From c19a6ef82d97840f3d5f06d587bce4f8b861b86d Mon Sep 17 00:00:00 2001 From: Marco Costalba Date: Sat, 12 May 2012 09:57:24 +0100 Subject: [PATCH] Revert "Don't split if reduced below min_split_depth" After extensive testing (I was off line this week and let the test go on) it seems this change is useless: After 33968 games on a QUAD (4 threads) at 15"+0.05 Mod vs Orig 5425 - 5550 - 22993 ELO -1 (+-2.1) No functional change. Signed-off-by: Marco Costalba --- src/search.cpp | 1 - 1 file changed, 1 deletion(-) diff --git a/src/search.cpp b/src/search.cpp index 27365069..93014bd0 100644 --- a/src/search.cpp +++ b/src/search.cpp @@ -1057,7 +1057,6 @@ split_point_start: // At split points actual search starts from here // Step 19. Check for split if ( !SpNode && depth >= Threads.min_split_depth() - && depth - reduction(depth, moveCount) >= Threads.min_split_depth() && bestValue < beta && Threads.available_slave_exists(thisThread) && !Signals.stop -- 2.39.2