From 3698d9aa5573ca666c238b7d31a48b2aeede43dd Mon Sep 17 00:00:00 2001 From: Gary Linscott Date: Mon, 4 Mar 2013 10:36:10 -0500 Subject: [PATCH] Be more aggressive on trying to finish iterations Increase MaxRatio to use more time when in trouble. After 16000 games at 60+0.05 ELO: 4.89 +-5.4 (95%) LOS: 99.9% Total: 16000 W: 2700 L: 2475 D: 10825 No functional change. --- src/timeman.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/timeman.cpp b/src/timeman.cpp index e1b3d4e6..8d2bacca 100644 --- a/src/timeman.cpp +++ b/src/timeman.cpp @@ -29,7 +29,7 @@ namespace { /// Constants const int MoveHorizon = 50; // Plan time management at most this many moves ahead - const float MaxRatio = 3.0f; // When in trouble, we can step over reserved time with this ratio + const float MaxRatio = 7.0f; // When in trouble, we can step over reserved time with this ratio const float StealRatio = 0.33f; // However we must not steal time from remaining moves over this ratio -- 2.39.2