From ce248e7920912143e2930a31b0951515e6f63442 Mon Sep 17 00:00:00 2001 From: Marco Costalba Date: Mon, 3 Dec 2012 14:13:16 +0100 Subject: [PATCH] Increase MAX_THREADS to 64 And document why this is an hard limit. It seems for some (lucky) people 32 threads are not enough. No functional change. Signed-off-by: Marco Costalba --- src/thread.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/thread.h b/src/thread.h index 6817e20e..4b0a5026 100644 --- a/src/thread.h +++ b/src/thread.h @@ -28,7 +28,7 @@ #include "position.h" #include "search.h" -const int MAX_THREADS = 32; +const int MAX_THREADS = 64; // Because SplitPoint::slavesMask is a uint64_t const int MAX_SPLITPOINTS_PER_THREAD = 8; struct Mutex { -- 2.39.2