From a4b2eeea759f10ca1ce864c2a30a990a9a991aa9 Mon Sep 17 00:00:00 2001 From: Marco Costalba Date: Sun, 15 Mar 2015 10:05:57 +0100 Subject: [PATCH] Re-arrange history update code Unify the quites moves loop for both cases, the compiler optimizes away the if (is_ok((ss-1)->currentMove)) inside loop, so that the result is same speed as original. No functional change. --- src/search.cpp | 36 ++++++++++++++++-------------------- 1 file changed, 16 insertions(+), 20 deletions(-) diff --git a/src/search.cpp b/src/search.cpp index 948f526c..08a77956 100644 --- a/src/search.cpp +++ b/src/search.cpp @@ -1396,8 +1396,8 @@ moves_loop: // When in check and at SpNode search starts from here *pv = MOVE_NONE; } - // update_stats() updates killers, history, countermoves and followupmoves stats after a fail-high - // of a quiet move. + // update_stats() updates killers, history, countermoves and followupmoves + // stats after a fail-high of a quiet move. void update_stats(const Position& pos, Stack* ss, Move move, Depth depth, Move* quiets, int quietsCnt) { @@ -1407,36 +1407,32 @@ moves_loop: // When in check and at SpNode search starts from here ss->killers[0] = move; } - // Increase history value of the cut-off move and decrease all the other - // played quiet moves. Value bonus = Value((depth / ONE_PLY) * (depth / ONE_PLY)); + + Square prevSq = to_sq((ss-1)->currentMove); + HistoryStats& cmh = CounterMovesHistory[pos.piece_on(prevSq)][prevSq]; + History.update(pos.moved_piece(move), to_sq(move), bonus); - for (int i = 0; i < quietsCnt; ++i) + if (is_ok((ss-1)->currentMove)) { - Move m = quiets[i]; - History.update(pos.moved_piece(m), to_sq(m), -bonus); + Countermoves.update(pos.piece_on(prevSq), prevSq, move); + cmh.update(pos.moved_piece(move), to_sq(move), bonus); } - if (is_ok((ss-1)->currentMove)) + // Decrease all the other played quiet moves + for (int i = 0; i < quietsCnt; ++i) { - Square prevMoveSq = to_sq((ss-1)->currentMove); - Piece prevMovePiece = pos.piece_on(prevMoveSq); - Countermoves.update(prevMovePiece, prevMoveSq, move); + History.update(pos.moved_piece(quiets[i]), to_sq(quiets[i]), -bonus); - HistoryStats& cmh = CounterMovesHistory[prevMovePiece][prevMoveSq]; - cmh.update(pos.moved_piece(move), to_sq(move), bonus); - for (int i = 0; i < quietsCnt; ++i) - { - Move m = quiets[i]; - cmh.update(pos.moved_piece(m), to_sq(m), -bonus); - } + if (is_ok((ss-1)->currentMove)) + cmh.update(pos.moved_piece(quiets[i]), to_sq(quiets[i]), -bonus); } if (is_ok((ss-2)->currentMove) && (ss-1)->currentMove == (ss-1)->ttMove) { - Square prevOwnMoveSq = to_sq((ss-2)->currentMove); - Followupmoves.update(pos.piece_on(prevOwnMoveSq), prevOwnMoveSq, move); + Square prevPrevSq = to_sq((ss-2)->currentMove); + Followupmoves.update(pos.piece_on(prevPrevSq), prevPrevSq, move); } } -- 2.39.2