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stockfish
2019-05-25
Joost VandeVondele
Remove one division. (#2158)
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2019-05-17
31m059
Allow RQ through pieces. Bench: 3415326 (#2153)
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2019-05-16
svivanov72
Remove unused code (#2150)
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2019-05-16
protonspring
Score and Select Best Thread in same loop (#2125)
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2019-05-16
protonspring
Consolidate some code in set_state. (#2151)
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2019-05-15
xoto10
Update failedHighCnt rule #2063
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2019-05-15
Marco Costalba
Revert "Make rootDepth local to search. (#2077)"
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2019-05-15
mstembera
Remove per thread instances of Endgames. (#2056)
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2019-05-15
Joost VandeVondele
Make rootDepth local to search. (#2077)
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2019-05-15
protonspring
Simplify connected #2114
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2019-05-15
Moez Jellouli
Simplify reduction formula #2122
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2019-05-15
protonspring
Simplify Thread Voting Scheme #2129
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2019-05-15
svivanov72
Precompute repetition info (#2132)
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2019-05-15
xoto10
Remove pawn count in space() calculation #2139
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2019-05-15
xoto10
Add eg component to evaluate_shelter() #2137
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2019-05-15
Joost VandeVondele
Allow for higher depths. (#2147)
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2019-05-15
Michael Chaly
Decrease reduction in case we had singular extension...
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2019-05-09
Miguel Lahoz
Remove PvNode template from reduction
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2019-05-09
Sergei Ivanov
Fix cycle detection in presence of repetitions
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2019-05-09
Stefan Geschwentner
Less LMR at root
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2019-05-05
Stefan Geschwentner
LMR for captures not cracking alpha
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2019-05-04
VoyagerOne
Stat Score reset at rootNode - Bench: 3393330 (#2124)
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2019-05-02
Marco Costalba
Assorted trivial cleanups 4/2019
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2019-05-02
Joost VandeVondele
Simplified shuffle extension version (#2121)
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2019-04-27
Joost VandeVondele
Allow for address sanitizer. (#2119)
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2019-04-27
Marco Costalba
Fix bench number of previous patch
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2019-04-27
Michael Chaly
Include bishop protection in king Danger evaluation...
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2019-04-27
MJZ1977
Shuffle detection #2108
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2019-04-24
Joost VandeVondele
Remove useless initializations (#2115)
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2019-04-20
protonspring
Remove DistanceRing #2107
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2019-04-19
Joost VandeVondele
Remove capping in reduction (#2110)
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2019-04-18
Joost VandeVondele
Simplify distance (#2109)
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2019-04-17
protonspring
Remove Movepick::move (#2085)
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2019-04-16
protonspring
Move pawnsOnSquares to Position (#2100)
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2019-04-16
protonspring
Calculate passedCount real-time #2099
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2019-04-16
protonspring
Remove semiopenFiles in pawns and simplify space #2102
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2019-04-13
Joost VandeVondele
Remove two useless assignments (#2093)
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2019-04-13
Joost VandeVondele
Give penalty for all early quiets of prev. ply
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2019-04-13
protonspring
Simplify Connected Pawn Scoring #2090
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2019-04-12
Marco Costalba
Revert "Shuffle detection #2064"
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2019-04-10
miguel-l
Extend dangerous passed pawn moves (#2089)
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2019-04-10
protonspring
Simplify castlingPath (#2088)
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2019-04-09
31m059
Raise kingDanger threshold and adjust constant term...
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2019-04-09
protonspring
Remove BetweenBB Array #2076
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2019-04-06
Marco Costalba
Fix sed for OS X (#2080)
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2019-04-06
erbsenzaehler
Make ONE_PLY value independent again
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2019-04-06
Marco Costalba
Fix a missing assignment in previous commit
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2019-04-05
xoto10
Use average bestMoveChanges across all threads #2072
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2019-04-04
Moez Jellouli
Remove pureStaticEval #2069
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2019-04-04
Moez Jellouli
Add attacked by 2 pawns to attackedBy2 (#2074)
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2019-03-31
Marco Costalba
Assorted trivial cleanups 3/2019 (#2030)
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2019-03-31
protonspring
Use simple array for Pawns Connected bonus #2061
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2019-03-31
Moez Jellouli
Shuffle detection #2064
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2019-03-31
protonspring
Replace std::mins/max with clamp function (#2062)
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2019-03-31
Joost VandeVondele
Remove duplication. (#2068)
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2019-03-31
protonspring
Accessor for SquareBB #2067
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2019-03-24
protonspring
Simplify pawn asymmetry (remove use of semiopen files...
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2019-03-24
Joost VandeVondele
Remove unneeded condition. (#2057)
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2019-03-24
protonspring
Simplify Passed Pawns (#2058)
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2019-03-20
xoto10
Remove !extension check #2045
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2019-03-20
CoffeeOne
Skip skipping thread scheme (#1972)
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2019-03-12
Marco Costalba
Increase thread stack for OS X (#2035)
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2019-03-10
protonspring
Remove popcount16() (#2038)
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2019-03-10
xoto10
Simplify failedLow away #1986
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2019-03-09
Marco Costalba
Revert "Allowing singular extension in mate positions"
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2019-03-05
protonspring
Remove FutilityMoveCounts array. (#2024)
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2019-03-05
protonspring
Shrink Reductions[] array to one dimension
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2019-03-05
SFisGOD
Pawn value tweak
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2019-03-05
Marco Costalba
Assorted trivial cleanups 2/2019
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2019-03-05
Vizvezdenec
Add continuation history 5
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2019-02-27
Joost VandeVondele
Remove skipQuiets with mate fix. (#2021)
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2019-02-26
Marco Costalba
Revert "Remove skipQuiets variable in search()"
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2019-02-21
Kurtbusch
Add KNNvKP Endgame Heuristic
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2019-02-21
MJZ1977
ProbCutCount limit dependancy to cutNode
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2019-02-21
protonspring
Remove PvNode dimension from Reductions array
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2019-02-21
protonspring
Remove skipQuiets variable in search()
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2019-02-08
protonspring
Change outposts to single value #1946
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2019-02-08
Marco Costalba
Assorted trivial cleanups 1/2019
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2019-02-08
Marco Costalba
Log message of: Less king danger...
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2019-02-08
protonspring
Remove Some Bitboard Arrays (#1963)
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2019-02-03
mstembera
Less king danger if we have a knight near by to defend...
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2019-02-01
Miguel Lahoz
Extend discovered checks regardless of SEE
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2019-02-01
Stéphane Nicolet
Tweak tropism weight in king danger
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2019-02-01
Vizvezdenec
More precise checks evaluation in king danger
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2019-01-31
protonspring
Simplify Stat Score bonus
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2019-01-29
DU-jdto
Don't update pvHit after IID
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2019-01-29
Miguel Lahoz
Change pinning logic in Static Exchange Evaluation...
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2019-01-29
Maciej Żenczykowski
Use int8_t instead of int for SquareDistance[]
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2019-01-22
protonspring
Simplify TrappedRook
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2019-01-20
Joost VandeVondele
Simplify pondering time management (#1899)
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2019-01-20
marotear
Simplify pvHit (#1953)
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2019-01-20
protonspring
Clean-up some shifting in space calculation (#1955)
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2019-01-20
Jonathan D
Tweak initiative and Pawn PSQT (#1957)
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2019-01-17
protonspring
Remove AdjacentFiles
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2019-01-14
protonspring
Simplify pawn moves (#1900)
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2019-01-14
Joost VandeVondele
Simplify time management a bit
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2019-01-10
Joost VandeVondele
Remove pvExact
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2019-01-10
mstembera
Minor cleanup to recent 'Flag critical search tree...
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2019-01-09
Joost VandeVondele
Small improvements to the CI infrastructure
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2019-01-09
MJZ1977
Flag critical search tree in hash table
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