From db4b8ee000912f88927757eb8dee255b8d66a4b4 Mon Sep 17 00:00:00 2001 From: Marco Costalba Date: Mon, 10 Nov 2014 15:09:36 +0100 Subject: [PATCH 1/1] Use Depth instead of int in search And make it more ONE_PLY value independent, although we are not there yet. No functional change. Resolves #111 --- src/search.cpp | 20 ++++++++++---------- 1 file changed, 10 insertions(+), 10 deletions(-) diff --git a/src/search.cpp b/src/search.cpp index 8b483b02..3ba27680 100644 --- a/src/search.cpp +++ b/src/search.cpp @@ -88,7 +88,7 @@ namespace { Value value_to_tt(Value v, int ply); Value value_from_tt(Value v, int ply); void update_stats(const Position& pos, Stack* ss, Move move, Depth depth, Move* quiets, int quietsCnt); - string uci_pv(const Position& pos, int depth, Value alpha, Value beta); + string uci_pv(const Position& pos, Depth depth, Value alpha, Value beta); struct Skill { Skill(int l, size_t rootSize) : level(l), @@ -101,7 +101,7 @@ namespace { } size_t candidates_size() const { return candidates; } - bool time_to_pick(int depth) const { return depth == 1 + level; } + bool time_to_pick(Depth depth) const { return depth == 1 + level; } Move pick_move(); int level; @@ -239,12 +239,12 @@ namespace { void id_loop(Position& pos) { Stack stack[MAX_PLY+4], *ss = stack+2; // To allow referencing (ss-2) and (ss+2) - int depth; + Depth depth; Value bestValue, alpha, beta, delta; std::memset(ss-2, 0, 5 * sizeof(Stack)); - depth = 0; + depth = DEPTH_ZERO; BestMoveChanges = 0; bestValue = delta = alpha = -VALUE_INFINITE; beta = VALUE_INFINITE; @@ -277,7 +277,7 @@ namespace { for (PVIdx = 0; PVIdx < std::min(multiPV, RootMoves.size()) && !Signals.stop; ++PVIdx) { // Reset aspiration window starting size - if (depth >= 5) + if (depth >= 5 * ONE_PLY) { delta = Value(16); alpha = std::max(RootMoves[PVIdx].prevScore - delta,-VALUE_INFINITE); @@ -289,7 +289,7 @@ namespace { // high/low anymore. while (true) { - bestValue = search(pos, ss, alpha, beta, depth * ONE_PLY, false); + bestValue = search(pos, ss, alpha, beta, depth, false); // Bring the best move to the front. It is critical that sorting // is done with a stable algorithm because all the values but the @@ -362,7 +362,7 @@ namespace { if (Limits.use_time_management() && !Signals.stop && !Signals.stopOnPonderhit) { // Take some extra time if the best move has changed - if (depth > 4 && multiPV == 1) + if (depth > 4 * ONE_PLY && multiPV == 1) TimeMgr.pv_instability(BestMoveChanges); // Stop the search if only one legal move is available or all @@ -1303,7 +1303,7 @@ moves_loop: // When in check and at SpNode search starts from here // requires that all (if any) unsearched PV lines are sent using a previous // search score. - string uci_pv(const Position& pos, int depth, Value alpha, Value beta) { + string uci_pv(const Position& pos, Depth depth, Value alpha, Value beta) { std::stringstream ss; Time::point elapsed = Time::now() - SearchTime + 1; @@ -1321,13 +1321,13 @@ moves_loop: // When in check and at SpNode search starts from here if (depth == 1 && !updated) continue; - int d = updated ? depth : depth - 1; + Depth d = updated ? depth : depth - ONE_PLY; Value v = updated ? RootMoves[i].score : RootMoves[i].prevScore; if (ss.rdbuf()->in_avail()) // Not at first line ss << "\n"; - ss << "info depth " << d + ss << "info depth " << d / ONE_PLY << " seldepth " << selDepth << " multipv " << i + 1 << " score " << (i == PVIdx ? UCI::format_value(v, alpha, beta) : UCI::format_value(v)) -- 2.39.2