From 068561f86a3bac39398eeef87f7569d7067b9776 Mon Sep 17 00:00:00 2001 From: Marco Costalba Date: Sun, 17 Apr 2011 10:31:26 +0100 Subject: [PATCH] Small simplification in scale_by_game_phase() No functional change. Signed-off-by: Marco Costalba --- src/evaluate.cpp | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/src/evaluate.cpp b/src/evaluate.cpp index 86b37e3b..5586d64d 100644 --- a/src/evaluate.cpp +++ b/src/evaluate.cpp @@ -1156,9 +1156,7 @@ namespace { assert(eg_value(v) > -VALUE_INFINITE && eg_value(v) < VALUE_INFINITE); assert(ph >= PHASE_ENDGAME && ph <= PHASE_MIDGAME); - Value eg = eg_value(v); - Value ev = Value((eg * int(sf)) / SCALE_FACTOR_NORMAL); - + int ev = (eg_value(v) * int(sf)) / SCALE_FACTOR_NORMAL; int result = (mg_value(v) * int(ph) + ev * int(128 - ph)) / 128; return Value((result + GrainSize / 2) & ~(GrainSize - 1)); } -- 2.39.2