From ed1574e46ca7ed9a9ce6286ab38fff6a8ff09b28 Mon Sep 17 00:00:00 2001 From: Marco Costalba Date: Sat, 3 Nov 2012 12:57:07 +0100 Subject: [PATCH] Reformat connected_moves() Prepare code for the next patch that will affect functionality. No functional change. --- src/search.cpp | 38 ++++++++++++++------------------------ 1 file changed, 14 insertions(+), 24 deletions(-) diff --git a/src/search.cpp b/src/search.cpp index bfade6d0..978a5993 100644 --- a/src/search.cpp +++ b/src/search.cpp @@ -1365,40 +1365,30 @@ split_point_start: // At split points actual search starts from here bool connected_moves(const Position& pos, Move m1, Move m2) { - Square f1, t1, f2, t2; - Piece p1, p2; - Square ksq; - assert(is_ok(m1)); assert(is_ok(m2)); - // Case 1: The moving piece is the same in both moves - f2 = from_sq(m2); - t1 = to_sq(m1); - if (f2 == t1) - return true; + Square t1 = to_sq(m1); + Square f1 = from_sq(m1); + Square t2 = to_sq(m2); + Square f2 = from_sq(m2); - // Case 2: The destination square for m2 was vacated by m1 - t2 = to_sq(m2); - f1 = from_sq(m1); - if (t2 == f1) + // The moving piece is the same or its destination square was vacated by m1 + if (t1 == f2 || t2 == f1) return true; - // Case 3: Moving through the vacated square - p2 = pos.piece_on(f2); - if (piece_is_slider(p2) && (between_bb(f2, t2) & f1)) + // Moving through the vacated square + if (piece_is_slider(pos.piece_on(f2)) && (between_bb(f2, t2) & f1)) return true; - // Case 4: The destination square for m2 is defended by the moving piece in m1 - p1 = pos.piece_on(t1); - if (pos.attacks_from(p1, t1, pos.pieces() ^ f2) & t2) + // The destination square for m2 is defended by the moving piece in m1 + Bitboard t1_att = pos.attacks_from(pos.piece_on(t1), t1, pos.pieces() ^ f2); + if (t1_att & t2) return true; - // Case 5: Discovered check, checking piece is the piece moved in m1 - ksq = pos.king_square(pos.side_to_move()); - if ( piece_is_slider(p1) - && (between_bb(t1, ksq) & f2) - && (pos.attacks_from(p1, t1, pos.pieces() ^ f2) & ksq)) + // Discovered check, checking piece is the piece moved in m1 + Square ksq = pos.king_square(pos.side_to_move()); + if ((t1_att & ksq) && (between_bb(t1, ksq) & f2)) return true; return false; -- 2.39.2