From 0446fc85dec483d1887adc22a3d729b0cacd8328 Mon Sep 17 00:00:00 2001 From: Marco Costalba Date: Sun, 10 Jun 2012 11:11:28 +0100 Subject: [PATCH] Reformat pick_random() in magics calculation No functional change. Signed-off-by: Marco Costalba --- src/bitboard.cpp | 30 +++++++++++++----------------- 1 file changed, 13 insertions(+), 17 deletions(-) diff --git a/src/bitboard.cpp b/src/bitboard.cpp index 1bae6843..8be7cea4 100644 --- a/src/bitboard.cpp +++ b/src/bitboard.cpp @@ -50,7 +50,6 @@ Bitboard PassedPawnMask[2][64]; Bitboard AttackSpanMask[2][64]; Bitboard PseudoAttacks[6][64]; -uint8_t BitCount8Bit[256]; int SquareDistance[64][64]; namespace { @@ -61,6 +60,7 @@ namespace { int MS1BTable[256]; Bitboard RTable[0x19000]; // Storage space for rook attacks Bitboard BTable[0x1480]; // Storage space for bishop attacks + uint8_t BitCount8Bit[256]; typedef unsigned (Fn)(Square, Bitboard); @@ -142,7 +142,7 @@ void Bitboards::print(Bitboard b) { std::cout << "+---+---+---+---+---+---+---+---+" << '\n'; for (File file = FILE_A; file <= FILE_H; file++) - std::cout << "| " << ((b & make_square(file, rank)) ? "X " : " "); + std::cout << "| " << (b & make_square(file, rank) ? "X " : " "); std::cout << "|\n"; } @@ -265,25 +265,17 @@ namespace { } - Bitboard pick_random(Bitboard mask, RKISS& rk, int booster) { - - Bitboard magic; + Bitboard pick_random(RKISS& rk, int booster) { // Values s1 and s2 are used to rotate the candidate magic of a // quantity known to be the optimal to quickly find the magics. int s1 = booster & 63, s2 = (booster >> 6) & 63; - while (true) - { - magic = rk.rand(); - magic = (magic >> s1) | (magic << (64 - s1)); - magic &= rk.rand(); - magic = (magic >> s2) | (magic << (64 - s2)); - magic &= rk.rand(); - - if (BitCount8Bit[(mask * magic) >> 56] >= 6) - return magic; - } + Bitboard m = rk.rand(); + m = (m >> s1) | (m << (64 - s1)); + m &= rk.rand(); + m = (m >> s2) | (m << (64 - s2)); + return m & rk.rand(); } @@ -336,7 +328,9 @@ namespace { // Find a magic for square 's' picking up an (almost) random number // until we find the one that passes the verification test. do { - magics[s] = pick_random(masks[s], rk, booster); + do magics[s] = pick_random(rk, booster); + while (BitCount8Bit[(magics[s] * masks[s]) >> 56] < 6); + memset(attacks[s], 0, size * sizeof(Bitboard)); // A good magic must map every possible occupancy to an index that @@ -350,6 +344,8 @@ namespace { if (attack && attack != reference[i]) break; + assert(reference[i] != 0); + attack = reference[i]; } } while (i != size); -- 2.39.2