From a46b53e1c21ba56b09d7d9e47335d383b5240ce0 Mon Sep 17 00:00:00 2001 From: Marco Costalba Date: Fri, 7 Jan 2011 11:50:38 +0100 Subject: [PATCH] Use 16 bits to store a move instead of 17 Shrink of 1 bit so to fit a move in an uint_16 and possibly a MoveStack in an uint_32. No functional change. Signed-off-by: Marco Costalba --- src/move.h | 37 ++++++++++++++++++------------------- src/tt.h | 8 ++++---- 2 files changed, 22 insertions(+), 23 deletions(-) diff --git a/src/move.h b/src/move.h index d06e381a..db2529c3 100644 --- a/src/move.h +++ b/src/move.h @@ -40,13 +40,12 @@ const int MOVES_MAX = 256; class Position; -/// A move needs 17 bits to be stored +/// A move needs 16 bits to be stored /// /// bit 0- 5: destination square (from 0 to 63) /// bit 6-11: origin square (from 0 to 63) -/// bit 12-14: promotion piece type -/// bit 15: en passant flag -/// bit 16: castle flag +/// bit 12-13: promotion piece type - 2 (from KNIGHT-2 to QUEEN-2) +/// bit 14-15: special move flag: promotion (1), en passant (2), castle (3) /// /// Special cases are MOVE_NONE and MOVE_NULL. We can sneak these in /// because in any normal move destination square is always different @@ -153,24 +152,20 @@ inline Square move_to(Move m) { return Square(m & 0x3F); } -inline PieceType move_promotion_piece(Move m) { - return PieceType((int(m) >> 12) & 7); -} - -inline int move_is_special(Move m) { - return m & (0x1F << 12); +inline bool move_is_special(Move m) { + return m & (3 << 14); } -inline int move_is_promotion(Move m) { - return m & (7 << 12); +inline bool move_is_promotion(Move m) { + return (m & (3 << 14)) == (1 << 14); } inline int move_is_ep(Move m) { - return m & (1 << 15); + return (m & (3 << 14)) == (2 << 14); } inline int move_is_castle(Move m) { - return m & (1 << 16); + return (m & (3 << 14)) == (3 << 14); } inline bool move_is_short_castle(Move m) { @@ -181,20 +176,24 @@ inline bool move_is_long_castle(Move m) { return move_is_castle(m) && (move_to(m) < move_from(m)); } -inline Move make_promotion_move(Square from, Square to, PieceType promotion) { - return Move(int(to) | (int(from) << 6) | (int(promotion) << 12)); +inline PieceType move_promotion_piece(Move m) { + return move_is_promotion(m) ? PieceType(((int(m) >> 12) & 3) + 2) : PIECE_TYPE_NONE; } inline Move make_move(Square from, Square to) { return Move(int(to) | (int(from) << 6)); } -inline Move make_castle_move(Square from, Square to) { - return Move(int(to) | (int(from) << 6) | (1 << 16)); +inline Move make_promotion_move(Square from, Square to, PieceType promotion) { + return Move(int(to) | (int(from) << 6) | ((int(promotion) - 2) << 12) | (1 << 14)); } inline Move make_ep_move(Square from, Square to) { - return Move(int(to) | (int(from) << 6) | (1 << 15)); + return Move(int(to) | (int(from) << 6) | (2 << 14)); +} + +inline Move make_castle_move(Square from, Square to) { + return Move(int(to) | (int(from) << 6) | (3 << 14)); } diff --git a/src/tt.h b/src/tt.h index d7f57cc0..bc981c94 100644 --- a/src/tt.h +++ b/src/tt.h @@ -80,8 +80,8 @@ protected: /// /// the 32 bits of the data field are so defined /// -/// bit 0-16: move -/// bit 17-20: not used +/// bit 0-15: move +/// bit 16-20: not used /// bit 21-22: value type /// bit 23-31: generation @@ -91,7 +91,7 @@ public: void save(uint32_t k, Value v, ValueType t, Depth d, Move m, int g, Value statV, Value kd) { key32 = k; - data = (m & 0x1FFFF) | (t << 21) | (g << 23); + data = (m & 0xFFFF) | (t << 21) | (g << 23); value16 = (int16_t)v; depth16 = (int16_t)d; staticValue = (int16_t)statV; @@ -101,7 +101,7 @@ public: uint32_t key() const { return key32; } Depth depth() const { return Depth(depth16); } - Move move() const { return Move(data & 0x1FFFF); } + Move move() const { return Move(data & 0xFFFF); } Value value() const { return Value(value16); } ValueType type() const { return ValueType((data >> 21) & 3); } int generation() const { return data >> 23; } -- 2.39.2