From 087accbb6caf2e3e2f42dcd92e7802a601de5503 Mon Sep 17 00:00:00 2001 From: "Steinar H. Gunderson" Date: Wed, 12 Feb 2020 18:03:08 +0100 Subject: [PATCH] In SBS, do not apply white balance to the overlay. --- nageru/ultimate.lua | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/nageru/ultimate.lua b/nageru/ultimate.lua index 5722a96..198ac64 100644 --- a/nageru/ultimate.lua +++ b/nageru/ultimate.lua @@ -128,9 +128,9 @@ fade_scene = make_fade_scene() function make_sbs_input(scene, has_overlay) local input = scene:add_input() - local overlay = has_overlay and make_overlay(scene, input) or nil + local wb_effect = scene:add_auto_white_balance() + local overlay = has_overlay and make_overlay(scene, wb_effect) or nil local resample_effect = scene:add_effect({ResampleEffect.new(), ResizeEffect.new()}) - local wb_effect = scene:add_auto_white_balance(resample_effect, input) local padding_effect = scene:add_effect(IntegralPaddingEffect.new()) return { input = input, -- 2.39.2