From d65c9a326294a1f7bedf8f9a386b155f10055b42 Mon Sep 17 00:00:00 2001 From: sf-x Date: Mon, 17 Nov 2014 07:50:33 +0800 Subject: [PATCH] Use PHASE_MIDGAME in game_phase() No functional change Resolves #117 --- src/position.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/position.cpp b/src/position.cpp index d2f8d287..fc8e3f19 100644 --- a/src/position.cpp +++ b/src/position.cpp @@ -460,7 +460,7 @@ Phase Position::game_phase() const { npm = std::max(EndgameLimit, std::min(npm, MidgameLimit)); - return Phase(((npm - EndgameLimit) * 128) / (MidgameLimit - EndgameLimit)); + return Phase(((npm - EndgameLimit) * PHASE_MIDGAME) / (MidgameLimit - EndgameLimit)); } -- 2.39.2