From bf706c4a4ff06e91edf8c24685d24130146f88d4 Mon Sep 17 00:00:00 2001 From: Marco Costalba Date: Tue, 5 Feb 2013 06:30:05 +0100 Subject: [PATCH] Slightly change split() API This function "returns" two values: bestValue and bestMove Instead of returning one and passing as pointer the other be consistent and pass as pointers both. No functional change. --- src/search.cpp | 4 ++-- src/thread.cpp | 22 ++++++++++------------ src/thread.h | 4 ++-- 3 files changed, 14 insertions(+), 16 deletions(-) diff --git a/src/search.cpp b/src/search.cpp index 84c62eec..5e61b9e5 100644 --- a/src/search.cpp +++ b/src/search.cpp @@ -1030,8 +1030,8 @@ split_point_start: // At split points actual search starts from here { assert(bestValue < beta); - bestValue = thisThread->split(pos, ss, alpha, beta, bestValue, &bestMove, - depth, threatMove, moveCount, mp, NT); + thisThread->split(pos, ss, alpha, beta, &bestValue, &bestMove, + depth, threatMove, moveCount, &mp, NT); if (bestValue >= beta) break; } diff --git a/src/thread.cpp b/src/thread.cpp index 1c5c67ba..b04b8adb 100644 --- a/src/thread.cpp +++ b/src/thread.cpp @@ -249,15 +249,14 @@ bool ThreadPool::slave_available(Thread* master) const { // search() then split() returns. template -Value Thread::split(Position& pos, Stack* ss, Value alpha, Value beta, - Value bestValue, Move* bestMove, Depth depth, Move threatMove, - int moveCount, MovePicker& mp, int nodeType) { +void Thread::split(Position& pos, Stack* ss, Value alpha, Value beta, Value* bestValue, + Move* bestMove, Depth depth, Move threatMove, int moveCount, + MovePicker* movePicker, int nodeType) { assert(pos.pos_is_ok()); - assert(bestValue <= alpha && alpha < beta && beta <= VALUE_INFINITE); - assert(bestValue > -VALUE_INFINITE); + assert(*bestValue <= alpha && alpha < beta && beta <= VALUE_INFINITE); + assert(*bestValue > -VALUE_INFINITE); assert(depth >= Threads.minimumSplitDepth); - assert(searching); assert(splitPointsSize < MAX_SPLITPOINTS_PER_THREAD); @@ -268,13 +267,13 @@ Value Thread::split(Position& pos, Stack* ss, Value alpha, Value beta, sp.parentSplitPoint = activeSplitPoint; sp.slavesMask = 1ULL << idx; sp.depth = depth; + sp.bestValue = *bestValue; sp.bestMove = *bestMove; sp.threatMove = threatMove; sp.alpha = alpha; sp.beta = beta; sp.nodeType = nodeType; - sp.bestValue = bestValue; - sp.movePicker = ∓ + sp.movePicker = movePicker; sp.moveCount = moveCount; sp.pos = &pos; sp.nodes = 0; @@ -332,16 +331,15 @@ Value Thread::split(Position& pos, Stack* ss, Value alpha, Value beta, activeSplitPoint = sp.parentSplitPoint; pos.set_nodes_searched(pos.nodes_searched() + sp.nodes); *bestMove = sp.bestMove; + *bestValue = sp.bestValue; sp.mutex.unlock(); Threads.mutex.unlock(); - - return sp.bestValue; } // Explicit template instantiations -template Value Thread::split(Position&, Stack*, Value, Value, Value, Move*, Depth, Move, int, MovePicker&, int); -template Value Thread::split(Position&, Stack*, Value, Value, Value, Move*, Depth, Move, int, MovePicker&, int); +template void Thread::split(Position&, Stack*, Value, Value, Value*, Move*, Depth, Move, int, MovePicker*, int); +template void Thread::split< true>(Position&, Stack*, Value, Value, Value*, Move*, Depth, Move, int, MovePicker*, int); // wait_for_think_finished() waits for main thread to go to sleep then returns diff --git a/src/thread.h b/src/thread.h index 786c5b67..b18170df 100644 --- a/src/thread.h +++ b/src/thread.h @@ -103,8 +103,8 @@ struct Thread { void wait_for(volatile const bool& b); template - Value split(Position& pos, Search::Stack* ss, Value alpha, Value beta, Value bestValue, Move* bestMove, - Depth depth, Move threatMove, int moveCount, MovePicker& mp, int nodeType); + void split(Position& pos, Search::Stack* ss, Value alpha, Value beta, Value* bestValue, Move* bestMove, + Depth depth, Move threatMove, int moveCount, MovePicker* movePicker, int nodeType); SplitPoint splitPoints[MAX_SPLITPOINTS_PER_THREAD]; Material::Table materialTable; -- 2.39.2