From fcf2a34080404b90cac46184d76e8f2cdda16bd2 Mon Sep 17 00:00:00 2001 From: Marco Costalba Date: Sun, 6 Apr 2014 01:11:30 +0200 Subject: [PATCH] Some more work in pretty_pv No functional change. --- src/bitbase.cpp | 4 ++- src/notation.cpp | 67 ++++++++++++++++++++++-------------------------- src/notation.h | 2 +- 3 files changed, 34 insertions(+), 39 deletions(-) diff --git a/src/bitbase.cpp b/src/bitbase.cpp index b73b72c4..6094f50f 100644 --- a/src/bitbase.cpp +++ b/src/bitbase.cpp @@ -114,7 +114,9 @@ namespace { result = UNKNOWN; // Check if two pieces are on the same square or if a king can be captured - if ( square_distance(wksq, bksq) <= 1 || wksq == psq || bksq == psq + if ( square_distance(wksq, bksq) <= 1 + || wksq == psq + || bksq == psq || (us == WHITE && (StepAttacksBB[PAWN][psq] & bksq))) result = INVALID; diff --git a/src/notation.cpp b/src/notation.cpp index 3f2499ed..371b08a1 100644 --- a/src/notation.cpp +++ b/src/notation.cpp @@ -40,16 +40,16 @@ static const char* PieceToChar[COLOR_NB] = { " PNBRQK", " pnbrqk" }; string score_to_uci(Value v, Value alpha, Value beta) { - stringstream s; + stringstream ss; if (abs(v) < VALUE_MATE_IN_MAX_PLY) - s << "cp " << v * 100 / int(PawnValueMg); + ss << "cp " << v * 100 / int(PawnValueMg); else - s << "mate " << (v > 0 ? VALUE_MATE - v + 1 : -VALUE_MATE - v) / 2; + ss << "mate " << (v > 0 ? VALUE_MATE - v + 1 : -VALUE_MATE - v) / 2; - s << (v >= beta ? " lowerbound" : v <= alpha ? " upperbound" : ""); + ss << (v >= beta ? " lowerbound" : v <= alpha ? " upperbound" : ""); - return s.str(); + return ss.str(); } @@ -177,7 +177,7 @@ const string move_to_san(Position& pos, Move m) { /// appended to the search log file. It uses the two helpers below to pretty /// format the time and score respectively. -static string time_to_string(int64_t msecs) { +static string format(int64_t msecs) { const int MSecMinute = 1000 * 60; const int MSecHour = 1000 * 60 * 60; @@ -186,71 +186,64 @@ static string time_to_string(int64_t msecs) { int64_t minutes = (msecs % MSecHour) / MSecMinute; int64_t seconds = ((msecs % MSecHour) % MSecMinute) / 1000; - stringstream s; + stringstream ss; if (hours) - s << hours << ':'; + ss << hours << ':'; - s << setfill('0') << setw(2) << minutes << ':' << setw(2) << seconds; + ss << setfill('0') << setw(2) << minutes << ':' << setw(2) << seconds; - return s.str(); + return ss.str(); } -static string score_to_string(Value v) { +static string format(Value v) { - stringstream s; + stringstream ss; if (v >= VALUE_MATE_IN_MAX_PLY) - s << "#" << (VALUE_MATE - v + 1) / 2; + ss << "#" << (VALUE_MATE - v + 1) / 2; else if (v <= VALUE_MATED_IN_MAX_PLY) - s << "-#" << (VALUE_MATE + v) / 2; + ss << "-#" << (VALUE_MATE + v) / 2; else - s << setprecision(2) << fixed << showpos << double(v) / PawnValueMg; + ss << setprecision(2) << fixed << showpos << double(v) / PawnValueMg; - return s.str(); + return ss.str(); } -string pretty_pv(Position& pos, int depth, Value value, uint64_t msecs, Move pv[]) { +string pretty_pv(Position& pos, int depth, Value value, int64_t msecs, Move pv[]) { const uint64_t K = 1000; const uint64_t M = 1000000; std::stack st; Move* m = pv; - string san, padding; - size_t length; - stringstream s; + string san, str, padding; + stringstream ss; - s << setw(2) << depth - << setw(8) << score_to_string(value) - << setw(8) << time_to_string(msecs); + ss << setw(2) << depth << setw(8) << format(value) << setw(8) << format(msecs); if (pos.nodes_searched() < M) - s << setw(8) << pos.nodes_searched() / 1 << " "; + ss << setw(8) << pos.nodes_searched() / 1 << " "; else if (pos.nodes_searched() < K * M) - s << setw(7) << pos.nodes_searched() / K << "K "; + ss << setw(7) << pos.nodes_searched() / K << "K "; else - s << setw(7) << pos.nodes_searched() / M << "M "; + ss << setw(7) << pos.nodes_searched() / M << "M "; - padding = string(s.str().length(), ' '); - length = padding.length(); + str = ss.str(); + padding = string(str.length(), ' '); while (*m != MOVE_NONE) { - san = move_to_san(pos, *m); + san = move_to_san(pos, *m) + ' '; - if (length + san.length() > 80) - { - s << "\n" + padding; - length = padding.length(); - } + if ((str.length() + san.length()) % 80 <= san.length()) // Exceed 80 cols + str += "\n" + padding; - s << san << ' '; - length += san.length() + 1; + str += san; st.push(StateInfo()); pos.do_move(*m++, st.top()); @@ -259,5 +252,5 @@ string pretty_pv(Position& pos, int depth, Value value, uint64_t msecs, Move pv[ while (m != pv) pos.undo_move(*--m); - return s.str(); + return str; } diff --git a/src/notation.h b/src/notation.h index 117e0a03..730e8416 100644 --- a/src/notation.h +++ b/src/notation.h @@ -30,6 +30,6 @@ std::string score_to_uci(Value v, Value alpha = -VALUE_INFINITE, Value beta = VA Move move_from_uci(const Position& pos, std::string& str); const std::string move_to_uci(Move m, bool chess960); const std::string move_to_san(Position& pos, Move m); -std::string pretty_pv(Position& pos, int depth, Value score, uint64_t msecs, Move pv[]); +std::string pretty_pv(Position& pos, int depth, Value score, int64_t msecs, Move pv[]); #endif // #ifndef NOTATION_H_INCLUDED -- 2.39.2