From 893a08a8c2eac3c2e7d2216b51811cc7378e2239 Mon Sep 17 00:00:00 2001 From: Joost VandeVondele Date: Wed, 15 May 2019 09:52:27 +0200 Subject: [PATCH] Allow for higher depths. (#2147) High rootDepths, selDepths and generally searches are increasingly common with long time control games, analysis, and improving hardware. In this case, depths of MAX_DEPTH/MAX_PLY (128) can be reached, and the search tree is truncated. In principle MAX_PLY can be easily increased, except for a technicality of storing depths in a signed 8 bit int in the TT. This patch increases MAX_PLY by storing the depth in an unsigned 8 bit, after shifting by the most negative depth stored in TT (DEPTH_NONE). No regression at STC: LLR: 2.96 (-2.94,2.94) [-3.00,1.00] Total: 42235 W: 9565 L: 9484 D: 23186 http://tests.stockfishchess.org/tests/view/5cdb35360ebc5925cf0595e1 Verified to reach high depths on k1b5/1p1p4/pP1Pp3/K2pPp2/1P1p1P2/3P1P2/5P2/8 w - - info depth 142 seldepth 154 multipv 1 score cp 537 nodes 26740713110 ... No bench change. --- src/tt.cpp | 5 +++-- src/tt.h | 4 ++-- src/types.h | 2 +- 3 files changed, 6 insertions(+), 5 deletions(-) diff --git a/src/tt.cpp b/src/tt.cpp index 33768ca4..b8fe7567 100644 --- a/src/tt.cpp +++ b/src/tt.cpp @@ -43,14 +43,15 @@ void TTEntry::save(Key k, Value v, bool pv, Bound b, Depth d, Move m, Value ev) // Overwrite less valuable entries if ( (k >> 48) != key16 - || d / ONE_PLY > depth8 - 4 + || d / ONE_PLY + 10 > depth8 || b == BOUND_EXACT) { key16 = (uint16_t)(k >> 48); value16 = (int16_t)v; eval16 = (int16_t)ev; genBound8 = (uint8_t)(TT.generation8 | uint8_t(pv) << 2 | b); - depth8 = (int8_t)(d / ONE_PLY); + assert((d - DEPTH_NONE) / ONE_PLY >= 0); + depth8 = (uint8_t)((d - DEPTH_NONE) / ONE_PLY); } } diff --git a/src/tt.h b/src/tt.h index fefc8e2c..3608b77c 100644 --- a/src/tt.h +++ b/src/tt.h @@ -40,7 +40,7 @@ struct TTEntry { Move move() const { return (Move )move16; } Value value() const { return (Value)value16; } Value eval() const { return (Value)eval16; } - Depth depth() const { return (Depth)(depth8 * int(ONE_PLY)); } + Depth depth() const { return (Depth)(depth8 * int(ONE_PLY)) + DEPTH_NONE; } bool is_pv() const { return (bool)(genBound8 & 0x4); } Bound bound() const { return (Bound)(genBound8 & 0x3); } void save(Key k, Value v, bool pv, Bound b, Depth d, Move m, Value ev); @@ -53,7 +53,7 @@ private: int16_t value16; int16_t eval16; uint8_t genBound8; - int8_t depth8; + uint8_t depth8; }; diff --git a/src/types.h b/src/types.h index 2e36279d..b0758f43 100644 --- a/src/types.h +++ b/src/types.h @@ -101,7 +101,7 @@ typedef uint64_t Key; typedef uint64_t Bitboard; constexpr int MAX_MOVES = 256; -constexpr int MAX_PLY = 128; +constexpr int MAX_PLY = 246; /// A move needs 16 bits to be stored /// -- 2.39.2