From 14dbeb22dd04f0954322a58c26833506fb4532a9 Mon Sep 17 00:00:00 2001 From: Marco Costalba Date: Sat, 27 Feb 2010 17:09:07 +0100 Subject: [PATCH 1/1] Try bad captures before non-captures Consider sligtly negative captures as good if at low depth and far from beta. After 999 games at 1+0 Mod vs Orig +169 =694 -136 +11 ELO Signed-off-by: Marco Costalba --- src/movepick.cpp | 13 ++++++++++--- src/movepick.h | 4 ++-- src/search.cpp | 2 +- 3 files changed, 13 insertions(+), 6 deletions(-) diff --git a/src/movepick.cpp b/src/movepick.cpp index 6bb5c315..03344db7 100644 --- a/src/movepick.cpp +++ b/src/movepick.cpp @@ -71,10 +71,11 @@ namespace { /// move ordering is at the current node. MovePicker::MovePicker(const Position& p, Move ttm, Depth d, - const History& h, SearchStack* ss) : pos(p), H(h) { + const History& h, SearchStack* ss, Value beta) : pos(p), H(h) { int searchTT = ttm; ttMoves[0].move = ttm; lastBadCapture = badCaptures; + badCaptureThreshold = 0; pinned = p.pinned_pieces(pos.side_to_move()); @@ -90,8 +91,14 @@ MovePicker::MovePicker(const Position& p, Move ttm, Depth d, if (p.is_check()) phasePtr = EvasionsPhaseTable; else if (d > Depth(0)) + { + // Consider sligtly negative captures as good if at low + // depth and far from beta. + if (ss && ss->eval < beta - PawnValueMidgame && d < 3 * OnePly) + badCaptureThreshold = -PawnValueMidgame; + phasePtr = MainSearchPhaseTable; - else if (d == Depth(0)) + } else if (d == Depth(0)) phasePtr = QsearchWithChecksPhaseTable; else { @@ -290,7 +297,7 @@ Move MovePicker::get_next_move() { { // Check for a non negative SEE now int seeValue = pos.see_sign(move); - if (seeValue >= 0) + if (seeValue >= badCaptureThreshold) return move; // Losing capture, move it to the badCaptures[] array, note diff --git a/src/movepick.h b/src/movepick.h index 69cf6ff6..9e81e218 100644 --- a/src/movepick.h +++ b/src/movepick.h @@ -49,7 +49,7 @@ class MovePicker { MovePicker& operator=(const MovePicker&); // silence a warning under MSVC public: - MovePicker(const Position& p, Move ttm, Depth d, const History& h, SearchStack* ss = NULL); + MovePicker(const Position& p, Move ttm, Depth d, const History& h, SearchStack* ss = NULL, Value beta = -VALUE_INFINITE); Move get_next_move(); int number_of_evasions() const; @@ -62,7 +62,7 @@ private: const Position& pos; const History& H; MoveStack ttMoves[2], killers[2]; - int phase; + int badCaptureThreshold, phase; const uint8_t* phasePtr; MoveStack *curMove, *lastMove, *lastGoodNonCapture, *lastBadCapture; Bitboard pinned; diff --git a/src/search.cpp b/src/search.cpp index 4fd1c03d..c369bac3 100644 --- a/src/search.cpp +++ b/src/search.cpp @@ -1440,7 +1440,7 @@ namespace { // Loop through all legal moves until no moves remain or a beta cutoff occurs // Initialize a MovePicker object for the current position - MovePicker mp = MovePicker(pos, ttMove, depth, H, &ss[ply]); + MovePicker mp = MovePicker(pos, ttMove, depth, H, &ss[ply], beta); CheckInfo ci(pos); while ( bestValue < beta -- 2.39.2