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stockfish
2018-11-01 Joost VandeVondeleFix issues from using adjustedDepth too broadly
2018-11-01 SFisGODCombo
2018-10-27 VizvezdenecTweak of knight PSQT and mobility bonuses
2018-10-25 Guenther DemetzOn main thread: reduce depth after fail high
2018-10-25 Peter ZsifkovitsNUMA for 9 threads or more
2018-10-23 Günther DemetzRevert Pull Request #1771, see issue #1785 (#1786)
2018-10-21 mstemberaSmall simplification in castling rights
2018-10-14 ElbertoOneSimplify check extensions
2018-10-14 Joost VandeVondeleRandomize draw eval
2018-10-14 Guenther DemetzCorrectly track down pv even in fail-high case
2018-10-14 Miguel LahozSimplify evaluation of blockers_for_king
2018-10-14 Joost VandeVondelesmall ttCapture simplification.
2018-10-14 31m059Combo
2018-09-27 Eduardo CaceresFix two typos in comments
2018-09-27 Joost VandeVondeleRemove essentially unused code
2018-09-27 protonspringTwo simplifications in passed pawns evaluation
2018-09-27 Rocky640Pawn PSQT Tuned
2018-09-27 Joost VandeVondeleRemove unneeded branch
2018-09-10 VizvezdenecTweak opposite colord bishops endgame scaling.
2018-09-04 ElbertoOneParameter tweaks in PSQT and NMP
2018-09-03 Stéphane NicoletUpdate list of authors
2018-09-01 Stéphane NicoletRe-introduce "keep pawns on both flanks"
2018-09-01 Rocky640Long Diagonal Tweaks
2018-08-29 protonspringRemove PawnsOnBothFlanks
2018-08-29 MJZ1977Fix bug with "excludedMove" for probcut
2018-08-29 Steinar H.... Shrink the hash table of tablebases back to 4096 entries
2018-08-28 Ondrej MosnacekRefactor pure static eval code
2018-08-28 protonspringmake DistanceRing more consistent
2018-08-28 VizvezdenecTweak stat bonus formula
2018-08-28 VoyagerOneDon't modify Eval with search stats at ttHits
2018-08-20 Stefan GeschwentnerStore only unchanged static evaluations in TT
2018-08-17 Stéphane NicoletUse an affine formula to mix stats and eval
2018-08-17 VoyagerOneMix search stats with evaluation
2018-08-17 protonspringSimplify king file dependancy in evaluate_shelter()
2018-08-14 Stéphane NicoletDouble weight of capture history
2018-08-14 Alain SAVARDRemove pawncount array in imbalance
2018-08-12 GuardianRMNon-linear bonus for pawn count
2018-08-12 Stefano CardanobileCombo of several promising parameter tweaks
2018-08-12 Jerry Donald... Simple razoring: depth 1 only, no distinction between...
2018-08-10 Miguel LahozRemove Condition For Passed Pawns
2018-08-09 Stefan GeschwentnerLMR simplification
2018-08-08 Stefano CardanobileFirst check threshold in space evaluation
2018-08-08 FauziAkramKing Psqt Tuning
2018-08-08 Stefano CardanobileIntroduce voting system for best move selection
2018-08-01 Marco CostalbaImprove Stats definition
2018-07-31 Marco CostalbaSmall tweaks to recent code changes
2018-07-31 noobpwnftw7-pieces Syzygy tablebase support
2018-07-30 Stéphane NicoletIntroduce tropism measure in king danger
2018-07-28 Miguel LahozIncrease the mg->eg gradient for the PawnlessFlank...
2018-07-27 VoyagerOneSimplify cmh pruning
2018-07-27 Stéphane NicoletFix a compilation error for MSVC
2018-07-27 Stéphane NicoletRemove a popcount for HinderPassedPawn
2018-07-27 Miguel LahozTweak KingFlank when king is on edge files
2018-07-27 JekaaSmall reformat in evaluate threats (non functional)
2018-07-27 ianfabFix condition for error message of signature script
2018-07-26 protonspringRemove condition for pawn threats
2018-07-25 Stefan GeschwentnerRank threats on pinned pawns
2018-07-25 Stéphane NicoletCode clean-up
2018-07-25 Stefan GeschwentnerTweak stat bonus
2018-07-25 VoyagerOneCounterMove History Pruning Tweak
2018-07-25 Stefan GeschwentnerRevert "Tweak reductions formula: 0.88 * depth + 0.12"
2018-07-24 double-beepSlight decrease of overload value
2018-07-23 Stefan GeschwentnerTweak reductions formula: 0.88 * depth + 0.12
2018-07-22 Goodkov Vasiliy... Simplify condition for ThreatByRook
2018-07-22 protonspringsimplified forward ranks.
2018-07-22 Marco CostalbaSlight tidy up in endgame machinery
2018-07-22 Stefan GeschwentnerNon functional LMR rewrite.
2018-07-21 Alain SAVARDSimplify the "overload" condition
2018-07-21 Miguel LahozRemove connectivity.
2018-07-19 Stefan GeschwentnerBetter check evasion move sorting
2018-07-18 Miguel LahozUse single value for KingProtector.
2018-07-18 ElbertoOne Simplify Overload condition
2018-07-18 DU-jdtoMinor code style tweaks
2018-07-18 ianfabMinor whitespace formatting changes
2018-07-18 Gian-Carlo... Allow Position::init() to be called multiple times.
2018-07-14 protonspringRemove rank limitation for MinorBehindPawn
2018-07-14 candirufishTuned Values after 2 million spsa games
2018-07-07 Joost VandeVondeleRemove offset in thread redistribution scheme.
2018-07-05 31m059Simplify ThreatByKing to be a single Score.
2018-07-03 VoyagerOneCapture Stat Tweak
2018-07-03 Joost VandeVondeleSimplify saving a TT entry.
2018-07-03 Joost VandeVondeleReduce scope of variables
2018-06-27 Ondrej MosnáčekMove PSQ score to Position
2018-06-26 protonspringRemove make_bitboard()
2018-06-26 joergosterSimplify KingProtector penalty.
2018-06-26 Alain SAVARDSimplify HinderPassedPawn bonus
2018-06-23 candirufishAnother set of tuned values after one million games
2018-06-21 Stéphane NicoletIncrease outflanking weight to 12
2018-06-21 candirufishTuned values after 505k games
2018-06-21 Michael AnFix GCC 8 cast warnings
2018-06-20 mstemberaFix MSVC error
2018-06-20 Stefano80Slight simplification in scale factor computation
2018-06-13 DU-jdtoRemove lmrDepth restriction on quiet see pruning
2018-06-13 Joost VandeVondeleRemove depth condition for pruning captures.
2018-06-11 protonspringOptimize an expression in endgame.cpp
2018-06-11 candirufishSimplify capture pruning margin formula
2018-06-11 Stefan GeschwentnerOptimize contempt value (21)
2018-06-11 Joost VandeVondeleRemove failedLow from the mainThread struct
2018-06-06 candirufishQuiet move soft fail high bonus
2018-06-06 VoyagerOneSimplify capture bonus
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