From 0e3535ea230614ebba92e835064d4ceffa0d8a43 Mon Sep 17 00:00:00 2001 From: Marco Costalba Date: Fri, 24 Sep 2010 09:43:48 +0200 Subject: [PATCH] Rename no_mob_area in mobilityArea It is the correct name. Signed-off-by: Marco Costalba --- src/evaluate.cpp | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) diff --git a/src/evaluate.cpp b/src/evaluate.cpp index 82bf7b06..6fe4a6af 100644 --- a/src/evaluate.cpp +++ b/src/evaluate.cpp @@ -496,7 +496,7 @@ namespace { // evaluate_pieces<>() assigns bonuses and penalties to the pieces of a given color template - Score evaluate_pieces(const Position& pos, EvalInfo& ei, Score& mobility, Bitboard no_mob_area) { + Score evaluate_pieces(const Position& pos, EvalInfo& ei, Score& mobility, Bitboard mobilityArea) { Bitboard b; Square s, ksq; @@ -535,8 +535,8 @@ namespace { } // Mobility - mob = (Piece != QUEEN ? count_1s_max_15(b & no_mob_area) - : count_1s(b & no_mob_area)); + mob = (Piece != QUEEN ? count_1s_max_15(b & mobilityArea) + : count_1s(b & mobilityArea)); mobility += MobilityBonus[Piece][mob]; @@ -645,12 +645,12 @@ namespace { Score bonus = mobility = SCORE_ZERO; // Do not include in mobility squares protected by enemy pawns or occupied by our pieces - const Bitboard no_mob_area = ~(ei.attackedBy[Them][PAWN] | pos.pieces_of_color(Us)); + const Bitboard mobilityArea = ~(ei.attackedBy[Them][PAWN] | pos.pieces_of_color(Us)); - bonus += evaluate_pieces(pos, ei, mobility, no_mob_area); - bonus += evaluate_pieces(pos, ei, mobility, no_mob_area); - bonus += evaluate_pieces(pos, ei, mobility, no_mob_area); - bonus += evaluate_pieces(pos, ei, mobility, no_mob_area); + bonus += evaluate_pieces(pos, ei, mobility, mobilityArea); + bonus += evaluate_pieces(pos, ei, mobility, mobilityArea); + bonus += evaluate_pieces(pos, ei, mobility, mobilityArea); + bonus += evaluate_pieces(pos, ei, mobility, mobilityArea); // Sum up all attacked squares ei.attackedBy[Us][0] = ei.attackedBy[Us][PAWN] | ei.attackedBy[Us][KNIGHT] -- 2.39.2