we want to lift this pretty avoidable constrain
also as a prerequisite for future work.

This patch just introduces the support, next one will enable
the serialization.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
11 years agoCorrectly handle handover of setup states
Marco Costalba [Mon, 27 Aug 2012 12:39:59 +0000 (14:39 +0200)]
Correctly handle handover of setup states

Before the search we setup the starting position doing all the
moves (sent by GUI) from start position to the position just
before to start searching.

To do this we use a set of StateInfo records used by each
do_move() call. These records shall be kept valid during all
the search because repetition draw detection uses them to back
track all the earlier positions keys. The problem is that, while
searching, the GUI could send another 'position' command, this
calls set_position() that clears the states! Of course a crash
follows shortly.

Before searching all the relevant parameters are copied in
start_searching() just for this reason: to fully detach data
accessed during the search from the UCI protocol handling.
So the natural solution would be to copy also the setup states.
Unfortunatly this approach does not work because StateInfo
contains a pointer to the previous record, so naively copying and
then freeing the original memory leads to a crash.

That's why we use two std::auto_ptr (one belonging to UCI and another
to Search) to safely transfer ownership of the StateInfo records to
the search, after we have setup the root position.

As a nice side-effect all the possible memory leaks are magically
sorted out for us by std::auto_ptr semantic.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
11 years agoUse std::deque to store setup states
Marco Costalba [Sun, 26 Aug 2012 16:07:54 +0000 (18:07 +0200)]
Use std::deque to store setup states

11 years agoDocument PolyGlotRandoms[] offsets
Marco Costalba [Sat, 25 Aug 2012 17:48:08 +0000 (18:48 +0100)]
Document PolyGlotRandoms[] offsets

Should be more clear from where the 'magic' numbers
come from.

Also bit of reformat while there.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
11 years agoExplicitly use threads.size()
Marco Costalba [Fri, 24 Aug 2012 11:40:58 +0000 (12:40 +0100)]
Explicitly use threads.size()

Instead of just size(). Although code is longer,
should be more immediate to understand when reading.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
11 years agoIntroduce struct Mutex and ConditionVariable
Marco Costalba [Fri, 24 Aug 2012 09:59:41 +0000 (10:59 +0100)]
Introduce struct Mutex and ConditionVariable

To mimics C++11 std::mutex and std::condition_variable,
also rename locks and condition variables to be more
uniform across the classes.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
11 years agoSlightly microptimize SEE
Marco Costalba [Fri, 24 Aug 2012 08:30:50 +0000 (09:30 +0100)]
Slightly microptimize SEE

Reduce of one instruction. It seems a tad faster on
the profiler now. Very slightly but anyhow it is a
code semplification.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
11 years agoUse size_t as operator[] argument type
Marco Costalba [Wed, 22 Aug 2012 10:44:43 +0000 (11:44 +0100)]
Use size_t as operator[] argument type

This better mimics std::vector::operator[] and
fixes a warning with MSVC 64bit.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
11 years agoMerge generate_direct_checks() in generate_moves()
Marco Costalba [Wed, 22 Aug 2012 09:13:09 +0000 (10:13 +0100)]
Merge generate_direct_checks() in generate_moves()

Further reduce redundancy in move generation.
Veirifed no speed regression on MSVC, Clang and gcc.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
11 years agoStreamline generate_moves()
Marco Costalba [Wed, 22 Aug 2012 07:29:49 +0000 (08:29 +0100)]
Streamline generate_moves()

Greatly simplify these very performace critical functions.
Amazingly we don't have any speed regression actually under
MSVC we have the same assembly for generate_moves() !

In generate_direct_checks() 'target' is calculated only
once being a loop invariant.

On Clang there is even a slight speed up.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
11 years agoReformat piece values arrays
Marco Costalba [Mon, 20 Aug 2012 17:41:28 +0000 (18:41 +0100)]
Reformat piece values arrays

And rename stuff while there.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
11 years agoMove zobrist keys out of Position
Marco Costalba [Mon, 20 Aug 2012 17:09:57 +0000 (18:09 +0100)]
Move zobrist keys out of Position

Are used by Position but do not belong to that class,
there is only one instance of them (that's why were
defined as static), so move to a proper namespace instead.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
11 years agoRetire copy c'tor from class Position
Marco Costalba [Mon, 20 Aug 2012 13:44:30 +0000 (14:44 +0100)]
Retire copy c'tor from class Position

Not needed.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
11 years agoPrefer a reference to a pointer
Marco Costalba [Mon, 20 Aug 2012 06:54:38 +0000 (07:54 +0100)]
Prefer a reference to a pointer

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
11 years agoUse enums instead of constants for piece values
Marco Costalba [Sun, 19 Aug 2012 23:04:42 +0000 (00:04 +0100)]
Use enums instead of constants for piece values

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
11 years agoDocument De Bruijn sequences
Marco Costalba [Sun, 19 Aug 2012 13:12:39 +0000 (14:12 +0100)]
Document De Bruijn sequences

Insted of raw magic numbers.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
11 years agoAvoid wake up master thread when useless
Marco Costalba [Sun, 19 Aug 2012 12:06:26 +0000 (13:06 +0100)]
Avoid wake up master thread when useless

Check we are the last slave of the split point
before to wake up the master. This should avoid
spurious wakes up.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
11 years agoSimplify idle_loop() signature
Marco Costalba [Sun, 19 Aug 2012 10:20:33 +0000 (11:20 +0100)]
Simplify idle_loop() signature

We can detect the split point master also from within idle_loop,
so we can call the function without parameters and remove an
overloaded member hack in Thread class.

Note that we don't need to take a lock around curSplitPoint
when entering idle_loop() because if we are the master then
curSplitPoint cannot change under our feet (because is_searching
is set and so we cannot be reallocated), if we are a slave
we enter idle_loop() only upon Thread creation and in that case
is always splitPointsCnt == 0. This is true even in the very rare
case that curSplitPoint != NULL, if we have been already allocated
even before entering idle_loop().

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
11 years agoPrefer size_t over int for array sizes
Marco Costalba [Sun, 19 Aug 2012 09:20:15 +0000 (10:20 +0100)]
Prefer size_t over int for array sizes

Align to standard library conventions.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
11 years agoIntroduce namespace Bitbases
Marco Costalba [Sat, 18 Aug 2012 12:04:43 +0000 (13:04 +0100)]
Introduce namespace Bitbases

Let's continue this namespace galore...

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
11 years agoIntroduce namespace UCI
Marco Costalba [Sat, 18 Aug 2012 10:50:43 +0000 (11:50 +0100)]
Introduce namespace UCI

Ater previous patch it comes naturally to take this
extra step.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
11 years agoRetire struct OptionsMap
Marco Costalba [Sat, 18 Aug 2012 10:23:18 +0000 (11:23 +0100)]
Retire struct OptionsMap

Directly use the underlying std::map instead and avoid
a useless inheritance.

As a nice side-effect Options global object has now a
default c'tor avoiding possible issues with globals
initializations.

Suggested by Rein Halbersma.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
11 years agoExplicitly qualify STL functions
Marco Costalba [Sat, 18 Aug 2012 10:00:56 +0000 (11:00 +0100)]
Explicitly qualify STL functions

Suggested by Rein Halbersma.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
11 years agoRetire MovePickerExt struct
Marco Costalba [Sat, 18 Aug 2012 09:43:13 +0000 (10:43 +0100)]
Retire MovePickerExt struct

Templetize MovePicker::next_move() member function instead. It
is easier and we also avoid the forwarding of MovePicker() c'tor
arguments in the common case.

Suggested by Rein Halbersma.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
11 years agoGuard against 'divide by zero' in bench
Marco Costalba [Mon, 30 Jul 2012 07:44:54 +0000 (09:44 +0200)]
Guard against 'divide by zero' in bench

Also remove an useless cast.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
11 years agoAdded Haiku-specific changes to Makefile
Joseph R. Prostko [Mon, 30 Jul 2012 00:13:27 +0000 (00:13 +0000)]
Added Haiku-specific changes to Makefile

First change: If Haiku is host platform, change
installation prefix to /boot/common/bin

Second change: Only link in pthreads if Haiku isn't
host platform.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
11 years agoFix UCI promotion move notation
Marco Costalba [Thu, 26 Jul 2012 17:16:24 +0000 (18:16 +0100)]
Fix UCI promotion move notation

Regression introduced by revision
f0db6a6c0b82a586

Spotted by Joona.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
11 years agoReadme.txt: more grammar/style fixes
Linus Arver [Thu, 19 Jul 2012 19:09:37 +0000 (12:09 -0700)]
Readme.txt: more grammar/style fixes

11 years agoReadme.txt: grammar/stylistic fixes
Linus Arver [Wed, 18 Jul 2012 23:46:51 +0000 (16:46 -0700)]
Readme.txt: grammar/stylistic fixes

11 years agoFix regression in move_to_san()
Marco Costalba [Sun, 15 Jul 2012 08:03:38 +0000 (09:03 +0100)]
Fix regression in move_to_san()

Broken since commit 628808a11382a3ac

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
11 years agoIntroduce notation.h
Marco Costalba [Sun, 15 Jul 2012 07:14:25 +0000 (08:14 +0100)]
Introduce notation.h

And group there all the formatting functions but
uci_pv() that requires access to search.cpp variables.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
11 years agoRewrite pv_info_xxx() signatures
Marco Costalba [Sat, 14 Jul 2012 12:19:16 +0000 (13:19 +0100)]
Rewrite pv_info_xxx() signatures

Use the helpers to format the PV info but without
writing to output stream (file or cout). Message
formatting and sending are two logically different
task.

Incidentaly reintroduce the pretty_pv() name,
from Glaurung memories :-)

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
11 years agoInclude castle moves in 'dangerous' flag
Marco Costalba [Sat, 14 Jul 2012 11:29:11 +0000 (12:29 +0100)]
Include castle moves in 'dangerous' flag

Simplifies the code and seems more natural.

We have a very small fucntional change becuase now
at PV nodes castles are extended one ply anyhow.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
11 years agoMerge exclusion search conditions
Marco Costalba [Sat, 14 Jul 2012 11:18:14 +0000 (12:18 +0100)]
Merge exclusion search conditions

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
11 years agoRemove redundant condition in is_dangerous()
Marco Costalba [Fri, 13 Jul 2012 08:54:24 +0000 (10:54 +0200)]
Remove redundant condition in is_dangerous()

A pawn on 7th is always passed so retire
this redundant condition.

No funtional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
11 years agoSilence a MSVC warning in class Tie
Marco Costalba [Sun, 8 Jul 2012 09:22:42 +0000 (10:22 +0100)]
Silence a MSVC warning in class Tie

With warning level 4 MSVC complains that a default
assignment operator could not be generated due to
member 'file' is a reference (warning C4512).

Use a pointer instead of a reference and move
struct Tie outisde class Logger while there.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
11 years agoRename first_1 / last_1 in lsb / msb
Marco Costalba [Sun, 8 Jul 2012 07:30:37 +0000 (08:30 +0100)]
Rename first_1 / last_1 in lsb / msb

It seems more accurate: lsb is clear while 'first
bit' depends from where you look at the bitboard.

And fix compile in case of 64 bits platforms that
do not use BSFQ intrinsics.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
11 years agoUse last_1() to compute new TT size
Marco Costalba [Sat, 7 Jul 2012 18:30:27 +0000 (19:30 +0100)]
Use last_1() to compute new TT size

Transposition table consists of a power of 2
number of TTCluster entries.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
11 years agoRevert to -O3 with Clang
Marco Costalba [Sat, 7 Jul 2012 18:00:05 +0000 (19:00 +0100)]
Revert to -O3 with Clang

Instead of -O4 option that does not work with both mingw and
Linux gcc (tested with Clang 3.1).

As reported by Reed Kotler:
Turns out that -O4 is not a valid option for clang unless you have
the proper gold linker and plugins built. That's because -O4 enables
LTO, which writes out bitcode files during the compile, and then loads
those and optimizes them during the link phase.

It requires a linker that supports LLVM's LTO. There is a plugin for
Gold available as part of LLVM.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
11 years agoFix signedness warning in time_to_msec()
Marco Costalba [Sat, 7 Jul 2012 15:28:39 +0000 (16:28 +0100)]
Fix signedness warning in time_to_msec()

We have a signed integer here so let the return type
take in account that.

Found by Clang with -Weverything option.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
11 years agoMore idiomatic signature for operator=()
Marco Costalba [Thu, 5 Jul 2012 10:52:11 +0000 (11:52 +0100)]
More idiomatic signature for operator=()

Return a reference instead of void so to enable
chained assignments like

"p = q = Position(...);"

Suggested by Rein Halbersma.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
11 years agoStreamline null search reduction formula
Marco Costalba [Thu, 5 Jul 2012 10:48:17 +0000 (11:48 +0100)]
Streamline null search reduction formula

Although a (little) functional change, we have no ELO change
but formula it is now more clear.

After 13019 games at 30"+0.05
Mod vs Orig 2075 - 2088 - 8856 ELO 0 (+- 3.4)

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
11 years agoClear transposition table on "ucinewgame"
Marco Costalba [Sat, 30 Jun 2012 07:00:48 +0000 (08:00 +0100)]
Clear transposition table on "ucinewgame"

It seems the standard behaviour as implemented
in most engines although UCI protocol does not
specify what to do upon "ucinewgame" command.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>