From f0858cd22972c0f893ab8d012a0f1783cd9faff2 Mon Sep 17 00:00:00 2001 From: Marco Costalba Date: Wed, 4 Feb 2009 17:42:28 +0100 Subject: [PATCH] Move constants from piece.cpp to piece.h Leave in piece.cpp only a couple of functions that need #include Signed-off-by: Marco Costalba --- src/piece.cpp | 54 ++------------------------------------------------- src/piece.h | 46 +++++++++++++++++++++++++++++++++++++------ 2 files changed, 42 insertions(+), 58 deletions(-) diff --git a/src/piece.cpp b/src/piece.cpp index 3327e08a..707c8c57 100644 --- a/src/piece.cpp +++ b/src/piece.cpp @@ -27,48 +27,11 @@ #include "piece.h" -//// -//// Constants and variables -//// - -const int SlidingArray[18] = { - 0, 0, 0, 1, 2, 3, 0, 0, 0, 0, 0, 1, 2, 3, 0, 0, 0, 0 -}; - -const SquareDelta Directions[16][16] = { - {DELTA_ZERO}, - {DELTA_NW, DELTA_NE, DELTA_ZERO}, - {DELTA_SSW, DELTA_SSE, DELTA_SWW, DELTA_SEE, - DELTA_NWW, DELTA_NEE, DELTA_NNW, DELTA_NNE, DELTA_ZERO}, - {DELTA_SE, DELTA_SW, DELTA_NE, DELTA_NW, DELTA_ZERO}, - {DELTA_S, DELTA_E, DELTA_W, DELTA_N, DELTA_ZERO}, - {DELTA_S, DELTA_E, DELTA_W, DELTA_N, - DELTA_SE, DELTA_SW, DELTA_NE, DELTA_NW, DELTA_ZERO}, - {DELTA_S, DELTA_E, DELTA_W, DELTA_N, - DELTA_SE, DELTA_SW, DELTA_NE, DELTA_NW, DELTA_ZERO}, - {DELTA_ZERO}, - {DELTA_ZERO}, - {DELTA_SW, DELTA_SE, DELTA_ZERO}, - {DELTA_SSW, DELTA_SSE, DELTA_SWW, DELTA_SEE, - DELTA_NWW, DELTA_NEE, DELTA_NNW, DELTA_NNE, DELTA_ZERO}, - {DELTA_SE, DELTA_SW, DELTA_NE, DELTA_NW, DELTA_ZERO}, - {DELTA_S, DELTA_E, DELTA_W, DELTA_N, DELTA_ZERO}, - {DELTA_S, DELTA_E, DELTA_W, DELTA_N, - DELTA_SE, DELTA_SW, DELTA_NE, DELTA_NW, DELTA_ZERO}, - {DELTA_S, DELTA_E, DELTA_W, DELTA_N, - DELTA_SE, DELTA_SW, DELTA_NE, DELTA_NW, DELTA_ZERO}, -}; - -const SquareDelta PawnPush[2] = { - DELTA_N, DELTA_S -}; - - //// //// Functions //// -/// Translating piece types to/from English piece letters: +/// Translating piece types to/from English piece letters static const char PieceChars[] = " pnbrqk"; @@ -77,19 +40,6 @@ char piece_type_to_char(PieceType pt, bool upcase) { } PieceType piece_type_from_char(char c) { - const char *ch = strchr(PieceChars, tolower(c)); + const char* ch = strchr(PieceChars, tolower(c)); return ch? PieceType(ch - PieceChars) : NO_PIECE_TYPE; } - - -/// piece_is_ok() and piece_type_is_ok(), for debugging: - -bool piece_is_ok(Piece pc) { - return - piece_type_is_ok(type_of_piece(pc)) && - color_is_ok(color_of_piece(pc)); -} - -bool piece_type_is_ok(PieceType pc) { - return pc >= PAWN && pc <= KING; -} diff --git a/src/piece.h b/src/piece.h index 8d0d602c..e0dcc783 100644 --- a/src/piece.h +++ b/src/piece.h @@ -47,15 +47,43 @@ enum Piece { //// -//// Constants and variables +//// Constants //// const PieceType PieceTypeMin = PAWN; const PieceType PieceTypeMax = KING; -extern const int SlidingArray[18]; -extern const SquareDelta Directions[16][16]; -extern const SquareDelta PawnPush[2]; +const int SlidingArray[18] = { + 0, 0, 0, 1, 2, 3, 0, 0, 0, 0, 0, 1, 2, 3, 0, 0, 0, 0 +}; + +const SquareDelta Directions[16][16] = { + {DELTA_ZERO}, + {DELTA_NW, DELTA_NE, DELTA_ZERO}, + {DELTA_SSW, DELTA_SSE, DELTA_SWW, DELTA_SEE, + DELTA_NWW, DELTA_NEE, DELTA_NNW, DELTA_NNE, DELTA_ZERO}, + {DELTA_SE, DELTA_SW, DELTA_NE, DELTA_NW, DELTA_ZERO}, + {DELTA_S, DELTA_E, DELTA_W, DELTA_N, DELTA_ZERO}, + {DELTA_S, DELTA_E, DELTA_W, DELTA_N, + DELTA_SE, DELTA_SW, DELTA_NE, DELTA_NW, DELTA_ZERO}, + {DELTA_S, DELTA_E, DELTA_W, DELTA_N, + DELTA_SE, DELTA_SW, DELTA_NE, DELTA_NW, DELTA_ZERO}, + {DELTA_ZERO}, + {DELTA_ZERO}, + {DELTA_SW, DELTA_SE, DELTA_ZERO}, + {DELTA_SSW, DELTA_SSE, DELTA_SWW, DELTA_SEE, + DELTA_NWW, DELTA_NEE, DELTA_NNW, DELTA_NNE, DELTA_ZERO}, + {DELTA_SE, DELTA_SW, DELTA_NE, DELTA_NW, DELTA_ZERO}, + {DELTA_S, DELTA_E, DELTA_W, DELTA_N, DELTA_ZERO}, + {DELTA_S, DELTA_E, DELTA_W, DELTA_N, + DELTA_SE, DELTA_SW, DELTA_NE, DELTA_NW, DELTA_ZERO}, + {DELTA_S, DELTA_E, DELTA_W, DELTA_N, + DELTA_SE, DELTA_SW, DELTA_NE, DELTA_NW, DELTA_ZERO}, +}; + +const SquareDelta PawnPush[2] = { + DELTA_N, DELTA_S +}; //// @@ -119,6 +147,14 @@ inline SquareDelta pawn_push(Color c) { return PawnPush[c]; } +inline bool piece_type_is_ok(PieceType pc) { + return pc >= PAWN && pc <= KING; +} + +inline bool piece_is_ok(Piece pc) { + return piece_type_is_ok(type_of_piece(pc)) && color_is_ok(color_of_piece(pc)); +} + //// //// Prototypes @@ -126,8 +162,6 @@ inline SquareDelta pawn_push(Color c) { extern char piece_type_to_char(PieceType pt, bool upcase = false); extern PieceType piece_type_from_char(char c); -extern bool piece_is_ok(Piece pc); -extern bool piece_type_is_ok(PieceType pt); #endif // !defined(PIECE_H_INCLUDED) -- 2.39.2