X-Git-Url: https://git.sesse.net/?p=wloh;a=blobdiff_plain;f=bayeswf.cpp;h=eee6882e4e18f59dcc9c2b8f37f950e22b3d6e13;hp=1a4893050f4d3520479785f6ccec9cfa0819bad0;hb=fde909c294de9806dd6337f5acb0ed87c41557c6;hpb=e6ad3fff4d7f562c9c68948b340777c90d4867c0 diff --git a/bayeswf.cpp b/bayeswf.cpp index 1a48930..eee6882 100644 --- a/bayeswf.cpp +++ b/bayeswf.cpp @@ -2,6 +2,8 @@ #include #include #include +#include +#include #include #include @@ -9,11 +11,38 @@ #include using namespace std; +using namespace Eigen; +#define PRIOR_MU 500 +#define PRIOR_WEIGHT 1.0 #define MAX_PLAYERS 4096 +#define DUMP_RAW 0 +#define USE_DB 1 + +#if USE_DB +#include +#include +#include +#endif float mu[MAX_PLAYERS]; -float sigma[MAX_PLAYERS]; +float mu_stddev[MAX_PLAYERS]; +float global_sigma; +float prior_sigma; + +// Data waiting for insertion into the database. + +struct RatingDBTuple { + int player; + float mu, mu_stddev; +}; +struct CovarianceDBTuple { + int player1, player2; + float covariance; +}; +vector rating_db_tuples; +vector covariance_db_tuples; +map, float> aux_params; #define EPSILON 1e-3 @@ -29,43 +58,51 @@ float sigma[MAX_PLAYERS]; */ struct match { - int other_player; + int player, other_player; int margin; + float weight; }; map > matches_for_player; +vector all_matches; -void dump_scores(const vector &players, const float *mu, const float *sigma, int num_players) +void dump_scores(const vector &players, const float *mu, const float *mu_stddev, int num_players) { -#if 1 +#if USE_DB for (int i = 0; i < num_players; ++i) { - fprintf(stderr, "%s=[%5.1f, %4.1f] ", players[i].c_str(), mu[i], sigma[i]); + RatingDBTuple tuple = { players[i], mu[i], mu_stddev[i] }; + rating_db_tuples.push_back(tuple); } - fprintf(stderr, "\n"); #else for (int i = 0; i < num_players; ++i) { - fprintf(stderr, "%5.1f ", mu[i]); + printf("%f %f %d\n", mu[i], mu_stddev[i], players[i]); } - fprintf(stderr, "\n"); #endif } /* - * diff(logL, mu1) = -(mu1 - mu2 - x) / sigma_c^2 - * maximizer for mu1 is given by: sum_i[ (1/sigma_c_i)^2 (mu1 - mu2_i - x_i) ] = 0 - * sum_i[ (1/sigma_c_i)^2 mu1 ] = sum_i [ (1/sigma_c_i)^2 ( mu2_i + x_i ) ] - * mu1 = sum_i [ (1/sigma_c_i)^2 ( mu2_i + x_i ) ] / sum_i[ (1/sigma_c_i)^2 ] + * diff(logL, mu1) = -w * (mu1 - mu2 - x) / sigma_c^2 + * maximizer for mu1 is given by: sum_i[ (w_i/sigma_c_i)^2 (mu1 - mu2_i - x_i) ] = 0 + * sum_i[ (w_i/sigma_c_i)^2 mu1 ] = sum_i [ (w_i/sigma_c_i)^2 ( mu2_i + x_i ) ] + * mu1 = sum_i [ (w_i/sigma_c_i)^2 ( mu2_i + x_i ) ] / sum_i[ (w_i/sigma_c_i)^2 ] */ -void update_mu(float *mu, float *sigma, int player_num, const vector &matches) +void update_mu(float *mu, int player_num, const vector &matches) { if (matches.empty()) { return; } float nom = 0.0f, denom = 0.0f; + + // Prior. + { + float inv_sigma2 = 1.0f / (prior_sigma * prior_sigma); + nom += PRIOR_WEIGHT * PRIOR_MU * inv_sigma2; + denom += PRIOR_WEIGHT * inv_sigma2; + } + + // All matches. for (unsigned i = 0; i < matches.size(); ++i) { - float sigma1 = sigma[player_num]; - float sigma2 = sigma[matches[i].other_player]; - float inv_sigma_c2 = 1.0f / (sigma1 * sigma1 + sigma2 * sigma2); + float inv_sigma_c2 = matches[i].weight / (global_sigma * global_sigma); float x = matches[i].margin; // / 70.0f; nom += (mu[matches[i].other_player] + x) * inv_sigma_c2; @@ -74,97 +111,189 @@ void update_mu(float *mu, float *sigma, int player_num, const vector &mat mu[player_num] = nom / denom; } +void dump_raw(const float *mu, int num_players) +{ + for (unsigned i = 0; i < all_matches.size(); ++i) { + const match& m = all_matches[i]; + + float mu1 = mu[m.player]; + float mu2 = mu[m.other_player]; + float sigma = global_sigma; + float mu = mu1 - mu2; + float x = m.margin; + float w = m.weight; + + printf("%f %f\n", (x - mu) / sigma, w); + } +} + /* - * diff(logL, sigma1) = sigma1 (-sigma1² - sigma2² + (x - mu)²) / sigma_c² - * maximizer for sigma1 is given by: sum_i[ (1/sigma_c_i)² sigma1 ((x - mu)² - (sigma1² + sigma2²) ] = 0 - * sum_i[ (x - mu)² - sigma1² - sigma2² ] = 0 |: sigma1 != 0, sigma2 != 0 - * sum_i[ (x - mu)² - sigma2² ] = sum[ sigma1² ] - * sigma1 = sqrt( sum_i[ (x - mu)² - sigma2² ] / N ) + * diff(logL, sigma) = w ( (x - mu)² - sigma² ) / sigma³ + * maximizer for sigma is given by: sum_i[ (w_i/sigma)³ ((x - mu)² - sigma²) ] = 0 + * sum_i[ w_i ( (x - mu)² - sigma² ) ] = 0 |: sigma != 0 + * sum_i[ w_i (x - mu)² ] = sum[ w_i sigma² ] + * sigma = sqrt( sum_i[ w_i (x - mu)² ] / sum[w_i] ) */ -void update_sigma(float *mu, float *sigma, int player_num, const vector &matches) +void update_global_sigma(float *mu, int num_players) { - if (matches.size() < 2) { - return; - } + float nom = 0.0f, denom = 0.0f; + for (unsigned i = 0; i < all_matches.size(); ++i) { + const match& m = all_matches[i]; - float sum = 0.0f; - for (unsigned i = 0; i < matches.size(); ++i) { - float mu1 = mu[player_num]; - float mu2 = mu[matches[i].other_player]; + float mu1 = mu[m.player]; + float mu2 = mu[m.other_player]; float mu = mu1 - mu2; - float sigma2 = sigma[matches[i].other_player]; - float x = matches[i].margin; + float x = m.margin; + float w = m.weight; - //fprintf(stderr, "x=%f mu=%f sigma2=%f add %f-%f = %f\n", x, mu, sigma2, (x-mu)*(x-mu), sigma2*sigma2, (x - mu) * (x - mu) - sigma2 * sigma2); - sum += (x - mu) * (x - mu) - sigma2 * sigma2; + nom += w * ((x - mu) * (x - mu)); + denom += w; } - if (sum <= 0) { - return; - } - //fprintf(stderr, "sum=%f\n", sum); - sigma[player_num] = sqrt(sum / matches.size()); + global_sigma = sqrt(nom / denom); } -void renormalize(float *mu, float *sigma, int num_players) +/* + * diff(priorlogL, sigma) = w ( (x - mu)² - sigma² ) / sigma³ + * maximizer for sigma is given by: sum_i[ (w_i/sigma)³ ((x - mu)² - sigma²) ] = 0 + * sum_i[ w_i ( (x - mu)² - sigma² ) ] = 0 |: sigma != 0 + * sum_i[ w_i (x - mu)² ] = sum[ w_i sigma² ] + * sigma = sqrt( sum_i[ w_i (x - mu)² ] / sum[w_i] ) + */ +void update_prior_sigma(float *mu, int num_players) { - float avg = 0.0f; + float nom = 0.0f, denom = 0.0f; for (int i = 0; i < num_players; ++i) { - avg += mu[i]; + float mu1 = mu[i]; + + nom += ((mu1 - PRIOR_MU) * (mu1 - PRIOR_MU)); + denom += 1.0f; } - float corr = 1500.0f - avg / num_players; + + prior_sigma = sqrt(nom / denom); + if (!(prior_sigma > 40.0f)) { + prior_sigma = 40.0f; + } +} + +float compute_logl(float z) +{ + return -0.5 * (log(2.0f / M_PI) + z * z); +} + +float compute_total_logl(float *mu, int num_players) +{ + float total_logl = 0.0f; + + // Prior. for (int i = 0; i < num_players; ++i) { - mu[i] += corr; + total_logl += PRIOR_WEIGHT * compute_logl((mu[i] - PRIOR_MU) / prior_sigma); } + + // Matches. + for (unsigned i = 0; i < all_matches.size(); ++i) { + const match& m = all_matches[i]; + + float mu1 = mu[m.player]; + float mu2 = mu[m.other_player]; + float sigma = global_sigma; + float mu = mu1 - mu2; + float x = m.margin; + float w = m.weight; + + total_logl += w * compute_logl((x - mu) / sigma); + } + + return total_logl; } /* - * Compute Fisher information matrix of the log-likelihood, evaluated at the MLE, -c - * ie. M_ij = E[ (D_i logL) (D_j logL) ] = - sum( ( x - (mu_1 - mu_2) )² / sigma_c⁴ ) for i != j - * = - sum( 1 / sigma_c² ) for i == j + * Compute Hessian matrix of the negative log-likelihood, ie. for each term in logL: * - * The Hessian matrix is generally zero and thus not as interesting. + * M_ij = D_i D_j (- logL) = -w / sigma² for i != j + * w / sigma² for i == j + * + * Note that this does not depend on mu or the margin at all. */ -void construct_fim(const float *mu, const float *sigma, int num_players) +Matrix hessian; +void construct_hessian(const float *mu, int num_players) { - float fim[MAX_PLAYERS][MAX_PLAYERS]; - memset(fim, 0, sizeof(fim)); + hessian = Matrix(num_players, num_players); + hessian.fill(0.0f); for (int i = 0; i < num_players; ++i) { - float mu1 = mu[i]; - float sigma1 = sigma[i]; + hessian(i, i) += 1.0f / (prior_sigma * prior_sigma); + } + for (unsigned i = 0; i < all_matches.size(); ++i) { + const match &m = all_matches[i]; - for (unsigned k = 0; k < matches_for_player[i].size(); ++k) { - int j = matches_for_player[i][k].other_player; - float mu2 = mu[j]; - float sigma2 = sigma[j]; + int p1 = m.player; + int p2 = m.other_player; - float x = matches_for_player[i][k].margin; - float sigma_sq = sqrt(sigma1 * sigma1 + sigma2 * sigma2); + double sigma_sq = global_sigma * global_sigma; + float w = m.weight; - fprintf(stderr, "exp_diff_sq=%f sigma_sq=%f\n", (x - (mu1 - mu2)) * (x - (mu1 - mu2)), sigma_sq * sigma_sq); + hessian(p1, p2) -= w / sigma_sq; + hessian(p2, p1) -= w / sigma_sq; -#if 1 - fim[i][i] += (x - (mu1 - mu2)) * (x - (mu1 - mu2)) / (sigma_sq * sigma_sq); - fim[i][j] -= (x - (mu1 - mu2)) * (x - (mu1 - mu2)) / (sigma_sq * sigma_sq); -#else - fim[i][i] -= 1.0f / sigma_sq; - fim[i][j] += 1.0f / sigma_sq; -#endif - } + hessian(p1, p1) += w / sigma_sq; + hessian(p2, p2) += w / sigma_sq; + } +} + +// Compute uncertainty (stddev) of mu estimates, which is sqrt((H^-1)_ii), +// where H is the Hessian (see construct_hessian()). +void compute_mu_uncertainty(const float *mu, const vector &players) +{ + // FIXME: Use pseudoinverse if applicable. + Matrix ih = hessian.inverse(); + for (unsigned i = 0; i < players.size(); ++i) { + mu_stddev[i] = sqrt(ih(i, i)); + } - for (int j = 0; j < num_players; ++j) { - printf("%f ", fim[i][j]); +#if USE_DB + for (unsigned i = 0; i < players.size(); ++i) { + for (unsigned j = 0; j < players.size(); ++j) { + CovarianceDBTuple tuple; + tuple.player1 = players[i]; + tuple.player2 = players[j]; + tuple.covariance = ih(i, j); + covariance_db_tuples.push_back(tuple); } - printf("\n"); } +#else + for (unsigned i = 0; i < players.size(); ++i) { + for (unsigned j = 0; j < players.size(); ++j) { + printf("covariance %d %d %f\n", + players[i], + players[j], + ih(i, j)); + } + } +#endif } -int main(int argc, char **argv) +void process_file(const char *filename) { + global_sigma = 70.0f; + prior_sigma = 70.0f; + matches_for_player.clear(); + all_matches.clear(); + + FILE *fp = fopen(filename, "r"); + if (fp == NULL) { + perror(filename); + exit(1); + } + + char locale[256]; + if (fscanf(fp, "%s", locale) != 1) { + fprintf(stderr, "Could't read number of players\n"); + exit(1); + } + int num_players; - if (scanf("%d", &num_players) != 1) { + if (fscanf(fp,"%d", &num_players) != 1) { fprintf(stderr, "Could't read number of players\n"); exit(1); } @@ -174,90 +303,190 @@ int main(int argc, char **argv) exit(1); } - vector players; - map player_map; + vector players; + map player_map; for (int i = 0; i < num_players; ++i) { char buf[256]; - if (scanf("%s", buf) != 1) { + if (fscanf(fp, "%s", buf) != 1) { fprintf(stderr, "Couldn't read player %d\n", i); exit(1); } - players.push_back(buf); - player_map[buf] = i; + players.push_back(atoi(buf)); + player_map[atoi(buf)] = i; } int num_matches = 0; for ( ;; ) { - char pl1[256], pl2[256]; + int pl1, pl2; int score1, score2; + float weight; - if (scanf("%s %s %d %d", pl1, pl2, &score1, &score2) != 4) { - fprintf(stderr, "Read %d matches.\n", num_matches); + if (fscanf(fp, "%d %d %d %d %f", &pl1, &pl2, &score1, &score2, &weight) != 5) { + //fprintf(stderr, "Read %d matches.\n", num_matches); break; } ++num_matches; if (player_map.count(pl1) == 0) { - fprintf(stderr, "Unknown player '%s'\n", pl1); + fprintf(stderr, "Unknown player '%d'\n", pl1); exit(1); } if (player_map.count(pl2) == 0) { - fprintf(stderr, "Unknown player '%s'\n", pl2); + fprintf(stderr, "Unknown player '%d'\n", pl2); exit(1); } match m1; + m1.player = player_map[pl1]; m1.other_player = player_map[pl2]; m1.margin = score1 - score2; + m1.weight = weight; matches_for_player[player_map[pl1]].push_back(m1); match m2; + m2.player = player_map[pl2]; m2.other_player = player_map[pl1]; m2.margin = score2 - score1; + m2.weight = weight; matches_for_player[player_map[pl2]].push_back(m2); + + all_matches.push_back(m1); } + + fclose(fp); float mu[MAX_PLAYERS]; - float sigma[MAX_PLAYERS]; for (int i = 0; i < num_players; ++i) { - mu[i] = 1500.0f; - sigma[i] = 70.0f / sqrt(2.0f); + mu[i] = PRIOR_MU; } - renormalize(mu, sigma, num_players); - - dump_scores(players, mu, sigma, num_players); - for (int j = 0; j < 100; ++j) { + int num_iterations = -1; + for (int j = 0; j < 1000; ++j) { float old_mu[MAX_PLAYERS]; - float old_sigma[MAX_PLAYERS]; - memcpy(old_mu, mu, sizeof(float) * MAX_PLAYERS); - memcpy(old_sigma, sigma, sizeof(float) * MAX_PLAYERS); + float old_global_sigma = global_sigma; + float old_prior_sigma = prior_sigma; + memcpy(old_mu, mu, sizeof(mu)); for (int i = 0; i < num_players; ++i) { - update_mu(mu, sigma, i, matches_for_player[i]); - renormalize(mu, sigma, num_players); - dump_scores(players, mu, sigma, num_players); + update_mu(mu, i, matches_for_player[i]); } + update_global_sigma(mu, num_players); + update_prior_sigma(mu, num_players); /* for (int i = 0; i < num_players; ++i) { update_sigma(mu, sigma, i, matches_for_player[i]); dump_scores(players, mu, sigma, num_players); } */ - bool any_difference = false; + + float sumdiff = 0.0f; for (int i = 0; i < num_players; ++i) { - if (fabs(mu[i] - old_mu[i]) > EPSILON || - fabs(sigma[i] - old_sigma[i]) > EPSILON) { - any_difference = true; - break; - } + sumdiff += (mu[i] - old_mu[i]) * (mu[i] - old_mu[i]); } - if (!any_difference) { - fprintf(stderr, "Converged after %d iterations. Stopping.\n", j); + sumdiff += (prior_sigma - old_prior_sigma) * (prior_sigma - old_prior_sigma); + sumdiff += (global_sigma - old_global_sigma) * (global_sigma - old_global_sigma); + if (sumdiff < EPSILON) { + //fprintf(stderr, "Converged after %d iterations. Stopping.\n", j); + num_iterations = j + 1; break; } } -// construct_fim(mu, sigma, num_players); + construct_hessian(mu, num_players); + aux_params[make_pair(locale, "num_iterations")] = num_iterations; + aux_params[make_pair(locale, "score_stddev")] = global_sigma / sqrt(2.0f); + aux_params[make_pair(locale, "rating_prior_stddev")] = prior_sigma; + aux_params[make_pair(locale, "total_log_likelihood")] = compute_total_logl(mu, num_players); + + compute_mu_uncertainty(mu, players); + dump_scores(players, mu, mu_stddev, num_players); +} + +int main(int argc, char **argv) +{ +#if USE_DB + pqxx::connection conn("dbname=wloh host=127.0.0.1 user=wloh password=oto4iCh5"); +#endif + + for (int i = 1; i < argc; ++i) { + process_file(argv[i]); + } + +#if DUMP_RAW + dump_raw(mu, num_players); + return 0; +#endif + +#if USE_DB + pqxx::work txn(conn); + txn.exec("SET client_min_messages TO WARNING"); + + // Dump aux_params. + { + txn.exec("TRUNCATE aux_params"); + pqxx::tablewriter writer(txn, "aux_params"); + for (map, float>::const_iterator it = aux_params.begin(); it != aux_params.end(); ++it) { + char str[128]; + snprintf(str, 128, "%f", it->second); + + vector tuple; + tuple.push_back(it->first.first); // locale + tuple.push_back(it->first.second); // parameter name + tuple.push_back(str); + writer.push_back(tuple); + } + writer.complete(); + } + + // Dump ratings. + { + txn.exec("TRUNCATE ratings"); + pqxx::tablewriter writer(txn, "ratings"); + for (unsigned i = 0; i < rating_db_tuples.size(); ++i) { + char player_str[128], mu_str[128], mu_stddev_str[128]; + snprintf(player_str, 128, "%d", rating_db_tuples[i].player); + snprintf(mu_str, 128, "%f", rating_db_tuples[i].mu); + snprintf(mu_stddev_str, 128, "%f", rating_db_tuples[i].mu_stddev); + + vector tuple; + tuple.push_back(player_str); + tuple.push_back(mu_str); + tuple.push_back(mu_stddev_str); + writer.push_back(tuple); + } + writer.complete(); + } + + // Create a table new_covariance, and dump covariance into it. + { + txn.exec("CREATE TABLE new_covariance ( player1 smallint NOT NULL, player2 smallint NOT NULL, cov float NOT NULL )"); + pqxx::tablewriter writer(txn, "new_covariance"); + for (unsigned i = 0; i < covariance_db_tuples.size(); ++i) { + char player1_str[128], player2_str[128], cov_str[128]; + snprintf(player1_str, 128, "%d", covariance_db_tuples[i].player1); + snprintf(player2_str, 128, "%d", covariance_db_tuples[i].player2); + snprintf(cov_str, 128, "%f", covariance_db_tuples[i].covariance); + + vector tuple; + tuple.push_back(player1_str); + tuple.push_back(player2_str); + tuple.push_back(cov_str); + writer.push_back(tuple); + } + writer.complete(); + } + + // Create index, and rename new_covariance on top of covariance. + txn.exec("ALTER TABLE new_covariance ADD PRIMARY KEY ( player1, player2 );"); + txn.exec("DROP TABLE IF EXISTS covariance"); + txn.exec("ALTER TABLE new_covariance RENAME TO covariance"); +#else + //fprintf(stderr, "Optimal sigma: %f (two-player: %f)\n", sigma[0], sigma[0] * sqrt(2.0f)); + for (map, float>::const_iterator it = aux_params.begin(); it != aux_params.end(); ++it) { + printf("%s: aux_param %s %f\n", it->first.first.c_str(), it->first.second.c_str(), it->second); + } +#endif + + txn.commit(); }