From e1191b35e85cbf0d488d747ac26cdf13e1fa0f9a Mon Sep 17 00:00:00 2001 From: Marco Costalba Date: Sun, 6 Jan 2013 12:49:01 +0100 Subject: [PATCH 1/1] Async 'stop' command Don't wait for the search to finish after a 'stop' command, but keep processing the GUI input if any. Also explicitly wake up the main thread (that could be sleeping) after a 'stop' or 'quit' command and do not rely on wait_for_search_finished() doing it for us. This patch cleans up the code and functions's definitions, but it is risky and needs a good test under different conditions to be sure it does not introduces hungs up. No functional change. --- src/thread.cpp | 1 - src/uci.cpp | 28 +++++++++------------------- 2 files changed, 9 insertions(+), 20 deletions(-) diff --git a/src/thread.cpp b/src/thread.cpp index c98c7867..b5999605 100644 --- a/src/thread.cpp +++ b/src/thread.cpp @@ -404,7 +404,6 @@ void ThreadPool::wait_for_search_finished() { Thread* t = main_thread(); t->mutex.lock(); - t->sleepCondition.notify_one(); // In case is waiting for stop or ponderhit while (!t->do_sleep) sleepCondition.wait(t->mutex); t->mutex.unlock(); } diff --git a/src/uci.cpp b/src/uci.cpp index 65633c30..49a0b22f 100644 --- a/src/uci.cpp +++ b/src/uci.cpp @@ -56,14 +56,10 @@ namespace { void UCI::loop(const string& args) { Position pos(StartFEN, false, Threads.main_thread()); // The root position - string cmd, token; + string token, cmd = args; - while (token != "quit") - { - if (!args.empty()) - cmd = args; - - else if (!getline(cin, cmd)) // Block here waiting for input + do { + if (args.empty() && !getline(cin, cmd)) // Block here waiting for input cmd = "quit"; istringstream is(cmd); @@ -73,9 +69,8 @@ void UCI::loop(const string& args) { if (token == "quit" || token == "stop") { Search::Signals.stop = true; - Threads.wait_for_search_finished(); // Cannot quit while threads are running + Threads.main_thread()->wake_up(); // Could be sleeping } - else if (token == "ponderhit") { // The opponent has played the expected move. GUI sends "ponderhit" if @@ -89,8 +84,7 @@ void UCI::loop(const string& args) { Threads.main_thread()->wake_up(); // Could be sleeping } } - - else if (token == "perft" && (is >> token)) // Read requested depth + else if (token == "perft" && (is >> token)) // Read perft depth { stringstream ss; @@ -99,7 +93,6 @@ void UCI::loop(const string& args) { benchmark(pos, ss); } - else if (token == "key") sync_cout << "position key: " << hex << pos.key() << "\nmaterial key: " << pos.material_key() << "\npawn key: " << pos.pawn_key() @@ -121,12 +114,9 @@ void UCI::loop(const string& args) { else sync_cout << "Unknown command: " << cmd << sync_endl; - if (!args.empty()) // Command line arguments have one-shot behaviour - { - Threads.wait_for_search_finished(); - break; - } - } + } while (token != "quit" && args.empty()); // Args have one-shot behaviour + + Threads.wait_for_search_finished(); // Cannot quit while search is running } @@ -192,7 +182,7 @@ namespace { // go() is called when engine receives the "go" UCI command. The function sets - // the thinking time and other parameters from the input string, and then starts + // the thinking time and other parameters from the input string, and starts // the search. void go(Position& pos, istringstream& is) { -- 2.39.2