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2019-08-23 protonspringSimplify futility equation
2019-08-21 VizvezdenecLate move reduction, captures and CUT nodes
2019-08-21 protonspringTuned Futility Equation
2019-08-21 Jean GauthierSlight speep up fetching the endgame table
2019-08-14 Alain SAVARDAssorted trivial cleanups (July 2019)
2019-08-14 Stefan GeschwentnerTweak unsafe checks
2019-08-01 joergosterRevert "Improve multiPV mode"
2019-07-31 xoto10Tune search constants
2019-07-28 protonspringSimplify weak lever
2019-07-26 mstemberaBug fix: always choose shortest mate in multithread...
2019-07-26 protonspringRemove operators for color
2019-07-25 VizvezdenecTweak of SEE pruning condition
2019-07-25 Alain SAVARDPawn clean up
2019-07-25 VoyagerOneLMR Tweak
2019-07-25 Alain SAVARDPassed file cleanup
2019-07-25 LolligerhansNo influence on unsafeSquares of passers by pieces
2019-07-25 VizvezdenecTweak LMR and killers
2019-07-25 Alain SAVARDSpace Invaders
2019-07-14 Marco CostalbaFix bench
2019-07-14 Joost VandeVondeleUCI_Elo implementation (#2225)
2019-07-14 protonspringRemove std::pow from reduction. (#2234)
2019-07-14 31m059Just blockSq, not forward file. Bench: 3377831 (#2240)
2019-07-14 Michael Chalytviigg. (#2238)
2019-07-14 31m059Linear formula for w. Bench: 3328507 (#2239)
2019-07-13 Stefan GeschwentnerFull bonus for LMR stats update
2019-07-12 Stefan GeschwentnerLate Move reduction and continuation history
2019-07-11 31m059Exclude passed pawns from Attacked2Unsupported
2019-07-11 Marco CostalbaAssorted trivial cleanups June 2019
2019-07-11 VoyagerOneTweak capture scoring formula
2019-07-11 xoto10Combo of statscore divisor and pawn psqt changes
2019-07-11 protonspringUse score instead of array to evaluate shelter
2019-07-11 Daniel AxtensEnable popcount and prefetch for ppc-64
2019-07-01 Joost VandeVondeleSmoothly change playing strength with skill level....
2019-07-01 Joost VandeVondeleIntroduce coordination between searching threads (...
2019-06-30 protonspringMove storm special condition to UnblockedStorm array...
2019-06-30 Jörg OsterTry to get a more precise bench time (#2211)
2019-06-27 protonspringBonus for double attacks on unsupported pawns
2019-06-27 VizvezdenecIntroduce attacks on space area
2019-06-27 Sergei IvanovDo not define increment operators on Value, Depth and...
2019-06-27 joergosterImprove multiPV mode
2019-06-22 Joost VandeVondeleMake the debug counters thread safe.
2019-06-21 VizvezdenecRewrite "More bonus for free passed pawn"
2019-06-20 VizvezdenecMore bonus for free passed pawn
2019-06-20 Miguel LahozChange multi-cut pruning condition
2019-06-20 VoyagerOneQuietPick Speed-up
2019-06-20 Joost VandeVondeleFix progress issue with shuffling extensions
2019-06-20 syzygy1Partial revert of "Assorted trivial cleanups 5/2019".
2019-06-14 VoyagerOneSimplify SEE Pruning (#2191)
2019-06-14 protonspringRemove backmost_sq (#2190)
2019-06-14 Stefan GeschwentnerIncrease pawns cache (#2187)
2019-06-09 VoyagerOneNo DC prune in QS (#2185)
2019-06-09 Marco CostalbaAssorted trivial cleanups 5/2019
2019-06-09 Stefan GeschwentnerRemove depth condition for ttPv (#2166)
2019-06-09 protonspringSimplify passed pawns. (#2159)
2019-06-09 protonspringRemove a few file_of's (simplify adjacent_files_bb...
2019-06-09 protonspringSimplify WeakUnopposedPawn #2181
2019-06-09 VoyagerOneSEE Pruning Tweak (#2183)
2019-06-09 Michael ChalyAdvanced pawn pushes tweak (#2175)
2019-06-09 protonspringSimplify Outposts #2176
2019-06-09 31m059Simplify k-value for passers. Bench: 3854907 (#2182)
2019-05-31 protonspringScale lazy threshold according to material. (#2170)
2019-05-29 protonspringSimplify semiopen_file (#2165)
2019-05-25 Joost VandeVondeleRemove one division. (#2158)
2019-05-17 31m059Allow RQ through pieces. Bench: 3415326 (#2153)
2019-05-16 svivanov72Remove unused code (#2150)
2019-05-16 protonspringScore and Select Best Thread in same loop (#2125)
2019-05-16 protonspringConsolidate some code in set_state. (#2151)
2019-05-15 xoto10Update failedHighCnt rule #2063
2019-05-15 Marco CostalbaRevert "Make rootDepth local to search. (#2077)"
2019-05-15 mstemberaRemove per thread instances of Endgames. (#2056)
2019-05-15 Joost VandeVondeleMake rootDepth local to search. (#2077)
2019-05-15 protonspringSimplify connected #2114
2019-05-15 Moez JellouliSimplify reduction formula #2122
2019-05-15 protonspringSimplify Thread Voting Scheme #2129
2019-05-15 svivanov72Precompute repetition info (#2132)
2019-05-15 xoto10Remove pawn count in space() calculation #2139
2019-05-15 xoto10Add eg component to evaluate_shelter() #2137
2019-05-15 Joost VandeVondeleAllow for higher depths. (#2147)
2019-05-15 Michael ChalyDecrease reduction in case we had singular extension...
2019-05-09 Miguel LahozRemove PvNode template from reduction
2019-05-09 Sergei IvanovFix cycle detection in presence of repetitions
2019-05-09 Stefan GeschwentnerLess LMR at root
2019-05-05 Stefan GeschwentnerLMR for captures not cracking alpha
2019-05-04 VoyagerOneStat Score reset at rootNode - Bench: 3393330 (#2124)
2019-05-02 Marco CostalbaAssorted trivial cleanups 4/2019
2019-05-02 Joost VandeVondeleSimplified shuffle extension version (#2121)
2019-04-27 Joost VandeVondeleAllow for address sanitizer. (#2119)
2019-04-27 Marco CostalbaFix bench number of previous patch
2019-04-27 Michael ChalyInclude bishop protection in king Danger evaluation...
2019-04-27 MJZ1977Shuffle detection #2108
2019-04-24 Joost VandeVondeleRemove useless initializations (#2115)
2019-04-20 protonspringRemove DistanceRing #2107
2019-04-19 Joost VandeVondeleRemove capping in reduction (#2110)
2019-04-18 Joost VandeVondeleSimplify distance (#2109)
2019-04-17 protonspringRemove Movepick::move (#2085)
2019-04-16 protonspringMove pawnsOnSquares to Position (#2100)
2019-04-16 protonspringCalculate passedCount real-time #2099
2019-04-16 protonspringRemove semiopenFiles in pawns and simplify space #2102
2019-04-13 Joost VandeVondeleRemove two useless assignments (#2093)
2019-04-13 Joost VandeVondeleGive penalty for all early quiets of prev. ply
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