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stockfish
2020-06-22 FauziAkramIntroduce bonus for queen infiltration
2020-06-21 protonspringMake endgames consistent
2020-06-21 Joost VandeVondelesmall cleanups
2020-06-17 VizvezdenecMore reduction for evading pawn moves.
2020-06-17 Stéphane NicoletSmall bonus to favor thorn pawns
2020-06-17 mstemberaUse 128 bit multiply for TT index
2020-06-15 xoto10Retuned values after eval quantize patch.
2020-06-13 xoto10Tuned values for search constants
2020-06-13 Joost VandeVondeleQuantize eval to multiples of 16
2020-06-13 VizvezdenecAdjust history threshold for quiet moves futility pruning
2020-06-10 Stéphane NicoletImprove the anti-shuffling policy
2020-06-09 Sami KiminkiIncrease the maximum hash size by a factor of 256
2020-06-09 nguyenphamImprove Readme.md about compiling
2020-06-09 NguyenPhamshow coordinates when displaying board
2020-06-09 protonspringRefactor some threads related code.
2020-06-09 protonspringWrap all access to LineBB and add assert
2020-06-09 xoto10join scale_factor, initiative and mg+eg reduction
2020-06-06 pb00067Use lowply-history also on low depths
2020-06-06 protonspringsmall speed-up in movegen
2020-06-06 Moez JellouliMinimal thinking time, even if only one rootMove.
2020-06-04 Moez JellouliSingular quiet LMR
2020-06-01 Stefan GeschwentnerGive bonus for bishops that are alligned with enemy...
2020-06-01 ElbertoOneIsolated pawns tweak
2020-05-30 Joost VandeVondeleLess pruning in draw PV lines.
2020-05-30 protonspringConsolidate all attacks bitboards
2020-05-26 xoto10In BlockedStorm, theirPawns includes ones attacked...
2020-05-25 VizvezdenecGive bonus for rooks that are alligned with enemy kingring
2020-05-25 Moez JellouliRemove attacked pawns from storm evaluation
2020-05-23 ElbertoOneRemove and replace DoubledIsolated penalty by Doubled
2020-05-23 FauziAkramQueen Mobility Tweak
2020-05-23 Joost VandeVondelesmall cleanups
2020-05-23 xoto10Keep low ply history from previous move
2020-05-23 Joost VandeVondeleImprove CI testing
2020-05-22 Stefan GeschwentnerAdd doubled isolated pawn penalty.
2020-05-21 Stefan GeschwentnerTweak knight mobility
2020-05-21 Stéphane NicoletA combo of parameters tweaks
2020-05-21 protonspringSimplify evaluation for blocked passers.
2020-05-19 Sami KiminkiAvoid sending info strings before 'uci' has been received
2020-05-19 xoto10Increase base time use and limit max used.
2020-05-17 protonspringDon't adjust MoveOverhead by increment
2020-05-15 Joost VandeVondeleWorkaround for older compiler
2020-05-14 protonspringSimplify Time Management
2020-05-14 Sami KiminkiFix a Windows-only crash on exit without 'quit'
2020-05-14 Stéphane NicoletMove 50 moves counter to initiative.
2020-05-13 Sami KiminkiAdd support for Windows large pages
2020-05-13 Tomasz SobczykUse a trivially copyable struct for TBTables::Entry...
2020-05-11 Moez JellouliTune pawn value
2020-05-11 Joost VandeVondeleUse posix_memalign instead of aligned_alloc
2020-05-09 xoto10Fix syzygy dependencies issue
2020-05-06 xoto10Penalty for all enemy pawns xrayed by our bishop.
2020-05-02 Marco CostalbaFishtest Tuning Framework
2020-05-02 VizvezdenecRefine scale factor of opposite colored bishops endgames.
2020-05-02 Linmiao XuTuned safe checks and minor piece king protectors
2020-04-29 Joost VandeVondeleSmall cleanups
2020-04-29 VizvezdenecIntroduce futility pruning for captures
2020-04-22 pb00067continuation histories when in check
2020-04-18 VizvezdenecApply multicut pruning more often
2020-04-18 protonspringSimplify minPawnDistance
2020-04-16 Joost VandeVondeleRemove one condition in probcut TTmove skipping
2020-04-16 xoto10Scale factor in opposite-color bishop endings
2020-04-16 LolligerhansIncrease safe check bonus if multiple safe checks
2020-04-16 FauziAkramQueen and Rook Tuning
2020-04-15 VizvezdenecDon't attempt probcut if ttMove is not good enough.
2020-04-15 VizvezdenecSpace bonus and number of blocked pawns
2020-04-14 Stefan Geschwentnerless bonus for blocked connected pawn
2020-04-13 silversolver1Removes evasionPrunable
2020-04-13 VizvezdenecScale up space weight with number of blocked pawns
2020-04-13 LolligerhansRemove candidate passers w/o feasible lever
2020-04-12 Joost VandeVondeleExtend irreversible moves
2020-04-12 protonspringAlways remember the ttMove
2020-04-12 Joost VandeVondeleSmall cleanups
2020-04-07 VizvezdenecIntroduce capture history pruning
2020-04-05 VizvezdenecFurther increase reductions with increasing number...
2020-04-05 31m059Retire candidate passed pawns
2020-04-05 protonspringremove KNPK endgame code
2020-04-02 VizvezdenecIncrease reduction for captures.
2020-04-02 31m059Simplify a candidate passer condition.
2020-04-02 mstemberaNo voting for TB loss / mate.
2020-04-02 protonspringLimit array access in Position
2020-03-30 Joost VandeVondeleSmall cleanups
2020-03-30 Praveen tummalaMovecount pruning reduction logic
2020-03-29 VizvezdenecCount only the most advanced passed pawn for each file.
2020-03-29 xoto10Remove previousScore adjustment of delta.
2020-03-26 Lyudmil AntonovTuned history reduction
2020-03-26 xoto10Remove passed_count from almostUnwinnable.
2020-03-25 protonspringRemove KNPKB endgame.
2020-03-20 VizvezdenecAdjust singular extension search depth
2020-03-17 VizvezdenecAdjust singular LMR for positions seen in PV
2020-03-17 Stéphane NicoletAnchored bishops
2020-03-14 Joost VandeVondeleSmall cleanups
2020-03-14 pb00067Simplify futility pruning parent node
2020-03-14 protonspringsimplify castling part of generate_all.
2020-03-09 silversolver1Remove set statScore to zero
2020-03-09 protonspringEquations for edges and corners.
2020-03-07 Gary HeckmanFix ambiguity between clamp implementations
2020-03-07 protonspringRemove KRPPKRPScaleFactors array
2020-03-07 protonspringCleanup KBPsK endgame
2020-03-07 protonspringSmall speed-up in BetweenBB
2020-03-04 protonspringUse equations for PushAway and PushClose
2020-03-04 protonspringConsolidate Square Flipping
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