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2017-04-29 Rocky640Remove cap in kingDanger initialization
2017-04-29 Marco CostalbaRetire the misdesigned StepAttacks[] array.
2017-04-29 Joost VandeVondeleCopy killers in the movepicker
2017-04-26 snicoletAvoid misuse of StepAttacksBB for pawns
2017-04-26 Joost VandeVondeleZero unused constant
2017-04-24 Marco CostalbaAssorted code style issues
2017-04-23 Joost VandeVondeleSort moves partially: linear depth dependence
2017-04-23 IIvecKing safety parameters improved
2017-04-23 Joost VandeVondeleUse int instead of Value for history related stats.
2017-04-20 Joost VandeVondelesimplify logic for history based pruning
2017-04-20 Joost VandeVondelePartial insertion sort
2017-04-17 Stefano CardanobileUpdate Readme.md
2017-04-17 Joost VandeVondelePrefer std::find over a hand-coded loop
2017-04-17 VoyagerOneMove-Count Formula Tweak
2017-04-17 Stefano80Remove cap from space score contribution and increase...
2017-04-16 Stéphane NicoletDoubled and supported pawns
2017-04-09 Stefano80Remove minimum to contribution from king danger to...
2017-04-08 joergosterFix zugzwang pruning issues
2017-04-08 VoyagerOneStandardize stat penalty
2017-04-03 VoyagerOneDon't update TT at excluded move ply
2017-03-27 Daniel DugovicAdd assertion for the maximum number of pawns
2017-03-26 Joost VandeVondeleIntroduce assert for stats update
2017-03-25 Joost VandeVondeleIncrease maximum number of threads
2017-03-25 joergosterSimplify ThreatBySafePawn scoring
2017-03-25 VoyagerOneSingular extension and check extension tweak
2017-03-18 VoyagerOneSkip quiet moves based on moveCount pruning threshold...
2017-03-17 Joost VandeVondeleHistory stat bonus: Move condition to bonus calculation
2017-03-17 joergosterPawns count imbalance table
2017-03-15 Marco CostalbaAssorted code style fixes
2017-03-15 mstemberaFix pawn entry prefetch
2017-03-09 snicoletHelper functions to count material for both sides
2017-03-09 Joost VandeVondeleAlways have counterMoves associated
2017-03-09 pb00068Further simplify skipping of plies with threads
2017-03-06 VoyagerOneAllow pruning advance pawn pushes if not near endgame
2017-03-06 snicoletSpeed-up some arrays reading
2017-02-27 Joost VandeVondeleSimplify skipping of plies with helper threads
2017-02-26 snicoletChange definition of "weak" in threats calculation
2017-02-24 mstemberaReorder members of Material::Entry
2017-02-24 GuardianRMPieces protecting king
2017-02-19 snicoletKeep pawns on both flanks
2017-02-19 FauziAkramVariable tuning
2017-02-19 VoyagerOneRazor Simplification
2017-02-15 torfranzRetire loose enemies bonus
2017-02-15 VoyagerOnesearch(): Move nullValue variable into local scope
2017-02-15 Joost VandeVondeleFix makefile: 32 bit builds without optimization.
2017-02-11 torfranzRetire small bonus in passed pawn evaluation
2017-02-11 Joona KiiskiA small tweak in doEasyMove()
2017-02-06 Stefano80Simplify scale factor computation
2017-02-05 VoyagerOneSimplify Queen Mobility
2017-01-31 Stéphane NicoletSimplify away QueenContactChecks
2017-01-29 VoyagerOneSimplify TT penalty stat (#980)
2017-01-28 VoyagerOnePenalty for a quiet ttMove that fails low
2017-01-28 Stefan GeschwentnerCandidate passed pawns
2017-01-28 pb00068Simplify away pinnedPieces bitboard in EvalInfo (#975)
2017-01-21 Alain SAVARDSimplification of lazy threshold
2017-01-21 Alain SAVARDOutpost array simplification
2017-01-21 Alain SAVARDReformat eval_init()
2017-01-17 Stéphane NicoletUpdate some comments (#973)
2017-01-13 Stefano CardanobileIntroduce lazy evaluation
2017-01-12 loco-locoRemoving CM parameter from the Stats struct. (#970)
2017-01-11 Stéphane NicoletCheck for overflow in Score * int multiplication (...
2017-01-11 Rocky640StormDanger CleanUp (#964)
2017-01-11 Joost VandeVondeleAdjust copyright headers to 2017 (#965)
2017-01-11 Marco CostalbaTravis: fix bench fetch in case of PR (#968)
2017-01-10 lucasartRename FromTo -> History (#963)
2017-01-09 lucasartRemove HistoryStats
2017-01-09 Marco CostalbaFix previous patch for OS X (#961)
2017-01-09 Marco CostalbaTrevis CI: use commit bench number as a reference
2017-01-09 Joost VandeVondeleNew shell scripts for testing, used for travis CI ...
2017-01-09 ElbertoOneSimplified select best thread (#958)
2017-01-07 Marco CostalbaDrop Stats c'tors
2017-01-07 Joost VandeVondeleCorrectly zero-initialize MainThread
2017-01-06 Joost VandeVondeleZero init fromToStats in constructor. (#953)
2017-01-05 pb00068Rejoin lines that belong to HalfDensity map (#952)
2017-01-05 Marco CostalbaCorrect zero-init of Thread data members
2017-01-02 Joost VandeVondeleUse consistent variable names for counterMoveStats...
2017-01-02 Stéphane NicoletSimplify unstoppable again (#950)
2017-01-01 Jonathan CalovskiTweak best thread selection logic
2017-01-01 lucasartWDL: rename WDLCursedLoss into WDLBlessedLoss
2017-01-01 Aram TumanianDon't clear EasyMove in search()
2017-01-01 Sergei AntonovThreefold repetition detection
2016-12-31 Alain SAVARDSmall eval cleanup and renaming
2016-12-31 lucasartRemove SafeCheck (#946)
2016-12-25 Jörg OsterFurther simplify unstoppable (#938)
2016-12-25 hximFix psqt format and use smaller numbers in king psqt...
2016-12-25 Joost VandeVondeleExplicitly use alpha+1 for beta in NonPV search (#939)
2016-12-22 Joost VandeVondeleSimplify threshold handling for probcut. (#936)
2016-12-20 Stefano CardanobilepiecesCount (#932)
2016-12-20 Joost VandeVondeleUse DEPTH_ZERO initializer for depth in qsearch (#931)
2016-12-17 VoyagerOneAnother simplification for SEE pruning
2016-12-12 Stefan GeschwentnerSimplify pruning
2016-12-11 Joost VandeVondeleClean-up skipEarlyPruning (#921)
2016-12-11 Jonathan CalovskiSimplify unstoppable condition
2016-12-05 Joost VandeVondeleRefactor bonus and penalty calculation (#917)
2016-12-05 Stéphane NicoletPawn flank attacks
2016-12-04 ElbertoOneRemove piece condition in decrease lmr reduction check
2016-12-03 Andrey NeporadaHelp GCC to optimize msb() to single instruction
2016-12-02 goodkovSimplify pruning rule
2016-12-01 Joost VandeVondeleWeakQueen Parameter tweak
2016-11-27 ElbertoOneTrappedRook simplification
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