overlay_alpha_dst = 1.0,
overlay_enabled = false,
+ stinger_in_progress = false,
+ stinger_frame = 0,
+ stinger_src_signal = 0,
+ stinger_dst_signal = 0,
+
live_signal_num = 0,
preview_signal_num = 1
}
return make_sbs_chain(input0_type, input0_overlay, input1_type, hq)
end)
--- A chain to show a single input on screen.
-function make_simple_chain(input_deint, input_video, input_scale, has_overlay, hq)
+function make_simple_chain_no_finalize(input_deint, input_video, input_scale, has_overlay, hq)
local chain = EffectChain.new(16, 9)
local input
local wb_effect = chain:add_effect(WhiteBalanceEffect.new())
local overlay = possibly_make_overlay(has_overlay, chain, wb_effect)
- chain:finalize(hq)
-
return {
chain = chain,
input = input,
}
end
+-- A chain to show a single input on screen.
+function make_simple_chain(input_deint, input_video, input_scale, has_overlay, hq)
+ local chain = make_simple_chain_no_finalize(input_deint, input_video, input_scale, has_overlay, hq)
+ chain.chain:finalize(hq)
+ return chain
+end
+
-- Make all possible combinations of single-input chains.
local simple_chains = make_cartesian_product({
{"video", "live", "livedeint"}, -- input_type
return make_simple_chain(input_deint, input_video, input_scale, has_overlay, hq)
end)
+-- A chain to show a single input on screen, with a stinger on top.
+function make_stinger_chain(input_deint, input_video, input_scale, has_overlay, stinger_frame, hq)
+ local chain = make_simple_chain_no_finalize(input_deint, input_video, input_scale, has_overlay, hq)
+ local filename = cef_path .. "/stinger/blur" .. string.rep("0", 3 - string.len(tostring(stinger_frame))) .. stinger_frame .. ".png"
+
+ local last
+ if has_overlay then
+ last = chain.overlay.overlay_effect
+ else
+ last = chain.wb_effect
+ end
+ local input = chain.chain:add_effect(ImageInput.new(filename))
+ chain.chain:add_effect(OverlayEffect.new(), last, input)
+ chain.chain:finalize(hq)
+ return chain
+end
+
+-- Single-input chains with various stinger frames on top.
+local stinger_chains = make_cartesian_product({
+ {"video", "live", "livedeint"}, -- input_type
+ {true, false}, -- input_scale
+ {true, false}, -- has_overlay
+ {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24}, -- stinger_frame
+ {true, false} -- hq
+}, function(input_type, input_scale, has_overlay, stinger_frame, hq)
+ local input_deint = (input_type == "livedeint")
+ local input_video = (input_type == "video")
+ return make_stinger_chain(input_deint, input_video, input_scale, has_overlay, stinger_frame, hq)
+end)
+
-- A chain to show a single static picture on screen. Never with HTML overlay.
local static_chains = make_cartesian_product({
{true, false} -- hq
return {}
end
+ if (is_plain_signal(state.live_signal_num) and state.preview_signal_num == VIDEO_SIGNAL_NUM) or
+ (is_plain_signal(state.preview_signal_num) and state.live_signal_num == VIDEO_SIGNAL_NUM) then
+ return {"Cut", "Sting", "Fade"}
+ end
+
if (is_plain_signal(state.live_signal_num) or state.live_signal_num == STATIC_SIGNAL_NUM) and
(is_plain_signal(state.preview_signal_num) or state.preview_signal_num == STATIC_SIGNAL_NUM) then
return {"Cut", "", "Fade"}
state.transition_type = type_
state.transition_src_signal = state.live_signal_num
state.transition_dst_signal = state.preview_signal_num
+ state.stinger_in_progress = false
swap_preview_live()
end
end
swap_preview_live()
+ state.stinger_in_progress = false
elseif num == 1 then
- -- Zoom.
+ -- Zoom or sting.
finish_transitions(t)
if state.live_signal_num == state.preview_signal_num then
return
end
+ if (is_plain_signal(state.live_signal_num) and state.preview_signal_num == VIDEO_SIGNAL_NUM) or
+ (is_plain_signal(state.preview_signal_num) and state.live_signal_num == VIDEO_SIGNAL_NUM) then
+ -- Sting.
+ if stinger_in_progress then
+ return
+ end
+
+ io.write("Inserting stinger from " .. state.live_signal_num .. " to " .. state.live_signal_num .. "\n")
+ state.stinger_in_progress = true
+ state.stinger_frame = 0
+ state.stinger_src_signal = state.live_signal_num
+ state.stinger_dst_signal = state.preview_signal_num
+ return
+ end
+
if is_plain_signal(state.live_signal_num) and is_plain_signal(state.preview_signal_num) then
-- We can't zoom between these. Just make a cut.
io.write("Cutting from " .. state.live_signal_num .. " to " .. state.live_signal_num .. "\n")
swap_preview_live()
+ state.stinger_in_progress = false
return
end
local input_type = get_input_type(signals, state.live_signal_num)
local input_scale = needs_scale(signals, state.live_signal_num, width, height)
local overlay_really_enabled = state.overlay_enabled and simple_signal_has_overlay(state.live_signal_num)
- local chain = simple_chains[input_type][input_scale][overlay_really_enabled][true]
+ local chain
+ if state.stinger_in_progress then
+ chain = stinger_chains[input_type][input_scale][overlay_really_enabled][state.stinger_frame][true]
+ state.stinger_frame = state.stinger_frame + 1
+ if state.stinger_frame >= 25 then
+ state.stinger_in_progress = false
+ state.preview_signal_num = state.stinger_src_signal
+ state.live_signal_num = state.stinger_dst_signal
+ end
+ else
+ chain = simple_chains[input_type][input_scale][overlay_really_enabled][true]
+ end
local prepare = function()
if input_type ~= "video" then
chain.input:connect_signal(state.live_signal_num)