From e0bd0f250b861bfd4ee2999fc518eaf9b0a58941 Mon Sep 17 00:00:00 2001 From: Marco Costalba Date: Tue, 11 Sep 2012 20:00:58 +0200 Subject: [PATCH] Speed-up generate The trick here is to check for legality only in the (rare) cases we have pinned pieces or a king move or an en-passant. This trick is able to increase the speed of perft of more then 20%! No functional change. --- src/movegen.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/movegen.cpp b/src/movegen.cpp index 0b46298b..4a190345 100644 --- a/src/movegen.cpp +++ b/src/movegen.cpp @@ -420,11 +420,13 @@ MoveStack* generate(const Position& pos, MoveStack* mlist) { MoveStack *end, *cur = mlist; Bitboard pinned = pos.pinned_pieces(); + Square ksq = pos.king_square(pos.side_to_move()); end = pos.in_check() ? generate(pos, mlist) : generate(pos, mlist); while (cur != end) - if (!pos.pl_move_is_legal(cur->move, pinned)) + if ( (pinned || from_sq(cur->move) == ksq || type_of(cur->move) == ENPASSANT) + && !pos.pl_move_is_legal(cur->move, pinned)) cur->move = (--end)->move; else cur++; -- 2.39.2