2 ** The OpenGL Extension Wrangler Library
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3 ** Copyright (C) 2002-2008, Milan Ikits <milan ikits[]ieee org>
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4 ** Copyright (C) 2002-2008, Marcelo E. Magallon <mmagallo[]debian org>
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5 ** Copyright (C) 2002, Lev Povalahev
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6 ** All rights reserved.
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8 ** Redistribution and use in source and binary forms, with or without
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9 ** modification, are permitted provided that the following conditions are met:
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11 ** * Redistributions of source code must retain the above copyright notice,
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12 ** this list of conditions and the following disclaimer.
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13 ** * Redistributions in binary form must reproduce the above copyright notice,
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14 ** this list of conditions and the following disclaimer in the documentation
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15 ** and/or other materials provided with the distribution.
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16 ** * The name of the author may be used to endorse or promote products
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17 ** derived from this software without specific prior written permission.
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19 ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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20 ** AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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21 ** IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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22 ** ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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23 ** LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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24 ** CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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25 ** SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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26 ** INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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27 ** CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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28 ** ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
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29 ** THE POSSIBILITY OF SUCH DAMAGE.
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33 * Mesa 3-D graphics library
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36 * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
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38 * Permission is hereby granted, free of charge, to any person obtaining a
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39 * copy of this software and associated documentation files (the "Software"),
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40 * to deal in the Software without restriction, including without limitation
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41 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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42 * and/or sell copies of the Software, and to permit persons to whom the
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43 * Software is furnished to do so, subject to the following conditions:
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45 * The above copyright notice and this permission notice shall be included
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46 * in all copies or substantial portions of the Software.
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48 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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49 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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50 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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51 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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52 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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53 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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57 ** Copyright (c) 2007 The Khronos Group Inc.
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59 ** Permission is hereby granted, free of charge, to any person obtaining a
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60 ** copy of this software and/or associated documentation files (the
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61 ** "Materials"), to deal in the Materials without restriction, including
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62 ** without limitation the rights to use, copy, modify, merge, publish,
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63 ** distribute, sublicense, and/or sell copies of the Materials, and to
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64 ** permit persons to whom the Materials are furnished to do so, subject to
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65 ** the following conditions:
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67 ** The above copyright notice and this permission notice shall be included
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68 ** in all copies or substantial portions of the Materials.
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70 ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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71 ** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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72 ** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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73 ** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
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74 ** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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75 ** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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76 ** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
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83 #if defined(__gl_h_) || defined(__GL_H__) || defined(__X_GL_H)
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84 #error gl.h included before glew.h
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86 #if defined(__glext_h_) || defined(__GLEXT_H_)
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87 #error glext.h included before glew.h
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89 #if defined(__gl_ATI_h_)
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90 #error glATI.h included before glew.h
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100 #if defined(_WIN32)
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103 * GLEW does not include <windows.h> to avoid name space pollution.
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104 * GL needs GLAPI and GLAPIENTRY, GLU needs APIENTRY, CALLBACK, and wchar_t
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105 * defined properly.
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109 #define GLEW_APIENTRY_DEFINED
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110 # if defined(__MINGW32__) || defined(__CYGWIN__)
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111 # define APIENTRY __stdcall
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112 # elif (_MSC_VER >= 800) || defined(_STDCALL_SUPPORTED) || defined(__BORLANDC__)
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113 # define APIENTRY __stdcall
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119 # if defined(__MINGW32__) || defined(__CYGWIN__)
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120 # define GLAPI extern
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125 #define GLEW_CALLBACK_DEFINED
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126 # if defined(__MINGW32__) || defined(__CYGWIN__)
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127 # define CALLBACK __attribute__ ((__stdcall__))
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128 # elif (defined(_M_MRX000) || defined(_M_IX86) || defined(_M_ALPHA) || defined(_M_PPC)) && !defined(MIDL_PASS)
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129 # define CALLBACK __stdcall
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134 /* <wingdi.h> and <winnt.h> */
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136 #define GLEW_WINGDIAPI_DEFINED
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137 #define WINGDIAPI __declspec(dllimport)
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140 #if (defined(_MSC_VER) || defined(__BORLANDC__)) && !defined(_WCHAR_T_DEFINED)
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141 typedef unsigned short wchar_t;
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142 # define _WCHAR_T_DEFINED
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146 # if !defined(__midl) && (defined(_X86_) || defined(_M_IX86)) && defined(_MSC_VER) && _MSC_VER >= 1300
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147 # define _W64 __w64
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152 #if !defined(_PTRDIFF_T_DEFINED) && !defined(_PTRDIFF_T_) && !defined(__MINGW64__)
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154 typedef __int64 ptrdiff_t;
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156 typedef _W64 int ptrdiff_t;
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158 # define _PTRDIFF_T_DEFINED
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159 # define _PTRDIFF_T_
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163 # if defined(__MINGW32__) || defined(__CYGWIN__)
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164 # define GLAPI extern
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166 # define GLAPI WINGDIAPI
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171 #define GLAPIENTRY APIENTRY
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175 * GLEW_STATIC is defined for static library.
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176 * GLEW_BUILD is defined for building the DLL library.
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180 # define GLEWAPI extern
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183 # define GLEWAPI extern __declspec(dllexport)
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185 # define GLEWAPI extern __declspec(dllimport)
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192 * Needed for ptrdiff_t in turn needed by VBO. This is defined by ISO
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193 * C. On my system, this amounts to _3 lines_ of included code, all of
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194 * them pretty much harmless. If you know of a way of detecting 32 vs
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195 * 64 _targets_ at compile time you are free to replace this with
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196 * something that's portable. For now, _this_ is the portable solution.
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197 * (mem, 2004-01-04)
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200 #include <stddef.h>
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202 /* SGI MIPSPro doesn't like stdint.h in C++ mode */
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203 /* ID: 3376260 Solaris 9 has inttypes.h, but not stdint.h */
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205 #if (defined(__sgi) || defined(__sun)) && !defined(__GNUC__)
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206 #include <inttypes.h>
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208 #include <stdint.h>
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211 #define GLEW_APIENTRY_DEFINED
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215 * GLEW_STATIC is defined for static library.
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219 # define GLEWAPI extern
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221 # if defined(__GNUC__) && __GNUC__>=4
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222 # define GLEWAPI extern __attribute__ ((visibility("default")))
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223 # elif defined(__SUNPRO_C) || defined(__SUNPRO_CC)
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224 # define GLEWAPI extern __global
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226 # define GLEWAPI extern
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232 #define GLAPI extern
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238 #endif /* _WIN32 */
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244 /* ----------------------------- GL_VERSION_1_1 ---------------------------- */
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246 #ifndef GL_VERSION_1_1
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247 #define GL_VERSION_1_1 1
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249 typedef unsigned int GLenum;
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250 typedef unsigned int GLbitfield;
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251 typedef unsigned int GLuint;
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253 typedef int GLsizei;
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254 typedef unsigned char GLboolean;
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255 typedef signed char GLbyte;
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256 typedef short GLshort;
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257 typedef unsigned char GLubyte;
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258 typedef unsigned short GLushort;
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259 typedef unsigned long GLulong;
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260 typedef float GLfloat;
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261 typedef float GLclampf;
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262 typedef double GLdouble;
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263 typedef double GLclampd;
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264 typedef void GLvoid;
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265 #if defined(_MSC_VER) && _MSC_VER < 1400
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266 typedef __int64 GLint64EXT;
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267 typedef unsigned __int64 GLuint64EXT;
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268 #elif defined(_MSC_VER) || defined(__BORLANDC__)
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269 typedef signed long long GLint64EXT;
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270 typedef unsigned long long GLuint64EXT;
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272 # if defined(__MINGW32__) || defined(__CYGWIN__)
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273 #include <inttypes.h>
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275 typedef int64_t GLint64EXT;
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276 typedef uint64_t GLuint64EXT;
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278 typedef GLint64EXT GLint64;
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279 typedef GLuint64EXT GLuint64;
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280 typedef struct __GLsync *GLsync;
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282 typedef char GLchar;
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286 #define GL_LOGIC_OP 0x0BF1
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288 #define GL_TEXTURE_COMPONENTS 0x1003
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289 #define GL_NO_ERROR 0
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290 #define GL_POINTS 0x0000
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291 #define GL_CURRENT_BIT 0x00000001
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294 #define GL_CLIENT_PIXEL_STORE_BIT 0x00000001
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295 #define GL_LINES 0x0001
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296 #define GL_LINE_LOOP 0x0002
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297 #define GL_POINT_BIT 0x00000002
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298 #define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002
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299 #define GL_LINE_STRIP 0x0003
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300 #define GL_LINE_BIT 0x00000004
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301 #define GL_TRIANGLES 0x0004
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302 #define GL_TRIANGLE_STRIP 0x0005
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303 #define GL_TRIANGLE_FAN 0x0006
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304 #define GL_QUADS 0x0007
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305 #define GL_QUAD_STRIP 0x0008
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306 #define GL_POLYGON_BIT 0x00000008
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307 #define GL_POLYGON 0x0009
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308 #define GL_POLYGON_STIPPLE_BIT 0x00000010
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309 #define GL_PIXEL_MODE_BIT 0x00000020
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310 #define GL_LIGHTING_BIT 0x00000040
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311 #define GL_FOG_BIT 0x00000080
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312 #define GL_DEPTH_BUFFER_BIT 0x00000100
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313 #define GL_ACCUM 0x0100
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314 #define GL_LOAD 0x0101
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315 #define GL_RETURN 0x0102
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316 #define GL_MULT 0x0103
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317 #define GL_ADD 0x0104
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318 #define GL_NEVER 0x0200
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319 #define GL_ACCUM_BUFFER_BIT 0x00000200
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320 #define GL_LESS 0x0201
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321 #define GL_EQUAL 0x0202
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322 #define GL_LEQUAL 0x0203
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323 #define GL_GREATER 0x0204
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324 #define GL_NOTEQUAL 0x0205
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325 #define GL_GEQUAL 0x0206
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326 #define GL_ALWAYS 0x0207
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327 #define GL_SRC_COLOR 0x0300
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328 #define GL_ONE_MINUS_SRC_COLOR 0x0301
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329 #define GL_SRC_ALPHA 0x0302
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330 #define GL_ONE_MINUS_SRC_ALPHA 0x0303
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331 #define GL_DST_ALPHA 0x0304
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332 #define GL_ONE_MINUS_DST_ALPHA 0x0305
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333 #define GL_DST_COLOR 0x0306
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334 #define GL_ONE_MINUS_DST_COLOR 0x0307
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335 #define GL_SRC_ALPHA_SATURATE 0x0308
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336 #define GL_STENCIL_BUFFER_BIT 0x00000400
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337 #define GL_FRONT_LEFT 0x0400
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338 #define GL_FRONT_RIGHT 0x0401
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339 #define GL_BACK_LEFT 0x0402
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340 #define GL_BACK_RIGHT 0x0403
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341 #define GL_FRONT 0x0404
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342 #define GL_BACK 0x0405
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343 #define GL_LEFT 0x0406
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344 #define GL_RIGHT 0x0407
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345 #define GL_FRONT_AND_BACK 0x0408
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346 #define GL_AUX0 0x0409
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347 #define GL_AUX1 0x040A
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348 #define GL_AUX2 0x040B
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349 #define GL_AUX3 0x040C
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350 #define GL_INVALID_ENUM 0x0500
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351 #define GL_INVALID_VALUE 0x0501
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352 #define GL_INVALID_OPERATION 0x0502
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353 #define GL_STACK_OVERFLOW 0x0503
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354 #define GL_STACK_UNDERFLOW 0x0504
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355 #define GL_OUT_OF_MEMORY 0x0505
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356 #define GL_2D 0x0600
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357 #define GL_3D 0x0601
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358 #define GL_3D_COLOR 0x0602
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359 #define GL_3D_COLOR_TEXTURE 0x0603
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360 #define GL_4D_COLOR_TEXTURE 0x0604
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361 #define GL_PASS_THROUGH_TOKEN 0x0700
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362 #define GL_POINT_TOKEN 0x0701
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363 #define GL_LINE_TOKEN 0x0702
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364 #define GL_POLYGON_TOKEN 0x0703
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365 #define GL_BITMAP_TOKEN 0x0704
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366 #define GL_DRAW_PIXEL_TOKEN 0x0705
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367 #define GL_COPY_PIXEL_TOKEN 0x0706
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368 #define GL_LINE_RESET_TOKEN 0x0707
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369 #define GL_EXP 0x0800
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370 #define GL_VIEWPORT_BIT 0x00000800
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371 #define GL_EXP2 0x0801
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372 #define GL_CW 0x0900
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373 #define GL_CCW 0x0901
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374 #define GL_COEFF 0x0A00
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375 #define GL_ORDER 0x0A01
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376 #define GL_DOMAIN 0x0A02
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377 #define GL_CURRENT_COLOR 0x0B00
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378 #define GL_CURRENT_INDEX 0x0B01
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379 #define GL_CURRENT_NORMAL 0x0B02
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380 #define GL_CURRENT_TEXTURE_COORDS 0x0B03
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381 #define GL_CURRENT_RASTER_COLOR 0x0B04
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382 #define GL_CURRENT_RASTER_INDEX 0x0B05
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383 #define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06
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384 #define GL_CURRENT_RASTER_POSITION 0x0B07
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385 #define GL_CURRENT_RASTER_POSITION_VALID 0x0B08
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386 #define GL_CURRENT_RASTER_DISTANCE 0x0B09
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387 #define GL_POINT_SMOOTH 0x0B10
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388 #define GL_POINT_SIZE 0x0B11
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389 #define GL_POINT_SIZE_RANGE 0x0B12
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390 #define GL_POINT_SIZE_GRANULARITY 0x0B13
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391 #define GL_LINE_SMOOTH 0x0B20
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392 #define GL_LINE_WIDTH 0x0B21
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393 #define GL_LINE_WIDTH_RANGE 0x0B22
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394 #define GL_LINE_WIDTH_GRANULARITY 0x0B23
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395 #define GL_LINE_STIPPLE 0x0B24
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396 #define GL_LINE_STIPPLE_PATTERN 0x0B25
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397 #define GL_LINE_STIPPLE_REPEAT 0x0B26
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398 #define GL_LIST_MODE 0x0B30
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399 #define GL_MAX_LIST_NESTING 0x0B31
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400 #define GL_LIST_BASE 0x0B32
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401 #define GL_LIST_INDEX 0x0B33
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402 #define GL_POLYGON_MODE 0x0B40
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403 #define GL_POLYGON_SMOOTH 0x0B41
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404 #define GL_POLYGON_STIPPLE 0x0B42
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405 #define GL_EDGE_FLAG 0x0B43
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406 #define GL_CULL_FACE 0x0B44
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407 #define GL_CULL_FACE_MODE 0x0B45
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408 #define GL_FRONT_FACE 0x0B46
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409 #define GL_LIGHTING 0x0B50
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410 #define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51
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411 #define GL_LIGHT_MODEL_TWO_SIDE 0x0B52
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412 #define GL_LIGHT_MODEL_AMBIENT 0x0B53
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413 #define GL_SHADE_MODEL 0x0B54
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414 #define GL_COLOR_MATERIAL_FACE 0x0B55
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415 #define GL_COLOR_MATERIAL_PARAMETER 0x0B56
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416 #define GL_COLOR_MATERIAL 0x0B57
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417 #define GL_FOG 0x0B60
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418 #define GL_FOG_INDEX 0x0B61
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419 #define GL_FOG_DENSITY 0x0B62
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420 #define GL_FOG_START 0x0B63
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421 #define GL_FOG_END 0x0B64
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422 #define GL_FOG_MODE 0x0B65
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423 #define GL_FOG_COLOR 0x0B66
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424 #define GL_DEPTH_RANGE 0x0B70
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425 #define GL_DEPTH_TEST 0x0B71
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426 #define GL_DEPTH_WRITEMASK 0x0B72
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427 #define GL_DEPTH_CLEAR_VALUE 0x0B73
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428 #define GL_DEPTH_FUNC 0x0B74
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429 #define GL_ACCUM_CLEAR_VALUE 0x0B80
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430 #define GL_STENCIL_TEST 0x0B90
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431 #define GL_STENCIL_CLEAR_VALUE 0x0B91
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432 #define GL_STENCIL_FUNC 0x0B92
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433 #define GL_STENCIL_VALUE_MASK 0x0B93
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434 #define GL_STENCIL_FAIL 0x0B94
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435 #define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
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436 #define GL_STENCIL_PASS_DEPTH_PASS 0x0B96
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437 #define GL_STENCIL_REF 0x0B97
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438 #define GL_STENCIL_WRITEMASK 0x0B98
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439 #define GL_MATRIX_MODE 0x0BA0
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440 #define GL_NORMALIZE 0x0BA1
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441 #define GL_VIEWPORT 0x0BA2
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442 #define GL_MODELVIEW_STACK_DEPTH 0x0BA3
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443 #define GL_PROJECTION_STACK_DEPTH 0x0BA4
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444 #define GL_TEXTURE_STACK_DEPTH 0x0BA5
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445 #define GL_MODELVIEW_MATRIX 0x0BA6
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446 #define GL_PROJECTION_MATRIX 0x0BA7
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447 #define GL_TEXTURE_MATRIX 0x0BA8
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448 #define GL_ATTRIB_STACK_DEPTH 0x0BB0
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449 #define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1
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450 #define GL_ALPHA_TEST 0x0BC0
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451 #define GL_ALPHA_TEST_FUNC 0x0BC1
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452 #define GL_ALPHA_TEST_REF 0x0BC2
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453 #define GL_DITHER 0x0BD0
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454 #define GL_BLEND_DST 0x0BE0
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455 #define GL_BLEND_SRC 0x0BE1
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456 #define GL_BLEND 0x0BE2
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457 #define GL_LOGIC_OP_MODE 0x0BF0
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458 #define GL_INDEX_LOGIC_OP 0x0BF1
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459 #define GL_COLOR_LOGIC_OP 0x0BF2
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460 #define GL_AUX_BUFFERS 0x0C00
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461 #define GL_DRAW_BUFFER 0x0C01
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462 #define GL_READ_BUFFER 0x0C02
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463 #define GL_SCISSOR_BOX 0x0C10
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464 #define GL_SCISSOR_TEST 0x0C11
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465 #define GL_INDEX_CLEAR_VALUE 0x0C20
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466 #define GL_INDEX_WRITEMASK 0x0C21
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467 #define GL_COLOR_CLEAR_VALUE 0x0C22
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468 #define GL_COLOR_WRITEMASK 0x0C23
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469 #define GL_INDEX_MODE 0x0C30
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470 #define GL_RGBA_MODE 0x0C31
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471 #define GL_DOUBLEBUFFER 0x0C32
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472 #define GL_STEREO 0x0C33
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473 #define GL_RENDER_MODE 0x0C40
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474 #define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50
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475 #define GL_POINT_SMOOTH_HINT 0x0C51
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476 #define GL_LINE_SMOOTH_HINT 0x0C52
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477 #define GL_POLYGON_SMOOTH_HINT 0x0C53
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478 #define GL_FOG_HINT 0x0C54
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479 #define GL_TEXTURE_GEN_S 0x0C60
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480 #define GL_TEXTURE_GEN_T 0x0C61
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481 #define GL_TEXTURE_GEN_R 0x0C62
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482 #define GL_TEXTURE_GEN_Q 0x0C63
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483 #define GL_PIXEL_MAP_I_TO_I 0x0C70
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484 #define GL_PIXEL_MAP_S_TO_S 0x0C71
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485 #define GL_PIXEL_MAP_I_TO_R 0x0C72
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486 #define GL_PIXEL_MAP_I_TO_G 0x0C73
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487 #define GL_PIXEL_MAP_I_TO_B 0x0C74
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488 #define GL_PIXEL_MAP_I_TO_A 0x0C75
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489 #define GL_PIXEL_MAP_R_TO_R 0x0C76
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490 #define GL_PIXEL_MAP_G_TO_G 0x0C77
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491 #define GL_PIXEL_MAP_B_TO_B 0x0C78
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492 #define GL_PIXEL_MAP_A_TO_A 0x0C79
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493 #define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0
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494 #define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1
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495 #define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2
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496 #define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3
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497 #define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4
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498 #define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5
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499 #define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6
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500 #define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7
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501 #define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8
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502 #define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9
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503 #define GL_UNPACK_SWAP_BYTES 0x0CF0
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504 #define GL_UNPACK_LSB_FIRST 0x0CF1
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505 #define GL_UNPACK_ROW_LENGTH 0x0CF2
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506 #define GL_UNPACK_SKIP_ROWS 0x0CF3
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507 #define GL_UNPACK_SKIP_PIXELS 0x0CF4
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508 #define GL_UNPACK_ALIGNMENT 0x0CF5
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509 #define GL_PACK_SWAP_BYTES 0x0D00
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510 #define GL_PACK_LSB_FIRST 0x0D01
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511 #define GL_PACK_ROW_LENGTH 0x0D02
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512 #define GL_PACK_SKIP_ROWS 0x0D03
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513 #define GL_PACK_SKIP_PIXELS 0x0D04
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514 #define GL_PACK_ALIGNMENT 0x0D05
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515 #define GL_MAP_COLOR 0x0D10
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516 #define GL_MAP_STENCIL 0x0D11
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517 #define GL_INDEX_SHIFT 0x0D12
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518 #define GL_INDEX_OFFSET 0x0D13
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519 #define GL_RED_SCALE 0x0D14
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520 #define GL_RED_BIAS 0x0D15
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521 #define GL_ZOOM_X 0x0D16
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522 #define GL_ZOOM_Y 0x0D17
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523 #define GL_GREEN_SCALE 0x0D18
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524 #define GL_GREEN_BIAS 0x0D19
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525 #define GL_BLUE_SCALE 0x0D1A
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526 #define GL_BLUE_BIAS 0x0D1B
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527 #define GL_ALPHA_SCALE 0x0D1C
\r
528 #define GL_ALPHA_BIAS 0x0D1D
\r
529 #define GL_DEPTH_SCALE 0x0D1E
\r
530 #define GL_DEPTH_BIAS 0x0D1F
\r
531 #define GL_MAX_EVAL_ORDER 0x0D30
\r
532 #define GL_MAX_LIGHTS 0x0D31
\r
533 #define GL_MAX_CLIP_PLANES 0x0D32
\r
534 #define GL_MAX_TEXTURE_SIZE 0x0D33
\r
535 #define GL_MAX_PIXEL_MAP_TABLE 0x0D34
\r
536 #define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35
\r
537 #define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36
\r
538 #define GL_MAX_NAME_STACK_DEPTH 0x0D37
\r
539 #define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38
\r
540 #define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39
\r
541 #define GL_MAX_VIEWPORT_DIMS 0x0D3A
\r
542 #define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B
\r
543 #define GL_SUBPIXEL_BITS 0x0D50
\r
544 #define GL_INDEX_BITS 0x0D51
\r
545 #define GL_RED_BITS 0x0D52
\r
546 #define GL_GREEN_BITS 0x0D53
\r
547 #define GL_BLUE_BITS 0x0D54
\r
548 #define GL_ALPHA_BITS 0x0D55
\r
549 #define GL_DEPTH_BITS 0x0D56
\r
550 #define GL_STENCIL_BITS 0x0D57
\r
551 #define GL_ACCUM_RED_BITS 0x0D58
\r
552 #define GL_ACCUM_GREEN_BITS 0x0D59
\r
553 #define GL_ACCUM_BLUE_BITS 0x0D5A
\r
554 #define GL_ACCUM_ALPHA_BITS 0x0D5B
\r
555 #define GL_NAME_STACK_DEPTH 0x0D70
\r
556 #define GL_AUTO_NORMAL 0x0D80
\r
557 #define GL_MAP1_COLOR_4 0x0D90
\r
558 #define GL_MAP1_INDEX 0x0D91
\r
559 #define GL_MAP1_NORMAL 0x0D92
\r
560 #define GL_MAP1_TEXTURE_COORD_1 0x0D93
\r
561 #define GL_MAP1_TEXTURE_COORD_2 0x0D94
\r
562 #define GL_MAP1_TEXTURE_COORD_3 0x0D95
\r
563 #define GL_MAP1_TEXTURE_COORD_4 0x0D96
\r
564 #define GL_MAP1_VERTEX_3 0x0D97
\r
565 #define GL_MAP1_VERTEX_4 0x0D98
\r
566 #define GL_MAP2_COLOR_4 0x0DB0
\r
567 #define GL_MAP2_INDEX 0x0DB1
\r
568 #define GL_MAP2_NORMAL 0x0DB2
\r
569 #define GL_MAP2_TEXTURE_COORD_1 0x0DB3
\r
570 #define GL_MAP2_TEXTURE_COORD_2 0x0DB4
\r
571 #define GL_MAP2_TEXTURE_COORD_3 0x0DB5
\r
572 #define GL_MAP2_TEXTURE_COORD_4 0x0DB6
\r
573 #define GL_MAP2_VERTEX_3 0x0DB7
\r
574 #define GL_MAP2_VERTEX_4 0x0DB8
\r
575 #define GL_MAP1_GRID_DOMAIN 0x0DD0
\r
576 #define GL_MAP1_GRID_SEGMENTS 0x0DD1
\r
577 #define GL_MAP2_GRID_DOMAIN 0x0DD2
\r
578 #define GL_MAP2_GRID_SEGMENTS 0x0DD3
\r
579 #define GL_TEXTURE_1D 0x0DE0
\r
580 #define GL_TEXTURE_2D 0x0DE1
\r
581 #define GL_FEEDBACK_BUFFER_POINTER 0x0DF0
\r
582 #define GL_FEEDBACK_BUFFER_SIZE 0x0DF1
\r
583 #define GL_FEEDBACK_BUFFER_TYPE 0x0DF2
\r
584 #define GL_SELECTION_BUFFER_POINTER 0x0DF3
\r
585 #define GL_SELECTION_BUFFER_SIZE 0x0DF4
\r
586 #define GL_TEXTURE_WIDTH 0x1000
\r
587 #define GL_TRANSFORM_BIT 0x00001000
\r
588 #define GL_TEXTURE_HEIGHT 0x1001
\r
589 #define GL_TEXTURE_INTERNAL_FORMAT 0x1003
\r
590 #define GL_TEXTURE_BORDER_COLOR 0x1004
\r
591 #define GL_TEXTURE_BORDER 0x1005
\r
592 #define GL_DONT_CARE 0x1100
\r
593 #define GL_FASTEST 0x1101
\r
594 #define GL_NICEST 0x1102
\r
595 #define GL_AMBIENT 0x1200
\r
596 #define GL_DIFFUSE 0x1201
\r
597 #define GL_SPECULAR 0x1202
\r
598 #define GL_POSITION 0x1203
\r
599 #define GL_SPOT_DIRECTION 0x1204
\r
600 #define GL_SPOT_EXPONENT 0x1205
\r
601 #define GL_SPOT_CUTOFF 0x1206
\r
602 #define GL_CONSTANT_ATTENUATION 0x1207
\r
603 #define GL_LINEAR_ATTENUATION 0x1208
\r
604 #define GL_QUADRATIC_ATTENUATION 0x1209
\r
605 #define GL_COMPILE 0x1300
\r
606 #define GL_COMPILE_AND_EXECUTE 0x1301
\r
607 #define GL_BYTE 0x1400
\r
608 #define GL_UNSIGNED_BYTE 0x1401
\r
609 #define GL_SHORT 0x1402
\r
610 #define GL_UNSIGNED_SHORT 0x1403
\r
611 #define GL_INT 0x1404
\r
612 #define GL_UNSIGNED_INT 0x1405
\r
613 #define GL_FLOAT 0x1406
\r
614 #define GL_2_BYTES 0x1407
\r
615 #define GL_3_BYTES 0x1408
\r
616 #define GL_4_BYTES 0x1409
\r
617 #define GL_DOUBLE 0x140A
\r
618 #define GL_CLEAR 0x1500
\r
619 #define GL_AND 0x1501
\r
620 #define GL_AND_REVERSE 0x1502
\r
621 #define GL_COPY 0x1503
\r
622 #define GL_AND_INVERTED 0x1504
\r
623 #define GL_NOOP 0x1505
\r
624 #define GL_XOR 0x1506
\r
625 #define GL_OR 0x1507
\r
626 #define GL_NOR 0x1508
\r
627 #define GL_EQUIV 0x1509
\r
628 #define GL_INVERT 0x150A
\r
629 #define GL_OR_REVERSE 0x150B
\r
630 #define GL_COPY_INVERTED 0x150C
\r
631 #define GL_OR_INVERTED 0x150D
\r
632 #define GL_NAND 0x150E
\r
633 #define GL_SET 0x150F
\r
634 #define GL_EMISSION 0x1600
\r
635 #define GL_SHININESS 0x1601
\r
636 #define GL_AMBIENT_AND_DIFFUSE 0x1602
\r
637 #define GL_COLOR_INDEXES 0x1603
\r
638 #define GL_MODELVIEW 0x1700
\r
639 #define GL_PROJECTION 0x1701
\r
640 #define GL_TEXTURE 0x1702
\r
641 #define GL_COLOR 0x1800
\r
642 #define GL_DEPTH 0x1801
\r
643 #define GL_STENCIL 0x1802
\r
644 #define GL_COLOR_INDEX 0x1900
\r
645 #define GL_STENCIL_INDEX 0x1901
\r
646 #define GL_DEPTH_COMPONENT 0x1902
\r
647 #define GL_RED 0x1903
\r
648 #define GL_GREEN 0x1904
\r
649 #define GL_BLUE 0x1905
\r
650 #define GL_ALPHA 0x1906
\r
651 #define GL_RGB 0x1907
\r
652 #define GL_RGBA 0x1908
\r
653 #define GL_LUMINANCE 0x1909
\r
654 #define GL_LUMINANCE_ALPHA 0x190A
\r
655 #define GL_BITMAP 0x1A00
\r
656 #define GL_POINT 0x1B00
\r
657 #define GL_LINE 0x1B01
\r
658 #define GL_FILL 0x1B02
\r
659 #define GL_RENDER 0x1C00
\r
660 #define GL_FEEDBACK 0x1C01
\r
661 #define GL_SELECT 0x1C02
\r
662 #define GL_FLAT 0x1D00
\r
663 #define GL_SMOOTH 0x1D01
\r
664 #define GL_KEEP 0x1E00
\r
665 #define GL_REPLACE 0x1E01
\r
666 #define GL_INCR 0x1E02
\r
667 #define GL_DECR 0x1E03
\r
668 #define GL_VENDOR 0x1F00
\r
669 #define GL_RENDERER 0x1F01
\r
670 #define GL_VERSION 0x1F02
\r
671 #define GL_EXTENSIONS 0x1F03
\r
672 #define GL_S 0x2000
\r
673 #define GL_ENABLE_BIT 0x00002000
\r
674 #define GL_T 0x2001
\r
675 #define GL_R 0x2002
\r
676 #define GL_Q 0x2003
\r
677 #define GL_MODULATE 0x2100
\r
678 #define GL_DECAL 0x2101
\r
679 #define GL_TEXTURE_ENV_MODE 0x2200
\r
680 #define GL_TEXTURE_ENV_COLOR 0x2201
\r
681 #define GL_TEXTURE_ENV 0x2300
\r
682 #define GL_EYE_LINEAR 0x2400
\r
683 #define GL_OBJECT_LINEAR 0x2401
\r
684 #define GL_SPHERE_MAP 0x2402
\r
685 #define GL_TEXTURE_GEN_MODE 0x2500
\r
686 #define GL_OBJECT_PLANE 0x2501
\r
687 #define GL_EYE_PLANE 0x2502
\r
688 #define GL_NEAREST 0x2600
\r
689 #define GL_LINEAR 0x2601
\r
690 #define GL_NEAREST_MIPMAP_NEAREST 0x2700
\r
691 #define GL_LINEAR_MIPMAP_NEAREST 0x2701
\r
692 #define GL_NEAREST_MIPMAP_LINEAR 0x2702
\r
693 #define GL_LINEAR_MIPMAP_LINEAR 0x2703
\r
694 #define GL_TEXTURE_MAG_FILTER 0x2800
\r
695 #define GL_TEXTURE_MIN_FILTER 0x2801
\r
696 #define GL_TEXTURE_WRAP_S 0x2802
\r
697 #define GL_TEXTURE_WRAP_T 0x2803
\r
698 #define GL_CLAMP 0x2900
\r
699 #define GL_REPEAT 0x2901
\r
700 #define GL_POLYGON_OFFSET_UNITS 0x2A00
\r
701 #define GL_POLYGON_OFFSET_POINT 0x2A01
\r
702 #define GL_POLYGON_OFFSET_LINE 0x2A02
\r
703 #define GL_R3_G3_B2 0x2A10
\r
704 #define GL_V2F 0x2A20
\r
705 #define GL_V3F 0x2A21
\r
706 #define GL_C4UB_V2F 0x2A22
\r
707 #define GL_C4UB_V3F 0x2A23
\r
708 #define GL_C3F_V3F 0x2A24
\r
709 #define GL_N3F_V3F 0x2A25
\r
710 #define GL_C4F_N3F_V3F 0x2A26
\r
711 #define GL_T2F_V3F 0x2A27
\r
712 #define GL_T4F_V4F 0x2A28
\r
713 #define GL_T2F_C4UB_V3F 0x2A29
\r
714 #define GL_T2F_C3F_V3F 0x2A2A
\r
715 #define GL_T2F_N3F_V3F 0x2A2B
\r
716 #define GL_T2F_C4F_N3F_V3F 0x2A2C
\r
717 #define GL_T4F_C4F_N3F_V4F 0x2A2D
\r
718 #define GL_CLIP_PLANE0 0x3000
\r
719 #define GL_CLIP_PLANE1 0x3001
\r
720 #define GL_CLIP_PLANE2 0x3002
\r
721 #define GL_CLIP_PLANE3 0x3003
\r
722 #define GL_CLIP_PLANE4 0x3004
\r
723 #define GL_CLIP_PLANE5 0x3005
\r
724 #define GL_LIGHT0 0x4000
\r
725 #define GL_COLOR_BUFFER_BIT 0x00004000
\r
726 #define GL_LIGHT1 0x4001
\r
727 #define GL_LIGHT2 0x4002
\r
728 #define GL_LIGHT3 0x4003
\r
729 #define GL_LIGHT4 0x4004
\r
730 #define GL_LIGHT5 0x4005
\r
731 #define GL_LIGHT6 0x4006
\r
732 #define GL_LIGHT7 0x4007
\r
733 #define GL_HINT_BIT 0x00008000
\r
734 #define GL_POLYGON_OFFSET_FILL 0x8037
\r
735 #define GL_POLYGON_OFFSET_FACTOR 0x8038
\r
736 #define GL_ALPHA4 0x803B
\r
737 #define GL_ALPHA8 0x803C
\r
738 #define GL_ALPHA12 0x803D
\r
739 #define GL_ALPHA16 0x803E
\r
740 #define GL_LUMINANCE4 0x803F
\r
741 #define GL_LUMINANCE8 0x8040
\r
742 #define GL_LUMINANCE12 0x8041
\r
743 #define GL_LUMINANCE16 0x8042
\r
744 #define GL_LUMINANCE4_ALPHA4 0x8043
\r
745 #define GL_LUMINANCE6_ALPHA2 0x8044
\r
746 #define GL_LUMINANCE8_ALPHA8 0x8045
\r
747 #define GL_LUMINANCE12_ALPHA4 0x8046
\r
748 #define GL_LUMINANCE12_ALPHA12 0x8047
\r
749 #define GL_LUMINANCE16_ALPHA16 0x8048
\r
750 #define GL_INTENSITY 0x8049
\r
751 #define GL_INTENSITY4 0x804A
\r
752 #define GL_INTENSITY8 0x804B
\r
753 #define GL_INTENSITY12 0x804C
\r
754 #define GL_INTENSITY16 0x804D
\r
755 #define GL_RGB4 0x804F
\r
756 #define GL_RGB5 0x8050
\r
757 #define GL_RGB8 0x8051
\r
758 #define GL_RGB10 0x8052
\r
759 #define GL_RGB12 0x8053
\r
760 #define GL_RGB16 0x8054
\r
761 #define GL_RGBA2 0x8055
\r
762 #define GL_RGBA4 0x8056
\r
763 #define GL_RGB5_A1 0x8057
\r
764 #define GL_RGBA8 0x8058
\r
765 #define GL_RGB10_A2 0x8059
\r
766 #define GL_RGBA12 0x805A
\r
767 #define GL_RGBA16 0x805B
\r
768 #define GL_TEXTURE_RED_SIZE 0x805C
\r
769 #define GL_TEXTURE_GREEN_SIZE 0x805D
\r
770 #define GL_TEXTURE_BLUE_SIZE 0x805E
\r
771 #define GL_TEXTURE_ALPHA_SIZE 0x805F
\r
772 #define GL_TEXTURE_LUMINANCE_SIZE 0x8060
\r
773 #define GL_TEXTURE_INTENSITY_SIZE 0x8061
\r
774 #define GL_PROXY_TEXTURE_1D 0x8063
\r
775 #define GL_PROXY_TEXTURE_2D 0x8064
\r
776 #define GL_TEXTURE_PRIORITY 0x8066
\r
777 #define GL_TEXTURE_RESIDENT 0x8067
\r
778 #define GL_TEXTURE_BINDING_1D 0x8068
\r
779 #define GL_TEXTURE_BINDING_2D 0x8069
\r
780 #define GL_VERTEX_ARRAY 0x8074
\r
781 #define GL_NORMAL_ARRAY 0x8075
\r
782 #define GL_COLOR_ARRAY 0x8076
\r
783 #define GL_INDEX_ARRAY 0x8077
\r
784 #define GL_TEXTURE_COORD_ARRAY 0x8078
\r
785 #define GL_EDGE_FLAG_ARRAY 0x8079
\r
786 #define GL_VERTEX_ARRAY_SIZE 0x807A
\r
787 #define GL_VERTEX_ARRAY_TYPE 0x807B
\r
788 #define GL_VERTEX_ARRAY_STRIDE 0x807C
\r
789 #define GL_NORMAL_ARRAY_TYPE 0x807E
\r
790 #define GL_NORMAL_ARRAY_STRIDE 0x807F
\r
791 #define GL_COLOR_ARRAY_SIZE 0x8081
\r
792 #define GL_COLOR_ARRAY_TYPE 0x8082
\r
793 #define GL_COLOR_ARRAY_STRIDE 0x8083
\r
794 #define GL_INDEX_ARRAY_TYPE 0x8085
\r
795 #define GL_INDEX_ARRAY_STRIDE 0x8086
\r
796 #define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088
\r
797 #define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089
\r
798 #define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A
\r
799 #define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C
\r
800 #define GL_VERTEX_ARRAY_POINTER 0x808E
\r
801 #define GL_NORMAL_ARRAY_POINTER 0x808F
\r
802 #define GL_COLOR_ARRAY_POINTER 0x8090
\r
803 #define GL_INDEX_ARRAY_POINTER 0x8091
\r
804 #define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092
\r
805 #define GL_EDGE_FLAG_ARRAY_POINTER 0x8093
\r
806 #define GL_COLOR_INDEX1_EXT 0x80E2
\r
807 #define GL_COLOR_INDEX2_EXT 0x80E3
\r
808 #define GL_COLOR_INDEX4_EXT 0x80E4
\r
809 #define GL_COLOR_INDEX8_EXT 0x80E5
\r
810 #define GL_COLOR_INDEX12_EXT 0x80E6
\r
811 #define GL_COLOR_INDEX16_EXT 0x80E7
\r
812 #define GL_EVAL_BIT 0x00010000
\r
813 #define GL_LIST_BIT 0x00020000
\r
814 #define GL_TEXTURE_BIT 0x00040000
\r
815 #define GL_SCISSOR_BIT 0x00080000
\r
816 #define GL_ALL_ATTRIB_BITS 0x000fffff
\r
817 #define GL_CLIENT_ALL_ATTRIB_BITS 0xffffffff
\r
819 GLAPI void GLAPIENTRY glAccum (GLenum op, GLfloat value);
\r
820 GLAPI void GLAPIENTRY glAlphaFunc (GLenum func, GLclampf ref);
\r
821 GLAPI GLboolean GLAPIENTRY glAreTexturesResident (GLsizei n, const GLuint *textures, GLboolean *residences);
\r
822 GLAPI void GLAPIENTRY glArrayElement (GLint i);
\r
823 GLAPI void GLAPIENTRY glBegin (GLenum mode);
\r
824 GLAPI void GLAPIENTRY glBindTexture (GLenum target, GLuint texture);
\r
825 GLAPI void GLAPIENTRY glBitmap (GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap);
\r
826 GLAPI void GLAPIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
\r
827 GLAPI void GLAPIENTRY glCallList (GLuint list);
\r
828 GLAPI void GLAPIENTRY glCallLists (GLsizei n, GLenum type, const GLvoid *lists);
\r
829 GLAPI void GLAPIENTRY glClear (GLbitfield mask);
\r
830 GLAPI void GLAPIENTRY glClearAccum (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
\r
831 GLAPI void GLAPIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
\r
832 GLAPI void GLAPIENTRY glClearDepth (GLclampd depth);
\r
833 GLAPI void GLAPIENTRY glClearIndex (GLfloat c);
\r
834 GLAPI void GLAPIENTRY glClearStencil (GLint s);
\r
835 GLAPI void GLAPIENTRY glClipPlane (GLenum plane, const GLdouble *equation);
\r
836 GLAPI void GLAPIENTRY glColor3b (GLbyte red, GLbyte green, GLbyte blue);
\r
837 GLAPI void GLAPIENTRY glColor3bv (const GLbyte *v);
\r
838 GLAPI void GLAPIENTRY glColor3d (GLdouble red, GLdouble green, GLdouble blue);
\r
839 GLAPI void GLAPIENTRY glColor3dv (const GLdouble *v);
\r
840 GLAPI void GLAPIENTRY glColor3f (GLfloat red, GLfloat green, GLfloat blue);
\r
841 GLAPI void GLAPIENTRY glColor3fv (const GLfloat *v);
\r
842 GLAPI void GLAPIENTRY glColor3i (GLint red, GLint green, GLint blue);
\r
843 GLAPI void GLAPIENTRY glColor3iv (const GLint *v);
\r
844 GLAPI void GLAPIENTRY glColor3s (GLshort red, GLshort green, GLshort blue);
\r
845 GLAPI void GLAPIENTRY glColor3sv (const GLshort *v);
\r
846 GLAPI void GLAPIENTRY glColor3ub (GLubyte red, GLubyte green, GLubyte blue);
\r
847 GLAPI void GLAPIENTRY glColor3ubv (const GLubyte *v);
\r
848 GLAPI void GLAPIENTRY glColor3ui (GLuint red, GLuint green, GLuint blue);
\r
849 GLAPI void GLAPIENTRY glColor3uiv (const GLuint *v);
\r
850 GLAPI void GLAPIENTRY glColor3us (GLushort red, GLushort green, GLushort blue);
\r
851 GLAPI void GLAPIENTRY glColor3usv (const GLushort *v);
\r
852 GLAPI void GLAPIENTRY glColor4b (GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha);
\r
853 GLAPI void GLAPIENTRY glColor4bv (const GLbyte *v);
\r
854 GLAPI void GLAPIENTRY glColor4d (GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha);
\r
855 GLAPI void GLAPIENTRY glColor4dv (const GLdouble *v);
\r
856 GLAPI void GLAPIENTRY glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
\r
857 GLAPI void GLAPIENTRY glColor4fv (const GLfloat *v);
\r
858 GLAPI void GLAPIENTRY glColor4i (GLint red, GLint green, GLint blue, GLint alpha);
\r
859 GLAPI void GLAPIENTRY glColor4iv (const GLint *v);
\r
860 GLAPI void GLAPIENTRY glColor4s (GLshort red, GLshort green, GLshort blue, GLshort alpha);
\r
861 GLAPI void GLAPIENTRY glColor4sv (const GLshort *v);
\r
862 GLAPI void GLAPIENTRY glColor4ub (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
\r
863 GLAPI void GLAPIENTRY glColor4ubv (const GLubyte *v);
\r
864 GLAPI void GLAPIENTRY glColor4ui (GLuint red, GLuint green, GLuint blue, GLuint alpha);
\r
865 GLAPI void GLAPIENTRY glColor4uiv (const GLuint *v);
\r
866 GLAPI void GLAPIENTRY glColor4us (GLushort red, GLushort green, GLushort blue, GLushort alpha);
\r
867 GLAPI void GLAPIENTRY glColor4usv (const GLushort *v);
\r
868 GLAPI void GLAPIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
\r
869 GLAPI void GLAPIENTRY glColorMaterial (GLenum face, GLenum mode);
\r
870 GLAPI void GLAPIENTRY glColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
\r
871 GLAPI void GLAPIENTRY glCopyPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum type);
\r
872 GLAPI void GLAPIENTRY glCopyTexImage1D (GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLint border);
\r
873 GLAPI void GLAPIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
\r
874 GLAPI void GLAPIENTRY glCopyTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
\r
875 GLAPI void GLAPIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
\r
876 GLAPI void GLAPIENTRY glCullFace (GLenum mode);
\r
877 GLAPI void GLAPIENTRY glDeleteLists (GLuint list, GLsizei range);
\r
878 GLAPI void GLAPIENTRY glDeleteTextures (GLsizei n, const GLuint *textures);
\r
879 GLAPI void GLAPIENTRY glDepthFunc (GLenum func);
\r
880 GLAPI void GLAPIENTRY glDepthMask (GLboolean flag);
\r
881 GLAPI void GLAPIENTRY glDepthRange (GLclampd zNear, GLclampd zFar);
\r
882 GLAPI void GLAPIENTRY glDisable (GLenum cap);
\r
883 GLAPI void GLAPIENTRY glDisableClientState (GLenum array);
\r
884 GLAPI void GLAPIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count);
\r
885 GLAPI void GLAPIENTRY glDrawBuffer (GLenum mode);
\r
886 GLAPI void GLAPIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices);
\r
887 GLAPI void GLAPIENTRY glDrawPixels (GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
\r
888 GLAPI void GLAPIENTRY glEdgeFlag (GLboolean flag);
\r
889 GLAPI void GLAPIENTRY glEdgeFlagPointer (GLsizei stride, const GLvoid *pointer);
\r
890 GLAPI void GLAPIENTRY glEdgeFlagv (const GLboolean *flag);
\r
891 GLAPI void GLAPIENTRY glEnable (GLenum cap);
\r
892 GLAPI void GLAPIENTRY glEnableClientState (GLenum array);
\r
893 GLAPI void GLAPIENTRY glEnd (void);
\r
894 GLAPI void GLAPIENTRY glEndList (void);
\r
895 GLAPI void GLAPIENTRY glEvalCoord1d (GLdouble u);
\r
896 GLAPI void GLAPIENTRY glEvalCoord1dv (const GLdouble *u);
\r
897 GLAPI void GLAPIENTRY glEvalCoord1f (GLfloat u);
\r
898 GLAPI void GLAPIENTRY glEvalCoord1fv (const GLfloat *u);
\r
899 GLAPI void GLAPIENTRY glEvalCoord2d (GLdouble u, GLdouble v);
\r
900 GLAPI void GLAPIENTRY glEvalCoord2dv (const GLdouble *u);
\r
901 GLAPI void GLAPIENTRY glEvalCoord2f (GLfloat u, GLfloat v);
\r
902 GLAPI void GLAPIENTRY glEvalCoord2fv (const GLfloat *u);
\r
903 GLAPI void GLAPIENTRY glEvalMesh1 (GLenum mode, GLint i1, GLint i2);
\r
904 GLAPI void GLAPIENTRY glEvalMesh2 (GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2);
\r
905 GLAPI void GLAPIENTRY glEvalPoint1 (GLint i);
\r
906 GLAPI void GLAPIENTRY glEvalPoint2 (GLint i, GLint j);
\r
907 GLAPI void GLAPIENTRY glFeedbackBuffer (GLsizei size, GLenum type, GLfloat *buffer);
\r
908 GLAPI void GLAPIENTRY glFinish (void);
\r
909 GLAPI void GLAPIENTRY glFlush (void);
\r
910 GLAPI void GLAPIENTRY glFogf (GLenum pname, GLfloat param);
\r
911 GLAPI void GLAPIENTRY glFogfv (GLenum pname, const GLfloat *params);
\r
912 GLAPI void GLAPIENTRY glFogi (GLenum pname, GLint param);
\r
913 GLAPI void GLAPIENTRY glFogiv (GLenum pname, const GLint *params);
\r
914 GLAPI void GLAPIENTRY glFrontFace (GLenum mode);
\r
915 GLAPI void GLAPIENTRY glFrustum (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
\r
916 GLAPI GLuint GLAPIENTRY glGenLists (GLsizei range);
\r
917 GLAPI void GLAPIENTRY glGenTextures (GLsizei n, GLuint *textures);
\r
918 GLAPI void GLAPIENTRY glGetBooleanv (GLenum pname, GLboolean *params);
\r
919 GLAPI void GLAPIENTRY glGetClipPlane (GLenum plane, GLdouble *equation);
\r
920 GLAPI void GLAPIENTRY glGetDoublev (GLenum pname, GLdouble *params);
\r
921 GLAPI GLenum GLAPIENTRY glGetError (void);
\r
922 GLAPI void GLAPIENTRY glGetFloatv (GLenum pname, GLfloat *params);
\r
923 GLAPI void GLAPIENTRY glGetIntegerv (GLenum pname, GLint *params);
\r
924 GLAPI void GLAPIENTRY glGetLightfv (GLenum light, GLenum pname, GLfloat *params);
\r
925 GLAPI void GLAPIENTRY glGetLightiv (GLenum light, GLenum pname, GLint *params);
\r
926 GLAPI void GLAPIENTRY glGetMapdv (GLenum target, GLenum query, GLdouble *v);
\r
927 GLAPI void GLAPIENTRY glGetMapfv (GLenum target, GLenum query, GLfloat *v);
\r
928 GLAPI void GLAPIENTRY glGetMapiv (GLenum target, GLenum query, GLint *v);
\r
929 GLAPI void GLAPIENTRY glGetMaterialfv (GLenum face, GLenum pname, GLfloat *params);
\r
930 GLAPI void GLAPIENTRY glGetMaterialiv (GLenum face, GLenum pname, GLint *params);
\r
931 GLAPI void GLAPIENTRY glGetPixelMapfv (GLenum map, GLfloat *values);
\r
932 GLAPI void GLAPIENTRY glGetPixelMapuiv (GLenum map, GLuint *values);
\r
933 GLAPI void GLAPIENTRY glGetPixelMapusv (GLenum map, GLushort *values);
\r
934 GLAPI void GLAPIENTRY glGetPointerv (GLenum pname, GLvoid* *params);
\r
935 GLAPI void GLAPIENTRY glGetPolygonStipple (GLubyte *mask);
\r
936 GLAPI const GLubyte * GLAPIENTRY glGetString (GLenum name);
\r
937 GLAPI void GLAPIENTRY glGetTexEnvfv (GLenum target, GLenum pname, GLfloat *params);
\r
938 GLAPI void GLAPIENTRY glGetTexEnviv (GLenum target, GLenum pname, GLint *params);
\r
939 GLAPI void GLAPIENTRY glGetTexGendv (GLenum coord, GLenum pname, GLdouble *params);
\r
940 GLAPI void GLAPIENTRY glGetTexGenfv (GLenum coord, GLenum pname, GLfloat *params);
\r
941 GLAPI void GLAPIENTRY glGetTexGeniv (GLenum coord, GLenum pname, GLint *params);
\r
942 GLAPI void GLAPIENTRY glGetTexImage (GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels);
\r
943 GLAPI void GLAPIENTRY glGetTexLevelParameterfv (GLenum target, GLint level, GLenum pname, GLfloat *params);
\r
944 GLAPI void GLAPIENTRY glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params);
\r
945 GLAPI void GLAPIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params);
\r
946 GLAPI void GLAPIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params);
\r
947 GLAPI void GLAPIENTRY glHint (GLenum target, GLenum mode);
\r
948 GLAPI void GLAPIENTRY glIndexMask (GLuint mask);
\r
949 GLAPI void GLAPIENTRY glIndexPointer (GLenum type, GLsizei stride, const GLvoid *pointer);
\r
950 GLAPI void GLAPIENTRY glIndexd (GLdouble c);
\r
951 GLAPI void GLAPIENTRY glIndexdv (const GLdouble *c);
\r
952 GLAPI void GLAPIENTRY glIndexf (GLfloat c);
\r
953 GLAPI void GLAPIENTRY glIndexfv (const GLfloat *c);
\r
954 GLAPI void GLAPIENTRY glIndexi (GLint c);
\r
955 GLAPI void GLAPIENTRY glIndexiv (const GLint *c);
\r
956 GLAPI void GLAPIENTRY glIndexs (GLshort c);
\r
957 GLAPI void GLAPIENTRY glIndexsv (const GLshort *c);
\r
958 GLAPI void GLAPIENTRY glIndexub (GLubyte c);
\r
959 GLAPI void GLAPIENTRY glIndexubv (const GLubyte *c);
\r
960 GLAPI void GLAPIENTRY glInitNames (void);
\r
961 GLAPI void GLAPIENTRY glInterleavedArrays (GLenum format, GLsizei stride, const GLvoid *pointer);
\r
962 GLAPI GLboolean GLAPIENTRY glIsEnabled (GLenum cap);
\r
963 GLAPI GLboolean GLAPIENTRY glIsList (GLuint list);
\r
964 GLAPI GLboolean GLAPIENTRY glIsTexture (GLuint texture);
\r
965 GLAPI void GLAPIENTRY glLightModelf (GLenum pname, GLfloat param);
\r
966 GLAPI void GLAPIENTRY glLightModelfv (GLenum pname, const GLfloat *params);
\r
967 GLAPI void GLAPIENTRY glLightModeli (GLenum pname, GLint param);
\r
968 GLAPI void GLAPIENTRY glLightModeliv (GLenum pname, const GLint *params);
\r
969 GLAPI void GLAPIENTRY glLightf (GLenum light, GLenum pname, GLfloat param);
\r
970 GLAPI void GLAPIENTRY glLightfv (GLenum light, GLenum pname, const GLfloat *params);
\r
971 GLAPI void GLAPIENTRY glLighti (GLenum light, GLenum pname, GLint param);
\r
972 GLAPI void GLAPIENTRY glLightiv (GLenum light, GLenum pname, const GLint *params);
\r
973 GLAPI void GLAPIENTRY glLineStipple (GLint factor, GLushort pattern);
\r
974 GLAPI void GLAPIENTRY glLineWidth (GLfloat width);
\r
975 GLAPI void GLAPIENTRY glListBase (GLuint base);
\r
976 GLAPI void GLAPIENTRY glLoadIdentity (void);
\r
977 GLAPI void GLAPIENTRY glLoadMatrixd (const GLdouble *m);
\r
978 GLAPI void GLAPIENTRY glLoadMatrixf (const GLfloat *m);
\r
979 GLAPI void GLAPIENTRY glLoadName (GLuint name);
\r
980 GLAPI void GLAPIENTRY glLogicOp (GLenum opcode);
\r
981 GLAPI void GLAPIENTRY glMap1d (GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points);
\r
982 GLAPI void GLAPIENTRY glMap1f (GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points);
\r
983 GLAPI void GLAPIENTRY glMap2d (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points);
\r
984 GLAPI void GLAPIENTRY glMap2f (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points);
\r
985 GLAPI void GLAPIENTRY glMapGrid1d (GLint un, GLdouble u1, GLdouble u2);
\r
986 GLAPI void GLAPIENTRY glMapGrid1f (GLint un, GLfloat u1, GLfloat u2);
\r
987 GLAPI void GLAPIENTRY glMapGrid2d (GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2);
\r
988 GLAPI void GLAPIENTRY glMapGrid2f (GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2);
\r
989 GLAPI void GLAPIENTRY glMaterialf (GLenum face, GLenum pname, GLfloat param);
\r
990 GLAPI void GLAPIENTRY glMaterialfv (GLenum face, GLenum pname, const GLfloat *params);
\r
991 GLAPI void GLAPIENTRY glMateriali (GLenum face, GLenum pname, GLint param);
\r
992 GLAPI void GLAPIENTRY glMaterialiv (GLenum face, GLenum pname, const GLint *params);
\r
993 GLAPI void GLAPIENTRY glMatrixMode (GLenum mode);
\r
994 GLAPI void GLAPIENTRY glMultMatrixd (const GLdouble *m);
\r
995 GLAPI void GLAPIENTRY glMultMatrixf (const GLfloat *m);
\r
996 GLAPI void GLAPIENTRY glNewList (GLuint list, GLenum mode);
\r
997 GLAPI void GLAPIENTRY glNormal3b (GLbyte nx, GLbyte ny, GLbyte nz);
\r
998 GLAPI void GLAPIENTRY glNormal3bv (const GLbyte *v);
\r
999 GLAPI void GLAPIENTRY glNormal3d (GLdouble nx, GLdouble ny, GLdouble nz);
\r
1000 GLAPI void GLAPIENTRY glNormal3dv (const GLdouble *v);
\r
1001 GLAPI void GLAPIENTRY glNormal3f (GLfloat nx, GLfloat ny, GLfloat nz);
\r
1002 GLAPI void GLAPIENTRY glNormal3fv (const GLfloat *v);
\r
1003 GLAPI void GLAPIENTRY glNormal3i (GLint nx, GLint ny, GLint nz);
\r
1004 GLAPI void GLAPIENTRY glNormal3iv (const GLint *v);
\r
1005 GLAPI void GLAPIENTRY glNormal3s (GLshort nx, GLshort ny, GLshort nz);
\r
1006 GLAPI void GLAPIENTRY glNormal3sv (const GLshort *v);
\r
1007 GLAPI void GLAPIENTRY glNormalPointer (GLenum type, GLsizei stride, const GLvoid *pointer);
\r
1008 GLAPI void GLAPIENTRY glOrtho (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
\r
1009 GLAPI void GLAPIENTRY glPassThrough (GLfloat token);
\r
1010 GLAPI void GLAPIENTRY glPixelMapfv (GLenum map, GLsizei mapsize, const GLfloat *values);
\r
1011 GLAPI void GLAPIENTRY glPixelMapuiv (GLenum map, GLsizei mapsize, const GLuint *values);
\r
1012 GLAPI void GLAPIENTRY glPixelMapusv (GLenum map, GLsizei mapsize, const GLushort *values);
\r
1013 GLAPI void GLAPIENTRY glPixelStoref (GLenum pname, GLfloat param);
\r
1014 GLAPI void GLAPIENTRY glPixelStorei (GLenum pname, GLint param);
\r
1015 GLAPI void GLAPIENTRY glPixelTransferf (GLenum pname, GLfloat param);
\r
1016 GLAPI void GLAPIENTRY glPixelTransferi (GLenum pname, GLint param);
\r
1017 GLAPI void GLAPIENTRY glPixelZoom (GLfloat xfactor, GLfloat yfactor);
\r
1018 GLAPI void GLAPIENTRY glPointSize (GLfloat size);
\r
1019 GLAPI void GLAPIENTRY glPolygonMode (GLenum face, GLenum mode);
\r
1020 GLAPI void GLAPIENTRY glPolygonOffset (GLfloat factor, GLfloat units);
\r
1021 GLAPI void GLAPIENTRY glPolygonStipple (const GLubyte *mask);
\r
1022 GLAPI void GLAPIENTRY glPopAttrib (void);
\r
1023 GLAPI void GLAPIENTRY glPopClientAttrib (void);
\r
1024 GLAPI void GLAPIENTRY glPopMatrix (void);
\r
1025 GLAPI void GLAPIENTRY glPopName (void);
\r
1026 GLAPI void GLAPIENTRY glPrioritizeTextures (GLsizei n, const GLuint *textures, const GLclampf *priorities);
\r
1027 GLAPI void GLAPIENTRY glPushAttrib (GLbitfield mask);
\r
1028 GLAPI void GLAPIENTRY glPushClientAttrib (GLbitfield mask);
\r
1029 GLAPI void GLAPIENTRY glPushMatrix (void);
\r
1030 GLAPI void GLAPIENTRY glPushName (GLuint name);
\r
1031 GLAPI void GLAPIENTRY glRasterPos2d (GLdouble x, GLdouble y);
\r
1032 GLAPI void GLAPIENTRY glRasterPos2dv (const GLdouble *v);
\r
1033 GLAPI void GLAPIENTRY glRasterPos2f (GLfloat x, GLfloat y);
\r
1034 GLAPI void GLAPIENTRY glRasterPos2fv (const GLfloat *v);
\r
1035 GLAPI void GLAPIENTRY glRasterPos2i (GLint x, GLint y);
\r
1036 GLAPI void GLAPIENTRY glRasterPos2iv (const GLint *v);
\r
1037 GLAPI void GLAPIENTRY glRasterPos2s (GLshort x, GLshort y);
\r
1038 GLAPI void GLAPIENTRY glRasterPos2sv (const GLshort *v);
\r
1039 GLAPI void GLAPIENTRY glRasterPos3d (GLdouble x, GLdouble y, GLdouble z);
\r
1040 GLAPI void GLAPIENTRY glRasterPos3dv (const GLdouble *v);
\r
1041 GLAPI void GLAPIENTRY glRasterPos3f (GLfloat x, GLfloat y, GLfloat z);
\r
1042 GLAPI void GLAPIENTRY glRasterPos3fv (const GLfloat *v);
\r
1043 GLAPI void GLAPIENTRY glRasterPos3i (GLint x, GLint y, GLint z);
\r
1044 GLAPI void GLAPIENTRY glRasterPos3iv (const GLint *v);
\r
1045 GLAPI void GLAPIENTRY glRasterPos3s (GLshort x, GLshort y, GLshort z);
\r
1046 GLAPI void GLAPIENTRY glRasterPos3sv (const GLshort *v);
\r
1047 GLAPI void GLAPIENTRY glRasterPos4d (GLdouble x, GLdouble y, GLdouble z, GLdouble w);
\r
1048 GLAPI void GLAPIENTRY glRasterPos4dv (const GLdouble *v);
\r
1049 GLAPI void GLAPIENTRY glRasterPos4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w);
\r
1050 GLAPI void GLAPIENTRY glRasterPos4fv (const GLfloat *v);
\r
1051 GLAPI void GLAPIENTRY glRasterPos4i (GLint x, GLint y, GLint z, GLint w);
\r
1052 GLAPI void GLAPIENTRY glRasterPos4iv (const GLint *v);
\r
1053 GLAPI void GLAPIENTRY glRasterPos4s (GLshort x, GLshort y, GLshort z, GLshort w);
\r
1054 GLAPI void GLAPIENTRY glRasterPos4sv (const GLshort *v);
\r
1055 GLAPI void GLAPIENTRY glReadBuffer (GLenum mode);
\r
1056 GLAPI void GLAPIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels);
\r
1057 GLAPI void GLAPIENTRY glRectd (GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2);
\r
1058 GLAPI void GLAPIENTRY glRectdv (const GLdouble *v1, const GLdouble *v2);
\r
1059 GLAPI void GLAPIENTRY glRectf (GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2);
\r
1060 GLAPI void GLAPIENTRY glRectfv (const GLfloat *v1, const GLfloat *v2);
\r
1061 GLAPI void GLAPIENTRY glRecti (GLint x1, GLint y1, GLint x2, GLint y2);
\r
1062 GLAPI void GLAPIENTRY glRectiv (const GLint *v1, const GLint *v2);
\r
1063 GLAPI void GLAPIENTRY glRects (GLshort x1, GLshort y1, GLshort x2, GLshort y2);
\r
1064 GLAPI void GLAPIENTRY glRectsv (const GLshort *v1, const GLshort *v2);
\r
1065 GLAPI GLint GLAPIENTRY glRenderMode (GLenum mode);
\r
1066 GLAPI void GLAPIENTRY glRotated (GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
\r
1067 GLAPI void GLAPIENTRY glRotatef (GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
\r
1068 GLAPI void GLAPIENTRY glScaled (GLdouble x, GLdouble y, GLdouble z);
\r
1069 GLAPI void GLAPIENTRY glScalef (GLfloat x, GLfloat y, GLfloat z);
\r
1070 GLAPI void GLAPIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
\r
1071 GLAPI void GLAPIENTRY glSelectBuffer (GLsizei size, GLuint *buffer);
\r
1072 GLAPI void GLAPIENTRY glShadeModel (GLenum mode);
\r
1073 GLAPI void GLAPIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask);
\r
1074 GLAPI void GLAPIENTRY glStencilMask (GLuint mask);
\r
1075 GLAPI void GLAPIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
\r
1076 GLAPI void GLAPIENTRY glTexCoord1d (GLdouble s);
\r
1077 GLAPI void GLAPIENTRY glTexCoord1dv (const GLdouble *v);
\r
1078 GLAPI void GLAPIENTRY glTexCoord1f (GLfloat s);
\r
1079 GLAPI void GLAPIENTRY glTexCoord1fv (const GLfloat *v);
\r
1080 GLAPI void GLAPIENTRY glTexCoord1i (GLint s);
\r
1081 GLAPI void GLAPIENTRY glTexCoord1iv (const GLint *v);
\r
1082 GLAPI void GLAPIENTRY glTexCoord1s (GLshort s);
\r
1083 GLAPI void GLAPIENTRY glTexCoord1sv (const GLshort *v);
\r
1084 GLAPI void GLAPIENTRY glTexCoord2d (GLdouble s, GLdouble t);
\r
1085 GLAPI void GLAPIENTRY glTexCoord2dv (const GLdouble *v);
\r
1086 GLAPI void GLAPIENTRY glTexCoord2f (GLfloat s, GLfloat t);
\r
1087 GLAPI void GLAPIENTRY glTexCoord2fv (const GLfloat *v);
\r
1088 GLAPI void GLAPIENTRY glTexCoord2i (GLint s, GLint t);
\r
1089 GLAPI void GLAPIENTRY glTexCoord2iv (const GLint *v);
\r
1090 GLAPI void GLAPIENTRY glTexCoord2s (GLshort s, GLshort t);
\r
1091 GLAPI void GLAPIENTRY glTexCoord2sv (const GLshort *v);
\r
1092 GLAPI void GLAPIENTRY glTexCoord3d (GLdouble s, GLdouble t, GLdouble r);
\r
1093 GLAPI void GLAPIENTRY glTexCoord3dv (const GLdouble *v);
\r
1094 GLAPI void GLAPIENTRY glTexCoord3f (GLfloat s, GLfloat t, GLfloat r);
\r
1095 GLAPI void GLAPIENTRY glTexCoord3fv (const GLfloat *v);
\r
1096 GLAPI void GLAPIENTRY glTexCoord3i (GLint s, GLint t, GLint r);
\r
1097 GLAPI void GLAPIENTRY glTexCoord3iv (const GLint *v);
\r
1098 GLAPI void GLAPIENTRY glTexCoord3s (GLshort s, GLshort t, GLshort r);
\r
1099 GLAPI void GLAPIENTRY glTexCoord3sv (const GLshort *v);
\r
1100 GLAPI void GLAPIENTRY glTexCoord4d (GLdouble s, GLdouble t, GLdouble r, GLdouble q);
\r
1101 GLAPI void GLAPIENTRY glTexCoord4dv (const GLdouble *v);
\r
1102 GLAPI void GLAPIENTRY glTexCoord4f (GLfloat s, GLfloat t, GLfloat r, GLfloat q);
\r
1103 GLAPI void GLAPIENTRY glTexCoord4fv (const GLfloat *v);
\r
1104 GLAPI void GLAPIENTRY glTexCoord4i (GLint s, GLint t, GLint r, GLint q);
\r
1105 GLAPI void GLAPIENTRY glTexCoord4iv (const GLint *v);
\r
1106 GLAPI void GLAPIENTRY glTexCoord4s (GLshort s, GLshort t, GLshort r, GLshort q);
\r
1107 GLAPI void GLAPIENTRY glTexCoord4sv (const GLshort *v);
\r
1108 GLAPI void GLAPIENTRY glTexCoordPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
\r
1109 GLAPI void GLAPIENTRY glTexEnvf (GLenum target, GLenum pname, GLfloat param);
\r
1110 GLAPI void GLAPIENTRY glTexEnvfv (GLenum target, GLenum pname, const GLfloat *params);
\r
1111 GLAPI void GLAPIENTRY glTexEnvi (GLenum target, GLenum pname, GLint param);
\r
1112 GLAPI void GLAPIENTRY glTexEnviv (GLenum target, GLenum pname, const GLint *params);
\r
1113 GLAPI void GLAPIENTRY glTexGend (GLenum coord, GLenum pname, GLdouble param);
\r
1114 GLAPI void GLAPIENTRY glTexGendv (GLenum coord, GLenum pname, const GLdouble *params);
\r
1115 GLAPI void GLAPIENTRY glTexGenf (GLenum coord, GLenum pname, GLfloat param);
\r
1116 GLAPI void GLAPIENTRY glTexGenfv (GLenum coord, GLenum pname, const GLfloat *params);
\r
1117 GLAPI void GLAPIENTRY glTexGeni (GLenum coord, GLenum pname, GLint param);
\r
1118 GLAPI void GLAPIENTRY glTexGeniv (GLenum coord, GLenum pname, const GLint *params);
\r
1119 GLAPI void GLAPIENTRY glTexImage1D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
\r
1120 GLAPI void GLAPIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
\r
1121 GLAPI void GLAPIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param);
\r
1122 GLAPI void GLAPIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params);
\r
1123 GLAPI void GLAPIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
\r
1124 GLAPI void GLAPIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params);
\r
1125 GLAPI void GLAPIENTRY glTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
\r
1126 GLAPI void GLAPIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
\r
1127 GLAPI void GLAPIENTRY glTranslated (GLdouble x, GLdouble y, GLdouble z);
\r
1128 GLAPI void GLAPIENTRY glTranslatef (GLfloat x, GLfloat y, GLfloat z);
\r
1129 GLAPI void GLAPIENTRY glVertex2d (GLdouble x, GLdouble y);
\r
1130 GLAPI void GLAPIENTRY glVertex2dv (const GLdouble *v);
\r
1131 GLAPI void GLAPIENTRY glVertex2f (GLfloat x, GLfloat y);
\r
1132 GLAPI void GLAPIENTRY glVertex2fv (const GLfloat *v);
\r
1133 GLAPI void GLAPIENTRY glVertex2i (GLint x, GLint y);
\r
1134 GLAPI void GLAPIENTRY glVertex2iv (const GLint *v);
\r
1135 GLAPI void GLAPIENTRY glVertex2s (GLshort x, GLshort y);
\r
1136 GLAPI void GLAPIENTRY glVertex2sv (const GLshort *v);
\r
1137 GLAPI void GLAPIENTRY glVertex3d (GLdouble x, GLdouble y, GLdouble z);
\r
1138 GLAPI void GLAPIENTRY glVertex3dv (const GLdouble *v);
\r
1139 GLAPI void GLAPIENTRY glVertex3f (GLfloat x, GLfloat y, GLfloat z);
\r
1140 GLAPI void GLAPIENTRY glVertex3fv (const GLfloat *v);
\r
1141 GLAPI void GLAPIENTRY glVertex3i (GLint x, GLint y, GLint z);
\r
1142 GLAPI void GLAPIENTRY glVertex3iv (const GLint *v);
\r
1143 GLAPI void GLAPIENTRY glVertex3s (GLshort x, GLshort y, GLshort z);
\r
1144 GLAPI void GLAPIENTRY glVertex3sv (const GLshort *v);
\r
1145 GLAPI void GLAPIENTRY glVertex4d (GLdouble x, GLdouble y, GLdouble z, GLdouble w);
\r
1146 GLAPI void GLAPIENTRY glVertex4dv (const GLdouble *v);
\r
1147 GLAPI void GLAPIENTRY glVertex4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w);
\r
1148 GLAPI void GLAPIENTRY glVertex4fv (const GLfloat *v);
\r
1149 GLAPI void GLAPIENTRY glVertex4i (GLint x, GLint y, GLint z, GLint w);
\r
1150 GLAPI void GLAPIENTRY glVertex4iv (const GLint *v);
\r
1151 GLAPI void GLAPIENTRY glVertex4s (GLshort x, GLshort y, GLshort z, GLshort w);
\r
1152 GLAPI void GLAPIENTRY glVertex4sv (const GLshort *v);
\r
1153 GLAPI void GLAPIENTRY glVertexPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
\r
1154 GLAPI void GLAPIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
\r
1156 #define GLEW_VERSION_1_1 GLEW_GET_VAR(__GLEW_VERSION_1_1)
\r
1158 #endif /* GL_VERSION_1_1 */
\r
1160 /* ---------------------------------- GLU ---------------------------------- */
\r
1162 #ifndef GLEW_NO_GLU
\r
1163 /* this is where we can safely include GLU */
\r
1164 # if defined(__APPLE__) && defined(__MACH__)
\r
1165 # include <OpenGL/glu.h>
\r
1167 # include <GL/glu.h>
\r
1171 /* ----------------------------- GL_VERSION_1_2 ---------------------------- */
\r
1173 #ifndef GL_VERSION_1_2
\r
1174 #define GL_VERSION_1_2 1
\r
1176 #define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12
\r
1177 #define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13
\r
1178 #define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22
\r
1179 #define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23
\r
1180 #define GL_UNSIGNED_BYTE_3_3_2 0x8032
\r
1181 #define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
\r
1182 #define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
\r
1183 #define GL_UNSIGNED_INT_8_8_8_8 0x8035
\r
1184 #define GL_UNSIGNED_INT_10_10_10_2 0x8036
\r
1185 #define GL_RESCALE_NORMAL 0x803A
\r
1186 #define GL_TEXTURE_BINDING_3D 0x806A
\r
1187 #define GL_PACK_SKIP_IMAGES 0x806B
\r
1188 #define GL_PACK_IMAGE_HEIGHT 0x806C
\r
1189 #define GL_UNPACK_SKIP_IMAGES 0x806D
\r
1190 #define GL_UNPACK_IMAGE_HEIGHT 0x806E
\r
1191 #define GL_TEXTURE_3D 0x806F
\r
1192 #define GL_PROXY_TEXTURE_3D 0x8070
\r
1193 #define GL_TEXTURE_DEPTH 0x8071
\r
1194 #define GL_TEXTURE_WRAP_R 0x8072
\r
1195 #define GL_MAX_3D_TEXTURE_SIZE 0x8073
\r
1196 #define GL_BGR 0x80E0
\r
1197 #define GL_BGRA 0x80E1
\r
1198 #define GL_MAX_ELEMENTS_VERTICES 0x80E8
\r
1199 #define GL_MAX_ELEMENTS_INDICES 0x80E9
\r
1200 #define GL_CLAMP_TO_EDGE 0x812F
\r
1201 #define GL_TEXTURE_MIN_LOD 0x813A
\r
1202 #define GL_TEXTURE_MAX_LOD 0x813B
\r
1203 #define GL_TEXTURE_BASE_LEVEL 0x813C
\r
1204 #define GL_TEXTURE_MAX_LEVEL 0x813D
\r
1205 #define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8
\r
1206 #define GL_SINGLE_COLOR 0x81F9
\r
1207 #define GL_SEPARATE_SPECULAR_COLOR 0x81FA
\r
1208 #define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362
\r
1209 #define GL_UNSIGNED_SHORT_5_6_5 0x8363
\r
1210 #define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364
\r
1211 #define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365
\r
1212 #define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366
\r
1213 #define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367
\r
1214 #define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
\r
1215 #define GL_ALIASED_POINT_SIZE_RANGE 0x846D
\r
1216 #define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
\r
1218 typedef void (GLAPIENTRY * PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
\r
1219 typedef void (GLAPIENTRY * PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
\r
1220 typedef void (GLAPIENTRY * PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
\r
1221 typedef void (GLAPIENTRY * PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
\r
1223 #define glCopyTexSubImage3D GLEW_GET_FUN(__glewCopyTexSubImage3D)
\r
1224 #define glDrawRangeElements GLEW_GET_FUN(__glewDrawRangeElements)
\r
1225 #define glTexImage3D GLEW_GET_FUN(__glewTexImage3D)
\r
1226 #define glTexSubImage3D GLEW_GET_FUN(__glewTexSubImage3D)
\r
1228 #define GLEW_VERSION_1_2 GLEW_GET_VAR(__GLEW_VERSION_1_2)
\r
1230 #endif /* GL_VERSION_1_2 */
\r
1232 /* ---------------------------- GL_VERSION_1_2_1 --------------------------- */
\r
1234 #ifndef GL_VERSION_1_2_1
\r
1235 #define GL_VERSION_1_2_1 1
\r
1237 #define GLEW_VERSION_1_2_1 GLEW_GET_VAR(__GLEW_VERSION_1_2_1)
\r
1239 #endif /* GL_VERSION_1_2_1 */
\r
1241 /* ----------------------------- GL_VERSION_1_3 ---------------------------- */
\r
1243 #ifndef GL_VERSION_1_3
\r
1244 #define GL_VERSION_1_3 1
\r
1246 #define GL_MULTISAMPLE 0x809D
\r
1247 #define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
\r
1248 #define GL_SAMPLE_ALPHA_TO_ONE 0x809F
\r
1249 #define GL_SAMPLE_COVERAGE 0x80A0
\r
1250 #define GL_SAMPLE_BUFFERS 0x80A8
\r
1251 #define GL_SAMPLES 0x80A9
\r
1252 #define GL_SAMPLE_COVERAGE_VALUE 0x80AA
\r
1253 #define GL_SAMPLE_COVERAGE_INVERT 0x80AB
\r
1254 #define GL_CLAMP_TO_BORDER 0x812D
\r
1255 #define GL_TEXTURE0 0x84C0
\r
1256 #define GL_TEXTURE1 0x84C1
\r
1257 #define GL_TEXTURE2 0x84C2
\r
1258 #define GL_TEXTURE3 0x84C3
\r
1259 #define GL_TEXTURE4 0x84C4
\r
1260 #define GL_TEXTURE5 0x84C5
\r
1261 #define GL_TEXTURE6 0x84C6
\r
1262 #define GL_TEXTURE7 0x84C7
\r
1263 #define GL_TEXTURE8 0x84C8
\r
1264 #define GL_TEXTURE9 0x84C9
\r
1265 #define GL_TEXTURE10 0x84CA
\r
1266 #define GL_TEXTURE11 0x84CB
\r
1267 #define GL_TEXTURE12 0x84CC
\r
1268 #define GL_TEXTURE13 0x84CD
\r
1269 #define GL_TEXTURE14 0x84CE
\r
1270 #define GL_TEXTURE15 0x84CF
\r
1271 #define GL_TEXTURE16 0x84D0
\r
1272 #define GL_TEXTURE17 0x84D1
\r
1273 #define GL_TEXTURE18 0x84D2
\r
1274 #define GL_TEXTURE19 0x84D3
\r
1275 #define GL_TEXTURE20 0x84D4
\r
1276 #define GL_TEXTURE21 0x84D5
\r
1277 #define GL_TEXTURE22 0x84D6
\r
1278 #define GL_TEXTURE23 0x84D7
\r
1279 #define GL_TEXTURE24 0x84D8
\r
1280 #define GL_TEXTURE25 0x84D9
\r
1281 #define GL_TEXTURE26 0x84DA
\r
1282 #define GL_TEXTURE27 0x84DB
\r
1283 #define GL_TEXTURE28 0x84DC
\r
1284 #define GL_TEXTURE29 0x84DD
\r
1285 #define GL_TEXTURE30 0x84DE
\r
1286 #define GL_TEXTURE31 0x84DF
\r
1287 #define GL_ACTIVE_TEXTURE 0x84E0
\r
1288 #define GL_CLIENT_ACTIVE_TEXTURE 0x84E1
\r
1289 #define GL_MAX_TEXTURE_UNITS 0x84E2
\r
1290 #define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3
\r
1291 #define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4
\r
1292 #define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5
\r
1293 #define GL_TRANSPOSE_COLOR_MATRIX 0x84E6
\r
1294 #define GL_SUBTRACT 0x84E7
\r
1295 #define GL_COMPRESSED_ALPHA 0x84E9
\r
1296 #define GL_COMPRESSED_LUMINANCE 0x84EA
\r
1297 #define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB
\r
1298 #define GL_COMPRESSED_INTENSITY 0x84EC
\r
1299 #define GL_COMPRESSED_RGB 0x84ED
\r
1300 #define GL_COMPRESSED_RGBA 0x84EE
\r
1301 #define GL_TEXTURE_COMPRESSION_HINT 0x84EF
\r
1302 #define GL_NORMAL_MAP 0x8511
\r
1303 #define GL_REFLECTION_MAP 0x8512
\r
1304 #define GL_TEXTURE_CUBE_MAP 0x8513
\r
1305 #define GL_TEXTURE_BINDING_CUBE_MAP 0x8514
\r
1306 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515
\r
1307 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516
\r
1308 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
\r
1309 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518
\r
1310 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519
\r
1311 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A
\r
1312 #define GL_PROXY_TEXTURE_CUBE_MAP 0x851B
\r
1313 #define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C
\r
1314 #define GL_COMBINE 0x8570
\r
1315 #define GL_COMBINE_RGB 0x8571
\r
1316 #define GL_COMBINE_ALPHA 0x8572
\r
1317 #define GL_RGB_SCALE 0x8573
\r
1318 #define GL_ADD_SIGNED 0x8574
\r
1319 #define GL_INTERPOLATE 0x8575
\r
1320 #define GL_CONSTANT 0x8576
\r
1321 #define GL_PRIMARY_COLOR 0x8577
\r
1322 #define GL_PREVIOUS 0x8578
\r
1323 #define GL_SOURCE0_RGB 0x8580
\r
1324 #define GL_SOURCE1_RGB 0x8581
\r
1325 #define GL_SOURCE2_RGB 0x8582
\r
1326 #define GL_SOURCE0_ALPHA 0x8588
\r
1327 #define GL_SOURCE1_ALPHA 0x8589
\r
1328 #define GL_SOURCE2_ALPHA 0x858A
\r
1329 #define GL_OPERAND0_RGB 0x8590
\r
1330 #define GL_OPERAND1_RGB 0x8591
\r
1331 #define GL_OPERAND2_RGB 0x8592
\r
1332 #define GL_OPERAND0_ALPHA 0x8598
\r
1333 #define GL_OPERAND1_ALPHA 0x8599
\r
1334 #define GL_OPERAND2_ALPHA 0x859A
\r
1335 #define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0
\r
1336 #define GL_TEXTURE_COMPRESSED 0x86A1
\r
1337 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
\r
1338 #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
\r
1339 #define GL_DOT3_RGB 0x86AE
\r
1340 #define GL_DOT3_RGBA 0x86AF
\r
1341 #define GL_MULTISAMPLE_BIT 0x20000000
\r
1343 typedef void (GLAPIENTRY * PFNGLACTIVETEXTUREPROC) (GLenum texture);
\r
1344 typedef void (GLAPIENTRY * PFNGLCLIENTACTIVETEXTUREPROC) (GLenum texture);
\r
1345 typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
\r
1346 typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
\r
1347 typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
\r
1348 typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
\r
1349 typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
\r
1350 typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
\r
1351 typedef void (GLAPIENTRY * PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint lod, GLvoid *img);
\r
1352 typedef void (GLAPIENTRY * PFNGLLOADTRANSPOSEMATRIXDPROC) (const GLdouble m[16]);
\r
1353 typedef void (GLAPIENTRY * PFNGLLOADTRANSPOSEMATRIXFPROC) (const GLfloat m[16]);
\r
1354 typedef void (GLAPIENTRY * PFNGLMULTTRANSPOSEMATRIXDPROC) (const GLdouble m[16]);
\r
1355 typedef void (GLAPIENTRY * PFNGLMULTTRANSPOSEMATRIXFPROC) (const GLfloat m[16]);
\r
1356 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1DPROC) (GLenum target, GLdouble s);
\r
1357 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1DVPROC) (GLenum target, const GLdouble *v);
\r
1358 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1FPROC) (GLenum target, GLfloat s);
\r
1359 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1FVPROC) (GLenum target, const GLfloat *v);
\r
1360 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1IPROC) (GLenum target, GLint s);
\r
1361 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1IVPROC) (GLenum target, const GLint *v);
\r
1362 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1SPROC) (GLenum target, GLshort s);
\r
1363 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1SVPROC) (GLenum target, const GLshort *v);
\r
1364 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2DPROC) (GLenum target, GLdouble s, GLdouble t);
\r
1365 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2DVPROC) (GLenum target, const GLdouble *v);
\r
1366 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t);
\r
1367 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2FVPROC) (GLenum target, const GLfloat *v);
\r
1368 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2IPROC) (GLenum target, GLint s, GLint t);
\r
1369 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2IVPROC) (GLenum target, const GLint *v);
\r
1370 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2SPROC) (GLenum target, GLshort s, GLshort t);
\r
1371 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2SVPROC) (GLenum target, const GLshort *v);
\r
1372 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
\r
1373 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3DVPROC) (GLenum target, const GLdouble *v);
\r
1374 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
\r
1375 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3FVPROC) (GLenum target, const GLfloat *v);
\r
1376 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3IPROC) (GLenum target, GLint s, GLint t, GLint r);
\r
1377 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3IVPROC) (GLenum target, const GLint *v);
\r
1378 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3SPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
\r
1379 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3SVPROC) (GLenum target, const GLshort *v);
\r
1380 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
\r
1381 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4DVPROC) (GLenum target, const GLdouble *v);
\r
1382 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
\r
1383 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4FVPROC) (GLenum target, const GLfloat *v);
\r
1384 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4IPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
\r
1385 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4IVPROC) (GLenum target, const GLint *v);
\r
1386 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4SPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
\r
1387 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4SVPROC) (GLenum target, const GLshort *v);
\r
1388 typedef void (GLAPIENTRY * PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert);
\r
1390 #define glActiveTexture GLEW_GET_FUN(__glewActiveTexture)
\r
1391 #define glClientActiveTexture GLEW_GET_FUN(__glewClientActiveTexture)
\r
1392 #define glCompressedTexImage1D GLEW_GET_FUN(__glewCompressedTexImage1D)
\r
1393 #define glCompressedTexImage2D GLEW_GET_FUN(__glewCompressedTexImage2D)
\r
1394 #define glCompressedTexImage3D GLEW_GET_FUN(__glewCompressedTexImage3D)
\r
1395 #define glCompressedTexSubImage1D GLEW_GET_FUN(__glewCompressedTexSubImage1D)
\r
1396 #define glCompressedTexSubImage2D GLEW_GET_FUN(__glewCompressedTexSubImage2D)
\r
1397 #define glCompressedTexSubImage3D GLEW_GET_FUN(__glewCompressedTexSubImage3D)
\r
1398 #define glGetCompressedTexImage GLEW_GET_FUN(__glewGetCompressedTexImage)
\r
1399 #define glLoadTransposeMatrixd GLEW_GET_FUN(__glewLoadTransposeMatrixd)
\r
1400 #define glLoadTransposeMatrixf GLEW_GET_FUN(__glewLoadTransposeMatrixf)
\r
1401 #define glMultTransposeMatrixd GLEW_GET_FUN(__glewMultTransposeMatrixd)
\r
1402 #define glMultTransposeMatrixf GLEW_GET_FUN(__glewMultTransposeMatrixf)
\r
1403 #define glMultiTexCoord1d GLEW_GET_FUN(__glewMultiTexCoord1d)
\r
1404 #define glMultiTexCoord1dv GLEW_GET_FUN(__glewMultiTexCoord1dv)
\r
1405 #define glMultiTexCoord1f GLEW_GET_FUN(__glewMultiTexCoord1f)
\r
1406 #define glMultiTexCoord1fv GLEW_GET_FUN(__glewMultiTexCoord1fv)
\r
1407 #define glMultiTexCoord1i GLEW_GET_FUN(__glewMultiTexCoord1i)
\r
1408 #define glMultiTexCoord1iv GLEW_GET_FUN(__glewMultiTexCoord1iv)
\r
1409 #define glMultiTexCoord1s GLEW_GET_FUN(__glewMultiTexCoord1s)
\r
1410 #define glMultiTexCoord1sv GLEW_GET_FUN(__glewMultiTexCoord1sv)
\r
1411 #define glMultiTexCoord2d GLEW_GET_FUN(__glewMultiTexCoord2d)
\r
1412 #define glMultiTexCoord2dv GLEW_GET_FUN(__glewMultiTexCoord2dv)
\r
1413 #define glMultiTexCoord2f GLEW_GET_FUN(__glewMultiTexCoord2f)
\r
1414 #define glMultiTexCoord2fv GLEW_GET_FUN(__glewMultiTexCoord2fv)
\r
1415 #define glMultiTexCoord2i GLEW_GET_FUN(__glewMultiTexCoord2i)
\r
1416 #define glMultiTexCoord2iv GLEW_GET_FUN(__glewMultiTexCoord2iv)
\r
1417 #define glMultiTexCoord2s GLEW_GET_FUN(__glewMultiTexCoord2s)
\r
1418 #define glMultiTexCoord2sv GLEW_GET_FUN(__glewMultiTexCoord2sv)
\r
1419 #define glMultiTexCoord3d GLEW_GET_FUN(__glewMultiTexCoord3d)
\r
1420 #define glMultiTexCoord3dv GLEW_GET_FUN(__glewMultiTexCoord3dv)
\r
1421 #define glMultiTexCoord3f GLEW_GET_FUN(__glewMultiTexCoord3f)
\r
1422 #define glMultiTexCoord3fv GLEW_GET_FUN(__glewMultiTexCoord3fv)
\r
1423 #define glMultiTexCoord3i GLEW_GET_FUN(__glewMultiTexCoord3i)
\r
1424 #define glMultiTexCoord3iv GLEW_GET_FUN(__glewMultiTexCoord3iv)
\r
1425 #define glMultiTexCoord3s GLEW_GET_FUN(__glewMultiTexCoord3s)
\r
1426 #define glMultiTexCoord3sv GLEW_GET_FUN(__glewMultiTexCoord3sv)
\r
1427 #define glMultiTexCoord4d GLEW_GET_FUN(__glewMultiTexCoord4d)
\r
1428 #define glMultiTexCoord4dv GLEW_GET_FUN(__glewMultiTexCoord4dv)
\r
1429 #define glMultiTexCoord4f GLEW_GET_FUN(__glewMultiTexCoord4f)
\r
1430 #define glMultiTexCoord4fv GLEW_GET_FUN(__glewMultiTexCoord4fv)
\r
1431 #define glMultiTexCoord4i GLEW_GET_FUN(__glewMultiTexCoord4i)
\r
1432 #define glMultiTexCoord4iv GLEW_GET_FUN(__glewMultiTexCoord4iv)
\r
1433 #define glMultiTexCoord4s GLEW_GET_FUN(__glewMultiTexCoord4s)
\r
1434 #define glMultiTexCoord4sv GLEW_GET_FUN(__glewMultiTexCoord4sv)
\r
1435 #define glSampleCoverage GLEW_GET_FUN(__glewSampleCoverage)
\r
1437 #define GLEW_VERSION_1_3 GLEW_GET_VAR(__GLEW_VERSION_1_3)
\r
1439 #endif /* GL_VERSION_1_3 */
\r
1441 /* ----------------------------- GL_VERSION_1_4 ---------------------------- */
\r
1443 #ifndef GL_VERSION_1_4
\r
1444 #define GL_VERSION_1_4 1
\r
1446 #define GL_BLEND_DST_RGB 0x80C8
\r
1447 #define GL_BLEND_SRC_RGB 0x80C9
\r
1448 #define GL_BLEND_DST_ALPHA 0x80CA
\r
1449 #define GL_BLEND_SRC_ALPHA 0x80CB
\r
1450 #define GL_POINT_SIZE_MIN 0x8126
\r
1451 #define GL_POINT_SIZE_MAX 0x8127
\r
1452 #define GL_POINT_FADE_THRESHOLD_SIZE 0x8128
\r
1453 #define GL_POINT_DISTANCE_ATTENUATION 0x8129
\r
1454 #define GL_GENERATE_MIPMAP 0x8191
\r
1455 #define GL_GENERATE_MIPMAP_HINT 0x8192
\r
1456 #define GL_DEPTH_COMPONENT16 0x81A5
\r
1457 #define GL_DEPTH_COMPONENT24 0x81A6
\r
1458 #define GL_DEPTH_COMPONENT32 0x81A7
\r
1459 #define GL_MIRRORED_REPEAT 0x8370
\r
1460 #define GL_FOG_COORDINATE_SOURCE 0x8450
\r
1461 #define GL_FOG_COORDINATE 0x8451
\r
1462 #define GL_FRAGMENT_DEPTH 0x8452
\r
1463 #define GL_CURRENT_FOG_COORDINATE 0x8453
\r
1464 #define GL_FOG_COORDINATE_ARRAY_TYPE 0x8454
\r
1465 #define GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455
\r
1466 #define GL_FOG_COORDINATE_ARRAY_POINTER 0x8456
\r
1467 #define GL_FOG_COORDINATE_ARRAY 0x8457
\r
1468 #define GL_COLOR_SUM 0x8458
\r
1469 #define GL_CURRENT_SECONDARY_COLOR 0x8459
\r
1470 #define GL_SECONDARY_COLOR_ARRAY_SIZE 0x845A
\r
1471 #define GL_SECONDARY_COLOR_ARRAY_TYPE 0x845B
\r
1472 #define GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C
\r
1473 #define GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D
\r
1474 #define GL_SECONDARY_COLOR_ARRAY 0x845E
\r
1475 #define GL_MAX_TEXTURE_LOD_BIAS 0x84FD
\r
1476 #define GL_TEXTURE_FILTER_CONTROL 0x8500
\r
1477 #define GL_TEXTURE_LOD_BIAS 0x8501
\r
1478 #define GL_INCR_WRAP 0x8507
\r
1479 #define GL_DECR_WRAP 0x8508
\r
1480 #define GL_TEXTURE_DEPTH_SIZE 0x884A
\r
1481 #define GL_DEPTH_TEXTURE_MODE 0x884B
\r
1482 #define GL_TEXTURE_COMPARE_MODE 0x884C
\r
1483 #define GL_TEXTURE_COMPARE_FUNC 0x884D
\r
1484 #define GL_COMPARE_R_TO_TEXTURE 0x884E
\r
1486 typedef void (GLAPIENTRY * PFNGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
\r
1487 typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONPROC) (GLenum mode);
\r
1488 typedef void (GLAPIENTRY * PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
\r
1489 typedef void (GLAPIENTRY * PFNGLFOGCOORDPOINTERPROC) (GLenum type, GLsizei stride, const GLvoid *pointer);
\r
1490 typedef void (GLAPIENTRY * PFNGLFOGCOORDDPROC) (GLdouble coord);
\r
1491 typedef void (GLAPIENTRY * PFNGLFOGCOORDDVPROC) (const GLdouble *coord);
\r
1492 typedef void (GLAPIENTRY * PFNGLFOGCOORDFPROC) (GLfloat coord);
\r
1493 typedef void (GLAPIENTRY * PFNGLFOGCOORDFVPROC) (const GLfloat *coord);
\r
1494 typedef void (GLAPIENTRY * PFNGLMULTIDRAWARRAYSPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
\r
1495 typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTSPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount);
\r
1496 typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERFPROC) (GLenum pname, GLfloat param);
\r
1497 typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERFVPROC) (GLenum pname, const GLfloat *params);
\r
1498 typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERIPROC) (GLenum pname, GLint param);
\r
1499 typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERIVPROC) (GLenum pname, const GLint *params);
\r
1500 typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3BPROC) (GLbyte red, GLbyte green, GLbyte blue);
\r
1501 typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3BVPROC) (const GLbyte *v);
\r
1502 typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3DPROC) (GLdouble red, GLdouble green, GLdouble blue);
\r
1503 typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3DVPROC) (const GLdouble *v);
\r
1504 typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3FPROC) (GLfloat red, GLfloat green, GLfloat blue);
\r
1505 typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3FVPROC) (const GLfloat *v);
\r
1506 typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3IPROC) (GLint red, GLint green, GLint blue);
\r
1507 typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3IVPROC) (const GLint *v);
\r
1508 typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3SPROC) (GLshort red, GLshort green, GLshort blue);
\r
1509 typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3SVPROC) (const GLshort *v);
\r
1510 typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UBPROC) (GLubyte red, GLubyte green, GLubyte blue);
\r
1511 typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UBVPROC) (const GLubyte *v);
\r
1512 typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UIPROC) (GLuint red, GLuint green, GLuint blue);
\r
1513 typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UIVPROC) (const GLuint *v);
\r
1514 typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3USPROC) (GLushort red, GLushort green, GLushort blue);
\r
1515 typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3USVPROC) (const GLushort *v);
\r
1516 typedef void (GLAPIENTRY * PFNGLSECONDARYCOLORPOINTERPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
\r
1517 typedef void (GLAPIENTRY * PFNGLWINDOWPOS2DPROC) (GLdouble x, GLdouble y);
\r
1518 typedef void (GLAPIENTRY * PFNGLWINDOWPOS2DVPROC) (const GLdouble *p);
\r
1519 typedef void (GLAPIENTRY * PFNGLWINDOWPOS2FPROC) (GLfloat x, GLfloat y);
\r
1520 typedef void (GLAPIENTRY * PFNGLWINDOWPOS2FVPROC) (const GLfloat *p);
\r
1521 typedef void (GLAPIENTRY * PFNGLWINDOWPOS2IPROC) (GLint x, GLint y);
\r
1522 typedef void (GLAPIENTRY * PFNGLWINDOWPOS2IVPROC) (const GLint *p);
\r
1523 typedef void (GLAPIENTRY * PFNGLWINDOWPOS2SPROC) (GLshort x, GLshort y);
\r
1524 typedef void (GLAPIENTRY * PFNGLWINDOWPOS2SVPROC) (const GLshort *p);
\r
1525 typedef void (GLAPIENTRY * PFNGLWINDOWPOS3DPROC) (GLdouble x, GLdouble y, GLdouble z);
\r
1526 typedef void (GLAPIENTRY * PFNGLWINDOWPOS3DVPROC) (const GLdouble *p);
\r
1527 typedef void (GLAPIENTRY * PFNGLWINDOWPOS3FPROC) (GLfloat x, GLfloat y, GLfloat z);
\r
1528 typedef void (GLAPIENTRY * PFNGLWINDOWPOS3FVPROC) (const GLfloat *p);
\r
1529 typedef void (GLAPIENTRY * PFNGLWINDOWPOS3IPROC) (GLint x, GLint y, GLint z);
\r
1530 typedef void (GLAPIENTRY * PFNGLWINDOWPOS3IVPROC) (const GLint *p);
\r
1531 typedef void (GLAPIENTRY * PFNGLWINDOWPOS3SPROC) (GLshort x, GLshort y, GLshort z);
\r
1532 typedef void (GLAPIENTRY * PFNGLWINDOWPOS3SVPROC) (const GLshort *p);
\r
1534 #define glBlendColor GLEW_GET_FUN(__glewBlendColor)
\r
1535 #define glBlendEquation GLEW_GET_FUN(__glewBlendEquation)
\r
1536 #define glBlendFuncSeparate GLEW_GET_FUN(__glewBlendFuncSeparate)
\r
1537 #define glFogCoordPointer GLEW_GET_FUN(__glewFogCoordPointer)
\r
1538 #define glFogCoordd GLEW_GET_FUN(__glewFogCoordd)
\r
1539 #define glFogCoorddv GLEW_GET_FUN(__glewFogCoorddv)
\r
1540 #define glFogCoordf GLEW_GET_FUN(__glewFogCoordf)
\r
1541 #define glFogCoordfv GLEW_GET_FUN(__glewFogCoordfv)
\r
1542 #define glMultiDrawArrays GLEW_GET_FUN(__glewMultiDrawArrays)
\r
1543 #define glMultiDrawElements GLEW_GET_FUN(__glewMultiDrawElements)
\r
1544 #define glPointParameterf GLEW_GET_FUN(__glewPointParameterf)
\r
1545 #define glPointParameterfv GLEW_GET_FUN(__glewPointParameterfv)
\r
1546 #define glPointParameteri GLEW_GET_FUN(__glewPointParameteri)
\r
1547 #define glPointParameteriv GLEW_GET_FUN(__glewPointParameteriv)
\r
1548 #define glSecondaryColor3b GLEW_GET_FUN(__glewSecondaryColor3b)
\r
1549 #define glSecondaryColor3bv GLEW_GET_FUN(__glewSecondaryColor3bv)
\r
1550 #define glSecondaryColor3d GLEW_GET_FUN(__glewSecondaryColor3d)
\r
1551 #define glSecondaryColor3dv GLEW_GET_FUN(__glewSecondaryColor3dv)
\r
1552 #define glSecondaryColor3f GLEW_GET_FUN(__glewSecondaryColor3f)
\r
1553 #define glSecondaryColor3fv GLEW_GET_FUN(__glewSecondaryColor3fv)
\r
1554 #define glSecondaryColor3i GLEW_GET_FUN(__glewSecondaryColor3i)
\r
1555 #define glSecondaryColor3iv GLEW_GET_FUN(__glewSecondaryColor3iv)
\r
1556 #define glSecondaryColor3s GLEW_GET_FUN(__glewSecondaryColor3s)
\r
1557 #define glSecondaryColor3sv GLEW_GET_FUN(__glewSecondaryColor3sv)
\r
1558 #define glSecondaryColor3ub GLEW_GET_FUN(__glewSecondaryColor3ub)
\r
1559 #define glSecondaryColor3ubv GLEW_GET_FUN(__glewSecondaryColor3ubv)
\r
1560 #define glSecondaryColor3ui GLEW_GET_FUN(__glewSecondaryColor3ui)
\r
1561 #define glSecondaryColor3uiv GLEW_GET_FUN(__glewSecondaryColor3uiv)
\r
1562 #define glSecondaryColor3us GLEW_GET_FUN(__glewSecondaryColor3us)
\r
1563 #define glSecondaryColor3usv GLEW_GET_FUN(__glewSecondaryColor3usv)
\r
1564 #define glSecondaryColorPointer GLEW_GET_FUN(__glewSecondaryColorPointer)
\r
1565 #define glWindowPos2d GLEW_GET_FUN(__glewWindowPos2d)
\r
1566 #define glWindowPos2dv GLEW_GET_FUN(__glewWindowPos2dv)
\r
1567 #define glWindowPos2f GLEW_GET_FUN(__glewWindowPos2f)
\r
1568 #define glWindowPos2fv GLEW_GET_FUN(__glewWindowPos2fv)
\r
1569 #define glWindowPos2i GLEW_GET_FUN(__glewWindowPos2i)
\r
1570 #define glWindowPos2iv GLEW_GET_FUN(__glewWindowPos2iv)
\r
1571 #define glWindowPos2s GLEW_GET_FUN(__glewWindowPos2s)
\r
1572 #define glWindowPos2sv GLEW_GET_FUN(__glewWindowPos2sv)
\r
1573 #define glWindowPos3d GLEW_GET_FUN(__glewWindowPos3d)
\r
1574 #define glWindowPos3dv GLEW_GET_FUN(__glewWindowPos3dv)
\r
1575 #define glWindowPos3f GLEW_GET_FUN(__glewWindowPos3f)
\r
1576 #define glWindowPos3fv GLEW_GET_FUN(__glewWindowPos3fv)
\r
1577 #define glWindowPos3i GLEW_GET_FUN(__glewWindowPos3i)
\r
1578 #define glWindowPos3iv GLEW_GET_FUN(__glewWindowPos3iv)
\r
1579 #define glWindowPos3s GLEW_GET_FUN(__glewWindowPos3s)
\r
1580 #define glWindowPos3sv GLEW_GET_FUN(__glewWindowPos3sv)
\r
1582 #define GLEW_VERSION_1_4 GLEW_GET_VAR(__GLEW_VERSION_1_4)
\r
1584 #endif /* GL_VERSION_1_4 */
\r
1586 /* ----------------------------- GL_VERSION_1_5 ---------------------------- */
\r
1588 #ifndef GL_VERSION_1_5
\r
1589 #define GL_VERSION_1_5 1
\r
1591 #define GL_FOG_COORD_SRC GL_FOG_COORDINATE_SOURCE
\r
1592 #define GL_FOG_COORD GL_FOG_COORDINATE
\r
1593 #define GL_FOG_COORD_ARRAY GL_FOG_COORDINATE_ARRAY
\r
1594 #define GL_SRC0_RGB GL_SOURCE0_RGB
\r
1595 #define GL_FOG_COORD_ARRAY_POINTER GL_FOG_COORDINATE_ARRAY_POINTER
\r
1596 #define GL_FOG_COORD_ARRAY_TYPE GL_FOG_COORDINATE_ARRAY_TYPE
\r
1597 #define GL_SRC1_ALPHA GL_SOURCE1_ALPHA
\r
1598 #define GL_CURRENT_FOG_COORD GL_CURRENT_FOG_COORDINATE
\r
1599 #define GL_FOG_COORD_ARRAY_STRIDE GL_FOG_COORDINATE_ARRAY_STRIDE
\r
1600 #define GL_SRC0_ALPHA GL_SOURCE0_ALPHA
\r
1601 #define GL_SRC1_RGB GL_SOURCE1_RGB
\r
1602 #define GL_FOG_COORD_ARRAY_BUFFER_BINDING GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING
\r
1603 #define GL_SRC2_ALPHA GL_SOURCE2_ALPHA
\r
1604 #define GL_SRC2_RGB GL_SOURCE2_RGB
\r
1605 #define GL_BUFFER_SIZE 0x8764
\r
1606 #define GL_BUFFER_USAGE 0x8765
\r
1607 #define GL_QUERY_COUNTER_BITS 0x8864
\r
1608 #define GL_CURRENT_QUERY 0x8865
\r
1609 #define GL_QUERY_RESULT 0x8866
\r
1610 #define GL_QUERY_RESULT_AVAILABLE 0x8867
\r
1611 #define GL_ARRAY_BUFFER 0x8892
\r
1612 #define GL_ELEMENT_ARRAY_BUFFER 0x8893
\r
1613 #define GL_ARRAY_BUFFER_BINDING 0x8894
\r
1614 #define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
\r
1615 #define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896
\r
1616 #define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897
\r
1617 #define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898
\r
1618 #define GL_INDEX_ARRAY_BUFFER_BINDING 0x8899
\r
1619 #define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A
\r
1620 #define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B
\r
1621 #define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C
\r
1622 #define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D
\r
1623 #define GL_WEIGHT_ARRAY_BUFFER_BINDING 0x889E
\r
1624 #define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
\r
1625 #define GL_READ_ONLY 0x88B8
\r
1626 #define GL_WRITE_ONLY 0x88B9
\r
1627 #define GL_READ_WRITE 0x88BA
\r
1628 #define GL_BUFFER_ACCESS 0x88BB
\r
1629 #define GL_BUFFER_MAPPED 0x88BC
\r
1630 #define GL_BUFFER_MAP_POINTER 0x88BD
\r
1631 #define GL_STREAM_DRAW 0x88E0
\r
1632 #define GL_STREAM_READ 0x88E1
\r
1633 #define GL_STREAM_COPY 0x88E2
\r
1634 #define GL_STATIC_DRAW 0x88E4
\r
1635 #define GL_STATIC_READ 0x88E5
\r
1636 #define GL_STATIC_COPY 0x88E6
\r
1637 #define GL_DYNAMIC_DRAW 0x88E8
\r
1638 #define GL_DYNAMIC_READ 0x88E9
\r
1639 #define GL_DYNAMIC_COPY 0x88EA
\r
1640 #define GL_SAMPLES_PASSED 0x8914
\r
1642 typedef ptrdiff_t GLintptr;
\r
1643 typedef ptrdiff_t GLsizeiptr;
\r
1645 typedef void (GLAPIENTRY * PFNGLBEGINQUERYPROC) (GLenum target, GLuint id);
\r
1646 typedef void (GLAPIENTRY * PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer);
\r
1647 typedef void (GLAPIENTRY * PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage);
\r
1648 typedef void (GLAPIENTRY * PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data);
\r
1649 typedef void (GLAPIENTRY * PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint* buffers);
\r
1650 typedef void (GLAPIENTRY * PFNGLDELETEQUERIESPROC) (GLsizei n, const GLuint* ids);
\r
1651 typedef void (GLAPIENTRY * PFNGLENDQUERYPROC) (GLenum target);
\r
1652 typedef void (GLAPIENTRY * PFNGLGENBUFFERSPROC) (GLsizei n, GLuint* buffers);
\r
1653 typedef void (GLAPIENTRY * PFNGLGENQUERIESPROC) (GLsizei n, GLuint* ids);
\r
1654 typedef void (GLAPIENTRY * PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint* params);
\r
1655 typedef void (GLAPIENTRY * PFNGLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, GLvoid** params);
\r
1656 typedef void (GLAPIENTRY * PFNGLGETBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid* data);
\r
1657 typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTIVPROC) (GLuint id, GLenum pname, GLint* params);
\r
1658 typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTUIVPROC) (GLuint id, GLenum pname, GLuint* params);
\r
1659 typedef void (GLAPIENTRY * PFNGLGETQUERYIVPROC) (GLenum target, GLenum pname, GLint* params);
\r
1660 typedef GLboolean (GLAPIENTRY * PFNGLISBUFFERPROC) (GLuint buffer);
\r
1661 typedef GLboolean (GLAPIENTRY * PFNGLISQUERYPROC) (GLuint id);
\r
1662 typedef GLvoid* (GLAPIENTRY * PFNGLMAPBUFFERPROC) (GLenum target, GLenum access);
\r
1663 typedef GLboolean (GLAPIENTRY * PFNGLUNMAPBUFFERPROC) (GLenum target);
\r
1665 #define glBeginQuery GLEW_GET_FUN(__glewBeginQuery)
\r
1666 #define glBindBuffer GLEW_GET_FUN(__glewBindBuffer)
\r
1667 #define glBufferData GLEW_GET_FUN(__glewBufferData)
\r
1668 #define glBufferSubData GLEW_GET_FUN(__glewBufferSubData)
\r
1669 #define glDeleteBuffers GLEW_GET_FUN(__glewDeleteBuffers)
\r
1670 #define glDeleteQueries GLEW_GET_FUN(__glewDeleteQueries)
\r
1671 #define glEndQuery GLEW_GET_FUN(__glewEndQuery)
\r
1672 #define glGenBuffers GLEW_GET_FUN(__glewGenBuffers)
\r
1673 #define glGenQueries GLEW_GET_FUN(__glewGenQueries)
\r
1674 #define glGetBufferParameteriv GLEW_GET_FUN(__glewGetBufferParameteriv)
\r
1675 #define glGetBufferPointerv GLEW_GET_FUN(__glewGetBufferPointerv)
\r
1676 #define glGetBufferSubData GLEW_GET_FUN(__glewGetBufferSubData)
\r
1677 #define glGetQueryObjectiv GLEW_GET_FUN(__glewGetQueryObjectiv)
\r
1678 #define glGetQueryObjectuiv GLEW_GET_FUN(__glewGetQueryObjectuiv)
\r
1679 #define glGetQueryiv GLEW_GET_FUN(__glewGetQueryiv)
\r
1680 #define glIsBuffer GLEW_GET_FUN(__glewIsBuffer)
\r
1681 #define glIsQuery GLEW_GET_FUN(__glewIsQuery)
\r
1682 #define glMapBuffer GLEW_GET_FUN(__glewMapBuffer)
\r
1683 #define glUnmapBuffer GLEW_GET_FUN(__glewUnmapBuffer)
\r
1685 #define GLEW_VERSION_1_5 GLEW_GET_VAR(__GLEW_VERSION_1_5)
\r
1687 #endif /* GL_VERSION_1_5 */
\r
1689 /* ----------------------------- GL_VERSION_2_0 ---------------------------- */
\r
1691 #ifndef GL_VERSION_2_0
\r
1692 #define GL_VERSION_2_0 1
\r
1694 #define GL_BLEND_EQUATION_RGB GL_BLEND_EQUATION
\r
1695 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622
\r
1696 #define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623
\r
1697 #define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624
\r
1698 #define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625
\r
1699 #define GL_CURRENT_VERTEX_ATTRIB 0x8626
\r
1700 #define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642
\r
1701 #define GL_VERTEX_PROGRAM_TWO_SIDE 0x8643
\r
1702 #define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645
\r
1703 #define GL_STENCIL_BACK_FUNC 0x8800
\r
1704 #define GL_STENCIL_BACK_FAIL 0x8801
\r
1705 #define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802
\r
1706 #define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803
\r
1707 #define GL_MAX_DRAW_BUFFERS 0x8824
\r
1708 #define GL_DRAW_BUFFER0 0x8825
\r
1709 #define GL_DRAW_BUFFER1 0x8826
\r
1710 #define GL_DRAW_BUFFER2 0x8827
\r
1711 #define GL_DRAW_BUFFER3 0x8828
\r
1712 #define GL_DRAW_BUFFER4 0x8829
\r
1713 #define GL_DRAW_BUFFER5 0x882A
\r
1714 #define GL_DRAW_BUFFER6 0x882B
\r
1715 #define GL_DRAW_BUFFER7 0x882C
\r
1716 #define GL_DRAW_BUFFER8 0x882D
\r
1717 #define GL_DRAW_BUFFER9 0x882E
\r
1718 #define GL_DRAW_BUFFER10 0x882F
\r
1719 #define GL_DRAW_BUFFER11 0x8830
\r
1720 #define GL_DRAW_BUFFER12 0x8831
\r
1721 #define GL_DRAW_BUFFER13 0x8832
\r
1722 #define GL_DRAW_BUFFER14 0x8833
\r
1723 #define GL_DRAW_BUFFER15 0x8834
\r
1724 #define GL_BLEND_EQUATION_ALPHA 0x883D
\r
1725 #define GL_POINT_SPRITE 0x8861
\r
1726 #define GL_COORD_REPLACE 0x8862
\r
1727 #define GL_MAX_VERTEX_ATTRIBS 0x8869
\r
1728 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
\r
1729 #define GL_MAX_TEXTURE_COORDS 0x8871
\r
1730 #define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872
\r
1731 #define GL_FRAGMENT_SHADER 0x8B30
\r
1732 #define GL_VERTEX_SHADER 0x8B31
\r
1733 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49
\r
1734 #define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A
\r
1735 #define GL_MAX_VARYING_FLOATS 0x8B4B
\r
1736 #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
\r
1737 #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
\r
1738 #define GL_SHADER_TYPE 0x8B4F
\r
1739 #define GL_FLOAT_VEC2 0x8B50
\r
1740 #define GL_FLOAT_VEC3 0x8B51
\r
1741 #define GL_FLOAT_VEC4 0x8B52
\r
1742 #define GL_INT_VEC2 0x8B53
\r
1743 #define GL_INT_VEC3 0x8B54
\r
1744 #define GL_INT_VEC4 0x8B55
\r
1745 #define GL_BOOL 0x8B56
\r
1746 #define GL_BOOL_VEC2 0x8B57
\r
1747 #define GL_BOOL_VEC3 0x8B58
\r
1748 #define GL_BOOL_VEC4 0x8B59
\r
1749 #define GL_FLOAT_MAT2 0x8B5A
\r
1750 #define GL_FLOAT_MAT3 0x8B5B
\r
1751 #define GL_FLOAT_MAT4 0x8B5C
\r
1752 #define GL_SAMPLER_1D 0x8B5D
\r
1753 #define GL_SAMPLER_2D 0x8B5E
\r
1754 #define GL_SAMPLER_3D 0x8B5F
\r
1755 #define GL_SAMPLER_CUBE 0x8B60
\r
1756 #define GL_SAMPLER_1D_SHADOW 0x8B61
\r
1757 #define GL_SAMPLER_2D_SHADOW 0x8B62
\r
1758 #define GL_DELETE_STATUS 0x8B80
\r
1759 #define GL_COMPILE_STATUS 0x8B81
\r
1760 #define GL_LINK_STATUS 0x8B82
\r
1761 #define GL_VALIDATE_STATUS 0x8B83
\r
1762 #define GL_INFO_LOG_LENGTH 0x8B84
\r
1763 #define GL_ATTACHED_SHADERS 0x8B85
\r
1764 #define GL_ACTIVE_UNIFORMS 0x8B86
\r
1765 #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
\r
1766 #define GL_SHADER_SOURCE_LENGTH 0x8B88
\r
1767 #define GL_ACTIVE_ATTRIBUTES 0x8B89
\r
1768 #define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
\r
1769 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B
\r
1770 #define GL_SHADING_LANGUAGE_VERSION 0x8B8C
\r
1771 #define GL_CURRENT_PROGRAM 0x8B8D
\r
1772 #define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0
\r
1773 #define GL_LOWER_LEFT 0x8CA1
\r
1774 #define GL_UPPER_LEFT 0x8CA2
\r
1775 #define GL_STENCIL_BACK_REF 0x8CA3
\r
1776 #define GL_STENCIL_BACK_VALUE_MASK 0x8CA4
\r
1777 #define GL_STENCIL_BACK_WRITEMASK 0x8CA5
\r
1779 typedef void (GLAPIENTRY * PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader);
\r
1780 typedef void (GLAPIENTRY * PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar* name);
\r
1781 typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum, GLenum);
\r
1782 typedef void (GLAPIENTRY * PFNGLCOMPILESHADERPROC) (GLuint shader);
\r
1783 typedef GLuint (GLAPIENTRY * PFNGLCREATEPROGRAMPROC) (void);
\r
1784 typedef GLuint (GLAPIENTRY * PFNGLCREATESHADERPROC) (GLenum type);
\r
1785 typedef void (GLAPIENTRY * PFNGLDELETEPROGRAMPROC) (GLuint program);
\r
1786 typedef void (GLAPIENTRY * PFNGLDELETESHADERPROC) (GLuint shader);
\r
1787 typedef void (GLAPIENTRY * PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader);
\r
1788 typedef void (GLAPIENTRY * PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint);
\r
1789 typedef void (GLAPIENTRY * PFNGLDRAWBUFFERSPROC) (GLsizei n, const GLenum* bufs);
\r
1790 typedef void (GLAPIENTRY * PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint);
\r
1791 typedef void (GLAPIENTRY * PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei maxLength, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
\r
1792 typedef void (GLAPIENTRY * PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei maxLength, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
\r
1793 typedef void (GLAPIENTRY * PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei* count, GLuint* shaders);
\r
1794 typedef GLint (GLAPIENTRY * PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar* name);
\r
1795 typedef void (GLAPIENTRY * PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei* length, GLchar* infoLog);
\r
1796 typedef void (GLAPIENTRY * PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint* param);
\r
1797 typedef void (GLAPIENTRY * PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei* length, GLchar* infoLog);
\r
1798 typedef void (GLAPIENTRY * PFNGLGETSHADERSOURCEPROC) (GLuint obj, GLsizei maxLength, GLsizei* length, GLchar* source);
\r
1799 typedef void (GLAPIENTRY * PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint* param);
\r
1800 typedef GLint (GLAPIENTRY * PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar* name);
\r
1801 typedef void (GLAPIENTRY * PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat* params);
\r
1802 typedef void (GLAPIENTRY * PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint* params);
\r
1803 typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint, GLenum, GLvoid**);
\r
1804 typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBDVPROC) (GLuint, GLenum, GLdouble*);
\r
1805 typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBFVPROC) (GLuint, GLenum, GLfloat*);
\r
1806 typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBIVPROC) (GLuint, GLenum, GLint*);
\r
1807 typedef GLboolean (GLAPIENTRY * PFNGLISPROGRAMPROC) (GLuint program);
\r
1808 typedef GLboolean (GLAPIENTRY * PFNGLISSHADERPROC) (GLuint shader);
\r
1809 typedef void (GLAPIENTRY * PFNGLLINKPROGRAMPROC) (GLuint program);
\r
1810 typedef void (GLAPIENTRY * PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar** strings, const GLint* lengths);
\r
1811 typedef void (GLAPIENTRY * PFNGLSTENCILFUNCSEPARATEPROC) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
\r
1812 typedef void (GLAPIENTRY * PFNGLSTENCILMASKSEPARATEPROC) (GLenum, GLuint);
\r
1813 typedef void (GLAPIENTRY * PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
\r
1814 typedef void (GLAPIENTRY * PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0);
\r
1815 typedef void (GLAPIENTRY * PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat* value);
\r
1816 typedef void (GLAPIENTRY * PFNGLUNIFORM1IPROC) (GLint location, GLint v0);
\r
1817 typedef void (GLAPIENTRY * PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint* value);
\r
1818 typedef void (GLAPIENTRY * PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1);
\r
1819 typedef void (GLAPIENTRY * PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat* value);
\r
1820 typedef void (GLAPIENTRY * PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1);
\r
1821 typedef void (GLAPIENTRY * PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint* value);
\r
1822 typedef void (GLAPIENTRY * PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
\r
1823 typedef void (GLAPIENTRY * PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat* value);
\r
1824 typedef void (GLAPIENTRY * PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2);
\r
1825 typedef void (GLAPIENTRY * PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint* value);
\r
1826 typedef void (GLAPIENTRY * PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
\r
1827 typedef void (GLAPIENTRY * PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat* value);
\r
1828 typedef void (GLAPIENTRY * PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
\r
1829 typedef void (GLAPIENTRY * PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint* value);
\r
1830 typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
\r
1831 typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
\r
1832 typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
\r
1833 typedef void (GLAPIENTRY * PFNGLUSEPROGRAMPROC) (GLuint program);
\r
1834 typedef void (GLAPIENTRY * PFNGLVALIDATEPROGRAMPROC) (GLuint program);
\r
1835 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1DPROC) (GLuint index, GLdouble x);
\r
1836 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1DVPROC) (GLuint index, const GLdouble* v);
\r
1837 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x);
\r
1838 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat* v);
\r
1839 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1SPROC) (GLuint index, GLshort x);
\r
1840 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1SVPROC) (GLuint index, const GLshort* v);
\r
1841 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2DPROC) (GLuint index, GLdouble x, GLdouble y);
\r
1842 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2DVPROC) (GLuint index, const GLdouble* v);
\r
1843 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y);
\r
1844 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat* v);
\r
1845 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2SPROC) (GLuint index, GLshort x, GLshort y);
\r
1846 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2SVPROC) (GLuint index, const GLshort* v);
\r
1847 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
\r
1848 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3DVPROC) (GLuint index, const GLdouble* v);
\r
1849 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
\r
1850 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat* v);
\r
1851 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3SPROC) (GLuint index, GLshort x, GLshort y, GLshort z);
\r
1852 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3SVPROC) (GLuint index, const GLshort* v);
\r
1853 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NBVPROC) (GLuint index, const GLbyte* v);
\r
1854 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NIVPROC) (GLuint index, const GLint* v);
\r
1855 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NSVPROC) (GLuint index, const GLshort* v);
\r
1856 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
\r
1857 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUBVPROC) (GLuint index, const GLubyte* v);
\r
1858 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUIVPROC) (GLuint index, const GLuint* v);
\r
1859 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUSVPROC) (GLuint index, const GLushort* v);
\r
1860 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4BVPROC) (GLuint index, const GLbyte* v);
\r
1861 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
\r
1862 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4DVPROC) (GLuint index, const GLdouble* v);
\r
1863 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
\r
1864 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat* v);
\r
1865 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4IVPROC) (GLuint index, const GLint* v);
\r
1866 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4SPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
\r
1867 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4SVPROC) (GLuint index, const GLshort* v);
\r
1868 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4UBVPROC) (GLuint index, const GLubyte* v);
\r
1869 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4UIVPROC) (GLuint index, const GLuint* v);
\r
1870 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4USVPROC) (GLuint index, const GLushort* v);
\r
1871 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* pointer);
\r
1873 #define glAttachShader GLEW_GET_FUN(__glewAttachShader)
\r
1874 #define glBindAttribLocation GLEW_GET_FUN(__glewBindAttribLocation)
\r
1875 #define glBlendEquationSeparate GLEW_GET_FUN(__glewBlendEquationSeparate)
\r
1876 #define glCompileShader GLEW_GET_FUN(__glewCompileShader)
\r
1877 #define glCreateProgram GLEW_GET_FUN(__glewCreateProgram)
\r
1878 #define glCreateShader GLEW_GET_FUN(__glewCreateShader)
\r
1879 #define glDeleteProgram GLEW_GET_FUN(__glewDeleteProgram)
\r
1880 #define glDeleteShader GLEW_GET_FUN(__glewDeleteShader)
\r
1881 #define glDetachShader GLEW_GET_FUN(__glewDetachShader)
\r
1882 #define glDisableVertexAttribArray GLEW_GET_FUN(__glewDisableVertexAttribArray)
\r
1883 #define glDrawBuffers GLEW_GET_FUN(__glewDrawBuffers)
\r
1884 #define glEnableVertexAttribArray GLEW_GET_FUN(__glewEnableVertexAttribArray)
\r
1885 #define glGetActiveAttrib GLEW_GET_FUN(__glewGetActiveAttrib)
\r
1886 #define glGetActiveUniform GLEW_GET_FUN(__glewGetActiveUniform)
\r
1887 #define glGetAttachedShaders GLEW_GET_FUN(__glewGetAttachedShaders)
\r
1888 #define glGetAttribLocation GLEW_GET_FUN(__glewGetAttribLocation)
\r
1889 #define glGetProgramInfoLog GLEW_GET_FUN(__glewGetProgramInfoLog)
\r
1890 #define glGetProgramiv GLEW_GET_FUN(__glewGetProgramiv)
\r
1891 #define glGetShaderInfoLog GLEW_GET_FUN(__glewGetShaderInfoLog)
\r
1892 #define glGetShaderSource GLEW_GET_FUN(__glewGetShaderSource)
\r
1893 #define glGetShaderiv GLEW_GET_FUN(__glewGetShaderiv)
\r
1894 #define glGetUniformLocation GLEW_GET_FUN(__glewGetUniformLocation)
\r
1895 #define glGetUniformfv GLEW_GET_FUN(__glewGetUniformfv)
\r
1896 #define glGetUniformiv GLEW_GET_FUN(__glewGetUniformiv)
\r
1897 #define glGetVertexAttribPointerv GLEW_GET_FUN(__glewGetVertexAttribPointerv)
\r
1898 #define glGetVertexAttribdv GLEW_GET_FUN(__glewGetVertexAttribdv)
\r
1899 #define glGetVertexAttribfv GLEW_GET_FUN(__glewGetVertexAttribfv)
\r
1900 #define glGetVertexAttribiv GLEW_GET_FUN(__glewGetVertexAttribiv)
\r
1901 #define glIsProgram GLEW_GET_FUN(__glewIsProgram)
\r
1902 #define glIsShader GLEW_GET_FUN(__glewIsShader)
\r
1903 #define glLinkProgram GLEW_GET_FUN(__glewLinkProgram)
\r
1904 #define glShaderSource GLEW_GET_FUN(__glewShaderSource)
\r
1905 #define glStencilFuncSeparate GLEW_GET_FUN(__glewStencilFuncSeparate)
\r
1906 #define glStencilMaskSeparate GLEW_GET_FUN(__glewStencilMaskSeparate)
\r
1907 #define glStencilOpSeparate GLEW_GET_FUN(__glewStencilOpSeparate)
\r
1908 #define glUniform1f GLEW_GET_FUN(__glewUniform1f)
\r
1909 #define glUniform1fv GLEW_GET_FUN(__glewUniform1fv)
\r
1910 #define glUniform1i GLEW_GET_FUN(__glewUniform1i)
\r
1911 #define glUniform1iv GLEW_GET_FUN(__glewUniform1iv)
\r
1912 #define glUniform2f GLEW_GET_FUN(__glewUniform2f)
\r
1913 #define glUniform2fv GLEW_GET_FUN(__glewUniform2fv)
\r
1914 #define glUniform2i GLEW_GET_FUN(__glewUniform2i)
\r
1915 #define glUniform2iv GLEW_GET_FUN(__glewUniform2iv)
\r
1916 #define glUniform3f GLEW_GET_FUN(__glewUniform3f)
\r
1917 #define glUniform3fv GLEW_GET_FUN(__glewUniform3fv)
\r
1918 #define glUniform3i GLEW_GET_FUN(__glewUniform3i)
\r
1919 #define glUniform3iv GLEW_GET_FUN(__glewUniform3iv)
\r
1920 #define glUniform4f GLEW_GET_FUN(__glewUniform4f)
\r
1921 #define glUniform4fv GLEW_GET_FUN(__glewUniform4fv)
\r
1922 #define glUniform4i GLEW_GET_FUN(__glewUniform4i)
\r
1923 #define glUniform4iv GLEW_GET_FUN(__glewUniform4iv)
\r
1924 #define glUniformMatrix2fv GLEW_GET_FUN(__glewUniformMatrix2fv)
\r
1925 #define glUniformMatrix3fv GLEW_GET_FUN(__glewUniformMatrix3fv)
\r
1926 #define glUniformMatrix4fv GLEW_GET_FUN(__glewUniformMatrix4fv)
\r
1927 #define glUseProgram GLEW_GET_FUN(__glewUseProgram)
\r
1928 #define glValidateProgram GLEW_GET_FUN(__glewValidateProgram)
\r
1929 #define glVertexAttrib1d GLEW_GET_FUN(__glewVertexAttrib1d)
\r
1930 #define glVertexAttrib1dv GLEW_GET_FUN(__glewVertexAttrib1dv)
\r
1931 #define glVertexAttrib1f GLEW_GET_FUN(__glewVertexAttrib1f)
\r
1932 #define glVertexAttrib1fv GLEW_GET_FUN(__glewVertexAttrib1fv)
\r
1933 #define glVertexAttrib1s GLEW_GET_FUN(__glewVertexAttrib1s)
\r
1934 #define glVertexAttrib1sv GLEW_GET_FUN(__glewVertexAttrib1sv)
\r
1935 #define glVertexAttrib2d GLEW_GET_FUN(__glewVertexAttrib2d)
\r
1936 #define glVertexAttrib2dv GLEW_GET_FUN(__glewVertexAttrib2dv)
\r
1937 #define glVertexAttrib2f GLEW_GET_FUN(__glewVertexAttrib2f)
\r
1938 #define glVertexAttrib2fv GLEW_GET_FUN(__glewVertexAttrib2fv)
\r
1939 #define glVertexAttrib2s GLEW_GET_FUN(__glewVertexAttrib2s)
\r
1940 #define glVertexAttrib2sv GLEW_GET_FUN(__glewVertexAttrib2sv)
\r
1941 #define glVertexAttrib3d GLEW_GET_FUN(__glewVertexAttrib3d)
\r
1942 #define glVertexAttrib3dv GLEW_GET_FUN(__glewVertexAttrib3dv)
\r
1943 #define glVertexAttrib3f GLEW_GET_FUN(__glewVertexAttrib3f)
\r
1944 #define glVertexAttrib3fv GLEW_GET_FUN(__glewVertexAttrib3fv)
\r
1945 #define glVertexAttrib3s GLEW_GET_FUN(__glewVertexAttrib3s)
\r
1946 #define glVertexAttrib3sv GLEW_GET_FUN(__glewVertexAttrib3sv)
\r
1947 #define glVertexAttrib4Nbv GLEW_GET_FUN(__glewVertexAttrib4Nbv)
\r
1948 #define glVertexAttrib4Niv GLEW_GET_FUN(__glewVertexAttrib4Niv)
\r
1949 #define glVertexAttrib4Nsv GLEW_GET_FUN(__glewVertexAttrib4Nsv)
\r
1950 #define glVertexAttrib4Nub GLEW_GET_FUN(__glewVertexAttrib4Nub)
\r
1951 #define glVertexAttrib4Nubv GLEW_GET_FUN(__glewVertexAttrib4Nubv)
\r
1952 #define glVertexAttrib4Nuiv GLEW_GET_FUN(__glewVertexAttrib4Nuiv)
\r
1953 #define glVertexAttrib4Nusv GLEW_GET_FUN(__glewVertexAttrib4Nusv)
\r
1954 #define glVertexAttrib4bv GLEW_GET_FUN(__glewVertexAttrib4bv)
\r
1955 #define glVertexAttrib4d GLEW_GET_FUN(__glewVertexAttrib4d)
\r
1956 #define glVertexAttrib4dv GLEW_GET_FUN(__glewVertexAttrib4dv)
\r
1957 #define glVertexAttrib4f GLEW_GET_FUN(__glewVertexAttrib4f)
\r
1958 #define glVertexAttrib4fv GLEW_GET_FUN(__glewVertexAttrib4fv)
\r
1959 #define glVertexAttrib4iv GLEW_GET_FUN(__glewVertexAttrib4iv)
\r
1960 #define glVertexAttrib4s GLEW_GET_FUN(__glewVertexAttrib4s)
\r
1961 #define glVertexAttrib4sv GLEW_GET_FUN(__glewVertexAttrib4sv)
\r
1962 #define glVertexAttrib4ubv GLEW_GET_FUN(__glewVertexAttrib4ubv)
\r
1963 #define glVertexAttrib4uiv GLEW_GET_FUN(__glewVertexAttrib4uiv)
\r
1964 #define glVertexAttrib4usv GLEW_GET_FUN(__glewVertexAttrib4usv)
\r
1965 #define glVertexAttribPointer GLEW_GET_FUN(__glewVertexAttribPointer)
\r
1967 #define GLEW_VERSION_2_0 GLEW_GET_VAR(__GLEW_VERSION_2_0)
\r
1969 #endif /* GL_VERSION_2_0 */
\r
1971 /* ----------------------------- GL_VERSION_2_1 ---------------------------- */
\r
1973 #ifndef GL_VERSION_2_1
\r
1974 #define GL_VERSION_2_1 1
\r
1976 #define GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F
\r
1977 #define GL_PIXEL_PACK_BUFFER 0x88EB
\r
1978 #define GL_PIXEL_UNPACK_BUFFER 0x88EC
\r
1979 #define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED
\r
1980 #define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF
\r
1981 #define GL_FLOAT_MAT2x3 0x8B65
\r
1982 #define GL_FLOAT_MAT2x4 0x8B66
\r
1983 #define GL_FLOAT_MAT3x2 0x8B67
\r
1984 #define GL_FLOAT_MAT3x4 0x8B68
\r
1985 #define GL_FLOAT_MAT4x2 0x8B69
\r
1986 #define GL_FLOAT_MAT4x3 0x8B6A
\r
1987 #define GL_SRGB 0x8C40
\r
1988 #define GL_SRGB8 0x8C41
\r
1989 #define GL_SRGB_ALPHA 0x8C42
\r
1990 #define GL_SRGB8_ALPHA8 0x8C43
\r
1991 #define GL_SLUMINANCE_ALPHA 0x8C44
\r
1992 #define GL_SLUMINANCE8_ALPHA8 0x8C45
\r
1993 #define GL_SLUMINANCE 0x8C46
\r
1994 #define GL_SLUMINANCE8 0x8C47
\r
1995 #define GL_COMPRESSED_SRGB 0x8C48
\r
1996 #define GL_COMPRESSED_SRGB_ALPHA 0x8C49
\r
1997 #define GL_COMPRESSED_SLUMINANCE 0x8C4A
\r
1998 #define GL_COMPRESSED_SLUMINANCE_ALPHA 0x8C4B
\r
2000 typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
\r
2001 typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
\r
2002 typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
\r
2003 typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX3X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
\r
2004 typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
\r
2005 typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
\r
2007 #define glUniformMatrix2x3fv GLEW_GET_FUN(__glewUniformMatrix2x3fv)
\r
2008 #define glUniformMatrix2x4fv GLEW_GET_FUN(__glewUniformMatrix2x4fv)
\r
2009 #define glUniformMatrix3x2fv GLEW_GET_FUN(__glewUniformMatrix3x2fv)
\r
2010 #define glUniformMatrix3x4fv GLEW_GET_FUN(__glewUniformMatrix3x4fv)
\r
2011 #define glUniformMatrix4x2fv GLEW_GET_FUN(__glewUniformMatrix4x2fv)
\r
2012 #define glUniformMatrix4x3fv GLEW_GET_FUN(__glewUniformMatrix4x3fv)
\r
2014 #define GLEW_VERSION_2_1 GLEW_GET_VAR(__GLEW_VERSION_2_1)
\r
2016 #endif /* GL_VERSION_2_1 */
\r
2018 /* ----------------------------- GL_VERSION_3_0 ---------------------------- */
\r
2020 #ifndef GL_VERSION_3_0
\r
2021 #define GL_VERSION_3_0 1
\r
2023 #define GL_MAX_CLIP_DISTANCES GL_MAX_CLIP_PLANES
\r
2024 #define GL_CLIP_DISTANCE5 GL_CLIP_PLANE5
\r
2025 #define GL_CLIP_DISTANCE1 GL_CLIP_PLANE1
\r
2026 #define GL_CLIP_DISTANCE3 GL_CLIP_PLANE3
\r
2027 #define GL_COMPARE_REF_TO_TEXTURE GL_COMPARE_R_TO_TEXTURE_ARB
\r
2028 #define GL_CLIP_DISTANCE0 GL_CLIP_PLANE0
\r
2029 #define GL_CLIP_DISTANCE4 GL_CLIP_PLANE4
\r
2030 #define GL_CLIP_DISTANCE2 GL_CLIP_PLANE2
\r
2031 #define GL_MAX_VARYING_COMPONENTS GL_MAX_VARYING_FLOATS
\r
2032 #define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x0001
\r
2033 #define GL_MAJOR_VERSION 0x821B
\r
2034 #define GL_MINOR_VERSION 0x821C
\r
2035 #define GL_NUM_EXTENSIONS 0x821D
\r
2036 #define GL_CONTEXT_FLAGS 0x821E
\r
2037 #define GL_DEPTH_BUFFER 0x8223
\r
2038 #define GL_STENCIL_BUFFER 0x8224
\r
2039 #define GL_COMPRESSED_RED 0x8225
\r
2040 #define GL_COMPRESSED_RG 0x8226
\r
2041 #define GL_RGBA32F 0x8814
\r
2042 #define GL_RGB32F 0x8815
\r
2043 #define GL_RGBA16F 0x881A
\r
2044 #define GL_RGB16F 0x881B
\r
2045 #define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD
\r
2046 #define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF
\r
2047 #define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904
\r
2048 #define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905
\r
2049 #define GL_CLAMP_VERTEX_COLOR 0x891A
\r
2050 #define GL_CLAMP_FRAGMENT_COLOR 0x891B
\r
2051 #define GL_CLAMP_READ_COLOR 0x891C
\r
2052 #define GL_FIXED_ONLY 0x891D
\r
2053 #define GL_TEXTURE_RED_TYPE 0x8C10
\r
2054 #define GL_TEXTURE_GREEN_TYPE 0x8C11
\r
2055 #define GL_TEXTURE_BLUE_TYPE 0x8C12
\r
2056 #define GL_TEXTURE_ALPHA_TYPE 0x8C13
\r
2057 #define GL_TEXTURE_LUMINANCE_TYPE 0x8C14
\r
2058 #define GL_TEXTURE_INTENSITY_TYPE 0x8C15
\r
2059 #define GL_TEXTURE_DEPTH_TYPE 0x8C16
\r
2060 #define GL_UNSIGNED_NORMALIZED 0x8C17
\r
2061 #define GL_TEXTURE_1D_ARRAY 0x8C18
\r
2062 #define GL_PROXY_TEXTURE_1D_ARRAY 0x8C19
\r
2063 #define GL_TEXTURE_2D_ARRAY 0x8C1A
\r
2064 #define GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B
\r
2065 #define GL_TEXTURE_BINDING_1D_ARRAY 0x8C1C
\r
2066 #define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D
\r
2067 #define GL_R11F_G11F_B10F 0x8C3A
\r
2068 #define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B
\r
2069 #define GL_RGB9_E5 0x8C3D
\r
2070 #define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E
\r
2071 #define GL_TEXTURE_SHARED_SIZE 0x8C3F
\r
2072 #define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76
\r
2073 #define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F
\r
2074 #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80
\r
2075 #define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83
\r
2076 #define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84
\r
2077 #define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85
\r
2078 #define GL_PRIMITIVES_GENERATED 0x8C87
\r
2079 #define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88
\r
2080 #define GL_RASTERIZER_DISCARD 0x8C89
\r
2081 #define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A
\r
2082 #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B
\r
2083 #define GL_INTERLEAVED_ATTRIBS 0x8C8C
\r
2084 #define GL_SEPARATE_ATTRIBS 0x8C8D
\r
2085 #define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E
\r
2086 #define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F
\r
2087 #define GL_RGBA32UI 0x8D70
\r
2088 #define GL_RGB32UI 0x8D71
\r
2089 #define GL_RGBA16UI 0x8D76
\r
2090 #define GL_RGB16UI 0x8D77
\r
2091 #define GL_RGBA8UI 0x8D7C
\r
2092 #define GL_RGB8UI 0x8D7D
\r
2093 #define GL_RGBA32I 0x8D82
\r
2094 #define GL_RGB32I 0x8D83
\r
2095 #define GL_RGBA16I 0x8D88
\r
2096 #define GL_RGB16I 0x8D89
\r
2097 #define GL_RGBA8I 0x8D8E
\r
2098 #define GL_RGB8I 0x8D8F
\r
2099 #define GL_RED_INTEGER 0x8D94
\r
2100 #define GL_GREEN_INTEGER 0x8D95
\r
2101 #define GL_BLUE_INTEGER 0x8D96
\r
2102 #define GL_ALPHA_INTEGER 0x8D97
\r
2103 #define GL_RGB_INTEGER 0x8D98
\r
2104 #define GL_RGBA_INTEGER 0x8D99
\r
2105 #define GL_BGR_INTEGER 0x8D9A
\r
2106 #define GL_BGRA_INTEGER 0x8D9B
\r
2107 #define GL_SAMPLER_1D_ARRAY 0x8DC0
\r
2108 #define GL_SAMPLER_2D_ARRAY 0x8DC1
\r
2109 #define GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3
\r
2110 #define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4
\r
2111 #define GL_SAMPLER_CUBE_SHADOW 0x8DC5
\r
2112 #define GL_UNSIGNED_INT_VEC2 0x8DC6
\r
2113 #define GL_UNSIGNED_INT_VEC3 0x8DC7
\r
2114 #define GL_UNSIGNED_INT_VEC4 0x8DC8
\r
2115 #define GL_INT_SAMPLER_1D 0x8DC9
\r
2116 #define GL_INT_SAMPLER_2D 0x8DCA
\r
2117 #define GL_INT_SAMPLER_3D 0x8DCB
\r
2118 #define GL_INT_SAMPLER_CUBE 0x8DCC
\r
2119 #define GL_INT_SAMPLER_1D_ARRAY 0x8DCE
\r
2120 #define GL_INT_SAMPLER_2D_ARRAY 0x8DCF
\r
2121 #define GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1
\r
2122 #define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2
\r
2123 #define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3
\r
2124 #define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4
\r
2125 #define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6
\r
2126 #define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7
\r
2127 #define GL_QUERY_WAIT 0x8E13
\r
2128 #define GL_QUERY_NO_WAIT 0x8E14
\r
2129 #define GL_QUERY_BY_REGION_WAIT 0x8E15
\r
2130 #define GL_QUERY_BY_REGION_NO_WAIT 0x8E16
\r
2132 typedef void (GLAPIENTRY * PFNGLBEGINCONDITIONALRENDERPROC) (GLuint, GLenum);
\r
2133 typedef void (GLAPIENTRY * PFNGLBEGINTRANSFORMFEEDBACKPROC) (GLenum);
\r
2134 typedef void (GLAPIENTRY * PFNGLBINDFRAGDATALOCATIONPROC) (GLuint, GLuint, const GLchar*);
\r
2135 typedef void (GLAPIENTRY * PFNGLCLAMPCOLORPROC) (GLenum, GLenum);
\r
2136 typedef void (GLAPIENTRY * PFNGLCLEARBUFFERFIPROC) (GLenum, GLint, GLfloat, GLint);
\r
2137 typedef void (GLAPIENTRY * PFNGLCLEARBUFFERFVPROC) (GLenum, GLint, const GLfloat*);
\r
2138 typedef void (GLAPIENTRY * PFNGLCLEARBUFFERIVPROC) (GLenum, GLint, const GLint*);
\r
2139 typedef void (GLAPIENTRY * PFNGLCLEARBUFFERUIVPROC) (GLenum, GLint, const GLuint*);
\r
2140 typedef void (GLAPIENTRY * PFNGLCOLORMASKIPROC) (GLuint, GLboolean, GLboolean, GLboolean, GLboolean);
\r
2141 typedef void (GLAPIENTRY * PFNGLDISABLEIPROC) (GLenum, GLuint);
\r
2142 typedef void (GLAPIENTRY * PFNGLENABLEIPROC) (GLenum, GLuint);
\r
2143 typedef void (GLAPIENTRY * PFNGLENDCONDITIONALRENDERPROC) (void);
\r
2144 typedef void (GLAPIENTRY * PFNGLENDTRANSFORMFEEDBACKPROC) (void);
\r
2145 typedef void (GLAPIENTRY * PFNGLGETBOOLEANI_VPROC) (GLenum, GLuint, GLboolean*);
\r
2146 typedef GLint (GLAPIENTRY * PFNGLGETFRAGDATALOCATIONPROC) (GLuint, const GLchar*);
\r
2147 typedef const GLubyte* (GLAPIENTRY * PFNGLGETSTRINGIPROC) (GLenum, GLuint);
\r
2148 typedef void (GLAPIENTRY * PFNGLGETTEXPARAMETERIIVPROC) (GLenum, GLenum, GLint*);
\r
2149 typedef void (GLAPIENTRY * PFNGLGETTEXPARAMETERIUIVPROC) (GLenum, GLenum, GLuint*);
\r
2150 typedef void (GLAPIENTRY * PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) (GLuint, GLuint, GLsizei, GLsizei *, GLsizei *, GLenum *, GLchar *);
\r
2151 typedef void (GLAPIENTRY * PFNGLGETUNIFORMUIVPROC) (GLuint, GLint, GLuint*);
\r
2152 typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBIIVPROC) (GLuint, GLenum, GLint*);
\r
2153 typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBIUIVPROC) (GLuint, GLenum, GLuint*);
\r
2154 typedef GLboolean (GLAPIENTRY * PFNGLISENABLEDIPROC) (GLenum, GLuint);
\r
2155 typedef void (GLAPIENTRY * PFNGLTEXPARAMETERIIVPROC) (GLenum, GLenum, const GLint*);
\r
2156 typedef void (GLAPIENTRY * PFNGLTEXPARAMETERIUIVPROC) (GLenum, GLenum, const GLuint*);
\r
2157 typedef void (GLAPIENTRY * PFNGLTRANSFORMFEEDBACKVARYINGSPROC) (GLuint, GLsizei, const GLchar **, GLenum);
\r
2158 typedef void (GLAPIENTRY * PFNGLUNIFORM1UIPROC) (GLint, GLuint);
\r
2159 typedef void (GLAPIENTRY * PFNGLUNIFORM1UIVPROC) (GLint, GLsizei, const GLuint*);
\r
2160 typedef void (GLAPIENTRY * PFNGLUNIFORM2UIPROC) (GLint, GLuint, GLuint);
\r
2161 typedef void (GLAPIENTRY * PFNGLUNIFORM2UIVPROC) (GLint, GLsizei, const GLuint*);
\r
2162 typedef void (GLAPIENTRY * PFNGLUNIFORM3UIPROC) (GLint, GLuint, GLuint, GLuint);
\r
2163 typedef void (GLAPIENTRY * PFNGLUNIFORM3UIVPROC) (GLint, GLsizei, const GLuint*);
\r
2164 typedef void (GLAPIENTRY * PFNGLUNIFORM4UIPROC) (GLint, GLuint, GLuint, GLuint, GLuint);
\r
2165 typedef void (GLAPIENTRY * PFNGLUNIFORM4UIVPROC) (GLint, GLsizei, const GLuint*);
\r
2166 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1IPROC) (GLuint, GLint);
\r
2167 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1IVPROC) (GLuint, const GLint*);
\r
2168 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1UIPROC) (GLuint, GLuint);
\r
2169 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1UIVPROC) (GLuint, const GLuint*);
\r
2170 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2IPROC) (GLuint, GLint, GLint);
\r
2171 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2IVPROC) (GLuint, const GLint*);
\r
2172 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2UIPROC) (GLuint, GLuint, GLuint);
\r
2173 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2UIVPROC) (GLuint, const GLuint*);
\r
2174 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3IPROC) (GLuint, GLint, GLint, GLint);
\r
2175 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3IVPROC) (GLuint, const GLint*);
\r
2176 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3UIPROC) (GLuint, GLuint, GLuint, GLuint);
\r
2177 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3UIVPROC) (GLuint, const GLuint*);
\r
2178 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4BVPROC) (GLuint, const GLbyte*);
\r
2179 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4IPROC) (GLuint, GLint, GLint, GLint, GLint);
\r
2180 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4IVPROC) (GLuint, const GLint*);
\r
2181 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4SVPROC) (GLuint, const GLshort*);
\r
2182 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4UBVPROC) (GLuint, const GLubyte*);
\r
2183 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4UIPROC) (GLuint, GLuint, GLuint, GLuint, GLuint);
\r
2184 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4UIVPROC) (GLuint, const GLuint*);
\r
2185 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4USVPROC) (GLuint, const GLushort*);
\r
2186 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBIPOINTERPROC) (GLuint, GLint, GLenum, GLsizei, const GLvoid*);
\r
2188 #define glBeginConditionalRender GLEW_GET_FUN(__glewBeginConditionalRender)
\r
2189 #define glBeginTransformFeedback GLEW_GET_FUN(__glewBeginTransformFeedback)
\r
2190 #define glBindFragDataLocation GLEW_GET_FUN(__glewBindFragDataLocation)
\r
2191 #define glClampColor GLEW_GET_FUN(__glewClampColor)
\r
2192 #define glClearBufferfi GLEW_GET_FUN(__glewClearBufferfi)
\r
2193 #define glClearBufferfv GLEW_GET_FUN(__glewClearBufferfv)
\r
2194 #define glClearBufferiv GLEW_GET_FUN(__glewClearBufferiv)
\r
2195 #define glClearBufferuiv GLEW_GET_FUN(__glewClearBufferuiv)
\r
2196 #define glColorMaski GLEW_GET_FUN(__glewColorMaski)
\r
2197 #define glDisablei GLEW_GET_FUN(__glewDisablei)
\r
2198 #define glEnablei GLEW_GET_FUN(__glewEnablei)
\r
2199 #define glEndConditionalRender GLEW_GET_FUN(__glewEndConditionalRender)
\r
2200 #define glEndTransformFeedback GLEW_GET_FUN(__glewEndTransformFeedback)
\r
2201 #define glGetBooleani_v GLEW_GET_FUN(__glewGetBooleani_v)
\r
2202 #define glGetFragDataLocation GLEW_GET_FUN(__glewGetFragDataLocation)
\r
2203 #define glGetStringi GLEW_GET_FUN(__glewGetStringi)
\r
2204 #define glGetTexParameterIiv GLEW_GET_FUN(__glewGetTexParameterIiv)
\r
2205 #define glGetTexParameterIuiv GLEW_GET_FUN(__glewGetTexParameterIuiv)
\r
2206 #define glGetTransformFeedbackVarying GLEW_GET_FUN(__glewGetTransformFeedbackVarying)
\r
2207 #define glGetUniformuiv GLEW_GET_FUN(__glewGetUniformuiv)
\r
2208 #define glGetVertexAttribIiv GLEW_GET_FUN(__glewGetVertexAttribIiv)
\r
2209 #define glGetVertexAttribIuiv GLEW_GET_FUN(__glewGetVertexAttribIuiv)
\r
2210 #define glIsEnabledi GLEW_GET_FUN(__glewIsEnabledi)
\r
2211 #define glTexParameterIiv GLEW_GET_FUN(__glewTexParameterIiv)
\r
2212 #define glTexParameterIuiv GLEW_GET_FUN(__glewTexParameterIuiv)
\r
2213 #define glTransformFeedbackVaryings GLEW_GET_FUN(__glewTransformFeedbackVaryings)
\r
2214 #define glUniform1ui GLEW_GET_FUN(__glewUniform1ui)
\r
2215 #define glUniform1uiv GLEW_GET_FUN(__glewUniform1uiv)
\r
2216 #define glUniform2ui GLEW_GET_FUN(__glewUniform2ui)
\r
2217 #define glUniform2uiv GLEW_GET_FUN(__glewUniform2uiv)
\r
2218 #define glUniform3ui GLEW_GET_FUN(__glewUniform3ui)
\r
2219 #define glUniform3uiv GLEW_GET_FUN(__glewUniform3uiv)
\r
2220 #define glUniform4ui GLEW_GET_FUN(__glewUniform4ui)
\r
2221 #define glUniform4uiv GLEW_GET_FUN(__glewUniform4uiv)
\r
2222 #define glVertexAttribI1i GLEW_GET_FUN(__glewVertexAttribI1i)
\r
2223 #define glVertexAttribI1iv GLEW_GET_FUN(__glewVertexAttribI1iv)
\r
2224 #define glVertexAttribI1ui GLEW_GET_FUN(__glewVertexAttribI1ui)
\r
2225 #define glVertexAttribI1uiv GLEW_GET_FUN(__glewVertexAttribI1uiv)
\r
2226 #define glVertexAttribI2i GLEW_GET_FUN(__glewVertexAttribI2i)
\r
2227 #define glVertexAttribI2iv GLEW_GET_FUN(__glewVertexAttribI2iv)
\r
2228 #define glVertexAttribI2ui GLEW_GET_FUN(__glewVertexAttribI2ui)
\r
2229 #define glVertexAttribI2uiv GLEW_GET_FUN(__glewVertexAttribI2uiv)
\r
2230 #define glVertexAttribI3i GLEW_GET_FUN(__glewVertexAttribI3i)
\r
2231 #define glVertexAttribI3iv GLEW_GET_FUN(__glewVertexAttribI3iv)
\r
2232 #define glVertexAttribI3ui GLEW_GET_FUN(__glewVertexAttribI3ui)
\r
2233 #define glVertexAttribI3uiv GLEW_GET_FUN(__glewVertexAttribI3uiv)
\r
2234 #define glVertexAttribI4bv GLEW_GET_FUN(__glewVertexAttribI4bv)
\r
2235 #define glVertexAttribI4i GLEW_GET_FUN(__glewVertexAttribI4i)
\r
2236 #define glVertexAttribI4iv GLEW_GET_FUN(__glewVertexAttribI4iv)
\r
2237 #define glVertexAttribI4sv GLEW_GET_FUN(__glewVertexAttribI4sv)
\r
2238 #define glVertexAttribI4ubv GLEW_GET_FUN(__glewVertexAttribI4ubv)
\r
2239 #define glVertexAttribI4ui GLEW_GET_FUN(__glewVertexAttribI4ui)
\r
2240 #define glVertexAttribI4uiv GLEW_GET_FUN(__glewVertexAttribI4uiv)
\r
2241 #define glVertexAttribI4usv GLEW_GET_FUN(__glewVertexAttribI4usv)
\r
2242 #define glVertexAttribIPointer GLEW_GET_FUN(__glewVertexAttribIPointer)
\r
2244 #define GLEW_VERSION_3_0 GLEW_GET_VAR(__GLEW_VERSION_3_0)
\r
2246 #endif /* GL_VERSION_3_0 */
\r
2248 /* ----------------------------- GL_VERSION_3_1 ---------------------------- */
\r
2250 #ifndef GL_VERSION_3_1
\r
2251 #define GL_VERSION_3_1 1
\r
2253 #define GL_TEXTURE_RECTANGLE 0x84F5
\r
2254 #define GL_TEXTURE_BINDING_RECTANGLE 0x84F6
\r
2255 #define GL_PROXY_TEXTURE_RECTANGLE 0x84F7
\r
2256 #define GL_MAX_RECTANGLE_TEXTURE_SIZE 0x84F8
\r
2257 #define GL_SAMPLER_2D_RECT 0x8B63
\r
2258 #define GL_SAMPLER_2D_RECT_SHADOW 0x8B64
\r
2259 #define GL_TEXTURE_BUFFER 0x8C2A
\r
2260 #define GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B
\r
2261 #define GL_TEXTURE_BINDING_BUFFER 0x8C2C
\r
2262 #define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D
\r
2263 #define GL_TEXTURE_BUFFER_FORMAT 0x8C2E
\r
2264 #define GL_SAMPLER_BUFFER 0x8DC2
\r
2265 #define GL_INT_SAMPLER_2D_RECT 0x8DCD
\r
2266 #define GL_INT_SAMPLER_BUFFER 0x8DD0
\r
2267 #define GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5
\r
2268 #define GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8
\r
2269 #define GL_RED_SNORM 0x8F90
\r
2270 #define GL_RG_SNORM 0x8F91
\r
2271 #define GL_RGB_SNORM 0x8F92
\r
2272 #define GL_RGBA_SNORM 0x8F93
\r
2273 #define GL_R8_SNORM 0x8F94
\r
2274 #define GL_RG8_SNORM 0x8F95
\r
2275 #define GL_RGB8_SNORM 0x8F96
\r
2276 #define GL_RGBA8_SNORM 0x8F97
\r
2277 #define GL_R16_SNORM 0x8F98
\r
2278 #define GL_RG16_SNORM 0x8F99
\r
2279 #define GL_RGB16_SNORM 0x8F9A
\r
2280 #define GL_RGBA16_SNORM 0x8F9B
\r
2281 #define GL_SIGNED_NORMALIZED 0x8F9C
\r
2282 #define GL_PRIMITIVE_RESTART 0x8F9D
\r
2283 #define GL_PRIMITIVE_RESTART_INDEX 0x8F9E
\r
2284 #define GL_BUFFER_ACCESS_FLAGS 0x911F
\r
2285 #define GL_BUFFER_MAP_LENGTH 0x9120
\r
2286 #define GL_BUFFER_MAP_OFFSET 0x9121
\r
2288 typedef void (GLAPIENTRY * PFNGLDRAWARRAYSINSTANCEDPROC) (GLenum, GLint, GLsizei, GLsizei);
\r
2289 typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDPROC) (GLenum, GLsizei, GLenum, const GLvoid*, GLsizei);
\r
2290 typedef void (GLAPIENTRY * PFNGLPRIMITIVERESTARTINDEXPROC) (GLuint);
\r
2291 typedef void (GLAPIENTRY * PFNGLTEXBUFFERPROC) (GLenum, GLenum, GLuint);
\r
2293 #define glDrawArraysInstanced GLEW_GET_FUN(__glewDrawArraysInstanced)
\r
2294 #define glDrawElementsInstanced GLEW_GET_FUN(__glewDrawElementsInstanced)
\r
2295 #define glPrimitiveRestartIndex GLEW_GET_FUN(__glewPrimitiveRestartIndex)
\r
2296 #define glTexBuffer GLEW_GET_FUN(__glewTexBuffer)
\r
2298 #define GLEW_VERSION_3_1 GLEW_GET_VAR(__GLEW_VERSION_3_1)
\r
2300 #endif /* GL_VERSION_3_1 */
\r
2302 /* ----------------------------- GL_VERSION_3_2 ---------------------------- */
\r
2304 #ifndef GL_VERSION_3_2
\r
2305 #define GL_VERSION_3_2 1
\r
2307 #define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001
\r
2308 #define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002
\r
2309 #define GL_LINES_ADJACENCY 0x000A
\r
2310 #define GL_LINE_STRIP_ADJACENCY 0x000B
\r
2311 #define GL_TRIANGLES_ADJACENCY 0x000C
\r
2312 #define GL_TRIANGLE_STRIP_ADJACENCY 0x000D
\r
2313 #define GL_PROGRAM_POINT_SIZE 0x8642
\r
2314 #define GL_GEOMETRY_VERTICES_OUT 0x8916
\r
2315 #define GL_GEOMETRY_INPUT_TYPE 0x8917
\r
2316 #define GL_GEOMETRY_OUTPUT_TYPE 0x8918
\r
2317 #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29
\r
2318 #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7
\r
2319 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8
\r
2320 #define GL_GEOMETRY_SHADER 0x8DD9
\r
2321 #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF
\r
2322 #define GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0
\r
2323 #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1
\r
2324 #define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122
\r
2325 #define GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123
\r
2326 #define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124
\r
2327 #define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125
\r
2328 #define GL_CONTEXT_PROFILE_MASK 0x9126
\r
2330 typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTUREPROC) (GLenum, GLenum, GLuint, GLint);
\r
2331 typedef void (GLAPIENTRY * PFNGLGETBUFFERPARAMETERI64VPROC) (GLenum, GLenum, GLint64 *);
\r
2332 typedef void (GLAPIENTRY * PFNGLGETINTEGER64I_VPROC) (GLenum, GLuint, GLint64 *);
\r
2334 #define glFramebufferTexture GLEW_GET_FUN(__glewFramebufferTexture)
\r
2335 #define glGetBufferParameteri64v GLEW_GET_FUN(__glewGetBufferParameteri64v)
\r
2336 #define glGetInteger64i_v GLEW_GET_FUN(__glewGetInteger64i_v)
\r
2338 #define GLEW_VERSION_3_2 GLEW_GET_VAR(__GLEW_VERSION_3_2)
\r
2340 #endif /* GL_VERSION_3_2 */
\r
2342 /* ----------------------------- GL_VERSION_3_3 ---------------------------- */
\r
2344 #ifndef GL_VERSION_3_3
\r
2345 #define GL_VERSION_3_3 1
\r
2347 #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE
\r
2348 #define GL_ANY_SAMPLES_PASSED 0x8C2F
\r
2349 #define GL_TEXTURE_SWIZZLE_R 0x8E42
\r
2350 #define GL_TEXTURE_SWIZZLE_G 0x8E43
\r
2351 #define GL_TEXTURE_SWIZZLE_B 0x8E44
\r
2352 #define GL_TEXTURE_SWIZZLE_A 0x8E45
\r
2353 #define GL_TEXTURE_SWIZZLE_RGBA 0x8E46
\r
2354 #define GL_RGB10_A2UI 0x906F
\r
2356 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBDIVISORPROC) (GLuint index, GLuint divisor);
\r
2358 #define glVertexAttribDivisor GLEW_GET_FUN(__glewVertexAttribDivisor)
\r
2360 #define GLEW_VERSION_3_3 GLEW_GET_VAR(__GLEW_VERSION_3_3)
\r
2362 #endif /* GL_VERSION_3_3 */
\r
2364 /* ----------------------------- GL_VERSION_4_0 ---------------------------- */
\r
2366 #ifndef GL_VERSION_4_0
\r
2367 #define GL_VERSION_4_0 1
\r
2369 #define GL_GEOMETRY_SHADER_INVOCATIONS 0x887F
\r
2370 #define GL_SAMPLE_SHADING 0x8C36
\r
2371 #define GL_MIN_SAMPLE_SHADING_VALUE 0x8C37
\r
2372 #define GL_MAX_GEOMETRY_SHADER_INVOCATIONS 0x8E5A
\r
2373 #define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET 0x8E5B
\r
2374 #define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET 0x8E5C
\r
2375 #define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS 0x8E5D
\r
2376 #define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5E
\r
2377 #define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5F
\r
2378 #define GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS 0x8F9F
\r
2379 #define GL_TEXTURE_CUBE_MAP_ARRAY 0x9009
\r
2380 #define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY 0x900A
\r
2381 #define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY 0x900B
\r
2382 #define GL_SAMPLER_CUBE_MAP_ARRAY 0x900C
\r
2383 #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW 0x900D
\r
2384 #define GL_INT_SAMPLER_CUBE_MAP_ARRAY 0x900E
\r
2385 #define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY 0x900F
\r
2387 typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONSEPARATEIPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
\r
2388 typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONIPROC) (GLuint buf, GLenum mode);
\r
2389 typedef void (GLAPIENTRY * PFNGLBLENDFUNCSEPARATEIPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
\r
2390 typedef void (GLAPIENTRY * PFNGLBLENDFUNCIPROC) (GLuint buf, GLenum src, GLenum dst);
\r
2391 typedef void (GLAPIENTRY * PFNGLMINSAMPLESHADINGPROC) (GLclampf value);
\r
2393 #define glBlendEquationSeparatei GLEW_GET_FUN(__glewBlendEquationSeparatei)
\r
2394 #define glBlendEquationi GLEW_GET_FUN(__glewBlendEquationi)
\r
2395 #define glBlendFuncSeparatei GLEW_GET_FUN(__glewBlendFuncSeparatei)
\r
2396 #define glBlendFunci GLEW_GET_FUN(__glewBlendFunci)
\r
2397 #define glMinSampleShading GLEW_GET_FUN(__glewMinSampleShading)
\r
2399 #define GLEW_VERSION_4_0 GLEW_GET_VAR(__GLEW_VERSION_4_0)
\r
2401 #endif /* GL_VERSION_4_0 */
\r
2403 /* ----------------------------- GL_VERSION_4_1 ---------------------------- */
\r
2405 #ifndef GL_VERSION_4_1
\r
2406 #define GL_VERSION_4_1 1
\r
2408 #define GLEW_VERSION_4_1 GLEW_GET_VAR(__GLEW_VERSION_4_1)
\r
2410 #endif /* GL_VERSION_4_1 */
\r
2412 /* ----------------------------- GL_VERSION_4_2 ---------------------------- */
\r
2414 #ifndef GL_VERSION_4_2
\r
2415 #define GL_VERSION_4_2 1
\r
2417 #define GLEW_VERSION_4_2 GLEW_GET_VAR(__GLEW_VERSION_4_2)
\r
2419 #endif /* GL_VERSION_4_2 */
\r
2421 /* -------------------------- GL_3DFX_multisample -------------------------- */
\r
2423 #ifndef GL_3DFX_multisample
\r
2424 #define GL_3DFX_multisample 1
\r
2426 #define GL_MULTISAMPLE_3DFX 0x86B2
\r
2427 #define GL_SAMPLE_BUFFERS_3DFX 0x86B3
\r
2428 #define GL_SAMPLES_3DFX 0x86B4
\r
2429 #define GL_MULTISAMPLE_BIT_3DFX 0x20000000
\r
2431 #define GLEW_3DFX_multisample GLEW_GET_VAR(__GLEW_3DFX_multisample)
\r
2433 #endif /* GL_3DFX_multisample */
\r
2435 /* ---------------------------- GL_3DFX_tbuffer ---------------------------- */
\r
2437 #ifndef GL_3DFX_tbuffer
\r
2438 #define GL_3DFX_tbuffer 1
\r
2440 typedef void (GLAPIENTRY * PFNGLTBUFFERMASK3DFXPROC) (GLuint mask);
\r
2442 #define glTbufferMask3DFX GLEW_GET_FUN(__glewTbufferMask3DFX)
\r
2444 #define GLEW_3DFX_tbuffer GLEW_GET_VAR(__GLEW_3DFX_tbuffer)
\r
2446 #endif /* GL_3DFX_tbuffer */
\r
2448 /* -------------------- GL_3DFX_texture_compression_FXT1 ------------------- */
\r
2450 #ifndef GL_3DFX_texture_compression_FXT1
\r
2451 #define GL_3DFX_texture_compression_FXT1 1
\r
2453 #define GL_COMPRESSED_RGB_FXT1_3DFX 0x86B0
\r
2454 #define GL_COMPRESSED_RGBA_FXT1_3DFX 0x86B1
\r
2456 #define GLEW_3DFX_texture_compression_FXT1 GLEW_GET_VAR(__GLEW_3DFX_texture_compression_FXT1)
\r
2458 #endif /* GL_3DFX_texture_compression_FXT1 */
\r
2460 /* ----------------------- GL_AMD_blend_minmax_factor ---------------------- */
\r
2462 #ifndef GL_AMD_blend_minmax_factor
\r
2463 #define GL_AMD_blend_minmax_factor 1
\r
2465 #define GL_FACTOR_MIN_AMD 0x901C
\r
2466 #define GL_FACTOR_MAX_AMD 0x901D
\r
2468 #define GLEW_AMD_blend_minmax_factor GLEW_GET_VAR(__GLEW_AMD_blend_minmax_factor)
\r
2470 #endif /* GL_AMD_blend_minmax_factor */
\r
2472 /* ----------------------- GL_AMD_conservative_depth ----------------------- */
\r
2474 #ifndef GL_AMD_conservative_depth
\r
2475 #define GL_AMD_conservative_depth 1
\r
2477 #define GLEW_AMD_conservative_depth GLEW_GET_VAR(__GLEW_AMD_conservative_depth)
\r
2479 #endif /* GL_AMD_conservative_depth */
\r
2481 /* -------------------------- GL_AMD_debug_output -------------------------- */
\r
2483 #ifndef GL_AMD_debug_output
\r
2484 #define GL_AMD_debug_output 1
\r
2486 #define GL_MAX_DEBUG_MESSAGE_LENGTH_AMD 0x9143
\r
2487 #define GL_MAX_DEBUG_LOGGED_MESSAGES_AMD 0x9144
\r
2488 #define GL_DEBUG_LOGGED_MESSAGES_AMD 0x9145
\r
2489 #define GL_DEBUG_SEVERITY_HIGH_AMD 0x9146
\r
2490 #define GL_DEBUG_SEVERITY_MEDIUM_AMD 0x9147
\r
2491 #define GL_DEBUG_SEVERITY_LOW_AMD 0x9148
\r
2492 #define GL_DEBUG_CATEGORY_API_ERROR_AMD 0x9149
\r
2493 #define GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD 0x914A
\r
2494 #define GL_DEBUG_CATEGORY_DEPRECATION_AMD 0x914B
\r
2495 #define GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD 0x914C
\r
2496 #define GL_DEBUG_CATEGORY_PERFORMANCE_AMD 0x914D
\r
2497 #define GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD 0x914E
\r
2498 #define GL_DEBUG_CATEGORY_APPLICATION_AMD 0x914F
\r
2499 #define GL_DEBUG_CATEGORY_OTHER_AMD 0x9150
\r
2501 typedef void (APIENTRY *GLDEBUGPROCAMD)(GLuint id, GLenum category, GLenum severity, GLsizei length, const GLchar* message, GLvoid* userParam);
\r
2503 typedef void (GLAPIENTRY * PFNGLDEBUGMESSAGECALLBACKAMDPROC) (GLDEBUGPROCAMD callback, void* userParam);
\r
2504 typedef void (GLAPIENTRY * PFNGLDEBUGMESSAGEENABLEAMDPROC) (GLenum category, GLenum severity, GLsizei count, const GLuint* ids, GLboolean enabled);
\r
2505 typedef void (GLAPIENTRY * PFNGLDEBUGMESSAGEINSERTAMDPROC) (GLenum category, GLenum severity, GLuint id, GLsizei length, const char* buf);
\r
2506 typedef GLuint (GLAPIENTRY * PFNGLGETDEBUGMESSAGELOGAMDPROC) (GLuint count, GLsizei bufsize, GLenum* categories, GLuint* severities, GLuint* ids, GLsizei* lengths, char* message);
\r
2508 #define glDebugMessageCallbackAMD GLEW_GET_FUN(__glewDebugMessageCallbackAMD)
\r
2509 #define glDebugMessageEnableAMD GLEW_GET_FUN(__glewDebugMessageEnableAMD)
\r
2510 #define glDebugMessageInsertAMD GLEW_GET_FUN(__glewDebugMessageInsertAMD)
\r
2511 #define glGetDebugMessageLogAMD GLEW_GET_FUN(__glewGetDebugMessageLogAMD)
\r
2513 #define GLEW_AMD_debug_output GLEW_GET_VAR(__GLEW_AMD_debug_output)
\r
2515 #endif /* GL_AMD_debug_output */
\r
2517 /* ---------------------- GL_AMD_depth_clamp_separate ---------------------- */
\r
2519 #ifndef GL_AMD_depth_clamp_separate
\r
2520 #define GL_AMD_depth_clamp_separate 1
\r
2522 #define GL_DEPTH_CLAMP_NEAR_AMD 0x901E
\r
2523 #define GL_DEPTH_CLAMP_FAR_AMD 0x901F
\r
2525 #define GLEW_AMD_depth_clamp_separate GLEW_GET_VAR(__GLEW_AMD_depth_clamp_separate)
\r
2527 #endif /* GL_AMD_depth_clamp_separate */
\r
2529 /* ----------------------- GL_AMD_draw_buffers_blend ----------------------- */
\r
2531 #ifndef GL_AMD_draw_buffers_blend
\r
2532 #define GL_AMD_draw_buffers_blend 1
\r
2534 typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONINDEXEDAMDPROC) (GLuint buf, GLenum mode);
\r
2535 typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
\r
2536 typedef void (GLAPIENTRY * PFNGLBLENDFUNCINDEXEDAMDPROC) (GLuint buf, GLenum src, GLenum dst);
\r
2537 typedef void (GLAPIENTRY * PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
\r
2539 #define glBlendEquationIndexedAMD GLEW_GET_FUN(__glewBlendEquationIndexedAMD)
\r
2540 #define glBlendEquationSeparateIndexedAMD GLEW_GET_FUN(__glewBlendEquationSeparateIndexedAMD)
\r
2541 #define glBlendFuncIndexedAMD GLEW_GET_FUN(__glewBlendFuncIndexedAMD)
\r
2542 #define glBlendFuncSeparateIndexedAMD GLEW_GET_FUN(__glewBlendFuncSeparateIndexedAMD)
\r
2544 #define GLEW_AMD_draw_buffers_blend GLEW_GET_VAR(__GLEW_AMD_draw_buffers_blend)
\r
2546 #endif /* GL_AMD_draw_buffers_blend */
\r
2548 /* ----------------------- GL_AMD_multi_draw_indirect ---------------------- */
\r
2550 #ifndef GL_AMD_multi_draw_indirect
\r
2551 #define GL_AMD_multi_draw_indirect 1
\r
2553 typedef void (GLAPIENTRY * PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC) (GLenum mode, const void* indirect, GLsizei primcount, GLsizei stride);
\r
2554 typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC) (GLenum mode, GLenum type, const void* indirect, GLsizei primcount, GLsizei stride);
\r
2556 #define glMultiDrawArraysIndirectAMD GLEW_GET_FUN(__glewMultiDrawArraysIndirectAMD)
\r
2557 #define glMultiDrawElementsIndirectAMD GLEW_GET_FUN(__glewMultiDrawElementsIndirectAMD)
\r
2559 #define GLEW_AMD_multi_draw_indirect GLEW_GET_VAR(__GLEW_AMD_multi_draw_indirect)
\r
2561 #endif /* GL_AMD_multi_draw_indirect */
\r
2563 /* ------------------------- GL_AMD_name_gen_delete ------------------------ */
\r
2565 #ifndef GL_AMD_name_gen_delete
\r
2566 #define GL_AMD_name_gen_delete 1
\r
2568 #define GL_DATA_BUFFER_AMD 0x9151
\r
2569 #define GL_PERFORMANCE_MONITOR_AMD 0x9152
\r
2570 #define GL_QUERY_OBJECT_AMD 0x9153
\r
2571 #define GL_VERTEX_ARRAY_OBJECT_AMD 0x9154
\r
2572 #define GL_SAMPLER_OBJECT_AMD 0x9155
\r
2574 typedef void (GLAPIENTRY * PFNGLDELETENAMESAMDPROC) (GLenum identifier, GLuint num, const GLuint* names);
\r
2575 typedef void (GLAPIENTRY * PFNGLGENNAMESAMDPROC) (GLenum identifier, GLuint num, GLuint* names);
\r
2576 typedef GLboolean (GLAPIENTRY * PFNGLISNAMEAMDPROC) (GLenum identifier, GLuint name);
\r
2578 #define glDeleteNamesAMD GLEW_GET_FUN(__glewDeleteNamesAMD)
\r
2579 #define glGenNamesAMD GLEW_GET_FUN(__glewGenNamesAMD)
\r
2580 #define glIsNameAMD GLEW_GET_FUN(__glewIsNameAMD)
\r
2582 #define GLEW_AMD_name_gen_delete GLEW_GET_VAR(__GLEW_AMD_name_gen_delete)
\r
2584 #endif /* GL_AMD_name_gen_delete */
\r
2586 /* ----------------------- GL_AMD_performance_monitor ---------------------- */
\r
2588 #ifndef GL_AMD_performance_monitor
\r
2589 #define GL_AMD_performance_monitor 1
\r
2591 #define GL_UNSIGNED_INT 0x1405
\r
2592 #define GL_FLOAT 0x1406
\r
2593 #define GL_COUNTER_TYPE_AMD 0x8BC0
\r
2594 #define GL_COUNTER_RANGE_AMD 0x8BC1
\r
2595 #define GL_UNSIGNED_INT64_AMD 0x8BC2
\r
2596 #define GL_PERCENTAGE_AMD 0x8BC3
\r
2597 #define GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4
\r
2598 #define GL_PERFMON_RESULT_SIZE_AMD 0x8BC5
\r
2599 #define GL_PERFMON_RESULT_AMD 0x8BC6
\r
2601 typedef void (GLAPIENTRY * PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor);
\r
2602 typedef void (GLAPIENTRY * PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint* monitors);
\r
2603 typedef void (GLAPIENTRY * PFNGLENDPERFMONITORAMDPROC) (GLuint monitor);
\r
2604 typedef void (GLAPIENTRY * PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint* monitors);
\r
2605 typedef void (GLAPIENTRY * PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint* data, GLint *bytesWritten);
\r
2606 typedef void (GLAPIENTRY * PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, void* data);
\r
2607 typedef void (GLAPIENTRY * PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei* length, char *counterString);
\r
2608 typedef void (GLAPIENTRY * PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint* numCounters, GLint *maxActiveCounters, GLsizei countersSize, GLuint *counters);
\r
2609 typedef void (GLAPIENTRY * PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei* length, char *groupString);
\r
2610 typedef void (GLAPIENTRY * PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint* numGroups, GLsizei groupsSize, GLuint *groups);
\r
2611 typedef void (GLAPIENTRY * PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint* counterList);
\r
2613 #define glBeginPerfMonitorAMD GLEW_GET_FUN(__glewBeginPerfMonitorAMD)
\r
2614 #define glDeletePerfMonitorsAMD GLEW_GET_FUN(__glewDeletePerfMonitorsAMD)
\r
2615 #define glEndPerfMonitorAMD GLEW_GET_FUN(__glewEndPerfMonitorAMD)
\r
2616 #define glGenPerfMonitorsAMD GLEW_GET_FUN(__glewGenPerfMonitorsAMD)
\r
2617 #define glGetPerfMonitorCounterDataAMD GLEW_GET_FUN(__glewGetPerfMonitorCounterDataAMD)
\r
2618 #define glGetPerfMonitorCounterInfoAMD GLEW_GET_FUN(__glewGetPerfMonitorCounterInfoAMD)
\r
2619 #define glGetPerfMonitorCounterStringAMD GLEW_GET_FUN(__glewGetPerfMonitorCounterStringAMD)
\r
2620 #define glGetPerfMonitorCountersAMD GLEW_GET_FUN(__glewGetPerfMonitorCountersAMD)
\r
2621 #define glGetPerfMonitorGroupStringAMD GLEW_GET_FUN(__glewGetPerfMonitorGroupStringAMD)
\r
2622 #define glGetPerfMonitorGroupsAMD GLEW_GET_FUN(__glewGetPerfMonitorGroupsAMD)
\r
2623 #define glSelectPerfMonitorCountersAMD GLEW_GET_FUN(__glewSelectPerfMonitorCountersAMD)
\r
2625 #define GLEW_AMD_performance_monitor GLEW_GET_VAR(__GLEW_AMD_performance_monitor)
\r
2627 #endif /* GL_AMD_performance_monitor */
\r
2629 /* ------------------------ GL_AMD_sample_positions ------------------------ */
\r
2631 #ifndef GL_AMD_sample_positions
\r
2632 #define GL_AMD_sample_positions 1
\r
2634 #define GL_SUBSAMPLE_DISTANCE_AMD 0x883F
\r
2636 typedef void (GLAPIENTRY * PFNGLSETMULTISAMPLEFVAMDPROC) (GLenum pname, GLuint index, const GLfloat* val);
\r
2638 #define glSetMultisamplefvAMD GLEW_GET_FUN(__glewSetMultisamplefvAMD)
\r
2640 #define GLEW_AMD_sample_positions GLEW_GET_VAR(__GLEW_AMD_sample_positions)
\r
2642 #endif /* GL_AMD_sample_positions */
\r
2644 /* ------------------ GL_AMD_seamless_cubemap_per_texture ------------------ */
\r
2646 #ifndef GL_AMD_seamless_cubemap_per_texture
\r
2647 #define GL_AMD_seamless_cubemap_per_texture 1
\r
2649 #define GL_TEXTURE_CUBE_MAP_SEAMLESS_ARB 0x884F
\r
2651 #define GLEW_AMD_seamless_cubemap_per_texture GLEW_GET_VAR(__GLEW_AMD_seamless_cubemap_per_texture)
\r
2653 #endif /* GL_AMD_seamless_cubemap_per_texture */
\r
2655 /* ---------------------- GL_AMD_shader_stencil_export --------------------- */
\r
2657 #ifndef GL_AMD_shader_stencil_export
\r
2658 #define GL_AMD_shader_stencil_export 1
\r
2660 #define GLEW_AMD_shader_stencil_export GLEW_GET_VAR(__GLEW_AMD_shader_stencil_export)
\r
2662 #endif /* GL_AMD_shader_stencil_export */
\r
2664 /* ------------------------ GL_AMD_texture_texture4 ------------------------ */
\r
2666 #ifndef GL_AMD_texture_texture4
\r
2667 #define GL_AMD_texture_texture4 1
\r
2669 #define GLEW_AMD_texture_texture4 GLEW_GET_VAR(__GLEW_AMD_texture_texture4)
\r
2671 #endif /* GL_AMD_texture_texture4 */
\r
2673 /* --------------- GL_AMD_transform_feedback3_lines_triangles -------------- */
\r
2675 #ifndef GL_AMD_transform_feedback3_lines_triangles
\r
2676 #define GL_AMD_transform_feedback3_lines_triangles 1
\r
2678 #define GLEW_AMD_transform_feedback3_lines_triangles GLEW_GET_VAR(__GLEW_AMD_transform_feedback3_lines_triangles)
\r
2680 #endif /* GL_AMD_transform_feedback3_lines_triangles */
\r
2682 /* -------------------- GL_AMD_vertex_shader_tessellator ------------------- */
\r
2684 #ifndef GL_AMD_vertex_shader_tessellator
\r
2685 #define GL_AMD_vertex_shader_tessellator 1
\r
2687 #define GL_SAMPLER_BUFFER_AMD 0x9001
\r
2688 #define GL_INT_SAMPLER_BUFFER_AMD 0x9002
\r
2689 #define GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD 0x9003
\r
2690 #define GL_TESSELLATION_MODE_AMD 0x9004
\r
2691 #define GL_TESSELLATION_FACTOR_AMD 0x9005
\r
2692 #define GL_DISCRETE_AMD 0x9006
\r
2693 #define GL_CONTINUOUS_AMD 0x9007
\r
2695 typedef void (GLAPIENTRY * PFNGLTESSELLATIONFACTORAMDPROC) (GLfloat factor);
\r
2696 typedef void (GLAPIENTRY * PFNGLTESSELLATIONMODEAMDPROC) (GLenum mode);
\r
2698 #define glTessellationFactorAMD GLEW_GET_FUN(__glewTessellationFactorAMD)
\r
2699 #define glTessellationModeAMD GLEW_GET_FUN(__glewTessellationModeAMD)
\r
2701 #define GLEW_AMD_vertex_shader_tessellator GLEW_GET_VAR(__GLEW_AMD_vertex_shader_tessellator)
\r
2703 #endif /* GL_AMD_vertex_shader_tessellator */
\r
2705 /* ----------------------- GL_APPLE_aux_depth_stencil ---------------------- */
\r
2707 #ifndef GL_APPLE_aux_depth_stencil
\r
2708 #define GL_APPLE_aux_depth_stencil 1
\r
2710 #define GL_AUX_DEPTH_STENCIL_APPLE 0x8A14
\r
2712 #define GLEW_APPLE_aux_depth_stencil GLEW_GET_VAR(__GLEW_APPLE_aux_depth_stencil)
\r
2714 #endif /* GL_APPLE_aux_depth_stencil */
\r
2716 /* ------------------------ GL_APPLE_client_storage ------------------------ */
\r
2718 #ifndef GL_APPLE_client_storage
\r
2719 #define GL_APPLE_client_storage 1
\r
2721 #define GL_UNPACK_CLIENT_STORAGE_APPLE 0x85B2
\r
2723 #define GLEW_APPLE_client_storage GLEW_GET_VAR(__GLEW_APPLE_client_storage)
\r
2725 #endif /* GL_APPLE_client_storage */
\r
2727 /* ------------------------- GL_APPLE_element_array ------------------------ */
\r
2729 #ifndef GL_APPLE_element_array
\r
2730 #define GL_APPLE_element_array 1
\r
2732 #define GL_ELEMENT_ARRAY_APPLE 0x8A0C
\r
2733 #define GL_ELEMENT_ARRAY_TYPE_APPLE 0x8A0D
\r
2734 #define GL_ELEMENT_ARRAY_POINTER_APPLE 0x8A0E
\r
2736 typedef void (GLAPIENTRY * PFNGLDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, GLint first, GLsizei count);
\r
2737 typedef void (GLAPIENTRY * PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count);
\r
2738 typedef void (GLAPIENTRY * PFNGLELEMENTPOINTERAPPLEPROC) (GLenum type, const void* pointer);
\r
2739 typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, const GLint* first, const GLsizei *count, GLsizei primcount);
\r
2740 typedef void (GLAPIENTRY * PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, const GLint* first, const GLsizei *count, GLsizei primcount);
\r
2742 #define glDrawElementArrayAPPLE GLEW_GET_FUN(__glewDrawElementArrayAPPLE)
\r
2743 #define glDrawRangeElementArrayAPPLE GLEW_GET_FUN(__glewDrawRangeElementArrayAPPLE)
\r
2744 #define glElementPointerAPPLE GLEW_GET_FUN(__glewElementPointerAPPLE)
\r
2745 #define glMultiDrawElementArrayAPPLE GLEW_GET_FUN(__glewMultiDrawElementArrayAPPLE)
\r
2746 #define glMultiDrawRangeElementArrayAPPLE GLEW_GET_FUN(__glewMultiDrawRangeElementArrayAPPLE)
\r
2748 #define GLEW_APPLE_element_array GLEW_GET_VAR(__GLEW_APPLE_element_array)
\r
2750 #endif /* GL_APPLE_element_array */
\r
2752 /* ----------------------------- GL_APPLE_fence ---------------------------- */
\r
2754 #ifndef GL_APPLE_fence
\r
2755 #define GL_APPLE_fence 1
\r
2757 #define GL_DRAW_PIXELS_APPLE 0x8A0A
\r
2758 #define GL_FENCE_APPLE 0x8A0B
\r
2760 typedef void (GLAPIENTRY * PFNGLDELETEFENCESAPPLEPROC) (GLsizei n, const GLuint* fences);
\r
2761 typedef void (GLAPIENTRY * PFNGLFINISHFENCEAPPLEPROC) (GLuint fence);
\r
2762 typedef void (GLAPIENTRY * PFNGLFINISHOBJECTAPPLEPROC) (GLenum object, GLint name);
\r
2763 typedef void (GLAPIENTRY * PFNGLGENFENCESAPPLEPROC) (GLsizei n, GLuint* fences);
\r
2764 typedef GLboolean (GLAPIENTRY * PFNGLISFENCEAPPLEPROC) (GLuint fence);
\r
2765 typedef void (GLAPIENTRY * PFNGLSETFENCEAPPLEPROC) (GLuint fence);
\r
2766 typedef GLboolean (GLAPIENTRY * PFNGLTESTFENCEAPPLEPROC) (GLuint fence);
\r
2767 typedef GLboolean (GLAPIENTRY * PFNGLTESTOBJECTAPPLEPROC) (GLenum object, GLuint name);
\r
2769 #define glDeleteFencesAPPLE GLEW_GET_FUN(__glewDeleteFencesAPPLE)
\r
2770 #define glFinishFenceAPPLE GLEW_GET_FUN(__glewFinishFenceAPPLE)
\r
2771 #define glFinishObjectAPPLE GLEW_GET_FUN(__glewFinishObjectAPPLE)
\r
2772 #define glGenFencesAPPLE GLEW_GET_FUN(__glewGenFencesAPPLE)
\r
2773 #define glIsFenceAPPLE GLEW_GET_FUN(__glewIsFenceAPPLE)
\r
2774 #define glSetFenceAPPLE GLEW_GET_FUN(__glewSetFenceAPPLE)
\r
2775 #define glTestFenceAPPLE GLEW_GET_FUN(__glewTestFenceAPPLE)
\r
2776 #define glTestObjectAPPLE GLEW_GET_FUN(__glewTestObjectAPPLE)
\r
2778 #define GLEW_APPLE_fence GLEW_GET_VAR(__GLEW_APPLE_fence)
\r
2780 #endif /* GL_APPLE_fence */
\r
2782 /* ------------------------- GL_APPLE_float_pixels ------------------------- */
\r
2784 #ifndef GL_APPLE_float_pixels
\r
2785 #define GL_APPLE_float_pixels 1
\r
2787 #define GL_HALF_APPLE 0x140B
\r
2788 #define GL_RGBA_FLOAT32_APPLE 0x8814
\r
2789 #define GL_RGB_FLOAT32_APPLE 0x8815
\r
2790 #define GL_ALPHA_FLOAT32_APPLE 0x8816
\r
2791 #define GL_INTENSITY_FLOAT32_APPLE 0x8817
\r
2792 #define GL_LUMINANCE_FLOAT32_APPLE 0x8818
\r
2793 #define GL_LUMINANCE_ALPHA_FLOAT32_APPLE 0x8819
\r
2794 #define GL_RGBA_FLOAT16_APPLE 0x881A
\r
2795 #define GL_RGB_FLOAT16_APPLE 0x881B
\r
2796 #define GL_ALPHA_FLOAT16_APPLE 0x881C
\r
2797 #define GL_INTENSITY_FLOAT16_APPLE 0x881D
\r
2798 #define GL_LUMINANCE_FLOAT16_APPLE 0x881E
\r
2799 #define GL_LUMINANCE_ALPHA_FLOAT16_APPLE 0x881F
\r
2800 #define GL_COLOR_FLOAT_APPLE 0x8A0F
\r
2802 #define GLEW_APPLE_float_pixels GLEW_GET_VAR(__GLEW_APPLE_float_pixels)
\r
2804 #endif /* GL_APPLE_float_pixels */
\r
2806 /* ---------------------- GL_APPLE_flush_buffer_range ---------------------- */
\r
2808 #ifndef GL_APPLE_flush_buffer_range
\r
2809 #define GL_APPLE_flush_buffer_range 1
\r
2811 #define GL_BUFFER_SERIALIZED_MODIFY_APPLE 0x8A12
\r
2812 #define GL_BUFFER_FLUSHING_UNMAP_APPLE 0x8A13
\r
2814 typedef void (GLAPIENTRY * PFNGLBUFFERPARAMETERIAPPLEPROC) (GLenum target, GLenum pname, GLint param);
\r
2815 typedef void (GLAPIENTRY * PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC) (GLenum target, GLintptr offset, GLsizeiptr size);
\r
2817 #define glBufferParameteriAPPLE GLEW_GET_FUN(__glewBufferParameteriAPPLE)
\r
2818 #define glFlushMappedBufferRangeAPPLE GLEW_GET_FUN(__glewFlushMappedBufferRangeAPPLE)
\r
2820 #define GLEW_APPLE_flush_buffer_range GLEW_GET_VAR(__GLEW_APPLE_flush_buffer_range)
\r
2822 #endif /* GL_APPLE_flush_buffer_range */
\r
2824 /* ----------------------- GL_APPLE_object_purgeable ----------------------- */
\r
2826 #ifndef GL_APPLE_object_purgeable
\r
2827 #define GL_APPLE_object_purgeable 1
\r
2829 #define GL_BUFFER_OBJECT_APPLE 0x85B3
\r
2830 #define GL_RELEASED_APPLE 0x8A19
\r
2831 #define GL_VOLATILE_APPLE 0x8A1A
\r
2832 #define GL_RETAINED_APPLE 0x8A1B
\r
2833 #define GL_UNDEFINED_APPLE 0x8A1C
\r
2834 #define GL_PURGEABLE_APPLE 0x8A1D
\r
2836 typedef void (GLAPIENTRY * PFNGLGETOBJECTPARAMETERIVAPPLEPROC) (GLenum objectType, GLuint name, GLenum pname, GLint* params);
\r
2837 typedef GLenum (GLAPIENTRY * PFNGLOBJECTPURGEABLEAPPLEPROC) (GLenum objectType, GLuint name, GLenum option);
\r
2838 typedef GLenum (GLAPIENTRY * PFNGLOBJECTUNPURGEABLEAPPLEPROC) (GLenum objectType, GLuint name, GLenum option);
\r
2840 #define glGetObjectParameterivAPPLE GLEW_GET_FUN(__glewGetObjectParameterivAPPLE)
\r
2841 #define glObjectPurgeableAPPLE GLEW_GET_FUN(__glewObjectPurgeableAPPLE)
\r
2842 #define glObjectUnpurgeableAPPLE GLEW_GET_FUN(__glewObjectUnpurgeableAPPLE)
\r
2844 #define GLEW_APPLE_object_purgeable GLEW_GET_VAR(__GLEW_APPLE_object_purgeable)
\r
2846 #endif /* GL_APPLE_object_purgeable */
\r
2848 /* ------------------------- GL_APPLE_pixel_buffer ------------------------- */
\r
2850 #ifndef GL_APPLE_pixel_buffer
\r
2851 #define GL_APPLE_pixel_buffer 1
\r
2853 #define GL_MIN_PBUFFER_VIEWPORT_DIMS_APPLE 0x8A10
\r
2855 #define GLEW_APPLE_pixel_buffer GLEW_GET_VAR(__GLEW_APPLE_pixel_buffer)
\r
2857 #endif /* GL_APPLE_pixel_buffer */
\r
2859 /* ---------------------------- GL_APPLE_rgb_422 --------------------------- */
\r
2861 #ifndef GL_APPLE_rgb_422
\r
2862 #define GL_APPLE_rgb_422 1
\r
2864 #define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA
\r
2865 #define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB
\r
2866 #define GL_RGB_422_APPLE 0x8A1F
\r
2868 #define GLEW_APPLE_rgb_422 GLEW_GET_VAR(__GLEW_APPLE_rgb_422)
\r
2870 #endif /* GL_APPLE_rgb_422 */
\r
2872 /* --------------------------- GL_APPLE_row_bytes -------------------------- */
\r
2874 #ifndef GL_APPLE_row_bytes
\r
2875 #define GL_APPLE_row_bytes 1
\r
2877 #define GL_PACK_ROW_BYTES_APPLE 0x8A15
\r
2878 #define GL_UNPACK_ROW_BYTES_APPLE 0x8A16
\r
2880 #define GLEW_APPLE_row_bytes GLEW_GET_VAR(__GLEW_APPLE_row_bytes)
\r
2882 #endif /* GL_APPLE_row_bytes */
\r
2884 /* ------------------------ GL_APPLE_specular_vector ----------------------- */
\r
2886 #ifndef GL_APPLE_specular_vector
\r
2887 #define GL_APPLE_specular_vector 1
\r
2889 #define GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE 0x85B0
\r
2891 #define GLEW_APPLE_specular_vector GLEW_GET_VAR(__GLEW_APPLE_specular_vector)
\r
2893 #endif /* GL_APPLE_specular_vector */
\r
2895 /* ------------------------- GL_APPLE_texture_range ------------------------ */
\r
2897 #ifndef GL_APPLE_texture_range
\r
2898 #define GL_APPLE_texture_range 1
\r
2900 #define GL_TEXTURE_RANGE_LENGTH_APPLE 0x85B7
\r
2901 #define GL_TEXTURE_RANGE_POINTER_APPLE 0x85B8
\r
2902 #define GL_TEXTURE_STORAGE_HINT_APPLE 0x85BC
\r
2903 #define GL_STORAGE_PRIVATE_APPLE 0x85BD
\r
2904 #define GL_STORAGE_CACHED_APPLE 0x85BE
\r
2905 #define GL_STORAGE_SHARED_APPLE 0x85BF
\r
2907 typedef void (GLAPIENTRY * PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC) (GLenum target, GLenum pname, GLvoid **params);
\r
2908 typedef void (GLAPIENTRY * PFNGLTEXTURERANGEAPPLEPROC) (GLenum target, GLsizei length, GLvoid *pointer);
\r
2910 #define glGetTexParameterPointervAPPLE GLEW_GET_FUN(__glewGetTexParameterPointervAPPLE)
\r
2911 #define glTextureRangeAPPLE GLEW_GET_FUN(__glewTextureRangeAPPLE)
\r
2913 #define GLEW_APPLE_texture_range GLEW_GET_VAR(__GLEW_APPLE_texture_range)
\r
2915 #endif /* GL_APPLE_texture_range */
\r
2917 /* ------------------------ GL_APPLE_transform_hint ------------------------ */
\r
2919 #ifndef GL_APPLE_transform_hint
\r
2920 #define GL_APPLE_transform_hint 1
\r
2922 #define GL_TRANSFORM_HINT_APPLE 0x85B1
\r
2924 #define GLEW_APPLE_transform_hint GLEW_GET_VAR(__GLEW_APPLE_transform_hint)
\r
2926 #endif /* GL_APPLE_transform_hint */
\r
2928 /* ---------------------- GL_APPLE_vertex_array_object --------------------- */
\r
2930 #ifndef GL_APPLE_vertex_array_object
\r
2931 #define GL_APPLE_vertex_array_object 1
\r
2933 #define GL_VERTEX_ARRAY_BINDING_APPLE 0x85B5
\r
2935 typedef void (GLAPIENTRY * PFNGLBINDVERTEXARRAYAPPLEPROC) (GLuint array);
\r
2936 typedef void (GLAPIENTRY * PFNGLDELETEVERTEXARRAYSAPPLEPROC) (GLsizei n, const GLuint* arrays);
\r
2937 typedef void (GLAPIENTRY * PFNGLGENVERTEXARRAYSAPPLEPROC) (GLsizei n, const GLuint* arrays);
\r
2938 typedef GLboolean (GLAPIENTRY * PFNGLISVERTEXARRAYAPPLEPROC) (GLuint array);
\r
2940 #define glBindVertexArrayAPPLE GLEW_GET_FUN(__glewBindVertexArrayAPPLE)
\r
2941 #define glDeleteVertexArraysAPPLE GLEW_GET_FUN(__glewDeleteVertexArraysAPPLE)
\r
2942 #define glGenVertexArraysAPPLE GLEW_GET_FUN(__glewGenVertexArraysAPPLE)
\r
2943 #define glIsVertexArrayAPPLE GLEW_GET_FUN(__glewIsVertexArrayAPPLE)
\r
2945 #define GLEW_APPLE_vertex_array_object GLEW_GET_VAR(__GLEW_APPLE_vertex_array_object)
\r
2947 #endif /* GL_APPLE_vertex_array_object */
\r
2949 /* ---------------------- GL_APPLE_vertex_array_range ---------------------- */
\r
2951 #ifndef GL_APPLE_vertex_array_range
\r
2952 #define GL_APPLE_vertex_array_range 1
\r
2954 #define GL_VERTEX_ARRAY_RANGE_APPLE 0x851D
\r
2955 #define GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE 0x851E
\r
2956 #define GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F
\r
2957 #define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_APPLE 0x8520
\r
2958 #define GL_VERTEX_ARRAY_RANGE_POINTER_APPLE 0x8521
\r
2959 #define GL_STORAGE_CLIENT_APPLE 0x85B4
\r
2960 #define GL_STORAGE_CACHED_APPLE 0x85BE
\r
2961 #define GL_STORAGE_SHARED_APPLE 0x85BF
\r
2963 typedef void (GLAPIENTRY * PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, void* pointer);
\r
2964 typedef void (GLAPIENTRY * PFNGLVERTEXARRAYPARAMETERIAPPLEPROC) (GLenum pname, GLint param);
\r
2965 typedef void (GLAPIENTRY * PFNGLVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, void* pointer);
\r
2967 #define glFlushVertexArrayRangeAPPLE GLEW_GET_FUN(__glewFlushVertexArrayRangeAPPLE)
\r
2968 #define glVertexArrayParameteriAPPLE GLEW_GET_FUN(__glewVertexArrayParameteriAPPLE)
\r
2969 #define glVertexArrayRangeAPPLE GLEW_GET_FUN(__glewVertexArrayRangeAPPLE)
\r
2971 #define GLEW_APPLE_vertex_array_range GLEW_GET_VAR(__GLEW_APPLE_vertex_array_range)
\r
2973 #endif /* GL_APPLE_vertex_array_range */
\r
2975 /* ------------------- GL_APPLE_vertex_program_evaluators ------------------ */
\r
2977 #ifndef GL_APPLE_vertex_program_evaluators
\r
2978 #define GL_APPLE_vertex_program_evaluators 1
\r
2980 #define GL_VERTEX_ATTRIB_MAP1_APPLE 0x8A00
\r
2981 #define GL_VERTEX_ATTRIB_MAP2_APPLE 0x8A01
\r
2982 #define GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE 0x8A02
\r
2983 #define GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE 0x8A03
\r
2984 #define GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE 0x8A04
\r
2985 #define GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE 0x8A05
\r
2986 #define GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE 0x8A06
\r
2987 #define GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE 0x8A07
\r
2988 #define GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE 0x8A08
\r
2989 #define GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE 0x8A09
\r
2991 typedef void (GLAPIENTRY * PFNGLDISABLEVERTEXATTRIBAPPLEPROC) (GLuint index, GLenum pname);
\r
2992 typedef void (GLAPIENTRY * PFNGLENABLEVERTEXATTRIBAPPLEPROC) (GLuint index, GLenum pname);
\r
2993 typedef GLboolean (GLAPIENTRY * PFNGLISVERTEXATTRIBENABLEDAPPLEPROC) (GLuint index, GLenum pname);
\r
2994 typedef void (GLAPIENTRY * PFNGLMAPVERTEXATTRIB1DAPPLEPROC) (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble* points);
\r
2995 typedef void (GLAPIENTRY * PFNGLMAPVERTEXATTRIB1FAPPLEPROC) (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat* points);
\r
2996 typedef void (GLAPIENTRY * PFNGLMAPVERTEXATTRIB2DAPPLEPROC) (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble* points);
\r
2997 typedef void (GLAPIENTRY * PFNGLMAPVERTEXATTRIB2FAPPLEPROC) (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat* points);
\r
2999 #define glDisableVertexAttribAPPLE GLEW_GET_FUN(__glewDisableVertexAttribAPPLE)
\r
3000 #define glEnableVertexAttribAPPLE GLEW_GET_FUN(__glewEnableVertexAttribAPPLE)
\r
3001 #define glIsVertexAttribEnabledAPPLE GLEW_GET_FUN(__glewIsVertexAttribEnabledAPPLE)
\r
3002 #define glMapVertexAttrib1dAPPLE GLEW_GET_FUN(__glewMapVertexAttrib1dAPPLE)
\r
3003 #define glMapVertexAttrib1fAPPLE GLEW_GET_FUN(__glewMapVertexAttrib1fAPPLE)
\r
3004 #define glMapVertexAttrib2dAPPLE GLEW_GET_FUN(__glewMapVertexAttrib2dAPPLE)
\r
3005 #define glMapVertexAttrib2fAPPLE GLEW_GET_FUN(__glewMapVertexAttrib2fAPPLE)
\r
3007 #define GLEW_APPLE_vertex_program_evaluators GLEW_GET_VAR(__GLEW_APPLE_vertex_program_evaluators)
\r
3009 #endif /* GL_APPLE_vertex_program_evaluators */
\r
3011 /* --------------------------- GL_APPLE_ycbcr_422 -------------------------- */
\r
3013 #ifndef GL_APPLE_ycbcr_422
\r
3014 #define GL_APPLE_ycbcr_422 1
\r
3016 #define GL_YCBCR_422_APPLE 0x85B9
\r
3017 #define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA
\r
3018 #define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB
\r
3020 #define GLEW_APPLE_ycbcr_422 GLEW_GET_VAR(__GLEW_APPLE_ycbcr_422)
\r
3022 #endif /* GL_APPLE_ycbcr_422 */
\r
3024 /* ------------------------ GL_ARB_ES2_compatibility ----------------------- */
\r
3026 #ifndef GL_ARB_ES2_compatibility
\r
3027 #define GL_ARB_ES2_compatibility 1
\r
3029 #define GL_FIXED 0x140C
\r
3030 #define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A
\r
3031 #define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B
\r
3032 #define GL_LOW_FLOAT 0x8DF0
\r
3033 #define GL_MEDIUM_FLOAT 0x8DF1
\r
3034 #define GL_HIGH_FLOAT 0x8DF2
\r
3035 #define GL_LOW_INT 0x8DF3
\r
3036 #define GL_MEDIUM_INT 0x8DF4
\r
3037 #define GL_HIGH_INT 0x8DF5
\r
3038 #define GL_SHADER_BINARY_FORMATS 0x8DF8
\r
3039 #define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9
\r
3040 #define GL_SHADER_COMPILER 0x8DFA
\r
3041 #define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB
\r
3042 #define GL_MAX_VARYING_VECTORS 0x8DFC
\r
3043 #define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD
\r
3045 typedef void (GLAPIENTRY * PFNGLCLEARDEPTHFPROC) (GLclampf d);
\r
3046 typedef void (GLAPIENTRY * PFNGLDEPTHRANGEFPROC) (GLclampf n, GLclampf f);
\r
3047 typedef void (GLAPIENTRY * PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint* range, GLint *precision);
\r
3048 typedef void (GLAPIENTRY * PFNGLRELEASESHADERCOMPILERPROC) (void);
\r
3049 typedef void (GLAPIENTRY * PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint* shaders, GLenum binaryformat, const GLvoid*binary, GLsizei length);
\r
3051 #define glClearDepthf GLEW_GET_FUN(__glewClearDepthf)
\r
3052 #define glDepthRangef GLEW_GET_FUN(__glewDepthRangef)
\r
3053 #define glGetShaderPrecisionFormat GLEW_GET_FUN(__glewGetShaderPrecisionFormat)
\r
3054 #define glReleaseShaderCompiler GLEW_GET_FUN(__glewReleaseShaderCompiler)
\r
3055 #define glShaderBinary GLEW_GET_FUN(__glewShaderBinary)
\r
3057 #define GLEW_ARB_ES2_compatibility GLEW_GET_VAR(__GLEW_ARB_ES2_compatibility)
\r
3059 #endif /* GL_ARB_ES2_compatibility */
\r
3061 /* -------------------------- GL_ARB_base_instance ------------------------- */
\r
3063 #ifndef GL_ARB_base_instance
\r
3064 #define GL_ARB_base_instance 1
\r
3066 typedef void (GLAPIENTRY * PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount, GLuint baseinstance);
\r
3067 typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void* indices, GLsizei primcount, GLuint baseinstance);
\r
3068 typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void* indices, GLsizei primcount, GLint basevertex, GLuint baseinstance);
\r
3070 #define glDrawArraysInstancedBaseInstance GLEW_GET_FUN(__glewDrawArraysInstancedBaseInstance)
\r
3071 #define glDrawElementsInstancedBaseInstance GLEW_GET_FUN(__glewDrawElementsInstancedBaseInstance)
\r
3072 #define glDrawElementsInstancedBaseVertexBaseInstance GLEW_GET_FUN(__glewDrawElementsInstancedBaseVertexBaseInstance)
\r
3074 #define GLEW_ARB_base_instance GLEW_GET_VAR(__GLEW_ARB_base_instance)
\r
3076 #endif /* GL_ARB_base_instance */
\r
3078 /* ----------------------- GL_ARB_blend_func_extended ---------------------- */
\r
3080 #ifndef GL_ARB_blend_func_extended
\r
3081 #define GL_ARB_blend_func_extended 1
\r
3083 #define GL_SRC1_COLOR 0x88F9
\r
3084 #define GL_ONE_MINUS_SRC1_COLOR 0x88FA
\r
3085 #define GL_ONE_MINUS_SRC1_ALPHA 0x88FB
\r
3086 #define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS 0x88FC
\r
3088 typedef void (GLAPIENTRY * PFNGLBINDFRAGDATALOCATIONINDEXEDPROC) (GLuint program, GLuint colorNumber, GLuint index, const char * name);
\r
3089 typedef GLint (GLAPIENTRY * PFNGLGETFRAGDATAINDEXPROC) (GLuint program, const char * name);
\r
3091 #define glBindFragDataLocationIndexed GLEW_GET_FUN(__glewBindFragDataLocationIndexed)
\r
3092 #define glGetFragDataIndex GLEW_GET_FUN(__glewGetFragDataIndex)
\r
3094 #define GLEW_ARB_blend_func_extended GLEW_GET_VAR(__GLEW_ARB_blend_func_extended)
\r
3096 #endif /* GL_ARB_blend_func_extended */
\r
3098 /* ---------------------------- GL_ARB_cl_event ---------------------------- */
\r
3100 #ifndef GL_ARB_cl_event
\r
3101 #define GL_ARB_cl_event 1
\r
3103 #define GL_SYNC_CL_EVENT_ARB 0x8240
\r
3104 #define GL_SYNC_CL_EVENT_COMPLETE_ARB 0x8241
\r
3106 typedef struct _cl_context *cl_context;
\r
3107 typedef struct _cl_event *cl_event;
\r
3109 typedef GLsync (GLAPIENTRY * PFNGLCREATESYNCFROMCLEVENTARBPROC) (cl_context context, cl_event event, GLbitfield flags);
\r
3111 #define glCreateSyncFromCLeventARB GLEW_GET_FUN(__glewCreateSyncFromCLeventARB)
\r
3113 #define GLEW_ARB_cl_event GLEW_GET_VAR(__GLEW_ARB_cl_event)
\r
3115 #endif /* GL_ARB_cl_event */
\r
3117 /* ----------------------- GL_ARB_color_buffer_float ----------------------- */
\r
3119 #ifndef GL_ARB_color_buffer_float
\r
3120 #define GL_ARB_color_buffer_float 1
\r
3122 #define GL_RGBA_FLOAT_MODE_ARB 0x8820
\r
3123 #define GL_CLAMP_VERTEX_COLOR_ARB 0x891A
\r
3124 #define GL_CLAMP_FRAGMENT_COLOR_ARB 0x891B
\r
3125 #define GL_CLAMP_READ_COLOR_ARB 0x891C
\r
3126 #define GL_FIXED_ONLY_ARB 0x891D
\r
3128 typedef void (GLAPIENTRY * PFNGLCLAMPCOLORARBPROC) (GLenum target, GLenum clamp);
\r
3130 #define glClampColorARB GLEW_GET_FUN(__glewClampColorARB)
\r
3132 #define GLEW_ARB_color_buffer_float GLEW_GET_VAR(__GLEW_ARB_color_buffer_float)
\r
3134 #endif /* GL_ARB_color_buffer_float */
\r
3136 /* -------------------------- GL_ARB_compatibility ------------------------- */
\r
3138 #ifndef GL_ARB_compatibility
\r
3139 #define GL_ARB_compatibility 1
\r
3141 #define GLEW_ARB_compatibility GLEW_GET_VAR(__GLEW_ARB_compatibility)
\r
3143 #endif /* GL_ARB_compatibility */
\r
3145 /* ---------------- GL_ARB_compressed_texture_pixel_storage ---------------- */
\r
3147 #ifndef GL_ARB_compressed_texture_pixel_storage
\r
3148 #define GL_ARB_compressed_texture_pixel_storage 1
\r
3150 #define GL_UNPACK_COMPRESSED_BLOCK_WIDTH 0x9127
\r
3151 #define GL_UNPACK_COMPRESSED_BLOCK_HEIGHT 0x9128
\r
3152 #define GL_UNPACK_COMPRESSED_BLOCK_DEPTH 0x9129
\r
3153 #define GL_UNPACK_COMPRESSED_BLOCK_SIZE 0x912A
\r
3154 #define GL_PACK_COMPRESSED_BLOCK_WIDTH 0x912B
\r
3155 #define GL_PACK_COMPRESSED_BLOCK_HEIGHT 0x912C
\r
3156 #define GL_PACK_COMPRESSED_BLOCK_DEPTH 0x912D
\r
3157 #define GL_PACK_COMPRESSED_BLOCK_SIZE 0x912E
\r
3159 #define GLEW_ARB_compressed_texture_pixel_storage GLEW_GET_VAR(__GLEW_ARB_compressed_texture_pixel_storage)
\r
3161 #endif /* GL_ARB_compressed_texture_pixel_storage */
\r
3163 /* ----------------------- GL_ARB_conservative_depth ----------------------- */
\r
3165 #ifndef GL_ARB_conservative_depth
\r
3166 #define GL_ARB_conservative_depth 1
\r
3168 #define GLEW_ARB_conservative_depth GLEW_GET_VAR(__GLEW_ARB_conservative_depth)
\r
3170 #endif /* GL_ARB_conservative_depth */
\r
3172 /* --------------------------- GL_ARB_copy_buffer -------------------------- */
\r
3174 #ifndef GL_ARB_copy_buffer
\r
3175 #define GL_ARB_copy_buffer 1
\r
3177 #define GL_COPY_READ_BUFFER 0x8F36
\r
3178 #define GL_COPY_WRITE_BUFFER 0x8F37
\r
3180 typedef void (GLAPIENTRY * PFNGLCOPYBUFFERSUBDATAPROC) (GLenum readtarget, GLenum writetarget, GLintptr readoffset, GLintptr writeoffset, GLsizeiptr size);
\r
3182 #define glCopyBufferSubData GLEW_GET_FUN(__glewCopyBufferSubData)
\r
3184 #define GLEW_ARB_copy_buffer GLEW_GET_VAR(__GLEW_ARB_copy_buffer)
\r
3186 #endif /* GL_ARB_copy_buffer */
\r
3188 /* -------------------------- GL_ARB_debug_output -------------------------- */
\r
3190 #ifndef GL_ARB_debug_output
\r
3191 #define GL_ARB_debug_output 1
\r
3193 #define GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB 0x8242
\r
3194 #define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB 0x8243
\r
3195 #define GL_DEBUG_CALLBACK_FUNCTION_ARB 0x8244
\r
3196 #define GL_DEBUG_CALLBACK_USER_PARAM_ARB 0x8245
\r
3197 #define GL_DEBUG_SOURCE_API_ARB 0x8246
\r
3198 #define GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB 0x8247
\r
3199 #define GL_DEBUG_SOURCE_SHADER_COMPILER_ARB 0x8248
\r
3200 #define GL_DEBUG_SOURCE_THIRD_PARTY_ARB 0x8249
\r
3201 #define GL_DEBUG_SOURCE_APPLICATION_ARB 0x824A
\r
3202 #define GL_DEBUG_SOURCE_OTHER_ARB 0x824B
\r
3203 #define GL_DEBUG_TYPE_ERROR_ARB 0x824C
\r
3204 #define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB 0x824D
\r
3205 #define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB 0x824E
\r
3206 #define GL_DEBUG_TYPE_PORTABILITY_ARB 0x824F
\r
3207 #define GL_DEBUG_TYPE_PERFORMANCE_ARB 0x8250
\r
3208 #define GL_DEBUG_TYPE_OTHER_ARB 0x8251
\r
3209 #define GL_MAX_DEBUG_MESSAGE_LENGTH_ARB 0x9143
\r
3210 #define GL_MAX_DEBUG_LOGGED_MESSAGES_ARB 0x9144
\r
3211 #define GL_DEBUG_LOGGED_MESSAGES_ARB 0x9145
\r
3212 #define GL_DEBUG_SEVERITY_HIGH_ARB 0x9146
\r
3213 #define GL_DEBUG_SEVERITY_MEDIUM_ARB 0x9147
\r
3214 #define GL_DEBUG_SEVERITY_LOW_ARB 0x9148
\r
3216 typedef void (APIENTRY *GLDEBUGPROCARB)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar* message, GLvoid* userParam);
\r
3218 typedef void (GLAPIENTRY * PFNGLDEBUGMESSAGECALLBACKARBPROC) (GLDEBUGPROCARB callback, void* userParam);
\r
3219 typedef void (GLAPIENTRY * PFNGLDEBUGMESSAGECONTROLARBPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint* ids, GLboolean enabled);
\r
3220 typedef void (GLAPIENTRY * PFNGLDEBUGMESSAGEINSERTARBPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const char* buf);
\r
3221 typedef GLuint (GLAPIENTRY * PFNGLGETDEBUGMESSAGELOGARBPROC) (GLuint count, GLsizei bufsize, GLenum* sources, GLenum* types, GLuint* ids, GLenum* severities, GLsizei* lengths, char* messageLog);
\r
3223 #define glDebugMessageCallbackARB GLEW_GET_FUN(__glewDebugMessageCallbackARB)
\r
3224 #define glDebugMessageControlARB GLEW_GET_FUN(__glewDebugMessageControlARB)
\r
3225 #define glDebugMessageInsertARB GLEW_GET_FUN(__glewDebugMessageInsertARB)
\r
3226 #define glGetDebugMessageLogARB GLEW_GET_FUN(__glewGetDebugMessageLogARB)
\r
3228 #define GLEW_ARB_debug_output GLEW_GET_VAR(__GLEW_ARB_debug_output)
\r
3230 #endif /* GL_ARB_debug_output */
\r
3232 /* ----------------------- GL_ARB_depth_buffer_float ----------------------- */
\r
3234 #ifndef GL_ARB_depth_buffer_float
\r
3235 #define GL_ARB_depth_buffer_float 1
\r
3237 #define GL_DEPTH_COMPONENT32F 0x8CAC
\r
3238 #define GL_DEPTH32F_STENCIL8 0x8CAD
\r
3239 #define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD
\r
3241 #define GLEW_ARB_depth_buffer_float GLEW_GET_VAR(__GLEW_ARB_depth_buffer_float)
\r
3243 #endif /* GL_ARB_depth_buffer_float */
\r
3245 /* --------------------------- GL_ARB_depth_clamp -------------------------- */
\r
3247 #ifndef GL_ARB_depth_clamp
\r
3248 #define GL_ARB_depth_clamp 1
\r
3250 #define GL_DEPTH_CLAMP 0x864F
\r
3252 #define GLEW_ARB_depth_clamp GLEW_GET_VAR(__GLEW_ARB_depth_clamp)
\r
3254 #endif /* GL_ARB_depth_clamp */
\r
3256 /* -------------------------- GL_ARB_depth_texture ------------------------- */
\r
3258 #ifndef GL_ARB_depth_texture
\r
3259 #define GL_ARB_depth_texture 1
\r
3261 #define GL_DEPTH_COMPONENT16_ARB 0x81A5
\r
3262 #define GL_DEPTH_COMPONENT24_ARB 0x81A6
\r
3263 #define GL_DEPTH_COMPONENT32_ARB 0x81A7
\r
3264 #define GL_TEXTURE_DEPTH_SIZE_ARB 0x884A
\r
3265 #define GL_DEPTH_TEXTURE_MODE_ARB 0x884B
\r
3267 #define GLEW_ARB_depth_texture GLEW_GET_VAR(__GLEW_ARB_depth_texture)
\r
3269 #endif /* GL_ARB_depth_texture */
\r
3271 /* -------------------------- GL_ARB_draw_buffers -------------------------- */
\r
3273 #ifndef GL_ARB_draw_buffers
\r
3274 #define GL_ARB_draw_buffers 1
\r
3276 #define GL_MAX_DRAW_BUFFERS_ARB 0x8824
\r
3277 #define GL_DRAW_BUFFER0_ARB 0x8825
\r
3278 #define GL_DRAW_BUFFER1_ARB 0x8826
\r
3279 #define GL_DRAW_BUFFER2_ARB 0x8827
\r
3280 #define GL_DRAW_BUFFER3_ARB 0x8828
\r
3281 #define GL_DRAW_BUFFER4_ARB 0x8829
\r
3282 #define GL_DRAW_BUFFER5_ARB 0x882A
\r
3283 #define GL_DRAW_BUFFER6_ARB 0x882B
\r
3284 #define GL_DRAW_BUFFER7_ARB 0x882C
\r
3285 #define GL_DRAW_BUFFER8_ARB 0x882D
\r
3286 #define GL_DRAW_BUFFER9_ARB 0x882E
\r
3287 #define GL_DRAW_BUFFER10_ARB 0x882F
\r
3288 #define GL_DRAW_BUFFER11_ARB 0x8830
\r
3289 #define GL_DRAW_BUFFER12_ARB 0x8831
\r
3290 #define GL_DRAW_BUFFER13_ARB 0x8832
\r
3291 #define GL_DRAW_BUFFER14_ARB 0x8833
\r
3292 #define GL_DRAW_BUFFER15_ARB 0x8834
\r
3294 typedef void (GLAPIENTRY * PFNGLDRAWBUFFERSARBPROC) (GLsizei n, const GLenum* bufs);
\r
3296 #define glDrawBuffersARB GLEW_GET_FUN(__glewDrawBuffersARB)
\r
3298 #define GLEW_ARB_draw_buffers GLEW_GET_VAR(__GLEW_ARB_draw_buffers)
\r
3300 #endif /* GL_ARB_draw_buffers */
\r
3302 /* ----------------------- GL_ARB_draw_buffers_blend ----------------------- */
\r
3304 #ifndef GL_ARB_draw_buffers_blend
\r
3305 #define GL_ARB_draw_buffers_blend 1
\r
3307 typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONSEPARATEIARBPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
\r
3308 typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONIARBPROC) (GLuint buf, GLenum mode);
\r
3309 typedef void (GLAPIENTRY * PFNGLBLENDFUNCSEPARATEIARBPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
\r
3310 typedef void (GLAPIENTRY * PFNGLBLENDFUNCIARBPROC) (GLuint buf, GLenum src, GLenum dst);
\r
3312 #define glBlendEquationSeparateiARB GLEW_GET_FUN(__glewBlendEquationSeparateiARB)
\r
3313 #define glBlendEquationiARB GLEW_GET_FUN(__glewBlendEquationiARB)
\r
3314 #define glBlendFuncSeparateiARB GLEW_GET_FUN(__glewBlendFuncSeparateiARB)
\r
3315 #define glBlendFunciARB GLEW_GET_FUN(__glewBlendFunciARB)
\r
3317 #define GLEW_ARB_draw_buffers_blend GLEW_GET_VAR(__GLEW_ARB_draw_buffers_blend)
\r
3319 #endif /* GL_ARB_draw_buffers_blend */
\r
3321 /* -------------------- GL_ARB_draw_elements_base_vertex ------------------- */
\r
3323 #ifndef GL_ARB_draw_elements_base_vertex
\r
3324 #define GL_ARB_draw_elements_base_vertex 1
\r
3326 typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, void* indices, GLint basevertex);
\r
3327 typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const void* indices, GLsizei primcount, GLint basevertex);
\r
3328 typedef void (GLAPIENTRY * PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, void* indices, GLint basevertex);
\r
3329 typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, GLsizei* count, GLenum type, GLvoid**indices, GLsizei primcount, GLint *basevertex);
\r
3331 #define glDrawElementsBaseVertex GLEW_GET_FUN(__glewDrawElementsBaseVertex)
\r
3332 #define glDrawElementsInstancedBaseVertex GLEW_GET_FUN(__glewDrawElementsInstancedBaseVertex)
\r
3333 #define glDrawRangeElementsBaseVertex GLEW_GET_FUN(__glewDrawRangeElementsBaseVertex)
\r
3334 #define glMultiDrawElementsBaseVertex GLEW_GET_FUN(__glewMultiDrawElementsBaseVertex)
\r
3336 #define GLEW_ARB_draw_elements_base_vertex GLEW_GET_VAR(__GLEW_ARB_draw_elements_base_vertex)
\r
3338 #endif /* GL_ARB_draw_elements_base_vertex */
\r
3340 /* -------------------------- GL_ARB_draw_indirect ------------------------- */
\r
3342 #ifndef GL_ARB_draw_indirect
\r
3343 #define GL_ARB_draw_indirect 1
\r
3345 #define GL_DRAW_INDIRECT_BUFFER 0x8F3F
\r
3346 #define GL_DRAW_INDIRECT_BUFFER_BINDING 0x8F43
\r
3348 typedef void (GLAPIENTRY * PFNGLDRAWARRAYSINDIRECTPROC) (GLenum mode, const void* indirect);
\r
3349 typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const void* indirect);
\r
3351 #define glDrawArraysIndirect GLEW_GET_FUN(__glewDrawArraysIndirect)
\r
3352 #define glDrawElementsIndirect GLEW_GET_FUN(__glewDrawElementsIndirect)
\r
3354 #define GLEW_ARB_draw_indirect GLEW_GET_VAR(__GLEW_ARB_draw_indirect)
\r
3356 #endif /* GL_ARB_draw_indirect */
\r
3358 /* ------------------------- GL_ARB_draw_instanced ------------------------- */
\r
3360 #ifndef GL_ARB_draw_instanced
\r
3361 #define GL_ARB_draw_instanced 1
\r
3363 #define GLEW_ARB_draw_instanced GLEW_GET_VAR(__GLEW_ARB_draw_instanced)
\r
3365 #endif /* GL_ARB_draw_instanced */
\r
3367 /* -------------------- GL_ARB_explicit_attrib_location -------------------- */
\r
3369 #ifndef GL_ARB_explicit_attrib_location
\r
3370 #define GL_ARB_explicit_attrib_location 1
\r
3372 #define GLEW_ARB_explicit_attrib_location GLEW_GET_VAR(__GLEW_ARB_explicit_attrib_location)
\r
3374 #endif /* GL_ARB_explicit_attrib_location */
\r
3376 /* ------------------- GL_ARB_fragment_coord_conventions ------------------- */
\r
3378 #ifndef GL_ARB_fragment_coord_conventions
\r
3379 #define GL_ARB_fragment_coord_conventions 1
\r
3381 #define GLEW_ARB_fragment_coord_conventions GLEW_GET_VAR(__GLEW_ARB_fragment_coord_conventions)
\r
3383 #endif /* GL_ARB_fragment_coord_conventions */
\r
3385 /* ------------------------ GL_ARB_fragment_program ------------------------ */
\r
3387 #ifndef GL_ARB_fragment_program
\r
3388 #define GL_ARB_fragment_program 1
\r
3390 #define GL_FRAGMENT_PROGRAM_ARB 0x8804
\r
3391 #define GL_PROGRAM_ALU_INSTRUCTIONS_ARB 0x8805
\r
3392 #define GL_PROGRAM_TEX_INSTRUCTIONS_ARB 0x8806
\r
3393 #define GL_PROGRAM_TEX_INDIRECTIONS_ARB 0x8807
\r
3394 #define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808
\r
3395 #define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809
\r
3396 #define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A
\r
3397 #define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B
\r
3398 #define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C
\r
3399 #define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D
\r
3400 #define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E
\r
3401 #define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F
\r
3402 #define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810
\r
3403 #define GL_MAX_TEXTURE_COORDS_ARB 0x8871
\r
3404 #define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872
\r
3406 #define GLEW_ARB_fragment_program GLEW_GET_VAR(__GLEW_ARB_fragment_program)
\r
3408 #endif /* GL_ARB_fragment_program */
\r
3410 /* --------------------- GL_ARB_fragment_program_shadow -------------------- */
\r
3412 #ifndef GL_ARB_fragment_program_shadow
\r
3413 #define GL_ARB_fragment_program_shadow 1
\r
3415 #define GLEW_ARB_fragment_program_shadow GLEW_GET_VAR(__GLEW_ARB_fragment_program_shadow)
\r
3417 #endif /* GL_ARB_fragment_program_shadow */
\r
3419 /* ------------------------- GL_ARB_fragment_shader ------------------------ */
\r
3421 #ifndef GL_ARB_fragment_shader
\r
3422 #define GL_ARB_fragment_shader 1
\r
3424 #define GL_FRAGMENT_SHADER_ARB 0x8B30
\r
3425 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49
\r
3426 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B
\r
3428 #define GLEW_ARB_fragment_shader GLEW_GET_VAR(__GLEW_ARB_fragment_shader)
\r
3430 #endif /* GL_ARB_fragment_shader */
\r
3432 /* ----------------------- GL_ARB_framebuffer_object ----------------------- */
\r
3434 #ifndef GL_ARB_framebuffer_object
\r
3435 #define GL_ARB_framebuffer_object 1
\r
3437 #define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506
\r
3438 #define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210
\r
3439 #define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211
\r
3440 #define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212
\r
3441 #define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213
\r
3442 #define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214
\r
3443 #define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215
\r
3444 #define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216
\r
3445 #define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217
\r
3446 #define GL_FRAMEBUFFER_DEFAULT 0x8218
\r
3447 #define GL_FRAMEBUFFER_UNDEFINED 0x8219
\r
3448 #define GL_DEPTH_STENCIL_ATTACHMENT 0x821A
\r
3449 #define GL_INDEX 0x8222
\r
3450 #define GL_MAX_RENDERBUFFER_SIZE 0x84E8
\r
3451 #define GL_DEPTH_STENCIL 0x84F9
\r
3452 #define GL_UNSIGNED_INT_24_8 0x84FA
\r
3453 #define GL_DEPTH24_STENCIL8 0x88F0
\r
3454 #define GL_TEXTURE_STENCIL_SIZE 0x88F1
\r
3455 #define GL_UNSIGNED_NORMALIZED 0x8C17
\r
3456 #define GL_SRGB 0x8C40
\r
3457 #define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6
\r
3458 #define GL_FRAMEBUFFER_BINDING 0x8CA6
\r
3459 #define GL_RENDERBUFFER_BINDING 0x8CA7
\r
3460 #define GL_READ_FRAMEBUFFER 0x8CA8
\r
3461 #define GL_DRAW_FRAMEBUFFER 0x8CA9
\r
3462 #define GL_READ_FRAMEBUFFER_BINDING 0x8CAA
\r
3463 #define GL_RENDERBUFFER_SAMPLES 0x8CAB
\r
3464 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
\r
3465 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
\r
3466 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
\r
3467 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
\r
3468 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4
\r
3469 #define GL_FRAMEBUFFER_COMPLETE 0x8CD5
\r
3470 #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
\r
3471 #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
\r
3472 #define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB
\r
3473 #define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC
\r
3474 #define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD
\r
3475 #define GL_MAX_COLOR_ATTACHMENTS 0x8CDF
\r
3476 #define GL_COLOR_ATTACHMENT0 0x8CE0
\r
3477 #define GL_COLOR_ATTACHMENT1 0x8CE1
\r
3478 #define GL_COLOR_ATTACHMENT2 0x8CE2
\r
3479 #define GL_COLOR_ATTACHMENT3 0x8CE3
\r
3480 #define GL_COLOR_ATTACHMENT4 0x8CE4
\r
3481 #define GL_COLOR_ATTACHMENT5 0x8CE5
\r
3482 #define GL_COLOR_ATTACHMENT6 0x8CE6
\r
3483 #define GL_COLOR_ATTACHMENT7 0x8CE7
\r
3484 #define GL_COLOR_ATTACHMENT8 0x8CE8
\r
3485 #define GL_COLOR_ATTACHMENT9 0x8CE9
\r
3486 #define GL_COLOR_ATTACHMENT10 0x8CEA
\r
3487 #define GL_COLOR_ATTACHMENT11 0x8CEB
\r
3488 #define GL_COLOR_ATTACHMENT12 0x8CEC
\r
3489 #define GL_COLOR_ATTACHMENT13 0x8CED
\r
3490 #define GL_COLOR_ATTACHMENT14 0x8CEE
\r
3491 #define GL_COLOR_ATTACHMENT15 0x8CEF
\r
3492 #define GL_DEPTH_ATTACHMENT 0x8D00
\r
3493 #define GL_STENCIL_ATTACHMENT 0x8D20
\r
3494 #define GL_FRAMEBUFFER 0x8D40
\r
3495 #define GL_RENDERBUFFER 0x8D41
\r
3496 #define GL_RENDERBUFFER_WIDTH 0x8D42
\r
3497 #define GL_RENDERBUFFER_HEIGHT 0x8D43
\r
3498 #define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44
\r
3499 #define GL_STENCIL_INDEX1 0x8D46
\r
3500 #define GL_STENCIL_INDEX4 0x8D47
\r
3501 #define GL_STENCIL_INDEX8 0x8D48
\r
3502 #define GL_STENCIL_INDEX16 0x8D49
\r
3503 #define GL_RENDERBUFFER_RED_SIZE 0x8D50
\r
3504 #define GL_RENDERBUFFER_GREEN_SIZE 0x8D51
\r
3505 #define GL_RENDERBUFFER_BLUE_SIZE 0x8D52
\r
3506 #define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53
\r
3507 #define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54
\r
3508 #define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55
\r
3509 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56
\r
3510 #define GL_MAX_SAMPLES 0x8D57
\r
3512 typedef void (GLAPIENTRY * PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer);
\r
3513 typedef void (GLAPIENTRY * PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer);
\r
3514 typedef void (GLAPIENTRY * PFNGLBLITFRAMEBUFFERPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
\r
3515 typedef GLenum (GLAPIENTRY * PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target);
\r
3516 typedef void (GLAPIENTRY * PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint* framebuffers);
\r
3517 typedef void (GLAPIENTRY * PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint* renderbuffers);
\r
3518 typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
\r
3519 typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURE1DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
\r
3520 typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
\r
3521 typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURE3DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint layer);
\r
3522 typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURELAYERPROC) (GLenum target,GLenum attachment, GLuint texture,GLint level,GLint layer);
\r
3523 typedef void (GLAPIENTRY * PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint* framebuffers);
\r
3524 typedef void (GLAPIENTRY * PFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint* renderbuffers);
\r
3525 typedef void (GLAPIENTRY * PFNGLGENERATEMIPMAPPROC) (GLenum target);
\r
3526 typedef void (GLAPIENTRY * PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint* params);
\r
3527 typedef void (GLAPIENTRY * PFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint* params);
\r
3528 typedef GLboolean (GLAPIENTRY * PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer);
\r
3529 typedef GLboolean (GLAPIENTRY * PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer);
\r
3530 typedef void (GLAPIENTRY * PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
\r
3531 typedef void (GLAPIENTRY * PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
\r
3533 #define glBindFramebuffer GLEW_GET_FUN(__glewBindFramebuffer)
\r
3534 #define glBindRenderbuffer GLEW_GET_FUN(__glewBindRenderbuffer)
\r
3535 #define glBlitFramebuffer GLEW_GET_FUN(__glewBlitFramebuffer)
\r
3536 #define glCheckFramebufferStatus GLEW_GET_FUN(__glewCheckFramebufferStatus)
\r
3537 #define glDeleteFramebuffers GLEW_GET_FUN(__glewDeleteFramebuffers)
\r
3538 #define glDeleteRenderbuffers GLEW_GET_FUN(__glewDeleteRenderbuffers)
\r
3539 #define glFramebufferRenderbuffer GLEW_GET_FUN(__glewFramebufferRenderbuffer)
\r
3540 #define glFramebufferTexture1D GLEW_GET_FUN(__glewFramebufferTexture1D)
\r
3541 #define glFramebufferTexture2D GLEW_GET_FUN(__glewFramebufferTexture2D)
\r
3542 #define glFramebufferTexture3D GLEW_GET_FUN(__glewFramebufferTexture3D)
\r
3543 #define glFramebufferTextureLayer GLEW_GET_FUN(__glewFramebufferTextureLayer)
\r
3544 #define glGenFramebuffers GLEW_GET_FUN(__glewGenFramebuffers)
\r
3545 #define glGenRenderbuffers GLEW_GET_FUN(__glewGenRenderbuffers)
\r
3546 #define glGenerateMipmap GLEW_GET_FUN(__glewGenerateMipmap)
\r
3547 #define glGetFramebufferAttachmentParameteriv GLEW_GET_FUN(__glewGetFramebufferAttachmentParameteriv)
\r
3548 #define glGetRenderbufferParameteriv GLEW_GET_FUN(__glewGetRenderbufferParameteriv)
\r
3549 #define glIsFramebuffer GLEW_GET_FUN(__glewIsFramebuffer)
\r
3550 #define glIsRenderbuffer GLEW_GET_FUN(__glewIsRenderbuffer)
\r
3551 #define glRenderbufferStorage GLEW_GET_FUN(__glewRenderbufferStorage)
\r
3552 #define glRenderbufferStorageMultisample GLEW_GET_FUN(__glewRenderbufferStorageMultisample)
\r
3554 #define GLEW_ARB_framebuffer_object GLEW_GET_VAR(__GLEW_ARB_framebuffer_object)
\r
3556 #endif /* GL_ARB_framebuffer_object */
\r
3558 /* ------------------------ GL_ARB_framebuffer_sRGB ------------------------ */
\r
3560 #ifndef GL_ARB_framebuffer_sRGB
\r
3561 #define GL_ARB_framebuffer_sRGB 1
\r
3563 #define GL_FRAMEBUFFER_SRGB 0x8DB9
\r
3565 #define GLEW_ARB_framebuffer_sRGB GLEW_GET_VAR(__GLEW_ARB_framebuffer_sRGB)
\r
3567 #endif /* GL_ARB_framebuffer_sRGB */
\r
3569 /* ------------------------ GL_ARB_geometry_shader4 ------------------------ */
\r
3571 #ifndef GL_ARB_geometry_shader4
\r
3572 #define GL_ARB_geometry_shader4 1
\r
3574 #define GL_LINES_ADJACENCY_ARB 0xA
\r
3575 #define GL_LINE_STRIP_ADJACENCY_ARB 0xB
\r
3576 #define GL_TRIANGLES_ADJACENCY_ARB 0xC
\r
3577 #define GL_TRIANGLE_STRIP_ADJACENCY_ARB 0xD
\r
3578 #define GL_PROGRAM_POINT_SIZE_ARB 0x8642
\r
3579 #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB 0x8C29
\r
3580 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4
\r
3581 #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB 0x8DA7
\r
3582 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB 0x8DA8
\r
3583 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB 0x8DA9
\r
3584 #define GL_GEOMETRY_SHADER_ARB 0x8DD9
\r
3585 #define GL_GEOMETRY_VERTICES_OUT_ARB 0x8DDA
\r
3586 #define GL_GEOMETRY_INPUT_TYPE_ARB 0x8DDB
\r
3587 #define GL_GEOMETRY_OUTPUT_TYPE_ARB 0x8DDC
\r
3588 #define GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB 0x8DDD
\r
3589 #define GL_MAX_VERTEX_VARYING_COMPONENTS_ARB 0x8DDE
\r
3590 #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB 0x8DDF
\r
3591 #define GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB 0x8DE0
\r
3592 #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB 0x8DE1
\r
3594 typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTUREARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level);
\r
3595 typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTUREFACEARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
\r
3596 typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURELAYERARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
\r
3597 typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETERIARBPROC) (GLuint program, GLenum pname, GLint value);
\r
3599 #define glFramebufferTextureARB GLEW_GET_FUN(__glewFramebufferTextureARB)
\r
3600 #define glFramebufferTextureFaceARB GLEW_GET_FUN(__glewFramebufferTextureFaceARB)
\r
3601 #define glFramebufferTextureLayerARB GLEW_GET_FUN(__glewFramebufferTextureLayerARB)
\r
3602 #define glProgramParameteriARB GLEW_GET_FUN(__glewProgramParameteriARB)
\r
3604 #define GLEW_ARB_geometry_shader4 GLEW_GET_VAR(__GLEW_ARB_geometry_shader4)
\r
3606 #endif /* GL_ARB_geometry_shader4 */
\r
3608 /* ----------------------- GL_ARB_get_program_binary ----------------------- */
\r
3610 #ifndef GL_ARB_get_program_binary
\r
3611 #define GL_ARB_get_program_binary 1
\r
3613 #define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257
\r
3614 #define GL_PROGRAM_BINARY_LENGTH 0x8741
\r
3615 #define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE
\r
3616 #define GL_PROGRAM_BINARY_FORMATS 0x87FF
\r
3618 typedef void (GLAPIENTRY * PFNGLGETPROGRAMBINARYPROC) (GLuint program, GLsizei bufSize, GLsizei* length, GLenum *binaryFormat, GLvoid*binary);
\r
3619 typedef void (GLAPIENTRY * PFNGLPROGRAMBINARYPROC) (GLuint program, GLenum binaryFormat, const void* binary, GLsizei length);
\r
3620 typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETERIPROC) (GLuint program, GLenum pname, GLint value);
\r
3622 #define glGetProgramBinary GLEW_GET_FUN(__glewGetProgramBinary)
\r
3623 #define glProgramBinary GLEW_GET_FUN(__glewProgramBinary)
\r
3624 #define glProgramParameteri GLEW_GET_FUN(__glewProgramParameteri)
\r
3626 #define GLEW_ARB_get_program_binary GLEW_GET_VAR(__GLEW_ARB_get_program_binary)
\r
3628 #endif /* GL_ARB_get_program_binary */
\r
3630 /* --------------------------- GL_ARB_gpu_shader5 -------------------------- */
\r
3632 #ifndef GL_ARB_gpu_shader5
\r
3633 #define GL_ARB_gpu_shader5 1
\r
3635 #define GL_GEOMETRY_SHADER_INVOCATIONS 0x887F
\r
3636 #define GL_MAX_GEOMETRY_SHADER_INVOCATIONS 0x8E5A
\r
3637 #define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET 0x8E5B
\r
3638 #define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET 0x8E5C
\r
3639 #define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS 0x8E5D
\r
3640 #define GL_MAX_VERTEX_STREAMS 0x8E71
\r
3642 #define GLEW_ARB_gpu_shader5 GLEW_GET_VAR(__GLEW_ARB_gpu_shader5)
\r
3644 #endif /* GL_ARB_gpu_shader5 */
\r
3646 /* ------------------------- GL_ARB_gpu_shader_fp64 ------------------------ */
\r
3648 #ifndef GL_ARB_gpu_shader_fp64
\r
3649 #define GL_ARB_gpu_shader_fp64 1
\r
3651 #define GL_DOUBLE_MAT2 0x8F46
\r
3652 #define GL_DOUBLE_MAT3 0x8F47
\r
3653 #define GL_DOUBLE_MAT4 0x8F48
\r
3654 #define GL_DOUBLE_MAT2x3 0x8F49
\r
3655 #define GL_DOUBLE_MAT2x4 0x8F4A
\r
3656 #define GL_DOUBLE_MAT3x2 0x8F4B
\r
3657 #define GL_DOUBLE_MAT3x4 0x8F4C
\r
3658 #define GL_DOUBLE_MAT4x2 0x8F4D
\r
3659 #define GL_DOUBLE_MAT4x3 0x8F4E
\r
3660 #define GL_DOUBLE_VEC2 0x8FFC
\r
3661 #define GL_DOUBLE_VEC3 0x8FFD
\r
3662 #define GL_DOUBLE_VEC4 0x8FFE
\r
3664 typedef void (GLAPIENTRY * PFNGLGETUNIFORMDVPROC) (GLuint program, GLint location, GLdouble* params);
\r
3665 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1DEXTPROC) (GLuint program, GLint location, GLdouble x);
\r
3666 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble* value);
\r
3667 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y);
\r
3668 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble* value);
\r
3669 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z);
\r
3670 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble* value);
\r
3671 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
\r
3672 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble* value);
\r
3673 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value);
\r
3674 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2X3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value);
\r
3675 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2X4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value);
\r
3676 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value);
\r
3677 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3X2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value);
\r
3678 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3X4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value);
\r
3679 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value);
\r
3680 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4X2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value);
\r
3681 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4X3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value);
\r
3682 typedef void (GLAPIENTRY * PFNGLUNIFORM1DPROC) (GLint location, GLdouble x);
\r
3683 typedef void (GLAPIENTRY * PFNGLUNIFORM1DVPROC) (GLint location, GLsizei count, const GLdouble* value);
\r
3684 typedef void (GLAPIENTRY * PFNGLUNIFORM2DPROC) (GLint location, GLdouble x, GLdouble y);
\r
3685 typedef void (GLAPIENTRY * PFNGLUNIFORM2DVPROC) (GLint location, GLsizei count, const GLdouble* value);
\r
3686 typedef void (GLAPIENTRY * PFNGLUNIFORM3DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z);
\r
3687 typedef void (GLAPIENTRY * PFNGLUNIFORM3DVPROC) (GLint location, GLsizei count, const GLdouble* value);
\r
3688 typedef void (GLAPIENTRY * PFNGLUNIFORM4DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
\r
3689 typedef void (GLAPIENTRY * PFNGLUNIFORM4DVPROC) (GLint location, GLsizei count, const GLdouble* value);
\r
3690 typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value);
\r
3691 typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX2X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value);
\r
3692 typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX2X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value);
\r
3693 typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value);
\r
3694 typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX3X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value);
\r
3695 typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX3X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value);
\r
3696 typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value);
\r
3697 typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX4X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value);
\r
3698 typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX4X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value);
\r
3700 #define glGetUniformdv GLEW_GET_FUN(__glewGetUniformdv)
\r
3701 #define glProgramUniform1dEXT GLEW_GET_FUN(__glewProgramUniform1dEXT)
\r
3702 #define glProgramUniform1dvEXT GLEW_GET_FUN(__glewProgramUniform1dvEXT)
\r
3703 #define glProgramUniform2dEXT GLEW_GET_FUN(__glewProgramUniform2dEXT)
\r
3704 #define glProgramUniform2dvEXT GLEW_GET_FUN(__glewProgramUniform2dvEXT)
\r
3705 #define glProgramUniform3dEXT GLEW_GET_FUN(__glewProgramUniform3dEXT)
\r
3706 #define glProgramUniform3dvEXT GLEW_GET_FUN(__glewProgramUniform3dvEXT)
\r
3707 #define glProgramUniform4dEXT GLEW_GET_FUN(__glewProgramUniform4dEXT)
\r
3708 #define glProgramUniform4dvEXT GLEW_GET_FUN(__glewProgramUniform4dvEXT)
\r
3709 #define glProgramUniformMatrix2dvEXT GLEW_GET_FUN(__glewProgramUniformMatrix2dvEXT)
\r
3710 #define glProgramUniformMatrix2x3dvEXT GLEW_GET_FUN(__glewProgramUniformMatrix2x3dvEXT)
\r
3711 #define glProgramUniformMatrix2x4dvEXT GLEW_GET_FUN(__glewProgramUniformMatrix2x4dvEXT)
\r
3712 #define glProgramUniformMatrix3dvEXT GLEW_GET_FUN(__glewProgramUniformMatrix3dvEXT)
\r
3713 #define glProgramUniformMatrix3x2dvEXT GLEW_GET_FUN(__glewProgramUniformMatrix3x2dvEXT)
\r
3714 #define glProgramUniformMatrix3x4dvEXT GLEW_GET_FUN(__glewProgramUniformMatrix3x4dvEXT)
\r
3715 #define glProgramUniformMatrix4dvEXT GLEW_GET_FUN(__glewProgramUniformMatrix4dvEXT)
\r
3716 #define glProgramUniformMatrix4x2dvEXT GLEW_GET_FUN(__glewProgramUniformMatrix4x2dvEXT)
\r
3717 #define glProgramUniformMatrix4x3dvEXT GLEW_GET_FUN(__glewProgramUniformMatrix4x3dvEXT)
\r
3718 #define glUniform1d GLEW_GET_FUN(__glewUniform1d)
\r
3719 #define glUniform1dv GLEW_GET_FUN(__glewUniform1dv)
\r
3720 #define glUniform2d GLEW_GET_FUN(__glewUniform2d)
\r
3721 #define glUniform2dv GLEW_GET_FUN(__glewUniform2dv)
\r
3722 #define glUniform3d GLEW_GET_FUN(__glewUniform3d)
\r
3723 #define glUniform3dv GLEW_GET_FUN(__glewUniform3dv)
\r
3724 #define glUniform4d GLEW_GET_FUN(__glewUniform4d)
\r
3725 #define glUniform4dv GLEW_GET_FUN(__glewUniform4dv)
\r
3726 #define glUniformMatrix2dv GLEW_GET_FUN(__glewUniformMatrix2dv)
\r
3727 #define glUniformMatrix2x3dv GLEW_GET_FUN(__glewUniformMatrix2x3dv)
\r
3728 #define glUniformMatrix2x4dv GLEW_GET_FUN(__glewUniformMatrix2x4dv)
\r
3729 #define glUniformMatrix3dv GLEW_GET_FUN(__glewUniformMatrix3dv)
\r
3730 #define glUniformMatrix3x2dv GLEW_GET_FUN(__glewUniformMatrix3x2dv)
\r
3731 #define glUniformMatrix3x4dv GLEW_GET_FUN(__glewUniformMatrix3x4dv)
\r
3732 #define glUniformMatrix4dv GLEW_GET_FUN(__glewUniformMatrix4dv)
\r
3733 #define glUniformMatrix4x2dv GLEW_GET_FUN(__glewUniformMatrix4x2dv)
\r
3734 #define glUniformMatrix4x3dv GLEW_GET_FUN(__glewUniformMatrix4x3dv)
\r
3736 #define GLEW_ARB_gpu_shader_fp64 GLEW_GET_VAR(__GLEW_ARB_gpu_shader_fp64)
\r
3738 #endif /* GL_ARB_gpu_shader_fp64 */
\r
3740 /* ------------------------ GL_ARB_half_float_pixel ------------------------ */
\r
3742 #ifndef GL_ARB_half_float_pixel
\r
3743 #define GL_ARB_half_float_pixel 1
\r
3745 #define GL_HALF_FLOAT_ARB 0x140B
\r
3747 #define GLEW_ARB_half_float_pixel GLEW_GET_VAR(__GLEW_ARB_half_float_pixel)
\r
3749 #endif /* GL_ARB_half_float_pixel */
\r
3751 /* ------------------------ GL_ARB_half_float_vertex ----------------------- */
\r
3753 #ifndef GL_ARB_half_float_vertex
\r
3754 #define GL_ARB_half_float_vertex 1
\r
3756 #define GL_HALF_FLOAT 0x140B
\r
3758 #define GLEW_ARB_half_float_vertex GLEW_GET_VAR(__GLEW_ARB_half_float_vertex)
\r
3760 #endif /* GL_ARB_half_float_vertex */
\r
3762 /* ----------------------------- GL_ARB_imaging ---------------------------- */
\r
3764 #ifndef GL_ARB_imaging
\r
3765 #define GL_ARB_imaging 1
\r
3767 #define GL_CONSTANT_COLOR 0x8001
\r
3768 #define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
\r
3769 #define GL_CONSTANT_ALPHA 0x8003
\r
3770 #define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
\r
3771 #define GL_BLEND_COLOR 0x8005
\r
3772 #define GL_FUNC_ADD 0x8006
\r
3773 #define GL_MIN 0x8007
\r
3774 #define GL_MAX 0x8008
\r
3775 #define GL_BLEND_EQUATION 0x8009
\r
3776 #define GL_FUNC_SUBTRACT 0x800A
\r
3777 #define GL_FUNC_REVERSE_SUBTRACT 0x800B
\r
3778 #define GL_CONVOLUTION_1D 0x8010
\r
3779 #define GL_CONVOLUTION_2D 0x8011
\r
3780 #define GL_SEPARABLE_2D 0x8012
\r
3781 #define GL_CONVOLUTION_BORDER_MODE 0x8013
\r
3782 #define GL_CONVOLUTION_FILTER_SCALE 0x8014
\r
3783 #define GL_CONVOLUTION_FILTER_BIAS 0x8015
\r
3784 #define GL_REDUCE 0x8016
\r
3785 #define GL_CONVOLUTION_FORMAT 0x8017
\r
3786 #define GL_CONVOLUTION_WIDTH 0x8018
\r
3787 #define GL_CONVOLUTION_HEIGHT 0x8019
\r
3788 #define GL_MAX_CONVOLUTION_WIDTH 0x801A
\r
3789 #define GL_MAX_CONVOLUTION_HEIGHT 0x801B
\r
3790 #define GL_POST_CONVOLUTION_RED_SCALE 0x801C
\r
3791 #define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D
\r
3792 #define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E
\r
3793 #define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F
\r
3794 #define GL_POST_CONVOLUTION_RED_BIAS 0x8020
\r
3795 #define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021
\r
3796 #define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022
\r
3797 #define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023
\r
3798 #define GL_HISTOGRAM 0x8024
\r
3799 #define GL_PROXY_HISTOGRAM 0x8025
\r
3800 #define GL_HISTOGRAM_WIDTH 0x8026
\r
3801 #define GL_HISTOGRAM_FORMAT 0x8027
\r
3802 #define GL_HISTOGRAM_RED_SIZE 0x8028
\r
3803 #define GL_HISTOGRAM_GREEN_SIZE 0x8029
\r
3804 #define GL_HISTOGRAM_BLUE_SIZE 0x802A
\r
3805 #define GL_HISTOGRAM_ALPHA_SIZE 0x802B
\r
3806 #define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C
\r
3807 #define GL_HISTOGRAM_SINK 0x802D
\r
3808 #define GL_MINMAX 0x802E
\r
3809 #define GL_MINMAX_FORMAT 0x802F
\r
3810 #define GL_MINMAX_SINK 0x8030
\r
3811 #define GL_TABLE_TOO_LARGE 0x8031
\r
3812 #define GL_COLOR_MATRIX 0x80B1
\r
3813 #define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2
\r
3814 #define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3
\r
3815 #define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4
\r
3816 #define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5
\r
3817 #define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6
\r
3818 #define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7
\r
3819 #define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8
\r
3820 #define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9
\r
3821 #define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA
\r
3822 #define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB
\r
3823 #define GL_COLOR_TABLE 0x80D0
\r
3824 #define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1
\r
3825 #define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2
\r
3826 #define GL_PROXY_COLOR_TABLE 0x80D3
\r
3827 #define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4
\r
3828 #define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5
\r
3829 #define GL_COLOR_TABLE_SCALE 0x80D6
\r
3830 #define GL_COLOR_TABLE_BIAS 0x80D7
\r
3831 #define GL_COLOR_TABLE_FORMAT 0x80D8
\r
3832 #define GL_COLOR_TABLE_WIDTH 0x80D9
\r
3833 #define GL_COLOR_TABLE_RED_SIZE 0x80DA
\r
3834 #define GL_COLOR_TABLE_GREEN_SIZE 0x80DB
\r
3835 #define GL_COLOR_TABLE_BLUE_SIZE 0x80DC
\r
3836 #define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD
\r
3837 #define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE
\r
3838 #define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF
\r
3839 #define GL_IGNORE_BORDER 0x8150
\r
3840 #define GL_CONSTANT_BORDER 0x8151
\r
3841 #define GL_WRAP_BORDER 0x8152
\r
3842 #define GL_REPLICATE_BORDER 0x8153
\r
3843 #define GL_CONVOLUTION_BORDER_COLOR 0x8154
\r
3845 typedef void (GLAPIENTRY * PFNGLCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data);
\r
3846 typedef void (GLAPIENTRY * PFNGLCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
\r
3847 typedef void (GLAPIENTRY * PFNGLCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
\r
3848 typedef void (GLAPIENTRY * PFNGLCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
\r
3849 typedef void (GLAPIENTRY * PFNGLCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image);
\r
3850 typedef void (GLAPIENTRY * PFNGLCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image);
\r
3851 typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat params);
\r
3852 typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
\r
3853 typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERIPROC) (GLenum target, GLenum pname, GLint params);
\r
3854 typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
\r
3855 typedef void (GLAPIENTRY * PFNGLCOPYCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
\r
3856 typedef void (GLAPIENTRY * PFNGLCOPYCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
\r
3857 typedef void (GLAPIENTRY * PFNGLCOPYCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
\r
3858 typedef void (GLAPIENTRY * PFNGLCOPYCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
\r
3859 typedef void (GLAPIENTRY * PFNGLGETCOLORTABLEPROC) (GLenum target, GLenum format, GLenum type, GLvoid *table);
\r
3860 typedef void (GLAPIENTRY * PFNGLGETCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
\r
3861 typedef void (GLAPIENTRY * PFNGLGETCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
\r
3862 typedef void (GLAPIENTRY * PFNGLGETCONVOLUTIONFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *image);
\r
3863 typedef void (GLAPIENTRY * PFNGLGETCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
\r
3864 typedef void (GLAPIENTRY * PFNGLGETCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
\r
3865 typedef void (GLAPIENTRY * PFNGLGETHISTOGRAMPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
\r
3866 typedef void (GLAPIENTRY * PFNGLGETHISTOGRAMPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
\r
3867 typedef void (GLAPIENTRY * PFNGLGETHISTOGRAMPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
\r
3868 typedef void (GLAPIENTRY * PFNGLGETMINMAXPROC) (GLenum target, GLboolean reset, GLenum format, GLenum types, GLvoid *values);
\r
3869 typedef void (GLAPIENTRY * PFNGLGETMINMAXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
\r
3870 typedef void (GLAPIENTRY * PFNGLGETMINMAXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
\r
3871 typedef void (GLAPIENTRY * PFNGLGETSEPARABLEFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
\r
3872 typedef void (GLAPIENTRY * PFNGLHISTOGRAMPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
\r
3873 typedef void (GLAPIENTRY * PFNGLMINMAXPROC) (GLenum target, GLenum internalformat, GLboolean sink);
\r
3874 typedef void (GLAPIENTRY * PFNGLRESETHISTOGRAMPROC) (GLenum target);
\r
3875 typedef void (GLAPIENTRY * PFNGLRESETMINMAXPROC) (GLenum target);
\r
3876 typedef void (GLAPIENTRY * PFNGLSEPARABLEFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column);
\r
3878 #define glColorSubTable GLEW_GET_FUN(__glewColorSubTable)
\r
3879 #define glColorTable GLEW_GET_FUN(__glewColorTable)
\r
3880 #define glColorTableParameterfv GLEW_GET_FUN(__glewColorTableParameterfv)
\r
3881 #define glColorTableParameteriv GLEW_GET_FUN(__glewColorTableParameteriv)
\r
3882 #define glConvolutionFilter1D GLEW_GET_FUN(__glewConvolutionFilter1D)
\r
3883 #define glConvolutionFilter2D GLEW_GET_FUN(__glewConvolutionFilter2D)
\r
3884 #define glConvolutionParameterf GLEW_GET_FUN(__glewConvolutionParameterf)
\r
3885 #define glConvolutionParameterfv GLEW_GET_FUN(__glewConvolutionParameterfv)
\r
3886 #define glConvolutionParameteri GLEW_GET_FUN(__glewConvolutionParameteri)
\r
3887 #define glConvolutionParameteriv GLEW_GET_FUN(__glewConvolutionParameteriv)
\r
3888 #define glCopyColorSubTable GLEW_GET_FUN(__glewCopyColorSubTable)
\r
3889 #define glCopyColorTable GLEW_GET_FUN(__glewCopyColorTable)
\r
3890 #define glCopyConvolutionFilter1D GLEW_GET_FUN(__glewCopyConvolutionFilter1D)
\r
3891 #define glCopyConvolutionFilter2D GLEW_GET_FUN(__glewCopyConvolutionFilter2D)
\r
3892 #define glGetColorTable GLEW_GET_FUN(__glewGetColorTable)
\r
3893 #define glGetColorTableParameterfv GLEW_GET_FUN(__glewGetColorTableParameterfv)
\r
3894 #define glGetColorTableParameteriv GLEW_GET_FUN(__glewGetColorTableParameteriv)
\r
3895 #define glGetConvolutionFilter GLEW_GET_FUN(__glewGetConvolutionFilter)
\r
3896 #define glGetConvolutionParameterfv GLEW_GET_FUN(__glewGetConvolutionParameterfv)
\r
3897 #define glGetConvolutionParameteriv GLEW_GET_FUN(__glewGetConvolutionParameteriv)
\r
3898 #define glGetHistogram GLEW_GET_FUN(__glewGetHistogram)
\r
3899 #define glGetHistogramParameterfv GLEW_GET_FUN(__glewGetHistogramParameterfv)
\r
3900 #define glGetHistogramParameteriv GLEW_GET_FUN(__glewGetHistogramParameteriv)
\r
3901 #define glGetMinmax GLEW_GET_FUN(__glewGetMinmax)
\r
3902 #define glGetMinmaxParameterfv GLEW_GET_FUN(__glewGetMinmaxParameterfv)
\r
3903 #define glGetMinmaxParameteriv GLEW_GET_FUN(__glewGetMinmaxParameteriv)
\r
3904 #define glGetSeparableFilter GLEW_GET_FUN(__glewGetSeparableFilter)
\r
3905 #define glHistogram GLEW_GET_FUN(__glewHistogram)
\r
3906 #define glMinmax GLEW_GET_FUN(__glewMinmax)
\r
3907 #define glResetHistogram GLEW_GET_FUN(__glewResetHistogram)
\r
3908 #define glResetMinmax GLEW_GET_FUN(__glewResetMinmax)
\r
3909 #define glSeparableFilter2D GLEW_GET_FUN(__glewSeparableFilter2D)
\r
3911 #define GLEW_ARB_imaging GLEW_GET_VAR(__GLEW_ARB_imaging)
\r
3913 #endif /* GL_ARB_imaging */
\r
3915 /* ------------------------ GL_ARB_instanced_arrays ------------------------ */
\r
3917 #ifndef GL_ARB_instanced_arrays
\r
3918 #define GL_ARB_instanced_arrays 1
\r
3920 #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB 0x88FE
\r
3922 typedef void (GLAPIENTRY * PFNGLDRAWARRAYSINSTANCEDARBPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
\r
3923 typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDARBPROC) (GLenum mode, GLsizei count, GLenum type, const void* indices, GLsizei primcount);
\r
3924 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBDIVISORARBPROC) (GLuint index, GLuint divisor);
\r
3926 #define glDrawArraysInstancedARB GLEW_GET_FUN(__glewDrawArraysInstancedARB)
\r
3927 #define glDrawElementsInstancedARB GLEW_GET_FUN(__glewDrawElementsInstancedARB)
\r
3928 #define glVertexAttribDivisorARB GLEW_GET_FUN(__glewVertexAttribDivisorARB)
\r
3930 #define GLEW_ARB_instanced_arrays GLEW_GET_VAR(__GLEW_ARB_instanced_arrays)
\r
3932 #endif /* GL_ARB_instanced_arrays */
\r
3934 /* ---------------------- GL_ARB_internalformat_query ---------------------- */
\r
3936 #ifndef GL_ARB_internalformat_query
\r
3937 #define GL_ARB_internalformat_query 1
\r
3939 #define GL_NUM_SAMPLE_COUNTS 0x9380
\r
3941 typedef void (GLAPIENTRY * PFNGLGETINTERNALFORMATIVPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint* params);
\r
3943 #define glGetInternalformativ GLEW_GET_FUN(__glewGetInternalformativ)
\r
3945 #define GLEW_ARB_internalformat_query GLEW_GET_VAR(__GLEW_ARB_internalformat_query)
\r
3947 #endif /* GL_ARB_internalformat_query */
\r
3949 /* ---------------------- GL_ARB_map_buffer_alignment ---------------------- */
\r
3951 #ifndef GL_ARB_map_buffer_alignment
\r
3952 #define GL_ARB_map_buffer_alignment 1
\r
3954 #define GL_MIN_MAP_BUFFER_ALIGNMENT 0x90BC
\r
3956 #define GLEW_ARB_map_buffer_alignment GLEW_GET_VAR(__GLEW_ARB_map_buffer_alignment)
\r
3958 #endif /* GL_ARB_map_buffer_alignment */
\r
3960 /* ------------------------ GL_ARB_map_buffer_range ------------------------ */
\r
3962 #ifndef GL_ARB_map_buffer_range
\r
3963 #define GL_ARB_map_buffer_range 1
\r
3965 #define GL_MAP_READ_BIT 0x0001
\r
3966 #define GL_MAP_WRITE_BIT 0x0002
\r
3967 #define GL_MAP_INVALIDATE_RANGE_BIT 0x0004
\r
3968 #define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008
\r
3969 #define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010
\r
3970 #define GL_MAP_UNSYNCHRONIZED_BIT 0x0020
\r
3972 typedef void (GLAPIENTRY * PFNGLFLUSHMAPPEDBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length);
\r
3973 typedef GLvoid * (GLAPIENTRY * PFNGLMAPBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
\r
3975 #define glFlushMappedBufferRange GLEW_GET_FUN(__glewFlushMappedBufferRange)
\r
3976 #define glMapBufferRange GLEW_GET_FUN(__glewMapBufferRange)
\r
3978 #define GLEW_ARB_map_buffer_range GLEW_GET_VAR(__GLEW_ARB_map_buffer_range)
\r
3980 #endif /* GL_ARB_map_buffer_range */
\r
3982 /* ------------------------- GL_ARB_matrix_palette ------------------------- */
\r
3984 #ifndef GL_ARB_matrix_palette
\r
3985 #define GL_ARB_matrix_palette 1
\r
3987 #define GL_MATRIX_PALETTE_ARB 0x8840
\r
3988 #define GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB 0x8841
\r
3989 #define GL_MAX_PALETTE_MATRICES_ARB 0x8842
\r
3990 #define GL_CURRENT_PALETTE_MATRIX_ARB 0x8843
\r
3991 #define GL_MATRIX_INDEX_ARRAY_ARB 0x8844
\r
3992 #define GL_CURRENT_MATRIX_INDEX_ARB 0x8845
\r
3993 #define GL_MATRIX_INDEX_ARRAY_SIZE_ARB 0x8846
\r
3994 #define GL_MATRIX_INDEX_ARRAY_TYPE_ARB 0x8847
\r
3995 #define GL_MATRIX_INDEX_ARRAY_STRIDE_ARB 0x8848
\r
3996 #define GL_MATRIX_INDEX_ARRAY_POINTER_ARB 0x8849
\r
3998 typedef void (GLAPIENTRY * PFNGLCURRENTPALETTEMATRIXARBPROC) (GLint index);
\r
3999 typedef void (GLAPIENTRY * PFNGLMATRIXINDEXPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, GLvoid *pointer);
\r
4000 typedef void (GLAPIENTRY * PFNGLMATRIXINDEXUBVARBPROC) (GLint size, GLubyte *indices);
\r
4001 typedef void (GLAPIENTRY * PFNGLMATRIXINDEXUIVARBPROC) (GLint size, GLuint *indices);
\r
4002 typedef void (GLAPIENTRY * PFNGLMATRIXINDEXUSVARBPROC) (GLint size, GLushort *indices);
\r
4004 #define glCurrentPaletteMatrixARB GLEW_GET_FUN(__glewCurrentPaletteMatrixARB)
\r
4005 #define glMatrixIndexPointerARB GLEW_GET_FUN(__glewMatrixIndexPointerARB)
\r
4006 #define glMatrixIndexubvARB GLEW_GET_FUN(__glewMatrixIndexubvARB)
\r
4007 #define glMatrixIndexuivARB GLEW_GET_FUN(__glewMatrixIndexuivARB)
\r
4008 #define glMatrixIndexusvARB GLEW_GET_FUN(__glewMatrixIndexusvARB)
\r
4010 #define GLEW_ARB_matrix_palette GLEW_GET_VAR(__GLEW_ARB_matrix_palette)
\r
4012 #endif /* GL_ARB_matrix_palette */
\r
4014 /* --------------------------- GL_ARB_multisample -------------------------- */
\r
4016 #ifndef GL_ARB_multisample
\r
4017 #define GL_ARB_multisample 1
\r
4019 #define GL_MULTISAMPLE_ARB 0x809D
\r
4020 #define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB 0x809E
\r
4021 #define GL_SAMPLE_ALPHA_TO_ONE_ARB 0x809F
\r
4022 #define GL_SAMPLE_COVERAGE_ARB 0x80A0
\r
4023 #define GL_SAMPLE_BUFFERS_ARB 0x80A8
\r
4024 #define GL_SAMPLES_ARB 0x80A9
\r
4025 #define GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA
\r
4026 #define GL_SAMPLE_COVERAGE_INVERT_ARB 0x80AB
\r
4027 #define GL_MULTISAMPLE_BIT_ARB 0x20000000
\r
4029 typedef void (GLAPIENTRY * PFNGLSAMPLECOVERAGEARBPROC) (GLclampf value, GLboolean invert);
\r
4031 #define glSampleCoverageARB GLEW_GET_FUN(__glewSampleCoverageARB)
\r
4033 #define GLEW_ARB_multisample GLEW_GET_VAR(__GLEW_ARB_multisample)
\r
4035 #endif /* GL_ARB_multisample */
\r
4037 /* -------------------------- GL_ARB_multitexture -------------------------- */
\r
4039 #ifndef GL_ARB_multitexture
\r
4040 #define GL_ARB_multitexture 1
\r
4042 #define GL_TEXTURE0_ARB 0x84C0
\r
4043 #define GL_TEXTURE1_ARB 0x84C1
\r
4044 #define GL_TEXTURE2_ARB 0x84C2
\r
4045 #define GL_TEXTURE3_ARB 0x84C3
\r
4046 #define GL_TEXTURE4_ARB 0x84C4
\r
4047 #define GL_TEXTURE5_ARB 0x84C5
\r
4048 #define GL_TEXTURE6_ARB 0x84C6
\r
4049 #define GL_TEXTURE7_ARB 0x84C7
\r
4050 #define GL_TEXTURE8_ARB 0x84C8
\r
4051 #define GL_TEXTURE9_ARB 0x84C9
\r
4052 #define GL_TEXTURE10_ARB 0x84CA
\r
4053 #define GL_TEXTURE11_ARB 0x84CB
\r
4054 #define GL_TEXTURE12_ARB 0x84CC
\r
4055 #define GL_TEXTURE13_ARB 0x84CD
\r
4056 #define GL_TEXTURE14_ARB 0x84CE
\r
4057 #define GL_TEXTURE15_ARB 0x84CF
\r
4058 #define GL_TEXTURE16_ARB 0x84D0
\r
4059 #define GL_TEXTURE17_ARB 0x84D1
\r
4060 #define GL_TEXTURE18_ARB 0x84D2
\r
4061 #define GL_TEXTURE19_ARB 0x84D3
\r
4062 #define GL_TEXTURE20_ARB 0x84D4
\r
4063 #define GL_TEXTURE21_ARB 0x84D5
\r
4064 #define GL_TEXTURE22_ARB 0x84D6
\r
4065 #define GL_TEXTURE23_ARB 0x84D7
\r
4066 #define GL_TEXTURE24_ARB 0x84D8
\r
4067 #define GL_TEXTURE25_ARB 0x84D9
\r
4068 #define GL_TEXTURE26_ARB 0x84DA
\r
4069 #define GL_TEXTURE27_ARB 0x84DB
\r
4070 #define GL_TEXTURE28_ARB 0x84DC
\r
4071 #define GL_TEXTURE29_ARB 0x84DD
\r
4072 #define GL_TEXTURE30_ARB 0x84DE
\r
4073 #define GL_TEXTURE31_ARB 0x84DF
\r
4074 #define GL_ACTIVE_TEXTURE_ARB 0x84E0
\r
4075 #define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1
\r
4076 #define GL_MAX_TEXTURE_UNITS_ARB 0x84E2
\r
4078 typedef void (GLAPIENTRY * PFNGLACTIVETEXTUREARBPROC) (GLenum texture);
\r
4079 typedef void (GLAPIENTRY * PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture);
\r
4080 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s);
\r
4081 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v);
\r
4082 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s);
\r
4083 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v);
\r
4084 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s);
\r
4085 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v);
\r
4086 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s);
\r
4087 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v);
\r
4088 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t);
\r
4089 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v);
\r
4090 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t);
\r
4091 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v);
\r
4092 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t);
\r
4093 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v);
\r
4094 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t);
\r
4095 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v);
\r
4096 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
\r
4097 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v);
\r
4098 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
\r
4099 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v);
\r
4100 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r);
\r
4101 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v);
\r
4102 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
\r
4103 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v);
\r
4104 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
\r
4105 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v);
\r
4106 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
\r
4107 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v);
\r
4108 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
\r
4109 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v);
\r
4110 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
\r
4111 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v);
\r
4113 #define glActiveTextureARB GLEW_GET_FUN(__glewActiveTextureARB)
\r
4114 #define glClientActiveTextureARB GLEW_GET_FUN(__glewClientActiveTextureARB)
\r
4115 #define glMultiTexCoord1dARB GLEW_GET_FUN(__glewMultiTexCoord1dARB)
\r
4116 #define glMultiTexCoord1dvARB GLEW_GET_FUN(__glewMultiTexCoord1dvARB)
\r
4117 #define glMultiTexCoord1fARB GLEW_GET_FUN(__glewMultiTexCoord1fARB)
\r
4118 #define glMultiTexCoord1fvARB GLEW_GET_FUN(__glewMultiTexCoord1fvARB)
\r
4119 #define glMultiTexCoord1iARB GLEW_GET_FUN(__glewMultiTexCoord1iARB)
\r
4120 #define glMultiTexCoord1ivARB GLEW_GET_FUN(__glewMultiTexCoord1ivARB)
\r
4121 #define glMultiTexCoord1sARB GLEW_GET_FUN(__glewMultiTexCoord1sARB)
\r
4122 #define glMultiTexCoord1svARB GLEW_GET_FUN(__glewMultiTexCoord1svARB)
\r
4123 #define glMultiTexCoord2dARB GLEW_GET_FUN(__glewMultiTexCoord2dARB)
\r
4124 #define glMultiTexCoord2dvARB GLEW_GET_FUN(__glewMultiTexCoord2dvARB)
\r
4125 #define glMultiTexCoord2fARB GLEW_GET_FUN(__glewMultiTexCoord2fARB)
\r
4126 #define glMultiTexCoord2fvARB GLEW_GET_FUN(__glewMultiTexCoord2fvARB)
\r
4127 #define glMultiTexCoord2iARB GLEW_GET_FUN(__glewMultiTexCoord2iARB)
\r
4128 #define glMultiTexCoord2ivARB GLEW_GET_FUN(__glewMultiTexCoord2ivARB)
\r
4129 #define glMultiTexCoord2sARB GLEW_GET_FUN(__glewMultiTexCoord2sARB)
\r
4130 #define glMultiTexCoord2svARB GLEW_GET_FUN(__glewMultiTexCoord2svARB)
\r
4131 #define glMultiTexCoord3dARB GLEW_GET_FUN(__glewMultiTexCoord3dARB)
\r
4132 #define glMultiTexCoord3dvARB GLEW_GET_FUN(__glewMultiTexCoord3dvARB)
\r
4133 #define glMultiTexCoord3fARB GLEW_GET_FUN(__glewMultiTexCoord3fARB)
\r
4134 #define glMultiTexCoord3fvARB GLEW_GET_FUN(__glewMultiTexCoord3fvARB)
\r
4135 #define glMultiTexCoord3iARB GLEW_GET_FUN(__glewMultiTexCoord3iARB)
\r
4136 #define glMultiTexCoord3ivARB GLEW_GET_FUN(__glewMultiTexCoord3ivARB)
\r
4137 #define glMultiTexCoord3sARB GLEW_GET_FUN(__glewMultiTexCoord3sARB)
\r
4138 #define glMultiTexCoord3svARB GLEW_GET_FUN(__glewMultiTexCoord3svARB)
\r
4139 #define glMultiTexCoord4dARB GLEW_GET_FUN(__glewMultiTexCoord4dARB)
\r
4140 #define glMultiTexCoord4dvARB GLEW_GET_FUN(__glewMultiTexCoord4dvARB)
\r
4141 #define glMultiTexCoord4fARB GLEW_GET_FUN(__glewMultiTexCoord4fARB)
\r
4142 #define glMultiTexCoord4fvARB GLEW_GET_FUN(__glewMultiTexCoord4fvARB)
\r
4143 #define glMultiTexCoord4iARB GLEW_GET_FUN(__glewMultiTexCoord4iARB)
\r
4144 #define glMultiTexCoord4ivARB GLEW_GET_FUN(__glewMultiTexCoord4ivARB)
\r
4145 #define glMultiTexCoord4sARB GLEW_GET_FUN(__glewMultiTexCoord4sARB)
\r
4146 #define glMultiTexCoord4svARB GLEW_GET_FUN(__glewMultiTexCoord4svARB)
\r
4148 #define GLEW_ARB_multitexture GLEW_GET_VAR(__GLEW_ARB_multitexture)
\r
4150 #endif /* GL_ARB_multitexture */
\r
4152 /* ------------------------- GL_ARB_occlusion_query ------------------------ */
\r
4154 #ifndef GL_ARB_occlusion_query
\r
4155 #define GL_ARB_occlusion_query 1
\r
4157 #define GL_QUERY_COUNTER_BITS_ARB 0x8864
\r
4158 #define GL_CURRENT_QUERY_ARB 0x8865
\r
4159 #define GL_QUERY_RESULT_ARB 0x8866
\r
4160 #define GL_QUERY_RESULT_AVAILABLE_ARB 0x8867
\r
4161 #define GL_SAMPLES_PASSED_ARB 0x8914
\r
4163 typedef void (GLAPIENTRY * PFNGLBEGINQUERYARBPROC) (GLenum target, GLuint id);
\r
4164 typedef void (GLAPIENTRY * PFNGLDELETEQUERIESARBPROC) (GLsizei n, const GLuint* ids);
\r
4165 typedef void (GLAPIENTRY * PFNGLENDQUERYARBPROC) (GLenum target);
\r
4166 typedef void (GLAPIENTRY * PFNGLGENQUERIESARBPROC) (GLsizei n, GLuint* ids);
\r
4167 typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTIVARBPROC) (GLuint id, GLenum pname, GLint* params);
\r
4168 typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTUIVARBPROC) (GLuint id, GLenum pname, GLuint* params);
\r
4169 typedef void (GLAPIENTRY * PFNGLGETQUERYIVARBPROC) (GLenum target, GLenum pname, GLint* params);
\r
4170 typedef GLboolean (GLAPIENTRY * PFNGLISQUERYARBPROC) (GLuint id);
\r
4172 #define glBeginQueryARB GLEW_GET_FUN(__glewBeginQueryARB)
\r
4173 #define glDeleteQueriesARB GLEW_GET_FUN(__glewDeleteQueriesARB)
\r
4174 #define glEndQueryARB GLEW_GET_FUN(__glewEndQueryARB)
\r
4175 #define glGenQueriesARB GLEW_GET_FUN(__glewGenQueriesARB)
\r
4176 #define glGetQueryObjectivARB GLEW_GET_FUN(__glewGetQueryObjectivARB)
\r
4177 #define glGetQueryObjectuivARB GLEW_GET_FUN(__glewGetQueryObjectuivARB)
\r
4178 #define glGetQueryivARB GLEW_GET_FUN(__glewGetQueryivARB)
\r
4179 #define glIsQueryARB GLEW_GET_FUN(__glewIsQueryARB)
\r
4181 #define GLEW_ARB_occlusion_query GLEW_GET_VAR(__GLEW_ARB_occlusion_query)
\r
4183 #endif /* GL_ARB_occlusion_query */
\r
4185 /* ------------------------ GL_ARB_occlusion_query2 ------------------------ */
\r
4187 #ifndef GL_ARB_occlusion_query2
\r
4188 #define GL_ARB_occlusion_query2 1
\r
4190 #define GL_ANY_SAMPLES_PASSED 0x8C2F
\r
4192 #define GLEW_ARB_occlusion_query2 GLEW_GET_VAR(__GLEW_ARB_occlusion_query2)
\r
4194 #endif /* GL_ARB_occlusion_query2 */
\r
4196 /* ----------------------- GL_ARB_pixel_buffer_object ---------------------- */
\r
4198 #ifndef GL_ARB_pixel_buffer_object
\r
4199 #define GL_ARB_pixel_buffer_object 1
\r
4201 #define GL_PIXEL_PACK_BUFFER_ARB 0x88EB
\r
4202 #define GL_PIXEL_UNPACK_BUFFER_ARB 0x88EC
\r
4203 #define GL_PIXEL_PACK_BUFFER_BINDING_ARB 0x88ED
\r
4204 #define GL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF
\r
4206 #define GLEW_ARB_pixel_buffer_object GLEW_GET_VAR(__GLEW_ARB_pixel_buffer_object)
\r
4208 #endif /* GL_ARB_pixel_buffer_object */
\r
4210 /* ------------------------ GL_ARB_point_parameters ------------------------ */
\r
4212 #ifndef GL_ARB_point_parameters
\r
4213 #define GL_ARB_point_parameters 1
\r
4215 #define GL_POINT_SIZE_MIN_ARB 0x8126
\r
4216 #define GL_POINT_SIZE_MAX_ARB 0x8127
\r
4217 #define GL_POINT_FADE_THRESHOLD_SIZE_ARB 0x8128
\r
4218 #define GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129
\r
4220 typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERFARBPROC) (GLenum pname, GLfloat param);
\r
4221 typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERFVARBPROC) (GLenum pname, const GLfloat* params);
\r
4223 #define glPointParameterfARB GLEW_GET_FUN(__glewPointParameterfARB)
\r
4224 #define glPointParameterfvARB GLEW_GET_FUN(__glewPointParameterfvARB)
\r
4226 #define GLEW_ARB_point_parameters GLEW_GET_VAR(__GLEW_ARB_point_parameters)
\r
4228 #endif /* GL_ARB_point_parameters */
\r
4230 /* -------------------------- GL_ARB_point_sprite -------------------------- */
\r
4232 #ifndef GL_ARB_point_sprite
\r
4233 #define GL_ARB_point_sprite 1
\r
4235 #define GL_POINT_SPRITE_ARB 0x8861
\r
4236 #define GL_COORD_REPLACE_ARB 0x8862
\r
4238 #define GLEW_ARB_point_sprite GLEW_GET_VAR(__GLEW_ARB_point_sprite)
\r
4240 #endif /* GL_ARB_point_sprite */
\r
4242 /* ------------------------ GL_ARB_provoking_vertex ------------------------ */
\r
4244 #ifndef GL_ARB_provoking_vertex
\r
4245 #define GL_ARB_provoking_vertex 1
\r
4247 #define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C
\r
4248 #define GL_FIRST_VERTEX_CONVENTION 0x8E4D
\r
4249 #define GL_LAST_VERTEX_CONVENTION 0x8E4E
\r
4250 #define GL_PROVOKING_VERTEX 0x8E4F
\r
4252 typedef void (GLAPIENTRY * PFNGLPROVOKINGVERTEXPROC) (GLenum mode);
\r
4254 #define glProvokingVertex GLEW_GET_FUN(__glewProvokingVertex)
\r
4256 #define GLEW_ARB_provoking_vertex GLEW_GET_VAR(__GLEW_ARB_provoking_vertex)
\r
4258 #endif /* GL_ARB_provoking_vertex */
\r
4260 /* --------------------------- GL_ARB_robustness --------------------------- */
\r
4262 #ifndef GL_ARB_robustness
\r
4263 #define GL_ARB_robustness 1
\r
4265 #define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB 0x00000004
\r
4266 #define GL_LOSE_CONTEXT_ON_RESET_ARB 0x8252
\r
4267 #define GL_GUILTY_CONTEXT_RESET_ARB 0x8253
\r
4268 #define GL_INNOCENT_CONTEXT_RESET_ARB 0x8254
\r
4269 #define GL_UNKNOWN_CONTEXT_RESET_ARB 0x8255
\r
4270 #define GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
\r
4271 #define GL_NO_RESET_NOTIFICATION_ARB 0x8261
\r
4273 typedef GLenum (GLAPIENTRY * PFNGLGETGRAPHICSRESETSTATUSARBPROC) (void);
\r
4274 typedef void (GLAPIENTRY * PFNGLGETNCOLORTABLEARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void* table);
\r
4275 typedef void (GLAPIENTRY * PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint lod, GLsizei bufSize, void* img);
\r
4276 typedef void (GLAPIENTRY * PFNGLGETNCONVOLUTIONFILTERARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void* image);
\r
4277 typedef void (GLAPIENTRY * PFNGLGETNHISTOGRAMARBPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void* values);
\r
4278 typedef void (GLAPIENTRY * PFNGLGETNMAPDVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLdouble* v);
\r
4279 typedef void (GLAPIENTRY * PFNGLGETNMAPFVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLfloat* v);
\r
4280 typedef void (GLAPIENTRY * PFNGLGETNMAPIVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLint* v);
\r
4281 typedef void (GLAPIENTRY * PFNGLGETNMINMAXARBPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void* values);
\r
4282 typedef void (GLAPIENTRY * PFNGLGETNPIXELMAPFVARBPROC) (GLenum map, GLsizei bufSize, GLfloat* values);
\r
4283 typedef void (GLAPIENTRY * PFNGLGETNPIXELMAPUIVARBPROC) (GLenum map, GLsizei bufSize, GLuint* values);
\r
4284 typedef void (GLAPIENTRY * PFNGLGETNPIXELMAPUSVARBPROC) (GLenum map, GLsizei bufSize, GLushort* values);
\r
4285 typedef void (GLAPIENTRY * PFNGLGETNPOLYGONSTIPPLEARBPROC) (GLsizei bufSize, GLubyte* pattern);
\r
4286 typedef void (GLAPIENTRY * PFNGLGETNSEPARABLEFILTERARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void* row, GLsizei columnBufSize, GLvoid*column, GLvoid*span);
\r
4287 typedef void (GLAPIENTRY * PFNGLGETNTEXIMAGEARBPROC) (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void* img);
\r
4288 typedef void (GLAPIENTRY * PFNGLGETNUNIFORMDVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLdouble* params);
\r
4289 typedef void (GLAPIENTRY * PFNGLGETNUNIFORMFVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat* params);
\r
4290 typedef void (GLAPIENTRY * PFNGLGETNUNIFORMIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLint* params);
\r
4291 typedef void (GLAPIENTRY * PFNGLGETNUNIFORMUIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint* params);
\r
4292 typedef void (GLAPIENTRY * PFNGLREADNPIXELSARBPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void* data);
\r
4294 #define glGetGraphicsResetStatusARB GLEW_GET_FUN(__glewGetGraphicsResetStatusARB)
\r
4295 #define glGetnColorTableARB GLEW_GET_FUN(__glewGetnColorTableARB)
\r
4296 #define glGetnCompressedTexImageARB GLEW_GET_FUN(__glewGetnCompressedTexImageARB)
\r
4297 #define glGetnConvolutionFilterARB GLEW_GET_FUN(__glewGetnConvolutionFilterARB)
\r
4298 #define glGetnHistogramARB GLEW_GET_FUN(__glewGetnHistogramARB)
\r
4299 #define glGetnMapdvARB GLEW_GET_FUN(__glewGetnMapdvARB)
\r
4300 #define glGetnMapfvARB GLEW_GET_FUN(__glewGetnMapfvARB)
\r
4301 #define glGetnMapivARB GLEW_GET_FUN(__glewGetnMapivARB)
\r
4302 #define glGetnMinmaxARB GLEW_GET_FUN(__glewGetnMinmaxARB)
\r
4303 #define glGetnPixelMapfvARB GLEW_GET_FUN(__glewGetnPixelMapfvARB)
\r
4304 #define glGetnPixelMapuivARB GLEW_GET_FUN(__glewGetnPixelMapuivARB)
\r
4305 #define glGetnPixelMapusvARB GLEW_GET_FUN(__glewGetnPixelMapusvARB)
\r
4306 #define glGetnPolygonStippleARB GLEW_GET_FUN(__glewGetnPolygonStippleARB)
\r
4307 #define glGetnSeparableFilterARB GLEW_GET_FUN(__glewGetnSeparableFilterARB)
\r
4308 #define glGetnTexImageARB GLEW_GET_FUN(__glewGetnTexImageARB)
\r
4309 #define glGetnUniformdvARB GLEW_GET_FUN(__glewGetnUniformdvARB)
\r
4310 #define glGetnUniformfvARB GLEW_GET_FUN(__glewGetnUniformfvARB)
\r
4311 #define glGetnUniformivARB GLEW_GET_FUN(__glewGetnUniformivARB)
\r
4312 #define glGetnUniformuivARB GLEW_GET_FUN(__glewGetnUniformuivARB)
\r
4313 #define glReadnPixelsARB GLEW_GET_FUN(__glewReadnPixelsARB)
\r
4315 #define GLEW_ARB_robustness GLEW_GET_VAR(__GLEW_ARB_robustness)
\r
4317 #endif /* GL_ARB_robustness */
\r
4319 /* ------------------------- GL_ARB_sample_shading ------------------------- */
\r
4321 #ifndef GL_ARB_sample_shading
\r
4322 #define GL_ARB_sample_shading 1
\r
4324 #define GL_SAMPLE_SHADING_ARB 0x8C36
\r
4325 #define GL_MIN_SAMPLE_SHADING_VALUE_ARB 0x8C37
\r
4327 typedef void (GLAPIENTRY * PFNGLMINSAMPLESHADINGARBPROC) (GLclampf value);
\r
4329 #define glMinSampleShadingARB GLEW_GET_FUN(__glewMinSampleShadingARB)
\r
4331 #define GLEW_ARB_sample_shading GLEW_GET_VAR(__GLEW_ARB_sample_shading)
\r
4333 #endif /* GL_ARB_sample_shading */
\r
4335 /* ------------------------- GL_ARB_sampler_objects ------------------------ */
\r
4337 #ifndef GL_ARB_sampler_objects
\r
4338 #define GL_ARB_sampler_objects 1
\r
4340 #define GL_SAMPLER_BINDING 0x8919
\r
4342 typedef void (GLAPIENTRY * PFNGLBINDSAMPLERPROC) (GLuint unit, GLuint sampler);
\r
4343 typedef void (GLAPIENTRY * PFNGLDELETESAMPLERSPROC) (GLsizei count, const GLuint * samplers);
\r
4344 typedef void (GLAPIENTRY * PFNGLGENSAMPLERSPROC) (GLsizei count, GLuint* samplers);
\r
4345 typedef void (GLAPIENTRY * PFNGLGETSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, GLint* params);
\r
4346 typedef void (GLAPIENTRY * PFNGLGETSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, GLuint* params);
\r
4347 typedef void (GLAPIENTRY * PFNGLGETSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, GLfloat* params);
\r
4348 typedef void (GLAPIENTRY * PFNGLGETSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, GLint* params);
\r
4349 typedef GLboolean (GLAPIENTRY * PFNGLISSAMPLERPROC) (GLuint sampler);
\r
4350 typedef void (GLAPIENTRY * PFNGLSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, const GLint* params);
\r
4351 typedef void (GLAPIENTRY * PFNGLSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, const GLuint* params);
\r
4352 typedef void (GLAPIENTRY * PFNGLSAMPLERPARAMETERFPROC) (GLuint sampler, GLenum pname, GLfloat param);
\r
4353 typedef void (GLAPIENTRY * PFNGLSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, const GLfloat* params);
\r
4354 typedef void (GLAPIENTRY * PFNGLSAMPLERPARAMETERIPROC) (GLuint sampler, GLenum pname, GLint param);
\r
4355 typedef void (GLAPIENTRY * PFNGLSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, const GLint* params);
\r
4357 #define glBindSampler GLEW_GET_FUN(__glewBindSampler)
\r
4358 #define glDeleteSamplers GLEW_GET_FUN(__glewDeleteSamplers)
\r
4359 #define glGenSamplers GLEW_GET_FUN(__glewGenSamplers)
\r
4360 #define glGetSamplerParameterIiv GLEW_GET_FUN(__glewGetSamplerParameterIiv)
\r
4361 #define glGetSamplerParameterIuiv GLEW_GET_FUN(__glewGetSamplerParameterIuiv)
\r
4362 #define glGetSamplerParameterfv GLEW_GET_FUN(__glewGetSamplerParameterfv)
\r
4363 #define glGetSamplerParameteriv GLEW_GET_FUN(__glewGetSamplerParameteriv)
\r
4364 #define glIsSampler GLEW_GET_FUN(__glewIsSampler)
\r
4365 #define glSamplerParameterIiv GLEW_GET_FUN(__glewSamplerParameterIiv)
\r
4366 #define glSamplerParameterIuiv GLEW_GET_FUN(__glewSamplerParameterIuiv)
\r
4367 #define glSamplerParameterf GLEW_GET_FUN(__glewSamplerParameterf)
\r
4368 #define glSamplerParameterfv GLEW_GET_FUN(__glewSamplerParameterfv)
\r
4369 #define glSamplerParameteri GLEW_GET_FUN(__glewSamplerParameteri)
\r
4370 #define glSamplerParameteriv GLEW_GET_FUN(__glewSamplerParameteriv)
\r
4372 #define GLEW_ARB_sampler_objects GLEW_GET_VAR(__GLEW_ARB_sampler_objects)
\r
4374 #endif /* GL_ARB_sampler_objects */
\r
4376 /* ------------------------ GL_ARB_seamless_cube_map ----------------------- */
\r
4378 #ifndef GL_ARB_seamless_cube_map
\r
4379 #define GL_ARB_seamless_cube_map 1
\r
4381 #define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F
\r
4383 #define GLEW_ARB_seamless_cube_map GLEW_GET_VAR(__GLEW_ARB_seamless_cube_map)
\r
4385 #endif /* GL_ARB_seamless_cube_map */
\r
4387 /* --------------------- GL_ARB_separate_shader_objects -------------------- */
\r
4389 #ifndef GL_ARB_separate_shader_objects
\r
4390 #define GL_ARB_separate_shader_objects 1
\r
4392 #define GL_VERTEX_SHADER_BIT 0x00000001
\r
4393 #define GL_FRAGMENT_SHADER_BIT 0x00000002
\r
4394 #define GL_GEOMETRY_SHADER_BIT 0x00000004
\r
4395 #define GL_TESS_CONTROL_SHADER_BIT 0x00000008
\r
4396 #define GL_TESS_EVALUATION_SHADER_BIT 0x00000010
\r
4397 #define GL_PROGRAM_SEPARABLE 0x8258
\r
4398 #define GL_ACTIVE_PROGRAM 0x8259
\r
4399 #define GL_PROGRAM_PIPELINE_BINDING 0x825A
\r
4400 #define GL_ALL_SHADER_BITS 0xFFFFFFFF
\r
4402 typedef void (GLAPIENTRY * PFNGLACTIVESHADERPROGRAMPROC) (GLuint pipeline, GLuint program);
\r
4403 typedef void (GLAPIENTRY * PFNGLBINDPROGRAMPIPELINEPROC) (GLuint pipeline);
\r
4404 typedef GLuint (GLAPIENTRY * PFNGLCREATESHADERPROGRAMVPROC) (GLenum type, GLsizei count, const char ** strings);
\r
4405 typedef void (GLAPIENTRY * PFNGLDELETEPROGRAMPIPELINESPROC) (GLsizei n, const GLuint* pipelines);
\r
4406 typedef void (GLAPIENTRY * PFNGLGENPROGRAMPIPELINESPROC) (GLsizei n, GLuint* pipelines);
\r
4407 typedef void (GLAPIENTRY * PFNGLGETPROGRAMPIPELINEINFOLOGPROC) (GLuint pipeline, GLsizei bufSize, GLsizei* length, char *infoLog);
\r
4408 typedef void (GLAPIENTRY * PFNGLGETPROGRAMPIPELINEIVPROC) (GLuint pipeline, GLenum pname, GLint* params);
\r
4409 typedef GLboolean (GLAPIENTRY * PFNGLISPROGRAMPIPELINEPROC) (GLuint pipeline);
\r
4410 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1DPROC) (GLuint program, GLint location, GLdouble x);
\r
4411 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble* value);
\r
4412 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1FPROC) (GLuint program, GLint location, GLfloat x);
\r
4413 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat* value);
\r
4414 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1IPROC) (GLuint program, GLint location, GLint x);
\r
4415 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1IVPROC) (GLuint program, GLint location, GLsizei count, const GLint* value);
\r
4416 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1UIPROC) (GLuint program, GLint location, GLuint x);
\r
4417 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint* value);
\r
4418 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2DPROC) (GLuint program, GLint location, GLdouble x, GLdouble y);
\r
4419 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble* value);
\r
4420 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2FPROC) (GLuint program, GLint location, GLfloat x, GLfloat y);
\r
4421 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat* value);
\r
4422 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2IPROC) (GLuint program, GLint location, GLint x, GLint y);
\r
4423 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2IVPROC) (GLuint program, GLint location, GLsizei count, const GLint* value);
\r
4424 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2UIPROC) (GLuint program, GLint location, GLuint x, GLuint y);
\r
4425 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint* value);
\r
4426 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3DPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z);
\r
4427 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble* value);
\r
4428 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3FPROC) (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z);
\r
4429 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat* value);
\r
4430 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3IPROC) (GLuint program, GLint location, GLint x, GLint y, GLint z);
\r
4431 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3IVPROC) (GLuint program, GLint location, GLsizei count, const GLint* value);
\r
4432 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3UIPROC) (GLuint program, GLint location, GLuint x, GLuint y, GLuint z);
\r
4433 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint* value);
\r
4434 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4DPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
\r
4435 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble* value);
\r
4436 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4FPROC) (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
\r
4437 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat* value);
\r
4438 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4IPROC) (GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w);
\r
4439 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4IVPROC) (GLuint program, GLint location, GLsizei count, const GLint* value);
\r
4440 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4UIPROC) (GLuint program, GLint location, GLuint x, GLuint y, GLuint z, GLuint w);
\r
4441 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint* value);
\r
4442 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value);
\r
4443 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
\r
4444 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value);
\r
4445 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
\r
4446 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value);
\r
4447 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
\r
4448 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value);
\r
4449 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
\r
4450 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value);
\r
4451 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
\r
4452 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value);
\r
4453 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
\r
4454 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value);
\r
4455 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
\r
4456 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value);
\r
4457 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
\r
4458 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value);
\r
4459 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
\r
4460 typedef void (GLAPIENTRY * PFNGLUSEPROGRAMSTAGESPROC) (GLuint pipeline, GLbitfield stages, GLuint program);
\r
4461 typedef void (GLAPIENTRY * PFNGLVALIDATEPROGRAMPIPELINEPROC) (GLuint pipeline);
\r
4463 #define glActiveShaderProgram GLEW_GET_FUN(__glewActiveShaderProgram)
\r
4464 #define glBindProgramPipeline GLEW_GET_FUN(__glewBindProgramPipeline)
\r
4465 #define glCreateShaderProgramv GLEW_GET_FUN(__glewCreateShaderProgramv)
\r
4466 #define glDeleteProgramPipelines GLEW_GET_FUN(__glewDeleteProgramPipelines)
\r
4467 #define glGenProgramPipelines GLEW_GET_FUN(__glewGenProgramPipelines)
\r
4468 #define glGetProgramPipelineInfoLog GLEW_GET_FUN(__glewGetProgramPipelineInfoLog)
\r
4469 #define glGetProgramPipelineiv GLEW_GET_FUN(__glewGetProgramPipelineiv)
\r
4470 #define glIsProgramPipeline GLEW_GET_FUN(__glewIsProgramPipeline)
\r
4471 #define glProgramUniform1d GLEW_GET_FUN(__glewProgramUniform1d)
\r
4472 #define glProgramUniform1dv GLEW_GET_FUN(__glewProgramUniform1dv)
\r
4473 #define glProgramUniform1f GLEW_GET_FUN(__glewProgramUniform1f)
\r
4474 #define glProgramUniform1fv GLEW_GET_FUN(__glewProgramUniform1fv)
\r
4475 #define glProgramUniform1i GLEW_GET_FUN(__glewProgramUniform1i)
\r
4476 #define glProgramUniform1iv GLEW_GET_FUN(__glewProgramUniform1iv)
\r
4477 #define glProgramUniform1ui GLEW_GET_FUN(__glewProgramUniform1ui)
\r
4478 #define glProgramUniform1uiv GLEW_GET_FUN(__glewProgramUniform1uiv)
\r
4479 #define glProgramUniform2d GLEW_GET_FUN(__glewProgramUniform2d)
\r
4480 #define glProgramUniform2dv GLEW_GET_FUN(__glewProgramUniform2dv)
\r
4481 #define glProgramUniform2f GLEW_GET_FUN(__glewProgramUniform2f)
\r
4482 #define glProgramUniform2fv GLEW_GET_FUN(__glewProgramUniform2fv)
\r
4483 #define glProgramUniform2i GLEW_GET_FUN(__glewProgramUniform2i)
\r
4484 #define glProgramUniform2iv GLEW_GET_FUN(__glewProgramUniform2iv)
\r
4485 #define glProgramUniform2ui GLEW_GET_FUN(__glewProgramUniform2ui)
\r
4486 #define glProgramUniform2uiv GLEW_GET_FUN(__glewProgramUniform2uiv)
\r
4487 #define glProgramUniform3d GLEW_GET_FUN(__glewProgramUniform3d)
\r
4488 #define glProgramUniform3dv GLEW_GET_FUN(__glewProgramUniform3dv)
\r
4489 #define glProgramUniform3f GLEW_GET_FUN(__glewProgramUniform3f)
\r
4490 #define glProgramUniform3fv GLEW_GET_FUN(__glewProgramUniform3fv)
\r
4491 #define glProgramUniform3i GLEW_GET_FUN(__glewProgramUniform3i)
\r
4492 #define glProgramUniform3iv GLEW_GET_FUN(__glewProgramUniform3iv)
\r
4493 #define glProgramUniform3ui GLEW_GET_FUN(__glewProgramUniform3ui)
\r
4494 #define glProgramUniform3uiv GLEW_GET_FUN(__glewProgramUniform3uiv)
\r
4495 #define glProgramUniform4d GLEW_GET_FUN(__glewProgramUniform4d)
\r
4496 #define glProgramUniform4dv GLEW_GET_FUN(__glewProgramUniform4dv)
\r
4497 #define glProgramUniform4f GLEW_GET_FUN(__glewProgramUniform4f)
\r
4498 #define glProgramUniform4fv GLEW_GET_FUN(__glewProgramUniform4fv)
\r
4499 #define glProgramUniform4i GLEW_GET_FUN(__glewProgramUniform4i)
\r
4500 #define glProgramUniform4iv GLEW_GET_FUN(__glewProgramUniform4iv)
\r
4501 #define glProgramUniform4ui GLEW_GET_FUN(__glewProgramUniform4ui)
\r
4502 #define glProgramUniform4uiv GLEW_GET_FUN(__glewProgramUniform4uiv)
\r
4503 #define glProgramUniformMatrix2dv GLEW_GET_FUN(__glewProgramUniformMatrix2dv)
\r
4504 #define glProgramUniformMatrix2fv GLEW_GET_FUN(__glewProgramUniformMatrix2fv)
\r
4505 #define glProgramUniformMatrix2x3dv GLEW_GET_FUN(__glewProgramUniformMatrix2x3dv)
\r
4506 #define glProgramUniformMatrix2x3fv GLEW_GET_FUN(__glewProgramUniformMatrix2x3fv)
\r
4507 #define glProgramUniformMatrix2x4dv GLEW_GET_FUN(__glewProgramUniformMatrix2x4dv)
\r
4508 #define glProgramUniformMatrix2x4fv GLEW_GET_FUN(__glewProgramUniformMatrix2x4fv)
\r
4509 #define glProgramUniformMatrix3dv GLEW_GET_FUN(__glewProgramUniformMatrix3dv)
\r
4510 #define glProgramUniformMatrix3fv GLEW_GET_FUN(__glewProgramUniformMatrix3fv)
\r
4511 #define glProgramUniformMatrix3x2dv GLEW_GET_FUN(__glewProgramUniformMatrix3x2dv)
\r
4512 #define glProgramUniformMatrix3x2fv GLEW_GET_FUN(__glewProgramUniformMatrix3x2fv)
\r
4513 #define glProgramUniformMatrix3x4dv GLEW_GET_FUN(__glewProgramUniformMatrix3x4dv)
\r
4514 #define glProgramUniformMatrix3x4fv GLEW_GET_FUN(__glewProgramUniformMatrix3x4fv)
\r
4515 #define glProgramUniformMatrix4dv GLEW_GET_FUN(__glewProgramUniformMatrix4dv)
\r
4516 #define glProgramUniformMatrix4fv GLEW_GET_FUN(__glewProgramUniformMatrix4fv)
\r
4517 #define glProgramUniformMatrix4x2dv GLEW_GET_FUN(__glewProgramUniformMatrix4x2dv)
\r
4518 #define glProgramUniformMatrix4x2fv GLEW_GET_FUN(__glewProgramUniformMatrix4x2fv)
\r
4519 #define glProgramUniformMatrix4x3dv GLEW_GET_FUN(__glewProgramUniformMatrix4x3dv)
\r
4520 #define glProgramUniformMatrix4x3fv GLEW_GET_FUN(__glewProgramUniformMatrix4x3fv)
\r
4521 #define glUseProgramStages GLEW_GET_FUN(__glewUseProgramStages)
\r
4522 #define glValidateProgramPipeline GLEW_GET_FUN(__glewValidateProgramPipeline)
\r
4524 #define GLEW_ARB_separate_shader_objects GLEW_GET_VAR(__GLEW_ARB_separate_shader_objects)
\r
4526 #endif /* GL_ARB_separate_shader_objects */
\r
4528 /* --------------------- GL_ARB_shader_atomic_counters --------------------- */
\r
4530 #ifndef GL_ARB_shader_atomic_counters
\r
4531 #define GL_ARB_shader_atomic_counters 1
\r
4533 #define GL_ATOMIC_COUNTER_BUFFER 0x92C0
\r
4534 #define GL_ATOMIC_COUNTER_BUFFER_BINDING 0x92C1
\r
4535 #define GL_ATOMIC_COUNTER_BUFFER_START 0x92C2
\r
4536 #define GL_ATOMIC_COUNTER_BUFFER_SIZE 0x92C3
\r
4537 #define GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE 0x92C4
\r
4538 #define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS 0x92C5
\r
4539 #define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES 0x92C6
\r
4540 #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER 0x92C7
\r
4541 #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER 0x92C8
\r
4542 #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER 0x92C9
\r
4543 #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER 0x92CA
\r
4544 #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER 0x92CB
\r
4545 #define GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS 0x92CC
\r
4546 #define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS 0x92CD
\r
4547 #define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS 0x92CE
\r
4548 #define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS 0x92CF
\r
4549 #define GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS 0x92D0
\r
4550 #define GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS 0x92D1
\r
4551 #define GL_MAX_VERTEX_ATOMIC_COUNTERS 0x92D2
\r
4552 #define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS 0x92D3
\r
4553 #define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS 0x92D4
\r
4554 #define GL_MAX_GEOMETRY_ATOMIC_COUNTERS 0x92D5
\r
4555 #define GL_MAX_FRAGMENT_ATOMIC_COUNTERS 0x92D6
\r
4556 #define GL_MAX_COMBINED_ATOMIC_COUNTERS 0x92D7
\r
4557 #define GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE 0x92D8
\r
4558 #define GL_ACTIVE_ATOMIC_COUNTER_BUFFERS 0x92D9
\r
4559 #define GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX 0x92DA
\r
4560 #define GL_UNSIGNED_INT_ATOMIC_COUNTER 0x92DB
\r
4561 #define GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS 0x92DC
\r
4563 typedef void (GLAPIENTRY * PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC) (GLuint program, GLuint bufferIndex, GLenum pname, GLint* params);
\r
4565 #define glGetActiveAtomicCounterBufferiv GLEW_GET_FUN(__glewGetActiveAtomicCounterBufferiv)
\r
4567 #define GLEW_ARB_shader_atomic_counters GLEW_GET_VAR(__GLEW_ARB_shader_atomic_counters)
\r
4569 #endif /* GL_ARB_shader_atomic_counters */
\r
4571 /* ----------------------- GL_ARB_shader_bit_encoding ---------------------- */
\r
4573 #ifndef GL_ARB_shader_bit_encoding
\r
4574 #define GL_ARB_shader_bit_encoding 1
\r
4576 #define GLEW_ARB_shader_bit_encoding GLEW_GET_VAR(__GLEW_ARB_shader_bit_encoding)
\r
4578 #endif /* GL_ARB_shader_bit_encoding */
\r
4580 /* --------------------- GL_ARB_shader_image_load_store -------------------- */
\r
4582 #ifndef GL_ARB_shader_image_load_store
\r
4583 #define GL_ARB_shader_image_load_store 1
\r
4585 #define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT 0x00000001
\r
4586 #define GL_ELEMENT_ARRAY_BARRIER_BIT 0x00000002
\r
4587 #define GL_UNIFORM_BARRIER_BIT 0x00000004
\r
4588 #define GL_TEXTURE_FETCH_BARRIER_BIT 0x00000008
\r
4589 #define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT 0x00000020
\r
4590 #define GL_COMMAND_BARRIER_BIT 0x00000040
\r
4591 #define GL_PIXEL_BUFFER_BARRIER_BIT 0x00000080
\r
4592 #define GL_TEXTURE_UPDATE_BARRIER_BIT 0x00000100
\r
4593 #define GL_BUFFER_UPDATE_BARRIER_BIT 0x00000200
\r
4594 #define GL_FRAMEBUFFER_BARRIER_BIT 0x00000400
\r
4595 #define GL_TRANSFORM_FEEDBACK_BARRIER_BIT 0x00000800
\r
4596 #define GL_ATOMIC_COUNTER_BARRIER_BIT 0x00001000
\r
4597 #define GL_MAX_IMAGE_UNITS 0x8F38
\r
4598 #define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS 0x8F39
\r
4599 #define GL_IMAGE_BINDING_NAME 0x8F3A
\r
4600 #define GL_IMAGE_BINDING_LEVEL 0x8F3B
\r
4601 #define GL_IMAGE_BINDING_LAYERED 0x8F3C
\r
4602 #define GL_IMAGE_BINDING_LAYER 0x8F3D
\r
4603 #define GL_IMAGE_BINDING_ACCESS 0x8F3E
\r
4604 #define GL_IMAGE_1D 0x904C
\r
4605 #define GL_IMAGE_2D 0x904D
\r
4606 #define GL_IMAGE_3D 0x904E
\r
4607 #define GL_IMAGE_2D_RECT 0x904F
\r
4608 #define GL_IMAGE_CUBE 0x9050
\r
4609 #define GL_IMAGE_BUFFER 0x9051
\r
4610 #define GL_IMAGE_1D_ARRAY 0x9052
\r
4611 #define GL_IMAGE_2D_ARRAY 0x9053
\r
4612 #define GL_IMAGE_CUBE_MAP_ARRAY 0x9054
\r
4613 #define GL_IMAGE_2D_MULTISAMPLE 0x9055
\r
4614 #define GL_IMAGE_2D_MULTISAMPLE_ARRAY 0x9056
\r
4615 #define GL_INT_IMAGE_1D 0x9057
\r
4616 #define GL_INT_IMAGE_2D 0x9058
\r
4617 #define GL_INT_IMAGE_3D 0x9059
\r
4618 #define GL_INT_IMAGE_2D_RECT 0x905A
\r
4619 #define GL_INT_IMAGE_CUBE 0x905B
\r
4620 #define GL_INT_IMAGE_BUFFER 0x905C
\r
4621 #define GL_INT_IMAGE_1D_ARRAY 0x905D
\r
4622 #define GL_INT_IMAGE_2D_ARRAY 0x905E
\r
4623 #define GL_INT_IMAGE_CUBE_MAP_ARRAY 0x905F
\r
4624 #define GL_INT_IMAGE_2D_MULTISAMPLE 0x9060
\r
4625 #define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x9061
\r
4626 #define GL_UNSIGNED_INT_IMAGE_1D 0x9062
\r
4627 #define GL_UNSIGNED_INT_IMAGE_2D 0x9063
\r
4628 #define GL_UNSIGNED_INT_IMAGE_3D 0x9064
\r
4629 #define GL_UNSIGNED_INT_IMAGE_2D_RECT 0x9065
\r
4630 #define GL_UNSIGNED_INT_IMAGE_CUBE 0x9066
\r
4631 #define GL_UNSIGNED_INT_IMAGE_BUFFER 0x9067
\r
4632 #define GL_UNSIGNED_INT_IMAGE_1D_ARRAY 0x9068
\r
4633 #define GL_UNSIGNED_INT_IMAGE_2D_ARRAY 0x9069
\r
4634 #define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY 0x906A
\r
4635 #define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE 0x906B
\r
4636 #define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x906C
\r
4637 #define GL_MAX_IMAGE_SAMPLES 0x906D
\r
4638 #define GL_IMAGE_BINDING_FORMAT 0x906E
\r
4639 #define GL_IMAGE_FORMAT_COMPATIBILITY_TYPE 0x90C7
\r
4640 #define GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE 0x90C8
\r
4641 #define GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS 0x90C9
\r
4642 #define GL_MAX_VERTEX_IMAGE_UNIFORMS 0x90CA
\r
4643 #define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS 0x90CB
\r
4644 #define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS 0x90CC
\r
4645 #define GL_MAX_GEOMETRY_IMAGE_UNIFORMS 0x90CD
\r
4646 #define GL_MAX_FRAGMENT_IMAGE_UNIFORMS 0x90CE
\r
4647 #define GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF
\r
4648 #define GL_ALL_BARRIER_BITS 0xFFFFFFFF
\r
4650 typedef void (GLAPIENTRY * PFNGLBINDIMAGETEXTUREPROC) (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format);
\r
4651 typedef void (GLAPIENTRY * PFNGLMEMORYBARRIERPROC) (GLbitfield barriers);
\r
4653 #define glBindImageTexture GLEW_GET_FUN(__glewBindImageTexture)
\r
4654 #define glMemoryBarrier GLEW_GET_FUN(__glewMemoryBarrier)
\r
4656 #define GLEW_ARB_shader_image_load_store GLEW_GET_VAR(__GLEW_ARB_shader_image_load_store)
\r
4658 #endif /* GL_ARB_shader_image_load_store */
\r
4660 /* ------------------------- GL_ARB_shader_objects ------------------------- */
\r
4662 #ifndef GL_ARB_shader_objects
\r
4663 #define GL_ARB_shader_objects 1
\r
4665 #define GL_PROGRAM_OBJECT_ARB 0x8B40
\r
4666 #define GL_SHADER_OBJECT_ARB 0x8B48
\r
4667 #define GL_OBJECT_TYPE_ARB 0x8B4E
\r
4668 #define GL_OBJECT_SUBTYPE_ARB 0x8B4F
\r
4669 #define GL_FLOAT_VEC2_ARB 0x8B50
\r
4670 #define GL_FLOAT_VEC3_ARB 0x8B51
\r
4671 #define GL_FLOAT_VEC4_ARB 0x8B52
\r
4672 #define GL_INT_VEC2_ARB 0x8B53
\r
4673 #define GL_INT_VEC3_ARB 0x8B54
\r
4674 #define GL_INT_VEC4_ARB 0x8B55
\r
4675 #define GL_BOOL_ARB 0x8B56
\r
4676 #define GL_BOOL_VEC2_ARB 0x8B57
\r
4677 #define GL_BOOL_VEC3_ARB 0x8B58
\r
4678 #define GL_BOOL_VEC4_ARB 0x8B59
\r
4679 #define GL_FLOAT_MAT2_ARB 0x8B5A
\r
4680 #define GL_FLOAT_MAT3_ARB 0x8B5B
\r
4681 #define GL_FLOAT_MAT4_ARB 0x8B5C
\r
4682 #define GL_SAMPLER_1D_ARB 0x8B5D
\r
4683 #define GL_SAMPLER_2D_ARB 0x8B5E
\r
4684 #define GL_SAMPLER_3D_ARB 0x8B5F
\r
4685 #define GL_SAMPLER_CUBE_ARB 0x8B60
\r
4686 #define GL_SAMPLER_1D_SHADOW_ARB 0x8B61
\r
4687 #define GL_SAMPLER_2D_SHADOW_ARB 0x8B62
\r
4688 #define GL_SAMPLER_2D_RECT_ARB 0x8B63
\r
4689 #define GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64
\r
4690 #define GL_OBJECT_DELETE_STATUS_ARB 0x8B80
\r
4691 #define GL_OBJECT_COMPILE_STATUS_ARB 0x8B81
\r
4692 #define GL_OBJECT_LINK_STATUS_ARB 0x8B82
\r
4693 #define GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83
\r
4694 #define GL_OBJECT_INFO_LOG_LENGTH_ARB 0x8B84
\r
4695 #define GL_OBJECT_ATTACHED_OBJECTS_ARB 0x8B85
\r
4696 #define GL_OBJECT_ACTIVE_UNIFORMS_ARB 0x8B86
\r
4697 #define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87
\r
4698 #define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88
\r
4700 typedef char GLcharARB;
\r
4701 typedef unsigned int GLhandleARB;
\r
4703 typedef void (GLAPIENTRY * PFNGLATTACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB obj);
\r
4704 typedef void (GLAPIENTRY * PFNGLCOMPILESHADERARBPROC) (GLhandleARB shaderObj);
\r
4705 typedef GLhandleARB (GLAPIENTRY * PFNGLCREATEPROGRAMOBJECTARBPROC) (void);
\r
4706 typedef GLhandleARB (GLAPIENTRY * PFNGLCREATESHADEROBJECTARBPROC) (GLenum shaderType);
\r
4707 typedef void (GLAPIENTRY * PFNGLDELETEOBJECTARBPROC) (GLhandleARB obj);
\r
4708 typedef void (GLAPIENTRY * PFNGLDETACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB attachedObj);
\r
4709 typedef void (GLAPIENTRY * PFNGLGETACTIVEUNIFORMARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei* length, GLint *size, GLenum *type, GLcharARB *name);
\r
4710 typedef void (GLAPIENTRY * PFNGLGETATTACHEDOBJECTSARBPROC) (GLhandleARB containerObj, GLsizei maxCount, GLsizei* count, GLhandleARB *obj);
\r
4711 typedef GLhandleARB (GLAPIENTRY * PFNGLGETHANDLEARBPROC) (GLenum pname);
\r
4712 typedef void (GLAPIENTRY * PFNGLGETINFOLOGARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei* length, GLcharARB *infoLog);
\r
4713 typedef void (GLAPIENTRY * PFNGLGETOBJECTPARAMETERFVARBPROC) (GLhandleARB obj, GLenum pname, GLfloat* params);
\r
4714 typedef void (GLAPIENTRY * PFNGLGETOBJECTPARAMETERIVARBPROC) (GLhandleARB obj, GLenum pname, GLint* params);
\r
4715 typedef void (GLAPIENTRY * PFNGLGETSHADERSOURCEARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei* length, GLcharARB *source);
\r
4716 typedef GLint (GLAPIENTRY * PFNGLGETUNIFORMLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB* name);
\r
4717 typedef void (GLAPIENTRY * PFNGLGETUNIFORMFVARBPROC) (GLhandleARB programObj, GLint location, GLfloat* params);
\r
4718 typedef void (GLAPIENTRY * PFNGLGETUNIFORMIVARBPROC) (GLhandleARB programObj, GLint location, GLint* params);
\r
4719 typedef void (GLAPIENTRY * PFNGLLINKPROGRAMARBPROC) (GLhandleARB programObj);
\r
4720 typedef void (GLAPIENTRY * PFNGLSHADERSOURCEARBPROC) (GLhandleARB shaderObj, GLsizei count, const GLcharARB ** string, const GLint *length);
\r
4721 typedef void (GLAPIENTRY * PFNGLUNIFORM1FARBPROC) (GLint location, GLfloat v0);
\r
4722 typedef void (GLAPIENTRY * PFNGLUNIFORM1FVARBPROC) (GLint location, GLsizei count, const GLfloat* value);
\r
4723 typedef void (GLAPIENTRY * PFNGLUNIFORM1IARBPROC) (GLint location, GLint v0);
\r
4724 typedef void (GLAPIENTRY * PFNGLUNIFORM1IVARBPROC) (GLint location, GLsizei count, const GLint* value);
\r
4725 typedef void (GLAPIENTRY * PFNGLUNIFORM2FARBPROC) (GLint location, GLfloat v0, GLfloat v1);
\r
4726 typedef void (GLAPIENTRY * PFNGLUNIFORM2FVARBPROC) (GLint location, GLsizei count, const GLfloat* value);
\r
4727 typedef void (GLAPIENTRY * PFNGLUNIFORM2IARBPROC) (GLint location, GLint v0, GLint v1);
\r
4728 typedef void (GLAPIENTRY * PFNGLUNIFORM2IVARBPROC) (GLint location, GLsizei count, const GLint* value);
\r
4729 typedef void (GLAPIENTRY * PFNGLUNIFORM3FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
\r
4730 typedef void (GLAPIENTRY * PFNGLUNIFORM3FVARBPROC) (GLint location, GLsizei count, const GLfloat* value);
\r
4731 typedef void (GLAPIENTRY * PFNGLUNIFORM3IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2);
\r
4732 typedef void (GLAPIENTRY * PFNGLUNIFORM3IVARBPROC) (GLint location, GLsizei count, const GLint* value);
\r
4733 typedef void (GLAPIENTRY * PFNGLUNIFORM4FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
\r
4734 typedef void (GLAPIENTRY * PFNGLUNIFORM4FVARBPROC) (GLint location, GLsizei count, const GLfloat* value);
\r
4735 typedef void (GLAPIENTRY * PFNGLUNIFORM4IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
\r
4736 typedef void (GLAPIENTRY * PFNGLUNIFORM4IVARBPROC) (GLint location, GLsizei count, const GLint* value);
\r
4737 typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX2FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
\r
4738 typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX3FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
\r
4739 typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX4FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
\r
4740 typedef void (GLAPIENTRY * PFNGLUSEPROGRAMOBJECTARBPROC) (GLhandleARB programObj);
\r
4741 typedef void (GLAPIENTRY * PFNGLVALIDATEPROGRAMARBPROC) (GLhandleARB programObj);
\r
4743 #define glAttachObjectARB GLEW_GET_FUN(__glewAttachObjectARB)
\r
4744 #define glCompileShaderARB GLEW_GET_FUN(__glewCompileShaderARB)
\r
4745 #define glCreateProgramObjectARB GLEW_GET_FUN(__glewCreateProgramObjectARB)
\r
4746 #define glCreateShaderObjectARB GLEW_GET_FUN(__glewCreateShaderObjectARB)
\r
4747 #define glDeleteObjectARB GLEW_GET_FUN(__glewDeleteObjectARB)
\r
4748 #define glDetachObjectARB GLEW_GET_FUN(__glewDetachObjectARB)
\r
4749 #define glGetActiveUniformARB GLEW_GET_FUN(__glewGetActiveUniformARB)
\r
4750 #define glGetAttachedObjectsARB GLEW_GET_FUN(__glewGetAttachedObjectsARB)
\r
4751 #define glGetHandleARB GLEW_GET_FUN(__glewGetHandleARB)
\r
4752 #define glGetInfoLogARB GLEW_GET_FUN(__glewGetInfoLogARB)
\r
4753 #define glGetObjectParameterfvARB GLEW_GET_FUN(__glewGetObjectParameterfvARB)
\r
4754 #define glGetObjectParameterivARB GLEW_GET_FUN(__glewGetObjectParameterivARB)
\r
4755 #define glGetShaderSourceARB GLEW_GET_FUN(__glewGetShaderSourceARB)
\r
4756 #define glGetUniformLocationARB GLEW_GET_FUN(__glewGetUniformLocationARB)
\r
4757 #define glGetUniformfvARB GLEW_GET_FUN(__glewGetUniformfvARB)
\r
4758 #define glGetUniformivARB GLEW_GET_FUN(__glewGetUniformivARB)
\r
4759 #define glLinkProgramARB GLEW_GET_FUN(__glewLinkProgramARB)
\r
4760 #define glShaderSourceARB GLEW_GET_FUN(__glewShaderSourceARB)
\r
4761 #define glUniform1fARB GLEW_GET_FUN(__glewUniform1fARB)
\r
4762 #define glUniform1fvARB GLEW_GET_FUN(__glewUniform1fvARB)
\r
4763 #define glUniform1iARB GLEW_GET_FUN(__glewUniform1iARB)
\r
4764 #define glUniform1ivARB GLEW_GET_FUN(__glewUniform1ivARB)
\r
4765 #define glUniform2fARB GLEW_GET_FUN(__glewUniform2fARB)
\r
4766 #define glUniform2fvARB GLEW_GET_FUN(__glewUniform2fvARB)
\r
4767 #define glUniform2iARB GLEW_GET_FUN(__glewUniform2iARB)
\r
4768 #define glUniform2ivARB GLEW_GET_FUN(__glewUniform2ivARB)
\r
4769 #define glUniform3fARB GLEW_GET_FUN(__glewUniform3fARB)
\r
4770 #define glUniform3fvARB GLEW_GET_FUN(__glewUniform3fvARB)
\r
4771 #define glUniform3iARB GLEW_GET_FUN(__glewUniform3iARB)
\r
4772 #define glUniform3ivARB GLEW_GET_FUN(__glewUniform3ivARB)
\r
4773 #define glUniform4fARB GLEW_GET_FUN(__glewUniform4fARB)
\r
4774 #define glUniform4fvARB GLEW_GET_FUN(__glewUniform4fvARB)
\r
4775 #define glUniform4iARB GLEW_GET_FUN(__glewUniform4iARB)
\r
4776 #define glUniform4ivARB GLEW_GET_FUN(__glewUniform4ivARB)
\r
4777 #define glUniformMatrix2fvARB GLEW_GET_FUN(__glewUniformMatrix2fvARB)
\r
4778 #define glUniformMatrix3fvARB GLEW_GET_FUN(__glewUniformMatrix3fvARB)
\r
4779 #define glUniformMatrix4fvARB GLEW_GET_FUN(__glewUniformMatrix4fvARB)
\r
4780 #define glUseProgramObjectARB GLEW_GET_FUN(__glewUseProgramObjectARB)
\r
4781 #define glValidateProgramARB GLEW_GET_FUN(__glewValidateProgramARB)
\r
4783 #define GLEW_ARB_shader_objects GLEW_GET_VAR(__GLEW_ARB_shader_objects)
\r
4785 #endif /* GL_ARB_shader_objects */
\r
4787 /* ------------------------ GL_ARB_shader_precision ------------------------ */
\r
4789 #ifndef GL_ARB_shader_precision
\r
4790 #define GL_ARB_shader_precision 1
\r
4792 #define GLEW_ARB_shader_precision GLEW_GET_VAR(__GLEW_ARB_shader_precision)
\r
4794 #endif /* GL_ARB_shader_precision */
\r
4796 /* ---------------------- GL_ARB_shader_stencil_export --------------------- */
\r
4798 #ifndef GL_ARB_shader_stencil_export
\r
4799 #define GL_ARB_shader_stencil_export 1
\r
4801 #define GLEW_ARB_shader_stencil_export GLEW_GET_VAR(__GLEW_ARB_shader_stencil_export)
\r
4803 #endif /* GL_ARB_shader_stencil_export */
\r
4805 /* ------------------------ GL_ARB_shader_subroutine ----------------------- */
\r
4807 #ifndef GL_ARB_shader_subroutine
\r
4808 #define GL_ARB_shader_subroutine 1
\r
4810 #define GL_ACTIVE_SUBROUTINES 0x8DE5
\r
4811 #define GL_ACTIVE_SUBROUTINE_UNIFORMS 0x8DE6
\r
4812 #define GL_MAX_SUBROUTINES 0x8DE7
\r
4813 #define GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS 0x8DE8
\r
4814 #define GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS 0x8E47
\r
4815 #define GL_ACTIVE_SUBROUTINE_MAX_LENGTH 0x8E48
\r
4816 #define GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH 0x8E49
\r
4817 #define GL_NUM_COMPATIBLE_SUBROUTINES 0x8E4A
\r
4818 #define GL_COMPATIBLE_SUBROUTINES 0x8E4B
\r
4820 typedef void (GLAPIENTRY * PFNGLGETACTIVESUBROUTINENAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei* length, char *name);
\r
4821 typedef void (GLAPIENTRY * PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei* length, char *name);
\r
4822 typedef void (GLAPIENTRY * PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC) (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint* values);
\r
4823 typedef void (GLAPIENTRY * PFNGLGETPROGRAMSTAGEIVPROC) (GLuint program, GLenum shadertype, GLenum pname, GLint* values);
\r
4824 typedef GLuint (GLAPIENTRY * PFNGLGETSUBROUTINEINDEXPROC) (GLuint program, GLenum shadertype, const char* name);
\r
4825 typedef GLint (GLAPIENTRY * PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC) (GLuint program, GLenum shadertype, const char* name);
\r
4826 typedef void (GLAPIENTRY * PFNGLGETUNIFORMSUBROUTINEUIVPROC) (GLenum shadertype, GLint location, GLuint* params);
\r
4827 typedef void (GLAPIENTRY * PFNGLUNIFORMSUBROUTINESUIVPROC) (GLenum shadertype, GLsizei count, const GLuint* indices);
\r
4829 #define glGetActiveSubroutineName GLEW_GET_FUN(__glewGetActiveSubroutineName)
\r
4830 #define glGetActiveSubroutineUniformName GLEW_GET_FUN(__glewGetActiveSubroutineUniformName)
\r
4831 #define glGetActiveSubroutineUniformiv GLEW_GET_FUN(__glewGetActiveSubroutineUniformiv)
\r
4832 #define glGetProgramStageiv GLEW_GET_FUN(__glewGetProgramStageiv)
\r
4833 #define glGetSubroutineIndex GLEW_GET_FUN(__glewGetSubroutineIndex)
\r
4834 #define glGetSubroutineUniformLocation GLEW_GET_FUN(__glewGetSubroutineUniformLocation)
\r
4835 #define glGetUniformSubroutineuiv GLEW_GET_FUN(__glewGetUniformSubroutineuiv)
\r
4836 #define glUniformSubroutinesuiv GLEW_GET_FUN(__glewUniformSubroutinesuiv)
\r
4838 #define GLEW_ARB_shader_subroutine GLEW_GET_VAR(__GLEW_ARB_shader_subroutine)
\r
4840 #endif /* GL_ARB_shader_subroutine */
\r
4842 /* ----------------------- GL_ARB_shader_texture_lod ----------------------- */
\r
4844 #ifndef GL_ARB_shader_texture_lod
\r
4845 #define GL_ARB_shader_texture_lod 1
\r
4847 #define GLEW_ARB_shader_texture_lod GLEW_GET_VAR(__GLEW_ARB_shader_texture_lod)
\r
4849 #endif /* GL_ARB_shader_texture_lod */
\r
4851 /* ---------------------- GL_ARB_shading_language_100 ---------------------- */
\r
4853 #ifndef GL_ARB_shading_language_100
\r
4854 #define GL_ARB_shading_language_100 1
\r
4856 #define GL_SHADING_LANGUAGE_VERSION_ARB 0x8B8C
\r
4858 #define GLEW_ARB_shading_language_100 GLEW_GET_VAR(__GLEW_ARB_shading_language_100)
\r
4860 #endif /* GL_ARB_shading_language_100 */
\r
4862 /* -------------------- GL_ARB_shading_language_420pack -------------------- */
\r
4864 #ifndef GL_ARB_shading_language_420pack
\r
4865 #define GL_ARB_shading_language_420pack 1
\r
4867 #define GLEW_ARB_shading_language_420pack GLEW_GET_VAR(__GLEW_ARB_shading_language_420pack)
\r
4869 #endif /* GL_ARB_shading_language_420pack */
\r
4871 /* -------------------- GL_ARB_shading_language_include -------------------- */
\r
4873 #ifndef GL_ARB_shading_language_include
\r
4874 #define GL_ARB_shading_language_include 1
\r
4876 #define GL_SHADER_INCLUDE_ARB 0x8DAE
\r
4877 #define GL_NAMED_STRING_LENGTH_ARB 0x8DE9
\r
4878 #define GL_NAMED_STRING_TYPE_ARB 0x8DEA
\r
4880 typedef void (GLAPIENTRY * PFNGLCOMPILESHADERINCLUDEARBPROC) (GLuint shader, GLsizei count, const char ** path, const GLint *length);
\r
4881 typedef void (GLAPIENTRY * PFNGLDELETENAMEDSTRINGARBPROC) (GLint namelen, const char* name);
\r
4882 typedef void (GLAPIENTRY * PFNGLGETNAMEDSTRINGARBPROC) (GLint namelen, const char* name, GLsizei bufSize, GLint *stringlen, char *string);
\r
4883 typedef void (GLAPIENTRY * PFNGLGETNAMEDSTRINGIVARBPROC) (GLint namelen, const char* name, GLenum pname, GLint *params);
\r
4884 typedef GLboolean (GLAPIENTRY * PFNGLISNAMEDSTRINGARBPROC) (GLint namelen, const char* name);
\r
4885 typedef void (GLAPIENTRY * PFNGLNAMEDSTRINGARBPROC) (GLenum type, GLint namelen, const char* name, GLint stringlen, const char *string);
\r
4887 #define glCompileShaderIncludeARB GLEW_GET_FUN(__glewCompileShaderIncludeARB)
\r
4888 #define glDeleteNamedStringARB GLEW_GET_FUN(__glewDeleteNamedStringARB)
\r
4889 #define glGetNamedStringARB GLEW_GET_FUN(__glewGetNamedStringARB)
\r
4890 #define glGetNamedStringivARB GLEW_GET_FUN(__glewGetNamedStringivARB)
\r
4891 #define glIsNamedStringARB GLEW_GET_FUN(__glewIsNamedStringARB)
\r
4892 #define glNamedStringARB GLEW_GET_FUN(__glewNamedStringARB)
\r
4894 #define GLEW_ARB_shading_language_include GLEW_GET_VAR(__GLEW_ARB_shading_language_include)
\r
4896 #endif /* GL_ARB_shading_language_include */
\r
4898 /* -------------------- GL_ARB_shading_language_packing -------------------- */
\r
4900 #ifndef GL_ARB_shading_language_packing
\r
4901 #define GL_ARB_shading_language_packing 1
\r
4903 #define GLEW_ARB_shading_language_packing GLEW_GET_VAR(__GLEW_ARB_shading_language_packing)
\r
4905 #endif /* GL_ARB_shading_language_packing */
\r
4907 /* ----------------------------- GL_ARB_shadow ----------------------------- */
\r
4909 #ifndef GL_ARB_shadow
\r
4910 #define GL_ARB_shadow 1
\r
4912 #define GL_TEXTURE_COMPARE_MODE_ARB 0x884C
\r
4913 #define GL_TEXTURE_COMPARE_FUNC_ARB 0x884D
\r
4914 #define GL_COMPARE_R_TO_TEXTURE_ARB 0x884E
\r
4916 #define GLEW_ARB_shadow GLEW_GET_VAR(__GLEW_ARB_shadow)
\r
4918 #endif /* GL_ARB_shadow */
\r
4920 /* ------------------------- GL_ARB_shadow_ambient ------------------------- */
\r
4922 #ifndef GL_ARB_shadow_ambient
\r
4923 #define GL_ARB_shadow_ambient 1
\r
4925 #define GL_TEXTURE_COMPARE_FAIL_VALUE_ARB 0x80BF
\r
4927 #define GLEW_ARB_shadow_ambient GLEW_GET_VAR(__GLEW_ARB_shadow_ambient)
\r
4929 #endif /* GL_ARB_shadow_ambient */
\r
4931 /* ------------------------------ GL_ARB_sync ------------------------------ */
\r
4933 #ifndef GL_ARB_sync
\r
4934 #define GL_ARB_sync 1
\r
4936 #define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001
\r
4937 #define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111
\r
4938 #define GL_OBJECT_TYPE 0x9112
\r
4939 #define GL_SYNC_CONDITION 0x9113
\r
4940 #define GL_SYNC_STATUS 0x9114
\r
4941 #define GL_SYNC_FLAGS 0x9115
\r
4942 #define GL_SYNC_FENCE 0x9116
\r
4943 #define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117
\r
4944 #define GL_UNSIGNALED 0x9118
\r
4945 #define GL_SIGNALED 0x9119
\r
4946 #define GL_ALREADY_SIGNALED 0x911A
\r
4947 #define GL_TIMEOUT_EXPIRED 0x911B
\r
4948 #define GL_CONDITION_SATISFIED 0x911C
\r
4949 #define GL_WAIT_FAILED 0x911D
\r
4950 #define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFF
\r
4952 typedef GLenum (GLAPIENTRY * PFNGLCLIENTWAITSYNCPROC) (GLsync GLsync,GLbitfield flags,GLuint64 timeout);
\r
4953 typedef void (GLAPIENTRY * PFNGLDELETESYNCPROC) (GLsync GLsync);
\r
4954 typedef GLsync (GLAPIENTRY * PFNGLFENCESYNCPROC) (GLenum condition,GLbitfield flags);
\r
4955 typedef void (GLAPIENTRY * PFNGLGETINTEGER64VPROC) (GLenum pname, GLint64* params);
\r
4956 typedef void (GLAPIENTRY * PFNGLGETSYNCIVPROC) (GLsync GLsync,GLenum pname,GLsizei bufSize,GLsizei* length, GLint *values);
\r
4957 typedef GLboolean (GLAPIENTRY * PFNGLISSYNCPROC) (GLsync GLsync);
\r
4958 typedef void (GLAPIENTRY * PFNGLWAITSYNCPROC) (GLsync GLsync,GLbitfield flags,GLuint64 timeout);
\r
4960 #define glClientWaitSync GLEW_GET_FUN(__glewClientWaitSync)
\r
4961 #define glDeleteSync GLEW_GET_FUN(__glewDeleteSync)
\r
4962 #define glFenceSync GLEW_GET_FUN(__glewFenceSync)
\r
4963 #define glGetInteger64v GLEW_GET_FUN(__glewGetInteger64v)
\r
4964 #define glGetSynciv GLEW_GET_FUN(__glewGetSynciv)
\r
4965 #define glIsSync GLEW_GET_FUN(__glewIsSync)
\r
4966 #define glWaitSync GLEW_GET_FUN(__glewWaitSync)
\r
4968 #define GLEW_ARB_sync GLEW_GET_VAR(__GLEW_ARB_sync)
\r
4970 #endif /* GL_ARB_sync */
\r
4972 /* ----------------------- GL_ARB_tessellation_shader ---------------------- */
\r
4974 #ifndef GL_ARB_tessellation_shader
\r
4975 #define GL_ARB_tessellation_shader 1
\r
4977 #define GL_PATCHES 0xE
\r
4978 #define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER 0x84F0
\r
4979 #define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER 0x84F1
\r
4980 #define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS 0x886C
\r
4981 #define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS 0x886D
\r
4982 #define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E1E
\r
4983 #define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E1F
\r
4984 #define GL_PATCH_VERTICES 0x8E72
\r
4985 #define GL_PATCH_DEFAULT_INNER_LEVEL 0x8E73
\r
4986 #define GL_PATCH_DEFAULT_OUTER_LEVEL 0x8E74
\r
4987 #define GL_TESS_CONTROL_OUTPUT_VERTICES 0x8E75
\r
4988 #define GL_TESS_GEN_MODE 0x8E76
\r
4989 #define GL_TESS_GEN_SPACING 0x8E77
\r
4990 #define GL_TESS_GEN_VERTEX_ORDER 0x8E78
\r
4991 #define GL_TESS_GEN_POINT_MODE 0x8E79
\r
4992 #define GL_ISOLINES 0x8E7A
\r
4993 #define GL_FRACTIONAL_ODD 0x8E7B
\r
4994 #define GL_FRACTIONAL_EVEN 0x8E7C
\r
4995 #define GL_MAX_PATCH_VERTICES 0x8E7D
\r
4996 #define GL_MAX_TESS_GEN_LEVEL 0x8E7E
\r
4997 #define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E7F
\r
4998 #define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E80
\r
4999 #define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS 0x8E81
\r
5000 #define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS 0x8E82
\r
5001 #define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS 0x8E83
\r
5002 #define GL_MAX_TESS_PATCH_COMPONENTS 0x8E84
\r
5003 #define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS 0x8E85
\r
5004 #define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS 0x8E86
\r
5005 #define GL_TESS_EVALUATION_SHADER 0x8E87
\r
5006 #define GL_TESS_CONTROL_SHADER 0x8E88
\r
5007 #define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS 0x8E89
\r
5008 #define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS 0x8E8A
\r
5010 typedef void (GLAPIENTRY * PFNGLPATCHPARAMETERFVPROC) (GLenum pname, const GLfloat* values);
\r
5011 typedef void (GLAPIENTRY * PFNGLPATCHPARAMETERIPROC) (GLenum pname, GLint value);
\r
5013 #define glPatchParameterfv GLEW_GET_FUN(__glewPatchParameterfv)
\r
5014 #define glPatchParameteri GLEW_GET_FUN(__glewPatchParameteri)
\r
5016 #define GLEW_ARB_tessellation_shader GLEW_GET_VAR(__GLEW_ARB_tessellation_shader)
\r
5018 #endif /* GL_ARB_tessellation_shader */
\r
5020 /* ---------------------- GL_ARB_texture_border_clamp ---------------------- */
\r
5022 #ifndef GL_ARB_texture_border_clamp
\r
5023 #define GL_ARB_texture_border_clamp 1
\r
5025 #define GL_CLAMP_TO_BORDER_ARB 0x812D
\r
5027 #define GLEW_ARB_texture_border_clamp GLEW_GET_VAR(__GLEW_ARB_texture_border_clamp)
\r
5029 #endif /* GL_ARB_texture_border_clamp */
\r
5031 /* ---------------------- GL_ARB_texture_buffer_object --------------------- */
\r
5033 #ifndef GL_ARB_texture_buffer_object
\r
5034 #define GL_ARB_texture_buffer_object 1
\r
5036 #define GL_TEXTURE_BUFFER_ARB 0x8C2A
\r
5037 #define GL_MAX_TEXTURE_BUFFER_SIZE_ARB 0x8C2B
\r
5038 #define GL_TEXTURE_BINDING_BUFFER_ARB 0x8C2C
\r
5039 #define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB 0x8C2D
\r
5040 #define GL_TEXTURE_BUFFER_FORMAT_ARB 0x8C2E
\r
5042 typedef void (GLAPIENTRY * PFNGLTEXBUFFERARBPROC) (GLenum target, GLenum internalformat, GLuint buffer);
\r
5044 #define glTexBufferARB GLEW_GET_FUN(__glewTexBufferARB)
\r
5046 #define GLEW_ARB_texture_buffer_object GLEW_GET_VAR(__GLEW_ARB_texture_buffer_object)
\r
5048 #endif /* GL_ARB_texture_buffer_object */
\r
5050 /* ------------------- GL_ARB_texture_buffer_object_rgb32 ------------------ */
\r
5052 #ifndef GL_ARB_texture_buffer_object_rgb32
\r
5053 #define GL_ARB_texture_buffer_object_rgb32 1
\r
5055 #define GLEW_ARB_texture_buffer_object_rgb32 GLEW_GET_VAR(__GLEW_ARB_texture_buffer_object_rgb32)
\r
5057 #endif /* GL_ARB_texture_buffer_object_rgb32 */
\r
5059 /* ----------------------- GL_ARB_texture_compression ---------------------- */
\r
5061 #ifndef GL_ARB_texture_compression
\r
5062 #define GL_ARB_texture_compression 1
\r
5064 #define GL_COMPRESSED_ALPHA_ARB 0x84E9
\r
5065 #define GL_COMPRESSED_LUMINANCE_ARB 0x84EA
\r
5066 #define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB
\r
5067 #define GL_COMPRESSED_INTENSITY_ARB 0x84EC
\r
5068 #define GL_COMPRESSED_RGB_ARB 0x84ED
\r
5069 #define GL_COMPRESSED_RGBA_ARB 0x84EE
\r
5070 #define GL_TEXTURE_COMPRESSION_HINT_ARB 0x84EF
\r
5071 #define GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 0x86A0
\r
5072 #define GL_TEXTURE_COMPRESSED_ARB 0x86A1
\r
5073 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2
\r
5074 #define GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3
\r
5076 typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXIMAGE1DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void* data);
\r
5077 typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXIMAGE2DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void* data);
\r
5078 typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXIMAGE3DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void* data);
\r
5079 typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void* data);
\r
5080 typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void* data);
\r
5081 typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void* data);
\r
5082 typedef void (GLAPIENTRY * PFNGLGETCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint lod, void* img);
\r
5084 #define glCompressedTexImage1DARB GLEW_GET_FUN(__glewCompressedTexImage1DARB)
\r
5085 #define glCompressedTexImage2DARB GLEW_GET_FUN(__glewCompressedTexImage2DARB)
\r
5086 #define glCompressedTexImage3DARB GLEW_GET_FUN(__glewCompressedTexImage3DARB)
\r
5087 #define glCompressedTexSubImage1DARB GLEW_GET_FUN(__glewCompressedTexSubImage1DARB)
\r
5088 #define glCompressedTexSubImage2DARB GLEW_GET_FUN(__glewCompressedTexSubImage2DARB)
\r
5089 #define glCompressedTexSubImage3DARB GLEW_GET_FUN(__glewCompressedTexSubImage3DARB)
\r
5090 #define glGetCompressedTexImageARB GLEW_GET_FUN(__glewGetCompressedTexImageARB)
\r
5092 #define GLEW_ARB_texture_compression GLEW_GET_VAR(__GLEW_ARB_texture_compression)
\r
5094 #endif /* GL_ARB_texture_compression */
\r
5096 /* -------------------- GL_ARB_texture_compression_bptc -------------------- */
\r
5098 #ifndef GL_ARB_texture_compression_bptc
\r
5099 #define GL_ARB_texture_compression_bptc 1
\r
5101 #define GL_COMPRESSED_RGBA_BPTC_UNORM_ARB 0x8E8C
\r
5102 #define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB 0x8E8D
\r
5103 #define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB 0x8E8E
\r
5104 #define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB 0x8E8F
\r
5106 #define GLEW_ARB_texture_compression_bptc GLEW_GET_VAR(__GLEW_ARB_texture_compression_bptc)
\r
5108 #endif /* GL_ARB_texture_compression_bptc */
\r
5110 /* -------------------- GL_ARB_texture_compression_rgtc -------------------- */
\r
5112 #ifndef GL_ARB_texture_compression_rgtc
\r
5113 #define GL_ARB_texture_compression_rgtc 1
\r
5115 #define GL_COMPRESSED_RED_RGTC1 0x8DBB
\r
5116 #define GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC
\r
5117 #define GL_COMPRESSED_RG_RGTC2 0x8DBD
\r
5118 #define GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE
\r
5120 #define GLEW_ARB_texture_compression_rgtc GLEW_GET_VAR(__GLEW_ARB_texture_compression_rgtc)
\r
5122 #endif /* GL_ARB_texture_compression_rgtc */
\r
5124 /* ------------------------ GL_ARB_texture_cube_map ------------------------ */
\r
5126 #ifndef GL_ARB_texture_cube_map
\r
5127 #define GL_ARB_texture_cube_map 1
\r
5129 #define GL_NORMAL_MAP_ARB 0x8511
\r
5130 #define GL_REFLECTION_MAP_ARB 0x8512
\r
5131 #define GL_TEXTURE_CUBE_MAP_ARB 0x8513
\r
5132 #define GL_TEXTURE_BINDING_CUBE_MAP_ARB 0x8514
\r
5133 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515
\r
5134 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516
\r
5135 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517
\r
5136 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518
\r
5137 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519
\r
5138 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A
\r
5139 #define GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B
\r
5140 #define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB 0x851C
\r
5142 #define GLEW_ARB_texture_cube_map GLEW_GET_VAR(__GLEW_ARB_texture_cube_map)
\r
5144 #endif /* GL_ARB_texture_cube_map */
\r
5146 /* --------------------- GL_ARB_texture_cube_map_array --------------------- */
\r
5148 #ifndef GL_ARB_texture_cube_map_array
\r
5149 #define GL_ARB_texture_cube_map_array 1
\r
5151 #define GL_TEXTURE_CUBE_MAP_ARRAY_ARB 0x9009
\r
5152 #define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB 0x900A
\r
5153 #define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB 0x900B
\r
5154 #define GL_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900C
\r
5155 #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB 0x900D
\r
5156 #define GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900E
\r
5157 #define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900F
\r
5159 #define GLEW_ARB_texture_cube_map_array GLEW_GET_VAR(__GLEW_ARB_texture_cube_map_array)
\r
5161 #endif /* GL_ARB_texture_cube_map_array */
\r
5163 /* ------------------------- GL_ARB_texture_env_add ------------------------ */
\r
5165 #ifndef GL_ARB_texture_env_add
\r
5166 #define GL_ARB_texture_env_add 1
\r
5168 #define GLEW_ARB_texture_env_add GLEW_GET_VAR(__GLEW_ARB_texture_env_add)
\r
5170 #endif /* GL_ARB_texture_env_add */
\r
5172 /* ----------------------- GL_ARB_texture_env_combine ---------------------- */
\r
5174 #ifndef GL_ARB_texture_env_combine
\r
5175 #define GL_ARB_texture_env_combine 1
\r
5177 #define GL_SUBTRACT_ARB 0x84E7
\r
5178 #define GL_COMBINE_ARB 0x8570
\r
5179 #define GL_COMBINE_RGB_ARB 0x8571
\r
5180 #define GL_COMBINE_ALPHA_ARB 0x8572
\r
5181 #define GL_RGB_SCALE_ARB 0x8573
\r
5182 #define GL_ADD_SIGNED_ARB 0x8574
\r
5183 #define GL_INTERPOLATE_ARB 0x8575
\r
5184 #define GL_CONSTANT_ARB 0x8576
\r
5185 #define GL_PRIMARY_COLOR_ARB 0x8577
\r
5186 #define GL_PREVIOUS_ARB 0x8578
\r
5187 #define GL_SOURCE0_RGB_ARB 0x8580
\r
5188 #define GL_SOURCE1_RGB_ARB 0x8581
\r
5189 #define GL_SOURCE2_RGB_ARB 0x8582
\r
5190 #define GL_SOURCE0_ALPHA_ARB 0x8588
\r
5191 #define GL_SOURCE1_ALPHA_ARB 0x8589
\r
5192 #define GL_SOURCE2_ALPHA_ARB 0x858A
\r
5193 #define GL_OPERAND0_RGB_ARB 0x8590
\r
5194 #define GL_OPERAND1_RGB_ARB 0x8591
\r
5195 #define GL_OPERAND2_RGB_ARB 0x8592
\r
5196 #define GL_OPERAND0_ALPHA_ARB 0x8598
\r
5197 #define GL_OPERAND1_ALPHA_ARB 0x8599
\r
5198 #define GL_OPERAND2_ALPHA_ARB 0x859A
\r
5200 #define GLEW_ARB_texture_env_combine GLEW_GET_VAR(__GLEW_ARB_texture_env_combine)
\r
5202 #endif /* GL_ARB_texture_env_combine */
\r
5204 /* ---------------------- GL_ARB_texture_env_crossbar ---------------------- */
\r
5206 #ifndef GL_ARB_texture_env_crossbar
\r
5207 #define GL_ARB_texture_env_crossbar 1
\r
5209 #define GLEW_ARB_texture_env_crossbar GLEW_GET_VAR(__GLEW_ARB_texture_env_crossbar)
\r
5211 #endif /* GL_ARB_texture_env_crossbar */
\r
5213 /* ------------------------ GL_ARB_texture_env_dot3 ------------------------ */
\r
5215 #ifndef GL_ARB_texture_env_dot3
\r
5216 #define GL_ARB_texture_env_dot3 1
\r
5218 #define GL_DOT3_RGB_ARB 0x86AE
\r
5219 #define GL_DOT3_RGBA_ARB 0x86AF
\r
5221 #define GLEW_ARB_texture_env_dot3 GLEW_GET_VAR(__GLEW_ARB_texture_env_dot3)
\r
5223 #endif /* GL_ARB_texture_env_dot3 */
\r
5225 /* -------------------------- GL_ARB_texture_float ------------------------- */
\r
5227 #ifndef GL_ARB_texture_float
\r
5228 #define GL_ARB_texture_float 1
\r
5230 #define GL_RGBA32F_ARB 0x8814
\r
5231 #define GL_RGB32F_ARB 0x8815
\r
5232 #define GL_ALPHA32F_ARB 0x8816
\r
5233 #define GL_INTENSITY32F_ARB 0x8817
\r
5234 #define GL_LUMINANCE32F_ARB 0x8818
\r
5235 #define GL_LUMINANCE_ALPHA32F_ARB 0x8819
\r
5236 #define GL_RGBA16F_ARB 0x881A
\r
5237 #define GL_RGB16F_ARB 0x881B
\r
5238 #define GL_ALPHA16F_ARB 0x881C
\r
5239 #define GL_INTENSITY16F_ARB 0x881D
\r
5240 #define GL_LUMINANCE16F_ARB 0x881E
\r
5241 #define GL_LUMINANCE_ALPHA16F_ARB 0x881F
\r
5242 #define GL_TEXTURE_RED_TYPE_ARB 0x8C10
\r
5243 #define GL_TEXTURE_GREEN_TYPE_ARB 0x8C11
\r
5244 #define GL_TEXTURE_BLUE_TYPE_ARB 0x8C12
\r
5245 #define GL_TEXTURE_ALPHA_TYPE_ARB 0x8C13
\r
5246 #define GL_TEXTURE_LUMINANCE_TYPE_ARB 0x8C14
\r
5247 #define GL_TEXTURE_INTENSITY_TYPE_ARB 0x8C15
\r
5248 #define GL_TEXTURE_DEPTH_TYPE_ARB 0x8C16
\r
5249 #define GL_UNSIGNED_NORMALIZED_ARB 0x8C17
\r
5251 #define GLEW_ARB_texture_float GLEW_GET_VAR(__GLEW_ARB_texture_float)
\r
5253 #endif /* GL_ARB_texture_float */
\r
5255 /* ------------------------- GL_ARB_texture_gather ------------------------- */
\r
5257 #ifndef GL_ARB_texture_gather
\r
5258 #define GL_ARB_texture_gather 1
\r
5260 #define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5E
\r
5261 #define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5F
\r
5262 #define GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB 0x8F9F
\r
5264 #define GLEW_ARB_texture_gather GLEW_GET_VAR(__GLEW_ARB_texture_gather)
\r
5266 #endif /* GL_ARB_texture_gather */
\r
5268 /* --------------------- GL_ARB_texture_mirrored_repeat -------------------- */
\r
5270 #ifndef GL_ARB_texture_mirrored_repeat
\r
5271 #define GL_ARB_texture_mirrored_repeat 1
\r
5273 #define GL_MIRRORED_REPEAT_ARB 0x8370
\r
5275 #define GLEW_ARB_texture_mirrored_repeat GLEW_GET_VAR(__GLEW_ARB_texture_mirrored_repeat)
\r
5277 #endif /* GL_ARB_texture_mirrored_repeat */
\r
5279 /* ----------------------- GL_ARB_texture_multisample ---------------------- */
\r
5281 #ifndef GL_ARB_texture_multisample
\r
5282 #define GL_ARB_texture_multisample 1
\r
5284 #define GL_SAMPLE_POSITION 0x8E50
\r
5285 #define GL_SAMPLE_MASK 0x8E51
\r
5286 #define GL_SAMPLE_MASK_VALUE 0x8E52
\r
5287 #define GL_MAX_SAMPLE_MASK_WORDS 0x8E59
\r
5288 #define GL_TEXTURE_2D_MULTISAMPLE 0x9100
\r
5289 #define GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101
\r
5290 #define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102
\r
5291 #define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103
\r
5292 #define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104
\r
5293 #define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105
\r
5294 #define GL_TEXTURE_SAMPLES 0x9106
\r
5295 #define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107
\r
5296 #define GL_SAMPLER_2D_MULTISAMPLE 0x9108
\r
5297 #define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109
\r
5298 #define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A
\r
5299 #define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B
\r
5300 #define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C
\r
5301 #define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D
\r
5302 #define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E
\r
5303 #define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F
\r
5304 #define GL_MAX_INTEGER_SAMPLES 0x9110
\r
5306 typedef void (GLAPIENTRY * PFNGLGETMULTISAMPLEFVPROC) (GLenum pname, GLuint index, GLfloat* val);
\r
5307 typedef void (GLAPIENTRY * PFNGLSAMPLEMASKIPROC) (GLuint index, GLbitfield mask);
\r
5308 typedef void (GLAPIENTRY * PFNGLTEXIMAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
\r
5309 typedef void (GLAPIENTRY * PFNGLTEXIMAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
\r
5311 #define glGetMultisamplefv GLEW_GET_FUN(__glewGetMultisamplefv)
\r
5312 #define glSampleMaski GLEW_GET_FUN(__glewSampleMaski)
\r
5313 #define glTexImage2DMultisample GLEW_GET_FUN(__glewTexImage2DMultisample)
\r
5314 #define glTexImage3DMultisample GLEW_GET_FUN(__glewTexImage3DMultisample)
\r
5316 #define GLEW_ARB_texture_multisample GLEW_GET_VAR(__GLEW_ARB_texture_multisample)
\r
5318 #endif /* GL_ARB_texture_multisample */
\r
5320 /* -------------------- GL_ARB_texture_non_power_of_two -------------------- */
\r
5322 #ifndef GL_ARB_texture_non_power_of_two
\r
5323 #define GL_ARB_texture_non_power_of_two 1
\r
5325 #define GLEW_ARB_texture_non_power_of_two GLEW_GET_VAR(__GLEW_ARB_texture_non_power_of_two)
\r
5327 #endif /* GL_ARB_texture_non_power_of_two */
\r
5329 /* ------------------------ GL_ARB_texture_query_lod ----------------------- */
\r
5331 #ifndef GL_ARB_texture_query_lod
\r
5332 #define GL_ARB_texture_query_lod 1
\r
5334 #define GLEW_ARB_texture_query_lod GLEW_GET_VAR(__GLEW_ARB_texture_query_lod)
\r
5336 #endif /* GL_ARB_texture_query_lod */
\r
5338 /* ------------------------ GL_ARB_texture_rectangle ----------------------- */
\r
5340 #ifndef GL_ARB_texture_rectangle
\r
5341 #define GL_ARB_texture_rectangle 1
\r
5343 #define GL_TEXTURE_RECTANGLE_ARB 0x84F5
\r
5344 #define GL_TEXTURE_BINDING_RECTANGLE_ARB 0x84F6
\r
5345 #define GL_PROXY_TEXTURE_RECTANGLE_ARB 0x84F7
\r
5346 #define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8
\r
5347 #define GL_SAMPLER_2D_RECT_ARB 0x8B63
\r
5348 #define GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64
\r
5350 #define GLEW_ARB_texture_rectangle GLEW_GET_VAR(__GLEW_ARB_texture_rectangle)
\r
5352 #endif /* GL_ARB_texture_rectangle */
\r
5354 /* --------------------------- GL_ARB_texture_rg --------------------------- */
\r
5356 #ifndef GL_ARB_texture_rg
\r
5357 #define GL_ARB_texture_rg 1
\r
5359 #define GL_RED 0x1903
\r
5360 #define GL_COMPRESSED_RED 0x8225
\r
5361 #define GL_COMPRESSED_RG 0x8226
\r
5362 #define GL_RG 0x8227
\r
5363 #define GL_RG_INTEGER 0x8228
\r
5364 #define GL_R8 0x8229
\r
5365 #define GL_R16 0x822A
\r
5366 #define GL_RG8 0x822B
\r
5367 #define GL_RG16 0x822C
\r
5368 #define GL_R16F 0x822D
\r
5369 #define GL_R32F 0x822E
\r
5370 #define GL_RG16F 0x822F
\r
5371 #define GL_RG32F 0x8230
\r
5372 #define GL_R8I 0x8231
\r
5373 #define GL_R8UI 0x8232
\r
5374 #define GL_R16I 0x8233
\r
5375 #define GL_R16UI 0x8234
\r
5376 #define GL_R32I 0x8235
\r
5377 #define GL_R32UI 0x8236
\r
5378 #define GL_RG8I 0x8237
\r
5379 #define GL_RG8UI 0x8238
\r
5380 #define GL_RG16I 0x8239
\r
5381 #define GL_RG16UI 0x823A
\r
5382 #define GL_RG32I 0x823B
\r
5383 #define GL_RG32UI 0x823C
\r
5385 #define GLEW_ARB_texture_rg GLEW_GET_VAR(__GLEW_ARB_texture_rg)
\r
5387 #endif /* GL_ARB_texture_rg */
\r
5389 /* ----------------------- GL_ARB_texture_rgb10_a2ui ----------------------- */
\r
5391 #ifndef GL_ARB_texture_rgb10_a2ui
\r
5392 #define GL_ARB_texture_rgb10_a2ui 1
\r
5394 #define GL_RGB10_A2UI 0x906F
\r
5396 #define GLEW_ARB_texture_rgb10_a2ui GLEW_GET_VAR(__GLEW_ARB_texture_rgb10_a2ui)
\r
5398 #endif /* GL_ARB_texture_rgb10_a2ui */
\r
5400 /* ------------------------- GL_ARB_texture_storage ------------------------ */
\r
5402 #ifndef GL_ARB_texture_storage
\r
5403 #define GL_ARB_texture_storage 1
\r
5405 #define GL_ALPHA8_EXT 0x803C
\r
5406 #define GL_LUMINANCE8_EXT 0x8040
\r
5407 #define GL_LUMINANCE8_ALPHA8_EXT 0x8045
\r
5408 #define GL_TEXTURE_IMMUTABLE_FORMAT 0x912F
\r
5410 typedef void (GLAPIENTRY * PFNGLTEXSTORAGE1DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
\r
5411 typedef void (GLAPIENTRY * PFNGLTEXSTORAGE2DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
\r
5412 typedef void (GLAPIENTRY * PFNGLTEXSTORAGE3DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
\r
5413 typedef void (GLAPIENTRY * PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
\r
5414 typedef void (GLAPIENTRY * PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
\r
5415 typedef void (GLAPIENTRY * PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
\r
5417 #define glTexStorage1D GLEW_GET_FUN(__glewTexStorage1D)
\r
5418 #define glTexStorage2D GLEW_GET_FUN(__glewTexStorage2D)
\r
5419 #define glTexStorage3D GLEW_GET_FUN(__glewTexStorage3D)
\r
5420 #define glTextureStorage1DEXT GLEW_GET_FUN(__glewTextureStorage1DEXT)
\r
5421 #define glTextureStorage2DEXT GLEW_GET_FUN(__glewTextureStorage2DEXT)
\r
5422 #define glTextureStorage3DEXT GLEW_GET_FUN(__glewTextureStorage3DEXT)
\r
5424 #define GLEW_ARB_texture_storage GLEW_GET_VAR(__GLEW_ARB_texture_storage)
\r
5426 #endif /* GL_ARB_texture_storage */
\r
5428 /* ------------------------- GL_ARB_texture_swizzle ------------------------ */
\r
5430 #ifndef GL_ARB_texture_swizzle
\r
5431 #define GL_ARB_texture_swizzle 1
\r
5433 #define GL_TEXTURE_SWIZZLE_R 0x8E42
\r
5434 #define GL_TEXTURE_SWIZZLE_G 0x8E43
\r
5435 #define GL_TEXTURE_SWIZZLE_B 0x8E44
\r
5436 #define GL_TEXTURE_SWIZZLE_A 0x8E45
\r
5437 #define GL_TEXTURE_SWIZZLE_RGBA 0x8E46
\r
5439 #define GLEW_ARB_texture_swizzle GLEW_GET_VAR(__GLEW_ARB_texture_swizzle)
\r
5441 #endif /* GL_ARB_texture_swizzle */
\r
5443 /* --------------------------- GL_ARB_timer_query -------------------------- */
\r
5445 #ifndef GL_ARB_timer_query
\r
5446 #define GL_ARB_timer_query 1
\r
5448 #define GL_TIME_ELAPSED 0x88BF
\r
5449 #define GL_TIMESTAMP 0x8E28
\r
5451 typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTI64VPROC) (GLuint id, GLenum pname, GLint64* params);
\r
5452 typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTUI64VPROC) (GLuint id, GLenum pname, GLuint64* params);
\r
5453 typedef void (GLAPIENTRY * PFNGLQUERYCOUNTERPROC) (GLuint id, GLenum target);
\r
5455 #define glGetQueryObjecti64v GLEW_GET_FUN(__glewGetQueryObjecti64v)
\r
5456 #define glGetQueryObjectui64v GLEW_GET_FUN(__glewGetQueryObjectui64v)
\r
5457 #define glQueryCounter GLEW_GET_FUN(__glewQueryCounter)
\r
5459 #define GLEW_ARB_timer_query GLEW_GET_VAR(__GLEW_ARB_timer_query)
\r
5461 #endif /* GL_ARB_timer_query */
\r
5463 /* ----------------------- GL_ARB_transform_feedback2 ---------------------- */
\r
5465 #ifndef GL_ARB_transform_feedback2
\r
5466 #define GL_ARB_transform_feedback2 1
\r
5468 #define GL_TRANSFORM_FEEDBACK 0x8E22
\r
5469 #define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED 0x8E23
\r
5470 #define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE 0x8E24
\r
5471 #define GL_TRANSFORM_FEEDBACK_BINDING 0x8E25
\r
5473 typedef void (GLAPIENTRY * PFNGLBINDTRANSFORMFEEDBACKPROC) (GLenum target, GLuint id);
\r
5474 typedef void (GLAPIENTRY * PFNGLDELETETRANSFORMFEEDBACKSPROC) (GLsizei n, const GLuint* ids);
\r
5475 typedef void (GLAPIENTRY * PFNGLDRAWTRANSFORMFEEDBACKPROC) (GLenum mode, GLuint id);
\r
5476 typedef void (GLAPIENTRY * PFNGLGENTRANSFORMFEEDBACKSPROC) (GLsizei n, GLuint* ids);
\r
5477 typedef GLboolean (GLAPIENTRY * PFNGLISTRANSFORMFEEDBACKPROC) (GLuint id);
\r
5478 typedef void (GLAPIENTRY * PFNGLPAUSETRANSFORMFEEDBACKPROC) (void);
\r
5479 typedef void (GLAPIENTRY * PFNGLRESUMETRANSFORMFEEDBACKPROC) (void);
\r
5481 #define glBindTransformFeedback GLEW_GET_FUN(__glewBindTransformFeedback)
\r
5482 #define glDeleteTransformFeedbacks GLEW_GET_FUN(__glewDeleteTransformFeedbacks)
\r
5483 #define glDrawTransformFeedback GLEW_GET_FUN(__glewDrawTransformFeedback)
\r
5484 #define glGenTransformFeedbacks GLEW_GET_FUN(__glewGenTransformFeedbacks)
\r
5485 #define glIsTransformFeedback GLEW_GET_FUN(__glewIsTransformFeedback)
\r
5486 #define glPauseTransformFeedback GLEW_GET_FUN(__glewPauseTransformFeedback)
\r
5487 #define glResumeTransformFeedback GLEW_GET_FUN(__glewResumeTransformFeedback)
\r
5489 #define GLEW_ARB_transform_feedback2 GLEW_GET_VAR(__GLEW_ARB_transform_feedback2)
\r
5491 #endif /* GL_ARB_transform_feedback2 */
\r
5493 /* ----------------------- GL_ARB_transform_feedback3 ---------------------- */
\r
5495 #ifndef GL_ARB_transform_feedback3
\r
5496 #define GL_ARB_transform_feedback3 1
\r
5498 #define GL_MAX_TRANSFORM_FEEDBACK_BUFFERS 0x8E70
\r
5499 #define GL_MAX_VERTEX_STREAMS 0x8E71
\r
5501 typedef void (GLAPIENTRY * PFNGLBEGINQUERYINDEXEDPROC) (GLenum target, GLuint index, GLuint id);
\r
5502 typedef void (GLAPIENTRY * PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC) (GLenum mode, GLuint id, GLuint stream);
\r
5503 typedef void (GLAPIENTRY * PFNGLENDQUERYINDEXEDPROC) (GLenum target, GLuint index);
\r
5504 typedef void (GLAPIENTRY * PFNGLGETQUERYINDEXEDIVPROC) (GLenum target, GLuint index, GLenum pname, GLint* params);
\r
5506 #define glBeginQueryIndexed GLEW_GET_FUN(__glewBeginQueryIndexed)
\r
5507 #define glDrawTransformFeedbackStream GLEW_GET_FUN(__glewDrawTransformFeedbackStream)
\r
5508 #define glEndQueryIndexed GLEW_GET_FUN(__glewEndQueryIndexed)
\r
5509 #define glGetQueryIndexediv GLEW_GET_FUN(__glewGetQueryIndexediv)
\r
5511 #define GLEW_ARB_transform_feedback3 GLEW_GET_VAR(__GLEW_ARB_transform_feedback3)
\r
5513 #endif /* GL_ARB_transform_feedback3 */
\r
5515 /* ------------------ GL_ARB_transform_feedback_instanced ------------------ */
\r
5517 #ifndef GL_ARB_transform_feedback_instanced
\r
5518 #define GL_ARB_transform_feedback_instanced 1
\r
5520 typedef void (GLAPIENTRY * PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC) (GLenum mode, GLuint id, GLsizei primcount);
\r
5521 typedef void (GLAPIENTRY * PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC) (GLenum mode, GLuint id, GLuint stream, GLsizei primcount);
\r
5523 #define glDrawTransformFeedbackInstanced GLEW_GET_FUN(__glewDrawTransformFeedbackInstanced)
\r
5524 #define glDrawTransformFeedbackStreamInstanced GLEW_GET_FUN(__glewDrawTransformFeedbackStreamInstanced)
\r
5526 #define GLEW_ARB_transform_feedback_instanced GLEW_GET_VAR(__GLEW_ARB_transform_feedback_instanced)
\r
5528 #endif /* GL_ARB_transform_feedback_instanced */
\r
5530 /* ------------------------ GL_ARB_transpose_matrix ------------------------ */
\r
5532 #ifndef GL_ARB_transpose_matrix
\r
5533 #define GL_ARB_transpose_matrix 1
\r
5535 #define GL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0x84E3
\r
5536 #define GL_TRANSPOSE_PROJECTION_MATRIX_ARB 0x84E4
\r
5537 #define GL_TRANSPOSE_TEXTURE_MATRIX_ARB 0x84E5
\r
5538 #define GL_TRANSPOSE_COLOR_MATRIX_ARB 0x84E6
\r
5540 typedef void (GLAPIENTRY * PFNGLLOADTRANSPOSEMATRIXDARBPROC) (GLdouble m[16]);
\r
5541 typedef void (GLAPIENTRY * PFNGLLOADTRANSPOSEMATRIXFARBPROC) (GLfloat m[16]);
\r
5542 typedef void (GLAPIENTRY * PFNGLMULTTRANSPOSEMATRIXDARBPROC) (GLdouble m[16]);
\r
5543 typedef void (GLAPIENTRY * PFNGLMULTTRANSPOSEMATRIXFARBPROC) (GLfloat m[16]);
\r
5545 #define glLoadTransposeMatrixdARB GLEW_GET_FUN(__glewLoadTransposeMatrixdARB)
\r
5546 #define glLoadTransposeMatrixfARB GLEW_GET_FUN(__glewLoadTransposeMatrixfARB)
\r
5547 #define glMultTransposeMatrixdARB GLEW_GET_FUN(__glewMultTransposeMatrixdARB)
\r
5548 #define glMultTransposeMatrixfARB GLEW_GET_FUN(__glewMultTransposeMatrixfARB)
\r
5550 #define GLEW_ARB_transpose_matrix GLEW_GET_VAR(__GLEW_ARB_transpose_matrix)
\r
5552 #endif /* GL_ARB_transpose_matrix */
\r
5554 /* ---------------------- GL_ARB_uniform_buffer_object --------------------- */
\r
5556 #ifndef GL_ARB_uniform_buffer_object
\r
5557 #define GL_ARB_uniform_buffer_object 1
\r
5559 #define GL_UNIFORM_BUFFER 0x8A11
\r
5560 #define GL_UNIFORM_BUFFER_BINDING 0x8A28
\r
5561 #define GL_UNIFORM_BUFFER_START 0x8A29
\r
5562 #define GL_UNIFORM_BUFFER_SIZE 0x8A2A
\r
5563 #define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B
\r
5564 #define GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C
\r
5565 #define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D
\r
5566 #define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E
\r
5567 #define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F
\r
5568 #define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30
\r
5569 #define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31
\r
5570 #define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32
\r
5571 #define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33
\r
5572 #define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34
\r
5573 #define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35
\r
5574 #define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36
\r
5575 #define GL_UNIFORM_TYPE 0x8A37
\r
5576 #define GL_UNIFORM_SIZE 0x8A38
\r
5577 #define GL_UNIFORM_NAME_LENGTH 0x8A39
\r
5578 #define GL_UNIFORM_BLOCK_INDEX 0x8A3A
\r
5579 #define GL_UNIFORM_OFFSET 0x8A3B
\r
5580 #define GL_UNIFORM_ARRAY_STRIDE 0x8A3C
\r
5581 #define GL_UNIFORM_MATRIX_STRIDE 0x8A3D
\r
5582 #define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E
\r
5583 #define GL_UNIFORM_BLOCK_BINDING 0x8A3F
\r
5584 #define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40
\r
5585 #define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41
\r
5586 #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42
\r
5587 #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43
\r
5588 #define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44
\r
5589 #define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45
\r
5590 #define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46
\r
5591 #define GL_INVALID_INDEX 0xFFFFFFFF
\r
5593 typedef void (GLAPIENTRY * PFNGLBINDBUFFERBASEPROC) (GLenum target, GLuint index, GLuint buffer);
\r
5594 typedef void (GLAPIENTRY * PFNGLBINDBUFFERRANGEPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
\r
5595 typedef void (GLAPIENTRY * PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC) (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei* length, char* uniformBlockName);
\r
5596 typedef void (GLAPIENTRY * PFNGLGETACTIVEUNIFORMBLOCKIVPROC) (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint* params);
\r
5597 typedef void (GLAPIENTRY * PFNGLGETACTIVEUNIFORMNAMEPROC) (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei* length, char* uniformName);
\r
5598 typedef void (GLAPIENTRY * PFNGLGETACTIVEUNIFORMSIVPROC) (GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params);
\r
5599 typedef void (GLAPIENTRY * PFNGLGETINTEGERI_VPROC) (GLenum target, GLuint index, GLint* data);
\r
5600 typedef GLuint (GLAPIENTRY * PFNGLGETUNIFORMBLOCKINDEXPROC) (GLuint program, const char* uniformBlockName);
\r
5601 typedef void (GLAPIENTRY * PFNGLGETUNIFORMINDICESPROC) (GLuint program, GLsizei uniformCount, const char** uniformNames, GLuint* uniformIndices);
\r
5602 typedef void (GLAPIENTRY * PFNGLUNIFORMBLOCKBINDINGPROC) (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
\r
5604 #define glBindBufferBase GLEW_GET_FUN(__glewBindBufferBase)
\r
5605 #define glBindBufferRange GLEW_GET_FUN(__glewBindBufferRange)
\r
5606 #define glGetActiveUniformBlockName GLEW_GET_FUN(__glewGetActiveUniformBlockName)
\r
5607 #define glGetActiveUniformBlockiv GLEW_GET_FUN(__glewGetActiveUniformBlockiv)
\r
5608 #define glGetActiveUniformName GLEW_GET_FUN(__glewGetActiveUniformName)
\r
5609 #define glGetActiveUniformsiv GLEW_GET_FUN(__glewGetActiveUniformsiv)
\r
5610 #define glGetIntegeri_v GLEW_GET_FUN(__glewGetIntegeri_v)
\r
5611 #define glGetUniformBlockIndex GLEW_GET_FUN(__glewGetUniformBlockIndex)
\r
5612 #define glGetUniformIndices GLEW_GET_FUN(__glewGetUniformIndices)
\r
5613 #define glUniformBlockBinding GLEW_GET_FUN(__glewUniformBlockBinding)
\r
5615 #define GLEW_ARB_uniform_buffer_object GLEW_GET_VAR(__GLEW_ARB_uniform_buffer_object)
\r
5617 #endif /* GL_ARB_uniform_buffer_object */
\r
5619 /* ------------------------ GL_ARB_vertex_array_bgra ----------------------- */
\r
5621 #ifndef GL_ARB_vertex_array_bgra
\r
5622 #define GL_ARB_vertex_array_bgra 1
\r
5624 #define GL_BGRA 0x80E1
\r
5626 #define GLEW_ARB_vertex_array_bgra GLEW_GET_VAR(__GLEW_ARB_vertex_array_bgra)
\r
5628 #endif /* GL_ARB_vertex_array_bgra */
\r
5630 /* ----------------------- GL_ARB_vertex_array_object ---------------------- */
\r
5632 #ifndef GL_ARB_vertex_array_object
\r
5633 #define GL_ARB_vertex_array_object 1
\r
5635 #define GL_VERTEX_ARRAY_BINDING 0x85B5
\r
5637 typedef void (GLAPIENTRY * PFNGLBINDVERTEXARRAYPROC) (GLuint array);
\r
5638 typedef void (GLAPIENTRY * PFNGLDELETEVERTEXARRAYSPROC) (GLsizei n, const GLuint* arrays);
\r
5639 typedef void (GLAPIENTRY * PFNGLGENVERTEXARRAYSPROC) (GLsizei n, GLuint* arrays);
\r
5640 typedef GLboolean (GLAPIENTRY * PFNGLISVERTEXARRAYPROC) (GLuint array);
\r
5642 #define glBindVertexArray GLEW_GET_FUN(__glewBindVertexArray)
\r
5643 #define glDeleteVertexArrays GLEW_GET_FUN(__glewDeleteVertexArrays)
\r
5644 #define glGenVertexArrays GLEW_GET_FUN(__glewGenVertexArrays)
\r
5645 #define glIsVertexArray GLEW_GET_FUN(__glewIsVertexArray)
\r
5647 #define GLEW_ARB_vertex_array_object GLEW_GET_VAR(__GLEW_ARB_vertex_array_object)
\r
5649 #endif /* GL_ARB_vertex_array_object */
\r
5651 /* ----------------------- GL_ARB_vertex_attrib_64bit ---------------------- */
\r
5653 #ifndef GL_ARB_vertex_attrib_64bit
\r
5654 #define GL_ARB_vertex_attrib_64bit 1
\r
5656 #define GL_DOUBLE_MAT2 0x8F46
\r
5657 #define GL_DOUBLE_MAT3 0x8F47
\r
5658 #define GL_DOUBLE_MAT4 0x8F48
\r
5659 #define GL_DOUBLE_VEC2 0x8FFC
\r
5660 #define GL_DOUBLE_VEC3 0x8FFD
\r
5661 #define GL_DOUBLE_VEC4 0x8FFE
\r
5663 typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBLDVPROC) (GLuint index, GLenum pname, GLdouble* params);
\r
5664 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1DPROC) (GLuint index, GLdouble x);
\r
5665 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1DVPROC) (GLuint index, const GLdouble* v);
\r
5666 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL2DPROC) (GLuint index, GLdouble x, GLdouble y);
\r
5667 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL2DVPROC) (GLuint index, const GLdouble* v);
\r
5668 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
\r
5669 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL3DVPROC) (GLuint index, const GLdouble* v);
\r
5670 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
\r
5671 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL4DVPROC) (GLuint index, const GLdouble* v);
\r
5672 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBLPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void* pointer);
\r
5674 #define glGetVertexAttribLdv GLEW_GET_FUN(__glewGetVertexAttribLdv)
\r
5675 #define glVertexAttribL1d GLEW_GET_FUN(__glewVertexAttribL1d)
\r
5676 #define glVertexAttribL1dv GLEW_GET_FUN(__glewVertexAttribL1dv)
\r
5677 #define glVertexAttribL2d GLEW_GET_FUN(__glewVertexAttribL2d)
\r
5678 #define glVertexAttribL2dv GLEW_GET_FUN(__glewVertexAttribL2dv)
\r
5679 #define glVertexAttribL3d GLEW_GET_FUN(__glewVertexAttribL3d)
\r
5680 #define glVertexAttribL3dv GLEW_GET_FUN(__glewVertexAttribL3dv)
\r
5681 #define glVertexAttribL4d GLEW_GET_FUN(__glewVertexAttribL4d)
\r
5682 #define glVertexAttribL4dv GLEW_GET_FUN(__glewVertexAttribL4dv)
\r
5683 #define glVertexAttribLPointer GLEW_GET_FUN(__glewVertexAttribLPointer)
\r
5685 #define GLEW_ARB_vertex_attrib_64bit GLEW_GET_VAR(__GLEW_ARB_vertex_attrib_64bit)
\r
5687 #endif /* GL_ARB_vertex_attrib_64bit */
\r
5689 /* -------------------------- GL_ARB_vertex_blend -------------------------- */
\r
5691 #ifndef GL_ARB_vertex_blend
\r
5692 #define GL_ARB_vertex_blend 1
\r
5694 #define GL_MODELVIEW0_ARB 0x1700
\r
5695 #define GL_MODELVIEW1_ARB 0x850A
\r
5696 #define GL_MAX_VERTEX_UNITS_ARB 0x86A4
\r
5697 #define GL_ACTIVE_VERTEX_UNITS_ARB 0x86A5
\r
5698 #define GL_WEIGHT_SUM_UNITY_ARB 0x86A6
\r
5699 #define GL_VERTEX_BLEND_ARB 0x86A7
\r
5700 #define GL_CURRENT_WEIGHT_ARB 0x86A8
\r
5701 #define GL_WEIGHT_ARRAY_TYPE_ARB 0x86A9
\r
5702 #define GL_WEIGHT_ARRAY_STRIDE_ARB 0x86AA
\r
5703 #define GL_WEIGHT_ARRAY_SIZE_ARB 0x86AB
\r
5704 #define GL_WEIGHT_ARRAY_POINTER_ARB 0x86AC
\r
5705 #define GL_WEIGHT_ARRAY_ARB 0x86AD
\r
5706 #define GL_MODELVIEW2_ARB 0x8722
\r
5707 #define GL_MODELVIEW3_ARB 0x8723
\r
5708 #define GL_MODELVIEW4_ARB 0x8724
\r
5709 #define GL_MODELVIEW5_ARB 0x8725
\r
5710 #define GL_MODELVIEW6_ARB 0x8726
\r
5711 #define GL_MODELVIEW7_ARB 0x8727
\r
5712 #define GL_MODELVIEW8_ARB 0x8728
\r
5713 #define GL_MODELVIEW9_ARB 0x8729
\r
5714 #define GL_MODELVIEW10_ARB 0x872A
\r
5715 #define GL_MODELVIEW11_ARB 0x872B
\r
5716 #define GL_MODELVIEW12_ARB 0x872C
\r
5717 #define GL_MODELVIEW13_ARB 0x872D
\r
5718 #define GL_MODELVIEW14_ARB 0x872E
\r
5719 #define GL_MODELVIEW15_ARB 0x872F
\r
5720 #define GL_MODELVIEW16_ARB 0x8730
\r
5721 #define GL_MODELVIEW17_ARB 0x8731
\r
5722 #define GL_MODELVIEW18_ARB 0x8732
\r
5723 #define GL_MODELVIEW19_ARB 0x8733
\r
5724 #define GL_MODELVIEW20_ARB 0x8734
\r
5725 #define GL_MODELVIEW21_ARB 0x8735
\r
5726 #define GL_MODELVIEW22_ARB 0x8736
\r
5727 #define GL_MODELVIEW23_ARB 0x8737
\r
5728 #define GL_MODELVIEW24_ARB 0x8738
\r
5729 #define GL_MODELVIEW25_ARB 0x8739
\r
5730 #define GL_MODELVIEW26_ARB 0x873A
\r
5731 #define GL_MODELVIEW27_ARB 0x873B
\r
5732 #define GL_MODELVIEW28_ARB 0x873C
\r
5733 #define GL_MODELVIEW29_ARB 0x873D
\r
5734 #define GL_MODELVIEW30_ARB 0x873E
\r
5735 #define GL_MODELVIEW31_ARB 0x873F
\r
5737 typedef void (GLAPIENTRY * PFNGLVERTEXBLENDARBPROC) (GLint count);
\r
5738 typedef void (GLAPIENTRY * PFNGLWEIGHTPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, GLvoid *pointer);
\r
5739 typedef void (GLAPIENTRY * PFNGLWEIGHTBVARBPROC) (GLint size, GLbyte *weights);
\r
5740 typedef void (GLAPIENTRY * PFNGLWEIGHTDVARBPROC) (GLint size, GLdouble *weights);
\r
5741 typedef void (GLAPIENTRY * PFNGLWEIGHTFVARBPROC) (GLint size, GLfloat *weights);
\r
5742 typedef void (GLAPIENTRY * PFNGLWEIGHTIVARBPROC) (GLint size, GLint *weights);
\r
5743 typedef void (GLAPIENTRY * PFNGLWEIGHTSVARBPROC) (GLint size, GLshort *weights);
\r
5744 typedef void (GLAPIENTRY * PFNGLWEIGHTUBVARBPROC) (GLint size, GLubyte *weights);
\r
5745 typedef void (GLAPIENTRY * PFNGLWEIGHTUIVARBPROC) (GLint size, GLuint *weights);
\r
5746 typedef void (GLAPIENTRY * PFNGLWEIGHTUSVARBPROC) (GLint size, GLushort *weights);
\r
5748 #define glVertexBlendARB GLEW_GET_FUN(__glewVertexBlendARB)
\r
5749 #define glWeightPointerARB GLEW_GET_FUN(__glewWeightPointerARB)
\r
5750 #define glWeightbvARB GLEW_GET_FUN(__glewWeightbvARB)
\r
5751 #define glWeightdvARB GLEW_GET_FUN(__glewWeightdvARB)
\r
5752 #define glWeightfvARB GLEW_GET_FUN(__glewWeightfvARB)
\r
5753 #define glWeightivARB GLEW_GET_FUN(__glewWeightivARB)
\r
5754 #define glWeightsvARB GLEW_GET_FUN(__glewWeightsvARB)
\r
5755 #define glWeightubvARB GLEW_GET_FUN(__glewWeightubvARB)
\r
5756 #define glWeightuivARB GLEW_GET_FUN(__glewWeightuivARB)
\r
5757 #define glWeightusvARB GLEW_GET_FUN(__glewWeightusvARB)
\r
5759 #define GLEW_ARB_vertex_blend GLEW_GET_VAR(__GLEW_ARB_vertex_blend)
\r
5761 #endif /* GL_ARB_vertex_blend */
\r
5763 /* ---------------------- GL_ARB_vertex_buffer_object ---------------------- */
\r
5765 #ifndef GL_ARB_vertex_buffer_object
\r
5766 #define GL_ARB_vertex_buffer_object 1
\r
5768 #define GL_BUFFER_SIZE_ARB 0x8764
\r
5769 #define GL_BUFFER_USAGE_ARB 0x8765
\r
5770 #define GL_ARRAY_BUFFER_ARB 0x8892
\r
5771 #define GL_ELEMENT_ARRAY_BUFFER_ARB 0x8893
\r
5772 #define GL_ARRAY_BUFFER_BINDING_ARB 0x8894
\r
5773 #define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895
\r
5774 #define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896
\r
5775 #define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897
\r
5776 #define GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898
\r
5777 #define GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899
\r
5778 #define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A
\r
5779 #define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B
\r
5780 #define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C
\r
5781 #define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D
\r
5782 #define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E
\r
5783 #define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F
\r
5784 #define GL_READ_ONLY_ARB 0x88B8
\r
5785 #define GL_WRITE_ONLY_ARB 0x88B9
\r
5786 #define GL_READ_WRITE_ARB 0x88BA
\r
5787 #define GL_BUFFER_ACCESS_ARB 0x88BB
\r
5788 #define GL_BUFFER_MAPPED_ARB 0x88BC
\r
5789 #define GL_BUFFER_MAP_POINTER_ARB 0x88BD
\r
5790 #define GL_STREAM_DRAW_ARB 0x88E0
\r
5791 #define GL_STREAM_READ_ARB 0x88E1
\r
5792 #define GL_STREAM_COPY_ARB 0x88E2
\r
5793 #define GL_STATIC_DRAW_ARB 0x88E4
\r
5794 #define GL_STATIC_READ_ARB 0x88E5
\r
5795 #define GL_STATIC_COPY_ARB 0x88E6
\r
5796 #define GL_DYNAMIC_DRAW_ARB 0x88E8
\r
5797 #define GL_DYNAMIC_READ_ARB 0x88E9
\r
5798 #define GL_DYNAMIC_COPY_ARB 0x88EA
\r
5800 typedef ptrdiff_t GLintptrARB;
\r
5801 typedef ptrdiff_t GLsizeiptrARB;
\r
5803 typedef void (GLAPIENTRY * PFNGLBINDBUFFERARBPROC) (GLenum target, GLuint buffer);
\r
5804 typedef void (GLAPIENTRY * PFNGLBUFFERDATAARBPROC) (GLenum target, GLsizeiptrARB size, const GLvoid* data, GLenum usage);
\r
5805 typedef void (GLAPIENTRY * PFNGLBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid* data);
\r
5806 typedef void (GLAPIENTRY * PFNGLDELETEBUFFERSARBPROC) (GLsizei n, const GLuint* buffers);
\r
5807 typedef void (GLAPIENTRY * PFNGLGENBUFFERSARBPROC) (GLsizei n, GLuint* buffers);
\r
5808 typedef void (GLAPIENTRY * PFNGLGETBUFFERPARAMETERIVARBPROC) (GLenum target, GLenum pname, GLint* params);
\r
5809 typedef void (GLAPIENTRY * PFNGLGETBUFFERPOINTERVARBPROC) (GLenum target, GLenum pname, GLvoid** params);
\r
5810 typedef void (GLAPIENTRY * PFNGLGETBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid* data);
\r
5811 typedef GLboolean (GLAPIENTRY * PFNGLISBUFFERARBPROC) (GLuint buffer);
\r
5812 typedef GLvoid * (GLAPIENTRY * PFNGLMAPBUFFERARBPROC) (GLenum target, GLenum access);
\r
5813 typedef GLboolean (GLAPIENTRY * PFNGLUNMAPBUFFERARBPROC) (GLenum target);
\r
5815 #define glBindBufferARB GLEW_GET_FUN(__glewBindBufferARB)
\r
5816 #define glBufferDataARB GLEW_GET_FUN(__glewBufferDataARB)
\r
5817 #define glBufferSubDataARB GLEW_GET_FUN(__glewBufferSubDataARB)
\r
5818 #define glDeleteBuffersARB GLEW_GET_FUN(__glewDeleteBuffersARB)
\r
5819 #define glGenBuffersARB GLEW_GET_FUN(__glewGenBuffersARB)
\r
5820 #define glGetBufferParameterivARB GLEW_GET_FUN(__glewGetBufferParameterivARB)
\r
5821 #define glGetBufferPointervARB GLEW_GET_FUN(__glewGetBufferPointervARB)
\r
5822 #define glGetBufferSubDataARB GLEW_GET_FUN(__glewGetBufferSubDataARB)
\r
5823 #define glIsBufferARB GLEW_GET_FUN(__glewIsBufferARB)
\r
5824 #define glMapBufferARB GLEW_GET_FUN(__glewMapBufferARB)
\r
5825 #define glUnmapBufferARB GLEW_GET_FUN(__glewUnmapBufferARB)
\r
5827 #define GLEW_ARB_vertex_buffer_object GLEW_GET_VAR(__GLEW_ARB_vertex_buffer_object)
\r
5829 #endif /* GL_ARB_vertex_buffer_object */
\r
5831 /* ------------------------- GL_ARB_vertex_program ------------------------- */
\r
5833 #ifndef GL_ARB_vertex_program
\r
5834 #define GL_ARB_vertex_program 1
\r
5836 #define GL_COLOR_SUM_ARB 0x8458
\r
5837 #define GL_VERTEX_PROGRAM_ARB 0x8620
\r
5838 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622
\r
5839 #define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB 0x8623
\r
5840 #define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624
\r
5841 #define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB 0x8625
\r
5842 #define GL_CURRENT_VERTEX_ATTRIB_ARB 0x8626
\r
5843 #define GL_PROGRAM_LENGTH_ARB 0x8627
\r
5844 #define GL_PROGRAM_STRING_ARB 0x8628
\r
5845 #define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E
\r
5846 #define GL_MAX_PROGRAM_MATRICES_ARB 0x862F
\r
5847 #define GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640
\r
5848 #define GL_CURRENT_MATRIX_ARB 0x8641
\r
5849 #define GL_VERTEX_PROGRAM_POINT_SIZE_ARB 0x8642
\r
5850 #define GL_VERTEX_PROGRAM_TWO_SIDE_ARB 0x8643
\r
5851 #define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645
\r
5852 #define GL_PROGRAM_ERROR_POSITION_ARB 0x864B
\r
5853 #define GL_PROGRAM_BINDING_ARB 0x8677
\r
5854 #define GL_MAX_VERTEX_ATTRIBS_ARB 0x8869
\r
5855 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A
\r
5856 #define GL_PROGRAM_ERROR_STRING_ARB 0x8874
\r
5857 #define GL_PROGRAM_FORMAT_ASCII_ARB 0x8875
\r
5858 #define GL_PROGRAM_FORMAT_ARB 0x8876
\r
5859 #define GL_PROGRAM_INSTRUCTIONS_ARB 0x88A0
\r
5860 #define GL_MAX_PROGRAM_INSTRUCTIONS_ARB 0x88A1
\r
5861 #define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2
\r
5862 #define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3
\r
5863 #define GL_PROGRAM_TEMPORARIES_ARB 0x88A4
\r
5864 #define GL_MAX_PROGRAM_TEMPORARIES_ARB 0x88A5
\r
5865 #define GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6
\r
5866 #define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7
\r
5867 #define GL_PROGRAM_PARAMETERS_ARB 0x88A8
\r
5868 #define GL_MAX_PROGRAM_PARAMETERS_ARB 0x88A9
\r
5869 #define GL_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AA
\r
5870 #define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB
\r
5871 #define GL_PROGRAM_ATTRIBS_ARB 0x88AC
\r
5872 #define GL_MAX_PROGRAM_ATTRIBS_ARB 0x88AD
\r
5873 #define GL_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AE
\r
5874 #define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF
\r
5875 #define GL_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B0
\r
5876 #define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1
\r
5877 #define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2
\r
5878 #define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3
\r
5879 #define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4
\r
5880 #define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5
\r
5881 #define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6
\r
5882 #define GL_TRANSPOSE_CURRENT_MATRIX_ARB 0x88B7
\r
5883 #define GL_MATRIX0_ARB 0x88C0
\r
5884 #define GL_MATRIX1_ARB 0x88C1
\r
5885 #define GL_MATRIX2_ARB 0x88C2
\r
5886 #define GL_MATRIX3_ARB 0x88C3
\r
5887 #define GL_MATRIX4_ARB 0x88C4
\r
5888 #define GL_MATRIX5_ARB 0x88C5
\r
5889 #define GL_MATRIX6_ARB 0x88C6
\r
5890 #define GL_MATRIX7_ARB 0x88C7
\r
5891 #define GL_MATRIX8_ARB 0x88C8
\r
5892 #define GL_MATRIX9_ARB 0x88C9
\r
5893 #define GL_MATRIX10_ARB 0x88CA
\r
5894 #define GL_MATRIX11_ARB 0x88CB
\r
5895 #define GL_MATRIX12_ARB 0x88CC
\r
5896 #define GL_MATRIX13_ARB 0x88CD
\r
5897 #define GL_MATRIX14_ARB 0x88CE
\r
5898 #define GL_MATRIX15_ARB 0x88CF
\r
5899 #define GL_MATRIX16_ARB 0x88D0
\r
5900 #define GL_MATRIX17_ARB 0x88D1
\r
5901 #define GL_MATRIX18_ARB 0x88D2
\r
5902 #define GL_MATRIX19_ARB 0x88D3
\r
5903 #define GL_MATRIX20_ARB 0x88D4
\r
5904 #define GL_MATRIX21_ARB 0x88D5
\r
5905 #define GL_MATRIX22_ARB 0x88D6
\r
5906 #define GL_MATRIX23_ARB 0x88D7
\r
5907 #define GL_MATRIX24_ARB 0x88D8
\r
5908 #define GL_MATRIX25_ARB 0x88D9
\r
5909 #define GL_MATRIX26_ARB 0x88DA
\r
5910 #define GL_MATRIX27_ARB 0x88DB
\r
5911 #define GL_MATRIX28_ARB 0x88DC
\r
5912 #define GL_MATRIX29_ARB 0x88DD
\r
5913 #define GL_MATRIX30_ARB 0x88DE
\r
5914 #define GL_MATRIX31_ARB 0x88DF
\r
5916 typedef void (GLAPIENTRY * PFNGLBINDPROGRAMARBPROC) (GLenum target, GLuint program);
\r
5917 typedef void (GLAPIENTRY * PFNGLDELETEPROGRAMSARBPROC) (GLsizei n, const GLuint* programs);
\r
5918 typedef void (GLAPIENTRY * PFNGLDISABLEVERTEXATTRIBARRAYARBPROC) (GLuint index);
\r
5919 typedef void (GLAPIENTRY * PFNGLENABLEVERTEXATTRIBARRAYARBPROC) (GLuint index);
\r
5920 typedef void (GLAPIENTRY * PFNGLGENPROGRAMSARBPROC) (GLsizei n, GLuint* programs);
\r
5921 typedef void (GLAPIENTRY * PFNGLGETPROGRAMENVPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble* params);
\r
5922 typedef void (GLAPIENTRY * PFNGLGETPROGRAMENVPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat* params);
\r
5923 typedef void (GLAPIENTRY * PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble* params);
\r
5924 typedef void (GLAPIENTRY * PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat* params);
\r
5925 typedef void (GLAPIENTRY * PFNGLGETPROGRAMSTRINGARBPROC) (GLenum target, GLenum pname, void* string);
\r
5926 typedef void (GLAPIENTRY * PFNGLGETPROGRAMIVARBPROC) (GLenum target, GLenum pname, GLint* params);
\r
5927 typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBPOINTERVARBPROC) (GLuint index, GLenum pname, GLvoid** pointer);
\r
5928 typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBDVARBPROC) (GLuint index, GLenum pname, GLdouble* params);
\r
5929 typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBFVARBPROC) (GLuint index, GLenum pname, GLfloat* params);
\r
5930 typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBIVARBPROC) (GLuint index, GLenum pname, GLint* params);
\r
5931 typedef GLboolean (GLAPIENTRY * PFNGLISPROGRAMARBPROC) (GLuint program);
\r
5932 typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
\r
5933 typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble* params);
\r
5934 typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
\r
5935 typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat* params);
\r
5936 typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
\r
5937 typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble* params);
\r
5938 typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
\r
5939 typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat* params);
\r
5940 typedef void (GLAPIENTRY * PFNGLPROGRAMSTRINGARBPROC) (GLenum target, GLenum format, GLsizei len, const void* string);
\r
5941 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1DARBPROC) (GLuint index, GLdouble x);
\r
5942 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1DVARBPROC) (GLuint index, const GLdouble* v);
\r
5943 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1FARBPROC) (GLuint index, GLfloat x);
\r
5944 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1FVARBPROC) (GLuint index, const GLfloat* v);
\r
5945 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1SARBPROC) (GLuint index, GLshort x);
\r
5946 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1SVARBPROC) (GLuint index, const GLshort* v);
\r
5947 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2DARBPROC) (GLuint index, GLdouble x, GLdouble y);
\r
5948 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2DVARBPROC) (GLuint index, const GLdouble* v);
\r
5949 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2FARBPROC) (GLuint index, GLfloat x, GLfloat y);
\r
5950 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2FVARBPROC) (GLuint index, const GLfloat* v);
\r
5951 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2SARBPROC) (GLuint index, GLshort x, GLshort y);
\r
5952 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2SVARBPROC) (GLuint index, const GLshort* v);
\r
5953 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
\r
5954 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3DVARBPROC) (GLuint index, const GLdouble* v);
\r
5955 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
\r
5956 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3FVARBPROC) (GLuint index, const GLfloat* v);
\r
5957 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z);
\r
5958 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3SVARBPROC) (GLuint index, const GLshort* v);
\r
5959 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NBVARBPROC) (GLuint index, const GLbyte* v);
\r
5960 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NIVARBPROC) (GLuint index, const GLint* v);
\r
5961 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NSVARBPROC) (GLuint index, const GLshort* v);
\r
5962 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUBARBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
\r
5963 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUBVARBPROC) (GLuint index, const GLubyte* v);
\r
5964 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUIVARBPROC) (GLuint index, const GLuint* v);
\r
5965 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUSVARBPROC) (GLuint index, const GLushort* v);
\r
5966 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4BVARBPROC) (GLuint index, const GLbyte* v);
\r
5967 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
\r
5968 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4DVARBPROC) (GLuint index, const GLdouble* v);
\r
5969 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
\r
5970 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4FVARBPROC) (GLuint index, const GLfloat* v);
\r
5971 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4IVARBPROC) (GLuint index, const GLint* v);
\r
5972 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
\r
5973 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4SVARBPROC) (GLuint index, const GLshort* v);
\r
5974 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4UBVARBPROC) (GLuint index, const GLubyte* v);
\r
5975 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4UIVARBPROC) (GLuint index, const GLuint* v);
\r
5976 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4USVARBPROC) (GLuint index, const GLushort* v);
\r
5977 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBPOINTERARBPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void* pointer);
\r
5979 #define glBindProgramARB GLEW_GET_FUN(__glewBindProgramARB)
\r
5980 #define glDeleteProgramsARB GLEW_GET_FUN(__glewDeleteProgramsARB)
\r
5981 #define glDisableVertexAttribArrayARB GLEW_GET_FUN(__glewDisableVertexAttribArrayARB)
\r
5982 #define glEnableVertexAttribArrayARB GLEW_GET_FUN(__glewEnableVertexAttribArrayARB)
\r
5983 #define glGenProgramsARB GLEW_GET_FUN(__glewGenProgramsARB)
\r
5984 #define glGetProgramEnvParameterdvARB GLEW_GET_FUN(__glewGetProgramEnvParameterdvARB)
\r
5985 #define glGetProgramEnvParameterfvARB GLEW_GET_FUN(__glewGetProgramEnvParameterfvARB)
\r
5986 #define glGetProgramLocalParameterdvARB GLEW_GET_FUN(__glewGetProgramLocalParameterdvARB)
\r
5987 #define glGetProgramLocalParameterfvARB GLEW_GET_FUN(__glewGetProgramLocalParameterfvARB)
\r
5988 #define glGetProgramStringARB GLEW_GET_FUN(__glewGetProgramStringARB)
\r
5989 #define glGetProgramivARB GLEW_GET_FUN(__glewGetProgramivARB)
\r
5990 #define glGetVertexAttribPointervARB GLEW_GET_FUN(__glewGetVertexAttribPointervARB)
\r
5991 #define glGetVertexAttribdvARB GLEW_GET_FUN(__glewGetVertexAttribdvARB)
\r
5992 #define glGetVertexAttribfvARB GLEW_GET_FUN(__glewGetVertexAttribfvARB)
\r
5993 #define glGetVertexAttribivARB GLEW_GET_FUN(__glewGetVertexAttribivARB)
\r
5994 #define glIsProgramARB GLEW_GET_FUN(__glewIsProgramARB)
\r
5995 #define glProgramEnvParameter4dARB GLEW_GET_FUN(__glewProgramEnvParameter4dARB)
\r
5996 #define glProgramEnvParameter4dvARB GLEW_GET_FUN(__glewProgramEnvParameter4dvARB)
\r
5997 #define glProgramEnvParameter4fARB GLEW_GET_FUN(__glewProgramEnvParameter4fARB)
\r
5998 #define glProgramEnvParameter4fvARB GLEW_GET_FUN(__glewProgramEnvParameter4fvARB)
\r
5999 #define glProgramLocalParameter4dARB GLEW_GET_FUN(__glewProgramLocalParameter4dARB)
\r
6000 #define glProgramLocalParameter4dvARB GLEW_GET_FUN(__glewProgramLocalParameter4dvARB)
\r
6001 #define glProgramLocalParameter4fARB GLEW_GET_FUN(__glewProgramLocalParameter4fARB)
\r
6002 #define glProgramLocalParameter4fvARB GLEW_GET_FUN(__glewProgramLocalParameter4fvARB)
\r
6003 #define glProgramStringARB GLEW_GET_FUN(__glewProgramStringARB)
\r
6004 #define glVertexAttrib1dARB GLEW_GET_FUN(__glewVertexAttrib1dARB)
\r
6005 #define glVertexAttrib1dvARB GLEW_GET_FUN(__glewVertexAttrib1dvARB)
\r
6006 #define glVertexAttrib1fARB GLEW_GET_FUN(__glewVertexAttrib1fARB)
\r
6007 #define glVertexAttrib1fvARB GLEW_GET_FUN(__glewVertexAttrib1fvARB)
\r
6008 #define glVertexAttrib1sARB GLEW_GET_FUN(__glewVertexAttrib1sARB)
\r
6009 #define glVertexAttrib1svARB GLEW_GET_FUN(__glewVertexAttrib1svARB)
\r
6010 #define glVertexAttrib2dARB GLEW_GET_FUN(__glewVertexAttrib2dARB)
\r
6011 #define glVertexAttrib2dvARB GLEW_GET_FUN(__glewVertexAttrib2dvARB)
\r
6012 #define glVertexAttrib2fARB GLEW_GET_FUN(__glewVertexAttrib2fARB)
\r
6013 #define glVertexAttrib2fvARB GLEW_GET_FUN(__glewVertexAttrib2fvARB)
\r
6014 #define glVertexAttrib2sARB GLEW_GET_FUN(__glewVertexAttrib2sARB)
\r
6015 #define glVertexAttrib2svARB GLEW_GET_FUN(__glewVertexAttrib2svARB)
\r
6016 #define glVertexAttrib3dARB GLEW_GET_FUN(__glewVertexAttrib3dARB)
\r
6017 #define glVertexAttrib3dvARB GLEW_GET_FUN(__glewVertexAttrib3dvARB)
\r
6018 #define glVertexAttrib3fARB GLEW_GET_FUN(__glewVertexAttrib3fARB)
\r
6019 #define glVertexAttrib3fvARB GLEW_GET_FUN(__glewVertexAttrib3fvARB)
\r
6020 #define glVertexAttrib3sARB GLEW_GET_FUN(__glewVertexAttrib3sARB)
\r
6021 #define glVertexAttrib3svARB GLEW_GET_FUN(__glewVertexAttrib3svARB)
\r
6022 #define glVertexAttrib4NbvARB GLEW_GET_FUN(__glewVertexAttrib4NbvARB)
\r
6023 #define glVertexAttrib4NivARB GLEW_GET_FUN(__glewVertexAttrib4NivARB)
\r
6024 #define glVertexAttrib4NsvARB GLEW_GET_FUN(__glewVertexAttrib4NsvARB)
\r
6025 #define glVertexAttrib4NubARB GLEW_GET_FUN(__glewVertexAttrib4NubARB)
\r
6026 #define glVertexAttrib4NubvARB GLEW_GET_FUN(__glewVertexAttrib4NubvARB)
\r
6027 #define glVertexAttrib4NuivARB GLEW_GET_FUN(__glewVertexAttrib4NuivARB)
\r
6028 #define glVertexAttrib4NusvARB GLEW_GET_FUN(__glewVertexAttrib4NusvARB)
\r
6029 #define glVertexAttrib4bvARB GLEW_GET_FUN(__glewVertexAttrib4bvARB)
\r
6030 #define glVertexAttrib4dARB GLEW_GET_FUN(__glewVertexAttrib4dARB)
\r
6031 #define glVertexAttrib4dvARB GLEW_GET_FUN(__glewVertexAttrib4dvARB)
\r
6032 #define glVertexAttrib4fARB GLEW_GET_FUN(__glewVertexAttrib4fARB)
\r
6033 #define glVertexAttrib4fvARB GLEW_GET_FUN(__glewVertexAttrib4fvARB)
\r
6034 #define glVertexAttrib4ivARB GLEW_GET_FUN(__glewVertexAttrib4ivARB)
\r
6035 #define glVertexAttrib4sARB GLEW_GET_FUN(__glewVertexAttrib4sARB)
\r
6036 #define glVertexAttrib4svARB GLEW_GET_FUN(__glewVertexAttrib4svARB)
\r
6037 #define glVertexAttrib4ubvARB GLEW_GET_FUN(__glewVertexAttrib4ubvARB)
\r
6038 #define glVertexAttrib4uivARB GLEW_GET_FUN(__glewVertexAttrib4uivARB)
\r
6039 #define glVertexAttrib4usvARB GLEW_GET_FUN(__glewVertexAttrib4usvARB)
\r
6040 #define glVertexAttribPointerARB GLEW_GET_FUN(__glewVertexAttribPointerARB)
\r
6042 #define GLEW_ARB_vertex_program GLEW_GET_VAR(__GLEW_ARB_vertex_program)
\r
6044 #endif /* GL_ARB_vertex_program */
\r
6046 /* -------------------------- GL_ARB_vertex_shader ------------------------- */
\r
6048 #ifndef GL_ARB_vertex_shader
\r
6049 #define GL_ARB_vertex_shader 1
\r
6051 #define GL_VERTEX_SHADER_ARB 0x8B31
\r
6052 #define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A
\r
6053 #define GL_MAX_VARYING_FLOATS_ARB 0x8B4B
\r
6054 #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C
\r
6055 #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D
\r
6056 #define GL_OBJECT_ACTIVE_ATTRIBUTES_ARB 0x8B89
\r
6057 #define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A
\r
6059 typedef void (GLAPIENTRY * PFNGLBINDATTRIBLOCATIONARBPROC) (GLhandleARB programObj, GLuint index, const GLcharARB* name);
\r
6060 typedef void (GLAPIENTRY * PFNGLGETACTIVEATTRIBARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei* length, GLint *size, GLenum *type, GLcharARB *name);
\r
6061 typedef GLint (GLAPIENTRY * PFNGLGETATTRIBLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB* name);
\r
6063 #define glBindAttribLocationARB GLEW_GET_FUN(__glewBindAttribLocationARB)
\r
6064 #define glGetActiveAttribARB GLEW_GET_FUN(__glewGetActiveAttribARB)
\r
6065 #define glGetAttribLocationARB GLEW_GET_FUN(__glewGetAttribLocationARB)
\r
6067 #define GLEW_ARB_vertex_shader GLEW_GET_VAR(__GLEW_ARB_vertex_shader)
\r
6069 #endif /* GL_ARB_vertex_shader */
\r
6071 /* ------------------- GL_ARB_vertex_type_2_10_10_10_rev ------------------- */
\r
6073 #ifndef GL_ARB_vertex_type_2_10_10_10_rev
\r
6074 #define GL_ARB_vertex_type_2_10_10_10_rev 1
\r
6076 #define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
\r
6077 #define GL_INT_2_10_10_10_REV 0x8D9F
\r
6079 typedef void (GLAPIENTRY * PFNGLCOLORP3UIPROC) (GLenum type, GLuint color);
\r
6080 typedef void (GLAPIENTRY * PFNGLCOLORP3UIVPROC) (GLenum type, const GLuint* color);
\r
6081 typedef void (GLAPIENTRY * PFNGLCOLORP4UIPROC) (GLenum type, GLuint color);
\r
6082 typedef void (GLAPIENTRY * PFNGLCOLORP4UIVPROC) (GLenum type, const GLuint* color);
\r
6083 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORDP1UIPROC) (GLenum texture, GLenum type, GLuint coords);
\r
6084 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORDP1UIVPROC) (GLenum texture, GLenum type, const GLuint* coords);
\r
6085 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORDP2UIPROC) (GLenum texture, GLenum type, GLuint coords);
\r
6086 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORDP2UIVPROC) (GLenum texture, GLenum type, const GLuint* coords);
\r
6087 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORDP3UIPROC) (GLenum texture, GLenum type, GLuint coords);
\r
6088 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORDP3UIVPROC) (GLenum texture, GLenum type, const GLuint* coords);
\r
6089 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORDP4UIPROC) (GLenum texture, GLenum type, GLuint coords);
\r
6090 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORDP4UIVPROC) (GLenum texture, GLenum type, const GLuint* coords);
\r
6091 typedef void (GLAPIENTRY * PFNGLNORMALP3UIPROC) (GLenum type, GLuint coords);
\r
6092 typedef void (GLAPIENTRY * PFNGLNORMALP3UIVPROC) (GLenum type, const GLuint* coords);
\r
6093 typedef void (GLAPIENTRY * PFNGLSECONDARYCOLORP3UIPROC) (GLenum type, GLuint color);
\r
6094 typedef void (GLAPIENTRY * PFNGLSECONDARYCOLORP3UIVPROC) (GLenum type, const GLuint* color);
\r
6095 typedef void (GLAPIENTRY * PFNGLTEXCOORDP1UIPROC) (GLenum type, GLuint coords);
\r
6096 typedef void (GLAPIENTRY * PFNGLTEXCOORDP1UIVPROC) (GLenum type, const GLuint* coords);
\r
6097 typedef void (GLAPIENTRY * PFNGLTEXCOORDP2UIPROC) (GLenum type, GLuint coords);
\r
6098 typedef void (GLAPIENTRY * PFNGLTEXCOORDP2UIVPROC) (GLenum type, const GLuint* coords);
\r
6099 typedef void (GLAPIENTRY * PFNGLTEXCOORDP3UIPROC) (GLenum type, GLuint coords);
\r
6100 typedef void (GLAPIENTRY * PFNGLTEXCOORDP3UIVPROC) (GLenum type, const GLuint* coords);
\r
6101 typedef void (GLAPIENTRY * PFNGLTEXCOORDP4UIPROC) (GLenum type, GLuint coords);
\r
6102 typedef void (GLAPIENTRY * PFNGLTEXCOORDP4UIVPROC) (GLenum type, const GLuint* coords);
\r
6103 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBP1UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value);
\r
6104 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBP1UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint* value);
\r
6105 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBP2UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value);
\r
6106 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBP2UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint* value);
\r
6107 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBP3UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value);
\r
6108 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBP3UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint* value);
\r
6109 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBP4UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value);
\r
6110 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBP4UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint* value);
\r
6111 typedef void (GLAPIENTRY * PFNGLVERTEXP2UIPROC) (GLenum type, GLuint value);
\r
6112 typedef void (GLAPIENTRY * PFNGLVERTEXP2UIVPROC) (GLenum type, const GLuint* value);
\r
6113 typedef void (GLAPIENTRY * PFNGLVERTEXP3UIPROC) (GLenum type, GLuint value);
\r
6114 typedef void (GLAPIENTRY * PFNGLVERTEXP3UIVPROC) (GLenum type, const GLuint* value);
\r
6115 typedef void (GLAPIENTRY * PFNGLVERTEXP4UIPROC) (GLenum type, GLuint value);
\r
6116 typedef void (GLAPIENTRY * PFNGLVERTEXP4UIVPROC) (GLenum type, const GLuint* value);
\r
6118 #define glColorP3ui GLEW_GET_FUN(__glewColorP3ui)
\r
6119 #define glColorP3uiv GLEW_GET_FUN(__glewColorP3uiv)
\r
6120 #define glColorP4ui GLEW_GET_FUN(__glewColorP4ui)
\r
6121 #define glColorP4uiv GLEW_GET_FUN(__glewColorP4uiv)
\r
6122 #define glMultiTexCoordP1ui GLEW_GET_FUN(__glewMultiTexCoordP1ui)
\r
6123 #define glMultiTexCoordP1uiv GLEW_GET_FUN(__glewMultiTexCoordP1uiv)
\r
6124 #define glMultiTexCoordP2ui GLEW_GET_FUN(__glewMultiTexCoordP2ui)
\r
6125 #define glMultiTexCoordP2uiv GLEW_GET_FUN(__glewMultiTexCoordP2uiv)
\r
6126 #define glMultiTexCoordP3ui GLEW_GET_FUN(__glewMultiTexCoordP3ui)
\r
6127 #define glMultiTexCoordP3uiv GLEW_GET_FUN(__glewMultiTexCoordP3uiv)
\r
6128 #define glMultiTexCoordP4ui GLEW_GET_FUN(__glewMultiTexCoordP4ui)
\r
6129 #define glMultiTexCoordP4uiv GLEW_GET_FUN(__glewMultiTexCoordP4uiv)
\r
6130 #define glNormalP3ui GLEW_GET_FUN(__glewNormalP3ui)
\r
6131 #define glNormalP3uiv GLEW_GET_FUN(__glewNormalP3uiv)
\r
6132 #define glSecondaryColorP3ui GLEW_GET_FUN(__glewSecondaryColorP3ui)
\r
6133 #define glSecondaryColorP3uiv GLEW_GET_FUN(__glewSecondaryColorP3uiv)
\r
6134 #define glTexCoordP1ui GLEW_GET_FUN(__glewTexCoordP1ui)
\r
6135 #define glTexCoordP1uiv GLEW_GET_FUN(__glewTexCoordP1uiv)
\r
6136 #define glTexCoordP2ui GLEW_GET_FUN(__glewTexCoordP2ui)
\r
6137 #define glTexCoordP2uiv GLEW_GET_FUN(__glewTexCoordP2uiv)
\r
6138 #define glTexCoordP3ui GLEW_GET_FUN(__glewTexCoordP3ui)
\r
6139 #define glTexCoordP3uiv GLEW_GET_FUN(__glewTexCoordP3uiv)
\r
6140 #define glTexCoordP4ui GLEW_GET_FUN(__glewTexCoordP4ui)
\r
6141 #define glTexCoordP4uiv GLEW_GET_FUN(__glewTexCoordP4uiv)
\r
6142 #define glVertexAttribP1ui GLEW_GET_FUN(__glewVertexAttribP1ui)
\r
6143 #define glVertexAttribP1uiv GLEW_GET_FUN(__glewVertexAttribP1uiv)
\r
6144 #define glVertexAttribP2ui GLEW_GET_FUN(__glewVertexAttribP2ui)
\r
6145 #define glVertexAttribP2uiv GLEW_GET_FUN(__glewVertexAttribP2uiv)
\r
6146 #define glVertexAttribP3ui GLEW_GET_FUN(__glewVertexAttribP3ui)
\r
6147 #define glVertexAttribP3uiv GLEW_GET_FUN(__glewVertexAttribP3uiv)
\r
6148 #define glVertexAttribP4ui GLEW_GET_FUN(__glewVertexAttribP4ui)
\r
6149 #define glVertexAttribP4uiv GLEW_GET_FUN(__glewVertexAttribP4uiv)
\r
6150 #define glVertexP2ui GLEW_GET_FUN(__glewVertexP2ui)
\r
6151 #define glVertexP2uiv GLEW_GET_FUN(__glewVertexP2uiv)
\r
6152 #define glVertexP3ui GLEW_GET_FUN(__glewVertexP3ui)
\r
6153 #define glVertexP3uiv GLEW_GET_FUN(__glewVertexP3uiv)
\r
6154 #define glVertexP4ui GLEW_GET_FUN(__glewVertexP4ui)
\r
6155 #define glVertexP4uiv GLEW_GET_FUN(__glewVertexP4uiv)
\r
6157 #define GLEW_ARB_vertex_type_2_10_10_10_rev GLEW_GET_VAR(__GLEW_ARB_vertex_type_2_10_10_10_rev)
\r
6159 #endif /* GL_ARB_vertex_type_2_10_10_10_rev */
\r
6161 /* ------------------------- GL_ARB_viewport_array ------------------------- */
\r
6163 #ifndef GL_ARB_viewport_array
\r
6164 #define GL_ARB_viewport_array 1
\r
6166 #define GL_DEPTH_RANGE 0x0B70
\r
6167 #define GL_VIEWPORT 0x0BA2
\r
6168 #define GL_SCISSOR_BOX 0x0C10
\r
6169 #define GL_SCISSOR_TEST 0x0C11
\r
6170 #define GL_MAX_VIEWPORTS 0x825B
\r
6171 #define GL_VIEWPORT_SUBPIXEL_BITS 0x825C
\r
6172 #define GL_VIEWPORT_BOUNDS_RANGE 0x825D
\r
6173 #define GL_LAYER_PROVOKING_VERTEX 0x825E
\r
6174 #define GL_VIEWPORT_INDEX_PROVOKING_VERTEX 0x825F
\r
6175 #define GL_UNDEFINED_VERTEX 0x8260
\r
6176 #define GL_FIRST_VERTEX_CONVENTION 0x8E4D
\r
6177 #define GL_LAST_VERTEX_CONVENTION 0x8E4E
\r
6178 #define GL_PROVOKING_VERTEX 0x8E4F
\r
6180 typedef void (GLAPIENTRY * PFNGLDEPTHRANGEARRAYVPROC) (GLuint first, GLsizei count, const GLclampd * v);
\r
6181 typedef void (GLAPIENTRY * PFNGLDEPTHRANGEINDEXEDPROC) (GLuint index, GLclampd n, GLclampd f);
\r
6182 typedef void (GLAPIENTRY * PFNGLGETDOUBLEI_VPROC) (GLenum target, GLuint index, GLdouble* data);
\r
6183 typedef void (GLAPIENTRY * PFNGLGETFLOATI_VPROC) (GLenum target, GLuint index, GLfloat* data);
\r
6184 typedef void (GLAPIENTRY * PFNGLSCISSORARRAYVPROC) (GLuint first, GLsizei count, const GLint * v);
\r
6185 typedef void (GLAPIENTRY * PFNGLSCISSORINDEXEDPROC) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
\r
6186 typedef void (GLAPIENTRY * PFNGLSCISSORINDEXEDVPROC) (GLuint index, const GLint * v);
\r
6187 typedef void (GLAPIENTRY * PFNGLVIEWPORTARRAYVPROC) (GLuint first, GLsizei count, const GLfloat * v);
\r
6188 typedef void (GLAPIENTRY * PFNGLVIEWPORTINDEXEDFPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);
\r
6189 typedef void (GLAPIENTRY * PFNGLVIEWPORTINDEXEDFVPROC) (GLuint index, const GLfloat * v);
\r
6191 #define glDepthRangeArrayv GLEW_GET_FUN(__glewDepthRangeArrayv)
\r
6192 #define glDepthRangeIndexed GLEW_GET_FUN(__glewDepthRangeIndexed)
\r
6193 #define glGetDoublei_v GLEW_GET_FUN(__glewGetDoublei_v)
\r
6194 #define glGetFloati_v GLEW_GET_FUN(__glewGetFloati_v)
\r
6195 #define glScissorArrayv GLEW_GET_FUN(__glewScissorArrayv)
\r
6196 #define glScissorIndexed GLEW_GET_FUN(__glewScissorIndexed)
\r
6197 #define glScissorIndexedv GLEW_GET_FUN(__glewScissorIndexedv)
\r
6198 #define glViewportArrayv GLEW_GET_FUN(__glewViewportArrayv)
\r
6199 #define glViewportIndexedf GLEW_GET_FUN(__glewViewportIndexedf)
\r
6200 #define glViewportIndexedfv GLEW_GET_FUN(__glewViewportIndexedfv)
\r
6202 #define GLEW_ARB_viewport_array GLEW_GET_VAR(__GLEW_ARB_viewport_array)
\r
6204 #endif /* GL_ARB_viewport_array */
\r
6206 /* --------------------------- GL_ARB_window_pos --------------------------- */
\r
6208 #ifndef GL_ARB_window_pos
\r
6209 #define GL_ARB_window_pos 1
\r
6211 typedef void (GLAPIENTRY * PFNGLWINDOWPOS2DARBPROC) (GLdouble x, GLdouble y);
\r
6212 typedef void (GLAPIENTRY * PFNGLWINDOWPOS2DVARBPROC) (const GLdouble* p);
\r
6213 typedef void (GLAPIENTRY * PFNGLWINDOWPOS2FARBPROC) (GLfloat x, GLfloat y);
\r
6214 typedef void (GLAPIENTRY * PFNGLWINDOWPOS2FVARBPROC) (const GLfloat* p);
\r
6215 typedef void (GLAPIENTRY * PFNGLWINDOWPOS2IARBPROC) (GLint x, GLint y);
\r
6216 typedef void (GLAPIENTRY * PFNGLWINDOWPOS2IVARBPROC) (const GLint* p);
\r
6217 typedef void (GLAPIENTRY * PFNGLWINDOWPOS2SARBPROC) (GLshort x, GLshort y);
\r
6218 typedef void (GLAPIENTRY * PFNGLWINDOWPOS2SVARBPROC) (const GLshort* p);
\r
6219 typedef void (GLAPIENTRY * PFNGLWINDOWPOS3DARBPROC) (GLdouble x, GLdouble y, GLdouble z);
\r
6220 typedef void (GLAPIENTRY * PFNGLWINDOWPOS3DVARBPROC) (const GLdouble* p);
\r
6221 typedef void (GLAPIENTRY * PFNGLWINDOWPOS3FARBPROC) (GLfloat x, GLfloat y, GLfloat z);
\r
6222 typedef void (GLAPIENTRY * PFNGLWINDOWPOS3FVARBPROC) (const GLfloat* p);
\r
6223 typedef void (GLAPIENTRY * PFNGLWINDOWPOS3IARBPROC) (GLint x, GLint y, GLint z);
\r
6224 typedef void (GLAPIENTRY * PFNGLWINDOWPOS3IVARBPROC) (const GLint* p);
\r
6225 typedef void (GLAPIENTRY * PFNGLWINDOWPOS3SARBPROC) (GLshort x, GLshort y, GLshort z);
\r
6226 typedef void (GLAPIENTRY * PFNGLWINDOWPOS3SVARBPROC) (const GLshort* p);
\r
6228 #define glWindowPos2dARB GLEW_GET_FUN(__glewWindowPos2dARB)
\r
6229 #define glWindowPos2dvARB GLEW_GET_FUN(__glewWindowPos2dvARB)
\r
6230 #define glWindowPos2fARB GLEW_GET_FUN(__glewWindowPos2fARB)
\r
6231 #define glWindowPos2fvARB GLEW_GET_FUN(__glewWindowPos2fvARB)
\r
6232 #define glWindowPos2iARB GLEW_GET_FUN(__glewWindowPos2iARB)
\r
6233 #define glWindowPos2ivARB GLEW_GET_FUN(__glewWindowPos2ivARB)
\r
6234 #define glWindowPos2sARB GLEW_GET_FUN(__glewWindowPos2sARB)
\r
6235 #define glWindowPos2svARB GLEW_GET_FUN(__glewWindowPos2svARB)
\r
6236 #define glWindowPos3dARB GLEW_GET_FUN(__glewWindowPos3dARB)
\r
6237 #define glWindowPos3dvARB GLEW_GET_FUN(__glewWindowPos3dvARB)
\r
6238 #define glWindowPos3fARB GLEW_GET_FUN(__glewWindowPos3fARB)
\r
6239 #define glWindowPos3fvARB GLEW_GET_FUN(__glewWindowPos3fvARB)
\r
6240 #define glWindowPos3iARB GLEW_GET_FUN(__glewWindowPos3iARB)
\r
6241 #define glWindowPos3ivARB GLEW_GET_FUN(__glewWindowPos3ivARB)
\r
6242 #define glWindowPos3sARB GLEW_GET_FUN(__glewWindowPos3sARB)
\r
6243 #define glWindowPos3svARB GLEW_GET_FUN(__glewWindowPos3svARB)
\r
6245 #define GLEW_ARB_window_pos GLEW_GET_VAR(__GLEW_ARB_window_pos)
\r
6247 #endif /* GL_ARB_window_pos */
\r
6249 /* ------------------------- GL_ATIX_point_sprites ------------------------- */
\r
6251 #ifndef GL_ATIX_point_sprites
\r
6252 #define GL_ATIX_point_sprites 1
\r
6254 #define GL_TEXTURE_POINT_MODE_ATIX 0x60B0
\r
6255 #define GL_TEXTURE_POINT_ONE_COORD_ATIX 0x60B1
\r
6256 #define GL_TEXTURE_POINT_SPRITE_ATIX 0x60B2
\r
6257 #define GL_POINT_SPRITE_CULL_MODE_ATIX 0x60B3
\r
6258 #define GL_POINT_SPRITE_CULL_CENTER_ATIX 0x60B4
\r
6259 #define GL_POINT_SPRITE_CULL_CLIP_ATIX 0x60B5
\r
6261 #define GLEW_ATIX_point_sprites GLEW_GET_VAR(__GLEW_ATIX_point_sprites)
\r
6263 #endif /* GL_ATIX_point_sprites */
\r
6265 /* ---------------------- GL_ATIX_texture_env_combine3 --------------------- */
\r
6267 #ifndef GL_ATIX_texture_env_combine3
\r
6268 #define GL_ATIX_texture_env_combine3 1
\r
6270 #define GL_MODULATE_ADD_ATIX 0x8744
\r
6271 #define GL_MODULATE_SIGNED_ADD_ATIX 0x8745
\r
6272 #define GL_MODULATE_SUBTRACT_ATIX 0x8746
\r
6274 #define GLEW_ATIX_texture_env_combine3 GLEW_GET_VAR(__GLEW_ATIX_texture_env_combine3)
\r
6276 #endif /* GL_ATIX_texture_env_combine3 */
\r
6278 /* ----------------------- GL_ATIX_texture_env_route ----------------------- */
\r
6280 #ifndef GL_ATIX_texture_env_route
\r
6281 #define GL_ATIX_texture_env_route 1
\r
6283 #define GL_SECONDARY_COLOR_ATIX 0x8747
\r
6284 #define GL_TEXTURE_OUTPUT_RGB_ATIX 0x8748
\r
6285 #define GL_TEXTURE_OUTPUT_ALPHA_ATIX 0x8749
\r
6287 #define GLEW_ATIX_texture_env_route GLEW_GET_VAR(__GLEW_ATIX_texture_env_route)
\r
6289 #endif /* GL_ATIX_texture_env_route */
\r
6291 /* ---------------- GL_ATIX_vertex_shader_output_point_size ---------------- */
\r
6293 #ifndef GL_ATIX_vertex_shader_output_point_size
\r
6294 #define GL_ATIX_vertex_shader_output_point_size 1
\r
6296 #define GL_OUTPUT_POINT_SIZE_ATIX 0x610E
\r
6298 #define GLEW_ATIX_vertex_shader_output_point_size GLEW_GET_VAR(__GLEW_ATIX_vertex_shader_output_point_size)
\r
6300 #endif /* GL_ATIX_vertex_shader_output_point_size */
\r
6302 /* -------------------------- GL_ATI_draw_buffers -------------------------- */
\r
6304 #ifndef GL_ATI_draw_buffers
\r
6305 #define GL_ATI_draw_buffers 1
\r
6307 #define GL_MAX_DRAW_BUFFERS_ATI 0x8824
\r
6308 #define GL_DRAW_BUFFER0_ATI 0x8825
\r
6309 #define GL_DRAW_BUFFER1_ATI 0x8826
\r
6310 #define GL_DRAW_BUFFER2_ATI 0x8827
\r
6311 #define GL_DRAW_BUFFER3_ATI 0x8828
\r
6312 #define GL_DRAW_BUFFER4_ATI 0x8829
\r
6313 #define GL_DRAW_BUFFER5_ATI 0x882A
\r
6314 #define GL_DRAW_BUFFER6_ATI 0x882B
\r
6315 #define GL_DRAW_BUFFER7_ATI 0x882C
\r
6316 #define GL_DRAW_BUFFER8_ATI 0x882D
\r
6317 #define GL_DRAW_BUFFER9_ATI 0x882E
\r
6318 #define GL_DRAW_BUFFER10_ATI 0x882F
\r
6319 #define GL_DRAW_BUFFER11_ATI 0x8830
\r
6320 #define GL_DRAW_BUFFER12_ATI 0x8831
\r
6321 #define GL_DRAW_BUFFER13_ATI 0x8832
\r
6322 #define GL_DRAW_BUFFER14_ATI 0x8833
\r
6323 #define GL_DRAW_BUFFER15_ATI 0x8834
\r
6325 typedef void (GLAPIENTRY * PFNGLDRAWBUFFERSATIPROC) (GLsizei n, const GLenum* bufs);
\r
6327 #define glDrawBuffersATI GLEW_GET_FUN(__glewDrawBuffersATI)
\r
6329 #define GLEW_ATI_draw_buffers GLEW_GET_VAR(__GLEW_ATI_draw_buffers)
\r
6331 #endif /* GL_ATI_draw_buffers */
\r
6333 /* -------------------------- GL_ATI_element_array ------------------------- */
\r
6335 #ifndef GL_ATI_element_array
\r
6336 #define GL_ATI_element_array 1
\r
6338 #define GL_ELEMENT_ARRAY_ATI 0x8768
\r
6339 #define GL_ELEMENT_ARRAY_TYPE_ATI 0x8769
\r
6340 #define GL_ELEMENT_ARRAY_POINTER_ATI 0x876A
\r
6342 typedef void (GLAPIENTRY * PFNGLDRAWELEMENTARRAYATIPROC) (GLenum mode, GLsizei count);
\r
6343 typedef void (GLAPIENTRY * PFNGLDRAWRANGEELEMENTARRAYATIPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count);
\r
6344 typedef void (GLAPIENTRY * PFNGLELEMENTPOINTERATIPROC) (GLenum type, const void* pointer);
\r
6346 #define glDrawElementArrayATI GLEW_GET_FUN(__glewDrawElementArrayATI)
\r
6347 #define glDrawRangeElementArrayATI GLEW_GET_FUN(__glewDrawRangeElementArrayATI)
\r
6348 #define glElementPointerATI GLEW_GET_FUN(__glewElementPointerATI)
\r
6350 #define GLEW_ATI_element_array GLEW_GET_VAR(__GLEW_ATI_element_array)
\r
6352 #endif /* GL_ATI_element_array */
\r
6354 /* ------------------------- GL_ATI_envmap_bumpmap ------------------------- */
\r
6356 #ifndef GL_ATI_envmap_bumpmap
\r
6357 #define GL_ATI_envmap_bumpmap 1
\r
6359 #define GL_BUMP_ROT_MATRIX_ATI 0x8775
\r
6360 #define GL_BUMP_ROT_MATRIX_SIZE_ATI 0x8776
\r
6361 #define GL_BUMP_NUM_TEX_UNITS_ATI 0x8777
\r
6362 #define GL_BUMP_TEX_UNITS_ATI 0x8778
\r
6363 #define GL_DUDV_ATI 0x8779
\r
6364 #define GL_DU8DV8_ATI 0x877A
\r
6365 #define GL_BUMP_ENVMAP_ATI 0x877B
\r
6366 #define GL_BUMP_TARGET_ATI 0x877C
\r
6368 typedef void (GLAPIENTRY * PFNGLGETTEXBUMPPARAMETERFVATIPROC) (GLenum pname, GLfloat *param);
\r
6369 typedef void (GLAPIENTRY * PFNGLGETTEXBUMPPARAMETERIVATIPROC) (GLenum pname, GLint *param);
\r
6370 typedef void (GLAPIENTRY * PFNGLTEXBUMPPARAMETERFVATIPROC) (GLenum pname, GLfloat *param);
\r
6371 typedef void (GLAPIENTRY * PFNGLTEXBUMPPARAMETERIVATIPROC) (GLenum pname, GLint *param);
\r
6373 #define glGetTexBumpParameterfvATI GLEW_GET_FUN(__glewGetTexBumpParameterfvATI)
\r
6374 #define glGetTexBumpParameterivATI GLEW_GET_FUN(__glewGetTexBumpParameterivATI)
\r
6375 #define glTexBumpParameterfvATI GLEW_GET_FUN(__glewTexBumpParameterfvATI)
\r
6376 #define glTexBumpParameterivATI GLEW_GET_FUN(__glewTexBumpParameterivATI)
\r
6378 #define GLEW_ATI_envmap_bumpmap GLEW_GET_VAR(__GLEW_ATI_envmap_bumpmap)
\r
6380 #endif /* GL_ATI_envmap_bumpmap */
\r
6382 /* ------------------------- GL_ATI_fragment_shader ------------------------ */
\r
6384 #ifndef GL_ATI_fragment_shader
\r
6385 #define GL_ATI_fragment_shader 1
\r
6387 #define GL_RED_BIT_ATI 0x00000001
\r
6388 #define GL_2X_BIT_ATI 0x00000001
\r
6389 #define GL_4X_BIT_ATI 0x00000002
\r
6390 #define GL_GREEN_BIT_ATI 0x00000002
\r
6391 #define GL_COMP_BIT_ATI 0x00000002
\r
6392 #define GL_BLUE_BIT_ATI 0x00000004
\r
6393 #define GL_8X_BIT_ATI 0x00000004
\r
6394 #define GL_NEGATE_BIT_ATI 0x00000004
\r
6395 #define GL_BIAS_BIT_ATI 0x00000008
\r
6396 #define GL_HALF_BIT_ATI 0x00000008
\r
6397 #define GL_QUARTER_BIT_ATI 0x00000010
\r
6398 #define GL_EIGHTH_BIT_ATI 0x00000020
\r
6399 #define GL_SATURATE_BIT_ATI 0x00000040
\r
6400 #define GL_FRAGMENT_SHADER_ATI 0x8920
\r
6401 #define GL_REG_0_ATI 0x8921
\r
6402 #define GL_REG_1_ATI 0x8922
\r
6403 #define GL_REG_2_ATI 0x8923
\r
6404 #define GL_REG_3_ATI 0x8924
\r
6405 #define GL_REG_4_ATI 0x8925
\r
6406 #define GL_REG_5_ATI 0x8926
\r
6407 #define GL_CON_0_ATI 0x8941
\r
6408 #define GL_CON_1_ATI 0x8942
\r
6409 #define GL_CON_2_ATI 0x8943
\r
6410 #define GL_CON_3_ATI 0x8944
\r
6411 #define GL_CON_4_ATI 0x8945
\r
6412 #define GL_CON_5_ATI 0x8946
\r
6413 #define GL_CON_6_ATI 0x8947
\r
6414 #define GL_CON_7_ATI 0x8948
\r
6415 #define GL_MOV_ATI 0x8961
\r
6416 #define GL_ADD_ATI 0x8963
\r
6417 #define GL_MUL_ATI 0x8964
\r
6418 #define GL_SUB_ATI 0x8965
\r
6419 #define GL_DOT3_ATI 0x8966
\r
6420 #define GL_DOT4_ATI 0x8967
\r
6421 #define GL_MAD_ATI 0x8968
\r
6422 #define GL_LERP_ATI 0x8969
\r
6423 #define GL_CND_ATI 0x896A
\r
6424 #define GL_CND0_ATI 0x896B
\r
6425 #define GL_DOT2_ADD_ATI 0x896C
\r
6426 #define GL_SECONDARY_INTERPOLATOR_ATI 0x896D
\r
6427 #define GL_NUM_FRAGMENT_REGISTERS_ATI 0x896E
\r
6428 #define GL_NUM_FRAGMENT_CONSTANTS_ATI 0x896F
\r
6429 #define GL_NUM_PASSES_ATI 0x8970
\r
6430 #define GL_NUM_INSTRUCTIONS_PER_PASS_ATI 0x8971
\r
6431 #define GL_NUM_INSTRUCTIONS_TOTAL_ATI 0x8972
\r
6432 #define GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI 0x8973
\r
6433 #define GL_NUM_LOOPBACK_COMPONENTS_ATI 0x8974
\r
6434 #define GL_COLOR_ALPHA_PAIRING_ATI 0x8975
\r
6435 #define GL_SWIZZLE_STR_ATI 0x8976
\r
6436 #define GL_SWIZZLE_STQ_ATI 0x8977
\r
6437 #define GL_SWIZZLE_STR_DR_ATI 0x8978
\r
6438 #define GL_SWIZZLE_STQ_DQ_ATI 0x8979
\r
6439 #define GL_SWIZZLE_STRQ_ATI 0x897A
\r
6440 #define GL_SWIZZLE_STRQ_DQ_ATI 0x897B
\r
6442 typedef void (GLAPIENTRY * PFNGLALPHAFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
\r
6443 typedef void (GLAPIENTRY * PFNGLALPHAFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
\r
6444 typedef void (GLAPIENTRY * PFNGLALPHAFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
\r
6445 typedef void (GLAPIENTRY * PFNGLBEGINFRAGMENTSHADERATIPROC) (void);
\r
6446 typedef void (GLAPIENTRY * PFNGLBINDFRAGMENTSHADERATIPROC) (GLuint id);
\r
6447 typedef void (GLAPIENTRY * PFNGLCOLORFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
\r
6448 typedef void (GLAPIENTRY * PFNGLCOLORFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
\r
6449 typedef void (GLAPIENTRY * PFNGLCOLORFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
\r
6450 typedef void (GLAPIENTRY * PFNGLDELETEFRAGMENTSHADERATIPROC) (GLuint id);
\r
6451 typedef void (GLAPIENTRY * PFNGLENDFRAGMENTSHADERATIPROC) (void);
\r
6452 typedef GLuint (GLAPIENTRY * PFNGLGENFRAGMENTSHADERSATIPROC) (GLuint range);
\r
6453 typedef void (GLAPIENTRY * PFNGLPASSTEXCOORDATIPROC) (GLuint dst, GLuint coord, GLenum swizzle);
\r
6454 typedef void (GLAPIENTRY * PFNGLSAMPLEMAPATIPROC) (GLuint dst, GLuint interp, GLenum swizzle);
\r
6455 typedef void (GLAPIENTRY * PFNGLSETFRAGMENTSHADERCONSTANTATIPROC) (GLuint dst, const GLfloat* value);
\r
6457 #define glAlphaFragmentOp1ATI GLEW_GET_FUN(__glewAlphaFragmentOp1ATI)
\r
6458 #define glAlphaFragmentOp2ATI GLEW_GET_FUN(__glewAlphaFragmentOp2ATI)
\r
6459 #define glAlphaFragmentOp3ATI GLEW_GET_FUN(__glewAlphaFragmentOp3ATI)
\r
6460 #define glBeginFragmentShaderATI GLEW_GET_FUN(__glewBeginFragmentShaderATI)
\r
6461 #define glBindFragmentShaderATI GLEW_GET_FUN(__glewBindFragmentShaderATI)
\r
6462 #define glColorFragmentOp1ATI GLEW_GET_FUN(__glewColorFragmentOp1ATI)
\r
6463 #define glColorFragmentOp2ATI GLEW_GET_FUN(__glewColorFragmentOp2ATI)
\r
6464 #define glColorFragmentOp3ATI GLEW_GET_FUN(__glewColorFragmentOp3ATI)
\r
6465 #define glDeleteFragmentShaderATI GLEW_GET_FUN(__glewDeleteFragmentShaderATI)
\r
6466 #define glEndFragmentShaderATI GLEW_GET_FUN(__glewEndFragmentShaderATI)
\r
6467 #define glGenFragmentShadersATI GLEW_GET_FUN(__glewGenFragmentShadersATI)
\r
6468 #define glPassTexCoordATI GLEW_GET_FUN(__glewPassTexCoordATI)
\r
6469 #define glSampleMapATI GLEW_GET_FUN(__glewSampleMapATI)
\r
6470 #define glSetFragmentShaderConstantATI GLEW_GET_FUN(__glewSetFragmentShaderConstantATI)
\r
6472 #define GLEW_ATI_fragment_shader GLEW_GET_VAR(__GLEW_ATI_fragment_shader)
\r
6474 #endif /* GL_ATI_fragment_shader */
\r
6476 /* ------------------------ GL_ATI_map_object_buffer ----------------------- */
\r
6478 #ifndef GL_ATI_map_object_buffer
\r
6479 #define GL_ATI_map_object_buffer 1
\r
6481 typedef void* (GLAPIENTRY * PFNGLMAPOBJECTBUFFERATIPROC) (GLuint buffer);
\r
6482 typedef void (GLAPIENTRY * PFNGLUNMAPOBJECTBUFFERATIPROC) (GLuint buffer);
\r
6484 #define glMapObjectBufferATI GLEW_GET_FUN(__glewMapObjectBufferATI)
\r
6485 #define glUnmapObjectBufferATI GLEW_GET_FUN(__glewUnmapObjectBufferATI)
\r
6487 #define GLEW_ATI_map_object_buffer GLEW_GET_VAR(__GLEW_ATI_map_object_buffer)
\r
6489 #endif /* GL_ATI_map_object_buffer */
\r
6491 /* ----------------------------- GL_ATI_meminfo ---------------------------- */
\r
6493 #ifndef GL_ATI_meminfo
\r
6494 #define GL_ATI_meminfo 1
\r
6496 #define GL_VBO_FREE_MEMORY_ATI 0x87FB
\r
6497 #define GL_TEXTURE_FREE_MEMORY_ATI 0x87FC
\r
6498 #define GL_RENDERBUFFER_FREE_MEMORY_ATI 0x87FD
\r
6500 #define GLEW_ATI_meminfo GLEW_GET_VAR(__GLEW_ATI_meminfo)
\r
6502 #endif /* GL_ATI_meminfo */
\r
6504 /* -------------------------- GL_ATI_pn_triangles -------------------------- */
\r
6506 #ifndef GL_ATI_pn_triangles
\r
6507 #define GL_ATI_pn_triangles 1
\r
6509 #define GL_PN_TRIANGLES_ATI 0x87F0
\r
6510 #define GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F1
\r
6511 #define GL_PN_TRIANGLES_POINT_MODE_ATI 0x87F2
\r
6512 #define GL_PN_TRIANGLES_NORMAL_MODE_ATI 0x87F3
\r
6513 #define GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F4
\r
6514 #define GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI 0x87F5
\r
6515 #define GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI 0x87F6
\r
6516 #define GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI 0x87F7
\r
6517 #define GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8
\r
6519 typedef void (GLAPIENTRY * PFNGLPNTRIANGLESFATIPROC) (GLenum pname, GLfloat param);
\r
6520 typedef void (GLAPIENTRY * PFNGLPNTRIANGLESIATIPROC) (GLenum pname, GLint param);
\r
6522 #define glPNTrianglesfATI GLEW_GET_FUN(__glewPNTrianglesfATI)
\r
6523 #define glPNTrianglesiATI GLEW_GET_FUN(__glewPNTrianglesiATI)
\r
6525 #define GLEW_ATI_pn_triangles GLEW_GET_VAR(__GLEW_ATI_pn_triangles)
\r
6527 #endif /* GL_ATI_pn_triangles */
\r
6529 /* ------------------------ GL_ATI_separate_stencil ------------------------ */
\r
6531 #ifndef GL_ATI_separate_stencil
\r
6532 #define GL_ATI_separate_stencil 1
\r
6534 #define GL_STENCIL_BACK_FUNC_ATI 0x8800
\r
6535 #define GL_STENCIL_BACK_FAIL_ATI 0x8801
\r
6536 #define GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI 0x8802
\r
6537 #define GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI 0x8803
\r
6539 typedef void (GLAPIENTRY * PFNGLSTENCILFUNCSEPARATEATIPROC) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
\r
6540 typedef void (GLAPIENTRY * PFNGLSTENCILOPSEPARATEATIPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
\r
6542 #define glStencilFuncSeparateATI GLEW_GET_FUN(__glewStencilFuncSeparateATI)
\r
6543 #define glStencilOpSeparateATI GLEW_GET_FUN(__glewStencilOpSeparateATI)
\r
6545 #define GLEW_ATI_separate_stencil GLEW_GET_VAR(__GLEW_ATI_separate_stencil)
\r
6547 #endif /* GL_ATI_separate_stencil */
\r
6549 /* ----------------------- GL_ATI_shader_texture_lod ----------------------- */
\r
6551 #ifndef GL_ATI_shader_texture_lod
\r
6552 #define GL_ATI_shader_texture_lod 1
\r
6554 #define GLEW_ATI_shader_texture_lod GLEW_GET_VAR(__GLEW_ATI_shader_texture_lod)
\r
6556 #endif /* GL_ATI_shader_texture_lod */
\r
6558 /* ---------------------- GL_ATI_text_fragment_shader ---------------------- */
\r
6560 #ifndef GL_ATI_text_fragment_shader
\r
6561 #define GL_ATI_text_fragment_shader 1
\r
6563 #define GL_TEXT_FRAGMENT_SHADER_ATI 0x8200
\r
6565 #define GLEW_ATI_text_fragment_shader GLEW_GET_VAR(__GLEW_ATI_text_fragment_shader)
\r
6567 #endif /* GL_ATI_text_fragment_shader */
\r
6569 /* --------------------- GL_ATI_texture_compression_3dc -------------------- */
\r
6571 #ifndef GL_ATI_texture_compression_3dc
\r
6572 #define GL_ATI_texture_compression_3dc 1
\r
6574 #define GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI 0x8837
\r
6576 #define GLEW_ATI_texture_compression_3dc GLEW_GET_VAR(__GLEW_ATI_texture_compression_3dc)
\r
6578 #endif /* GL_ATI_texture_compression_3dc */
\r
6580 /* ---------------------- GL_ATI_texture_env_combine3 ---------------------- */
\r
6582 #ifndef GL_ATI_texture_env_combine3
\r
6583 #define GL_ATI_texture_env_combine3 1
\r
6585 #define GL_MODULATE_ADD_ATI 0x8744
\r
6586 #define GL_MODULATE_SIGNED_ADD_ATI 0x8745
\r
6587 #define GL_MODULATE_SUBTRACT_ATI 0x8746
\r
6589 #define GLEW_ATI_texture_env_combine3 GLEW_GET_VAR(__GLEW_ATI_texture_env_combine3)
\r
6591 #endif /* GL_ATI_texture_env_combine3 */
\r
6593 /* -------------------------- GL_ATI_texture_float ------------------------- */
\r
6595 #ifndef GL_ATI_texture_float
\r
6596 #define GL_ATI_texture_float 1
\r
6598 #define GL_RGBA_FLOAT32_ATI 0x8814
\r
6599 #define GL_RGB_FLOAT32_ATI 0x8815
\r
6600 #define GL_ALPHA_FLOAT32_ATI 0x8816
\r
6601 #define GL_INTENSITY_FLOAT32_ATI 0x8817
\r
6602 #define GL_LUMINANCE_FLOAT32_ATI 0x8818
\r
6603 #define GL_LUMINANCE_ALPHA_FLOAT32_ATI 0x8819
\r
6604 #define GL_RGBA_FLOAT16_ATI 0x881A
\r
6605 #define GL_RGB_FLOAT16_ATI 0x881B
\r
6606 #define GL_ALPHA_FLOAT16_ATI 0x881C
\r
6607 #define GL_INTENSITY_FLOAT16_ATI 0x881D
\r
6608 #define GL_LUMINANCE_FLOAT16_ATI 0x881E
\r
6609 #define GL_LUMINANCE_ALPHA_FLOAT16_ATI 0x881F
\r
6611 #define GLEW_ATI_texture_float GLEW_GET_VAR(__GLEW_ATI_texture_float)
\r
6613 #endif /* GL_ATI_texture_float */
\r
6615 /* ----------------------- GL_ATI_texture_mirror_once ---------------------- */
\r
6617 #ifndef GL_ATI_texture_mirror_once
\r
6618 #define GL_ATI_texture_mirror_once 1
\r
6620 #define GL_MIRROR_CLAMP_ATI 0x8742
\r
6621 #define GL_MIRROR_CLAMP_TO_EDGE_ATI 0x8743
\r
6623 #define GLEW_ATI_texture_mirror_once GLEW_GET_VAR(__GLEW_ATI_texture_mirror_once)
\r
6625 #endif /* GL_ATI_texture_mirror_once */
\r
6627 /* ----------------------- GL_ATI_vertex_array_object ---------------------- */
\r
6629 #ifndef GL_ATI_vertex_array_object
\r
6630 #define GL_ATI_vertex_array_object 1
\r
6632 #define GL_STATIC_ATI 0x8760
\r
6633 #define GL_DYNAMIC_ATI 0x8761
\r
6634 #define GL_PRESERVE_ATI 0x8762
\r
6635 #define GL_DISCARD_ATI 0x8763
\r
6636 #define GL_OBJECT_BUFFER_SIZE_ATI 0x8764
\r
6637 #define GL_OBJECT_BUFFER_USAGE_ATI 0x8765
\r
6638 #define GL_ARRAY_OBJECT_BUFFER_ATI 0x8766
\r
6639 #define GL_ARRAY_OBJECT_OFFSET_ATI 0x8767
\r
6641 typedef void (GLAPIENTRY * PFNGLARRAYOBJECTATIPROC) (GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset);
\r
6642 typedef void (GLAPIENTRY * PFNGLFREEOBJECTBUFFERATIPROC) (GLuint buffer);
\r
6643 typedef void (GLAPIENTRY * PFNGLGETARRAYOBJECTFVATIPROC) (GLenum array, GLenum pname, GLfloat* params);
\r
6644 typedef void (GLAPIENTRY * PFNGLGETARRAYOBJECTIVATIPROC) (GLenum array, GLenum pname, GLint* params);
\r
6645 typedef void (GLAPIENTRY * PFNGLGETOBJECTBUFFERFVATIPROC) (GLuint buffer, GLenum pname, GLfloat* params);
\r
6646 typedef void (GLAPIENTRY * PFNGLGETOBJECTBUFFERIVATIPROC) (GLuint buffer, GLenum pname, GLint* params);
\r
6647 typedef void (GLAPIENTRY * PFNGLGETVARIANTARRAYOBJECTFVATIPROC) (GLuint id, GLenum pname, GLfloat* params);
\r
6648 typedef void (GLAPIENTRY * PFNGLGETVARIANTARRAYOBJECTIVATIPROC) (GLuint id, GLenum pname, GLint* params);
\r
6649 typedef GLboolean (GLAPIENTRY * PFNGLISOBJECTBUFFERATIPROC) (GLuint buffer);
\r
6650 typedef GLuint (GLAPIENTRY * PFNGLNEWOBJECTBUFFERATIPROC) (GLsizei size, const void* pointer, GLenum usage);
\r
6651 typedef void (GLAPIENTRY * PFNGLUPDATEOBJECTBUFFERATIPROC) (GLuint buffer, GLuint offset, GLsizei size, const void* pointer, GLenum preserve);
\r
6652 typedef void (GLAPIENTRY * PFNGLVARIANTARRAYOBJECTATIPROC) (GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset);
\r
6654 #define glArrayObjectATI GLEW_GET_FUN(__glewArrayObjectATI)
\r
6655 #define glFreeObjectBufferATI GLEW_GET_FUN(__glewFreeObjectBufferATI)
\r
6656 #define glGetArrayObjectfvATI GLEW_GET_FUN(__glewGetArrayObjectfvATI)
\r
6657 #define glGetArrayObjectivATI GLEW_GET_FUN(__glewGetArrayObjectivATI)
\r
6658 #define glGetObjectBufferfvATI GLEW_GET_FUN(__glewGetObjectBufferfvATI)
\r
6659 #define glGetObjectBufferivATI GLEW_GET_FUN(__glewGetObjectBufferivATI)
\r
6660 #define glGetVariantArrayObjectfvATI GLEW_GET_FUN(__glewGetVariantArrayObjectfvATI)
\r
6661 #define glGetVariantArrayObjectivATI GLEW_GET_FUN(__glewGetVariantArrayObjectivATI)
\r
6662 #define glIsObjectBufferATI GLEW_GET_FUN(__glewIsObjectBufferATI)
\r
6663 #define glNewObjectBufferATI GLEW_GET_FUN(__glewNewObjectBufferATI)
\r
6664 #define glUpdateObjectBufferATI GLEW_GET_FUN(__glewUpdateObjectBufferATI)
\r
6665 #define glVariantArrayObjectATI GLEW_GET_FUN(__glewVariantArrayObjectATI)
\r
6667 #define GLEW_ATI_vertex_array_object GLEW_GET_VAR(__GLEW_ATI_vertex_array_object)
\r
6669 #endif /* GL_ATI_vertex_array_object */
\r
6671 /* ------------------- GL_ATI_vertex_attrib_array_object ------------------- */
\r
6673 #ifndef GL_ATI_vertex_attrib_array_object
\r
6674 #define GL_ATI_vertex_attrib_array_object 1
\r
6676 typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC) (GLuint index, GLenum pname, GLfloat* params);
\r
6677 typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC) (GLuint index, GLenum pname, GLint* params);
\r
6678 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBARRAYOBJECTATIPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset);
\r
6680 #define glGetVertexAttribArrayObjectfvATI GLEW_GET_FUN(__glewGetVertexAttribArrayObjectfvATI)
\r
6681 #define glGetVertexAttribArrayObjectivATI GLEW_GET_FUN(__glewGetVertexAttribArrayObjectivATI)
\r
6682 #define glVertexAttribArrayObjectATI GLEW_GET_FUN(__glewVertexAttribArrayObjectATI)
\r
6684 #define GLEW_ATI_vertex_attrib_array_object GLEW_GET_VAR(__GLEW_ATI_vertex_attrib_array_object)
\r
6686 #endif /* GL_ATI_vertex_attrib_array_object */
\r
6688 /* ------------------------- GL_ATI_vertex_streams ------------------------- */
\r
6690 #ifndef GL_ATI_vertex_streams
\r
6691 #define GL_ATI_vertex_streams 1
\r
6693 #define GL_MAX_VERTEX_STREAMS_ATI 0x876B
\r
6694 #define GL_VERTEX_SOURCE_ATI 0x876C
\r
6695 #define GL_VERTEX_STREAM0_ATI 0x876D
\r
6696 #define GL_VERTEX_STREAM1_ATI 0x876E
\r
6697 #define GL_VERTEX_STREAM2_ATI 0x876F
\r
6698 #define GL_VERTEX_STREAM3_ATI 0x8770
\r
6699 #define GL_VERTEX_STREAM4_ATI 0x8771
\r
6700 #define GL_VERTEX_STREAM5_ATI 0x8772
\r
6701 #define GL_VERTEX_STREAM6_ATI 0x8773
\r
6702 #define GL_VERTEX_STREAM7_ATI 0x8774
\r
6704 typedef void (GLAPIENTRY * PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC) (GLenum stream);
\r
6705 typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3BATIPROC) (GLenum stream, GLbyte x, GLbyte y, GLbyte z);
\r
6706 typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3BVATIPROC) (GLenum stream, const GLbyte *v);
\r
6707 typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z);
\r
6708 typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3DVATIPROC) (GLenum stream, const GLdouble *v);
\r
6709 typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z);
\r
6710 typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3FVATIPROC) (GLenum stream, const GLfloat *v);
\r
6711 typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3IATIPROC) (GLenum stream, GLint x, GLint y, GLint z);
\r
6712 typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3IVATIPROC) (GLenum stream, const GLint *v);
\r
6713 typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z);
\r
6714 typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3SVATIPROC) (GLenum stream, const GLshort *v);
\r
6715 typedef void (GLAPIENTRY * PFNGLVERTEXBLENDENVFATIPROC) (GLenum pname, GLfloat param);
\r
6716 typedef void (GLAPIENTRY * PFNGLVERTEXBLENDENVIATIPROC) (GLenum pname, GLint param);
\r
6717 typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2DATIPROC) (GLenum stream, GLdouble x, GLdouble y);
\r
6718 typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2DVATIPROC) (GLenum stream, const GLdouble *v);
\r
6719 typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2FATIPROC) (GLenum stream, GLfloat x, GLfloat y);
\r
6720 typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2FVATIPROC) (GLenum stream, const GLfloat *v);
\r
6721 typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2IATIPROC) (GLenum stream, GLint x, GLint y);
\r
6722 typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2IVATIPROC) (GLenum stream, const GLint *v);
\r
6723 typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2SATIPROC) (GLenum stream, GLshort x, GLshort y);
\r
6724 typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2SVATIPROC) (GLenum stream, const GLshort *v);
\r
6725 typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z);
\r
6726 typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3DVATIPROC) (GLenum stream, const GLdouble *v);
\r
6727 typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z);
\r
6728 typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3FVATIPROC) (GLenum stream, const GLfloat *v);
\r
6729 typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3IATIPROC) (GLenum stream, GLint x, GLint y, GLint z);
\r
6730 typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3IVATIPROC) (GLenum stream, const GLint *v);
\r
6731 typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z);
\r
6732 typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3SVATIPROC) (GLenum stream, const GLshort *v);
\r
6733 typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
\r
6734 typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4DVATIPROC) (GLenum stream, const GLdouble *v);
\r
6735 typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
\r
6736 typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4FVATIPROC) (GLenum stream, const GLfloat *v);
\r
6737 typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4IATIPROC) (GLenum stream, GLint x, GLint y, GLint z, GLint w);
\r
6738 typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4IVATIPROC) (GLenum stream, const GLint *v);
\r
6739 typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w);
\r
6740 typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4SVATIPROC) (GLenum stream, const GLshort *v);
\r
6742 #define glClientActiveVertexStreamATI GLEW_GET_FUN(__glewClientActiveVertexStreamATI)
\r
6743 #define glNormalStream3bATI GLEW_GET_FUN(__glewNormalStream3bATI)
\r
6744 #define glNormalStream3bvATI GLEW_GET_FUN(__glewNormalStream3bvATI)
\r
6745 #define glNormalStream3dATI GLEW_GET_FUN(__glewNormalStream3dATI)
\r
6746 #define glNormalStream3dvATI GLEW_GET_FUN(__glewNormalStream3dvATI)
\r
6747 #define glNormalStream3fATI GLEW_GET_FUN(__glewNormalStream3fATI)
\r
6748 #define glNormalStream3fvATI GLEW_GET_FUN(__glewNormalStream3fvATI)
\r
6749 #define glNormalStream3iATI GLEW_GET_FUN(__glewNormalStream3iATI)
\r
6750 #define glNormalStream3ivATI GLEW_GET_FUN(__glewNormalStream3ivATI)
\r
6751 #define glNormalStream3sATI GLEW_GET_FUN(__glewNormalStream3sATI)
\r
6752 #define glNormalStream3svATI GLEW_GET_FUN(__glewNormalStream3svATI)
\r
6753 #define glVertexBlendEnvfATI GLEW_GET_FUN(__glewVertexBlendEnvfATI)
\r
6754 #define glVertexBlendEnviATI GLEW_GET_FUN(__glewVertexBlendEnviATI)
\r
6755 #define glVertexStream2dATI GLEW_GET_FUN(__glewVertexStream2dATI)
\r
6756 #define glVertexStream2dvATI GLEW_GET_FUN(__glewVertexStream2dvATI)
\r
6757 #define glVertexStream2fATI GLEW_GET_FUN(__glewVertexStream2fATI)
\r
6758 #define glVertexStream2fvATI GLEW_GET_FUN(__glewVertexStream2fvATI)
\r
6759 #define glVertexStream2iATI GLEW_GET_FUN(__glewVertexStream2iATI)
\r
6760 #define glVertexStream2ivATI GLEW_GET_FUN(__glewVertexStream2ivATI)
\r
6761 #define glVertexStream2sATI GLEW_GET_FUN(__glewVertexStream2sATI)
\r
6762 #define glVertexStream2svATI GLEW_GET_FUN(__glewVertexStream2svATI)
\r
6763 #define glVertexStream3dATI GLEW_GET_FUN(__glewVertexStream3dATI)
\r
6764 #define glVertexStream3dvATI GLEW_GET_FUN(__glewVertexStream3dvATI)
\r
6765 #define glVertexStream3fATI GLEW_GET_FUN(__glewVertexStream3fATI)
\r
6766 #define glVertexStream3fvATI GLEW_GET_FUN(__glewVertexStream3fvATI)
\r
6767 #define glVertexStream3iATI GLEW_GET_FUN(__glewVertexStream3iATI)
\r
6768 #define glVertexStream3ivATI GLEW_GET_FUN(__glewVertexStream3ivATI)
\r
6769 #define glVertexStream3sATI GLEW_GET_FUN(__glewVertexStream3sATI)
\r
6770 #define glVertexStream3svATI GLEW_GET_FUN(__glewVertexStream3svATI)
\r
6771 #define glVertexStream4dATI GLEW_GET_FUN(__glewVertexStream4dATI)
\r
6772 #define glVertexStream4dvATI GLEW_GET_FUN(__glewVertexStream4dvATI)
\r
6773 #define glVertexStream4fATI GLEW_GET_FUN(__glewVertexStream4fATI)
\r
6774 #define glVertexStream4fvATI GLEW_GET_FUN(__glewVertexStream4fvATI)
\r
6775 #define glVertexStream4iATI GLEW_GET_FUN(__glewVertexStream4iATI)
\r
6776 #define glVertexStream4ivATI GLEW_GET_FUN(__glewVertexStream4ivATI)
\r
6777 #define glVertexStream4sATI GLEW_GET_FUN(__glewVertexStream4sATI)
\r
6778 #define glVertexStream4svATI GLEW_GET_FUN(__glewVertexStream4svATI)
\r
6780 #define GLEW_ATI_vertex_streams GLEW_GET_VAR(__GLEW_ATI_vertex_streams)
\r
6782 #endif /* GL_ATI_vertex_streams */
\r
6784 /* --------------------------- GL_EXT_422_pixels --------------------------- */
\r
6786 #ifndef GL_EXT_422_pixels
\r
6787 #define GL_EXT_422_pixels 1
\r
6789 #define GL_422_EXT 0x80CC
\r
6790 #define GL_422_REV_EXT 0x80CD
\r
6791 #define GL_422_AVERAGE_EXT 0x80CE
\r
6792 #define GL_422_REV_AVERAGE_EXT 0x80CF
\r
6794 #define GLEW_EXT_422_pixels GLEW_GET_VAR(__GLEW_EXT_422_pixels)
\r
6796 #endif /* GL_EXT_422_pixels */
\r
6798 /* ---------------------------- GL_EXT_Cg_shader --------------------------- */
\r
6800 #ifndef GL_EXT_Cg_shader
\r
6801 #define GL_EXT_Cg_shader 1
\r
6803 #define GL_CG_VERTEX_SHADER_EXT 0x890E
\r
6804 #define GL_CG_FRAGMENT_SHADER_EXT 0x890F
\r
6806 #define GLEW_EXT_Cg_shader GLEW_GET_VAR(__GLEW_EXT_Cg_shader)
\r
6808 #endif /* GL_EXT_Cg_shader */
\r
6810 /* ------------------------------ GL_EXT_abgr ------------------------------ */
\r
6812 #ifndef GL_EXT_abgr
\r
6813 #define GL_EXT_abgr 1
\r
6815 #define GL_ABGR_EXT 0x8000
\r
6817 #define GLEW_EXT_abgr GLEW_GET_VAR(__GLEW_EXT_abgr)
\r
6819 #endif /* GL_EXT_abgr */
\r
6821 /* ------------------------------ GL_EXT_bgra ------------------------------ */
\r
6823 #ifndef GL_EXT_bgra
\r
6824 #define GL_EXT_bgra 1
\r
6826 #define GL_BGR_EXT 0x80E0
\r
6827 #define GL_BGRA_EXT 0x80E1
\r
6829 #define GLEW_EXT_bgra GLEW_GET_VAR(__GLEW_EXT_bgra)
\r
6831 #endif /* GL_EXT_bgra */
\r
6833 /* ------------------------ GL_EXT_bindable_uniform ------------------------ */
\r
6835 #ifndef GL_EXT_bindable_uniform
\r
6836 #define GL_EXT_bindable_uniform 1
\r
6838 #define GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT 0x8DE2
\r
6839 #define GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT 0x8DE3
\r
6840 #define GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT 0x8DE4
\r
6841 #define GL_MAX_BINDABLE_UNIFORM_SIZE_EXT 0x8DED
\r
6842 #define GL_UNIFORM_BUFFER_EXT 0x8DEE
\r
6843 #define GL_UNIFORM_BUFFER_BINDING_EXT 0x8DEF
\r
6845 typedef GLint (GLAPIENTRY * PFNGLGETUNIFORMBUFFERSIZEEXTPROC) (GLuint program, GLint location);
\r
6846 typedef GLintptr (GLAPIENTRY * PFNGLGETUNIFORMOFFSETEXTPROC) (GLuint program, GLint location);
\r
6847 typedef void (GLAPIENTRY * PFNGLUNIFORMBUFFEREXTPROC) (GLuint program, GLint location, GLuint buffer);
\r
6849 #define glGetUniformBufferSizeEXT GLEW_GET_FUN(__glewGetUniformBufferSizeEXT)
\r
6850 #define glGetUniformOffsetEXT GLEW_GET_FUN(__glewGetUniformOffsetEXT)
\r
6851 #define glUniformBufferEXT GLEW_GET_FUN(__glewUniformBufferEXT)
\r
6853 #define GLEW_EXT_bindable_uniform GLEW_GET_VAR(__GLEW_EXT_bindable_uniform)
\r
6855 #endif /* GL_EXT_bindable_uniform */
\r
6857 /* --------------------------- GL_EXT_blend_color -------------------------- */
\r
6859 #ifndef GL_EXT_blend_color
\r
6860 #define GL_EXT_blend_color 1
\r
6862 #define GL_CONSTANT_COLOR_EXT 0x8001
\r
6863 #define GL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002
\r
6864 #define GL_CONSTANT_ALPHA_EXT 0x8003
\r
6865 #define GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004
\r
6866 #define GL_BLEND_COLOR_EXT 0x8005
\r
6868 typedef void (GLAPIENTRY * PFNGLBLENDCOLOREXTPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
\r
6870 #define glBlendColorEXT GLEW_GET_FUN(__glewBlendColorEXT)
\r
6872 #define GLEW_EXT_blend_color GLEW_GET_VAR(__GLEW_EXT_blend_color)
\r
6874 #endif /* GL_EXT_blend_color */
\r
6876 /* --------------------- GL_EXT_blend_equation_separate -------------------- */
\r
6878 #ifndef GL_EXT_blend_equation_separate
\r
6879 #define GL_EXT_blend_equation_separate 1
\r
6881 #define GL_BLEND_EQUATION_RGB_EXT 0x8009
\r
6882 #define GL_BLEND_EQUATION_ALPHA_EXT 0x883D
\r
6884 typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONSEPARATEEXTPROC) (GLenum modeRGB, GLenum modeAlpha);
\r
6886 #define glBlendEquationSeparateEXT GLEW_GET_FUN(__glewBlendEquationSeparateEXT)
\r
6888 #define GLEW_EXT_blend_equation_separate GLEW_GET_VAR(__GLEW_EXT_blend_equation_separate)
\r
6890 #endif /* GL_EXT_blend_equation_separate */
\r
6892 /* ----------------------- GL_EXT_blend_func_separate ---------------------- */
\r
6894 #ifndef GL_EXT_blend_func_separate
\r
6895 #define GL_EXT_blend_func_separate 1
\r
6897 #define GL_BLEND_DST_RGB_EXT 0x80C8
\r
6898 #define GL_BLEND_SRC_RGB_EXT 0x80C9
\r
6899 #define GL_BLEND_DST_ALPHA_EXT 0x80CA
\r
6900 #define GL_BLEND_SRC_ALPHA_EXT 0x80CB
\r
6902 typedef void (GLAPIENTRY * PFNGLBLENDFUNCSEPARATEEXTPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
\r
6904 #define glBlendFuncSeparateEXT GLEW_GET_FUN(__glewBlendFuncSeparateEXT)
\r
6906 #define GLEW_EXT_blend_func_separate GLEW_GET_VAR(__GLEW_EXT_blend_func_separate)
\r
6908 #endif /* GL_EXT_blend_func_separate */
\r
6910 /* ------------------------- GL_EXT_blend_logic_op ------------------------- */
\r
6912 #ifndef GL_EXT_blend_logic_op
\r
6913 #define GL_EXT_blend_logic_op 1
\r
6915 #define GLEW_EXT_blend_logic_op GLEW_GET_VAR(__GLEW_EXT_blend_logic_op)
\r
6917 #endif /* GL_EXT_blend_logic_op */
\r
6919 /* -------------------------- GL_EXT_blend_minmax -------------------------- */
\r
6921 #ifndef GL_EXT_blend_minmax
\r
6922 #define GL_EXT_blend_minmax 1
\r
6924 #define GL_FUNC_ADD_EXT 0x8006
\r
6925 #define GL_MIN_EXT 0x8007
\r
6926 #define GL_MAX_EXT 0x8008
\r
6927 #define GL_BLEND_EQUATION_EXT 0x8009
\r
6929 typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONEXTPROC) (GLenum mode);
\r
6931 #define glBlendEquationEXT GLEW_GET_FUN(__glewBlendEquationEXT)
\r
6933 #define GLEW_EXT_blend_minmax GLEW_GET_VAR(__GLEW_EXT_blend_minmax)
\r
6935 #endif /* GL_EXT_blend_minmax */
\r
6937 /* ------------------------- GL_EXT_blend_subtract ------------------------- */
\r
6939 #ifndef GL_EXT_blend_subtract
\r
6940 #define GL_EXT_blend_subtract 1
\r
6942 #define GL_FUNC_SUBTRACT_EXT 0x800A
\r
6943 #define GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B
\r
6945 #define GLEW_EXT_blend_subtract GLEW_GET_VAR(__GLEW_EXT_blend_subtract)
\r
6947 #endif /* GL_EXT_blend_subtract */
\r
6949 /* ------------------------ GL_EXT_clip_volume_hint ------------------------ */
\r
6951 #ifndef GL_EXT_clip_volume_hint
\r
6952 #define GL_EXT_clip_volume_hint 1
\r
6954 #define GL_CLIP_VOLUME_CLIPPING_HINT_EXT 0x80F0
\r
6956 #define GLEW_EXT_clip_volume_hint GLEW_GET_VAR(__GLEW_EXT_clip_volume_hint)
\r
6958 #endif /* GL_EXT_clip_volume_hint */
\r
6960 /* ------------------------------ GL_EXT_cmyka ----------------------------- */
\r
6962 #ifndef GL_EXT_cmyka
\r
6963 #define GL_EXT_cmyka 1
\r
6965 #define GL_CMYK_EXT 0x800C
\r
6966 #define GL_CMYKA_EXT 0x800D
\r
6967 #define GL_PACK_CMYK_HINT_EXT 0x800E
\r
6968 #define GL_UNPACK_CMYK_HINT_EXT 0x800F
\r
6970 #define GLEW_EXT_cmyka GLEW_GET_VAR(__GLEW_EXT_cmyka)
\r
6972 #endif /* GL_EXT_cmyka */
\r
6974 /* ------------------------- GL_EXT_color_subtable ------------------------- */
\r
6976 #ifndef GL_EXT_color_subtable
\r
6977 #define GL_EXT_color_subtable 1
\r
6979 typedef void (GLAPIENTRY * PFNGLCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void* data);
\r
6980 typedef void (GLAPIENTRY * PFNGLCOPYCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
\r
6982 #define glColorSubTableEXT GLEW_GET_FUN(__glewColorSubTableEXT)
\r
6983 #define glCopyColorSubTableEXT GLEW_GET_FUN(__glewCopyColorSubTableEXT)
\r
6985 #define GLEW_EXT_color_subtable GLEW_GET_VAR(__GLEW_EXT_color_subtable)
\r
6987 #endif /* GL_EXT_color_subtable */
\r
6989 /* ---------------------- GL_EXT_compiled_vertex_array --------------------- */
\r
6991 #ifndef GL_EXT_compiled_vertex_array
\r
6992 #define GL_EXT_compiled_vertex_array 1
\r
6994 #define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT 0x81A8
\r
6995 #define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT 0x81A9
\r
6997 typedef void (GLAPIENTRY * PFNGLLOCKARRAYSEXTPROC) (GLint first, GLsizei count);
\r
6998 typedef void (GLAPIENTRY * PFNGLUNLOCKARRAYSEXTPROC) (void);
\r
7000 #define glLockArraysEXT GLEW_GET_FUN(__glewLockArraysEXT)
\r
7001 #define glUnlockArraysEXT GLEW_GET_FUN(__glewUnlockArraysEXT)
\r
7003 #define GLEW_EXT_compiled_vertex_array GLEW_GET_VAR(__GLEW_EXT_compiled_vertex_array)
\r
7005 #endif /* GL_EXT_compiled_vertex_array */
\r
7007 /* --------------------------- GL_EXT_convolution -------------------------- */
\r
7009 #ifndef GL_EXT_convolution
\r
7010 #define GL_EXT_convolution 1
\r
7012 #define GL_CONVOLUTION_1D_EXT 0x8010
\r
7013 #define GL_CONVOLUTION_2D_EXT 0x8011
\r
7014 #define GL_SEPARABLE_2D_EXT 0x8012
\r
7015 #define GL_CONVOLUTION_BORDER_MODE_EXT 0x8013
\r
7016 #define GL_CONVOLUTION_FILTER_SCALE_EXT 0x8014
\r
7017 #define GL_CONVOLUTION_FILTER_BIAS_EXT 0x8015
\r
7018 #define GL_REDUCE_EXT 0x8016
\r
7019 #define GL_CONVOLUTION_FORMAT_EXT 0x8017
\r
7020 #define GL_CONVOLUTION_WIDTH_EXT 0x8018
\r
7021 #define GL_CONVOLUTION_HEIGHT_EXT 0x8019
\r
7022 #define GL_MAX_CONVOLUTION_WIDTH_EXT 0x801A
\r
7023 #define GL_MAX_CONVOLUTION_HEIGHT_EXT 0x801B
\r
7024 #define GL_POST_CONVOLUTION_RED_SCALE_EXT 0x801C
\r
7025 #define GL_POST_CONVOLUTION_GREEN_SCALE_EXT 0x801D
\r
7026 #define GL_POST_CONVOLUTION_BLUE_SCALE_EXT 0x801E
\r
7027 #define GL_POST_CONVOLUTION_ALPHA_SCALE_EXT 0x801F
\r
7028 #define GL_POST_CONVOLUTION_RED_BIAS_EXT 0x8020
\r
7029 #define GL_POST_CONVOLUTION_GREEN_BIAS_EXT 0x8021
\r
7030 #define GL_POST_CONVOLUTION_BLUE_BIAS_EXT 0x8022
\r
7031 #define GL_POST_CONVOLUTION_ALPHA_BIAS_EXT 0x8023
\r
7033 typedef void (GLAPIENTRY * PFNGLCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void* image);
\r
7034 typedef void (GLAPIENTRY * PFNGLCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* image);
\r
7035 typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERFEXTPROC) (GLenum target, GLenum pname, GLfloat param);
\r
7036 typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat* params);
\r
7037 typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERIEXTPROC) (GLenum target, GLenum pname, GLint param);
\r
7038 typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint* params);
\r
7039 typedef void (GLAPIENTRY * PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
\r
7040 typedef void (GLAPIENTRY * PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
\r
7041 typedef void (GLAPIENTRY * PFNGLGETCONVOLUTIONFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, void* image);
\r
7042 typedef void (GLAPIENTRY * PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat* params);
\r
7043 typedef void (GLAPIENTRY * PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint* params);
\r
7044 typedef void (GLAPIENTRY * PFNGLGETSEPARABLEFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, void* row, void* column, void* span);
\r
7045 typedef void (GLAPIENTRY * PFNGLSEPARABLEFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* row, const void* column);
\r
7047 #define glConvolutionFilter1DEXT GLEW_GET_FUN(__glewConvolutionFilter1DEXT)
\r
7048 #define glConvolutionFilter2DEXT GLEW_GET_FUN(__glewConvolutionFilter2DEXT)
\r
7049 #define glConvolutionParameterfEXT GLEW_GET_FUN(__glewConvolutionParameterfEXT)
\r
7050 #define glConvolutionParameterfvEXT GLEW_GET_FUN(__glewConvolutionParameterfvEXT)
\r
7051 #define glConvolutionParameteriEXT GLEW_GET_FUN(__glewConvolutionParameteriEXT)
\r
7052 #define glConvolutionParameterivEXT GLEW_GET_FUN(__glewConvolutionParameterivEXT)
\r
7053 #define glCopyConvolutionFilter1DEXT GLEW_GET_FUN(__glewCopyConvolutionFilter1DEXT)
\r
7054 #define glCopyConvolutionFilter2DEXT GLEW_GET_FUN(__glewCopyConvolutionFilter2DEXT)
\r
7055 #define glGetConvolutionFilterEXT GLEW_GET_FUN(__glewGetConvolutionFilterEXT)
\r
7056 #define glGetConvolutionParameterfvEXT GLEW_GET_FUN(__glewGetConvolutionParameterfvEXT)
\r
7057 #define glGetConvolutionParameterivEXT GLEW_GET_FUN(__glewGetConvolutionParameterivEXT)
\r
7058 #define glGetSeparableFilterEXT GLEW_GET_FUN(__glewGetSeparableFilterEXT)
\r
7059 #define glSeparableFilter2DEXT GLEW_GET_FUN(__glewSeparableFilter2DEXT)
\r
7061 #define GLEW_EXT_convolution GLEW_GET_VAR(__GLEW_EXT_convolution)
\r
7063 #endif /* GL_EXT_convolution */
\r
7065 /* ------------------------ GL_EXT_coordinate_frame ------------------------ */
\r
7067 #ifndef GL_EXT_coordinate_frame
\r
7068 #define GL_EXT_coordinate_frame 1
\r
7070 #define GL_TANGENT_ARRAY_EXT 0x8439
\r
7071 #define GL_BINORMAL_ARRAY_EXT 0x843A
\r
7072 #define GL_CURRENT_TANGENT_EXT 0x843B
\r
7073 #define GL_CURRENT_BINORMAL_EXT 0x843C
\r
7074 #define GL_TANGENT_ARRAY_TYPE_EXT 0x843E
\r
7075 #define GL_TANGENT_ARRAY_STRIDE_EXT 0x843F
\r
7076 #define GL_BINORMAL_ARRAY_TYPE_EXT 0x8440
\r
7077 #define GL_BINORMAL_ARRAY_STRIDE_EXT 0x8441
\r
7078 #define GL_TANGENT_ARRAY_POINTER_EXT 0x8442
\r
7079 #define GL_BINORMAL_ARRAY_POINTER_EXT 0x8443
\r
7080 #define GL_MAP1_TANGENT_EXT 0x8444
\r
7081 #define GL_MAP2_TANGENT_EXT 0x8445
\r
7082 #define GL_MAP1_BINORMAL_EXT 0x8446
\r
7083 #define GL_MAP2_BINORMAL_EXT 0x8447
\r
7085 typedef void (GLAPIENTRY * PFNGLBINORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, void* pointer);
\r
7086 typedef void (GLAPIENTRY * PFNGLTANGENTPOINTEREXTPROC) (GLenum type, GLsizei stride, void* pointer);
\r
7088 #define glBinormalPointerEXT GLEW_GET_FUN(__glewBinormalPointerEXT)
\r
7089 #define glTangentPointerEXT GLEW_GET_FUN(__glewTangentPointerEXT)
\r
7091 #define GLEW_EXT_coordinate_frame GLEW_GET_VAR(__GLEW_EXT_coordinate_frame)
\r
7093 #endif /* GL_EXT_coordinate_frame */
\r
7095 /* -------------------------- GL_EXT_copy_texture -------------------------- */
\r
7097 #ifndef GL_EXT_copy_texture
\r
7098 #define GL_EXT_copy_texture 1
\r
7100 typedef void (GLAPIENTRY * PFNGLCOPYTEXIMAGE1DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
\r
7101 typedef void (GLAPIENTRY * PFNGLCOPYTEXIMAGE2DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
\r
7102 typedef void (GLAPIENTRY * PFNGLCOPYTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
\r
7103 typedef void (GLAPIENTRY * PFNGLCOPYTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
\r
7104 typedef void (GLAPIENTRY * PFNGLCOPYTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
\r
7106 #define glCopyTexImage1DEXT GLEW_GET_FUN(__glewCopyTexImage1DEXT)
\r
7107 #define glCopyTexImage2DEXT GLEW_GET_FUN(__glewCopyTexImage2DEXT)
\r
7108 #define glCopyTexSubImage1DEXT GLEW_GET_FUN(__glewCopyTexSubImage1DEXT)
\r
7109 #define glCopyTexSubImage2DEXT GLEW_GET_FUN(__glewCopyTexSubImage2DEXT)
\r
7110 #define glCopyTexSubImage3DEXT GLEW_GET_FUN(__glewCopyTexSubImage3DEXT)
\r
7112 #define GLEW_EXT_copy_texture GLEW_GET_VAR(__GLEW_EXT_copy_texture)
\r
7114 #endif /* GL_EXT_copy_texture */
\r
7116 /* --------------------------- GL_EXT_cull_vertex -------------------------- */
\r
7118 #ifndef GL_EXT_cull_vertex
\r
7119 #define GL_EXT_cull_vertex 1
\r
7121 #define GL_CULL_VERTEX_EXT 0x81AA
\r
7122 #define GL_CULL_VERTEX_EYE_POSITION_EXT 0x81AB
\r
7123 #define GL_CULL_VERTEX_OBJECT_POSITION_EXT 0x81AC
\r
7125 typedef void (GLAPIENTRY * PFNGLCULLPARAMETERDVEXTPROC) (GLenum pname, GLdouble* params);
\r
7126 typedef void (GLAPIENTRY * PFNGLCULLPARAMETERFVEXTPROC) (GLenum pname, GLfloat* params);
\r
7128 #define glCullParameterdvEXT GLEW_GET_FUN(__glewCullParameterdvEXT)
\r
7129 #define glCullParameterfvEXT GLEW_GET_FUN(__glewCullParameterfvEXT)
\r
7131 #define GLEW_EXT_cull_vertex GLEW_GET_VAR(__GLEW_EXT_cull_vertex)
\r
7133 #endif /* GL_EXT_cull_vertex */
\r
7135 /* ------------------------ GL_EXT_depth_bounds_test ----------------------- */
\r
7137 #ifndef GL_EXT_depth_bounds_test
\r
7138 #define GL_EXT_depth_bounds_test 1
\r
7140 #define GL_DEPTH_BOUNDS_TEST_EXT 0x8890
\r
7141 #define GL_DEPTH_BOUNDS_EXT 0x8891
\r
7143 typedef void (GLAPIENTRY * PFNGLDEPTHBOUNDSEXTPROC) (GLclampd zmin, GLclampd zmax);
\r
7145 #define glDepthBoundsEXT GLEW_GET_FUN(__glewDepthBoundsEXT)
\r
7147 #define GLEW_EXT_depth_bounds_test GLEW_GET_VAR(__GLEW_EXT_depth_bounds_test)
\r
7149 #endif /* GL_EXT_depth_bounds_test */
\r
7151 /* ----------------------- GL_EXT_direct_state_access ---------------------- */
\r
7153 #ifndef GL_EXT_direct_state_access
\r
7154 #define GL_EXT_direct_state_access 1
\r
7156 #define GL_PROGRAM_MATRIX_EXT 0x8E2D
\r
7157 #define GL_TRANSPOSE_PROGRAM_MATRIX_EXT 0x8E2E
\r
7158 #define GL_PROGRAM_MATRIX_STACK_DEPTH_EXT 0x8E2F
\r
7160 typedef void (GLAPIENTRY * PFNGLBINDMULTITEXTUREEXTPROC) (GLenum texunit, GLenum target, GLuint texture);
\r
7161 typedef GLenum (GLAPIENTRY * PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC) (GLuint framebuffer, GLenum target);
\r
7162 typedef void (GLAPIENTRY * PFNGLCLIENTATTRIBDEFAULTEXTPROC) (GLbitfield mask);
\r
7163 typedef void (GLAPIENTRY * PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void* data);
\r
7164 typedef void (GLAPIENTRY * PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void* data);
\r
7165 typedef void (GLAPIENTRY * PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void* data);
\r
7166 typedef void (GLAPIENTRY * PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void* data);
\r
7167 typedef void (GLAPIENTRY * PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void* data);
\r
7168 typedef void (GLAPIENTRY * PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void* data);
\r
7169 typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void* data);
\r
7170 typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void* data);
\r
7171 typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void* data);
\r
7172 typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void* data);
\r
7173 typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void* data);
\r
7174 typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void* data);
\r
7175 typedef void (GLAPIENTRY * PFNGLCOPYMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
\r
7176 typedef void (GLAPIENTRY * PFNGLCOPYMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
\r
7177 typedef void (GLAPIENTRY * PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
\r
7178 typedef void (GLAPIENTRY * PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
\r
7179 typedef void (GLAPIENTRY * PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
\r
7180 typedef void (GLAPIENTRY * PFNGLCOPYTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
\r
7181 typedef void (GLAPIENTRY * PFNGLCOPYTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
\r
7182 typedef void (GLAPIENTRY * PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
\r
7183 typedef void (GLAPIENTRY * PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
\r
7184 typedef void (GLAPIENTRY * PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
\r
7185 typedef void (GLAPIENTRY * PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC) (GLenum array, GLuint index);
\r
7186 typedef void (GLAPIENTRY * PFNGLDISABLECLIENTSTATEIEXTPROC) (GLenum array, GLuint index);
\r
7187 typedef void (GLAPIENTRY * PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC) (GLuint vaobj, GLuint index);
\r
7188 typedef void (GLAPIENTRY * PFNGLDISABLEVERTEXARRAYEXTPROC) (GLuint vaobj, GLenum array);
\r
7189 typedef void (GLAPIENTRY * PFNGLENABLECLIENTSTATEINDEXEDEXTPROC) (GLenum array, GLuint index);
\r
7190 typedef void (GLAPIENTRY * PFNGLENABLECLIENTSTATEIEXTPROC) (GLenum array, GLuint index);
\r
7191 typedef void (GLAPIENTRY * PFNGLENABLEVERTEXARRAYATTRIBEXTPROC) (GLuint vaobj, GLuint index);
\r
7192 typedef void (GLAPIENTRY * PFNGLENABLEVERTEXARRAYEXTPROC) (GLuint vaobj, GLenum array);
\r
7193 typedef void (GLAPIENTRY * PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length);
\r
7194 typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC) (GLuint framebuffer, GLenum mode);
\r
7195 typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC) (GLuint framebuffer, GLsizei n, const GLenum* bufs);
\r
7196 typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERREADBUFFEREXTPROC) (GLuint framebuffer, GLenum mode);
\r
7197 typedef void (GLAPIENTRY * PFNGLGENERATEMULTITEXMIPMAPEXTPROC) (GLenum texunit, GLenum target);
\r
7198 typedef void (GLAPIENTRY * PFNGLGENERATETEXTUREMIPMAPEXTPROC) (GLuint texture, GLenum target);
\r
7199 typedef void (GLAPIENTRY * PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC) (GLenum texunit, GLenum target, GLint level, void* img);
\r
7200 typedef void (GLAPIENTRY * PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC) (GLuint texture, GLenum target, GLint level, void* img);
\r
7201 typedef void (GLAPIENTRY * PFNGLGETDOUBLEINDEXEDVEXTPROC) (GLenum target, GLuint index, GLdouble* params);
\r
7202 typedef void (GLAPIENTRY * PFNGLGETDOUBLEI_VEXTPROC) (GLenum pname, GLuint index, GLdouble* params);
\r
7203 typedef void (GLAPIENTRY * PFNGLGETFLOATINDEXEDVEXTPROC) (GLenum target, GLuint index, GLfloat* params);
\r
7204 typedef void (GLAPIENTRY * PFNGLGETFLOATI_VEXTPROC) (GLenum pname, GLuint index, GLfloat* params);
\r
7205 typedef void (GLAPIENTRY * PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum pname, GLint* param);
\r
7206 typedef void (GLAPIENTRY * PFNGLGETMULTITEXENVFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat* params);
\r
7207 typedef void (GLAPIENTRY * PFNGLGETMULTITEXENVIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint* params);
\r
7208 typedef void (GLAPIENTRY * PFNGLGETMULTITEXGENDVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLdouble* params);
\r
7209 typedef void (GLAPIENTRY * PFNGLGETMULTITEXGENFVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLfloat* params);
\r
7210 typedef void (GLAPIENTRY * PFNGLGETMULTITEXGENIVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLint* params);
\r
7211 typedef void (GLAPIENTRY * PFNGLGETMULTITEXIMAGEEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, void* pixels);
\r
7212 typedef void (GLAPIENTRY * PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat* params);
\r
7213 typedef void (GLAPIENTRY * PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum pname, GLint* params);
\r
7214 typedef void (GLAPIENTRY * PFNGLGETMULTITEXPARAMETERIIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint* params);
\r
7215 typedef void (GLAPIENTRY * PFNGLGETMULTITEXPARAMETERIUIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLuint* params);
\r
7216 typedef void (GLAPIENTRY * PFNGLGETMULTITEXPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat* params);
\r
7217 typedef void (GLAPIENTRY * PFNGLGETMULTITEXPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint* params);
\r
7218 typedef void (GLAPIENTRY * PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC) (GLuint buffer, GLenum pname, GLint* params);
\r
7219 typedef void (GLAPIENTRY * PFNGLGETNAMEDBUFFERPOINTERVEXTPROC) (GLuint buffer, GLenum pname, void** params);
\r
7220 typedef void (GLAPIENTRY * PFNGLGETNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, void* data);
\r
7221 typedef void (GLAPIENTRY * PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum pname, GLint* params);
\r
7222 typedef void (GLAPIENTRY * PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLint* params);
\r
7223 typedef void (GLAPIENTRY * PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLuint* params);
\r
7224 typedef void (GLAPIENTRY * PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC) (GLuint program, GLenum target, GLuint index, GLdouble* params);
\r
7225 typedef void (GLAPIENTRY * PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC) (GLuint program, GLenum target, GLuint index, GLfloat* params);
\r
7226 typedef void (GLAPIENTRY * PFNGLGETNAMEDPROGRAMSTRINGEXTPROC) (GLuint program, GLenum target, GLenum pname, void* string);
\r
7227 typedef void (GLAPIENTRY * PFNGLGETNAMEDPROGRAMIVEXTPROC) (GLuint program, GLenum target, GLenum pname, GLint* params);
\r
7228 typedef void (GLAPIENTRY * PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC) (GLuint renderbuffer, GLenum pname, GLint* params);
\r
7229 typedef void (GLAPIENTRY * PFNGLGETPOINTERINDEXEDVEXTPROC) (GLenum target, GLuint index, GLvoid** params);
\r
7230 typedef void (GLAPIENTRY * PFNGLGETPOINTERI_VEXTPROC) (GLenum pname, GLuint index, GLvoid** params);
\r
7231 typedef void (GLAPIENTRY * PFNGLGETTEXTUREIMAGEEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void* pixels);
\r
7232 typedef void (GLAPIENTRY * PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat* params);
\r
7233 typedef void (GLAPIENTRY * PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum pname, GLint* params);
\r
7234 typedef void (GLAPIENTRY * PFNGLGETTEXTUREPARAMETERIIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint* params);
\r
7235 typedef void (GLAPIENTRY * PFNGLGETTEXTUREPARAMETERIUIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLuint* params);
\r
7236 typedef void (GLAPIENTRY * PFNGLGETTEXTUREPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLfloat* params);
\r
7237 typedef void (GLAPIENTRY * PFNGLGETTEXTUREPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint* params);
\r
7238 typedef void (GLAPIENTRY * PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC) (GLuint vaobj, GLuint index, GLenum pname, GLint* param);
\r
7239 typedef void (GLAPIENTRY * PFNGLGETVERTEXARRAYINTEGERVEXTPROC) (GLuint vaobj, GLenum pname, GLint* param);
\r
7240 typedef void (GLAPIENTRY * PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC) (GLuint vaobj, GLuint index, GLenum pname, GLvoid** param);
\r
7241 typedef void (GLAPIENTRY * PFNGLGETVERTEXARRAYPOINTERVEXTPROC) (GLuint vaobj, GLenum pname, GLvoid** param);
\r
7242 typedef GLvoid * (GLAPIENTRY * PFNGLMAPNAMEDBUFFEREXTPROC) (GLuint buffer, GLenum access);
\r
7243 typedef GLvoid * (GLAPIENTRY * PFNGLMAPNAMEDBUFFERRANGEEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access);
\r
7244 typedef void (GLAPIENTRY * PFNGLMATRIXFRUSTUMEXTPROC) (GLenum matrixMode, GLdouble l, GLdouble r, GLdouble b, GLdouble t, GLdouble n, GLdouble f);
\r
7245 typedef void (GLAPIENTRY * PFNGLMATRIXLOADIDENTITYEXTPROC) (GLenum matrixMode);
\r
7246 typedef void (GLAPIENTRY * PFNGLMATRIXLOADTRANSPOSEDEXTPROC) (GLenum matrixMode, const GLdouble* m);
\r
7247 typedef void (GLAPIENTRY * PFNGLMATRIXLOADTRANSPOSEFEXTPROC) (GLenum matrixMode, const GLfloat* m);
\r
7248 typedef void (GLAPIENTRY * PFNGLMATRIXLOADDEXTPROC) (GLenum matrixMode, const GLdouble* m);
\r
7249 typedef void (GLAPIENTRY * PFNGLMATRIXLOADFEXTPROC) (GLenum matrixMode, const GLfloat* m);
\r
7250 typedef void (GLAPIENTRY * PFNGLMATRIXMULTTRANSPOSEDEXTPROC) (GLenum matrixMode, const GLdouble* m);
\r
7251 typedef void (GLAPIENTRY * PFNGLMATRIXMULTTRANSPOSEFEXTPROC) (GLenum matrixMode, const GLfloat* m);
\r
7252 typedef void (GLAPIENTRY * PFNGLMATRIXMULTDEXTPROC) (GLenum matrixMode, const GLdouble* m);
\r
7253 typedef void (GLAPIENTRY * PFNGLMATRIXMULTFEXTPROC) (GLenum matrixMode, const GLfloat* m);
\r
7254 typedef void (GLAPIENTRY * PFNGLMATRIXORTHOEXTPROC) (GLenum matrixMode, GLdouble l, GLdouble r, GLdouble b, GLdouble t, GLdouble n, GLdouble f);
\r
7255 typedef void (GLAPIENTRY * PFNGLMATRIXPOPEXTPROC) (GLenum matrixMode);
\r
7256 typedef void (GLAPIENTRY * PFNGLMATRIXPUSHEXTPROC) (GLenum matrixMode);
\r
7257 typedef void (GLAPIENTRY * PFNGLMATRIXROTATEDEXTPROC) (GLenum matrixMode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
\r
7258 typedef void (GLAPIENTRY * PFNGLMATRIXROTATEFEXTPROC) (GLenum matrixMode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
\r
7259 typedef void (GLAPIENTRY * PFNGLMATRIXSCALEDEXTPROC) (GLenum matrixMode, GLdouble x, GLdouble y, GLdouble z);
\r
7260 typedef void (GLAPIENTRY * PFNGLMATRIXSCALEFEXTPROC) (GLenum matrixMode, GLfloat x, GLfloat y, GLfloat z);
\r
7261 typedef void (GLAPIENTRY * PFNGLMATRIXTRANSLATEDEXTPROC) (GLenum matrixMode, GLdouble x, GLdouble y, GLdouble z);
\r
7262 typedef void (GLAPIENTRY * PFNGLMATRIXTRANSLATEFEXTPROC) (GLenum matrixMode, GLfloat x, GLfloat y, GLfloat z);
\r
7263 typedef void (GLAPIENTRY * PFNGLMULTITEXBUFFEREXTPROC) (GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer);
\r
7264 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORDPOINTEREXTPROC) (GLenum texunit, GLint size, GLenum type, GLsizei stride, const void* pointer);
\r
7265 typedef void (GLAPIENTRY * PFNGLMULTITEXENVFEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat param);
\r
7266 typedef void (GLAPIENTRY * PFNGLMULTITEXENVFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLfloat* params);
\r
7267 typedef void (GLAPIENTRY * PFNGLMULTITEXENVIEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint param);
\r
7268 typedef void (GLAPIENTRY * PFNGLMULTITEXENVIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint* params);
\r
7269 typedef void (GLAPIENTRY * PFNGLMULTITEXGENDEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLdouble param);
\r
7270 typedef void (GLAPIENTRY * PFNGLMULTITEXGENDVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLdouble* params);
\r
7271 typedef void (GLAPIENTRY * PFNGLMULTITEXGENFEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLfloat param);
\r
7272 typedef void (GLAPIENTRY * PFNGLMULTITEXGENFVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLfloat* params);
\r
7273 typedef void (GLAPIENTRY * PFNGLMULTITEXGENIEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLint param);
\r
7274 typedef void (GLAPIENTRY * PFNGLMULTITEXGENIVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLint* params);
\r
7275 typedef void (GLAPIENTRY * PFNGLMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void* pixels);
\r
7276 typedef void (GLAPIENTRY * PFNGLMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void* pixels);
\r
7277 typedef void (GLAPIENTRY * PFNGLMULTITEXIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void* pixels);
\r
7278 typedef void (GLAPIENTRY * PFNGLMULTITEXPARAMETERIIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint* params);
\r
7279 typedef void (GLAPIENTRY * PFNGLMULTITEXPARAMETERIUIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLuint* params);
\r
7280 typedef void (GLAPIENTRY * PFNGLMULTITEXPARAMETERFEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat param);
\r
7281 typedef void (GLAPIENTRY * PFNGLMULTITEXPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLfloat* param);
\r
7282 typedef void (GLAPIENTRY * PFNGLMULTITEXPARAMETERIEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint param);
\r
7283 typedef void (GLAPIENTRY * PFNGLMULTITEXPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint* param);
\r
7284 typedef void (GLAPIENTRY * PFNGLMULTITEXRENDERBUFFEREXTPROC) (GLenum texunit, GLenum target, GLuint renderbuffer);
\r
7285 typedef void (GLAPIENTRY * PFNGLMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void* pixels);
\r
7286 typedef void (GLAPIENTRY * PFNGLMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* pixels);
\r
7287 typedef void (GLAPIENTRY * PFNGLMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void* pixels);
\r
7288 typedef void (GLAPIENTRY * PFNGLNAMEDBUFFERDATAEXTPROC) (GLuint buffer, GLsizeiptr size, const void* data, GLenum usage);
\r
7289 typedef void (GLAPIENTRY * PFNGLNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, const void* data);
\r
7290 typedef void (GLAPIENTRY * PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC) (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
\r
7291 typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC) (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
\r
7292 typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
\r
7293 typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
\r
7294 typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
\r
7295 typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level);
\r
7296 typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face);
\r
7297 typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer);
\r
7298 typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC) (GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
\r
7299 typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLdouble* params);
\r
7300 typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC) (GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
\r
7301 typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLfloat* params);
\r
7302 typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC) (GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
\r
7303 typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLint* params);
\r
7304 typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC) (GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
\r
7305 typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLuint* params);
\r
7306 typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat* params);
\r
7307 typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLint* params);
\r
7308 typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint* params);
\r
7309 typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMSTRINGEXTPROC) (GLuint program, GLenum target, GLenum format, GLsizei len, const void* string);
\r
7310 typedef void (GLAPIENTRY * PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC) (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height);
\r
7311 typedef void (GLAPIENTRY * PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC) (GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height);
\r
7312 typedef void (GLAPIENTRY * PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
\r
7313 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat v0);
\r
7314 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat* value);
\r
7315 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint v0);
\r
7316 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint* value);
\r
7317 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1UIEXTPROC) (GLuint program, GLint location, GLuint v0);
\r
7318 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint* value);
\r
7319 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1);
\r
7320 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat* value);
\r
7321 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1);
\r
7322 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint* value);
\r
7323 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1);
\r
7324 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint* value);
\r
7325 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
\r
7326 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat* value);
\r
7327 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
\r
7328 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint* value);
\r
7329 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
\r
7330 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint* value);
\r
7331 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
\r
7332 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat* value);
\r
7333 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
\r
7334 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint* value);
\r
7335 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
\r
7336 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint* value);
\r
7337 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
\r
7338 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
\r
7339 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
\r
7340 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
\r
7341 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
\r
7342 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
\r
7343 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
\r
7344 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
\r
7345 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
\r
7346 typedef void (GLAPIENTRY * PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC) (GLbitfield mask);
\r
7347 typedef void (GLAPIENTRY * PFNGLTEXTUREBUFFEREXTPROC) (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer);
\r
7348 typedef void (GLAPIENTRY * PFNGLTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void* pixels);
\r
7349 typedef void (GLAPIENTRY * PFNGLTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void* pixels);
\r
7350 typedef void (GLAPIENTRY * PFNGLTEXTUREIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void* pixels);
\r
7351 typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERIIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLint* params);
\r
7352 typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERIUIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLuint* params);
\r
7353 typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERFEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLfloat param);
\r
7354 typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLfloat* param);
\r
7355 typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERIEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint param);
\r
7356 typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLint* param);
\r
7357 typedef void (GLAPIENTRY * PFNGLTEXTURERENDERBUFFEREXTPROC) (GLuint texture, GLenum target, GLuint renderbuffer);
\r
7358 typedef void (GLAPIENTRY * PFNGLTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void* pixels);
\r
7359 typedef void (GLAPIENTRY * PFNGLTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* pixels);
\r
7360 typedef void (GLAPIENTRY * PFNGLTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void* pixels);
\r
7361 typedef GLboolean (GLAPIENTRY * PFNGLUNMAPNAMEDBUFFEREXTPROC) (GLuint buffer);
\r
7362 typedef void (GLAPIENTRY * PFNGLVERTEXARRAYCOLOROFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset);
\r
7363 typedef void (GLAPIENTRY * PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLsizei stride, GLintptr offset);
\r
7364 typedef void (GLAPIENTRY * PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset);
\r
7365 typedef void (GLAPIENTRY * PFNGLVERTEXARRAYINDEXOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset);
\r
7366 typedef void (GLAPIENTRY * PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum texunit, GLint size, GLenum type, GLsizei stride, GLintptr offset);
\r
7367 typedef void (GLAPIENTRY * PFNGLVERTEXARRAYNORMALOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset);
\r
7368 typedef void (GLAPIENTRY * PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset);
\r
7369 typedef void (GLAPIENTRY * PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset);
\r
7370 typedef void (GLAPIENTRY * PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset);
\r
7371 typedef void (GLAPIENTRY * PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLintptr offset);
\r
7372 typedef void (GLAPIENTRY * PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset);
\r
7374 #define glBindMultiTextureEXT GLEW_GET_FUN(__glewBindMultiTextureEXT)
\r
7375 #define glCheckNamedFramebufferStatusEXT GLEW_GET_FUN(__glewCheckNamedFramebufferStatusEXT)
\r
7376 #define glClientAttribDefaultEXT GLEW_GET_FUN(__glewClientAttribDefaultEXT)
\r
7377 #define glCompressedMultiTexImage1DEXT GLEW_GET_FUN(__glewCompressedMultiTexImage1DEXT)
\r
7378 #define glCompressedMultiTexImage2DEXT GLEW_GET_FUN(__glewCompressedMultiTexImage2DEXT)
\r
7379 #define glCompressedMultiTexImage3DEXT GLEW_GET_FUN(__glewCompressedMultiTexImage3DEXT)
\r
7380 #define glCompressedMultiTexSubImage1DEXT GLEW_GET_FUN(__glewCompressedMultiTexSubImage1DEXT)
\r
7381 #define glCompressedMultiTexSubImage2DEXT GLEW_GET_FUN(__glewCompressedMultiTexSubImage2DEXT)
\r
7382 #define glCompressedMultiTexSubImage3DEXT GLEW_GET_FUN(__glewCompressedMultiTexSubImage3DEXT)
\r
7383 #define glCompressedTextureImage1DEXT GLEW_GET_FUN(__glewCompressedTextureImage1DEXT)
\r
7384 #define glCompressedTextureImage2DEXT GLEW_GET_FUN(__glewCompressedTextureImage2DEXT)
\r
7385 #define glCompressedTextureImage3DEXT GLEW_GET_FUN(__glewCompressedTextureImage3DEXT)
\r
7386 #define glCompressedTextureSubImage1DEXT GLEW_GET_FUN(__glewCompressedTextureSubImage1DEXT)
\r
7387 #define glCompressedTextureSubImage2DEXT GLEW_GET_FUN(__glewCompressedTextureSubImage2DEXT)
\r
7388 #define glCompressedTextureSubImage3DEXT GLEW_GET_FUN(__glewCompressedTextureSubImage3DEXT)
\r
7389 #define glCopyMultiTexImage1DEXT GLEW_GET_FUN(__glewCopyMultiTexImage1DEXT)
\r
7390 #define glCopyMultiTexImage2DEXT GLEW_GET_FUN(__glewCopyMultiTexImage2DEXT)
\r
7391 #define glCopyMultiTexSubImage1DEXT GLEW_GET_FUN(__glewCopyMultiTexSubImage1DEXT)
\r
7392 #define glCopyMultiTexSubImage2DEXT GLEW_GET_FUN(__glewCopyMultiTexSubImage2DEXT)
\r
7393 #define glCopyMultiTexSubImage3DEXT GLEW_GET_FUN(__glewCopyMultiTexSubImage3DEXT)
\r
7394 #define glCopyTextureImage1DEXT GLEW_GET_FUN(__glewCopyTextureImage1DEXT)
\r
7395 #define glCopyTextureImage2DEXT GLEW_GET_FUN(__glewCopyTextureImage2DEXT)
\r
7396 #define glCopyTextureSubImage1DEXT GLEW_GET_FUN(__glewCopyTextureSubImage1DEXT)
\r
7397 #define glCopyTextureSubImage2DEXT GLEW_GET_FUN(__glewCopyTextureSubImage2DEXT)
\r
7398 #define glCopyTextureSubImage3DEXT GLEW_GET_FUN(__glewCopyTextureSubImage3DEXT)
\r
7399 #define glDisableClientStateIndexedEXT GLEW_GET_FUN(__glewDisableClientStateIndexedEXT)
\r
7400 #define glDisableClientStateiEXT GLEW_GET_FUN(__glewDisableClientStateiEXT)
\r
7401 #define glDisableVertexArrayAttribEXT GLEW_GET_FUN(__glewDisableVertexArrayAttribEXT)
\r
7402 #define glDisableVertexArrayEXT GLEW_GET_FUN(__glewDisableVertexArrayEXT)
\r
7403 #define glEnableClientStateIndexedEXT GLEW_GET_FUN(__glewEnableClientStateIndexedEXT)
\r
7404 #define glEnableClientStateiEXT GLEW_GET_FUN(__glewEnableClientStateiEXT)
\r
7405 #define glEnableVertexArrayAttribEXT GLEW_GET_FUN(__glewEnableVertexArrayAttribEXT)
\r
7406 #define glEnableVertexArrayEXT GLEW_GET_FUN(__glewEnableVertexArrayEXT)
\r
7407 #define glFlushMappedNamedBufferRangeEXT GLEW_GET_FUN(__glewFlushMappedNamedBufferRangeEXT)
\r
7408 #define glFramebufferDrawBufferEXT GLEW_GET_FUN(__glewFramebufferDrawBufferEXT)
\r
7409 #define glFramebufferDrawBuffersEXT GLEW_GET_FUN(__glewFramebufferDrawBuffersEXT)
\r
7410 #define glFramebufferReadBufferEXT GLEW_GET_FUN(__glewFramebufferReadBufferEXT)
\r
7411 #define glGenerateMultiTexMipmapEXT GLEW_GET_FUN(__glewGenerateMultiTexMipmapEXT)
\r
7412 #define glGenerateTextureMipmapEXT GLEW_GET_FUN(__glewGenerateTextureMipmapEXT)
\r
7413 #define glGetCompressedMultiTexImageEXT GLEW_GET_FUN(__glewGetCompressedMultiTexImageEXT)
\r
7414 #define glGetCompressedTextureImageEXT GLEW_GET_FUN(__glewGetCompressedTextureImageEXT)
\r
7415 #define glGetDoubleIndexedvEXT GLEW_GET_FUN(__glewGetDoubleIndexedvEXT)
\r
7416 #define glGetDoublei_vEXT GLEW_GET_FUN(__glewGetDoublei_vEXT)
\r
7417 #define glGetFloatIndexedvEXT GLEW_GET_FUN(__glewGetFloatIndexedvEXT)
\r
7418 #define glGetFloati_vEXT GLEW_GET_FUN(__glewGetFloati_vEXT)
\r
7419 #define glGetFramebufferParameterivEXT GLEW_GET_FUN(__glewGetFramebufferParameterivEXT)
\r
7420 #define glGetMultiTexEnvfvEXT GLEW_GET_FUN(__glewGetMultiTexEnvfvEXT)
\r
7421 #define glGetMultiTexEnvivEXT GLEW_GET_FUN(__glewGetMultiTexEnvivEXT)
\r
7422 #define glGetMultiTexGendvEXT GLEW_GET_FUN(__glewGetMultiTexGendvEXT)
\r
7423 #define glGetMultiTexGenfvEXT GLEW_GET_FUN(__glewGetMultiTexGenfvEXT)
\r
7424 #define glGetMultiTexGenivEXT GLEW_GET_FUN(__glewGetMultiTexGenivEXT)
\r
7425 #define glGetMultiTexImageEXT GLEW_GET_FUN(__glewGetMultiTexImageEXT)
\r
7426 #define glGetMultiTexLevelParameterfvEXT GLEW_GET_FUN(__glewGetMultiTexLevelParameterfvEXT)
\r
7427 #define glGetMultiTexLevelParameterivEXT GLEW_GET_FUN(__glewGetMultiTexLevelParameterivEXT)
\r
7428 #define glGetMultiTexParameterIivEXT GLEW_GET_FUN(__glewGetMultiTexParameterIivEXT)
\r
7429 #define glGetMultiTexParameterIuivEXT GLEW_GET_FUN(__glewGetMultiTexParameterIuivEXT)
\r
7430 #define glGetMultiTexParameterfvEXT GLEW_GET_FUN(__glewGetMultiTexParameterfvEXT)
\r
7431 #define glGetMultiTexParameterivEXT GLEW_GET_FUN(__glewGetMultiTexParameterivEXT)
\r
7432 #define glGetNamedBufferParameterivEXT GLEW_GET_FUN(__glewGetNamedBufferParameterivEXT)
\r
7433 #define glGetNamedBufferPointervEXT GLEW_GET_FUN(__glewGetNamedBufferPointervEXT)
\r
7434 #define glGetNamedBufferSubDataEXT GLEW_GET_FUN(__glewGetNamedBufferSubDataEXT)
\r
7435 #define glGetNamedFramebufferAttachmentParameterivEXT GLEW_GET_FUN(__glewGetNamedFramebufferAttachmentParameterivEXT)
\r
7436 #define glGetNamedProgramLocalParameterIivEXT GLEW_GET_FUN(__glewGetNamedProgramLocalParameterIivEXT)
\r
7437 #define glGetNamedProgramLocalParameterIuivEXT GLEW_GET_FUN(__glewGetNamedProgramLocalParameterIuivEXT)
\r
7438 #define glGetNamedProgramLocalParameterdvEXT GLEW_GET_FUN(__glewGetNamedProgramLocalParameterdvEXT)
\r
7439 #define glGetNamedProgramLocalParameterfvEXT GLEW_GET_FUN(__glewGetNamedProgramLocalParameterfvEXT)
\r
7440 #define glGetNamedProgramStringEXT GLEW_GET_FUN(__glewGetNamedProgramStringEXT)
\r
7441 #define glGetNamedProgramivEXT GLEW_GET_FUN(__glewGetNamedProgramivEXT)
\r
7442 #define glGetNamedRenderbufferParameterivEXT GLEW_GET_FUN(__glewGetNamedRenderbufferParameterivEXT)
\r
7443 #define glGetPointerIndexedvEXT GLEW_GET_FUN(__glewGetPointerIndexedvEXT)
\r
7444 #define glGetPointeri_vEXT GLEW_GET_FUN(__glewGetPointeri_vEXT)
\r
7445 #define glGetTextureImageEXT GLEW_GET_FUN(__glewGetTextureImageEXT)
\r
7446 #define glGetTextureLevelParameterfvEXT GLEW_GET_FUN(__glewGetTextureLevelParameterfvEXT)
\r
7447 #define glGetTextureLevelParameterivEXT GLEW_GET_FUN(__glewGetTextureLevelParameterivEXT)
\r
7448 #define glGetTextureParameterIivEXT GLEW_GET_FUN(__glewGetTextureParameterIivEXT)
\r
7449 #define glGetTextureParameterIuivEXT GLEW_GET_FUN(__glewGetTextureParameterIuivEXT)
\r
7450 #define glGetTextureParameterfvEXT GLEW_GET_FUN(__glewGetTextureParameterfvEXT)
\r
7451 #define glGetTextureParameterivEXT GLEW_GET_FUN(__glewGetTextureParameterivEXT)
\r
7452 #define glGetVertexArrayIntegeri_vEXT GLEW_GET_FUN(__glewGetVertexArrayIntegeri_vEXT)
\r
7453 #define glGetVertexArrayIntegervEXT GLEW_GET_FUN(__glewGetVertexArrayIntegervEXT)
\r
7454 #define glGetVertexArrayPointeri_vEXT GLEW_GET_FUN(__glewGetVertexArrayPointeri_vEXT)
\r
7455 #define glGetVertexArrayPointervEXT GLEW_GET_FUN(__glewGetVertexArrayPointervEXT)
\r
7456 #define glMapNamedBufferEXT GLEW_GET_FUN(__glewMapNamedBufferEXT)
\r
7457 #define glMapNamedBufferRangeEXT GLEW_GET_FUN(__glewMapNamedBufferRangeEXT)
\r
7458 #define glMatrixFrustumEXT GLEW_GET_FUN(__glewMatrixFrustumEXT)
\r
7459 #define glMatrixLoadIdentityEXT GLEW_GET_FUN(__glewMatrixLoadIdentityEXT)
\r
7460 #define glMatrixLoadTransposedEXT GLEW_GET_FUN(__glewMatrixLoadTransposedEXT)
\r
7461 #define glMatrixLoadTransposefEXT GLEW_GET_FUN(__glewMatrixLoadTransposefEXT)
\r
7462 #define glMatrixLoaddEXT GLEW_GET_FUN(__glewMatrixLoaddEXT)
\r
7463 #define glMatrixLoadfEXT GLEW_GET_FUN(__glewMatrixLoadfEXT)
\r
7464 #define glMatrixMultTransposedEXT GLEW_GET_FUN(__glewMatrixMultTransposedEXT)
\r
7465 #define glMatrixMultTransposefEXT GLEW_GET_FUN(__glewMatrixMultTransposefEXT)
\r
7466 #define glMatrixMultdEXT GLEW_GET_FUN(__glewMatrixMultdEXT)
\r
7467 #define glMatrixMultfEXT GLEW_GET_FUN(__glewMatrixMultfEXT)
\r
7468 #define glMatrixOrthoEXT GLEW_GET_FUN(__glewMatrixOrthoEXT)
\r
7469 #define glMatrixPopEXT GLEW_GET_FUN(__glewMatrixPopEXT)
\r
7470 #define glMatrixPushEXT GLEW_GET_FUN(__glewMatrixPushEXT)
\r
7471 #define glMatrixRotatedEXT GLEW_GET_FUN(__glewMatrixRotatedEXT)
\r
7472 #define glMatrixRotatefEXT GLEW_GET_FUN(__glewMatrixRotatefEXT)
\r
7473 #define glMatrixScaledEXT GLEW_GET_FUN(__glewMatrixScaledEXT)
\r
7474 #define glMatrixScalefEXT GLEW_GET_FUN(__glewMatrixScalefEXT)
\r
7475 #define glMatrixTranslatedEXT GLEW_GET_FUN(__glewMatrixTranslatedEXT)
\r
7476 #define glMatrixTranslatefEXT GLEW_GET_FUN(__glewMatrixTranslatefEXT)
\r
7477 #define glMultiTexBufferEXT GLEW_GET_FUN(__glewMultiTexBufferEXT)
\r
7478 #define glMultiTexCoordPointerEXT GLEW_GET_FUN(__glewMultiTexCoordPointerEXT)
\r
7479 #define glMultiTexEnvfEXT GLEW_GET_FUN(__glewMultiTexEnvfEXT)
\r
7480 #define glMultiTexEnvfvEXT GLEW_GET_FUN(__glewMultiTexEnvfvEXT)
\r
7481 #define glMultiTexEnviEXT GLEW_GET_FUN(__glewMultiTexEnviEXT)
\r
7482 #define glMultiTexEnvivEXT GLEW_GET_FUN(__glewMultiTexEnvivEXT)
\r
7483 #define glMultiTexGendEXT GLEW_GET_FUN(__glewMultiTexGendEXT)
\r
7484 #define glMultiTexGendvEXT GLEW_GET_FUN(__glewMultiTexGendvEXT)
\r
7485 #define glMultiTexGenfEXT GLEW_GET_FUN(__glewMultiTexGenfEXT)
\r
7486 #define glMultiTexGenfvEXT GLEW_GET_FUN(__glewMultiTexGenfvEXT)
\r
7487 #define glMultiTexGeniEXT GLEW_GET_FUN(__glewMultiTexGeniEXT)
\r
7488 #define glMultiTexGenivEXT GLEW_GET_FUN(__glewMultiTexGenivEXT)
\r
7489 #define glMultiTexImage1DEXT GLEW_GET_FUN(__glewMultiTexImage1DEXT)
\r
7490 #define glMultiTexImage2DEXT GLEW_GET_FUN(__glewMultiTexImage2DEXT)
\r
7491 #define glMultiTexImage3DEXT GLEW_GET_FUN(__glewMultiTexImage3DEXT)
\r
7492 #define glMultiTexParameterIivEXT GLEW_GET_FUN(__glewMultiTexParameterIivEXT)
\r
7493 #define glMultiTexParameterIuivEXT GLEW_GET_FUN(__glewMultiTexParameterIuivEXT)
\r
7494 #define glMultiTexParameterfEXT GLEW_GET_FUN(__glewMultiTexParameterfEXT)
\r
7495 #define glMultiTexParameterfvEXT GLEW_GET_FUN(__glewMultiTexParameterfvEXT)
\r
7496 #define glMultiTexParameteriEXT GLEW_GET_FUN(__glewMultiTexParameteriEXT)
\r
7497 #define glMultiTexParameterivEXT GLEW_GET_FUN(__glewMultiTexParameterivEXT)
\r
7498 #define glMultiTexRenderbufferEXT GLEW_GET_FUN(__glewMultiTexRenderbufferEXT)
\r
7499 #define glMultiTexSubImage1DEXT GLEW_GET_FUN(__glewMultiTexSubImage1DEXT)
\r
7500 #define glMultiTexSubImage2DEXT GLEW_GET_FUN(__glewMultiTexSubImage2DEXT)
\r
7501 #define glMultiTexSubImage3DEXT GLEW_GET_FUN(__glewMultiTexSubImage3DEXT)
\r
7502 #define glNamedBufferDataEXT GLEW_GET_FUN(__glewNamedBufferDataEXT)
\r
7503 #define glNamedBufferSubDataEXT GLEW_GET_FUN(__glewNamedBufferSubDataEXT)
\r
7504 #define glNamedCopyBufferSubDataEXT GLEW_GET_FUN(__glewNamedCopyBufferSubDataEXT)
\r
7505 #define glNamedFramebufferRenderbufferEXT GLEW_GET_FUN(__glewNamedFramebufferRenderbufferEXT)
\r
7506 #define glNamedFramebufferTexture1DEXT GLEW_GET_FUN(__glewNamedFramebufferTexture1DEXT)
\r
7507 #define glNamedFramebufferTexture2DEXT GLEW_GET_FUN(__glewNamedFramebufferTexture2DEXT)
\r
7508 #define glNamedFramebufferTexture3DEXT GLEW_GET_FUN(__glewNamedFramebufferTexture3DEXT)
\r
7509 #define glNamedFramebufferTextureEXT GLEW_GET_FUN(__glewNamedFramebufferTextureEXT)
\r
7510 #define glNamedFramebufferTextureFaceEXT GLEW_GET_FUN(__glewNamedFramebufferTextureFaceEXT)
\r
7511 #define glNamedFramebufferTextureLayerEXT GLEW_GET_FUN(__glewNamedFramebufferTextureLayerEXT)
\r
7512 #define glNamedProgramLocalParameter4dEXT GLEW_GET_FUN(__glewNamedProgramLocalParameter4dEXT)
\r
7513 #define glNamedProgramLocalParameter4dvEXT GLEW_GET_FUN(__glewNamedProgramLocalParameter4dvEXT)
\r
7514 #define glNamedProgramLocalParameter4fEXT GLEW_GET_FUN(__glewNamedProgramLocalParameter4fEXT)
\r
7515 #define glNamedProgramLocalParameter4fvEXT GLEW_GET_FUN(__glewNamedProgramLocalParameter4fvEXT)
\r
7516 #define glNamedProgramLocalParameterI4iEXT GLEW_GET_FUN(__glewNamedProgramLocalParameterI4iEXT)
\r
7517 #define glNamedProgramLocalParameterI4ivEXT GLEW_GET_FUN(__glewNamedProgramLocalParameterI4ivEXT)
\r
7518 #define glNamedProgramLocalParameterI4uiEXT GLEW_GET_FUN(__glewNamedProgramLocalParameterI4uiEXT)
\r
7519 #define glNamedProgramLocalParameterI4uivEXT GLEW_GET_FUN(__glewNamedProgramLocalParameterI4uivEXT)
\r
7520 #define glNamedProgramLocalParameters4fvEXT GLEW_GET_FUN(__glewNamedProgramLocalParameters4fvEXT)
\r
7521 #define glNamedProgramLocalParametersI4ivEXT GLEW_GET_FUN(__glewNamedProgramLocalParametersI4ivEXT)
\r
7522 #define glNamedProgramLocalParametersI4uivEXT GLEW_GET_FUN(__glewNamedProgramLocalParametersI4uivEXT)
\r
7523 #define glNamedProgramStringEXT GLEW_GET_FUN(__glewNamedProgramStringEXT)
\r
7524 #define glNamedRenderbufferStorageEXT GLEW_GET_FUN(__glewNamedRenderbufferStorageEXT)
\r
7525 #define glNamedRenderbufferStorageMultisampleCoverageEXT GLEW_GET_FUN(__glewNamedRenderbufferStorageMultisampleCoverageEXT)
\r
7526 #define glNamedRenderbufferStorageMultisampleEXT GLEW_GET_FUN(__glewNamedRenderbufferStorageMultisampleEXT)
\r
7527 #define glProgramUniform1fEXT GLEW_GET_FUN(__glewProgramUniform1fEXT)
\r
7528 #define glProgramUniform1fvEXT GLEW_GET_FUN(__glewProgramUniform1fvEXT)
\r
7529 #define glProgramUniform1iEXT GLEW_GET_FUN(__glewProgramUniform1iEXT)
\r
7530 #define glProgramUniform1ivEXT GLEW_GET_FUN(__glewProgramUniform1ivEXT)
\r
7531 #define glProgramUniform1uiEXT GLEW_GET_FUN(__glewProgramUniform1uiEXT)
\r
7532 #define glProgramUniform1uivEXT GLEW_GET_FUN(__glewProgramUniform1uivEXT)
\r
7533 #define glProgramUniform2fEXT GLEW_GET_FUN(__glewProgramUniform2fEXT)
\r
7534 #define glProgramUniform2fvEXT GLEW_GET_FUN(__glewProgramUniform2fvEXT)
\r
7535 #define glProgramUniform2iEXT GLEW_GET_FUN(__glewProgramUniform2iEXT)
\r
7536 #define glProgramUniform2ivEXT GLEW_GET_FUN(__glewProgramUniform2ivEXT)
\r
7537 #define glProgramUniform2uiEXT GLEW_GET_FUN(__glewProgramUniform2uiEXT)
\r
7538 #define glProgramUniform2uivEXT GLEW_GET_FUN(__glewProgramUniform2uivEXT)
\r
7539 #define glProgramUniform3fEXT GLEW_GET_FUN(__glewProgramUniform3fEXT)
\r
7540 #define glProgramUniform3fvEXT GLEW_GET_FUN(__glewProgramUniform3fvEXT)
\r
7541 #define glProgramUniform3iEXT GLEW_GET_FUN(__glewProgramUniform3iEXT)
\r
7542 #define glProgramUniform3ivEXT GLEW_GET_FUN(__glewProgramUniform3ivEXT)
\r
7543 #define glProgramUniform3uiEXT GLEW_GET_FUN(__glewProgramUniform3uiEXT)
\r
7544 #define glProgramUniform3uivEXT GLEW_GET_FUN(__glewProgramUniform3uivEXT)
\r
7545 #define glProgramUniform4fEXT GLEW_GET_FUN(__glewProgramUniform4fEXT)
\r
7546 #define glProgramUniform4fvEXT GLEW_GET_FUN(__glewProgramUniform4fvEXT)
\r
7547 #define glProgramUniform4iEXT GLEW_GET_FUN(__glewProgramUniform4iEXT)
\r
7548 #define glProgramUniform4ivEXT GLEW_GET_FUN(__glewProgramUniform4ivEXT)
\r
7549 #define glProgramUniform4uiEXT GLEW_GET_FUN(__glewProgramUniform4uiEXT)
\r
7550 #define glProgramUniform4uivEXT GLEW_GET_FUN(__glewProgramUniform4uivEXT)
\r
7551 #define glProgramUniformMatrix2fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix2fvEXT)
\r
7552 #define glProgramUniformMatrix2x3fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix2x3fvEXT)
\r
7553 #define glProgramUniformMatrix2x4fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix2x4fvEXT)
\r
7554 #define glProgramUniformMatrix3fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix3fvEXT)
\r
7555 #define glProgramUniformMatrix3x2fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix3x2fvEXT)
\r
7556 #define glProgramUniformMatrix3x4fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix3x4fvEXT)
\r
7557 #define glProgramUniformMatrix4fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix4fvEXT)
\r
7558 #define glProgramUniformMatrix4x2fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix4x2fvEXT)
\r
7559 #define glProgramUniformMatrix4x3fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix4x3fvEXT)
\r
7560 #define glPushClientAttribDefaultEXT GLEW_GET_FUN(__glewPushClientAttribDefaultEXT)
\r
7561 #define glTextureBufferEXT GLEW_GET_FUN(__glewTextureBufferEXT)
\r
7562 #define glTextureImage1DEXT GLEW_GET_FUN(__glewTextureImage1DEXT)
\r
7563 #define glTextureImage2DEXT GLEW_GET_FUN(__glewTextureImage2DEXT)
\r
7564 #define glTextureImage3DEXT GLEW_GET_FUN(__glewTextureImage3DEXT)
\r
7565 #define glTextureParameterIivEXT GLEW_GET_FUN(__glewTextureParameterIivEXT)
\r
7566 #define glTextureParameterIuivEXT GLEW_GET_FUN(__glewTextureParameterIuivEXT)
\r
7567 #define glTextureParameterfEXT GLEW_GET_FUN(__glewTextureParameterfEXT)
\r
7568 #define glTextureParameterfvEXT GLEW_GET_FUN(__glewTextureParameterfvEXT)
\r
7569 #define glTextureParameteriEXT GLEW_GET_FUN(__glewTextureParameteriEXT)
\r
7570 #define glTextureParameterivEXT GLEW_GET_FUN(__glewTextureParameterivEXT)
\r
7571 #define glTextureRenderbufferEXT GLEW_GET_FUN(__glewTextureRenderbufferEXT)
\r
7572 #define glTextureSubImage1DEXT GLEW_GET_FUN(__glewTextureSubImage1DEXT)
\r
7573 #define glTextureSubImage2DEXT GLEW_GET_FUN(__glewTextureSubImage2DEXT)
\r
7574 #define glTextureSubImage3DEXT GLEW_GET_FUN(__glewTextureSubImage3DEXT)
\r
7575 #define glUnmapNamedBufferEXT GLEW_GET_FUN(__glewUnmapNamedBufferEXT)
\r
7576 #define glVertexArrayColorOffsetEXT GLEW_GET_FUN(__glewVertexArrayColorOffsetEXT)
\r
7577 #define glVertexArrayEdgeFlagOffsetEXT GLEW_GET_FUN(__glewVertexArrayEdgeFlagOffsetEXT)
\r
7578 #define glVertexArrayFogCoordOffsetEXT GLEW_GET_FUN(__glewVertexArrayFogCoordOffsetEXT)
\r
7579 #define glVertexArrayIndexOffsetEXT GLEW_GET_FUN(__glewVertexArrayIndexOffsetEXT)
\r
7580 #define glVertexArrayMultiTexCoordOffsetEXT GLEW_GET_FUN(__glewVertexArrayMultiTexCoordOffsetEXT)
\r
7581 #define glVertexArrayNormalOffsetEXT GLEW_GET_FUN(__glewVertexArrayNormalOffsetEXT)
\r
7582 #define glVertexArraySecondaryColorOffsetEXT GLEW_GET_FUN(__glewVertexArraySecondaryColorOffsetEXT)
\r
7583 #define glVertexArrayTexCoordOffsetEXT GLEW_GET_FUN(__glewVertexArrayTexCoordOffsetEXT)
\r
7584 #define glVertexArrayVertexAttribIOffsetEXT GLEW_GET_FUN(__glewVertexArrayVertexAttribIOffsetEXT)
\r
7585 #define glVertexArrayVertexAttribOffsetEXT GLEW_GET_FUN(__glewVertexArrayVertexAttribOffsetEXT)
\r
7586 #define glVertexArrayVertexOffsetEXT GLEW_GET_FUN(__glewVertexArrayVertexOffsetEXT)
\r
7588 #define GLEW_EXT_direct_state_access GLEW_GET_VAR(__GLEW_EXT_direct_state_access)
\r
7590 #endif /* GL_EXT_direct_state_access */
\r
7592 /* -------------------------- GL_EXT_draw_buffers2 ------------------------- */
\r
7594 #ifndef GL_EXT_draw_buffers2
\r
7595 #define GL_EXT_draw_buffers2 1
\r
7597 typedef void (GLAPIENTRY * PFNGLCOLORMASKINDEXEDEXTPROC) (GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
\r
7598 typedef void (GLAPIENTRY * PFNGLDISABLEINDEXEDEXTPROC) (GLenum target, GLuint index);
\r
7599 typedef void (GLAPIENTRY * PFNGLENABLEINDEXEDEXTPROC) (GLenum target, GLuint index);
\r
7600 typedef void (GLAPIENTRY * PFNGLGETBOOLEANINDEXEDVEXTPROC) (GLenum value, GLuint index, GLboolean* data);
\r
7601 typedef void (GLAPIENTRY * PFNGLGETINTEGERINDEXEDVEXTPROC) (GLenum value, GLuint index, GLint* data);
\r
7602 typedef GLboolean (GLAPIENTRY * PFNGLISENABLEDINDEXEDEXTPROC) (GLenum target, GLuint index);
\r
7604 #define glColorMaskIndexedEXT GLEW_GET_FUN(__glewColorMaskIndexedEXT)
\r
7605 #define glDisableIndexedEXT GLEW_GET_FUN(__glewDisableIndexedEXT)
\r
7606 #define glEnableIndexedEXT GLEW_GET_FUN(__glewEnableIndexedEXT)
\r
7607 #define glGetBooleanIndexedvEXT GLEW_GET_FUN(__glewGetBooleanIndexedvEXT)
\r
7608 #define glGetIntegerIndexedvEXT GLEW_GET_FUN(__glewGetIntegerIndexedvEXT)
\r
7609 #define glIsEnabledIndexedEXT GLEW_GET_FUN(__glewIsEnabledIndexedEXT)
\r
7611 #define GLEW_EXT_draw_buffers2 GLEW_GET_VAR(__GLEW_EXT_draw_buffers2)
\r
7613 #endif /* GL_EXT_draw_buffers2 */
\r
7615 /* ------------------------- GL_EXT_draw_instanced ------------------------- */
\r
7617 #ifndef GL_EXT_draw_instanced
\r
7618 #define GL_EXT_draw_instanced 1
\r
7620 typedef void (GLAPIENTRY * PFNGLDRAWARRAYSINSTANCEDEXTPROC) (GLenum mode, GLint start, GLsizei count, GLsizei primcount);
\r
7621 typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDEXTPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
\r
7623 #define glDrawArraysInstancedEXT GLEW_GET_FUN(__glewDrawArraysInstancedEXT)
\r
7624 #define glDrawElementsInstancedEXT GLEW_GET_FUN(__glewDrawElementsInstancedEXT)
\r
7626 #define GLEW_EXT_draw_instanced GLEW_GET_VAR(__GLEW_EXT_draw_instanced)
\r
7628 #endif /* GL_EXT_draw_instanced */
\r
7630 /* ----------------------- GL_EXT_draw_range_elements ---------------------- */
\r
7632 #ifndef GL_EXT_draw_range_elements
\r
7633 #define GL_EXT_draw_range_elements 1
\r
7635 #define GL_MAX_ELEMENTS_VERTICES_EXT 0x80E8
\r
7636 #define GL_MAX_ELEMENTS_INDICES_EXT 0x80E9
\r
7638 typedef void (GLAPIENTRY * PFNGLDRAWRANGEELEMENTSEXTPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
\r
7640 #define glDrawRangeElementsEXT GLEW_GET_FUN(__glewDrawRangeElementsEXT)
\r
7642 #define GLEW_EXT_draw_range_elements GLEW_GET_VAR(__GLEW_EXT_draw_range_elements)
\r
7644 #endif /* GL_EXT_draw_range_elements */
\r
7646 /* ---------------------------- GL_EXT_fog_coord --------------------------- */
\r
7648 #ifndef GL_EXT_fog_coord
\r
7649 #define GL_EXT_fog_coord 1
\r
7651 #define GL_FOG_COORDINATE_SOURCE_EXT 0x8450
\r
7652 #define GL_FOG_COORDINATE_EXT 0x8451
\r
7653 #define GL_FRAGMENT_DEPTH_EXT 0x8452
\r
7654 #define GL_CURRENT_FOG_COORDINATE_EXT 0x8453
\r
7655 #define GL_FOG_COORDINATE_ARRAY_TYPE_EXT 0x8454
\r
7656 #define GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455
\r
7657 #define GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456
\r
7658 #define GL_FOG_COORDINATE_ARRAY_EXT 0x8457
\r
7660 typedef void (GLAPIENTRY * PFNGLFOGCOORDPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer);
\r
7661 typedef void (GLAPIENTRY * PFNGLFOGCOORDDEXTPROC) (GLdouble coord);
\r
7662 typedef void (GLAPIENTRY * PFNGLFOGCOORDDVEXTPROC) (const GLdouble *coord);
\r
7663 typedef void (GLAPIENTRY * PFNGLFOGCOORDFEXTPROC) (GLfloat coord);
\r
7664 typedef void (GLAPIENTRY * PFNGLFOGCOORDFVEXTPROC) (const GLfloat *coord);
\r
7666 #define glFogCoordPointerEXT GLEW_GET_FUN(__glewFogCoordPointerEXT)
\r
7667 #define glFogCoorddEXT GLEW_GET_FUN(__glewFogCoorddEXT)
\r
7668 #define glFogCoorddvEXT GLEW_GET_FUN(__glewFogCoorddvEXT)
\r
7669 #define glFogCoordfEXT GLEW_GET_FUN(__glewFogCoordfEXT)
\r
7670 #define glFogCoordfvEXT GLEW_GET_FUN(__glewFogCoordfvEXT)
\r
7672 #define GLEW_EXT_fog_coord GLEW_GET_VAR(__GLEW_EXT_fog_coord)
\r
7674 #endif /* GL_EXT_fog_coord */
\r
7676 /* ------------------------ GL_EXT_fragment_lighting ----------------------- */
\r
7678 #ifndef GL_EXT_fragment_lighting
\r
7679 #define GL_EXT_fragment_lighting 1
\r
7681 #define GL_FRAGMENT_LIGHTING_EXT 0x8400
\r
7682 #define GL_FRAGMENT_COLOR_MATERIAL_EXT 0x8401
\r
7683 #define GL_FRAGMENT_COLOR_MATERIAL_FACE_EXT 0x8402
\r
7684 #define GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_EXT 0x8403
\r
7685 #define GL_MAX_FRAGMENT_LIGHTS_EXT 0x8404
\r
7686 #define GL_MAX_ACTIVE_LIGHTS_EXT 0x8405
\r
7687 #define GL_CURRENT_RASTER_NORMAL_EXT 0x8406
\r
7688 #define GL_LIGHT_ENV_MODE_EXT 0x8407
\r
7689 #define GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_EXT 0x8408
\r
7690 #define GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_EXT 0x8409
\r
7691 #define GL_FRAGMENT_LIGHT_MODEL_AMBIENT_EXT 0x840A
\r
7692 #define GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_EXT 0x840B
\r
7693 #define GL_FRAGMENT_LIGHT0_EXT 0x840C
\r
7694 #define GL_FRAGMENT_LIGHT7_EXT 0x8413
\r
7696 typedef void (GLAPIENTRY * PFNGLFRAGMENTCOLORMATERIALEXTPROC) (GLenum face, GLenum mode);
\r
7697 typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELFEXTPROC) (GLenum pname, GLfloat param);
\r
7698 typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELFVEXTPROC) (GLenum pname, GLfloat* params);
\r
7699 typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELIEXTPROC) (GLenum pname, GLint param);
\r
7700 typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELIVEXTPROC) (GLenum pname, GLint* params);
\r
7701 typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTFEXTPROC) (GLenum light, GLenum pname, GLfloat param);
\r
7702 typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTFVEXTPROC) (GLenum light, GLenum pname, GLfloat* params);
\r
7703 typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTIEXTPROC) (GLenum light, GLenum pname, GLint param);
\r
7704 typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTIVEXTPROC) (GLenum light, GLenum pname, GLint* params);
\r
7705 typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALFEXTPROC) (GLenum face, GLenum pname, const GLfloat param);
\r
7706 typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALFVEXTPROC) (GLenum face, GLenum pname, const GLfloat* params);
\r
7707 typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALIEXTPROC) (GLenum face, GLenum pname, const GLint param);
\r
7708 typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALIVEXTPROC) (GLenum face, GLenum pname, const GLint* params);
\r
7709 typedef void (GLAPIENTRY * PFNGLGETFRAGMENTLIGHTFVEXTPROC) (GLenum light, GLenum pname, GLfloat* params);
\r
7710 typedef void (GLAPIENTRY * PFNGLGETFRAGMENTLIGHTIVEXTPROC) (GLenum light, GLenum pname, GLint* params);
\r
7711 typedef void (GLAPIENTRY * PFNGLGETFRAGMENTMATERIALFVEXTPROC) (GLenum face, GLenum pname, const GLfloat* params);
\r
7712 typedef void (GLAPIENTRY * PFNGLGETFRAGMENTMATERIALIVEXTPROC) (GLenum face, GLenum pname, const GLint* params);
\r
7713 typedef void (GLAPIENTRY * PFNGLLIGHTENVIEXTPROC) (GLenum pname, GLint param);
\r
7715 #define glFragmentColorMaterialEXT GLEW_GET_FUN(__glewFragmentColorMaterialEXT)
\r
7716 #define glFragmentLightModelfEXT GLEW_GET_FUN(__glewFragmentLightModelfEXT)
\r
7717 #define glFragmentLightModelfvEXT GLEW_GET_FUN(__glewFragmentLightModelfvEXT)
\r
7718 #define glFragmentLightModeliEXT GLEW_GET_FUN(__glewFragmentLightModeliEXT)
\r
7719 #define glFragmentLightModelivEXT GLEW_GET_FUN(__glewFragmentLightModelivEXT)
\r
7720 #define glFragmentLightfEXT GLEW_GET_FUN(__glewFragmentLightfEXT)
\r
7721 #define glFragmentLightfvEXT GLEW_GET_FUN(__glewFragmentLightfvEXT)
\r
7722 #define glFragmentLightiEXT GLEW_GET_FUN(__glewFragmentLightiEXT)
\r
7723 #define glFragmentLightivEXT GLEW_GET_FUN(__glewFragmentLightivEXT)
\r
7724 #define glFragmentMaterialfEXT GLEW_GET_FUN(__glewFragmentMaterialfEXT)
\r
7725 #define glFragmentMaterialfvEXT GLEW_GET_FUN(__glewFragmentMaterialfvEXT)
\r
7726 #define glFragmentMaterialiEXT GLEW_GET_FUN(__glewFragmentMaterialiEXT)
\r
7727 #define glFragmentMaterialivEXT GLEW_GET_FUN(__glewFragmentMaterialivEXT)
\r
7728 #define glGetFragmentLightfvEXT GLEW_GET_FUN(__glewGetFragmentLightfvEXT)
\r
7729 #define glGetFragmentLightivEXT GLEW_GET_FUN(__glewGetFragmentLightivEXT)
\r
7730 #define glGetFragmentMaterialfvEXT GLEW_GET_FUN(__glewGetFragmentMaterialfvEXT)
\r
7731 #define glGetFragmentMaterialivEXT GLEW_GET_FUN(__glewGetFragmentMaterialivEXT)
\r
7732 #define glLightEnviEXT GLEW_GET_FUN(__glewLightEnviEXT)
\r
7734 #define GLEW_EXT_fragment_lighting GLEW_GET_VAR(__GLEW_EXT_fragment_lighting)
\r
7736 #endif /* GL_EXT_fragment_lighting */
\r
7738 /* ------------------------ GL_EXT_framebuffer_blit ------------------------ */
\r
7740 #ifndef GL_EXT_framebuffer_blit
\r
7741 #define GL_EXT_framebuffer_blit 1
\r
7743 #define GL_DRAW_FRAMEBUFFER_BINDING_EXT 0x8CA6
\r
7744 #define GL_READ_FRAMEBUFFER_EXT 0x8CA8
\r
7745 #define GL_DRAW_FRAMEBUFFER_EXT 0x8CA9
\r
7746 #define GL_READ_FRAMEBUFFER_BINDING_EXT 0x8CAA
\r
7748 typedef void (GLAPIENTRY * PFNGLBLITFRAMEBUFFEREXTPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
\r
7750 #define glBlitFramebufferEXT GLEW_GET_FUN(__glewBlitFramebufferEXT)
\r
7752 #define GLEW_EXT_framebuffer_blit GLEW_GET_VAR(__GLEW_EXT_framebuffer_blit)
\r
7754 #endif /* GL_EXT_framebuffer_blit */
\r
7756 /* --------------------- GL_EXT_framebuffer_multisample -------------------- */
\r
7758 #ifndef GL_EXT_framebuffer_multisample
\r
7759 #define GL_EXT_framebuffer_multisample 1
\r
7761 #define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB
\r
7762 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56
\r
7763 #define GL_MAX_SAMPLES_EXT 0x8D57
\r
7765 typedef void (GLAPIENTRY * PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
\r
7767 #define glRenderbufferStorageMultisampleEXT GLEW_GET_FUN(__glewRenderbufferStorageMultisampleEXT)
\r
7769 #define GLEW_EXT_framebuffer_multisample GLEW_GET_VAR(__GLEW_EXT_framebuffer_multisample)
\r
7771 #endif /* GL_EXT_framebuffer_multisample */
\r
7773 /* --------------- GL_EXT_framebuffer_multisample_blit_scaled -------------- */
\r
7775 #ifndef GL_EXT_framebuffer_multisample_blit_scaled
\r
7776 #define GL_EXT_framebuffer_multisample_blit_scaled 1
\r
7778 #define GL_SCALED_RESOLVE_FASTEST_EXT 0x90BA
\r
7779 #define GL_SCALED_RESOLVE_NICEST_EXT 0x90BB
\r
7781 #define GLEW_EXT_framebuffer_multisample_blit_scaled GLEW_GET_VAR(__GLEW_EXT_framebuffer_multisample_blit_scaled)
\r
7783 #endif /* GL_EXT_framebuffer_multisample_blit_scaled */
\r
7785 /* ----------------------- GL_EXT_framebuffer_object ----------------------- */
\r
7787 #ifndef GL_EXT_framebuffer_object
\r
7788 #define GL_EXT_framebuffer_object 1
\r
7790 #define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506
\r
7791 #define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8
\r
7792 #define GL_FRAMEBUFFER_BINDING_EXT 0x8CA6
\r
7793 #define GL_RENDERBUFFER_BINDING_EXT 0x8CA7
\r
7794 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0
\r
7795 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1
\r
7796 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2
\r
7797 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3
\r
7798 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4
\r
7799 #define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5
\r
7800 #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6
\r
7801 #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7
\r
7802 #define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9
\r
7803 #define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA
\r
7804 #define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB
\r
7805 #define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC
\r
7806 #define GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD
\r
7807 #define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF
\r
7808 #define GL_COLOR_ATTACHMENT0_EXT 0x8CE0
\r
7809 #define GL_COLOR_ATTACHMENT1_EXT 0x8CE1
\r
7810 #define GL_COLOR_ATTACHMENT2_EXT 0x8CE2
\r
7811 #define GL_COLOR_ATTACHMENT3_EXT 0x8CE3
\r
7812 #define GL_COLOR_ATTACHMENT4_EXT 0x8CE4
\r
7813 #define GL_COLOR_ATTACHMENT5_EXT 0x8CE5
\r
7814 #define GL_COLOR_ATTACHMENT6_EXT 0x8CE6
\r
7815 #define GL_COLOR_ATTACHMENT7_EXT 0x8CE7
\r
7816 #define GL_COLOR_ATTACHMENT8_EXT 0x8CE8
\r
7817 #define GL_COLOR_ATTACHMENT9_EXT 0x8CE9
\r
7818 #define GL_COLOR_ATTACHMENT10_EXT 0x8CEA
\r
7819 #define GL_COLOR_ATTACHMENT11_EXT 0x8CEB
\r
7820 #define GL_COLOR_ATTACHMENT12_EXT 0x8CEC
\r
7821 #define GL_COLOR_ATTACHMENT13_EXT 0x8CED
\r
7822 #define GL_COLOR_ATTACHMENT14_EXT 0x8CEE
\r
7823 #define GL_COLOR_ATTACHMENT15_EXT 0x8CEF
\r
7824 #define GL_DEPTH_ATTACHMENT_EXT 0x8D00
\r
7825 #define GL_STENCIL_ATTACHMENT_EXT 0x8D20
\r
7826 #define GL_FRAMEBUFFER_EXT 0x8D40
\r
7827 #define GL_RENDERBUFFER_EXT 0x8D41
\r
7828 #define GL_RENDERBUFFER_WIDTH_EXT 0x8D42
\r
7829 #define GL_RENDERBUFFER_HEIGHT_EXT 0x8D43
\r
7830 #define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44
\r
7831 #define GL_STENCIL_INDEX1_EXT 0x8D46
\r
7832 #define GL_STENCIL_INDEX4_EXT 0x8D47
\r
7833 #define GL_STENCIL_INDEX8_EXT 0x8D48
\r
7834 #define GL_STENCIL_INDEX16_EXT 0x8D49
\r
7835 #define GL_RENDERBUFFER_RED_SIZE_EXT 0x8D50
\r
7836 #define GL_RENDERBUFFER_GREEN_SIZE_EXT 0x8D51
\r
7837 #define GL_RENDERBUFFER_BLUE_SIZE_EXT 0x8D52
\r
7838 #define GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53
\r
7839 #define GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54
\r
7840 #define GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55
\r
7842 typedef void (GLAPIENTRY * PFNGLBINDFRAMEBUFFEREXTPROC) (GLenum target, GLuint framebuffer);
\r
7843 typedef void (GLAPIENTRY * PFNGLBINDRENDERBUFFEREXTPROC) (GLenum target, GLuint renderbuffer);
\r
7844 typedef GLenum (GLAPIENTRY * PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC) (GLenum target);
\r
7845 typedef void (GLAPIENTRY * PFNGLDELETEFRAMEBUFFERSEXTPROC) (GLsizei n, const GLuint* framebuffers);
\r
7846 typedef void (GLAPIENTRY * PFNGLDELETERENDERBUFFERSEXTPROC) (GLsizei n, const GLuint* renderbuffers);
\r
7847 typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
\r
7848 typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURE1DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
\r
7849 typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURE2DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
\r
7850 typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURE3DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
\r
7851 typedef void (GLAPIENTRY * PFNGLGENFRAMEBUFFERSEXTPROC) (GLsizei n, GLuint* framebuffers);
\r
7852 typedef void (GLAPIENTRY * PFNGLGENRENDERBUFFERSEXTPROC) (GLsizei n, GLuint* renderbuffers);
\r
7853 typedef void (GLAPIENTRY * PFNGLGENERATEMIPMAPEXTPROC) (GLenum target);
\r
7854 typedef void (GLAPIENTRY * PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) (GLenum target, GLenum attachment, GLenum pname, GLint* params);
\r
7855 typedef void (GLAPIENTRY * PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint* params);
\r
7856 typedef GLboolean (GLAPIENTRY * PFNGLISFRAMEBUFFEREXTPROC) (GLuint framebuffer);
\r
7857 typedef GLboolean (GLAPIENTRY * PFNGLISRENDERBUFFEREXTPROC) (GLuint renderbuffer);
\r
7858 typedef void (GLAPIENTRY * PFNGLRENDERBUFFERSTORAGEEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
\r
7860 #define glBindFramebufferEXT GLEW_GET_FUN(__glewBindFramebufferEXT)
\r
7861 #define glBindRenderbufferEXT GLEW_GET_FUN(__glewBindRenderbufferEXT)
\r
7862 #define glCheckFramebufferStatusEXT GLEW_GET_FUN(__glewCheckFramebufferStatusEXT)
\r
7863 #define glDeleteFramebuffersEXT GLEW_GET_FUN(__glewDeleteFramebuffersEXT)
\r
7864 #define glDeleteRenderbuffersEXT GLEW_GET_FUN(__glewDeleteRenderbuffersEXT)
\r
7865 #define glFramebufferRenderbufferEXT GLEW_GET_FUN(__glewFramebufferRenderbufferEXT)
\r
7866 #define glFramebufferTexture1DEXT GLEW_GET_FUN(__glewFramebufferTexture1DEXT)
\r
7867 #define glFramebufferTexture2DEXT GLEW_GET_FUN(__glewFramebufferTexture2DEXT)
\r
7868 #define glFramebufferTexture3DEXT GLEW_GET_FUN(__glewFramebufferTexture3DEXT)
\r
7869 #define glGenFramebuffersEXT GLEW_GET_FUN(__glewGenFramebuffersEXT)
\r
7870 #define glGenRenderbuffersEXT GLEW_GET_FUN(__glewGenRenderbuffersEXT)
\r
7871 #define glGenerateMipmapEXT GLEW_GET_FUN(__glewGenerateMipmapEXT)
\r
7872 #define glGetFramebufferAttachmentParameterivEXT GLEW_GET_FUN(__glewGetFramebufferAttachmentParameterivEXT)
\r
7873 #define glGetRenderbufferParameterivEXT GLEW_GET_FUN(__glewGetRenderbufferParameterivEXT)
\r
7874 #define glIsFramebufferEXT GLEW_GET_FUN(__glewIsFramebufferEXT)
\r
7875 #define glIsRenderbufferEXT GLEW_GET_FUN(__glewIsRenderbufferEXT)
\r
7876 #define glRenderbufferStorageEXT GLEW_GET_FUN(__glewRenderbufferStorageEXT)
\r
7878 #define GLEW_EXT_framebuffer_object GLEW_GET_VAR(__GLEW_EXT_framebuffer_object)
\r
7880 #endif /* GL_EXT_framebuffer_object */
\r
7882 /* ------------------------ GL_EXT_framebuffer_sRGB ------------------------ */
\r
7884 #ifndef GL_EXT_framebuffer_sRGB
\r
7885 #define GL_EXT_framebuffer_sRGB 1
\r
7887 #define GL_FRAMEBUFFER_SRGB_EXT 0x8DB9
\r
7888 #define GL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x8DBA
\r
7890 #define GLEW_EXT_framebuffer_sRGB GLEW_GET_VAR(__GLEW_EXT_framebuffer_sRGB)
\r
7892 #endif /* GL_EXT_framebuffer_sRGB */
\r
7894 /* ------------------------ GL_EXT_geometry_shader4 ------------------------ */
\r
7896 #ifndef GL_EXT_geometry_shader4
\r
7897 #define GL_EXT_geometry_shader4 1
\r
7899 #define GL_LINES_ADJACENCY_EXT 0xA
\r
7900 #define GL_LINE_STRIP_ADJACENCY_EXT 0xB
\r
7901 #define GL_TRIANGLES_ADJACENCY_EXT 0xC
\r
7902 #define GL_TRIANGLE_STRIP_ADJACENCY_EXT 0xD
\r
7903 #define GL_PROGRAM_POINT_SIZE_EXT 0x8642
\r
7904 #define GL_MAX_VARYING_COMPONENTS_EXT 0x8B4B
\r
7905 #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29
\r
7906 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4
\r
7907 #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7
\r
7908 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8
\r
7909 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT 0x8DA9
\r
7910 #define GL_GEOMETRY_SHADER_EXT 0x8DD9
\r
7911 #define GL_GEOMETRY_VERTICES_OUT_EXT 0x8DDA
\r
7912 #define GL_GEOMETRY_INPUT_TYPE_EXT 0x8DDB
\r
7913 #define GL_GEOMETRY_OUTPUT_TYPE_EXT 0x8DDC
\r
7914 #define GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT 0x8DDD
\r
7915 #define GL_MAX_VERTEX_VARYING_COMPONENTS_EXT 0x8DDE
\r
7916 #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF
\r
7917 #define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0
\r
7918 #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1
\r
7920 typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTUREEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level);
\r
7921 typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
\r
7922 typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value);
\r
7924 #define glFramebufferTextureEXT GLEW_GET_FUN(__glewFramebufferTextureEXT)
\r
7925 #define glFramebufferTextureFaceEXT GLEW_GET_FUN(__glewFramebufferTextureFaceEXT)
\r
7926 #define glProgramParameteriEXT GLEW_GET_FUN(__glewProgramParameteriEXT)
\r
7928 #define GLEW_EXT_geometry_shader4 GLEW_GET_VAR(__GLEW_EXT_geometry_shader4)
\r
7930 #endif /* GL_EXT_geometry_shader4 */
\r
7932 /* --------------------- GL_EXT_gpu_program_parameters --------------------- */
\r
7934 #ifndef GL_EXT_gpu_program_parameters
\r
7935 #define GL_EXT_gpu_program_parameters 1
\r
7937 typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETERS4FVEXTPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat* params);
\r
7938 typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat* params);
\r
7940 #define glProgramEnvParameters4fvEXT GLEW_GET_FUN(__glewProgramEnvParameters4fvEXT)
\r
7941 #define glProgramLocalParameters4fvEXT GLEW_GET_FUN(__glewProgramLocalParameters4fvEXT)
\r
7943 #define GLEW_EXT_gpu_program_parameters GLEW_GET_VAR(__GLEW_EXT_gpu_program_parameters)
\r
7945 #endif /* GL_EXT_gpu_program_parameters */
\r
7947 /* --------------------------- GL_EXT_gpu_shader4 -------------------------- */
\r
7949 #ifndef GL_EXT_gpu_shader4
\r
7950 #define GL_EXT_gpu_shader4 1
\r
7952 #define GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT 0x88FD
\r
7953 #define GL_SAMPLER_1D_ARRAY_EXT 0x8DC0
\r
7954 #define GL_SAMPLER_2D_ARRAY_EXT 0x8DC1
\r
7955 #define GL_SAMPLER_BUFFER_EXT 0x8DC2
\r
7956 #define GL_SAMPLER_1D_ARRAY_SHADOW_EXT 0x8DC3
\r
7957 #define GL_SAMPLER_2D_ARRAY_SHADOW_EXT 0x8DC4
\r
7958 #define GL_SAMPLER_CUBE_SHADOW_EXT 0x8DC5
\r
7959 #define GL_UNSIGNED_INT_VEC2_EXT 0x8DC6
\r
7960 #define GL_UNSIGNED_INT_VEC3_EXT 0x8DC7
\r
7961 #define GL_UNSIGNED_INT_VEC4_EXT 0x8DC8
\r
7962 #define GL_INT_SAMPLER_1D_EXT 0x8DC9
\r
7963 #define GL_INT_SAMPLER_2D_EXT 0x8DCA
\r
7964 #define GL_INT_SAMPLER_3D_EXT 0x8DCB
\r
7965 #define GL_INT_SAMPLER_CUBE_EXT 0x8DCC
\r
7966 #define GL_INT_SAMPLER_2D_RECT_EXT 0x8DCD
\r
7967 #define GL_INT_SAMPLER_1D_ARRAY_EXT 0x8DCE
\r
7968 #define GL_INT_SAMPLER_2D_ARRAY_EXT 0x8DCF
\r
7969 #define GL_INT_SAMPLER_BUFFER_EXT 0x8DD0
\r
7970 #define GL_UNSIGNED_INT_SAMPLER_1D_EXT 0x8DD1
\r
7971 #define GL_UNSIGNED_INT_SAMPLER_2D_EXT 0x8DD2
\r
7972 #define GL_UNSIGNED_INT_SAMPLER_3D_EXT 0x8DD3
\r
7973 #define GL_UNSIGNED_INT_SAMPLER_CUBE_EXT 0x8DD4
\r
7974 #define GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT 0x8DD5
\r
7975 #define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT 0x8DD6
\r
7976 #define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT 0x8DD7
\r
7977 #define GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8
\r
7979 typedef void (GLAPIENTRY * PFNGLBINDFRAGDATALOCATIONEXTPROC) (GLuint program, GLuint color, const GLchar *name);
\r
7980 typedef GLint (GLAPIENTRY * PFNGLGETFRAGDATALOCATIONEXTPROC) (GLuint program, const GLchar *name);
\r
7981 typedef void (GLAPIENTRY * PFNGLGETUNIFORMUIVEXTPROC) (GLuint program, GLint location, GLuint *params);
\r
7982 typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBIIVEXTPROC) (GLuint index, GLenum pname, GLint *params);
\r
7983 typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBIUIVEXTPROC) (GLuint index, GLenum pname, GLuint *params);
\r
7984 typedef void (GLAPIENTRY * PFNGLUNIFORM1UIEXTPROC) (GLint location, GLuint v0);
\r
7985 typedef void (GLAPIENTRY * PFNGLUNIFORM1UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value);
\r
7986 typedef void (GLAPIENTRY * PFNGLUNIFORM2UIEXTPROC) (GLint location, GLuint v0, GLuint v1);
\r
7987 typedef void (GLAPIENTRY * PFNGLUNIFORM2UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value);
\r
7988 typedef void (GLAPIENTRY * PFNGLUNIFORM3UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2);
\r
7989 typedef void (GLAPIENTRY * PFNGLUNIFORM3UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value);
\r
7990 typedef void (GLAPIENTRY * PFNGLUNIFORM4UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
\r
7991 typedef void (GLAPIENTRY * PFNGLUNIFORM4UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value);
\r
7992 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1IEXTPROC) (GLuint index, GLint x);
\r
7993 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1IVEXTPROC) (GLuint index, const GLint *v);
\r
7994 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1UIEXTPROC) (GLuint index, GLuint x);
\r
7995 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1UIVEXTPROC) (GLuint index, const GLuint *v);
\r
7996 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2IEXTPROC) (GLuint index, GLint x, GLint y);
\r
7997 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2IVEXTPROC) (GLuint index, const GLint *v);
\r
7998 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2UIEXTPROC) (GLuint index, GLuint x, GLuint y);
\r
7999 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2UIVEXTPROC) (GLuint index, const GLuint *v);
\r
8000 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3IEXTPROC) (GLuint index, GLint x, GLint y, GLint z);
\r
8001 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3IVEXTPROC) (GLuint index, const GLint *v);
\r
8002 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z);
\r
8003 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3UIVEXTPROC) (GLuint index, const GLuint *v);
\r
8004 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4BVEXTPROC) (GLuint index, const GLbyte *v);
\r
8005 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4IEXTPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w);
\r
8006 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4IVEXTPROC) (GLuint index, const GLint *v);
\r
8007 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4SVEXTPROC) (GLuint index, const GLshort *v);
\r
8008 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4UBVEXTPROC) (GLuint index, const GLubyte *v);
\r
8009 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
\r
8010 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4UIVEXTPROC) (GLuint index, const GLuint *v);
\r
8011 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4USVEXTPROC) (GLuint index, const GLushort *v);
\r
8012 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBIPOINTEREXTPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
\r
8014 #define glBindFragDataLocationEXT GLEW_GET_FUN(__glewBindFragDataLocationEXT)
\r
8015 #define glGetFragDataLocationEXT GLEW_GET_FUN(__glewGetFragDataLocationEXT)
\r
8016 #define glGetUniformuivEXT GLEW_GET_FUN(__glewGetUniformuivEXT)
\r
8017 #define glGetVertexAttribIivEXT GLEW_GET_FUN(__glewGetVertexAttribIivEXT)
\r
8018 #define glGetVertexAttribIuivEXT GLEW_GET_FUN(__glewGetVertexAttribIuivEXT)
\r
8019 #define glUniform1uiEXT GLEW_GET_FUN(__glewUniform1uiEXT)
\r
8020 #define glUniform1uivEXT GLEW_GET_FUN(__glewUniform1uivEXT)
\r
8021 #define glUniform2uiEXT GLEW_GET_FUN(__glewUniform2uiEXT)
\r
8022 #define glUniform2uivEXT GLEW_GET_FUN(__glewUniform2uivEXT)
\r
8023 #define glUniform3uiEXT GLEW_GET_FUN(__glewUniform3uiEXT)
\r
8024 #define glUniform3uivEXT GLEW_GET_FUN(__glewUniform3uivEXT)
\r
8025 #define glUniform4uiEXT GLEW_GET_FUN(__glewUniform4uiEXT)
\r
8026 #define glUniform4uivEXT GLEW_GET_FUN(__glewUniform4uivEXT)
\r
8027 #define glVertexAttribI1iEXT GLEW_GET_FUN(__glewVertexAttribI1iEXT)
\r
8028 #define glVertexAttribI1ivEXT GLEW_GET_FUN(__glewVertexAttribI1ivEXT)
\r
8029 #define glVertexAttribI1uiEXT GLEW_GET_FUN(__glewVertexAttribI1uiEXT)
\r
8030 #define glVertexAttribI1uivEXT GLEW_GET_FUN(__glewVertexAttribI1uivEXT)
\r
8031 #define glVertexAttribI2iEXT GLEW_GET_FUN(__glewVertexAttribI2iEXT)
\r
8032 #define glVertexAttribI2ivEXT GLEW_GET_FUN(__glewVertexAttribI2ivEXT)
\r
8033 #define glVertexAttribI2uiEXT GLEW_GET_FUN(__glewVertexAttribI2uiEXT)
\r
8034 #define glVertexAttribI2uivEXT GLEW_GET_FUN(__glewVertexAttribI2uivEXT)
\r
8035 #define glVertexAttribI3iEXT GLEW_GET_FUN(__glewVertexAttribI3iEXT)
\r
8036 #define glVertexAttribI3ivEXT GLEW_GET_FUN(__glewVertexAttribI3ivEXT)
\r
8037 #define glVertexAttribI3uiEXT GLEW_GET_FUN(__glewVertexAttribI3uiEXT)
\r
8038 #define glVertexAttribI3uivEXT GLEW_GET_FUN(__glewVertexAttribI3uivEXT)
\r
8039 #define glVertexAttribI4bvEXT GLEW_GET_FUN(__glewVertexAttribI4bvEXT)
\r
8040 #define glVertexAttribI4iEXT GLEW_GET_FUN(__glewVertexAttribI4iEXT)
\r
8041 #define glVertexAttribI4ivEXT GLEW_GET_FUN(__glewVertexAttribI4ivEXT)
\r
8042 #define glVertexAttribI4svEXT GLEW_GET_FUN(__glewVertexAttribI4svEXT)
\r
8043 #define glVertexAttribI4ubvEXT GLEW_GET_FUN(__glewVertexAttribI4ubvEXT)
\r
8044 #define glVertexAttribI4uiEXT GLEW_GET_FUN(__glewVertexAttribI4uiEXT)
\r
8045 #define glVertexAttribI4uivEXT GLEW_GET_FUN(__glewVertexAttribI4uivEXT)
\r
8046 #define glVertexAttribI4usvEXT GLEW_GET_FUN(__glewVertexAttribI4usvEXT)
\r
8047 #define glVertexAttribIPointerEXT GLEW_GET_FUN(__glewVertexAttribIPointerEXT)
\r
8049 #define GLEW_EXT_gpu_shader4 GLEW_GET_VAR(__GLEW_EXT_gpu_shader4)
\r
8051 #endif /* GL_EXT_gpu_shader4 */
\r
8053 /* ---------------------------- GL_EXT_histogram --------------------------- */
\r
8055 #ifndef GL_EXT_histogram
\r
8056 #define GL_EXT_histogram 1
\r
8058 #define GL_HISTOGRAM_EXT 0x8024
\r
8059 #define GL_PROXY_HISTOGRAM_EXT 0x8025
\r
8060 #define GL_HISTOGRAM_WIDTH_EXT 0x8026
\r
8061 #define GL_HISTOGRAM_FORMAT_EXT 0x8027
\r
8062 #define GL_HISTOGRAM_RED_SIZE_EXT 0x8028
\r
8063 #define GL_HISTOGRAM_GREEN_SIZE_EXT 0x8029
\r
8064 #define GL_HISTOGRAM_BLUE_SIZE_EXT 0x802A
\r
8065 #define GL_HISTOGRAM_ALPHA_SIZE_EXT 0x802B
\r
8066 #define GL_HISTOGRAM_LUMINANCE_SIZE_EXT 0x802C
\r
8067 #define GL_HISTOGRAM_SINK_EXT 0x802D
\r
8068 #define GL_MINMAX_EXT 0x802E
\r
8069 #define GL_MINMAX_FORMAT_EXT 0x802F
\r
8070 #define GL_MINMAX_SINK_EXT 0x8030
\r
8072 typedef void (GLAPIENTRY * PFNGLGETHISTOGRAMEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, void* values);
\r
8073 typedef void (GLAPIENTRY * PFNGLGETHISTOGRAMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat* params);
\r
8074 typedef void (GLAPIENTRY * PFNGLGETHISTOGRAMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint* params);
\r
8075 typedef void (GLAPIENTRY * PFNGLGETMINMAXEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, void* values);
\r
8076 typedef void (GLAPIENTRY * PFNGLGETMINMAXPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat* params);
\r
8077 typedef void (GLAPIENTRY * PFNGLGETMINMAXPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint* params);
\r
8078 typedef void (GLAPIENTRY * PFNGLHISTOGRAMEXTPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
\r
8079 typedef void (GLAPIENTRY * PFNGLMINMAXEXTPROC) (GLenum target, GLenum internalformat, GLboolean sink);
\r
8080 typedef void (GLAPIENTRY * PFNGLRESETHISTOGRAMEXTPROC) (GLenum target);
\r
8081 typedef void (GLAPIENTRY * PFNGLRESETMINMAXEXTPROC) (GLenum target);
\r
8083 #define glGetHistogramEXT GLEW_GET_FUN(__glewGetHistogramEXT)
\r
8084 #define glGetHistogramParameterfvEXT GLEW_GET_FUN(__glewGetHistogramParameterfvEXT)
\r
8085 #define glGetHistogramParameterivEXT GLEW_GET_FUN(__glewGetHistogramParameterivEXT)
\r
8086 #define glGetMinmaxEXT GLEW_GET_FUN(__glewGetMinmaxEXT)
\r
8087 #define glGetMinmaxParameterfvEXT GLEW_GET_FUN(__glewGetMinmaxParameterfvEXT)
\r
8088 #define glGetMinmaxParameterivEXT GLEW_GET_FUN(__glewGetMinmaxParameterivEXT)
\r
8089 #define glHistogramEXT GLEW_GET_FUN(__glewHistogramEXT)
\r
8090 #define glMinmaxEXT GLEW_GET_FUN(__glewMinmaxEXT)
\r
8091 #define glResetHistogramEXT GLEW_GET_FUN(__glewResetHistogramEXT)
\r
8092 #define glResetMinmaxEXT GLEW_GET_FUN(__glewResetMinmaxEXT)
\r
8094 #define GLEW_EXT_histogram GLEW_GET_VAR(__GLEW_EXT_histogram)
\r
8096 #endif /* GL_EXT_histogram */
\r
8098 /* ----------------------- GL_EXT_index_array_formats ---------------------- */
\r
8100 #ifndef GL_EXT_index_array_formats
\r
8101 #define GL_EXT_index_array_formats 1
\r
8103 #define GLEW_EXT_index_array_formats GLEW_GET_VAR(__GLEW_EXT_index_array_formats)
\r
8105 #endif /* GL_EXT_index_array_formats */
\r
8107 /* --------------------------- GL_EXT_index_func --------------------------- */
\r
8109 #ifndef GL_EXT_index_func
\r
8110 #define GL_EXT_index_func 1
\r
8112 typedef void (GLAPIENTRY * PFNGLINDEXFUNCEXTPROC) (GLenum func, GLfloat ref);
\r
8114 #define glIndexFuncEXT GLEW_GET_FUN(__glewIndexFuncEXT)
\r
8116 #define GLEW_EXT_index_func GLEW_GET_VAR(__GLEW_EXT_index_func)
\r
8118 #endif /* GL_EXT_index_func */
\r
8120 /* ------------------------- GL_EXT_index_material ------------------------- */
\r
8122 #ifndef GL_EXT_index_material
\r
8123 #define GL_EXT_index_material 1
\r
8125 typedef void (GLAPIENTRY * PFNGLINDEXMATERIALEXTPROC) (GLenum face, GLenum mode);
\r
8127 #define glIndexMaterialEXT GLEW_GET_FUN(__glewIndexMaterialEXT)
\r
8129 #define GLEW_EXT_index_material GLEW_GET_VAR(__GLEW_EXT_index_material)
\r
8131 #endif /* GL_EXT_index_material */
\r
8133 /* -------------------------- GL_EXT_index_texture ------------------------- */
\r
8135 #ifndef GL_EXT_index_texture
\r
8136 #define GL_EXT_index_texture 1
\r
8138 #define GLEW_EXT_index_texture GLEW_GET_VAR(__GLEW_EXT_index_texture)
\r
8140 #endif /* GL_EXT_index_texture */
\r
8142 /* -------------------------- GL_EXT_light_texture ------------------------- */
\r
8144 #ifndef GL_EXT_light_texture
\r
8145 #define GL_EXT_light_texture 1
\r
8147 #define GL_FRAGMENT_MATERIAL_EXT 0x8349
\r
8148 #define GL_FRAGMENT_NORMAL_EXT 0x834A
\r
8149 #define GL_FRAGMENT_COLOR_EXT 0x834C
\r
8150 #define GL_ATTENUATION_EXT 0x834D
\r
8151 #define GL_SHADOW_ATTENUATION_EXT 0x834E
\r
8152 #define GL_TEXTURE_APPLICATION_MODE_EXT 0x834F
\r
8153 #define GL_TEXTURE_LIGHT_EXT 0x8350
\r
8154 #define GL_TEXTURE_MATERIAL_FACE_EXT 0x8351
\r
8155 #define GL_TEXTURE_MATERIAL_PARAMETER_EXT 0x8352
\r
8156 #define GL_FRAGMENT_DEPTH_EXT 0x8452
\r
8158 typedef void (GLAPIENTRY * PFNGLAPPLYTEXTUREEXTPROC) (GLenum mode);
\r
8159 typedef void (GLAPIENTRY * PFNGLTEXTURELIGHTEXTPROC) (GLenum pname);
\r
8160 typedef void (GLAPIENTRY * PFNGLTEXTUREMATERIALEXTPROC) (GLenum face, GLenum mode);
\r
8162 #define glApplyTextureEXT GLEW_GET_FUN(__glewApplyTextureEXT)
\r
8163 #define glTextureLightEXT GLEW_GET_FUN(__glewTextureLightEXT)
\r
8164 #define glTextureMaterialEXT GLEW_GET_FUN(__glewTextureMaterialEXT)
\r
8166 #define GLEW_EXT_light_texture GLEW_GET_VAR(__GLEW_EXT_light_texture)
\r
8168 #endif /* GL_EXT_light_texture */
\r
8170 /* ------------------------- GL_EXT_misc_attribute ------------------------- */
\r
8172 #ifndef GL_EXT_misc_attribute
\r
8173 #define GL_EXT_misc_attribute 1
\r
8175 #define GLEW_EXT_misc_attribute GLEW_GET_VAR(__GLEW_EXT_misc_attribute)
\r
8177 #endif /* GL_EXT_misc_attribute */
\r
8179 /* ------------------------ GL_EXT_multi_draw_arrays ----------------------- */
\r
8181 #ifndef GL_EXT_multi_draw_arrays
\r
8182 #define GL_EXT_multi_draw_arrays 1
\r
8184 typedef void (GLAPIENTRY * PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, const GLint* first, const GLsizei *count, GLsizei primcount);
\r
8185 typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, GLsizei* count, GLenum type, const GLvoid **indices, GLsizei primcount);
\r
8187 #define glMultiDrawArraysEXT GLEW_GET_FUN(__glewMultiDrawArraysEXT)
\r
8188 #define glMultiDrawElementsEXT GLEW_GET_FUN(__glewMultiDrawElementsEXT)
\r
8190 #define GLEW_EXT_multi_draw_arrays GLEW_GET_VAR(__GLEW_EXT_multi_draw_arrays)
\r
8192 #endif /* GL_EXT_multi_draw_arrays */
\r
8194 /* --------------------------- GL_EXT_multisample -------------------------- */
\r
8196 #ifndef GL_EXT_multisample
\r
8197 #define GL_EXT_multisample 1
\r
8199 #define GL_MULTISAMPLE_EXT 0x809D
\r
8200 #define GL_SAMPLE_ALPHA_TO_MASK_EXT 0x809E
\r
8201 #define GL_SAMPLE_ALPHA_TO_ONE_EXT 0x809F
\r
8202 #define GL_SAMPLE_MASK_EXT 0x80A0
\r
8203 #define GL_1PASS_EXT 0x80A1
\r
8204 #define GL_2PASS_0_EXT 0x80A2
\r
8205 #define GL_2PASS_1_EXT 0x80A3
\r
8206 #define GL_4PASS_0_EXT 0x80A4
\r
8207 #define GL_4PASS_1_EXT 0x80A5
\r
8208 #define GL_4PASS_2_EXT 0x80A6
\r
8209 #define GL_4PASS_3_EXT 0x80A7
\r
8210 #define GL_SAMPLE_BUFFERS_EXT 0x80A8
\r
8211 #define GL_SAMPLES_EXT 0x80A9
\r
8212 #define GL_SAMPLE_MASK_VALUE_EXT 0x80AA
\r
8213 #define GL_SAMPLE_MASK_INVERT_EXT 0x80AB
\r
8214 #define GL_SAMPLE_PATTERN_EXT 0x80AC
\r
8215 #define GL_MULTISAMPLE_BIT_EXT 0x20000000
\r
8217 typedef void (GLAPIENTRY * PFNGLSAMPLEMASKEXTPROC) (GLclampf value, GLboolean invert);
\r
8218 typedef void (GLAPIENTRY * PFNGLSAMPLEPATTERNEXTPROC) (GLenum pattern);
\r
8220 #define glSampleMaskEXT GLEW_GET_FUN(__glewSampleMaskEXT)
\r
8221 #define glSamplePatternEXT GLEW_GET_FUN(__glewSamplePatternEXT)
\r
8223 #define GLEW_EXT_multisample GLEW_GET_VAR(__GLEW_EXT_multisample)
\r
8225 #endif /* GL_EXT_multisample */
\r
8227 /* ---------------------- GL_EXT_packed_depth_stencil ---------------------- */
\r
8229 #ifndef GL_EXT_packed_depth_stencil
\r
8230 #define GL_EXT_packed_depth_stencil 1
\r
8232 #define GL_DEPTH_STENCIL_EXT 0x84F9
\r
8233 #define GL_UNSIGNED_INT_24_8_EXT 0x84FA
\r
8234 #define GL_DEPTH24_STENCIL8_EXT 0x88F0
\r
8235 #define GL_TEXTURE_STENCIL_SIZE_EXT 0x88F1
\r
8237 #define GLEW_EXT_packed_depth_stencil GLEW_GET_VAR(__GLEW_EXT_packed_depth_stencil)
\r
8239 #endif /* GL_EXT_packed_depth_stencil */
\r
8241 /* -------------------------- GL_EXT_packed_float -------------------------- */
\r
8243 #ifndef GL_EXT_packed_float
\r
8244 #define GL_EXT_packed_float 1
\r
8246 #define GL_R11F_G11F_B10F_EXT 0x8C3A
\r
8247 #define GL_UNSIGNED_INT_10F_11F_11F_REV_EXT 0x8C3B
\r
8248 #define GL_RGBA_SIGNED_COMPONENTS_EXT 0x8C3C
\r
8250 #define GLEW_EXT_packed_float GLEW_GET_VAR(__GLEW_EXT_packed_float)
\r
8252 #endif /* GL_EXT_packed_float */
\r
8254 /* -------------------------- GL_EXT_packed_pixels ------------------------- */
\r
8256 #ifndef GL_EXT_packed_pixels
\r
8257 #define GL_EXT_packed_pixels 1
\r
8259 #define GL_UNSIGNED_BYTE_3_3_2_EXT 0x8032
\r
8260 #define GL_UNSIGNED_SHORT_4_4_4_4_EXT 0x8033
\r
8261 #define GL_UNSIGNED_SHORT_5_5_5_1_EXT 0x8034
\r
8262 #define GL_UNSIGNED_INT_8_8_8_8_EXT 0x8035
\r
8263 #define GL_UNSIGNED_INT_10_10_10_2_EXT 0x8036
\r
8265 #define GLEW_EXT_packed_pixels GLEW_GET_VAR(__GLEW_EXT_packed_pixels)
\r
8267 #endif /* GL_EXT_packed_pixels */
\r
8269 /* ------------------------ GL_EXT_paletted_texture ------------------------ */
\r
8271 #ifndef GL_EXT_paletted_texture
\r
8272 #define GL_EXT_paletted_texture 1
\r
8274 #define GL_TEXTURE_1D 0x0DE0
\r
8275 #define GL_TEXTURE_2D 0x0DE1
\r
8276 #define GL_PROXY_TEXTURE_1D 0x8063
\r
8277 #define GL_PROXY_TEXTURE_2D 0x8064
\r
8278 #define GL_TEXTURE_3D_EXT 0x806F
\r
8279 #define GL_PROXY_TEXTURE_3D_EXT 0x8070
\r
8280 #define GL_COLOR_TABLE_FORMAT_EXT 0x80D8
\r
8281 #define GL_COLOR_TABLE_WIDTH_EXT 0x80D9
\r
8282 #define GL_COLOR_TABLE_RED_SIZE_EXT 0x80DA
\r
8283 #define GL_COLOR_TABLE_GREEN_SIZE_EXT 0x80DB
\r
8284 #define GL_COLOR_TABLE_BLUE_SIZE_EXT 0x80DC
\r
8285 #define GL_COLOR_TABLE_ALPHA_SIZE_EXT 0x80DD
\r
8286 #define GL_COLOR_TABLE_LUMINANCE_SIZE_EXT 0x80DE
\r
8287 #define GL_COLOR_TABLE_INTENSITY_SIZE_EXT 0x80DF
\r
8288 #define GL_COLOR_INDEX1_EXT 0x80E2
\r
8289 #define GL_COLOR_INDEX2_EXT 0x80E3
\r
8290 #define GL_COLOR_INDEX4_EXT 0x80E4
\r
8291 #define GL_COLOR_INDEX8_EXT 0x80E5
\r
8292 #define GL_COLOR_INDEX12_EXT 0x80E6
\r
8293 #define GL_COLOR_INDEX16_EXT 0x80E7
\r
8294 #define GL_TEXTURE_INDEX_SIZE_EXT 0x80ED
\r
8295 #define GL_TEXTURE_CUBE_MAP_ARB 0x8513
\r
8296 #define GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B
\r
8298 typedef void (GLAPIENTRY * PFNGLCOLORTABLEEXTPROC) (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const void* data);
\r
8299 typedef void (GLAPIENTRY * PFNGLGETCOLORTABLEEXTPROC) (GLenum target, GLenum format, GLenum type, void* data);
\r
8300 typedef void (GLAPIENTRY * PFNGLGETCOLORTABLEPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat* params);
\r
8301 typedef void (GLAPIENTRY * PFNGLGETCOLORTABLEPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint* params);
\r
8303 #define glColorTableEXT GLEW_GET_FUN(__glewColorTableEXT)
\r
8304 #define glGetColorTableEXT GLEW_GET_FUN(__glewGetColorTableEXT)
\r
8305 #define glGetColorTableParameterfvEXT GLEW_GET_FUN(__glewGetColorTableParameterfvEXT)
\r
8306 #define glGetColorTableParameterivEXT GLEW_GET_FUN(__glewGetColorTableParameterivEXT)
\r
8308 #define GLEW_EXT_paletted_texture GLEW_GET_VAR(__GLEW_EXT_paletted_texture)
\r
8310 #endif /* GL_EXT_paletted_texture */
\r
8312 /* ----------------------- GL_EXT_pixel_buffer_object ---------------------- */
\r
8314 #ifndef GL_EXT_pixel_buffer_object
\r
8315 #define GL_EXT_pixel_buffer_object 1
\r
8317 #define GL_PIXEL_PACK_BUFFER_EXT 0x88EB
\r
8318 #define GL_PIXEL_UNPACK_BUFFER_EXT 0x88EC
\r
8319 #define GL_PIXEL_PACK_BUFFER_BINDING_EXT 0x88ED
\r
8320 #define GL_PIXEL_UNPACK_BUFFER_BINDING_EXT 0x88EF
\r
8322 #define GLEW_EXT_pixel_buffer_object GLEW_GET_VAR(__GLEW_EXT_pixel_buffer_object)
\r
8324 #endif /* GL_EXT_pixel_buffer_object */
\r
8326 /* ------------------------- GL_EXT_pixel_transform ------------------------ */
\r
8328 #ifndef GL_EXT_pixel_transform
\r
8329 #define GL_EXT_pixel_transform 1
\r
8331 #define GL_PIXEL_TRANSFORM_2D_EXT 0x8330
\r
8332 #define GL_PIXEL_MAG_FILTER_EXT 0x8331
\r
8333 #define GL_PIXEL_MIN_FILTER_EXT 0x8332
\r
8334 #define GL_PIXEL_CUBIC_WEIGHT_EXT 0x8333
\r
8335 #define GL_CUBIC_EXT 0x8334
\r
8336 #define GL_AVERAGE_EXT 0x8335
\r
8337 #define GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8336
\r
8338 #define GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8337
\r
8339 #define GL_PIXEL_TRANSFORM_2D_MATRIX_EXT 0x8338
\r
8341 typedef void (GLAPIENTRY * PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat* params);
\r
8342 typedef void (GLAPIENTRY * PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint* params);
\r
8343 typedef void (GLAPIENTRY * PFNGLPIXELTRANSFORMPARAMETERFEXTPROC) (GLenum target, GLenum pname, const GLfloat param);
\r
8344 typedef void (GLAPIENTRY * PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat* params);
\r
8345 typedef void (GLAPIENTRY * PFNGLPIXELTRANSFORMPARAMETERIEXTPROC) (GLenum target, GLenum pname, const GLint param);
\r
8346 typedef void (GLAPIENTRY * PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint* params);
\r
8348 #define glGetPixelTransformParameterfvEXT GLEW_GET_FUN(__glewGetPixelTransformParameterfvEXT)
\r
8349 #define glGetPixelTransformParameterivEXT GLEW_GET_FUN(__glewGetPixelTransformParameterivEXT)
\r
8350 #define glPixelTransformParameterfEXT GLEW_GET_FUN(__glewPixelTransformParameterfEXT)
\r
8351 #define glPixelTransformParameterfvEXT GLEW_GET_FUN(__glewPixelTransformParameterfvEXT)
\r
8352 #define glPixelTransformParameteriEXT GLEW_GET_FUN(__glewPixelTransformParameteriEXT)
\r
8353 #define glPixelTransformParameterivEXT GLEW_GET_FUN(__glewPixelTransformParameterivEXT)
\r
8355 #define GLEW_EXT_pixel_transform GLEW_GET_VAR(__GLEW_EXT_pixel_transform)
\r
8357 #endif /* GL_EXT_pixel_transform */
\r
8359 /* ------------------- GL_EXT_pixel_transform_color_table ------------------ */
\r
8361 #ifndef GL_EXT_pixel_transform_color_table
\r
8362 #define GL_EXT_pixel_transform_color_table 1
\r
8364 #define GLEW_EXT_pixel_transform_color_table GLEW_GET_VAR(__GLEW_EXT_pixel_transform_color_table)
\r
8366 #endif /* GL_EXT_pixel_transform_color_table */
\r
8368 /* ------------------------ GL_EXT_point_parameters ------------------------ */
\r
8370 #ifndef GL_EXT_point_parameters
\r
8371 #define GL_EXT_point_parameters 1
\r
8373 #define GL_POINT_SIZE_MIN_EXT 0x8126
\r
8374 #define GL_POINT_SIZE_MAX_EXT 0x8127
\r
8375 #define GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128
\r
8376 #define GL_DISTANCE_ATTENUATION_EXT 0x8129
\r
8378 typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERFEXTPROC) (GLenum pname, GLfloat param);
\r
8379 typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERFVEXTPROC) (GLenum pname, const GLfloat* params);
\r
8381 #define glPointParameterfEXT GLEW_GET_FUN(__glewPointParameterfEXT)
\r
8382 #define glPointParameterfvEXT GLEW_GET_FUN(__glewPointParameterfvEXT)
\r
8384 #define GLEW_EXT_point_parameters GLEW_GET_VAR(__GLEW_EXT_point_parameters)
\r
8386 #endif /* GL_EXT_point_parameters */
\r
8388 /* ------------------------- GL_EXT_polygon_offset ------------------------- */
\r
8390 #ifndef GL_EXT_polygon_offset
\r
8391 #define GL_EXT_polygon_offset 1
\r
8393 #define GL_POLYGON_OFFSET_EXT 0x8037
\r
8394 #define GL_POLYGON_OFFSET_FACTOR_EXT 0x8038
\r
8395 #define GL_POLYGON_OFFSET_BIAS_EXT 0x8039
\r
8397 typedef void (GLAPIENTRY * PFNGLPOLYGONOFFSETEXTPROC) (GLfloat factor, GLfloat bias);
\r
8399 #define glPolygonOffsetEXT GLEW_GET_FUN(__glewPolygonOffsetEXT)
\r
8401 #define GLEW_EXT_polygon_offset GLEW_GET_VAR(__GLEW_EXT_polygon_offset)
\r
8403 #endif /* GL_EXT_polygon_offset */
\r
8405 /* ------------------------ GL_EXT_provoking_vertex ------------------------ */
\r
8407 #ifndef GL_EXT_provoking_vertex
\r
8408 #define GL_EXT_provoking_vertex 1
\r
8410 #define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT 0x8E4C
\r
8411 #define GL_FIRST_VERTEX_CONVENTION_EXT 0x8E4D
\r
8412 #define GL_LAST_VERTEX_CONVENTION_EXT 0x8E4E
\r
8413 #define GL_PROVOKING_VERTEX_EXT 0x8E4F
\r
8415 typedef void (GLAPIENTRY * PFNGLPROVOKINGVERTEXEXTPROC) (GLenum mode);
\r
8417 #define glProvokingVertexEXT GLEW_GET_FUN(__glewProvokingVertexEXT)
\r
8419 #define GLEW_EXT_provoking_vertex GLEW_GET_VAR(__GLEW_EXT_provoking_vertex)
\r
8421 #endif /* GL_EXT_provoking_vertex */
\r
8423 /* ------------------------- GL_EXT_rescale_normal ------------------------- */
\r
8425 #ifndef GL_EXT_rescale_normal
\r
8426 #define GL_EXT_rescale_normal 1
\r
8428 #define GL_RESCALE_NORMAL_EXT 0x803A
\r
8430 #define GLEW_EXT_rescale_normal GLEW_GET_VAR(__GLEW_EXT_rescale_normal)
\r
8432 #endif /* GL_EXT_rescale_normal */
\r
8434 /* -------------------------- GL_EXT_scene_marker -------------------------- */
\r
8436 #ifndef GL_EXT_scene_marker
\r
8437 #define GL_EXT_scene_marker 1
\r
8439 typedef void (GLAPIENTRY * PFNGLBEGINSCENEEXTPROC) (void);
\r
8440 typedef void (GLAPIENTRY * PFNGLENDSCENEEXTPROC) (void);
\r
8442 #define glBeginSceneEXT GLEW_GET_FUN(__glewBeginSceneEXT)
\r
8443 #define glEndSceneEXT GLEW_GET_FUN(__glewEndSceneEXT)
\r
8445 #define GLEW_EXT_scene_marker GLEW_GET_VAR(__GLEW_EXT_scene_marker)
\r
8447 #endif /* GL_EXT_scene_marker */
\r
8449 /* ------------------------- GL_EXT_secondary_color ------------------------ */
\r
8451 #ifndef GL_EXT_secondary_color
\r
8452 #define GL_EXT_secondary_color 1
\r
8454 #define GL_COLOR_SUM_EXT 0x8458
\r
8455 #define GL_CURRENT_SECONDARY_COLOR_EXT 0x8459
\r
8456 #define GL_SECONDARY_COLOR_ARRAY_SIZE_EXT 0x845A
\r
8457 #define GL_SECONDARY_COLOR_ARRAY_TYPE_EXT 0x845B
\r
8458 #define GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 0x845C
\r
8459 #define GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D
\r
8460 #define GL_SECONDARY_COLOR_ARRAY_EXT 0x845E
\r
8462 typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3BEXTPROC) (GLbyte red, GLbyte green, GLbyte blue);
\r
8463 typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3BVEXTPROC) (const GLbyte *v);
\r
8464 typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3DEXTPROC) (GLdouble red, GLdouble green, GLdouble blue);
\r
8465 typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3DVEXTPROC) (const GLdouble *v);
\r
8466 typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3FEXTPROC) (GLfloat red, GLfloat green, GLfloat blue);
\r
8467 typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3FVEXTPROC) (const GLfloat *v);
\r
8468 typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3IEXTPROC) (GLint red, GLint green, GLint blue);
\r
8469 typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3IVEXTPROC) (const GLint *v);
\r
8470 typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3SEXTPROC) (GLshort red, GLshort green, GLshort blue);
\r
8471 typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3SVEXTPROC) (const GLshort *v);
\r
8472 typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UBEXTPROC) (GLubyte red, GLubyte green, GLubyte blue);
\r
8473 typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UBVEXTPROC) (const GLubyte *v);
\r
8474 typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UIEXTPROC) (GLuint red, GLuint green, GLuint blue);
\r
8475 typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UIVEXTPROC) (const GLuint *v);
\r
8476 typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3USEXTPROC) (GLushort red, GLushort green, GLushort blue);
\r
8477 typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3USVEXTPROC) (const GLushort *v);
\r
8478 typedef void (GLAPIENTRY * PFNGLSECONDARYCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
\r
8480 #define glSecondaryColor3bEXT GLEW_GET_FUN(__glewSecondaryColor3bEXT)
\r
8481 #define glSecondaryColor3bvEXT GLEW_GET_FUN(__glewSecondaryColor3bvEXT)
\r
8482 #define glSecondaryColor3dEXT GLEW_GET_FUN(__glewSecondaryColor3dEXT)
\r
8483 #define glSecondaryColor3dvEXT GLEW_GET_FUN(__glewSecondaryColor3dvEXT)
\r
8484 #define glSecondaryColor3fEXT GLEW_GET_FUN(__glewSecondaryColor3fEXT)
\r
8485 #define glSecondaryColor3fvEXT GLEW_GET_FUN(__glewSecondaryColor3fvEXT)
\r
8486 #define glSecondaryColor3iEXT GLEW_GET_FUN(__glewSecondaryColor3iEXT)
\r
8487 #define glSecondaryColor3ivEXT GLEW_GET_FUN(__glewSecondaryColor3ivEXT)
\r
8488 #define glSecondaryColor3sEXT GLEW_GET_FUN(__glewSecondaryColor3sEXT)
\r
8489 #define glSecondaryColor3svEXT GLEW_GET_FUN(__glewSecondaryColor3svEXT)
\r
8490 #define glSecondaryColor3ubEXT GLEW_GET_FUN(__glewSecondaryColor3ubEXT)
\r
8491 #define glSecondaryColor3ubvEXT GLEW_GET_FUN(__glewSecondaryColor3ubvEXT)
\r
8492 #define glSecondaryColor3uiEXT GLEW_GET_FUN(__glewSecondaryColor3uiEXT)
\r
8493 #define glSecondaryColor3uivEXT GLEW_GET_FUN(__glewSecondaryColor3uivEXT)
\r
8494 #define glSecondaryColor3usEXT GLEW_GET_FUN(__glewSecondaryColor3usEXT)
\r
8495 #define glSecondaryColor3usvEXT GLEW_GET_FUN(__glewSecondaryColor3usvEXT)
\r
8496 #define glSecondaryColorPointerEXT GLEW_GET_FUN(__glewSecondaryColorPointerEXT)
\r
8498 #define GLEW_EXT_secondary_color GLEW_GET_VAR(__GLEW_EXT_secondary_color)
\r
8500 #endif /* GL_EXT_secondary_color */
\r
8502 /* --------------------- GL_EXT_separate_shader_objects -------------------- */
\r
8504 #ifndef GL_EXT_separate_shader_objects
\r
8505 #define GL_EXT_separate_shader_objects 1
\r
8507 #define GL_ACTIVE_PROGRAM_EXT 0x8B8D
\r
8509 typedef void (GLAPIENTRY * PFNGLACTIVEPROGRAMEXTPROC) (GLuint program);
\r
8510 typedef GLuint (GLAPIENTRY * PFNGLCREATESHADERPROGRAMEXTPROC) (GLenum type, const char* string);
\r
8511 typedef void (GLAPIENTRY * PFNGLUSESHADERPROGRAMEXTPROC) (GLenum type, GLuint program);
\r
8513 #define glActiveProgramEXT GLEW_GET_FUN(__glewActiveProgramEXT)
\r
8514 #define glCreateShaderProgramEXT GLEW_GET_FUN(__glewCreateShaderProgramEXT)
\r
8515 #define glUseShaderProgramEXT GLEW_GET_FUN(__glewUseShaderProgramEXT)
\r
8517 #define GLEW_EXT_separate_shader_objects GLEW_GET_VAR(__GLEW_EXT_separate_shader_objects)
\r
8519 #endif /* GL_EXT_separate_shader_objects */
\r
8521 /* --------------------- GL_EXT_separate_specular_color -------------------- */
\r
8523 #ifndef GL_EXT_separate_specular_color
\r
8524 #define GL_EXT_separate_specular_color 1
\r
8526 #define GL_LIGHT_MODEL_COLOR_CONTROL_EXT 0x81F8
\r
8527 #define GL_SINGLE_COLOR_EXT 0x81F9
\r
8528 #define GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA
\r
8530 #define GLEW_EXT_separate_specular_color GLEW_GET_VAR(__GLEW_EXT_separate_specular_color)
\r
8532 #endif /* GL_EXT_separate_specular_color */
\r
8534 /* --------------------- GL_EXT_shader_image_load_store -------------------- */
\r
8536 #ifndef GL_EXT_shader_image_load_store
\r
8537 #define GL_EXT_shader_image_load_store 1
\r
8539 #define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT 0x00000001
\r
8540 #define GL_ELEMENT_ARRAY_BARRIER_BIT_EXT 0x00000002
\r
8541 #define GL_UNIFORM_BARRIER_BIT_EXT 0x00000004
\r
8542 #define GL_TEXTURE_FETCH_BARRIER_BIT_EXT 0x00000008
\r
8543 #define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT 0x00000020
\r
8544 #define GL_COMMAND_BARRIER_BIT_EXT 0x00000040
\r
8545 #define GL_PIXEL_BUFFER_BARRIER_BIT_EXT 0x00000080
\r
8546 #define GL_TEXTURE_UPDATE_BARRIER_BIT_EXT 0x00000100
\r
8547 #define GL_BUFFER_UPDATE_BARRIER_BIT_EXT 0x00000200
\r
8548 #define GL_FRAMEBUFFER_BARRIER_BIT_EXT 0x00000400
\r
8549 #define GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT 0x00000800
\r
8550 #define GL_ATOMIC_COUNTER_BARRIER_BIT_EXT 0x00001000
\r
8551 #define GL_MAX_IMAGE_UNITS_EXT 0x8F38
\r
8552 #define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT 0x8F39
\r
8553 #define GL_IMAGE_BINDING_NAME_EXT 0x8F3A
\r
8554 #define GL_IMAGE_BINDING_LEVEL_EXT 0x8F3B
\r
8555 #define GL_IMAGE_BINDING_LAYERED_EXT 0x8F3C
\r
8556 #define GL_IMAGE_BINDING_LAYER_EXT 0x8F3D
\r
8557 #define GL_IMAGE_BINDING_ACCESS_EXT 0x8F3E
\r
8558 #define GL_IMAGE_1D_EXT 0x904C
\r
8559 #define GL_IMAGE_2D_EXT 0x904D
\r
8560 #define GL_IMAGE_3D_EXT 0x904E
\r
8561 #define GL_IMAGE_2D_RECT_EXT 0x904F
\r
8562 #define GL_IMAGE_CUBE_EXT 0x9050
\r
8563 #define GL_IMAGE_BUFFER_EXT 0x9051
\r
8564 #define GL_IMAGE_1D_ARRAY_EXT 0x9052
\r
8565 #define GL_IMAGE_2D_ARRAY_EXT 0x9053
\r
8566 #define GL_IMAGE_CUBE_MAP_ARRAY_EXT 0x9054
\r
8567 #define GL_IMAGE_2D_MULTISAMPLE_EXT 0x9055
\r
8568 #define GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9056
\r
8569 #define GL_INT_IMAGE_1D_EXT 0x9057
\r
8570 #define GL_INT_IMAGE_2D_EXT 0x9058
\r
8571 #define GL_INT_IMAGE_3D_EXT 0x9059
\r
8572 #define GL_INT_IMAGE_2D_RECT_EXT 0x905A
\r
8573 #define GL_INT_IMAGE_CUBE_EXT 0x905B
\r
8574 #define GL_INT_IMAGE_BUFFER_EXT 0x905C
\r
8575 #define GL_INT_IMAGE_1D_ARRAY_EXT 0x905D
\r
8576 #define GL_INT_IMAGE_2D_ARRAY_EXT 0x905E
\r
8577 #define GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x905F
\r
8578 #define GL_INT_IMAGE_2D_MULTISAMPLE_EXT 0x9060
\r
8579 #define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9061
\r
8580 #define GL_UNSIGNED_INT_IMAGE_1D_EXT 0x9062
\r
8581 #define GL_UNSIGNED_INT_IMAGE_2D_EXT 0x9063
\r
8582 #define GL_UNSIGNED_INT_IMAGE_3D_EXT 0x9064
\r
8583 #define GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT 0x9065
\r
8584 #define GL_UNSIGNED_INT_IMAGE_CUBE_EXT 0x9066
\r
8585 #define GL_UNSIGNED_INT_IMAGE_BUFFER_EXT 0x9067
\r
8586 #define GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT 0x9068
\r
8587 #define GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT 0x9069
\r
8588 #define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x906A
\r
8589 #define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT 0x906B
\r
8590 #define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x906C
\r
8591 #define GL_MAX_IMAGE_SAMPLES_EXT 0x906D
\r
8592 #define GL_IMAGE_BINDING_FORMAT_EXT 0x906E
\r
8593 #define GL_ALL_BARRIER_BITS_EXT 0xFFFFFFFF
\r
8595 typedef void (GLAPIENTRY * PFNGLBINDIMAGETEXTUREEXTPROC) (GLuint index, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLint format);
\r
8596 typedef void (GLAPIENTRY * PFNGLMEMORYBARRIEREXTPROC) (GLbitfield barriers);
\r
8598 #define glBindImageTextureEXT GLEW_GET_FUN(__glewBindImageTextureEXT)
\r
8599 #define glMemoryBarrierEXT GLEW_GET_FUN(__glewMemoryBarrierEXT)
\r
8601 #define GLEW_EXT_shader_image_load_store GLEW_GET_VAR(__GLEW_EXT_shader_image_load_store)
\r
8603 #endif /* GL_EXT_shader_image_load_store */
\r
8605 /* -------------------------- GL_EXT_shadow_funcs -------------------------- */
\r
8607 #ifndef GL_EXT_shadow_funcs
\r
8608 #define GL_EXT_shadow_funcs 1
\r
8610 #define GLEW_EXT_shadow_funcs GLEW_GET_VAR(__GLEW_EXT_shadow_funcs)
\r
8612 #endif /* GL_EXT_shadow_funcs */
\r
8614 /* --------------------- GL_EXT_shared_texture_palette --------------------- */
\r
8616 #ifndef GL_EXT_shared_texture_palette
\r
8617 #define GL_EXT_shared_texture_palette 1
\r
8619 #define GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB
\r
8621 #define GLEW_EXT_shared_texture_palette GLEW_GET_VAR(__GLEW_EXT_shared_texture_palette)
\r
8623 #endif /* GL_EXT_shared_texture_palette */
\r
8625 /* ------------------------ GL_EXT_stencil_clear_tag ----------------------- */
\r
8627 #ifndef GL_EXT_stencil_clear_tag
\r
8628 #define GL_EXT_stencil_clear_tag 1
\r
8630 #define GL_STENCIL_TAG_BITS_EXT 0x88F2
\r
8631 #define GL_STENCIL_CLEAR_TAG_VALUE_EXT 0x88F3
\r
8633 #define GLEW_EXT_stencil_clear_tag GLEW_GET_VAR(__GLEW_EXT_stencil_clear_tag)
\r
8635 #endif /* GL_EXT_stencil_clear_tag */
\r
8637 /* ------------------------ GL_EXT_stencil_two_side ------------------------ */
\r
8639 #ifndef GL_EXT_stencil_two_side
\r
8640 #define GL_EXT_stencil_two_side 1
\r
8642 #define GL_STENCIL_TEST_TWO_SIDE_EXT 0x8910
\r
8643 #define GL_ACTIVE_STENCIL_FACE_EXT 0x8911
\r
8645 typedef void (GLAPIENTRY * PFNGLACTIVESTENCILFACEEXTPROC) (GLenum face);
\r
8647 #define glActiveStencilFaceEXT GLEW_GET_FUN(__glewActiveStencilFaceEXT)
\r
8649 #define GLEW_EXT_stencil_two_side GLEW_GET_VAR(__GLEW_EXT_stencil_two_side)
\r
8651 #endif /* GL_EXT_stencil_two_side */
\r
8653 /* -------------------------- GL_EXT_stencil_wrap -------------------------- */
\r
8655 #ifndef GL_EXT_stencil_wrap
\r
8656 #define GL_EXT_stencil_wrap 1
\r
8658 #define GL_INCR_WRAP_EXT 0x8507
\r
8659 #define GL_DECR_WRAP_EXT 0x8508
\r
8661 #define GLEW_EXT_stencil_wrap GLEW_GET_VAR(__GLEW_EXT_stencil_wrap)
\r
8663 #endif /* GL_EXT_stencil_wrap */
\r
8665 /* --------------------------- GL_EXT_subtexture --------------------------- */
\r
8667 #ifndef GL_EXT_subtexture
\r
8668 #define GL_EXT_subtexture 1
\r
8670 typedef void (GLAPIENTRY * PFNGLTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void* pixels);
\r
8671 typedef void (GLAPIENTRY * PFNGLTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* pixels);
\r
8672 typedef void (GLAPIENTRY * PFNGLTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void* pixels);
\r
8674 #define glTexSubImage1DEXT GLEW_GET_FUN(__glewTexSubImage1DEXT)
\r
8675 #define glTexSubImage2DEXT GLEW_GET_FUN(__glewTexSubImage2DEXT)
\r
8676 #define glTexSubImage3DEXT GLEW_GET_FUN(__glewTexSubImage3DEXT)
\r
8678 #define GLEW_EXT_subtexture GLEW_GET_VAR(__GLEW_EXT_subtexture)
\r
8680 #endif /* GL_EXT_subtexture */
\r
8682 /* ----------------------------- GL_EXT_texture ---------------------------- */
\r
8684 #ifndef GL_EXT_texture
\r
8685 #define GL_EXT_texture 1
\r
8687 #define GL_ALPHA4_EXT 0x803B
\r
8688 #define GL_ALPHA8_EXT 0x803C
\r
8689 #define GL_ALPHA12_EXT 0x803D
\r
8690 #define GL_ALPHA16_EXT 0x803E
\r
8691 #define GL_LUMINANCE4_EXT 0x803F
\r
8692 #define GL_LUMINANCE8_EXT 0x8040
\r
8693 #define GL_LUMINANCE12_EXT 0x8041
\r
8694 #define GL_LUMINANCE16_EXT 0x8042
\r
8695 #define GL_LUMINANCE4_ALPHA4_EXT 0x8043
\r
8696 #define GL_LUMINANCE6_ALPHA2_EXT 0x8044
\r
8697 #define GL_LUMINANCE8_ALPHA8_EXT 0x8045
\r
8698 #define GL_LUMINANCE12_ALPHA4_EXT 0x8046
\r
8699 #define GL_LUMINANCE12_ALPHA12_EXT 0x8047
\r
8700 #define GL_LUMINANCE16_ALPHA16_EXT 0x8048
\r
8701 #define GL_INTENSITY_EXT 0x8049
\r
8702 #define GL_INTENSITY4_EXT 0x804A
\r
8703 #define GL_INTENSITY8_EXT 0x804B
\r
8704 #define GL_INTENSITY12_EXT 0x804C
\r
8705 #define GL_INTENSITY16_EXT 0x804D
\r
8706 #define GL_RGB2_EXT 0x804E
\r
8707 #define GL_RGB4_EXT 0x804F
\r
8708 #define GL_RGB5_EXT 0x8050
\r
8709 #define GL_RGB8_EXT 0x8051
\r
8710 #define GL_RGB10_EXT 0x8052
\r
8711 #define GL_RGB12_EXT 0x8053
\r
8712 #define GL_RGB16_EXT 0x8054
\r
8713 #define GL_RGBA2_EXT 0x8055
\r
8714 #define GL_RGBA4_EXT 0x8056
\r
8715 #define GL_RGB5_A1_EXT 0x8057
\r
8716 #define GL_RGBA8_EXT 0x8058
\r
8717 #define GL_RGB10_A2_EXT 0x8059
\r
8718 #define GL_RGBA12_EXT 0x805A
\r
8719 #define GL_RGBA16_EXT 0x805B
\r
8720 #define GL_TEXTURE_RED_SIZE_EXT 0x805C
\r
8721 #define GL_TEXTURE_GREEN_SIZE_EXT 0x805D
\r
8722 #define GL_TEXTURE_BLUE_SIZE_EXT 0x805E
\r
8723 #define GL_TEXTURE_ALPHA_SIZE_EXT 0x805F
\r
8724 #define GL_TEXTURE_LUMINANCE_SIZE_EXT 0x8060
\r
8725 #define GL_TEXTURE_INTENSITY_SIZE_EXT 0x8061
\r
8726 #define GL_REPLACE_EXT 0x8062
\r
8727 #define GL_PROXY_TEXTURE_1D_EXT 0x8063
\r
8728 #define GL_PROXY_TEXTURE_2D_EXT 0x8064
\r
8730 #define GLEW_EXT_texture GLEW_GET_VAR(__GLEW_EXT_texture)
\r
8732 #endif /* GL_EXT_texture */
\r
8734 /* ---------------------------- GL_EXT_texture3D --------------------------- */
\r
8736 #ifndef GL_EXT_texture3D
\r
8737 #define GL_EXT_texture3D 1
\r
8739 #define GL_PACK_SKIP_IMAGES_EXT 0x806B
\r
8740 #define GL_PACK_IMAGE_HEIGHT_EXT 0x806C
\r
8741 #define GL_UNPACK_SKIP_IMAGES_EXT 0x806D
\r
8742 #define GL_UNPACK_IMAGE_HEIGHT_EXT 0x806E
\r
8743 #define GL_TEXTURE_3D_EXT 0x806F
\r
8744 #define GL_PROXY_TEXTURE_3D_EXT 0x8070
\r
8745 #define GL_TEXTURE_DEPTH_EXT 0x8071
\r
8746 #define GL_TEXTURE_WRAP_R_EXT 0x8072
\r
8747 #define GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073
\r
8749 typedef void (GLAPIENTRY * PFNGLTEXIMAGE3DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void* pixels);
\r
8751 #define glTexImage3DEXT GLEW_GET_FUN(__glewTexImage3DEXT)
\r
8753 #define GLEW_EXT_texture3D GLEW_GET_VAR(__GLEW_EXT_texture3D)
\r
8755 #endif /* GL_EXT_texture3D */
\r
8757 /* -------------------------- GL_EXT_texture_array ------------------------- */
\r
8759 #ifndef GL_EXT_texture_array
\r
8760 #define GL_EXT_texture_array 1
\r
8762 #define GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT 0x884E
\r
8763 #define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF
\r
8764 #define GL_TEXTURE_1D_ARRAY_EXT 0x8C18
\r
8765 #define GL_PROXY_TEXTURE_1D_ARRAY_EXT 0x8C19
\r
8766 #define GL_TEXTURE_2D_ARRAY_EXT 0x8C1A
\r
8767 #define GL_PROXY_TEXTURE_2D_ARRAY_EXT 0x8C1B
\r
8768 #define GL_TEXTURE_BINDING_1D_ARRAY_EXT 0x8C1C
\r
8769 #define GL_TEXTURE_BINDING_2D_ARRAY_EXT 0x8C1D
\r
8771 typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
\r
8773 #define glFramebufferTextureLayerEXT GLEW_GET_FUN(__glewFramebufferTextureLayerEXT)
\r
8775 #define GLEW_EXT_texture_array GLEW_GET_VAR(__GLEW_EXT_texture_array)
\r
8777 #endif /* GL_EXT_texture_array */
\r
8779 /* ---------------------- GL_EXT_texture_buffer_object --------------------- */
\r
8781 #ifndef GL_EXT_texture_buffer_object
\r
8782 #define GL_EXT_texture_buffer_object 1
\r
8784 #define GL_TEXTURE_BUFFER_EXT 0x8C2A
\r
8785 #define GL_MAX_TEXTURE_BUFFER_SIZE_EXT 0x8C2B
\r
8786 #define GL_TEXTURE_BINDING_BUFFER_EXT 0x8C2C
\r
8787 #define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D
\r
8788 #define GL_TEXTURE_BUFFER_FORMAT_EXT 0x8C2E
\r
8790 typedef void (GLAPIENTRY * PFNGLTEXBUFFEREXTPROC) (GLenum target, GLenum internalformat, GLuint buffer);
\r
8792 #define glTexBufferEXT GLEW_GET_FUN(__glewTexBufferEXT)
\r
8794 #define GLEW_EXT_texture_buffer_object GLEW_GET_VAR(__GLEW_EXT_texture_buffer_object)
\r
8796 #endif /* GL_EXT_texture_buffer_object */
\r
8798 /* -------------------- GL_EXT_texture_compression_dxt1 -------------------- */
\r
8800 #ifndef GL_EXT_texture_compression_dxt1
\r
8801 #define GL_EXT_texture_compression_dxt1 1
\r
8803 #define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0
\r
8804 #define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
\r
8806 #define GLEW_EXT_texture_compression_dxt1 GLEW_GET_VAR(__GLEW_EXT_texture_compression_dxt1)
\r
8808 #endif /* GL_EXT_texture_compression_dxt1 */
\r
8810 /* -------------------- GL_EXT_texture_compression_latc -------------------- */
\r
8812 #ifndef GL_EXT_texture_compression_latc
\r
8813 #define GL_EXT_texture_compression_latc 1
\r
8815 #define GL_COMPRESSED_LUMINANCE_LATC1_EXT 0x8C70
\r
8816 #define GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT 0x8C71
\r
8817 #define GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT 0x8C72
\r
8818 #define GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT 0x8C73
\r
8820 #define GLEW_EXT_texture_compression_latc GLEW_GET_VAR(__GLEW_EXT_texture_compression_latc)
\r
8822 #endif /* GL_EXT_texture_compression_latc */
\r
8824 /* -------------------- GL_EXT_texture_compression_rgtc -------------------- */
\r
8826 #ifndef GL_EXT_texture_compression_rgtc
\r
8827 #define GL_EXT_texture_compression_rgtc 1
\r
8829 #define GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB
\r
8830 #define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC
\r
8831 #define GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD
\r
8832 #define GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE
\r
8834 #define GLEW_EXT_texture_compression_rgtc GLEW_GET_VAR(__GLEW_EXT_texture_compression_rgtc)
\r
8836 #endif /* GL_EXT_texture_compression_rgtc */
\r
8838 /* -------------------- GL_EXT_texture_compression_s3tc -------------------- */
\r
8840 #ifndef GL_EXT_texture_compression_s3tc
\r
8841 #define GL_EXT_texture_compression_s3tc 1
\r
8843 #define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0
\r
8844 #define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
\r
8845 #define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2
\r
8846 #define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3
\r
8848 #define GLEW_EXT_texture_compression_s3tc GLEW_GET_VAR(__GLEW_EXT_texture_compression_s3tc)
\r
8850 #endif /* GL_EXT_texture_compression_s3tc */
\r
8852 /* ------------------------ GL_EXT_texture_cube_map ------------------------ */
\r
8854 #ifndef GL_EXT_texture_cube_map
\r
8855 #define GL_EXT_texture_cube_map 1
\r
8857 #define GL_NORMAL_MAP_EXT 0x8511
\r
8858 #define GL_REFLECTION_MAP_EXT 0x8512
\r
8859 #define GL_TEXTURE_CUBE_MAP_EXT 0x8513
\r
8860 #define GL_TEXTURE_BINDING_CUBE_MAP_EXT 0x8514
\r
8861 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT 0x8515
\r
8862 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT 0x8516
\r
8863 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT 0x8517
\r
8864 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT 0x8518
\r
8865 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT 0x8519
\r
8866 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT 0x851A
\r
8867 #define GL_PROXY_TEXTURE_CUBE_MAP_EXT 0x851B
\r
8868 #define GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT 0x851C
\r
8870 #define GLEW_EXT_texture_cube_map GLEW_GET_VAR(__GLEW_EXT_texture_cube_map)
\r
8872 #endif /* GL_EXT_texture_cube_map */
\r
8874 /* ----------------------- GL_EXT_texture_edge_clamp ----------------------- */
\r
8876 #ifndef GL_EXT_texture_edge_clamp
\r
8877 #define GL_EXT_texture_edge_clamp 1
\r
8879 #define GL_CLAMP_TO_EDGE_EXT 0x812F
\r
8881 #define GLEW_EXT_texture_edge_clamp GLEW_GET_VAR(__GLEW_EXT_texture_edge_clamp)
\r
8883 #endif /* GL_EXT_texture_edge_clamp */
\r
8885 /* --------------------------- GL_EXT_texture_env -------------------------- */
\r
8887 #ifndef GL_EXT_texture_env
\r
8888 #define GL_EXT_texture_env 1
\r
8890 #define GL_TEXTURE_ENV0_EXT 0
\r
8891 #define GL_ENV_BLEND_EXT 0
\r
8892 #define GL_TEXTURE_ENV_SHIFT_EXT 0
\r
8893 #define GL_ENV_REPLACE_EXT 0
\r
8894 #define GL_ENV_ADD_EXT 0
\r
8895 #define GL_ENV_SUBTRACT_EXT 0
\r
8896 #define GL_TEXTURE_ENV_MODE_ALPHA_EXT 0
\r
8897 #define GL_ENV_REVERSE_SUBTRACT_EXT 0
\r
8898 #define GL_ENV_REVERSE_BLEND_EXT 0
\r
8899 #define GL_ENV_COPY_EXT 0
\r
8900 #define GL_ENV_MODULATE_EXT 0
\r
8902 #define GLEW_EXT_texture_env GLEW_GET_VAR(__GLEW_EXT_texture_env)
\r
8904 #endif /* GL_EXT_texture_env */
\r
8906 /* ------------------------- GL_EXT_texture_env_add ------------------------ */
\r
8908 #ifndef GL_EXT_texture_env_add
\r
8909 #define GL_EXT_texture_env_add 1
\r
8911 #define GLEW_EXT_texture_env_add GLEW_GET_VAR(__GLEW_EXT_texture_env_add)
\r
8913 #endif /* GL_EXT_texture_env_add */
\r
8915 /* ----------------------- GL_EXT_texture_env_combine ---------------------- */
\r
8917 #ifndef GL_EXT_texture_env_combine
\r
8918 #define GL_EXT_texture_env_combine 1
\r
8920 #define GL_COMBINE_EXT 0x8570
\r
8921 #define GL_COMBINE_RGB_EXT 0x8571
\r
8922 #define GL_COMBINE_ALPHA_EXT 0x8572
\r
8923 #define GL_RGB_SCALE_EXT 0x8573
\r
8924 #define GL_ADD_SIGNED_EXT 0x8574
\r
8925 #define GL_INTERPOLATE_EXT 0x8575
\r
8926 #define GL_CONSTANT_EXT 0x8576
\r
8927 #define GL_PRIMARY_COLOR_EXT 0x8577
\r
8928 #define GL_PREVIOUS_EXT 0x8578
\r
8929 #define GL_SOURCE0_RGB_EXT 0x8580
\r
8930 #define GL_SOURCE1_RGB_EXT 0x8581
\r
8931 #define GL_SOURCE2_RGB_EXT 0x8582
\r
8932 #define GL_SOURCE0_ALPHA_EXT 0x8588
\r
8933 #define GL_SOURCE1_ALPHA_EXT 0x8589
\r
8934 #define GL_SOURCE2_ALPHA_EXT 0x858A
\r
8935 #define GL_OPERAND0_RGB_EXT 0x8590
\r
8936 #define GL_OPERAND1_RGB_EXT 0x8591
\r
8937 #define GL_OPERAND2_RGB_EXT 0x8592
\r
8938 #define GL_OPERAND0_ALPHA_EXT 0x8598
\r
8939 #define GL_OPERAND1_ALPHA_EXT 0x8599
\r
8940 #define GL_OPERAND2_ALPHA_EXT 0x859A
\r
8942 #define GLEW_EXT_texture_env_combine GLEW_GET_VAR(__GLEW_EXT_texture_env_combine)
\r
8944 #endif /* GL_EXT_texture_env_combine */
\r
8946 /* ------------------------ GL_EXT_texture_env_dot3 ------------------------ */
\r
8948 #ifndef GL_EXT_texture_env_dot3
\r
8949 #define GL_EXT_texture_env_dot3 1
\r
8951 #define GL_DOT3_RGB_EXT 0x8740
\r
8952 #define GL_DOT3_RGBA_EXT 0x8741
\r
8954 #define GLEW_EXT_texture_env_dot3 GLEW_GET_VAR(__GLEW_EXT_texture_env_dot3)
\r
8956 #endif /* GL_EXT_texture_env_dot3 */
\r
8958 /* ------------------- GL_EXT_texture_filter_anisotropic ------------------- */
\r
8960 #ifndef GL_EXT_texture_filter_anisotropic
\r
8961 #define GL_EXT_texture_filter_anisotropic 1
\r
8963 #define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE
\r
8964 #define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
\r
8966 #define GLEW_EXT_texture_filter_anisotropic GLEW_GET_VAR(__GLEW_EXT_texture_filter_anisotropic)
\r
8968 #endif /* GL_EXT_texture_filter_anisotropic */
\r
8970 /* ------------------------- GL_EXT_texture_integer ------------------------ */
\r
8972 #ifndef GL_EXT_texture_integer
\r
8973 #define GL_EXT_texture_integer 1
\r
8975 #define GL_RGBA32UI_EXT 0x8D70
\r
8976 #define GL_RGB32UI_EXT 0x8D71
\r
8977 #define GL_ALPHA32UI_EXT 0x8D72
\r
8978 #define GL_INTENSITY32UI_EXT 0x8D73
\r
8979 #define GL_LUMINANCE32UI_EXT 0x8D74
\r
8980 #define GL_LUMINANCE_ALPHA32UI_EXT 0x8D75
\r
8981 #define GL_RGBA16UI_EXT 0x8D76
\r
8982 #define GL_RGB16UI_EXT 0x8D77
\r
8983 #define GL_ALPHA16UI_EXT 0x8D78
\r
8984 #define GL_INTENSITY16UI_EXT 0x8D79
\r
8985 #define GL_LUMINANCE16UI_EXT 0x8D7A
\r
8986 #define GL_LUMINANCE_ALPHA16UI_EXT 0x8D7B
\r
8987 #define GL_RGBA8UI_EXT 0x8D7C
\r
8988 #define GL_RGB8UI_EXT 0x8D7D
\r
8989 #define GL_ALPHA8UI_EXT 0x8D7E
\r
8990 #define GL_INTENSITY8UI_EXT 0x8D7F
\r
8991 #define GL_LUMINANCE8UI_EXT 0x8D80
\r
8992 #define GL_LUMINANCE_ALPHA8UI_EXT 0x8D81
\r
8993 #define GL_RGBA32I_EXT 0x8D82
\r
8994 #define GL_RGB32I_EXT 0x8D83
\r
8995 #define GL_ALPHA32I_EXT 0x8D84
\r
8996 #define GL_INTENSITY32I_EXT 0x8D85
\r
8997 #define GL_LUMINANCE32I_EXT 0x8D86
\r
8998 #define GL_LUMINANCE_ALPHA32I_EXT 0x8D87
\r
8999 #define GL_RGBA16I_EXT 0x8D88
\r
9000 #define GL_RGB16I_EXT 0x8D89
\r
9001 #define GL_ALPHA16I_EXT 0x8D8A
\r
9002 #define GL_INTENSITY16I_EXT 0x8D8B
\r
9003 #define GL_LUMINANCE16I_EXT 0x8D8C
\r
9004 #define GL_LUMINANCE_ALPHA16I_EXT 0x8D8D
\r
9005 #define GL_RGBA8I_EXT 0x8D8E
\r
9006 #define GL_RGB8I_EXT 0x8D8F
\r
9007 #define GL_ALPHA8I_EXT 0x8D90
\r
9008 #define GL_INTENSITY8I_EXT 0x8D91
\r
9009 #define GL_LUMINANCE8I_EXT 0x8D92
\r
9010 #define GL_LUMINANCE_ALPHA8I_EXT 0x8D93
\r
9011 #define GL_RED_INTEGER_EXT 0x8D94
\r
9012 #define GL_GREEN_INTEGER_EXT 0x8D95
\r
9013 #define GL_BLUE_INTEGER_EXT 0x8D96
\r
9014 #define GL_ALPHA_INTEGER_EXT 0x8D97
\r
9015 #define GL_RGB_INTEGER_EXT 0x8D98
\r
9016 #define GL_RGBA_INTEGER_EXT 0x8D99
\r
9017 #define GL_BGR_INTEGER_EXT 0x8D9A
\r
9018 #define GL_BGRA_INTEGER_EXT 0x8D9B
\r
9019 #define GL_LUMINANCE_INTEGER_EXT 0x8D9C
\r
9020 #define GL_LUMINANCE_ALPHA_INTEGER_EXT 0x8D9D
\r
9021 #define GL_RGBA_INTEGER_MODE_EXT 0x8D9E
\r
9023 typedef void (GLAPIENTRY * PFNGLCLEARCOLORIIEXTPROC) (GLint red, GLint green, GLint blue, GLint alpha);
\r
9024 typedef void (GLAPIENTRY * PFNGLCLEARCOLORIUIEXTPROC) (GLuint red, GLuint green, GLuint blue, GLuint alpha);
\r
9025 typedef void (GLAPIENTRY * PFNGLGETTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
\r
9026 typedef void (GLAPIENTRY * PFNGLGETTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, GLuint *params);
\r
9027 typedef void (GLAPIENTRY * PFNGLTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, const GLint *params);
\r
9028 typedef void (GLAPIENTRY * PFNGLTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, const GLuint *params);
\r
9030 #define glClearColorIiEXT GLEW_GET_FUN(__glewClearColorIiEXT)
\r
9031 #define glClearColorIuiEXT GLEW_GET_FUN(__glewClearColorIuiEXT)
\r
9032 #define glGetTexParameterIivEXT GLEW_GET_FUN(__glewGetTexParameterIivEXT)
\r
9033 #define glGetTexParameterIuivEXT GLEW_GET_FUN(__glewGetTexParameterIuivEXT)
\r
9034 #define glTexParameterIivEXT GLEW_GET_FUN(__glewTexParameterIivEXT)
\r
9035 #define glTexParameterIuivEXT GLEW_GET_FUN(__glewTexParameterIuivEXT)
\r
9037 #define GLEW_EXT_texture_integer GLEW_GET_VAR(__GLEW_EXT_texture_integer)
\r
9039 #endif /* GL_EXT_texture_integer */
\r
9041 /* ------------------------ GL_EXT_texture_lod_bias ------------------------ */
\r
9043 #ifndef GL_EXT_texture_lod_bias
\r
9044 #define GL_EXT_texture_lod_bias 1
\r
9046 #define GL_MAX_TEXTURE_LOD_BIAS_EXT 0x84FD
\r
9047 #define GL_TEXTURE_FILTER_CONTROL_EXT 0x8500
\r
9048 #define GL_TEXTURE_LOD_BIAS_EXT 0x8501
\r
9050 #define GLEW_EXT_texture_lod_bias GLEW_GET_VAR(__GLEW_EXT_texture_lod_bias)
\r
9052 #endif /* GL_EXT_texture_lod_bias */
\r
9054 /* ---------------------- GL_EXT_texture_mirror_clamp ---------------------- */
\r
9056 #ifndef GL_EXT_texture_mirror_clamp
\r
9057 #define GL_EXT_texture_mirror_clamp 1
\r
9059 #define GL_MIRROR_CLAMP_EXT 0x8742
\r
9060 #define GL_MIRROR_CLAMP_TO_EDGE_EXT 0x8743
\r
9061 #define GL_MIRROR_CLAMP_TO_BORDER_EXT 0x8912
\r
9063 #define GLEW_EXT_texture_mirror_clamp GLEW_GET_VAR(__GLEW_EXT_texture_mirror_clamp)
\r
9065 #endif /* GL_EXT_texture_mirror_clamp */
\r
9067 /* ------------------------- GL_EXT_texture_object ------------------------- */
\r
9069 #ifndef GL_EXT_texture_object
\r
9070 #define GL_EXT_texture_object 1
\r
9072 #define GL_TEXTURE_PRIORITY_EXT 0x8066
\r
9073 #define GL_TEXTURE_RESIDENT_EXT 0x8067
\r
9074 #define GL_TEXTURE_1D_BINDING_EXT 0x8068
\r
9075 #define GL_TEXTURE_2D_BINDING_EXT 0x8069
\r
9076 #define GL_TEXTURE_3D_BINDING_EXT 0x806A
\r
9078 typedef GLboolean (GLAPIENTRY * PFNGLARETEXTURESRESIDENTEXTPROC) (GLsizei n, const GLuint* textures, GLboolean* residences);
\r
9079 typedef void (GLAPIENTRY * PFNGLBINDTEXTUREEXTPROC) (GLenum target, GLuint texture);
\r
9080 typedef void (GLAPIENTRY * PFNGLDELETETEXTURESEXTPROC) (GLsizei n, const GLuint* textures);
\r
9081 typedef void (GLAPIENTRY * PFNGLGENTEXTURESEXTPROC) (GLsizei n, GLuint* textures);
\r
9082 typedef GLboolean (GLAPIENTRY * PFNGLISTEXTUREEXTPROC) (GLuint texture);
\r
9083 typedef void (GLAPIENTRY * PFNGLPRIORITIZETEXTURESEXTPROC) (GLsizei n, const GLuint* textures, const GLclampf* priorities);
\r
9085 #define glAreTexturesResidentEXT GLEW_GET_FUN(__glewAreTexturesResidentEXT)
\r
9086 #define glBindTextureEXT GLEW_GET_FUN(__glewBindTextureEXT)
\r
9087 #define glDeleteTexturesEXT GLEW_GET_FUN(__glewDeleteTexturesEXT)
\r
9088 #define glGenTexturesEXT GLEW_GET_FUN(__glewGenTexturesEXT)
\r
9089 #define glIsTextureEXT GLEW_GET_FUN(__glewIsTextureEXT)
\r
9090 #define glPrioritizeTexturesEXT GLEW_GET_FUN(__glewPrioritizeTexturesEXT)
\r
9092 #define GLEW_EXT_texture_object GLEW_GET_VAR(__GLEW_EXT_texture_object)
\r
9094 #endif /* GL_EXT_texture_object */
\r
9096 /* --------------------- GL_EXT_texture_perturb_normal --------------------- */
\r
9098 #ifndef GL_EXT_texture_perturb_normal
\r
9099 #define GL_EXT_texture_perturb_normal 1
\r
9101 #define GL_PERTURB_EXT 0x85AE
\r
9102 #define GL_TEXTURE_NORMAL_EXT 0x85AF
\r
9104 typedef void (GLAPIENTRY * PFNGLTEXTURENORMALEXTPROC) (GLenum mode);
\r
9106 #define glTextureNormalEXT GLEW_GET_FUN(__glewTextureNormalEXT)
\r
9108 #define GLEW_EXT_texture_perturb_normal GLEW_GET_VAR(__GLEW_EXT_texture_perturb_normal)
\r
9110 #endif /* GL_EXT_texture_perturb_normal */
\r
9112 /* ------------------------ GL_EXT_texture_rectangle ----------------------- */
\r
9114 #ifndef GL_EXT_texture_rectangle
\r
9115 #define GL_EXT_texture_rectangle 1
\r
9117 #define GL_TEXTURE_RECTANGLE_EXT 0x84F5
\r
9118 #define GL_TEXTURE_BINDING_RECTANGLE_EXT 0x84F6
\r
9119 #define GL_PROXY_TEXTURE_RECTANGLE_EXT 0x84F7
\r
9120 #define GL_MAX_RECTANGLE_TEXTURE_SIZE_EXT 0x84F8
\r
9122 #define GLEW_EXT_texture_rectangle GLEW_GET_VAR(__GLEW_EXT_texture_rectangle)
\r
9124 #endif /* GL_EXT_texture_rectangle */
\r
9126 /* -------------------------- GL_EXT_texture_sRGB -------------------------- */
\r
9128 #ifndef GL_EXT_texture_sRGB
\r
9129 #define GL_EXT_texture_sRGB 1
\r
9131 #define GL_SRGB_EXT 0x8C40
\r
9132 #define GL_SRGB8_EXT 0x8C41
\r
9133 #define GL_SRGB_ALPHA_EXT 0x8C42
\r
9134 #define GL_SRGB8_ALPHA8_EXT 0x8C43
\r
9135 #define GL_SLUMINANCE_ALPHA_EXT 0x8C44
\r
9136 #define GL_SLUMINANCE8_ALPHA8_EXT 0x8C45
\r
9137 #define GL_SLUMINANCE_EXT 0x8C46
\r
9138 #define GL_SLUMINANCE8_EXT 0x8C47
\r
9139 #define GL_COMPRESSED_SRGB_EXT 0x8C48
\r
9140 #define GL_COMPRESSED_SRGB_ALPHA_EXT 0x8C49
\r
9141 #define GL_COMPRESSED_SLUMINANCE_EXT 0x8C4A
\r
9142 #define GL_COMPRESSED_SLUMINANCE_ALPHA_EXT 0x8C4B
\r
9143 #define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C
\r
9144 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D
\r
9145 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E
\r
9146 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F
\r
9148 #define GLEW_EXT_texture_sRGB GLEW_GET_VAR(__GLEW_EXT_texture_sRGB)
\r
9150 #endif /* GL_EXT_texture_sRGB */
\r
9152 /* ----------------------- GL_EXT_texture_sRGB_decode ---------------------- */
\r
9154 #ifndef GL_EXT_texture_sRGB_decode
\r
9155 #define GL_EXT_texture_sRGB_decode 1
\r
9157 #define GL_TEXTURE_SRGB_DECODE_EXT 0x8A48
\r
9158 #define GL_DECODE_EXT 0x8A49
\r
9159 #define GL_SKIP_DECODE_EXT 0x8A4A
\r
9161 #define GLEW_EXT_texture_sRGB_decode GLEW_GET_VAR(__GLEW_EXT_texture_sRGB_decode)
\r
9163 #endif /* GL_EXT_texture_sRGB_decode */
\r
9165 /* --------------------- GL_EXT_texture_shared_exponent -------------------- */
\r
9167 #ifndef GL_EXT_texture_shared_exponent
\r
9168 #define GL_EXT_texture_shared_exponent 1
\r
9170 #define GL_RGB9_E5_EXT 0x8C3D
\r
9171 #define GL_UNSIGNED_INT_5_9_9_9_REV_EXT 0x8C3E
\r
9172 #define GL_TEXTURE_SHARED_SIZE_EXT 0x8C3F
\r
9174 #define GLEW_EXT_texture_shared_exponent GLEW_GET_VAR(__GLEW_EXT_texture_shared_exponent)
\r
9176 #endif /* GL_EXT_texture_shared_exponent */
\r
9178 /* -------------------------- GL_EXT_texture_snorm ------------------------- */
\r
9180 #ifndef GL_EXT_texture_snorm
\r
9181 #define GL_EXT_texture_snorm 1
\r
9183 #define GL_RED_SNORM 0x8F90
\r
9184 #define GL_RG_SNORM 0x8F91
\r
9185 #define GL_RGB_SNORM 0x8F92
\r
9186 #define GL_RGBA_SNORM 0x8F93
\r
9187 #define GL_R8_SNORM 0x8F94
\r
9188 #define GL_RG8_SNORM 0x8F95
\r
9189 #define GL_RGB8_SNORM 0x8F96
\r
9190 #define GL_RGBA8_SNORM 0x8F97
\r
9191 #define GL_R16_SNORM 0x8F98
\r
9192 #define GL_RG16_SNORM 0x8F99
\r
9193 #define GL_RGB16_SNORM 0x8F9A
\r
9194 #define GL_RGBA16_SNORM 0x8F9B
\r
9195 #define GL_SIGNED_NORMALIZED 0x8F9C
\r
9196 #define GL_ALPHA_SNORM 0x9010
\r
9197 #define GL_LUMINANCE_SNORM 0x9011
\r
9198 #define GL_LUMINANCE_ALPHA_SNORM 0x9012
\r
9199 #define GL_INTENSITY_SNORM 0x9013
\r
9200 #define GL_ALPHA8_SNORM 0x9014
\r
9201 #define GL_LUMINANCE8_SNORM 0x9015
\r
9202 #define GL_LUMINANCE8_ALPHA8_SNORM 0x9016
\r
9203 #define GL_INTENSITY8_SNORM 0x9017
\r
9204 #define GL_ALPHA16_SNORM 0x9018
\r
9205 #define GL_LUMINANCE16_SNORM 0x9019
\r
9206 #define GL_LUMINANCE16_ALPHA16_SNORM 0x901A
\r
9207 #define GL_INTENSITY16_SNORM 0x901B
\r
9209 #define GLEW_EXT_texture_snorm GLEW_GET_VAR(__GLEW_EXT_texture_snorm)
\r
9211 #endif /* GL_EXT_texture_snorm */
\r
9213 /* ------------------------- GL_EXT_texture_swizzle ------------------------ */
\r
9215 #ifndef GL_EXT_texture_swizzle
\r
9216 #define GL_EXT_texture_swizzle 1
\r
9218 #define GL_TEXTURE_SWIZZLE_R_EXT 0x8E42
\r
9219 #define GL_TEXTURE_SWIZZLE_G_EXT 0x8E43
\r
9220 #define GL_TEXTURE_SWIZZLE_B_EXT 0x8E44
\r
9221 #define GL_TEXTURE_SWIZZLE_A_EXT 0x8E45
\r
9222 #define GL_TEXTURE_SWIZZLE_RGBA_EXT 0x8E46
\r
9224 #define GLEW_EXT_texture_swizzle GLEW_GET_VAR(__GLEW_EXT_texture_swizzle)
\r
9226 #endif /* GL_EXT_texture_swizzle */
\r
9228 /* --------------------------- GL_EXT_timer_query -------------------------- */
\r
9230 #ifndef GL_EXT_timer_query
\r
9231 #define GL_EXT_timer_query 1
\r
9233 #define GL_TIME_ELAPSED_EXT 0x88BF
\r
9235 typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTI64VEXTPROC) (GLuint id, GLenum pname, GLint64EXT *params);
\r
9236 typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTUI64VEXTPROC) (GLuint id, GLenum pname, GLuint64EXT *params);
\r
9238 #define glGetQueryObjecti64vEXT GLEW_GET_FUN(__glewGetQueryObjecti64vEXT)
\r
9239 #define glGetQueryObjectui64vEXT GLEW_GET_FUN(__glewGetQueryObjectui64vEXT)
\r
9241 #define GLEW_EXT_timer_query GLEW_GET_VAR(__GLEW_EXT_timer_query)
\r
9243 #endif /* GL_EXT_timer_query */
\r
9245 /* ----------------------- GL_EXT_transform_feedback ----------------------- */
\r
9247 #ifndef GL_EXT_transform_feedback
\r
9248 #define GL_EXT_transform_feedback 1
\r
9250 #define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT 0x8C76
\r
9251 #define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT 0x8C7F
\r
9252 #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT 0x8C80
\r
9253 #define GL_TRANSFORM_FEEDBACK_VARYINGS_EXT 0x8C83
\r
9254 #define GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT 0x8C84
\r
9255 #define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT 0x8C85
\r
9256 #define GL_PRIMITIVES_GENERATED_EXT 0x8C87
\r
9257 #define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT 0x8C88
\r
9258 #define GL_RASTERIZER_DISCARD_EXT 0x8C89
\r
9259 #define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT 0x8C8A
\r
9260 #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT 0x8C8B
\r
9261 #define GL_INTERLEAVED_ATTRIBS_EXT 0x8C8C
\r
9262 #define GL_SEPARATE_ATTRIBS_EXT 0x8C8D
\r
9263 #define GL_TRANSFORM_FEEDBACK_BUFFER_EXT 0x8C8E
\r
9264 #define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT 0x8C8F
\r
9266 typedef void (GLAPIENTRY * PFNGLBEGINTRANSFORMFEEDBACKEXTPROC) (GLenum primitiveMode);
\r
9267 typedef void (GLAPIENTRY * PFNGLBINDBUFFERBASEEXTPROC) (GLenum target, GLuint index, GLuint buffer);
\r
9268 typedef void (GLAPIENTRY * PFNGLBINDBUFFEROFFSETEXTPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset);
\r
9269 typedef void (GLAPIENTRY * PFNGLBINDBUFFERRANGEEXTPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
\r
9270 typedef void (GLAPIENTRY * PFNGLENDTRANSFORMFEEDBACKEXTPROC) (void);
\r
9271 typedef void (GLAPIENTRY * PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLsizei *size, GLenum *type, char *name);
\r
9272 typedef void (GLAPIENTRY * PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC) (GLuint program, GLsizei count, const char ** varyings, GLenum bufferMode);
\r
9274 #define glBeginTransformFeedbackEXT GLEW_GET_FUN(__glewBeginTransformFeedbackEXT)
\r
9275 #define glBindBufferBaseEXT GLEW_GET_FUN(__glewBindBufferBaseEXT)
\r
9276 #define glBindBufferOffsetEXT GLEW_GET_FUN(__glewBindBufferOffsetEXT)
\r
9277 #define glBindBufferRangeEXT GLEW_GET_FUN(__glewBindBufferRangeEXT)
\r
9278 #define glEndTransformFeedbackEXT GLEW_GET_FUN(__glewEndTransformFeedbackEXT)
\r
9279 #define glGetTransformFeedbackVaryingEXT GLEW_GET_FUN(__glewGetTransformFeedbackVaryingEXT)
\r
9280 #define glTransformFeedbackVaryingsEXT GLEW_GET_FUN(__glewTransformFeedbackVaryingsEXT)
\r
9282 #define GLEW_EXT_transform_feedback GLEW_GET_VAR(__GLEW_EXT_transform_feedback)
\r
9284 #endif /* GL_EXT_transform_feedback */
\r
9286 /* -------------------------- GL_EXT_vertex_array -------------------------- */
\r
9288 #ifndef GL_EXT_vertex_array
\r
9289 #define GL_EXT_vertex_array 1
\r
9291 #define GL_DOUBLE_EXT 0x140A
\r
9292 #define GL_VERTEX_ARRAY_EXT 0x8074
\r
9293 #define GL_NORMAL_ARRAY_EXT 0x8075
\r
9294 #define GL_COLOR_ARRAY_EXT 0x8076
\r
9295 #define GL_INDEX_ARRAY_EXT 0x8077
\r
9296 #define GL_TEXTURE_COORD_ARRAY_EXT 0x8078
\r
9297 #define GL_EDGE_FLAG_ARRAY_EXT 0x8079
\r
9298 #define GL_VERTEX_ARRAY_SIZE_EXT 0x807A
\r
9299 #define GL_VERTEX_ARRAY_TYPE_EXT 0x807B
\r
9300 #define GL_VERTEX_ARRAY_STRIDE_EXT 0x807C
\r
9301 #define GL_VERTEX_ARRAY_COUNT_EXT 0x807D
\r
9302 #define GL_NORMAL_ARRAY_TYPE_EXT 0x807E
\r
9303 #define GL_NORMAL_ARRAY_STRIDE_EXT 0x807F
\r
9304 #define GL_NORMAL_ARRAY_COUNT_EXT 0x8080
\r
9305 #define GL_COLOR_ARRAY_SIZE_EXT 0x8081
\r
9306 #define GL_COLOR_ARRAY_TYPE_EXT 0x8082
\r
9307 #define GL_COLOR_ARRAY_STRIDE_EXT 0x8083
\r
9308 #define GL_COLOR_ARRAY_COUNT_EXT 0x8084
\r
9309 #define GL_INDEX_ARRAY_TYPE_EXT 0x8085
\r
9310 #define GL_INDEX_ARRAY_STRIDE_EXT 0x8086
\r
9311 #define GL_INDEX_ARRAY_COUNT_EXT 0x8087
\r
9312 #define GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088
\r
9313 #define GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089
\r
9314 #define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A
\r
9315 #define GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B
\r
9316 #define GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C
\r
9317 #define GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D
\r
9318 #define GL_VERTEX_ARRAY_POINTER_EXT 0x808E
\r
9319 #define GL_NORMAL_ARRAY_POINTER_EXT 0x808F
\r
9320 #define GL_COLOR_ARRAY_POINTER_EXT 0x8090
\r
9321 #define GL_INDEX_ARRAY_POINTER_EXT 0x8091
\r
9322 #define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092
\r
9323 #define GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093
\r
9325 typedef void (GLAPIENTRY * PFNGLARRAYELEMENTEXTPROC) (GLint i);
\r
9326 typedef void (GLAPIENTRY * PFNGLCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const void* pointer);
\r
9327 typedef void (GLAPIENTRY * PFNGLDRAWARRAYSEXTPROC) (GLenum mode, GLint first, GLsizei count);
\r
9328 typedef void (GLAPIENTRY * PFNGLEDGEFLAGPOINTEREXTPROC) (GLsizei stride, GLsizei count, const GLboolean* pointer);
\r
9329 typedef void (GLAPIENTRY * PFNGLINDEXPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const void* pointer);
\r
9330 typedef void (GLAPIENTRY * PFNGLNORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const void* pointer);
\r
9331 typedef void (GLAPIENTRY * PFNGLTEXCOORDPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const void* pointer);
\r
9332 typedef void (GLAPIENTRY * PFNGLVERTEXPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const void* pointer);
\r
9334 #define glArrayElementEXT GLEW_GET_FUN(__glewArrayElementEXT)
\r
9335 #define glColorPointerEXT GLEW_GET_FUN(__glewColorPointerEXT)
\r
9336 #define glDrawArraysEXT GLEW_GET_FUN(__glewDrawArraysEXT)
\r
9337 #define glEdgeFlagPointerEXT GLEW_GET_FUN(__glewEdgeFlagPointerEXT)
\r
9338 #define glIndexPointerEXT GLEW_GET_FUN(__glewIndexPointerEXT)
\r
9339 #define glNormalPointerEXT GLEW_GET_FUN(__glewNormalPointerEXT)
\r
9340 #define glTexCoordPointerEXT GLEW_GET_FUN(__glewTexCoordPointerEXT)
\r
9341 #define glVertexPointerEXT GLEW_GET_FUN(__glewVertexPointerEXT)
\r
9343 #define GLEW_EXT_vertex_array GLEW_GET_VAR(__GLEW_EXT_vertex_array)
\r
9345 #endif /* GL_EXT_vertex_array */
\r
9347 /* ------------------------ GL_EXT_vertex_array_bgra ----------------------- */
\r
9349 #ifndef GL_EXT_vertex_array_bgra
\r
9350 #define GL_EXT_vertex_array_bgra 1
\r
9352 #define GL_BGRA 0x80E1
\r
9354 #define GLEW_EXT_vertex_array_bgra GLEW_GET_VAR(__GLEW_EXT_vertex_array_bgra)
\r
9356 #endif /* GL_EXT_vertex_array_bgra */
\r
9358 /* ----------------------- GL_EXT_vertex_attrib_64bit ---------------------- */
\r
9360 #ifndef GL_EXT_vertex_attrib_64bit
\r
9361 #define GL_EXT_vertex_attrib_64bit 1
\r
9363 #define GL_DOUBLE_MAT2_EXT 0x8F46
\r
9364 #define GL_DOUBLE_MAT3_EXT 0x8F47
\r
9365 #define GL_DOUBLE_MAT4_EXT 0x8F48
\r
9366 #define GL_DOUBLE_MAT2x3_EXT 0x8F49
\r
9367 #define GL_DOUBLE_MAT2x4_EXT 0x8F4A
\r
9368 #define GL_DOUBLE_MAT3x2_EXT 0x8F4B
\r
9369 #define GL_DOUBLE_MAT3x4_EXT 0x8F4C
\r
9370 #define GL_DOUBLE_MAT4x2_EXT 0x8F4D
\r
9371 #define GL_DOUBLE_MAT4x3_EXT 0x8F4E
\r
9372 #define GL_DOUBLE_VEC2_EXT 0x8FFC
\r
9373 #define GL_DOUBLE_VEC3_EXT 0x8FFD
\r
9374 #define GL_DOUBLE_VEC4_EXT 0x8FFE
\r
9376 typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBLDVEXTPROC) (GLuint index, GLenum pname, GLdouble* params);
\r
9377 typedef void (GLAPIENTRY * PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset);
\r
9378 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1DEXTPROC) (GLuint index, GLdouble x);
\r
9379 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1DVEXTPROC) (GLuint index, const GLdouble* v);
\r
9380 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL2DEXTPROC) (GLuint index, GLdouble x, GLdouble y);
\r
9381 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL2DVEXTPROC) (GLuint index, const GLdouble* v);
\r
9382 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL3DEXTPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
\r
9383 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL3DVEXTPROC) (GLuint index, const GLdouble* v);
\r
9384 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL4DEXTPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
\r
9385 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL4DVEXTPROC) (GLuint index, const GLdouble* v);
\r
9386 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBLPOINTEREXTPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void* pointer);
\r
9388 #define glGetVertexAttribLdvEXT GLEW_GET_FUN(__glewGetVertexAttribLdvEXT)
\r
9389 #define glVertexArrayVertexAttribLOffsetEXT GLEW_GET_FUN(__glewVertexArrayVertexAttribLOffsetEXT)
\r
9390 #define glVertexAttribL1dEXT GLEW_GET_FUN(__glewVertexAttribL1dEXT)
\r
9391 #define glVertexAttribL1dvEXT GLEW_GET_FUN(__glewVertexAttribL1dvEXT)
\r
9392 #define glVertexAttribL2dEXT GLEW_GET_FUN(__glewVertexAttribL2dEXT)
\r
9393 #define glVertexAttribL2dvEXT GLEW_GET_FUN(__glewVertexAttribL2dvEXT)
\r
9394 #define glVertexAttribL3dEXT GLEW_GET_FUN(__glewVertexAttribL3dEXT)
\r
9395 #define glVertexAttribL3dvEXT GLEW_GET_FUN(__glewVertexAttribL3dvEXT)
\r
9396 #define glVertexAttribL4dEXT GLEW_GET_FUN(__glewVertexAttribL4dEXT)
\r
9397 #define glVertexAttribL4dvEXT GLEW_GET_FUN(__glewVertexAttribL4dvEXT)
\r
9398 #define glVertexAttribLPointerEXT GLEW_GET_FUN(__glewVertexAttribLPointerEXT)
\r
9400 #define GLEW_EXT_vertex_attrib_64bit GLEW_GET_VAR(__GLEW_EXT_vertex_attrib_64bit)
\r
9402 #endif /* GL_EXT_vertex_attrib_64bit */
\r
9404 /* -------------------------- GL_EXT_vertex_shader ------------------------- */
\r
9406 #ifndef GL_EXT_vertex_shader
\r
9407 #define GL_EXT_vertex_shader 1
\r
9409 #define GL_VERTEX_SHADER_EXT 0x8780
\r
9410 #define GL_VERTEX_SHADER_BINDING_EXT 0x8781
\r
9411 #define GL_OP_INDEX_EXT 0x8782
\r
9412 #define GL_OP_NEGATE_EXT 0x8783
\r
9413 #define GL_OP_DOT3_EXT 0x8784
\r
9414 #define GL_OP_DOT4_EXT 0x8785
\r
9415 #define GL_OP_MUL_EXT 0x8786
\r
9416 #define GL_OP_ADD_EXT 0x8787
\r
9417 #define GL_OP_MADD_EXT 0x8788
\r
9418 #define GL_OP_FRAC_EXT 0x8789
\r
9419 #define GL_OP_MAX_EXT 0x878A
\r
9420 #define GL_OP_MIN_EXT 0x878B
\r
9421 #define GL_OP_SET_GE_EXT 0x878C
\r
9422 #define GL_OP_SET_LT_EXT 0x878D
\r
9423 #define GL_OP_CLAMP_EXT 0x878E
\r
9424 #define GL_OP_FLOOR_EXT 0x878F
\r
9425 #define GL_OP_ROUND_EXT 0x8790
\r
9426 #define GL_OP_EXP_BASE_2_EXT 0x8791
\r
9427 #define GL_OP_LOG_BASE_2_EXT 0x8792
\r
9428 #define GL_OP_POWER_EXT 0x8793
\r
9429 #define GL_OP_RECIP_EXT 0x8794
\r
9430 #define GL_OP_RECIP_SQRT_EXT 0x8795
\r
9431 #define GL_OP_SUB_EXT 0x8796
\r
9432 #define GL_OP_CROSS_PRODUCT_EXT 0x8797
\r
9433 #define GL_OP_MULTIPLY_MATRIX_EXT 0x8798
\r
9434 #define GL_OP_MOV_EXT 0x8799
\r
9435 #define GL_OUTPUT_VERTEX_EXT 0x879A
\r
9436 #define GL_OUTPUT_COLOR0_EXT 0x879B
\r
9437 #define GL_OUTPUT_COLOR1_EXT 0x879C
\r
9438 #define GL_OUTPUT_TEXTURE_COORD0_EXT 0x879D
\r
9439 #define GL_OUTPUT_TEXTURE_COORD1_EXT 0x879E
\r
9440 #define GL_OUTPUT_TEXTURE_COORD2_EXT 0x879F
\r
9441 #define GL_OUTPUT_TEXTURE_COORD3_EXT 0x87A0
\r
9442 #define GL_OUTPUT_TEXTURE_COORD4_EXT 0x87A1
\r
9443 #define GL_OUTPUT_TEXTURE_COORD5_EXT 0x87A2
\r
9444 #define GL_OUTPUT_TEXTURE_COORD6_EXT 0x87A3
\r
9445 #define GL_OUTPUT_TEXTURE_COORD7_EXT 0x87A4
\r
9446 #define GL_OUTPUT_TEXTURE_COORD8_EXT 0x87A5
\r
9447 #define GL_OUTPUT_TEXTURE_COORD9_EXT 0x87A6
\r
9448 #define GL_OUTPUT_TEXTURE_COORD10_EXT 0x87A7
\r
9449 #define GL_OUTPUT_TEXTURE_COORD11_EXT 0x87A8
\r
9450 #define GL_OUTPUT_TEXTURE_COORD12_EXT 0x87A9
\r
9451 #define GL_OUTPUT_TEXTURE_COORD13_EXT 0x87AA
\r
9452 #define GL_OUTPUT_TEXTURE_COORD14_EXT 0x87AB
\r
9453 #define GL_OUTPUT_TEXTURE_COORD15_EXT 0x87AC
\r
9454 #define GL_OUTPUT_TEXTURE_COORD16_EXT 0x87AD
\r
9455 #define GL_OUTPUT_TEXTURE_COORD17_EXT 0x87AE
\r
9456 #define GL_OUTPUT_TEXTURE_COORD18_EXT 0x87AF
\r
9457 #define GL_OUTPUT_TEXTURE_COORD19_EXT 0x87B0
\r
9458 #define GL_OUTPUT_TEXTURE_COORD20_EXT 0x87B1
\r
9459 #define GL_OUTPUT_TEXTURE_COORD21_EXT 0x87B2
\r
9460 #define GL_OUTPUT_TEXTURE_COORD22_EXT 0x87B3
\r
9461 #define GL_OUTPUT_TEXTURE_COORD23_EXT 0x87B4
\r
9462 #define GL_OUTPUT_TEXTURE_COORD24_EXT 0x87B5
\r
9463 #define GL_OUTPUT_TEXTURE_COORD25_EXT 0x87B6
\r
9464 #define GL_OUTPUT_TEXTURE_COORD26_EXT 0x87B7
\r
9465 #define GL_OUTPUT_TEXTURE_COORD27_EXT 0x87B8
\r
9466 #define GL_OUTPUT_TEXTURE_COORD28_EXT 0x87B9
\r
9467 #define GL_OUTPUT_TEXTURE_COORD29_EXT 0x87BA
\r
9468 #define GL_OUTPUT_TEXTURE_COORD30_EXT 0x87BB
\r
9469 #define GL_OUTPUT_TEXTURE_COORD31_EXT 0x87BC
\r
9470 #define GL_OUTPUT_FOG_EXT 0x87BD
\r
9471 #define GL_SCALAR_EXT 0x87BE
\r
9472 #define GL_VECTOR_EXT 0x87BF
\r
9473 #define GL_MATRIX_EXT 0x87C0
\r
9474 #define GL_VARIANT_EXT 0x87C1
\r
9475 #define GL_INVARIANT_EXT 0x87C2
\r
9476 #define GL_LOCAL_CONSTANT_EXT 0x87C3
\r
9477 #define GL_LOCAL_EXT 0x87C4
\r
9478 #define GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87C5
\r
9479 #define GL_MAX_VERTEX_SHADER_VARIANTS_EXT 0x87C6
\r
9480 #define GL_MAX_VERTEX_SHADER_INVARIANTS_EXT 0x87C7
\r
9481 #define GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87C8
\r
9482 #define GL_MAX_VERTEX_SHADER_LOCALS_EXT 0x87C9
\r
9483 #define GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CA
\r
9484 #define GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT 0x87CB
\r
9485 #define GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT 0x87CC
\r
9486 #define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87CD
\r
9487 #define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT 0x87CE
\r
9488 #define GL_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CF
\r
9489 #define GL_VERTEX_SHADER_VARIANTS_EXT 0x87D0
\r
9490 #define GL_VERTEX_SHADER_INVARIANTS_EXT 0x87D1
\r
9491 #define GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87D2
\r
9492 #define GL_VERTEX_SHADER_LOCALS_EXT 0x87D3
\r
9493 #define GL_VERTEX_SHADER_OPTIMIZED_EXT 0x87D4
\r
9494 #define GL_X_EXT 0x87D5
\r
9495 #define GL_Y_EXT 0x87D6
\r
9496 #define GL_Z_EXT 0x87D7
\r
9497 #define GL_W_EXT 0x87D8
\r
9498 #define GL_NEGATIVE_X_EXT 0x87D9
\r
9499 #define GL_NEGATIVE_Y_EXT 0x87DA
\r
9500 #define GL_NEGATIVE_Z_EXT 0x87DB
\r
9501 #define GL_NEGATIVE_W_EXT 0x87DC
\r
9502 #define GL_ZERO_EXT 0x87DD
\r
9503 #define GL_ONE_EXT 0x87DE
\r
9504 #define GL_NEGATIVE_ONE_EXT 0x87DF
\r
9505 #define GL_NORMALIZED_RANGE_EXT 0x87E0
\r
9506 #define GL_FULL_RANGE_EXT 0x87E1
\r
9507 #define GL_CURRENT_VERTEX_EXT 0x87E2
\r
9508 #define GL_MVP_MATRIX_EXT 0x87E3
\r
9509 #define GL_VARIANT_VALUE_EXT 0x87E4
\r
9510 #define GL_VARIANT_DATATYPE_EXT 0x87E5
\r
9511 #define GL_VARIANT_ARRAY_STRIDE_EXT 0x87E6
\r
9512 #define GL_VARIANT_ARRAY_TYPE_EXT 0x87E7
\r
9513 #define GL_VARIANT_ARRAY_EXT 0x87E8
\r
9514 #define GL_VARIANT_ARRAY_POINTER_EXT 0x87E9
\r
9515 #define GL_INVARIANT_VALUE_EXT 0x87EA
\r
9516 #define GL_INVARIANT_DATATYPE_EXT 0x87EB
\r
9517 #define GL_LOCAL_CONSTANT_VALUE_EXT 0x87EC
\r
9518 #define GL_LOCAL_CONSTANT_DATATYPE_EXT 0x87ED
\r
9520 typedef void (GLAPIENTRY * PFNGLBEGINVERTEXSHADEREXTPROC) (void);
\r
9521 typedef GLuint (GLAPIENTRY * PFNGLBINDLIGHTPARAMETEREXTPROC) (GLenum light, GLenum value);
\r
9522 typedef GLuint (GLAPIENTRY * PFNGLBINDMATERIALPARAMETEREXTPROC) (GLenum face, GLenum value);
\r
9523 typedef GLuint (GLAPIENTRY * PFNGLBINDPARAMETEREXTPROC) (GLenum value);
\r
9524 typedef GLuint (GLAPIENTRY * PFNGLBINDTEXGENPARAMETEREXTPROC) (GLenum unit, GLenum coord, GLenum value);
\r
9525 typedef GLuint (GLAPIENTRY * PFNGLBINDTEXTUREUNITPARAMETEREXTPROC) (GLenum unit, GLenum value);
\r
9526 typedef void (GLAPIENTRY * PFNGLBINDVERTEXSHADEREXTPROC) (GLuint id);
\r
9527 typedef void (GLAPIENTRY * PFNGLDELETEVERTEXSHADEREXTPROC) (GLuint id);
\r
9528 typedef void (GLAPIENTRY * PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id);
\r
9529 typedef void (GLAPIENTRY * PFNGLENABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id);
\r
9530 typedef void (GLAPIENTRY * PFNGLENDVERTEXSHADEREXTPROC) (void);
\r
9531 typedef void (GLAPIENTRY * PFNGLEXTRACTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num);
\r
9532 typedef GLuint (GLAPIENTRY * PFNGLGENSYMBOLSEXTPROC) (GLenum dataType, GLenum storageType, GLenum range, GLuint components);
\r
9533 typedef GLuint (GLAPIENTRY * PFNGLGENVERTEXSHADERSEXTPROC) (GLuint range);
\r
9534 typedef void (GLAPIENTRY * PFNGLGETINVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data);
\r
9535 typedef void (GLAPIENTRY * PFNGLGETINVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data);
\r
9536 typedef void (GLAPIENTRY * PFNGLGETINVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data);
\r
9537 typedef void (GLAPIENTRY * PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data);
\r
9538 typedef void (GLAPIENTRY * PFNGLGETLOCALCONSTANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data);
\r
9539 typedef void (GLAPIENTRY * PFNGLGETLOCALCONSTANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data);
\r
9540 typedef void (GLAPIENTRY * PFNGLGETVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data);
\r
9541 typedef void (GLAPIENTRY * PFNGLGETVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data);
\r
9542 typedef void (GLAPIENTRY * PFNGLGETVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data);
\r
9543 typedef void (GLAPIENTRY * PFNGLGETVARIANTPOINTERVEXTPROC) (GLuint id, GLenum value, GLvoid **data);
\r
9544 typedef void (GLAPIENTRY * PFNGLINSERTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num);
\r
9545 typedef GLboolean (GLAPIENTRY * PFNGLISVARIANTENABLEDEXTPROC) (GLuint id, GLenum cap);
\r
9546 typedef void (GLAPIENTRY * PFNGLSETINVARIANTEXTPROC) (GLuint id, GLenum type, GLvoid *addr);
\r
9547 typedef void (GLAPIENTRY * PFNGLSETLOCALCONSTANTEXTPROC) (GLuint id, GLenum type, GLvoid *addr);
\r
9548 typedef void (GLAPIENTRY * PFNGLSHADEROP1EXTPROC) (GLenum op, GLuint res, GLuint arg1);
\r
9549 typedef void (GLAPIENTRY * PFNGLSHADEROP2EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2);
\r
9550 typedef void (GLAPIENTRY * PFNGLSHADEROP3EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3);
\r
9551 typedef void (GLAPIENTRY * PFNGLSWIZZLEEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW);
\r
9552 typedef void (GLAPIENTRY * PFNGLVARIANTPOINTEREXTPROC) (GLuint id, GLenum type, GLuint stride, GLvoid *addr);
\r
9553 typedef void (GLAPIENTRY * PFNGLVARIANTBVEXTPROC) (GLuint id, GLbyte *addr);
\r
9554 typedef void (GLAPIENTRY * PFNGLVARIANTDVEXTPROC) (GLuint id, GLdouble *addr);
\r
9555 typedef void (GLAPIENTRY * PFNGLVARIANTFVEXTPROC) (GLuint id, GLfloat *addr);
\r
9556 typedef void (GLAPIENTRY * PFNGLVARIANTIVEXTPROC) (GLuint id, GLint *addr);
\r
9557 typedef void (GLAPIENTRY * PFNGLVARIANTSVEXTPROC) (GLuint id, GLshort *addr);
\r
9558 typedef void (GLAPIENTRY * PFNGLVARIANTUBVEXTPROC) (GLuint id, GLubyte *addr);
\r
9559 typedef void (GLAPIENTRY * PFNGLVARIANTUIVEXTPROC) (GLuint id, GLuint *addr);
\r
9560 typedef void (GLAPIENTRY * PFNGLVARIANTUSVEXTPROC) (GLuint id, GLushort *addr);
\r
9561 typedef void (GLAPIENTRY * PFNGLWRITEMASKEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW);
\r
9563 #define glBeginVertexShaderEXT GLEW_GET_FUN(__glewBeginVertexShaderEXT)
\r
9564 #define glBindLightParameterEXT GLEW_GET_FUN(__glewBindLightParameterEXT)
\r
9565 #define glBindMaterialParameterEXT GLEW_GET_FUN(__glewBindMaterialParameterEXT)
\r
9566 #define glBindParameterEXT GLEW_GET_FUN(__glewBindParameterEXT)
\r
9567 #define glBindTexGenParameterEXT GLEW_GET_FUN(__glewBindTexGenParameterEXT)
\r
9568 #define glBindTextureUnitParameterEXT GLEW_GET_FUN(__glewBindTextureUnitParameterEXT)
\r
9569 #define glBindVertexShaderEXT GLEW_GET_FUN(__glewBindVertexShaderEXT)
\r
9570 #define glDeleteVertexShaderEXT GLEW_GET_FUN(__glewDeleteVertexShaderEXT)
\r
9571 #define glDisableVariantClientStateEXT GLEW_GET_FUN(__glewDisableVariantClientStateEXT)
\r
9572 #define glEnableVariantClientStateEXT GLEW_GET_FUN(__glewEnableVariantClientStateEXT)
\r
9573 #define glEndVertexShaderEXT GLEW_GET_FUN(__glewEndVertexShaderEXT)
\r
9574 #define glExtractComponentEXT GLEW_GET_FUN(__glewExtractComponentEXT)
\r
9575 #define glGenSymbolsEXT GLEW_GET_FUN(__glewGenSymbolsEXT)
\r
9576 #define glGenVertexShadersEXT GLEW_GET_FUN(__glewGenVertexShadersEXT)
\r
9577 #define glGetInvariantBooleanvEXT GLEW_GET_FUN(__glewGetInvariantBooleanvEXT)
\r
9578 #define glGetInvariantFloatvEXT GLEW_GET_FUN(__glewGetInvariantFloatvEXT)
\r
9579 #define glGetInvariantIntegervEXT GLEW_GET_FUN(__glewGetInvariantIntegervEXT)
\r
9580 #define glGetLocalConstantBooleanvEXT GLEW_GET_FUN(__glewGetLocalConstantBooleanvEXT)
\r
9581 #define glGetLocalConstantFloatvEXT GLEW_GET_FUN(__glewGetLocalConstantFloatvEXT)
\r
9582 #define glGetLocalConstantIntegervEXT GLEW_GET_FUN(__glewGetLocalConstantIntegervEXT)
\r
9583 #define glGetVariantBooleanvEXT GLEW_GET_FUN(__glewGetVariantBooleanvEXT)
\r
9584 #define glGetVariantFloatvEXT GLEW_GET_FUN(__glewGetVariantFloatvEXT)
\r
9585 #define glGetVariantIntegervEXT GLEW_GET_FUN(__glewGetVariantIntegervEXT)
\r
9586 #define glGetVariantPointervEXT GLEW_GET_FUN(__glewGetVariantPointervEXT)
\r
9587 #define glInsertComponentEXT GLEW_GET_FUN(__glewInsertComponentEXT)
\r
9588 #define glIsVariantEnabledEXT GLEW_GET_FUN(__glewIsVariantEnabledEXT)
\r
9589 #define glSetInvariantEXT GLEW_GET_FUN(__glewSetInvariantEXT)
\r
9590 #define glSetLocalConstantEXT GLEW_GET_FUN(__glewSetLocalConstantEXT)
\r
9591 #define glShaderOp1EXT GLEW_GET_FUN(__glewShaderOp1EXT)
\r
9592 #define glShaderOp2EXT GLEW_GET_FUN(__glewShaderOp2EXT)
\r
9593 #define glShaderOp3EXT GLEW_GET_FUN(__glewShaderOp3EXT)
\r
9594 #define glSwizzleEXT GLEW_GET_FUN(__glewSwizzleEXT)
\r
9595 #define glVariantPointerEXT GLEW_GET_FUN(__glewVariantPointerEXT)
\r
9596 #define glVariantbvEXT GLEW_GET_FUN(__glewVariantbvEXT)
\r
9597 #define glVariantdvEXT GLEW_GET_FUN(__glewVariantdvEXT)
\r
9598 #define glVariantfvEXT GLEW_GET_FUN(__glewVariantfvEXT)
\r
9599 #define glVariantivEXT GLEW_GET_FUN(__glewVariantivEXT)
\r
9600 #define glVariantsvEXT GLEW_GET_FUN(__glewVariantsvEXT)
\r
9601 #define glVariantubvEXT GLEW_GET_FUN(__glewVariantubvEXT)
\r
9602 #define glVariantuivEXT GLEW_GET_FUN(__glewVariantuivEXT)
\r
9603 #define glVariantusvEXT GLEW_GET_FUN(__glewVariantusvEXT)
\r
9604 #define glWriteMaskEXT GLEW_GET_FUN(__glewWriteMaskEXT)
\r
9606 #define GLEW_EXT_vertex_shader GLEW_GET_VAR(__GLEW_EXT_vertex_shader)
\r
9608 #endif /* GL_EXT_vertex_shader */
\r
9610 /* ------------------------ GL_EXT_vertex_weighting ------------------------ */
\r
9612 #ifndef GL_EXT_vertex_weighting
\r
9613 #define GL_EXT_vertex_weighting 1
\r
9615 #define GL_MODELVIEW0_STACK_DEPTH_EXT 0x0BA3
\r
9616 #define GL_MODELVIEW0_MATRIX_EXT 0x0BA6
\r
9617 #define GL_MODELVIEW0_EXT 0x1700
\r
9618 #define GL_MODELVIEW1_STACK_DEPTH_EXT 0x8502
\r
9619 #define GL_MODELVIEW1_MATRIX_EXT 0x8506
\r
9620 #define GL_VERTEX_WEIGHTING_EXT 0x8509
\r
9621 #define GL_MODELVIEW1_EXT 0x850A
\r
9622 #define GL_CURRENT_VERTEX_WEIGHT_EXT 0x850B
\r
9623 #define GL_VERTEX_WEIGHT_ARRAY_EXT 0x850C
\r
9624 #define GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT 0x850D
\r
9625 #define GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT 0x850E
\r
9626 #define GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT 0x850F
\r
9627 #define GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT 0x8510
\r
9629 typedef void (GLAPIENTRY * PFNGLVERTEXWEIGHTPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, void* pointer);
\r
9630 typedef void (GLAPIENTRY * PFNGLVERTEXWEIGHTFEXTPROC) (GLfloat weight);
\r
9631 typedef void (GLAPIENTRY * PFNGLVERTEXWEIGHTFVEXTPROC) (GLfloat* weight);
\r
9633 #define glVertexWeightPointerEXT GLEW_GET_FUN(__glewVertexWeightPointerEXT)
\r
9634 #define glVertexWeightfEXT GLEW_GET_FUN(__glewVertexWeightfEXT)
\r
9635 #define glVertexWeightfvEXT GLEW_GET_FUN(__glewVertexWeightfvEXT)
\r
9637 #define GLEW_EXT_vertex_weighting GLEW_GET_VAR(__GLEW_EXT_vertex_weighting)
\r
9639 #endif /* GL_EXT_vertex_weighting */
\r
9641 /* ------------------------- GL_EXT_x11_sync_object ------------------------ */
\r
9643 #ifndef GL_EXT_x11_sync_object
\r
9644 #define GL_EXT_x11_sync_object 1
\r
9646 #define GL_SYNC_X11_FENCE_EXT 0x90E1
\r
9648 typedef GLsync (GLAPIENTRY * PFNGLIMPORTSYNCEXTPROC) (GLenum external_sync_type, GLintptr external_sync, GLbitfield flags);
\r
9650 #define glImportSyncEXT GLEW_GET_FUN(__glewImportSyncEXT)
\r
9652 #define GLEW_EXT_x11_sync_object GLEW_GET_VAR(__GLEW_EXT_x11_sync_object)
\r
9654 #endif /* GL_EXT_x11_sync_object */
\r
9656 /* ---------------------- GL_GREMEDY_frame_terminator ---------------------- */
\r
9658 #ifndef GL_GREMEDY_frame_terminator
\r
9659 #define GL_GREMEDY_frame_terminator 1
\r
9661 typedef void (GLAPIENTRY * PFNGLFRAMETERMINATORGREMEDYPROC) (void);
\r
9663 #define glFrameTerminatorGREMEDY GLEW_GET_FUN(__glewFrameTerminatorGREMEDY)
\r
9665 #define GLEW_GREMEDY_frame_terminator GLEW_GET_VAR(__GLEW_GREMEDY_frame_terminator)
\r
9667 #endif /* GL_GREMEDY_frame_terminator */
\r
9669 /* ------------------------ GL_GREMEDY_string_marker ----------------------- */
\r
9671 #ifndef GL_GREMEDY_string_marker
\r
9672 #define GL_GREMEDY_string_marker 1
\r
9674 typedef void (GLAPIENTRY * PFNGLSTRINGMARKERGREMEDYPROC) (GLsizei len, const void* string);
\r
9676 #define glStringMarkerGREMEDY GLEW_GET_FUN(__glewStringMarkerGREMEDY)
\r
9678 #define GLEW_GREMEDY_string_marker GLEW_GET_VAR(__GLEW_GREMEDY_string_marker)
\r
9680 #endif /* GL_GREMEDY_string_marker */
\r
9682 /* --------------------- GL_HP_convolution_border_modes -------------------- */
\r
9684 #ifndef GL_HP_convolution_border_modes
\r
9685 #define GL_HP_convolution_border_modes 1
\r
9687 #define GLEW_HP_convolution_border_modes GLEW_GET_VAR(__GLEW_HP_convolution_border_modes)
\r
9689 #endif /* GL_HP_convolution_border_modes */
\r
9691 /* ------------------------- GL_HP_image_transform ------------------------- */
\r
9693 #ifndef GL_HP_image_transform
\r
9694 #define GL_HP_image_transform 1
\r
9696 typedef void (GLAPIENTRY * PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, const GLfloat* params);
\r
9697 typedef void (GLAPIENTRY * PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, const GLint* params);
\r
9698 typedef void (GLAPIENTRY * PFNGLIMAGETRANSFORMPARAMETERFHPPROC) (GLenum target, GLenum pname, const GLfloat param);
\r
9699 typedef void (GLAPIENTRY * PFNGLIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, const GLfloat* params);
\r
9700 typedef void (GLAPIENTRY * PFNGLIMAGETRANSFORMPARAMETERIHPPROC) (GLenum target, GLenum pname, const GLint param);
\r
9701 typedef void (GLAPIENTRY * PFNGLIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, const GLint* params);
\r
9703 #define glGetImageTransformParameterfvHP GLEW_GET_FUN(__glewGetImageTransformParameterfvHP)
\r
9704 #define glGetImageTransformParameterivHP GLEW_GET_FUN(__glewGetImageTransformParameterivHP)
\r
9705 #define glImageTransformParameterfHP GLEW_GET_FUN(__glewImageTransformParameterfHP)
\r
9706 #define glImageTransformParameterfvHP GLEW_GET_FUN(__glewImageTransformParameterfvHP)
\r
9707 #define glImageTransformParameteriHP GLEW_GET_FUN(__glewImageTransformParameteriHP)
\r
9708 #define glImageTransformParameterivHP GLEW_GET_FUN(__glewImageTransformParameterivHP)
\r
9710 #define GLEW_HP_image_transform GLEW_GET_VAR(__GLEW_HP_image_transform)
\r
9712 #endif /* GL_HP_image_transform */
\r
9714 /* -------------------------- GL_HP_occlusion_test ------------------------- */
\r
9716 #ifndef GL_HP_occlusion_test
\r
9717 #define GL_HP_occlusion_test 1
\r
9719 #define GL_OCCLUSION_TEST_HP 0x8165
\r
9720 #define GL_OCCLUSION_TEST_RESULT_HP 0x8166
\r
9722 #define GLEW_HP_occlusion_test GLEW_GET_VAR(__GLEW_HP_occlusion_test)
\r
9724 #endif /* GL_HP_occlusion_test */
\r
9726 /* ------------------------- GL_HP_texture_lighting ------------------------ */
\r
9728 #ifndef GL_HP_texture_lighting
\r
9729 #define GL_HP_texture_lighting 1
\r
9731 #define GLEW_HP_texture_lighting GLEW_GET_VAR(__GLEW_HP_texture_lighting)
\r
9733 #endif /* GL_HP_texture_lighting */
\r
9735 /* --------------------------- GL_IBM_cull_vertex -------------------------- */
\r
9737 #ifndef GL_IBM_cull_vertex
\r
9738 #define GL_IBM_cull_vertex 1
\r
9740 #define GL_CULL_VERTEX_IBM 103050
\r
9742 #define GLEW_IBM_cull_vertex GLEW_GET_VAR(__GLEW_IBM_cull_vertex)
\r
9744 #endif /* GL_IBM_cull_vertex */
\r
9746 /* ---------------------- GL_IBM_multimode_draw_arrays --------------------- */
\r
9748 #ifndef GL_IBM_multimode_draw_arrays
\r
9749 #define GL_IBM_multimode_draw_arrays 1
\r
9751 typedef void (GLAPIENTRY * PFNGLMULTIMODEDRAWARRAYSIBMPROC) (const GLenum* mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride);
\r
9752 typedef void (GLAPIENTRY * PFNGLMULTIMODEDRAWELEMENTSIBMPROC) (const GLenum* mode, const GLsizei *count, GLenum type, const GLvoid * const *indices, GLsizei primcount, GLint modestride);
\r
9754 #define glMultiModeDrawArraysIBM GLEW_GET_FUN(__glewMultiModeDrawArraysIBM)
\r
9755 #define glMultiModeDrawElementsIBM GLEW_GET_FUN(__glewMultiModeDrawElementsIBM)
\r
9757 #define GLEW_IBM_multimode_draw_arrays GLEW_GET_VAR(__GLEW_IBM_multimode_draw_arrays)
\r
9759 #endif /* GL_IBM_multimode_draw_arrays */
\r
9761 /* ------------------------- GL_IBM_rasterpos_clip ------------------------- */
\r
9763 #ifndef GL_IBM_rasterpos_clip
\r
9764 #define GL_IBM_rasterpos_clip 1
\r
9766 #define GL_RASTER_POSITION_UNCLIPPED_IBM 103010
\r
9768 #define GLEW_IBM_rasterpos_clip GLEW_GET_VAR(__GLEW_IBM_rasterpos_clip)
\r
9770 #endif /* GL_IBM_rasterpos_clip */
\r
9772 /* --------------------------- GL_IBM_static_data -------------------------- */
\r
9774 #ifndef GL_IBM_static_data
\r
9775 #define GL_IBM_static_data 1
\r
9777 #define GL_ALL_STATIC_DATA_IBM 103060
\r
9778 #define GL_STATIC_VERTEX_ARRAY_IBM 103061
\r
9780 #define GLEW_IBM_static_data GLEW_GET_VAR(__GLEW_IBM_static_data)
\r
9782 #endif /* GL_IBM_static_data */
\r
9784 /* --------------------- GL_IBM_texture_mirrored_repeat -------------------- */
\r
9786 #ifndef GL_IBM_texture_mirrored_repeat
\r
9787 #define GL_IBM_texture_mirrored_repeat 1
\r
9789 #define GL_MIRRORED_REPEAT_IBM 0x8370
\r
9791 #define GLEW_IBM_texture_mirrored_repeat GLEW_GET_VAR(__GLEW_IBM_texture_mirrored_repeat)
\r
9793 #endif /* GL_IBM_texture_mirrored_repeat */
\r
9795 /* ----------------------- GL_IBM_vertex_array_lists ----------------------- */
\r
9797 #ifndef GL_IBM_vertex_array_lists
\r
9798 #define GL_IBM_vertex_array_lists 1
\r
9800 #define GL_VERTEX_ARRAY_LIST_IBM 103070
\r
9801 #define GL_NORMAL_ARRAY_LIST_IBM 103071
\r
9802 #define GL_COLOR_ARRAY_LIST_IBM 103072
\r
9803 #define GL_INDEX_ARRAY_LIST_IBM 103073
\r
9804 #define GL_TEXTURE_COORD_ARRAY_LIST_IBM 103074
\r
9805 #define GL_EDGE_FLAG_ARRAY_LIST_IBM 103075
\r
9806 #define GL_FOG_COORDINATE_ARRAY_LIST_IBM 103076
\r
9807 #define GL_SECONDARY_COLOR_ARRAY_LIST_IBM 103077
\r
9808 #define GL_VERTEX_ARRAY_LIST_STRIDE_IBM 103080
\r
9809 #define GL_NORMAL_ARRAY_LIST_STRIDE_IBM 103081
\r
9810 #define GL_COLOR_ARRAY_LIST_STRIDE_IBM 103082
\r
9811 #define GL_INDEX_ARRAY_LIST_STRIDE_IBM 103083
\r
9812 #define GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM 103084
\r
9813 #define GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM 103085
\r
9814 #define GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM 103086
\r
9815 #define GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM 103087
\r
9817 typedef void (GLAPIENTRY * PFNGLCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid ** pointer, GLint ptrstride);
\r
9818 typedef void (GLAPIENTRY * PFNGLEDGEFLAGPOINTERLISTIBMPROC) (GLint stride, const GLboolean ** pointer, GLint ptrstride);
\r
9819 typedef void (GLAPIENTRY * PFNGLFOGCOORDPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid ** pointer, GLint ptrstride);
\r
9820 typedef void (GLAPIENTRY * PFNGLINDEXPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid ** pointer, GLint ptrstride);
\r
9821 typedef void (GLAPIENTRY * PFNGLNORMALPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid ** pointer, GLint ptrstride);
\r
9822 typedef void (GLAPIENTRY * PFNGLSECONDARYCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid ** pointer, GLint ptrstride);
\r
9823 typedef void (GLAPIENTRY * PFNGLTEXCOORDPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid ** pointer, GLint ptrstride);
\r
9824 typedef void (GLAPIENTRY * PFNGLVERTEXPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid ** pointer, GLint ptrstride);
\r
9826 #define glColorPointerListIBM GLEW_GET_FUN(__glewColorPointerListIBM)
\r
9827 #define glEdgeFlagPointerListIBM GLEW_GET_FUN(__glewEdgeFlagPointerListIBM)
\r
9828 #define glFogCoordPointerListIBM GLEW_GET_FUN(__glewFogCoordPointerListIBM)
\r
9829 #define glIndexPointerListIBM GLEW_GET_FUN(__glewIndexPointerListIBM)
\r
9830 #define glNormalPointerListIBM GLEW_GET_FUN(__glewNormalPointerListIBM)
\r
9831 #define glSecondaryColorPointerListIBM GLEW_GET_FUN(__glewSecondaryColorPointerListIBM)
\r
9832 #define glTexCoordPointerListIBM GLEW_GET_FUN(__glewTexCoordPointerListIBM)
\r
9833 #define glVertexPointerListIBM GLEW_GET_FUN(__glewVertexPointerListIBM)
\r
9835 #define GLEW_IBM_vertex_array_lists GLEW_GET_VAR(__GLEW_IBM_vertex_array_lists)
\r
9837 #endif /* GL_IBM_vertex_array_lists */
\r
9839 /* -------------------------- GL_INGR_color_clamp -------------------------- */
\r
9841 #ifndef GL_INGR_color_clamp
\r
9842 #define GL_INGR_color_clamp 1
\r
9844 #define GL_RED_MIN_CLAMP_INGR 0x8560
\r
9845 #define GL_GREEN_MIN_CLAMP_INGR 0x8561
\r
9846 #define GL_BLUE_MIN_CLAMP_INGR 0x8562
\r
9847 #define GL_ALPHA_MIN_CLAMP_INGR 0x8563
\r
9848 #define GL_RED_MAX_CLAMP_INGR 0x8564
\r
9849 #define GL_GREEN_MAX_CLAMP_INGR 0x8565
\r
9850 #define GL_BLUE_MAX_CLAMP_INGR 0x8566
\r
9851 #define GL_ALPHA_MAX_CLAMP_INGR 0x8567
\r
9853 #define GLEW_INGR_color_clamp GLEW_GET_VAR(__GLEW_INGR_color_clamp)
\r
9855 #endif /* GL_INGR_color_clamp */
\r
9857 /* ------------------------- GL_INGR_interlace_read ------------------------ */
\r
9859 #ifndef GL_INGR_interlace_read
\r
9860 #define GL_INGR_interlace_read 1
\r
9862 #define GL_INTERLACE_READ_INGR 0x8568
\r
9864 #define GLEW_INGR_interlace_read GLEW_GET_VAR(__GLEW_INGR_interlace_read)
\r
9866 #endif /* GL_INGR_interlace_read */
\r
9868 /* ------------------------ GL_INTEL_parallel_arrays ----------------------- */
\r
9870 #ifndef GL_INTEL_parallel_arrays
\r
9871 #define GL_INTEL_parallel_arrays 1
\r
9873 #define GL_PARALLEL_ARRAYS_INTEL 0x83F4
\r
9874 #define GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL 0x83F5
\r
9875 #define GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL 0x83F6
\r
9876 #define GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL 0x83F7
\r
9877 #define GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL 0x83F8
\r
9879 typedef void (GLAPIENTRY * PFNGLCOLORPOINTERVINTELPROC) (GLint size, GLenum type, const void** pointer);
\r
9880 typedef void (GLAPIENTRY * PFNGLNORMALPOINTERVINTELPROC) (GLenum type, const void** pointer);
\r
9881 typedef void (GLAPIENTRY * PFNGLTEXCOORDPOINTERVINTELPROC) (GLint size, GLenum type, const void** pointer);
\r
9882 typedef void (GLAPIENTRY * PFNGLVERTEXPOINTERVINTELPROC) (GLint size, GLenum type, const void** pointer);
\r
9884 #define glColorPointervINTEL GLEW_GET_FUN(__glewColorPointervINTEL)
\r
9885 #define glNormalPointervINTEL GLEW_GET_FUN(__glewNormalPointervINTEL)
\r
9886 #define glTexCoordPointervINTEL GLEW_GET_FUN(__glewTexCoordPointervINTEL)
\r
9887 #define glVertexPointervINTEL GLEW_GET_FUN(__glewVertexPointervINTEL)
\r
9889 #define GLEW_INTEL_parallel_arrays GLEW_GET_VAR(__GLEW_INTEL_parallel_arrays)
\r
9891 #endif /* GL_INTEL_parallel_arrays */
\r
9893 /* ------------------------ GL_INTEL_texture_scissor ----------------------- */
\r
9895 #ifndef GL_INTEL_texture_scissor
\r
9896 #define GL_INTEL_texture_scissor 1
\r
9898 typedef void (GLAPIENTRY * PFNGLTEXSCISSORFUNCINTELPROC) (GLenum target, GLenum lfunc, GLenum hfunc);
\r
9899 typedef void (GLAPIENTRY * PFNGLTEXSCISSORINTELPROC) (GLenum target, GLclampf tlow, GLclampf thigh);
\r
9901 #define glTexScissorFuncINTEL GLEW_GET_FUN(__glewTexScissorFuncINTEL)
\r
9902 #define glTexScissorINTEL GLEW_GET_FUN(__glewTexScissorINTEL)
\r
9904 #define GLEW_INTEL_texture_scissor GLEW_GET_VAR(__GLEW_INTEL_texture_scissor)
\r
9906 #endif /* GL_INTEL_texture_scissor */
\r
9908 /* -------------------------- GL_KTX_buffer_region ------------------------- */
\r
9910 #ifndef GL_KTX_buffer_region
\r
9911 #define GL_KTX_buffer_region 1
\r
9913 #define GL_KTX_FRONT_REGION 0x0
\r
9914 #define GL_KTX_BACK_REGION 0x1
\r
9915 #define GL_KTX_Z_REGION 0x2
\r
9916 #define GL_KTX_STENCIL_REGION 0x3
\r
9918 typedef GLuint (GLAPIENTRY * PFNGLBUFFERREGIONENABLEDPROC) (void);
\r
9919 typedef void (GLAPIENTRY * PFNGLDELETEBUFFERREGIONPROC) (GLenum region);
\r
9920 typedef void (GLAPIENTRY * PFNGLDRAWBUFFERREGIONPROC) (GLuint region, GLint x, GLint y, GLsizei width, GLsizei height, GLint xDest, GLint yDest);
\r
9921 typedef GLuint (GLAPIENTRY * PFNGLNEWBUFFERREGIONPROC) (GLenum region);
\r
9922 typedef void (GLAPIENTRY * PFNGLREADBUFFERREGIONPROC) (GLuint region, GLint x, GLint y, GLsizei width, GLsizei height);
\r
9924 #define glBufferRegionEnabled GLEW_GET_FUN(__glewBufferRegionEnabled)
\r
9925 #define glDeleteBufferRegion GLEW_GET_FUN(__glewDeleteBufferRegion)
\r
9926 #define glDrawBufferRegion GLEW_GET_FUN(__glewDrawBufferRegion)
\r
9927 #define glNewBufferRegion GLEW_GET_FUN(__glewNewBufferRegion)
\r
9928 #define glReadBufferRegion GLEW_GET_FUN(__glewReadBufferRegion)
\r
9930 #define GLEW_KTX_buffer_region GLEW_GET_VAR(__GLEW_KTX_buffer_region)
\r
9932 #endif /* GL_KTX_buffer_region */
\r
9934 /* ------------------------- GL_MESAX_texture_stack ------------------------ */
\r
9936 #ifndef GL_MESAX_texture_stack
\r
9937 #define GL_MESAX_texture_stack 1
\r
9939 #define GL_TEXTURE_1D_STACK_MESAX 0x8759
\r
9940 #define GL_TEXTURE_2D_STACK_MESAX 0x875A
\r
9941 #define GL_PROXY_TEXTURE_1D_STACK_MESAX 0x875B
\r
9942 #define GL_PROXY_TEXTURE_2D_STACK_MESAX 0x875C
\r
9943 #define GL_TEXTURE_1D_STACK_BINDING_MESAX 0x875D
\r
9944 #define GL_TEXTURE_2D_STACK_BINDING_MESAX 0x875E
\r
9946 #define GLEW_MESAX_texture_stack GLEW_GET_VAR(__GLEW_MESAX_texture_stack)
\r
9948 #endif /* GL_MESAX_texture_stack */
\r
9950 /* -------------------------- GL_MESA_pack_invert -------------------------- */
\r
9952 #ifndef GL_MESA_pack_invert
\r
9953 #define GL_MESA_pack_invert 1
\r
9955 #define GL_PACK_INVERT_MESA 0x8758
\r
9957 #define GLEW_MESA_pack_invert GLEW_GET_VAR(__GLEW_MESA_pack_invert)
\r
9959 #endif /* GL_MESA_pack_invert */
\r
9961 /* ------------------------- GL_MESA_resize_buffers ------------------------ */
\r
9963 #ifndef GL_MESA_resize_buffers
\r
9964 #define GL_MESA_resize_buffers 1
\r
9966 typedef void (GLAPIENTRY * PFNGLRESIZEBUFFERSMESAPROC) (void);
\r
9968 #define glResizeBuffersMESA GLEW_GET_FUN(__glewResizeBuffersMESA)
\r
9970 #define GLEW_MESA_resize_buffers GLEW_GET_VAR(__GLEW_MESA_resize_buffers)
\r
9972 #endif /* GL_MESA_resize_buffers */
\r
9974 /* --------------------------- GL_MESA_window_pos -------------------------- */
\r
9976 #ifndef GL_MESA_window_pos
\r
9977 #define GL_MESA_window_pos 1
\r
9979 typedef void (GLAPIENTRY * PFNGLWINDOWPOS2DMESAPROC) (GLdouble x, GLdouble y);
\r
9980 typedef void (GLAPIENTRY * PFNGLWINDOWPOS2DVMESAPROC) (const GLdouble* p);
\r
9981 typedef void (GLAPIENTRY * PFNGLWINDOWPOS2FMESAPROC) (GLfloat x, GLfloat y);
\r
9982 typedef void (GLAPIENTRY * PFNGLWINDOWPOS2FVMESAPROC) (const GLfloat* p);
\r
9983 typedef void (GLAPIENTRY * PFNGLWINDOWPOS2IMESAPROC) (GLint x, GLint y);
\r
9984 typedef void (GLAPIENTRY * PFNGLWINDOWPOS2IVMESAPROC) (const GLint* p);
\r
9985 typedef void (GLAPIENTRY * PFNGLWINDOWPOS2SMESAPROC) (GLshort x, GLshort y);
\r
9986 typedef void (GLAPIENTRY * PFNGLWINDOWPOS2SVMESAPROC) (const GLshort* p);
\r
9987 typedef void (GLAPIENTRY * PFNGLWINDOWPOS3DMESAPROC) (GLdouble x, GLdouble y, GLdouble z);
\r
9988 typedef void (GLAPIENTRY * PFNGLWINDOWPOS3DVMESAPROC) (const GLdouble* p);
\r
9989 typedef void (GLAPIENTRY * PFNGLWINDOWPOS3FMESAPROC) (GLfloat x, GLfloat y, GLfloat z);
\r
9990 typedef void (GLAPIENTRY * PFNGLWINDOWPOS3FVMESAPROC) (const GLfloat* p);
\r
9991 typedef void (GLAPIENTRY * PFNGLWINDOWPOS3IMESAPROC) (GLint x, GLint y, GLint z);
\r
9992 typedef void (GLAPIENTRY * PFNGLWINDOWPOS3IVMESAPROC) (const GLint* p);
\r
9993 typedef void (GLAPIENTRY * PFNGLWINDOWPOS3SMESAPROC) (GLshort x, GLshort y, GLshort z);
\r
9994 typedef void (GLAPIENTRY * PFNGLWINDOWPOS3SVMESAPROC) (const GLshort* p);
\r
9995 typedef void (GLAPIENTRY * PFNGLWINDOWPOS4DMESAPROC) (GLdouble x, GLdouble y, GLdouble z, GLdouble);
\r
9996 typedef void (GLAPIENTRY * PFNGLWINDOWPOS4DVMESAPROC) (const GLdouble* p);
\r
9997 typedef void (GLAPIENTRY * PFNGLWINDOWPOS4FMESAPROC) (GLfloat x, GLfloat y, GLfloat z, GLfloat w);
\r
9998 typedef void (GLAPIENTRY * PFNGLWINDOWPOS4FVMESAPROC) (const GLfloat* p);
\r
9999 typedef void (GLAPIENTRY * PFNGLWINDOWPOS4IMESAPROC) (GLint x, GLint y, GLint z, GLint w);
\r
10000 typedef void (GLAPIENTRY * PFNGLWINDOWPOS4IVMESAPROC) (const GLint* p);
\r
10001 typedef void (GLAPIENTRY * PFNGLWINDOWPOS4SMESAPROC) (GLshort x, GLshort y, GLshort z, GLshort w);
\r
10002 typedef void (GLAPIENTRY * PFNGLWINDOWPOS4SVMESAPROC) (const GLshort* p);
\r
10004 #define glWindowPos2dMESA GLEW_GET_FUN(__glewWindowPos2dMESA)
\r
10005 #define glWindowPos2dvMESA GLEW_GET_FUN(__glewWindowPos2dvMESA)
\r
10006 #define glWindowPos2fMESA GLEW_GET_FUN(__glewWindowPos2fMESA)
\r
10007 #define glWindowPos2fvMESA GLEW_GET_FUN(__glewWindowPos2fvMESA)
\r
10008 #define glWindowPos2iMESA GLEW_GET_FUN(__glewWindowPos2iMESA)
\r
10009 #define glWindowPos2ivMESA GLEW_GET_FUN(__glewWindowPos2ivMESA)
\r
10010 #define glWindowPos2sMESA GLEW_GET_FUN(__glewWindowPos2sMESA)
\r
10011 #define glWindowPos2svMESA GLEW_GET_FUN(__glewWindowPos2svMESA)
\r
10012 #define glWindowPos3dMESA GLEW_GET_FUN(__glewWindowPos3dMESA)
\r
10013 #define glWindowPos3dvMESA GLEW_GET_FUN(__glewWindowPos3dvMESA)
\r
10014 #define glWindowPos3fMESA GLEW_GET_FUN(__glewWindowPos3fMESA)
\r
10015 #define glWindowPos3fvMESA GLEW_GET_FUN(__glewWindowPos3fvMESA)
\r
10016 #define glWindowPos3iMESA GLEW_GET_FUN(__glewWindowPos3iMESA)
\r
10017 #define glWindowPos3ivMESA GLEW_GET_FUN(__glewWindowPos3ivMESA)
\r
10018 #define glWindowPos3sMESA GLEW_GET_FUN(__glewWindowPos3sMESA)
\r
10019 #define glWindowPos3svMESA GLEW_GET_FUN(__glewWindowPos3svMESA)
\r
10020 #define glWindowPos4dMESA GLEW_GET_FUN(__glewWindowPos4dMESA)
\r
10021 #define glWindowPos4dvMESA GLEW_GET_FUN(__glewWindowPos4dvMESA)
\r
10022 #define glWindowPos4fMESA GLEW_GET_FUN(__glewWindowPos4fMESA)
\r
10023 #define glWindowPos4fvMESA GLEW_GET_FUN(__glewWindowPos4fvMESA)
\r
10024 #define glWindowPos4iMESA GLEW_GET_FUN(__glewWindowPos4iMESA)
\r
10025 #define glWindowPos4ivMESA GLEW_GET_FUN(__glewWindowPos4ivMESA)
\r
10026 #define glWindowPos4sMESA GLEW_GET_FUN(__glewWindowPos4sMESA)
\r
10027 #define glWindowPos4svMESA GLEW_GET_FUN(__glewWindowPos4svMESA)
\r
10029 #define GLEW_MESA_window_pos GLEW_GET_VAR(__GLEW_MESA_window_pos)
\r
10031 #endif /* GL_MESA_window_pos */
\r
10033 /* ------------------------- GL_MESA_ycbcr_texture ------------------------- */
\r
10035 #ifndef GL_MESA_ycbcr_texture
\r
10036 #define GL_MESA_ycbcr_texture 1
\r
10038 #define GL_UNSIGNED_SHORT_8_8_MESA 0x85BA
\r
10039 #define GL_UNSIGNED_SHORT_8_8_REV_MESA 0x85BB
\r
10040 #define GL_YCBCR_MESA 0x8757
\r
10042 #define GLEW_MESA_ycbcr_texture GLEW_GET_VAR(__GLEW_MESA_ycbcr_texture)
\r
10044 #endif /* GL_MESA_ycbcr_texture */
\r
10046 /* ------------------------- GL_NVX_gpu_memory_info ------------------------ */
\r
10048 #ifndef GL_NVX_gpu_memory_info
\r
10049 #define GL_NVX_gpu_memory_info 1
\r
10051 #define GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX 0x9047
\r
10052 #define GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX 0x9048
\r
10053 #define GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX 0x9049
\r
10054 #define GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX 0x904A
\r
10055 #define GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX 0x904B
\r
10057 #define GLEW_NVX_gpu_memory_info GLEW_GET_VAR(__GLEW_NVX_gpu_memory_info)
\r
10059 #endif /* GL_NVX_gpu_memory_info */
\r
10061 /* --------------------------- GL_NV_blend_square -------------------------- */
\r
10063 #ifndef GL_NV_blend_square
\r
10064 #define GL_NV_blend_square 1
\r
10066 #define GLEW_NV_blend_square GLEW_GET_VAR(__GLEW_NV_blend_square)
\r
10068 #endif /* GL_NV_blend_square */
\r
10070 /* ------------------------ GL_NV_conditional_render ----------------------- */
\r
10072 #ifndef GL_NV_conditional_render
\r
10073 #define GL_NV_conditional_render 1
\r
10075 #define GL_QUERY_WAIT_NV 0x8E13
\r
10076 #define GL_QUERY_NO_WAIT_NV 0x8E14
\r
10077 #define GL_QUERY_BY_REGION_WAIT_NV 0x8E15
\r
10078 #define GL_QUERY_BY_REGION_NO_WAIT_NV 0x8E16
\r
10080 typedef void (GLAPIENTRY * PFNGLBEGINCONDITIONALRENDERNVPROC) (GLuint id, GLenum mode);
\r
10081 typedef void (GLAPIENTRY * PFNGLENDCONDITIONALRENDERNVPROC) (void);
\r
10083 #define glBeginConditionalRenderNV GLEW_GET_FUN(__glewBeginConditionalRenderNV)
\r
10084 #define glEndConditionalRenderNV GLEW_GET_FUN(__glewEndConditionalRenderNV)
\r
10086 #define GLEW_NV_conditional_render GLEW_GET_VAR(__GLEW_NV_conditional_render)
\r
10088 #endif /* GL_NV_conditional_render */
\r
10090 /* ----------------------- GL_NV_copy_depth_to_color ----------------------- */
\r
10092 #ifndef GL_NV_copy_depth_to_color
\r
10093 #define GL_NV_copy_depth_to_color 1
\r
10095 #define GL_DEPTH_STENCIL_TO_RGBA_NV 0x886E
\r
10096 #define GL_DEPTH_STENCIL_TO_BGRA_NV 0x886F
\r
10098 #define GLEW_NV_copy_depth_to_color GLEW_GET_VAR(__GLEW_NV_copy_depth_to_color)
\r
10100 #endif /* GL_NV_copy_depth_to_color */
\r
10102 /* ---------------------------- GL_NV_copy_image --------------------------- */
\r
10104 #ifndef GL_NV_copy_image
\r
10105 #define GL_NV_copy_image 1
\r
10107 typedef void (GLAPIENTRY * PFNGLCOPYIMAGESUBDATANVPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
\r
10109 #define glCopyImageSubDataNV GLEW_GET_FUN(__glewCopyImageSubDataNV)
\r
10111 #define GLEW_NV_copy_image GLEW_GET_VAR(__GLEW_NV_copy_image)
\r
10113 #endif /* GL_NV_copy_image */
\r
10115 /* ------------------------ GL_NV_depth_buffer_float ----------------------- */
\r
10117 #ifndef GL_NV_depth_buffer_float
\r
10118 #define GL_NV_depth_buffer_float 1
\r
10120 #define GL_DEPTH_COMPONENT32F_NV 0x8DAB
\r
10121 #define GL_DEPTH32F_STENCIL8_NV 0x8DAC
\r
10122 #define GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV 0x8DAD
\r
10123 #define GL_DEPTH_BUFFER_FLOAT_MODE_NV 0x8DAF
\r
10125 typedef void (GLAPIENTRY * PFNGLCLEARDEPTHDNVPROC) (GLdouble depth);
\r
10126 typedef void (GLAPIENTRY * PFNGLDEPTHBOUNDSDNVPROC) (GLdouble zmin, GLdouble zmax);
\r
10127 typedef void (GLAPIENTRY * PFNGLDEPTHRANGEDNVPROC) (GLdouble zNear, GLdouble zFar);
\r
10129 #define glClearDepthdNV GLEW_GET_FUN(__glewClearDepthdNV)
\r
10130 #define glDepthBoundsdNV GLEW_GET_FUN(__glewDepthBoundsdNV)
\r
10131 #define glDepthRangedNV GLEW_GET_FUN(__glewDepthRangedNV)
\r
10133 #define GLEW_NV_depth_buffer_float GLEW_GET_VAR(__GLEW_NV_depth_buffer_float)
\r
10135 #endif /* GL_NV_depth_buffer_float */
\r
10137 /* --------------------------- GL_NV_depth_clamp --------------------------- */
\r
10139 #ifndef GL_NV_depth_clamp
\r
10140 #define GL_NV_depth_clamp 1
\r
10142 #define GL_DEPTH_CLAMP_NV 0x864F
\r
10144 #define GLEW_NV_depth_clamp GLEW_GET_VAR(__GLEW_NV_depth_clamp)
\r
10146 #endif /* GL_NV_depth_clamp */
\r
10148 /* ---------------------- GL_NV_depth_range_unclamped ---------------------- */
\r
10150 #ifndef GL_NV_depth_range_unclamped
\r
10151 #define GL_NV_depth_range_unclamped 1
\r
10153 #define GL_SAMPLE_COUNT_BITS_NV 0x8864
\r
10154 #define GL_CURRENT_SAMPLE_COUNT_QUERY_NV 0x8865
\r
10155 #define GL_QUERY_RESULT_NV 0x8866
\r
10156 #define GL_QUERY_RESULT_AVAILABLE_NV 0x8867
\r
10157 #define GL_SAMPLE_COUNT_NV 0x8914
\r
10159 #define GLEW_NV_depth_range_unclamped GLEW_GET_VAR(__GLEW_NV_depth_range_unclamped)
\r
10161 #endif /* GL_NV_depth_range_unclamped */
\r
10163 /* ---------------------------- GL_NV_evaluators --------------------------- */
\r
10165 #ifndef GL_NV_evaluators
\r
10166 #define GL_NV_evaluators 1
\r
10168 #define GL_EVAL_2D_NV 0x86C0
\r
10169 #define GL_EVAL_TRIANGULAR_2D_NV 0x86C1
\r
10170 #define GL_MAP_TESSELLATION_NV 0x86C2
\r
10171 #define GL_MAP_ATTRIB_U_ORDER_NV 0x86C3
\r
10172 #define GL_MAP_ATTRIB_V_ORDER_NV 0x86C4
\r
10173 #define GL_EVAL_FRACTIONAL_TESSELLATION_NV 0x86C5
\r
10174 #define GL_EVAL_VERTEX_ATTRIB0_NV 0x86C6
\r
10175 #define GL_EVAL_VERTEX_ATTRIB1_NV 0x86C7
\r
10176 #define GL_EVAL_VERTEX_ATTRIB2_NV 0x86C8
\r
10177 #define GL_EVAL_VERTEX_ATTRIB3_NV 0x86C9
\r
10178 #define GL_EVAL_VERTEX_ATTRIB4_NV 0x86CA
\r
10179 #define GL_EVAL_VERTEX_ATTRIB5_NV 0x86CB
\r
10180 #define GL_EVAL_VERTEX_ATTRIB6_NV 0x86CC
\r
10181 #define GL_EVAL_VERTEX_ATTRIB7_NV 0x86CD
\r
10182 #define GL_EVAL_VERTEX_ATTRIB8_NV 0x86CE
\r
10183 #define GL_EVAL_VERTEX_ATTRIB9_NV 0x86CF
\r
10184 #define GL_EVAL_VERTEX_ATTRIB10_NV 0x86D0
\r
10185 #define GL_EVAL_VERTEX_ATTRIB11_NV 0x86D1
\r
10186 #define GL_EVAL_VERTEX_ATTRIB12_NV 0x86D2
\r
10187 #define GL_EVAL_VERTEX_ATTRIB13_NV 0x86D3
\r
10188 #define GL_EVAL_VERTEX_ATTRIB14_NV 0x86D4
\r
10189 #define GL_EVAL_VERTEX_ATTRIB15_NV 0x86D5
\r
10190 #define GL_MAX_MAP_TESSELLATION_NV 0x86D6
\r
10191 #define GL_MAX_RATIONAL_EVAL_ORDER_NV 0x86D7
\r
10193 typedef void (GLAPIENTRY * PFNGLEVALMAPSNVPROC) (GLenum target, GLenum mode);
\r
10194 typedef void (GLAPIENTRY * PFNGLGETMAPATTRIBPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat* params);
\r
10195 typedef void (GLAPIENTRY * PFNGLGETMAPATTRIBPARAMETERIVNVPROC) (GLenum target, GLuint index, GLenum pname, GLint* params);
\r
10196 typedef void (GLAPIENTRY * PFNGLGETMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, void* points);
\r
10197 typedef void (GLAPIENTRY * PFNGLGETMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, GLfloat* params);
\r
10198 typedef void (GLAPIENTRY * PFNGLGETMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, GLint* params);
\r
10199 typedef void (GLAPIENTRY * PFNGLMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const void* points);
\r
10200 typedef void (GLAPIENTRY * PFNGLMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, const GLfloat* params);
\r
10201 typedef void (GLAPIENTRY * PFNGLMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, const GLint* params);
\r
10203 #define glEvalMapsNV GLEW_GET_FUN(__glewEvalMapsNV)
\r
10204 #define glGetMapAttribParameterfvNV GLEW_GET_FUN(__glewGetMapAttribParameterfvNV)
\r
10205 #define glGetMapAttribParameterivNV GLEW_GET_FUN(__glewGetMapAttribParameterivNV)
\r
10206 #define glGetMapControlPointsNV GLEW_GET_FUN(__glewGetMapControlPointsNV)
\r
10207 #define glGetMapParameterfvNV GLEW_GET_FUN(__glewGetMapParameterfvNV)
\r
10208 #define glGetMapParameterivNV GLEW_GET_FUN(__glewGetMapParameterivNV)
\r
10209 #define glMapControlPointsNV GLEW_GET_FUN(__glewMapControlPointsNV)
\r
10210 #define glMapParameterfvNV GLEW_GET_FUN(__glewMapParameterfvNV)
\r
10211 #define glMapParameterivNV GLEW_GET_FUN(__glewMapParameterivNV)
\r
10213 #define GLEW_NV_evaluators GLEW_GET_VAR(__GLEW_NV_evaluators)
\r
10215 #endif /* GL_NV_evaluators */
\r
10217 /* ----------------------- GL_NV_explicit_multisample ---------------------- */
\r
10219 #ifndef GL_NV_explicit_multisample
\r
10220 #define GL_NV_explicit_multisample 1
\r
10222 #define GL_SAMPLE_POSITION_NV 0x8E50
\r
10223 #define GL_SAMPLE_MASK_NV 0x8E51
\r
10224 #define GL_SAMPLE_MASK_VALUE_NV 0x8E52
\r
10225 #define GL_TEXTURE_BINDING_RENDERBUFFER_NV 0x8E53
\r
10226 #define GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV 0x8E54
\r
10227 #define GL_TEXTURE_RENDERBUFFER_NV 0x8E55
\r
10228 #define GL_SAMPLER_RENDERBUFFER_NV 0x8E56
\r
10229 #define GL_INT_SAMPLER_RENDERBUFFER_NV 0x8E57
\r
10230 #define GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV 0x8E58
\r
10231 #define GL_MAX_SAMPLE_MASK_WORDS_NV 0x8E59
\r
10233 typedef void (GLAPIENTRY * PFNGLGETMULTISAMPLEFVNVPROC) (GLenum pname, GLuint index, GLfloat* val);
\r
10234 typedef void (GLAPIENTRY * PFNGLSAMPLEMASKINDEXEDNVPROC) (GLuint index, GLbitfield mask);
\r
10235 typedef void (GLAPIENTRY * PFNGLTEXRENDERBUFFERNVPROC) (GLenum target, GLuint renderbuffer);
\r
10237 #define glGetMultisamplefvNV GLEW_GET_FUN(__glewGetMultisamplefvNV)
\r
10238 #define glSampleMaskIndexedNV GLEW_GET_FUN(__glewSampleMaskIndexedNV)
\r
10239 #define glTexRenderbufferNV GLEW_GET_FUN(__glewTexRenderbufferNV)
\r
10241 #define GLEW_NV_explicit_multisample GLEW_GET_VAR(__GLEW_NV_explicit_multisample)
\r
10243 #endif /* GL_NV_explicit_multisample */
\r
10245 /* ------------------------------ GL_NV_fence ------------------------------ */
\r
10247 #ifndef GL_NV_fence
\r
10248 #define GL_NV_fence 1
\r
10250 #define GL_ALL_COMPLETED_NV 0x84F2
\r
10251 #define GL_FENCE_STATUS_NV 0x84F3
\r
10252 #define GL_FENCE_CONDITION_NV 0x84F4
\r
10254 typedef void (GLAPIENTRY * PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint* fences);
\r
10255 typedef void (GLAPIENTRY * PFNGLFINISHFENCENVPROC) (GLuint fence);
\r
10256 typedef void (GLAPIENTRY * PFNGLGENFENCESNVPROC) (GLsizei n, GLuint* fences);
\r
10257 typedef void (GLAPIENTRY * PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint* params);
\r
10258 typedef GLboolean (GLAPIENTRY * PFNGLISFENCENVPROC) (GLuint fence);
\r
10259 typedef void (GLAPIENTRY * PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition);
\r
10260 typedef GLboolean (GLAPIENTRY * PFNGLTESTFENCENVPROC) (GLuint fence);
\r
10262 #define glDeleteFencesNV GLEW_GET_FUN(__glewDeleteFencesNV)
\r
10263 #define glFinishFenceNV GLEW_GET_FUN(__glewFinishFenceNV)
\r
10264 #define glGenFencesNV GLEW_GET_FUN(__glewGenFencesNV)
\r
10265 #define glGetFenceivNV GLEW_GET_FUN(__glewGetFenceivNV)
\r
10266 #define glIsFenceNV GLEW_GET_FUN(__glewIsFenceNV)
\r
10267 #define glSetFenceNV GLEW_GET_FUN(__glewSetFenceNV)
\r
10268 #define glTestFenceNV GLEW_GET_FUN(__glewTestFenceNV)
\r
10270 #define GLEW_NV_fence GLEW_GET_VAR(__GLEW_NV_fence)
\r
10272 #endif /* GL_NV_fence */
\r
10274 /* --------------------------- GL_NV_float_buffer -------------------------- */
\r
10276 #ifndef GL_NV_float_buffer
\r
10277 #define GL_NV_float_buffer 1
\r
10279 #define GL_FLOAT_R_NV 0x8880
\r
10280 #define GL_FLOAT_RG_NV 0x8881
\r
10281 #define GL_FLOAT_RGB_NV 0x8882
\r
10282 #define GL_FLOAT_RGBA_NV 0x8883
\r
10283 #define GL_FLOAT_R16_NV 0x8884
\r
10284 #define GL_FLOAT_R32_NV 0x8885
\r
10285 #define GL_FLOAT_RG16_NV 0x8886
\r
10286 #define GL_FLOAT_RG32_NV 0x8887
\r
10287 #define GL_FLOAT_RGB16_NV 0x8888
\r
10288 #define GL_FLOAT_RGB32_NV 0x8889
\r
10289 #define GL_FLOAT_RGBA16_NV 0x888A
\r
10290 #define GL_FLOAT_RGBA32_NV 0x888B
\r
10291 #define GL_TEXTURE_FLOAT_COMPONENTS_NV 0x888C
\r
10292 #define GL_FLOAT_CLEAR_COLOR_VALUE_NV 0x888D
\r
10293 #define GL_FLOAT_RGBA_MODE_NV 0x888E
\r
10295 #define GLEW_NV_float_buffer GLEW_GET_VAR(__GLEW_NV_float_buffer)
\r
10297 #endif /* GL_NV_float_buffer */
\r
10299 /* --------------------------- GL_NV_fog_distance -------------------------- */
\r
10301 #ifndef GL_NV_fog_distance
\r
10302 #define GL_NV_fog_distance 1
\r
10304 #define GL_FOG_DISTANCE_MODE_NV 0x855A
\r
10305 #define GL_EYE_RADIAL_NV 0x855B
\r
10306 #define GL_EYE_PLANE_ABSOLUTE_NV 0x855C
\r
10308 #define GLEW_NV_fog_distance GLEW_GET_VAR(__GLEW_NV_fog_distance)
\r
10310 #endif /* GL_NV_fog_distance */
\r
10312 /* ------------------------- GL_NV_fragment_program ------------------------ */
\r
10314 #ifndef GL_NV_fragment_program
\r
10315 #define GL_NV_fragment_program 1
\r
10317 #define GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV 0x8868
\r
10318 #define GL_FRAGMENT_PROGRAM_NV 0x8870
\r
10319 #define GL_MAX_TEXTURE_COORDS_NV 0x8871
\r
10320 #define GL_MAX_TEXTURE_IMAGE_UNITS_NV 0x8872
\r
10321 #define GL_FRAGMENT_PROGRAM_BINDING_NV 0x8873
\r
10322 #define GL_PROGRAM_ERROR_STRING_NV 0x8874
\r
10324 typedef void (GLAPIENTRY * PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC) (GLuint id, GLsizei len, const GLubyte* name, GLdouble *params);
\r
10325 typedef void (GLAPIENTRY * PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC) (GLuint id, GLsizei len, const GLubyte* name, GLfloat *params);
\r
10326 typedef void (GLAPIENTRY * PFNGLPROGRAMNAMEDPARAMETER4DNVPROC) (GLuint id, GLsizei len, const GLubyte* name, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
\r
10327 typedef void (GLAPIENTRY * PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC) (GLuint id, GLsizei len, const GLubyte* name, const GLdouble v[]);
\r
10328 typedef void (GLAPIENTRY * PFNGLPROGRAMNAMEDPARAMETER4FNVPROC) (GLuint id, GLsizei len, const GLubyte* name, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
\r
10329 typedef void (GLAPIENTRY * PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC) (GLuint id, GLsizei len, const GLubyte* name, const GLfloat v[]);
\r
10331 #define glGetProgramNamedParameterdvNV GLEW_GET_FUN(__glewGetProgramNamedParameterdvNV)
\r
10332 #define glGetProgramNamedParameterfvNV GLEW_GET_FUN(__glewGetProgramNamedParameterfvNV)
\r
10333 #define glProgramNamedParameter4dNV GLEW_GET_FUN(__glewProgramNamedParameter4dNV)
\r
10334 #define glProgramNamedParameter4dvNV GLEW_GET_FUN(__glewProgramNamedParameter4dvNV)
\r
10335 #define glProgramNamedParameter4fNV GLEW_GET_FUN(__glewProgramNamedParameter4fNV)
\r
10336 #define glProgramNamedParameter4fvNV GLEW_GET_FUN(__glewProgramNamedParameter4fvNV)
\r
10338 #define GLEW_NV_fragment_program GLEW_GET_VAR(__GLEW_NV_fragment_program)
\r
10340 #endif /* GL_NV_fragment_program */
\r
10342 /* ------------------------ GL_NV_fragment_program2 ------------------------ */
\r
10344 #ifndef GL_NV_fragment_program2
\r
10345 #define GL_NV_fragment_program2 1
\r
10347 #define GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4
\r
10348 #define GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5
\r
10349 #define GL_MAX_PROGRAM_IF_DEPTH_NV 0x88F6
\r
10350 #define GL_MAX_PROGRAM_LOOP_DEPTH_NV 0x88F7
\r
10351 #define GL_MAX_PROGRAM_LOOP_COUNT_NV 0x88F8
\r
10353 #define GLEW_NV_fragment_program2 GLEW_GET_VAR(__GLEW_NV_fragment_program2)
\r
10355 #endif /* GL_NV_fragment_program2 */
\r
10357 /* ------------------------ GL_NV_fragment_program4 ------------------------ */
\r
10359 #ifndef GL_NV_fragment_program4
\r
10360 #define GL_NV_fragment_program4 1
\r
10362 #define GLEW_NV_fragment_program4 GLEW_GET_VAR(__GLEW_NV_fragment_program4)
\r
10364 #endif /* GL_NV_fragment_program4 */
\r
10366 /* --------------------- GL_NV_fragment_program_option --------------------- */
\r
10368 #ifndef GL_NV_fragment_program_option
\r
10369 #define GL_NV_fragment_program_option 1
\r
10371 #define GLEW_NV_fragment_program_option GLEW_GET_VAR(__GLEW_NV_fragment_program_option)
\r
10373 #endif /* GL_NV_fragment_program_option */
\r
10375 /* ----------------- GL_NV_framebuffer_multisample_coverage ---------------- */
\r
10377 #ifndef GL_NV_framebuffer_multisample_coverage
\r
10378 #define GL_NV_framebuffer_multisample_coverage 1
\r
10380 #define GL_RENDERBUFFER_COVERAGE_SAMPLES_NV 0x8CAB
\r
10381 #define GL_RENDERBUFFER_COLOR_SAMPLES_NV 0x8E10
\r
10382 #define GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV 0x8E11
\r
10383 #define GL_MULTISAMPLE_COVERAGE_MODES_NV 0x8E12
\r
10385 typedef void (GLAPIENTRY * PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height);
\r
10387 #define glRenderbufferStorageMultisampleCoverageNV GLEW_GET_FUN(__glewRenderbufferStorageMultisampleCoverageNV)
\r
10389 #define GLEW_NV_framebuffer_multisample_coverage GLEW_GET_VAR(__GLEW_NV_framebuffer_multisample_coverage)
\r
10391 #endif /* GL_NV_framebuffer_multisample_coverage */
\r
10393 /* ------------------------ GL_NV_geometry_program4 ------------------------ */
\r
10395 #ifndef GL_NV_geometry_program4
\r
10396 #define GL_NV_geometry_program4 1
\r
10398 #define GL_GEOMETRY_PROGRAM_NV 0x8C26
\r
10399 #define GL_MAX_PROGRAM_OUTPUT_VERTICES_NV 0x8C27
\r
10400 #define GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV 0x8C28
\r
10402 typedef void (GLAPIENTRY * PFNGLPROGRAMVERTEXLIMITNVPROC) (GLenum target, GLint limit);
\r
10404 #define glProgramVertexLimitNV GLEW_GET_FUN(__glewProgramVertexLimitNV)
\r
10406 #define GLEW_NV_geometry_program4 GLEW_GET_VAR(__GLEW_NV_geometry_program4)
\r
10408 #endif /* GL_NV_geometry_program4 */
\r
10410 /* ------------------------- GL_NV_geometry_shader4 ------------------------ */
\r
10412 #ifndef GL_NV_geometry_shader4
\r
10413 #define GL_NV_geometry_shader4 1
\r
10415 #define GLEW_NV_geometry_shader4 GLEW_GET_VAR(__GLEW_NV_geometry_shader4)
\r
10417 #endif /* GL_NV_geometry_shader4 */
\r
10419 /* --------------------------- GL_NV_gpu_program4 -------------------------- */
\r
10421 #ifndef GL_NV_gpu_program4
\r
10422 #define GL_NV_gpu_program4 1
\r
10424 #define GL_MIN_PROGRAM_TEXEL_OFFSET_NV 0x8904
\r
10425 #define GL_MAX_PROGRAM_TEXEL_OFFSET_NV 0x8905
\r
10426 #define GL_PROGRAM_ATTRIB_COMPONENTS_NV 0x8906
\r
10427 #define GL_PROGRAM_RESULT_COMPONENTS_NV 0x8907
\r
10428 #define GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV 0x8908
\r
10429 #define GL_MAX_PROGRAM_RESULT_COMPONENTS_NV 0x8909
\r
10430 #define GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV 0x8DA5
\r
10431 #define GL_MAX_PROGRAM_GENERIC_RESULTS_NV 0x8DA6
\r
10433 typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETERI4INVPROC) (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
\r
10434 typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETERI4IVNVPROC) (GLenum target, GLuint index, const GLint *params);
\r
10435 typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETERI4UINVPROC) (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
\r
10436 typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETERI4UIVNVPROC) (GLenum target, GLuint index, const GLuint *params);
\r
10437 typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETERSI4IVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLint *params);
\r
10438 typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLuint *params);
\r
10439 typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERI4INVPROC) (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
\r
10440 typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC) (GLenum target, GLuint index, const GLint *params);
\r
10441 typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERI4UINVPROC) (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
\r
10442 typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC) (GLenum target, GLuint index, const GLuint *params);
\r
10443 typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLint *params);
\r
10444 typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLuint *params);
\r
10446 #define glProgramEnvParameterI4iNV GLEW_GET_FUN(__glewProgramEnvParameterI4iNV)
\r
10447 #define glProgramEnvParameterI4ivNV GLEW_GET_FUN(__glewProgramEnvParameterI4ivNV)
\r
10448 #define glProgramEnvParameterI4uiNV GLEW_GET_FUN(__glewProgramEnvParameterI4uiNV)
\r
10449 #define glProgramEnvParameterI4uivNV GLEW_GET_FUN(__glewProgramEnvParameterI4uivNV)
\r
10450 #define glProgramEnvParametersI4ivNV GLEW_GET_FUN(__glewProgramEnvParametersI4ivNV)
\r
10451 #define glProgramEnvParametersI4uivNV GLEW_GET_FUN(__glewProgramEnvParametersI4uivNV)
\r
10452 #define glProgramLocalParameterI4iNV GLEW_GET_FUN(__glewProgramLocalParameterI4iNV)
\r
10453 #define glProgramLocalParameterI4ivNV GLEW_GET_FUN(__glewProgramLocalParameterI4ivNV)
\r
10454 #define glProgramLocalParameterI4uiNV GLEW_GET_FUN(__glewProgramLocalParameterI4uiNV)
\r
10455 #define glProgramLocalParameterI4uivNV GLEW_GET_FUN(__glewProgramLocalParameterI4uivNV)
\r
10456 #define glProgramLocalParametersI4ivNV GLEW_GET_FUN(__glewProgramLocalParametersI4ivNV)
\r
10457 #define glProgramLocalParametersI4uivNV GLEW_GET_FUN(__glewProgramLocalParametersI4uivNV)
\r
10459 #define GLEW_NV_gpu_program4 GLEW_GET_VAR(__GLEW_NV_gpu_program4)
\r
10461 #endif /* GL_NV_gpu_program4 */
\r
10463 /* --------------------------- GL_NV_gpu_program5 -------------------------- */
\r
10465 #ifndef GL_NV_gpu_program5
\r
10466 #define GL_NV_gpu_program5 1
\r
10468 #define GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV 0x8E5A
\r
10469 #define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5B
\r
10470 #define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5C
\r
10471 #define GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV 0x8E5D
\r
10472 #define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5E
\r
10473 #define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5F
\r
10475 #define GLEW_NV_gpu_program5 GLEW_GET_VAR(__GLEW_NV_gpu_program5)
\r
10477 #endif /* GL_NV_gpu_program5 */
\r
10479 /* ------------------------- GL_NV_gpu_program_fp64 ------------------------ */
\r
10481 #ifndef GL_NV_gpu_program_fp64
\r
10482 #define GL_NV_gpu_program_fp64 1
\r
10484 #define GLEW_NV_gpu_program_fp64 GLEW_GET_VAR(__GLEW_NV_gpu_program_fp64)
\r
10486 #endif /* GL_NV_gpu_program_fp64 */
\r
10488 /* --------------------------- GL_NV_gpu_shader5 --------------------------- */
\r
10490 #ifndef GL_NV_gpu_shader5
\r
10491 #define GL_NV_gpu_shader5 1
\r
10493 #define GL_INT64_NV 0x140E
\r
10494 #define GL_UNSIGNED_INT64_NV 0x140F
\r
10495 #define GL_INT8_NV 0x8FE0
\r
10496 #define GL_INT8_VEC2_NV 0x8FE1
\r
10497 #define GL_INT8_VEC3_NV 0x8FE2
\r
10498 #define GL_INT8_VEC4_NV 0x8FE3
\r
10499 #define GL_INT16_NV 0x8FE4
\r
10500 #define GL_INT16_VEC2_NV 0x8FE5
\r
10501 #define GL_INT16_VEC3_NV 0x8FE6
\r
10502 #define GL_INT16_VEC4_NV 0x8FE7
\r
10503 #define GL_INT64_VEC2_NV 0x8FE9
\r
10504 #define GL_INT64_VEC3_NV 0x8FEA
\r
10505 #define GL_INT64_VEC4_NV 0x8FEB
\r
10506 #define GL_UNSIGNED_INT8_NV 0x8FEC
\r
10507 #define GL_UNSIGNED_INT8_VEC2_NV 0x8FED
\r
10508 #define GL_UNSIGNED_INT8_VEC3_NV 0x8FEE
\r
10509 #define GL_UNSIGNED_INT8_VEC4_NV 0x8FEF
\r
10510 #define GL_UNSIGNED_INT16_NV 0x8FF0
\r
10511 #define GL_UNSIGNED_INT16_VEC2_NV 0x8FF1
\r
10512 #define GL_UNSIGNED_INT16_VEC3_NV 0x8FF2
\r
10513 #define GL_UNSIGNED_INT16_VEC4_NV 0x8FF3
\r
10514 #define GL_UNSIGNED_INT64_VEC2_NV 0x8FF5
\r
10515 #define GL_UNSIGNED_INT64_VEC3_NV 0x8FF6
\r
10516 #define GL_UNSIGNED_INT64_VEC4_NV 0x8FF7
\r
10517 #define GL_FLOAT16_NV 0x8FF8
\r
10518 #define GL_FLOAT16_VEC2_NV 0x8FF9
\r
10519 #define GL_FLOAT16_VEC3_NV 0x8FFA
\r
10520 #define GL_FLOAT16_VEC4_NV 0x8FFB
\r
10522 typedef void (GLAPIENTRY * PFNGLGETUNIFORMI64VNVPROC) (GLuint program, GLint location, GLint64EXT* params);
\r
10523 typedef void (GLAPIENTRY * PFNGLGETUNIFORMUI64VNVPROC) (GLuint program, GLint location, GLuint64EXT* params);
\r
10524 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1I64NVPROC) (GLuint program, GLint location, GLint64EXT x);
\r
10525 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT* value);
\r
10526 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x);
\r
10527 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT* value);
\r
10528 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y);
\r
10529 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT* value);
\r
10530 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y);
\r
10531 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT* value);
\r
10532 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
\r
10533 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT* value);
\r
10534 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
\r
10535 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT* value);
\r
10536 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
\r
10537 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT* value);
\r
10538 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
\r
10539 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT* value);
\r
10540 typedef void (GLAPIENTRY * PFNGLUNIFORM1I64NVPROC) (GLint location, GLint64EXT x);
\r
10541 typedef void (GLAPIENTRY * PFNGLUNIFORM1I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT* value);
\r
10542 typedef void (GLAPIENTRY * PFNGLUNIFORM1UI64NVPROC) (GLint location, GLuint64EXT x);
\r
10543 typedef void (GLAPIENTRY * PFNGLUNIFORM1UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT* value);
\r
10544 typedef void (GLAPIENTRY * PFNGLUNIFORM2I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y);
\r
10545 typedef void (GLAPIENTRY * PFNGLUNIFORM2I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT* value);
\r
10546 typedef void (GLAPIENTRY * PFNGLUNIFORM2UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y);
\r
10547 typedef void (GLAPIENTRY * PFNGLUNIFORM2UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT* value);
\r
10548 typedef void (GLAPIENTRY * PFNGLUNIFORM3I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
\r
10549 typedef void (GLAPIENTRY * PFNGLUNIFORM3I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT* value);
\r
10550 typedef void (GLAPIENTRY * PFNGLUNIFORM3UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
\r
10551 typedef void (GLAPIENTRY * PFNGLUNIFORM3UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT* value);
\r
10552 typedef void (GLAPIENTRY * PFNGLUNIFORM4I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
\r
10553 typedef void (GLAPIENTRY * PFNGLUNIFORM4I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT* value);
\r
10554 typedef void (GLAPIENTRY * PFNGLUNIFORM4UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
\r
10555 typedef void (GLAPIENTRY * PFNGLUNIFORM4UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT* value);
\r
10557 #define glGetUniformi64vNV GLEW_GET_FUN(__glewGetUniformi64vNV)
\r
10558 #define glGetUniformui64vNV GLEW_GET_FUN(__glewGetUniformui64vNV)
\r
10559 #define glProgramUniform1i64NV GLEW_GET_FUN(__glewProgramUniform1i64NV)
\r
10560 #define glProgramUniform1i64vNV GLEW_GET_FUN(__glewProgramUniform1i64vNV)
\r
10561 #define glProgramUniform1ui64NV GLEW_GET_FUN(__glewProgramUniform1ui64NV)
\r
10562 #define glProgramUniform1ui64vNV GLEW_GET_FUN(__glewProgramUniform1ui64vNV)
\r
10563 #define glProgramUniform2i64NV GLEW_GET_FUN(__glewProgramUniform2i64NV)
\r
10564 #define glProgramUniform2i64vNV GLEW_GET_FUN(__glewProgramUniform2i64vNV)
\r
10565 #define glProgramUniform2ui64NV GLEW_GET_FUN(__glewProgramUniform2ui64NV)
\r
10566 #define glProgramUniform2ui64vNV GLEW_GET_FUN(__glewProgramUniform2ui64vNV)
\r
10567 #define glProgramUniform3i64NV GLEW_GET_FUN(__glewProgramUniform3i64NV)
\r
10568 #define glProgramUniform3i64vNV GLEW_GET_FUN(__glewProgramUniform3i64vNV)
\r
10569 #define glProgramUniform3ui64NV GLEW_GET_FUN(__glewProgramUniform3ui64NV)
\r
10570 #define glProgramUniform3ui64vNV GLEW_GET_FUN(__glewProgramUniform3ui64vNV)
\r
10571 #define glProgramUniform4i64NV GLEW_GET_FUN(__glewProgramUniform4i64NV)
\r
10572 #define glProgramUniform4i64vNV GLEW_GET_FUN(__glewProgramUniform4i64vNV)
\r
10573 #define glProgramUniform4ui64NV GLEW_GET_FUN(__glewProgramUniform4ui64NV)
\r
10574 #define glProgramUniform4ui64vNV GLEW_GET_FUN(__glewProgramUniform4ui64vNV)
\r
10575 #define glUniform1i64NV GLEW_GET_FUN(__glewUniform1i64NV)
\r
10576 #define glUniform1i64vNV GLEW_GET_FUN(__glewUniform1i64vNV)
\r
10577 #define glUniform1ui64NV GLEW_GET_FUN(__glewUniform1ui64NV)
\r
10578 #define glUniform1ui64vNV GLEW_GET_FUN(__glewUniform1ui64vNV)
\r
10579 #define glUniform2i64NV GLEW_GET_FUN(__glewUniform2i64NV)
\r
10580 #define glUniform2i64vNV GLEW_GET_FUN(__glewUniform2i64vNV)
\r
10581 #define glUniform2ui64NV GLEW_GET_FUN(__glewUniform2ui64NV)
\r
10582 #define glUniform2ui64vNV GLEW_GET_FUN(__glewUniform2ui64vNV)
\r
10583 #define glUniform3i64NV GLEW_GET_FUN(__glewUniform3i64NV)
\r
10584 #define glUniform3i64vNV GLEW_GET_FUN(__glewUniform3i64vNV)
\r
10585 #define glUniform3ui64NV GLEW_GET_FUN(__glewUniform3ui64NV)
\r
10586 #define glUniform3ui64vNV GLEW_GET_FUN(__glewUniform3ui64vNV)
\r
10587 #define glUniform4i64NV GLEW_GET_FUN(__glewUniform4i64NV)
\r
10588 #define glUniform4i64vNV GLEW_GET_FUN(__glewUniform4i64vNV)
\r
10589 #define glUniform4ui64NV GLEW_GET_FUN(__glewUniform4ui64NV)
\r
10590 #define glUniform4ui64vNV GLEW_GET_FUN(__glewUniform4ui64vNV)
\r
10592 #define GLEW_NV_gpu_shader5 GLEW_GET_VAR(__GLEW_NV_gpu_shader5)
\r
10594 #endif /* GL_NV_gpu_shader5 */
\r
10596 /* ---------------------------- GL_NV_half_float --------------------------- */
\r
10598 #ifndef GL_NV_half_float
\r
10599 #define GL_NV_half_float 1
\r
10601 #define GL_HALF_FLOAT_NV 0x140B
\r
10603 typedef unsigned short GLhalf;
\r
10605 typedef void (GLAPIENTRY * PFNGLCOLOR3HNVPROC) (GLhalf red, GLhalf green, GLhalf blue);
\r
10606 typedef void (GLAPIENTRY * PFNGLCOLOR3HVNVPROC) (const GLhalf* v);
\r
10607 typedef void (GLAPIENTRY * PFNGLCOLOR4HNVPROC) (GLhalf red, GLhalf green, GLhalf blue, GLhalf alpha);
\r
10608 typedef void (GLAPIENTRY * PFNGLCOLOR4HVNVPROC) (const GLhalf* v);
\r
10609 typedef void (GLAPIENTRY * PFNGLFOGCOORDHNVPROC) (GLhalf fog);
\r
10610 typedef void (GLAPIENTRY * PFNGLFOGCOORDHVNVPROC) (const GLhalf* fog);
\r
10611 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1HNVPROC) (GLenum target, GLhalf s);
\r
10612 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1HVNVPROC) (GLenum target, const GLhalf* v);
\r
10613 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2HNVPROC) (GLenum target, GLhalf s, GLhalf t);
\r
10614 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2HVNVPROC) (GLenum target, const GLhalf* v);
\r
10615 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3HNVPROC) (GLenum target, GLhalf s, GLhalf t, GLhalf r);
\r
10616 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3HVNVPROC) (GLenum target, const GLhalf* v);
\r
10617 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4HNVPROC) (GLenum target, GLhalf s, GLhalf t, GLhalf r, GLhalf q);
\r
10618 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4HVNVPROC) (GLenum target, const GLhalf* v);
\r
10619 typedef void (GLAPIENTRY * PFNGLNORMAL3HNVPROC) (GLhalf nx, GLhalf ny, GLhalf nz);
\r
10620 typedef void (GLAPIENTRY * PFNGLNORMAL3HVNVPROC) (const GLhalf* v);
\r
10621 typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3HNVPROC) (GLhalf red, GLhalf green, GLhalf blue);
\r
10622 typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3HVNVPROC) (const GLhalf* v);
\r
10623 typedef void (GLAPIENTRY * PFNGLTEXCOORD1HNVPROC) (GLhalf s);
\r
10624 typedef void (GLAPIENTRY * PFNGLTEXCOORD1HVNVPROC) (const GLhalf* v);
\r
10625 typedef void (GLAPIENTRY * PFNGLTEXCOORD2HNVPROC) (GLhalf s, GLhalf t);
\r
10626 typedef void (GLAPIENTRY * PFNGLTEXCOORD2HVNVPROC) (const GLhalf* v);
\r
10627 typedef void (GLAPIENTRY * PFNGLTEXCOORD3HNVPROC) (GLhalf s, GLhalf t, GLhalf r);
\r
10628 typedef void (GLAPIENTRY * PFNGLTEXCOORD3HVNVPROC) (const GLhalf* v);
\r
10629 typedef void (GLAPIENTRY * PFNGLTEXCOORD4HNVPROC) (GLhalf s, GLhalf t, GLhalf r, GLhalf q);
\r
10630 typedef void (GLAPIENTRY * PFNGLTEXCOORD4HVNVPROC) (const GLhalf* v);
\r
10631 typedef void (GLAPIENTRY * PFNGLVERTEX2HNVPROC) (GLhalf x, GLhalf y);
\r
10632 typedef void (GLAPIENTRY * PFNGLVERTEX2HVNVPROC) (const GLhalf* v);
\r
10633 typedef void (GLAPIENTRY * PFNGLVERTEX3HNVPROC) (GLhalf x, GLhalf y, GLhalf z);
\r
10634 typedef void (GLAPIENTRY * PFNGLVERTEX3HVNVPROC) (const GLhalf* v);
\r
10635 typedef void (GLAPIENTRY * PFNGLVERTEX4HNVPROC) (GLhalf x, GLhalf y, GLhalf z, GLhalf w);
\r
10636 typedef void (GLAPIENTRY * PFNGLVERTEX4HVNVPROC) (const GLhalf* v);
\r
10637 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1HNVPROC) (GLuint index, GLhalf x);
\r
10638 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1HVNVPROC) (GLuint index, const GLhalf* v);
\r
10639 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2HNVPROC) (GLuint index, GLhalf x, GLhalf y);
\r
10640 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2HVNVPROC) (GLuint index, const GLhalf* v);
\r
10641 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3HNVPROC) (GLuint index, GLhalf x, GLhalf y, GLhalf z);
\r
10642 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3HVNVPROC) (GLuint index, const GLhalf* v);
\r
10643 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4HNVPROC) (GLuint index, GLhalf x, GLhalf y, GLhalf z, GLhalf w);
\r
10644 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4HVNVPROC) (GLuint index, const GLhalf* v);
\r
10645 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS1HVNVPROC) (GLuint index, GLsizei n, const GLhalf* v);
\r
10646 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS2HVNVPROC) (GLuint index, GLsizei n, const GLhalf* v);
\r
10647 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS3HVNVPROC) (GLuint index, GLsizei n, const GLhalf* v);
\r
10648 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS4HVNVPROC) (GLuint index, GLsizei n, const GLhalf* v);
\r
10649 typedef void (GLAPIENTRY * PFNGLVERTEXWEIGHTHNVPROC) (GLhalf weight);
\r
10650 typedef void (GLAPIENTRY * PFNGLVERTEXWEIGHTHVNVPROC) (const GLhalf* weight);
\r
10652 #define glColor3hNV GLEW_GET_FUN(__glewColor3hNV)
\r
10653 #define glColor3hvNV GLEW_GET_FUN(__glewColor3hvNV)
\r
10654 #define glColor4hNV GLEW_GET_FUN(__glewColor4hNV)
\r
10655 #define glColor4hvNV GLEW_GET_FUN(__glewColor4hvNV)
\r
10656 #define glFogCoordhNV GLEW_GET_FUN(__glewFogCoordhNV)
\r
10657 #define glFogCoordhvNV GLEW_GET_FUN(__glewFogCoordhvNV)
\r
10658 #define glMultiTexCoord1hNV GLEW_GET_FUN(__glewMultiTexCoord1hNV)
\r
10659 #define glMultiTexCoord1hvNV GLEW_GET_FUN(__glewMultiTexCoord1hvNV)
\r
10660 #define glMultiTexCoord2hNV GLEW_GET_FUN(__glewMultiTexCoord2hNV)
\r
10661 #define glMultiTexCoord2hvNV GLEW_GET_FUN(__glewMultiTexCoord2hvNV)
\r
10662 #define glMultiTexCoord3hNV GLEW_GET_FUN(__glewMultiTexCoord3hNV)
\r
10663 #define glMultiTexCoord3hvNV GLEW_GET_FUN(__glewMultiTexCoord3hvNV)
\r
10664 #define glMultiTexCoord4hNV GLEW_GET_FUN(__glewMultiTexCoord4hNV)
\r
10665 #define glMultiTexCoord4hvNV GLEW_GET_FUN(__glewMultiTexCoord4hvNV)
\r
10666 #define glNormal3hNV GLEW_GET_FUN(__glewNormal3hNV)
\r
10667 #define glNormal3hvNV GLEW_GET_FUN(__glewNormal3hvNV)
\r
10668 #define glSecondaryColor3hNV GLEW_GET_FUN(__glewSecondaryColor3hNV)
\r
10669 #define glSecondaryColor3hvNV GLEW_GET_FUN(__glewSecondaryColor3hvNV)
\r
10670 #define glTexCoord1hNV GLEW_GET_FUN(__glewTexCoord1hNV)
\r
10671 #define glTexCoord1hvNV GLEW_GET_FUN(__glewTexCoord1hvNV)
\r
10672 #define glTexCoord2hNV GLEW_GET_FUN(__glewTexCoord2hNV)
\r
10673 #define glTexCoord2hvNV GLEW_GET_FUN(__glewTexCoord2hvNV)
\r
10674 #define glTexCoord3hNV GLEW_GET_FUN(__glewTexCoord3hNV)
\r
10675 #define glTexCoord3hvNV GLEW_GET_FUN(__glewTexCoord3hvNV)
\r
10676 #define glTexCoord4hNV GLEW_GET_FUN(__glewTexCoord4hNV)
\r
10677 #define glTexCoord4hvNV GLEW_GET_FUN(__glewTexCoord4hvNV)
\r
10678 #define glVertex2hNV GLEW_GET_FUN(__glewVertex2hNV)
\r
10679 #define glVertex2hvNV GLEW_GET_FUN(__glewVertex2hvNV)
\r
10680 #define glVertex3hNV GLEW_GET_FUN(__glewVertex3hNV)
\r
10681 #define glVertex3hvNV GLEW_GET_FUN(__glewVertex3hvNV)
\r
10682 #define glVertex4hNV GLEW_GET_FUN(__glewVertex4hNV)
\r
10683 #define glVertex4hvNV GLEW_GET_FUN(__glewVertex4hvNV)
\r
10684 #define glVertexAttrib1hNV GLEW_GET_FUN(__glewVertexAttrib1hNV)
\r
10685 #define glVertexAttrib1hvNV GLEW_GET_FUN(__glewVertexAttrib1hvNV)
\r
10686 #define glVertexAttrib2hNV GLEW_GET_FUN(__glewVertexAttrib2hNV)
\r
10687 #define glVertexAttrib2hvNV GLEW_GET_FUN(__glewVertexAttrib2hvNV)
\r
10688 #define glVertexAttrib3hNV GLEW_GET_FUN(__glewVertexAttrib3hNV)
\r
10689 #define glVertexAttrib3hvNV GLEW_GET_FUN(__glewVertexAttrib3hvNV)
\r
10690 #define glVertexAttrib4hNV GLEW_GET_FUN(__glewVertexAttrib4hNV)
\r
10691 #define glVertexAttrib4hvNV GLEW_GET_FUN(__glewVertexAttrib4hvNV)
\r
10692 #define glVertexAttribs1hvNV GLEW_GET_FUN(__glewVertexAttribs1hvNV)
\r
10693 #define glVertexAttribs2hvNV GLEW_GET_FUN(__glewVertexAttribs2hvNV)
\r
10694 #define glVertexAttribs3hvNV GLEW_GET_FUN(__glewVertexAttribs3hvNV)
\r
10695 #define glVertexAttribs4hvNV GLEW_GET_FUN(__glewVertexAttribs4hvNV)
\r
10696 #define glVertexWeighthNV GLEW_GET_FUN(__glewVertexWeighthNV)
\r
10697 #define glVertexWeighthvNV GLEW_GET_FUN(__glewVertexWeighthvNV)
\r
10699 #define GLEW_NV_half_float GLEW_GET_VAR(__GLEW_NV_half_float)
\r
10701 #endif /* GL_NV_half_float */
\r
10703 /* ------------------------ GL_NV_light_max_exponent ----------------------- */
\r
10705 #ifndef GL_NV_light_max_exponent
\r
10706 #define GL_NV_light_max_exponent 1
\r
10708 #define GL_MAX_SHININESS_NV 0x8504
\r
10709 #define GL_MAX_SPOT_EXPONENT_NV 0x8505
\r
10711 #define GLEW_NV_light_max_exponent GLEW_GET_VAR(__GLEW_NV_light_max_exponent)
\r
10713 #endif /* GL_NV_light_max_exponent */
\r
10715 /* ----------------------- GL_NV_multisample_coverage ---------------------- */
\r
10717 #ifndef GL_NV_multisample_coverage
\r
10718 #define GL_NV_multisample_coverage 1
\r
10720 #define GL_COVERAGE_SAMPLES_NV 0x80A9
\r
10721 #define GL_COLOR_SAMPLES_NV 0x8E20
\r
10723 #define GLEW_NV_multisample_coverage GLEW_GET_VAR(__GLEW_NV_multisample_coverage)
\r
10725 #endif /* GL_NV_multisample_coverage */
\r
10727 /* --------------------- GL_NV_multisample_filter_hint --------------------- */
\r
10729 #ifndef GL_NV_multisample_filter_hint
\r
10730 #define GL_NV_multisample_filter_hint 1
\r
10732 #define GL_MULTISAMPLE_FILTER_HINT_NV 0x8534
\r
10734 #define GLEW_NV_multisample_filter_hint GLEW_GET_VAR(__GLEW_NV_multisample_filter_hint)
\r
10736 #endif /* GL_NV_multisample_filter_hint */
\r
10738 /* ------------------------- GL_NV_occlusion_query ------------------------- */
\r
10740 #ifndef GL_NV_occlusion_query
\r
10741 #define GL_NV_occlusion_query 1
\r
10743 #define GL_PIXEL_COUNTER_BITS_NV 0x8864
\r
10744 #define GL_CURRENT_OCCLUSION_QUERY_ID_NV 0x8865
\r
10745 #define GL_PIXEL_COUNT_NV 0x8866
\r
10746 #define GL_PIXEL_COUNT_AVAILABLE_NV 0x8867
\r
10748 typedef void (GLAPIENTRY * PFNGLBEGINOCCLUSIONQUERYNVPROC) (GLuint id);
\r
10749 typedef void (GLAPIENTRY * PFNGLDELETEOCCLUSIONQUERIESNVPROC) (GLsizei n, const GLuint* ids);
\r
10750 typedef void (GLAPIENTRY * PFNGLENDOCCLUSIONQUERYNVPROC) (void);
\r
10751 typedef void (GLAPIENTRY * PFNGLGENOCCLUSIONQUERIESNVPROC) (GLsizei n, GLuint* ids);
\r
10752 typedef void (GLAPIENTRY * PFNGLGETOCCLUSIONQUERYIVNVPROC) (GLuint id, GLenum pname, GLint* params);
\r
10753 typedef void (GLAPIENTRY * PFNGLGETOCCLUSIONQUERYUIVNVPROC) (GLuint id, GLenum pname, GLuint* params);
\r
10754 typedef GLboolean (GLAPIENTRY * PFNGLISOCCLUSIONQUERYNVPROC) (GLuint id);
\r
10756 #define glBeginOcclusionQueryNV GLEW_GET_FUN(__glewBeginOcclusionQueryNV)
\r
10757 #define glDeleteOcclusionQueriesNV GLEW_GET_FUN(__glewDeleteOcclusionQueriesNV)
\r
10758 #define glEndOcclusionQueryNV GLEW_GET_FUN(__glewEndOcclusionQueryNV)
\r
10759 #define glGenOcclusionQueriesNV GLEW_GET_FUN(__glewGenOcclusionQueriesNV)
\r
10760 #define glGetOcclusionQueryivNV GLEW_GET_FUN(__glewGetOcclusionQueryivNV)
\r
10761 #define glGetOcclusionQueryuivNV GLEW_GET_FUN(__glewGetOcclusionQueryuivNV)
\r
10762 #define glIsOcclusionQueryNV GLEW_GET_FUN(__glewIsOcclusionQueryNV)
\r
10764 #define GLEW_NV_occlusion_query GLEW_GET_VAR(__GLEW_NV_occlusion_query)
\r
10766 #endif /* GL_NV_occlusion_query */
\r
10768 /* ----------------------- GL_NV_packed_depth_stencil ---------------------- */
\r
10770 #ifndef GL_NV_packed_depth_stencil
\r
10771 #define GL_NV_packed_depth_stencil 1
\r
10773 #define GL_DEPTH_STENCIL_NV 0x84F9
\r
10774 #define GL_UNSIGNED_INT_24_8_NV 0x84FA
\r
10776 #define GLEW_NV_packed_depth_stencil GLEW_GET_VAR(__GLEW_NV_packed_depth_stencil)
\r
10778 #endif /* GL_NV_packed_depth_stencil */
\r
10780 /* --------------------- GL_NV_parameter_buffer_object --------------------- */
\r
10782 #ifndef GL_NV_parameter_buffer_object
\r
10783 #define GL_NV_parameter_buffer_object 1
\r
10785 #define GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV 0x8DA0
\r
10786 #define GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV 0x8DA1
\r
10787 #define GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV 0x8DA2
\r
10788 #define GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV 0x8DA3
\r
10789 #define GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV 0x8DA4
\r
10791 typedef void (GLAPIENTRY * PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLint *params);
\r
10792 typedef void (GLAPIENTRY * PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLuint *params);
\r
10793 typedef void (GLAPIENTRY * PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLfloat *params);
\r
10795 #define glProgramBufferParametersIivNV GLEW_GET_FUN(__glewProgramBufferParametersIivNV)
\r
10796 #define glProgramBufferParametersIuivNV GLEW_GET_FUN(__glewProgramBufferParametersIuivNV)
\r
10797 #define glProgramBufferParametersfvNV GLEW_GET_FUN(__glewProgramBufferParametersfvNV)
\r
10799 #define GLEW_NV_parameter_buffer_object GLEW_GET_VAR(__GLEW_NV_parameter_buffer_object)
\r
10801 #endif /* GL_NV_parameter_buffer_object */
\r
10803 /* --------------------- GL_NV_parameter_buffer_object2 -------------------- */
\r
10805 #ifndef GL_NV_parameter_buffer_object2
\r
10806 #define GL_NV_parameter_buffer_object2 1
\r
10808 #define GLEW_NV_parameter_buffer_object2 GLEW_GET_VAR(__GLEW_NV_parameter_buffer_object2)
\r
10810 #endif /* GL_NV_parameter_buffer_object2 */
\r
10812 /* -------------------------- GL_NV_path_rendering ------------------------- */
\r
10814 #ifndef GL_NV_path_rendering
\r
10815 #define GL_NV_path_rendering 1
\r
10817 #define GL_CLOSE_PATH_NV 0x00
\r
10818 #define GL_BOLD_BIT_NV 0x01
\r
10819 #define GL_GLYPH_WIDTH_BIT_NV 0x01
\r
10820 #define GL_MOVE_TO_NV 0x02
\r
10821 #define GL_GLYPH_HEIGHT_BIT_NV 0x02
\r
10822 #define GL_ITALIC_BIT_NV 0x02
\r
10823 #define GL_RELATIVE_MOVE_TO_NV 0x03
\r
10824 #define GL_LINE_TO_NV 0x04
\r
10825 #define GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV 0x04
\r
10826 #define GL_RELATIVE_LINE_TO_NV 0x05
\r
10827 #define GL_HORIZONTAL_LINE_TO_NV 0x06
\r
10828 #define GL_RELATIVE_HORIZONTAL_LINE_TO_NV 0x07
\r
10829 #define GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV 0x08
\r
10830 #define GL_VERTICAL_LINE_TO_NV 0x08
\r
10831 #define GL_RELATIVE_VERTICAL_LINE_TO_NV 0x09
\r
10832 #define GL_QUADRATIC_CURVE_TO_NV 0x0A
\r
10833 #define GL_RELATIVE_QUADRATIC_CURVE_TO_NV 0x0B
\r
10834 #define GL_CUBIC_CURVE_TO_NV 0x0C
\r
10835 #define GL_RELATIVE_CUBIC_CURVE_TO_NV 0x0D
\r
10836 #define GL_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0E
\r
10837 #define GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0F
\r
10838 #define GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV 0x10
\r
10839 #define GL_SMOOTH_CUBIC_CURVE_TO_NV 0x10
\r
10840 #define GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV 0x11
\r
10841 #define GL_SMALL_CCW_ARC_TO_NV 0x12
\r
10842 #define GL_RELATIVE_SMALL_CCW_ARC_TO_NV 0x13
\r
10843 #define GL_SMALL_CW_ARC_TO_NV 0x14
\r
10844 #define GL_RELATIVE_SMALL_CW_ARC_TO_NV 0x15
\r
10845 #define GL_LARGE_CCW_ARC_TO_NV 0x16
\r
10846 #define GL_RELATIVE_LARGE_CCW_ARC_TO_NV 0x17
\r
10847 #define GL_LARGE_CW_ARC_TO_NV 0x18
\r
10848 #define GL_RELATIVE_LARGE_CW_ARC_TO_NV 0x19
\r
10849 #define GL_GLYPH_VERTICAL_BEARING_X_BIT_NV 0x20
\r
10850 #define GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV 0x40
\r
10851 #define GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV 0x80
\r
10852 #define GL_CIRCULAR_CCW_ARC_TO_NV 0xF8
\r
10853 #define GL_CIRCULAR_CW_ARC_TO_NV 0xFA
\r
10854 #define GL_CIRCULAR_TANGENT_ARC_TO_NV 0xFC
\r
10855 #define GL_ARC_TO_NV 0xFE
\r
10856 #define GL_RELATIVE_ARC_TO_NV 0xFF
\r
10857 #define GL_GLYPH_HAS_KERNING_NV 0x100
\r
10858 #define GL_PRIMARY_COLOR_NV 0x852C
\r
10859 #define GL_SECONDARY_COLOR_NV 0x852D
\r
10860 #define GL_PRIMARY_COLOR 0x8577
\r
10861 #define GL_PATH_FORMAT_SVG_NV 0x9070
\r
10862 #define GL_PATH_FORMAT_PS_NV 0x9071
\r
10863 #define GL_STANDARD_FONT_NAME_NV 0x9072
\r
10864 #define GL_SYSTEM_FONT_NAME_NV 0x9073
\r
10865 #define GL_FILE_NAME_NV 0x9074
\r
10866 #define GL_PATH_STROKE_WIDTH_NV 0x9075
\r
10867 #define GL_PATH_END_CAPS_NV 0x9076
\r
10868 #define GL_PATH_INITIAL_END_CAP_NV 0x9077
\r
10869 #define GL_PATH_TERMINAL_END_CAP_NV 0x9078
\r
10870 #define GL_PATH_JOIN_STYLE_NV 0x9079
\r
10871 #define GL_PATH_MITER_LIMIT_NV 0x907A
\r
10872 #define GL_PATH_DASH_CAPS_NV 0x907B
\r
10873 #define GL_PATH_INITIAL_DASH_CAP_NV 0x907C
\r
10874 #define GL_PATH_TERMINAL_DASH_CAP_NV 0x907D
\r
10875 #define GL_PATH_DASH_OFFSET_NV 0x907E
\r
10876 #define GL_PATH_CLIENT_LENGTH_NV 0x907F
\r
10877 #define GL_PATH_FILL_MODE_NV 0x9080
\r
10878 #define GL_PATH_FILL_MASK_NV 0x9081
\r
10879 #define GL_PATH_FILL_COVER_MODE_NV 0x9082
\r
10880 #define GL_PATH_STROKE_COVER_MODE_NV 0x9083
\r
10881 #define GL_PATH_STROKE_MASK_NV 0x9084
\r
10882 #define GL_COUNT_UP_NV 0x9088
\r
10883 #define GL_COUNT_DOWN_NV 0x9089
\r
10884 #define GL_PATH_OBJECT_BOUNDING_BOX_NV 0x908A
\r
10885 #define GL_CONVEX_HULL_NV 0x908B
\r
10886 #define GL_BOUNDING_BOX_NV 0x908D
\r
10887 #define GL_TRANSLATE_X_NV 0x908E
\r
10888 #define GL_TRANSLATE_Y_NV 0x908F
\r
10889 #define GL_TRANSLATE_2D_NV 0x9090
\r
10890 #define GL_TRANSLATE_3D_NV 0x9091
\r
10891 #define GL_AFFINE_2D_NV 0x9092
\r
10892 #define GL_AFFINE_3D_NV 0x9094
\r
10893 #define GL_TRANSPOSE_AFFINE_2D_NV 0x9096
\r
10894 #define GL_TRANSPOSE_AFFINE_3D_NV 0x9098
\r
10895 #define GL_UTF8_NV 0x909A
\r
10896 #define GL_UTF16_NV 0x909B
\r
10897 #define GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV 0x909C
\r
10898 #define GL_PATH_COMMAND_COUNT_NV 0x909D
\r
10899 #define GL_PATH_COORD_COUNT_NV 0x909E
\r
10900 #define GL_PATH_DASH_ARRAY_COUNT_NV 0x909F
\r
10901 #define GL_PATH_COMPUTED_LENGTH_NV 0x90A0
\r
10902 #define GL_PATH_FILL_BOUNDING_BOX_NV 0x90A1
\r
10903 #define GL_PATH_STROKE_BOUNDING_BOX_NV 0x90A2
\r
10904 #define GL_SQUARE_NV 0x90A3
\r
10905 #define GL_ROUND_NV 0x90A4
\r
10906 #define GL_TRIANGULAR_NV 0x90A5
\r
10907 #define GL_BEVEL_NV 0x90A6
\r
10908 #define GL_MITER_REVERT_NV 0x90A7
\r
10909 #define GL_MITER_TRUNCATE_NV 0x90A8
\r
10910 #define GL_SKIP_MISSING_GLYPH_NV 0x90A9
\r
10911 #define GL_USE_MISSING_GLYPH_NV 0x90AA
\r
10912 #define GL_PATH_ERROR_POSITION_NV 0x90AB
\r
10913 #define GL_PATH_FOG_GEN_MODE_NV 0x90AC
\r
10914 #define GL_ACCUM_ADJACENT_PAIRS_NV 0x90AD
\r
10915 #define GL_ADJACENT_PAIRS_NV 0x90AE
\r
10916 #define GL_FIRST_TO_REST_NV 0x90AF
\r
10917 #define GL_PATH_GEN_MODE_NV 0x90B0
\r
10918 #define GL_PATH_GEN_COEFF_NV 0x90B1
\r
10919 #define GL_PATH_GEN_COLOR_FORMAT_NV 0x90B2
\r
10920 #define GL_PATH_GEN_COMPONENTS_NV 0x90B3
\r
10921 #define GL_PATH_DASH_OFFSET_RESET_NV 0x90B4
\r
10922 #define GL_MOVE_TO_RESETS_NV 0x90B5
\r
10923 #define GL_MOVE_TO_CONTINUES_NV 0x90B6
\r
10924 #define GL_PATH_STENCIL_FUNC_NV 0x90B7
\r
10925 #define GL_PATH_STENCIL_REF_NV 0x90B8
\r
10926 #define GL_PATH_STENCIL_VALUE_MASK_NV 0x90B9
\r
10927 #define GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV 0x90BD
\r
10928 #define GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV 0x90BE
\r
10929 #define GL_PATH_COVER_DEPTH_FUNC_NV 0x90BF
\r
10930 #define GL_FONT_X_MIN_BOUNDS_NV 0x00010000
\r
10931 #define GL_FONT_Y_MIN_BOUNDS_NV 0x00020000
\r
10932 #define GL_FONT_X_MAX_BOUNDS_NV 0x00040000
\r
10933 #define GL_FONT_Y_MAX_BOUNDS_NV 0x00080000
\r
10934 #define GL_FONT_UNITS_PER_EM_NV 0x00100000
\r
10935 #define GL_FONT_ASCENDER_NV 0x00200000
\r
10936 #define GL_FONT_DESCENDER_NV 0x00400000
\r
10937 #define GL_FONT_HEIGHT_NV 0x00800000
\r
10938 #define GL_FONT_MAX_ADVANCE_WIDTH_NV 0x01000000
\r
10939 #define GL_FONT_MAX_ADVANCE_HEIGHT_NV 0x02000000
\r
10940 #define GL_FONT_UNDERLINE_POSITION_NV 0x04000000
\r
10941 #define GL_FONT_UNDERLINE_THICKNESS_NV 0x08000000
\r
10942 #define GL_FONT_HAS_KERNING_NV 0x10000000
\r
10944 typedef void (GLAPIENTRY * PFNGLCOPYPATHNVPROC) (GLuint resultPath, GLuint srcPath);
\r
10945 typedef void (GLAPIENTRY * PFNGLCOVERFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void* paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
\r
10946 typedef void (GLAPIENTRY * PFNGLCOVERFILLPATHNVPROC) (GLuint path, GLenum coverMode);
\r
10947 typedef void (GLAPIENTRY * PFNGLCOVERSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void* paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
\r
10948 typedef void (GLAPIENTRY * PFNGLCOVERSTROKEPATHNVPROC) (GLuint name, GLenum coverMode);
\r
10949 typedef void (GLAPIENTRY * PFNGLDELETEPATHSNVPROC) (GLuint path, GLsizei range);
\r
10950 typedef GLuint (GLAPIENTRY * PFNGLGENPATHSNVPROC) (GLsizei range);
\r
10951 typedef void (GLAPIENTRY * PFNGLGETPATHCOLORGENFVNVPROC) (GLenum color, GLenum pname, GLfloat* value);
\r
10952 typedef void (GLAPIENTRY * PFNGLGETPATHCOLORGENIVNVPROC) (GLenum color, GLenum pname, GLint* value);
\r
10953 typedef void (GLAPIENTRY * PFNGLGETPATHCOMMANDSNVPROC) (GLuint name, GLubyte* commands);
\r
10954 typedef void (GLAPIENTRY * PFNGLGETPATHCOORDSNVPROC) (GLuint name, GLfloat* coords);
\r
10955 typedef void (GLAPIENTRY * PFNGLGETPATHDASHARRAYNVPROC) (GLuint name, GLfloat* dashArray);
\r
10956 typedef GLfloat (GLAPIENTRY * PFNGLGETPATHLENGTHNVPROC) (GLuint path, GLsizei startSegment, GLsizei numSegments);
\r
10957 typedef void (GLAPIENTRY * PFNGLGETPATHMETRICRANGENVPROC) (GLbitfield metricQueryMask, GLuint fistPathName, GLsizei numPaths, GLsizei stride, GLfloat* metrics);
\r
10958 typedef void (GLAPIENTRY * PFNGLGETPATHMETRICSNVPROC) (GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const void* paths, GLuint pathBase, GLsizei stride, GLfloat *metrics);
\r
10959 typedef void (GLAPIENTRY * PFNGLGETPATHPARAMETERFVNVPROC) (GLuint name, GLenum param, GLfloat* value);
\r
10960 typedef void (GLAPIENTRY * PFNGLGETPATHPARAMETERIVNVPROC) (GLuint name, GLenum param, GLint* value);
\r
10961 typedef void (GLAPIENTRY * PFNGLGETPATHSPACINGNVPROC) (GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const void* paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat *returnedSpacing);
\r
10962 typedef void (GLAPIENTRY * PFNGLGETPATHTEXGENFVNVPROC) (GLenum texCoordSet, GLenum pname, GLfloat* value);
\r
10963 typedef void (GLAPIENTRY * PFNGLGETPATHTEXGENIVNVPROC) (GLenum texCoordSet, GLenum pname, GLint* value);
\r
10964 typedef void (GLAPIENTRY * PFNGLINTERPOLATEPATHSNVPROC) (GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight);
\r
10965 typedef GLboolean (GLAPIENTRY * PFNGLISPATHNVPROC) (GLuint path);
\r
10966 typedef GLboolean (GLAPIENTRY * PFNGLISPOINTINFILLPATHNVPROC) (GLuint path, GLuint mask, GLfloat x, GLfloat y);
\r
10967 typedef GLboolean (GLAPIENTRY * PFNGLISPOINTINSTROKEPATHNVPROC) (GLuint path, GLfloat x, GLfloat y);
\r
10968 typedef void (GLAPIENTRY * PFNGLPATHCOLORGENNVPROC) (GLenum color, GLenum genMode, GLenum colorFormat, const GLfloat* coeffs);
\r
10969 typedef void (GLAPIENTRY * PFNGLPATHCOMMANDSNVPROC) (GLuint path, GLsizei numCommands, const GLubyte* commands, GLsizei numCoords, GLenum coordType, const GLvoid*coords);
\r
10970 typedef void (GLAPIENTRY * PFNGLPATHCOORDSNVPROC) (GLuint path, GLsizei numCoords, GLenum coordType, const void* coords);
\r
10971 typedef void (GLAPIENTRY * PFNGLPATHCOVERDEPTHFUNCNVPROC) (GLenum zfunc);
\r
10972 typedef void (GLAPIENTRY * PFNGLPATHDASHARRAYNVPROC) (GLuint path, GLsizei dashCount, const GLfloat* dashArray);
\r
10973 typedef void (GLAPIENTRY * PFNGLPATHFOGGENNVPROC) (GLenum genMode);
\r
10974 typedef void (GLAPIENTRY * PFNGLPATHGLYPHRANGENVPROC) (GLuint firstPathName, GLenum fontTarget, const void* fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
\r
10975 typedef void (GLAPIENTRY * PFNGLPATHGLYPHSNVPROC) (GLuint firstPathName, GLenum fontTarget, const void* fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const GLvoid*charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
\r
10976 typedef void (GLAPIENTRY * PFNGLPATHPARAMETERFNVPROC) (GLuint path, GLenum pname, GLfloat value);
\r
10977 typedef void (GLAPIENTRY * PFNGLPATHPARAMETERFVNVPROC) (GLuint path, GLenum pname, const GLfloat* value);
\r
10978 typedef void (GLAPIENTRY * PFNGLPATHPARAMETERINVPROC) (GLuint path, GLenum pname, GLint value);
\r
10979 typedef void (GLAPIENTRY * PFNGLPATHPARAMETERIVNVPROC) (GLuint path, GLenum pname, const GLint* value);
\r
10980 typedef void (GLAPIENTRY * PFNGLPATHSTENCILDEPTHOFFSETNVPROC) (GLfloat factor, GLint units);
\r
10981 typedef void (GLAPIENTRY * PFNGLPATHSTENCILFUNCNVPROC) (GLenum func, GLint ref, GLuint mask);
\r
10982 typedef void (GLAPIENTRY * PFNGLPATHSTRINGNVPROC) (GLuint path, GLenum format, GLsizei length, const void* pathString);
\r
10983 typedef void (GLAPIENTRY * PFNGLPATHSUBCOMMANDSNVPROC) (GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte* commands, GLsizei numCoords, GLenum coordType, const GLvoid*coords);
\r
10984 typedef void (GLAPIENTRY * PFNGLPATHSUBCOORDSNVPROC) (GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const void* coords);
\r
10985 typedef void (GLAPIENTRY * PFNGLPATHTEXGENNVPROC) (GLenum texCoordSet, GLenum genMode, GLint components, const GLfloat* coeffs);
\r
10986 typedef GLboolean (GLAPIENTRY * PFNGLPOINTALONGPATHNVPROC) (GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat* x, GLfloat *y, GLfloat *tangentX, GLfloat *tangentY);
\r
10987 typedef void (GLAPIENTRY * PFNGLSTENCILFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void* paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat *transformValues);
\r
10988 typedef void (GLAPIENTRY * PFNGLSTENCILFILLPATHNVPROC) (GLuint path, GLenum fillMode, GLuint mask);
\r
10989 typedef void (GLAPIENTRY * PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void* paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat *transformValues);
\r
10990 typedef void (GLAPIENTRY * PFNGLSTENCILSTROKEPATHNVPROC) (GLuint path, GLint reference, GLuint mask);
\r
10991 typedef void (GLAPIENTRY * PFNGLTRANSFORMPATHNVPROC) (GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat* transformValues);
\r
10992 typedef void (GLAPIENTRY * PFNGLWEIGHTPATHSNVPROC) (GLuint resultPath, GLsizei numPaths, const GLuint paths[], const GLfloat weights[]);
\r
10994 #define glCopyPathNV GLEW_GET_FUN(__glewCopyPathNV)
\r
10995 #define glCoverFillPathInstancedNV GLEW_GET_FUN(__glewCoverFillPathInstancedNV)
\r
10996 #define glCoverFillPathNV GLEW_GET_FUN(__glewCoverFillPathNV)
\r
10997 #define glCoverStrokePathInstancedNV GLEW_GET_FUN(__glewCoverStrokePathInstancedNV)
\r
10998 #define glCoverStrokePathNV GLEW_GET_FUN(__glewCoverStrokePathNV)
\r
10999 #define glDeletePathsNV GLEW_GET_FUN(__glewDeletePathsNV)
\r
11000 #define glGenPathsNV GLEW_GET_FUN(__glewGenPathsNV)
\r
11001 #define glGetPathColorGenfvNV GLEW_GET_FUN(__glewGetPathColorGenfvNV)
\r
11002 #define glGetPathColorGenivNV GLEW_GET_FUN(__glewGetPathColorGenivNV)
\r
11003 #define glGetPathCommandsNV GLEW_GET_FUN(__glewGetPathCommandsNV)
\r
11004 #define glGetPathCoordsNV GLEW_GET_FUN(__glewGetPathCoordsNV)
\r
11005 #define glGetPathDashArrayNV GLEW_GET_FUN(__glewGetPathDashArrayNV)
\r
11006 #define glGetPathLengthNV GLEW_GET_FUN(__glewGetPathLengthNV)
\r
11007 #define glGetPathMetricRangeNV GLEW_GET_FUN(__glewGetPathMetricRangeNV)
\r
11008 #define glGetPathMetricsNV GLEW_GET_FUN(__glewGetPathMetricsNV)
\r
11009 #define glGetPathParameterfvNV GLEW_GET_FUN(__glewGetPathParameterfvNV)
\r
11010 #define glGetPathParameterivNV GLEW_GET_FUN(__glewGetPathParameterivNV)
\r
11011 #define glGetPathSpacingNV GLEW_GET_FUN(__glewGetPathSpacingNV)
\r
11012 #define glGetPathTexGenfvNV GLEW_GET_FUN(__glewGetPathTexGenfvNV)
\r
11013 #define glGetPathTexGenivNV GLEW_GET_FUN(__glewGetPathTexGenivNV)
\r
11014 #define glInterpolatePathsNV GLEW_GET_FUN(__glewInterpolatePathsNV)
\r
11015 #define glIsPathNV GLEW_GET_FUN(__glewIsPathNV)
\r
11016 #define glIsPointInFillPathNV GLEW_GET_FUN(__glewIsPointInFillPathNV)
\r
11017 #define glIsPointInStrokePathNV GLEW_GET_FUN(__glewIsPointInStrokePathNV)
\r
11018 #define glPathColorGenNV GLEW_GET_FUN(__glewPathColorGenNV)
\r
11019 #define glPathCommandsNV GLEW_GET_FUN(__glewPathCommandsNV)
\r
11020 #define glPathCoordsNV GLEW_GET_FUN(__glewPathCoordsNV)
\r
11021 #define glPathCoverDepthFuncNV GLEW_GET_FUN(__glewPathCoverDepthFuncNV)
\r
11022 #define glPathDashArrayNV GLEW_GET_FUN(__glewPathDashArrayNV)
\r
11023 #define glPathFogGenNV GLEW_GET_FUN(__glewPathFogGenNV)
\r
11024 #define glPathGlyphRangeNV GLEW_GET_FUN(__glewPathGlyphRangeNV)
\r
11025 #define glPathGlyphsNV GLEW_GET_FUN(__glewPathGlyphsNV)
\r
11026 #define glPathParameterfNV GLEW_GET_FUN(__glewPathParameterfNV)
\r
11027 #define glPathParameterfvNV GLEW_GET_FUN(__glewPathParameterfvNV)
\r
11028 #define glPathParameteriNV GLEW_GET_FUN(__glewPathParameteriNV)
\r
11029 #define glPathParameterivNV GLEW_GET_FUN(__glewPathParameterivNV)
\r
11030 #define glPathStencilDepthOffsetNV GLEW_GET_FUN(__glewPathStencilDepthOffsetNV)
\r
11031 #define glPathStencilFuncNV GLEW_GET_FUN(__glewPathStencilFuncNV)
\r
11032 #define glPathStringNV GLEW_GET_FUN(__glewPathStringNV)
\r
11033 #define glPathSubCommandsNV GLEW_GET_FUN(__glewPathSubCommandsNV)
\r
11034 #define glPathSubCoordsNV GLEW_GET_FUN(__glewPathSubCoordsNV)
\r
11035 #define glPathTexGenNV GLEW_GET_FUN(__glewPathTexGenNV)
\r
11036 #define glPointAlongPathNV GLEW_GET_FUN(__glewPointAlongPathNV)
\r
11037 #define glStencilFillPathInstancedNV GLEW_GET_FUN(__glewStencilFillPathInstancedNV)
\r
11038 #define glStencilFillPathNV GLEW_GET_FUN(__glewStencilFillPathNV)
\r
11039 #define glStencilStrokePathInstancedNV GLEW_GET_FUN(__glewStencilStrokePathInstancedNV)
\r
11040 #define glStencilStrokePathNV GLEW_GET_FUN(__glewStencilStrokePathNV)
\r
11041 #define glTransformPathNV GLEW_GET_FUN(__glewTransformPathNV)
\r
11042 #define glWeightPathsNV GLEW_GET_FUN(__glewWeightPathsNV)
\r
11044 #define GLEW_NV_path_rendering GLEW_GET_VAR(__GLEW_NV_path_rendering)
\r
11046 #endif /* GL_NV_path_rendering */
\r
11048 /* ------------------------- GL_NV_pixel_data_range ------------------------ */
\r
11050 #ifndef GL_NV_pixel_data_range
\r
11051 #define GL_NV_pixel_data_range 1
\r
11053 #define GL_WRITE_PIXEL_DATA_RANGE_NV 0x8878
\r
11054 #define GL_READ_PIXEL_DATA_RANGE_NV 0x8879
\r
11055 #define GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV 0x887A
\r
11056 #define GL_READ_PIXEL_DATA_RANGE_LENGTH_NV 0x887B
\r
11057 #define GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV 0x887C
\r
11058 #define GL_READ_PIXEL_DATA_RANGE_POINTER_NV 0x887D
\r
11060 typedef void (GLAPIENTRY * PFNGLFLUSHPIXELDATARANGENVPROC) (GLenum target);
\r
11061 typedef void (GLAPIENTRY * PFNGLPIXELDATARANGENVPROC) (GLenum target, GLsizei length, void* pointer);
\r
11063 #define glFlushPixelDataRangeNV GLEW_GET_FUN(__glewFlushPixelDataRangeNV)
\r
11064 #define glPixelDataRangeNV GLEW_GET_FUN(__glewPixelDataRangeNV)
\r
11066 #define GLEW_NV_pixel_data_range GLEW_GET_VAR(__GLEW_NV_pixel_data_range)
\r
11068 #endif /* GL_NV_pixel_data_range */
\r
11070 /* --------------------------- GL_NV_point_sprite -------------------------- */
\r
11072 #ifndef GL_NV_point_sprite
\r
11073 #define GL_NV_point_sprite 1
\r
11075 #define GL_POINT_SPRITE_NV 0x8861
\r
11076 #define GL_COORD_REPLACE_NV 0x8862
\r
11077 #define GL_POINT_SPRITE_R_MODE_NV 0x8863
\r
11079 typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERINVPROC) (GLenum pname, GLint param);
\r
11080 typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERIVNVPROC) (GLenum pname, const GLint* params);
\r
11082 #define glPointParameteriNV GLEW_GET_FUN(__glewPointParameteriNV)
\r
11083 #define glPointParameterivNV GLEW_GET_FUN(__glewPointParameterivNV)
\r
11085 #define GLEW_NV_point_sprite GLEW_GET_VAR(__GLEW_NV_point_sprite)
\r
11087 #endif /* GL_NV_point_sprite */
\r
11089 /* -------------------------- GL_NV_present_video -------------------------- */
\r
11091 #ifndef GL_NV_present_video
\r
11092 #define GL_NV_present_video 1
\r
11094 #define GL_FRAME_NV 0x8E26
\r
11095 #define GL_FIELDS_NV 0x8E27
\r
11096 #define GL_CURRENT_TIME_NV 0x8E28
\r
11097 #define GL_NUM_FILL_STREAMS_NV 0x8E29
\r
11098 #define GL_PRESENT_TIME_NV 0x8E2A
\r
11099 #define GL_PRESENT_DURATION_NV 0x8E2B
\r
11101 typedef void (GLAPIENTRY * PFNGLGETVIDEOI64VNVPROC) (GLuint video_slot, GLenum pname, GLint64EXT* params);
\r
11102 typedef void (GLAPIENTRY * PFNGLGETVIDEOIVNVPROC) (GLuint video_slot, GLenum pname, GLint* params);
\r
11103 typedef void (GLAPIENTRY * PFNGLGETVIDEOUI64VNVPROC) (GLuint video_slot, GLenum pname, GLuint64EXT* params);
\r
11104 typedef void (GLAPIENTRY * PFNGLGETVIDEOUIVNVPROC) (GLuint video_slot, GLenum pname, GLuint* params);
\r
11105 typedef void (GLAPIENTRY * PFNGLPRESENTFRAMEDUALFILLNVPROC) (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLenum target1, GLuint fill1, GLenum target2, GLuint fill2, GLenum target3, GLuint fill3);
\r
11106 typedef void (GLAPIENTRY * PFNGLPRESENTFRAMEKEYEDNVPROC) (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLuint key0, GLenum target1, GLuint fill1, GLuint key1);
\r
11108 #define glGetVideoi64vNV GLEW_GET_FUN(__glewGetVideoi64vNV)
\r
11109 #define glGetVideoivNV GLEW_GET_FUN(__glewGetVideoivNV)
\r
11110 #define glGetVideoui64vNV GLEW_GET_FUN(__glewGetVideoui64vNV)
\r
11111 #define glGetVideouivNV GLEW_GET_FUN(__glewGetVideouivNV)
\r
11112 #define glPresentFrameDualFillNV GLEW_GET_FUN(__glewPresentFrameDualFillNV)
\r
11113 #define glPresentFrameKeyedNV GLEW_GET_FUN(__glewPresentFrameKeyedNV)
\r
11115 #define GLEW_NV_present_video GLEW_GET_VAR(__GLEW_NV_present_video)
\r
11117 #endif /* GL_NV_present_video */
\r
11119 /* ------------------------ GL_NV_primitive_restart ------------------------ */
\r
11121 #ifndef GL_NV_primitive_restart
\r
11122 #define GL_NV_primitive_restart 1
\r
11124 #define GL_PRIMITIVE_RESTART_NV 0x8558
\r
11125 #define GL_PRIMITIVE_RESTART_INDEX_NV 0x8559
\r
11127 typedef void (GLAPIENTRY * PFNGLPRIMITIVERESTARTINDEXNVPROC) (GLuint index);
\r
11128 typedef void (GLAPIENTRY * PFNGLPRIMITIVERESTARTNVPROC) (void);
\r
11130 #define glPrimitiveRestartIndexNV GLEW_GET_FUN(__glewPrimitiveRestartIndexNV)
\r
11131 #define glPrimitiveRestartNV GLEW_GET_FUN(__glewPrimitiveRestartNV)
\r
11133 #define GLEW_NV_primitive_restart GLEW_GET_VAR(__GLEW_NV_primitive_restart)
\r
11135 #endif /* GL_NV_primitive_restart */
\r
11137 /* ------------------------ GL_NV_register_combiners ----------------------- */
\r
11139 #ifndef GL_NV_register_combiners
\r
11140 #define GL_NV_register_combiners 1
\r
11142 #define GL_REGISTER_COMBINERS_NV 0x8522
\r
11143 #define GL_VARIABLE_A_NV 0x8523
\r
11144 #define GL_VARIABLE_B_NV 0x8524
\r
11145 #define GL_VARIABLE_C_NV 0x8525
\r
11146 #define GL_VARIABLE_D_NV 0x8526
\r
11147 #define GL_VARIABLE_E_NV 0x8527
\r
11148 #define GL_VARIABLE_F_NV 0x8528
\r
11149 #define GL_VARIABLE_G_NV 0x8529
\r
11150 #define GL_CONSTANT_COLOR0_NV 0x852A
\r
11151 #define GL_CONSTANT_COLOR1_NV 0x852B
\r
11152 #define GL_PRIMARY_COLOR_NV 0x852C
\r
11153 #define GL_SECONDARY_COLOR_NV 0x852D
\r
11154 #define GL_SPARE0_NV 0x852E
\r
11155 #define GL_SPARE1_NV 0x852F
\r
11156 #define GL_DISCARD_NV 0x8530
\r
11157 #define GL_E_TIMES_F_NV 0x8531
\r
11158 #define GL_SPARE0_PLUS_SECONDARY_COLOR_NV 0x8532
\r
11159 #define GL_UNSIGNED_IDENTITY_NV 0x8536
\r
11160 #define GL_UNSIGNED_INVERT_NV 0x8537
\r
11161 #define GL_EXPAND_NORMAL_NV 0x8538
\r
11162 #define GL_EXPAND_NEGATE_NV 0x8539
\r
11163 #define GL_HALF_BIAS_NORMAL_NV 0x853A
\r
11164 #define GL_HALF_BIAS_NEGATE_NV 0x853B
\r
11165 #define GL_SIGNED_IDENTITY_NV 0x853C
\r
11166 #define GL_SIGNED_NEGATE_NV 0x853D
\r
11167 #define GL_SCALE_BY_TWO_NV 0x853E
\r
11168 #define GL_SCALE_BY_FOUR_NV 0x853F
\r
11169 #define GL_SCALE_BY_ONE_HALF_NV 0x8540
\r
11170 #define GL_BIAS_BY_NEGATIVE_ONE_HALF_NV 0x8541
\r
11171 #define GL_COMBINER_INPUT_NV 0x8542
\r
11172 #define GL_COMBINER_MAPPING_NV 0x8543
\r
11173 #define GL_COMBINER_COMPONENT_USAGE_NV 0x8544
\r
11174 #define GL_COMBINER_AB_DOT_PRODUCT_NV 0x8545
\r
11175 #define GL_COMBINER_CD_DOT_PRODUCT_NV 0x8546
\r
11176 #define GL_COMBINER_MUX_SUM_NV 0x8547
\r
11177 #define GL_COMBINER_SCALE_NV 0x8548
\r
11178 #define GL_COMBINER_BIAS_NV 0x8549
\r
11179 #define GL_COMBINER_AB_OUTPUT_NV 0x854A
\r
11180 #define GL_COMBINER_CD_OUTPUT_NV 0x854B
\r
11181 #define GL_COMBINER_SUM_OUTPUT_NV 0x854C
\r
11182 #define GL_MAX_GENERAL_COMBINERS_NV 0x854D
\r
11183 #define GL_NUM_GENERAL_COMBINERS_NV 0x854E
\r
11184 #define GL_COLOR_SUM_CLAMP_NV 0x854F
\r
11185 #define GL_COMBINER0_NV 0x8550
\r
11186 #define GL_COMBINER1_NV 0x8551
\r
11187 #define GL_COMBINER2_NV 0x8552
\r
11188 #define GL_COMBINER3_NV 0x8553
\r
11189 #define GL_COMBINER4_NV 0x8554
\r
11190 #define GL_COMBINER5_NV 0x8555
\r
11191 #define GL_COMBINER6_NV 0x8556
\r
11192 #define GL_COMBINER7_NV 0x8557
\r
11194 typedef void (GLAPIENTRY * PFNGLCOMBINERINPUTNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
\r
11195 typedef void (GLAPIENTRY * PFNGLCOMBINEROUTPUTNVPROC) (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum);
\r
11196 typedef void (GLAPIENTRY * PFNGLCOMBINERPARAMETERFNVPROC) (GLenum pname, GLfloat param);
\r
11197 typedef void (GLAPIENTRY * PFNGLCOMBINERPARAMETERFVNVPROC) (GLenum pname, const GLfloat* params);
\r
11198 typedef void (GLAPIENTRY * PFNGLCOMBINERPARAMETERINVPROC) (GLenum pname, GLint param);
\r
11199 typedef void (GLAPIENTRY * PFNGLCOMBINERPARAMETERIVNVPROC) (GLenum pname, const GLint* params);
\r
11200 typedef void (GLAPIENTRY * PFNGLFINALCOMBINERINPUTNVPROC) (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
\r
11201 typedef void (GLAPIENTRY * PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat* params);
\r
11202 typedef void (GLAPIENTRY * PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint* params);
\r
11203 typedef void (GLAPIENTRY * PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLfloat* params);
\r
11204 typedef void (GLAPIENTRY * PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLint* params);
\r
11205 typedef void (GLAPIENTRY * PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC) (GLenum variable, GLenum pname, GLfloat* params);
\r
11206 typedef void (GLAPIENTRY * PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC) (GLenum variable, GLenum pname, GLint* params);
\r
11208 #define glCombinerInputNV GLEW_GET_FUN(__glewCombinerInputNV)
\r
11209 #define glCombinerOutputNV GLEW_GET_FUN(__glewCombinerOutputNV)
\r
11210 #define glCombinerParameterfNV GLEW_GET_FUN(__glewCombinerParameterfNV)
\r
11211 #define glCombinerParameterfvNV GLEW_GET_FUN(__glewCombinerParameterfvNV)
\r
11212 #define glCombinerParameteriNV GLEW_GET_FUN(__glewCombinerParameteriNV)
\r
11213 #define glCombinerParameterivNV GLEW_GET_FUN(__glewCombinerParameterivNV)
\r
11214 #define glFinalCombinerInputNV GLEW_GET_FUN(__glewFinalCombinerInputNV)
\r
11215 #define glGetCombinerInputParameterfvNV GLEW_GET_FUN(__glewGetCombinerInputParameterfvNV)
\r
11216 #define glGetCombinerInputParameterivNV GLEW_GET_FUN(__glewGetCombinerInputParameterivNV)
\r
11217 #define glGetCombinerOutputParameterfvNV GLEW_GET_FUN(__glewGetCombinerOutputParameterfvNV)
\r
11218 #define glGetCombinerOutputParameterivNV GLEW_GET_FUN(__glewGetCombinerOutputParameterivNV)
\r
11219 #define glGetFinalCombinerInputParameterfvNV GLEW_GET_FUN(__glewGetFinalCombinerInputParameterfvNV)
\r
11220 #define glGetFinalCombinerInputParameterivNV GLEW_GET_FUN(__glewGetFinalCombinerInputParameterivNV)
\r
11222 #define GLEW_NV_register_combiners GLEW_GET_VAR(__GLEW_NV_register_combiners)
\r
11224 #endif /* GL_NV_register_combiners */
\r
11226 /* ----------------------- GL_NV_register_combiners2 ----------------------- */
\r
11228 #ifndef GL_NV_register_combiners2
\r
11229 #define GL_NV_register_combiners2 1
\r
11231 #define GL_PER_STAGE_CONSTANTS_NV 0x8535
\r
11233 typedef void (GLAPIENTRY * PFNGLCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, const GLfloat* params);
\r
11234 typedef void (GLAPIENTRY * PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, GLfloat* params);
\r
11236 #define glCombinerStageParameterfvNV GLEW_GET_FUN(__glewCombinerStageParameterfvNV)
\r
11237 #define glGetCombinerStageParameterfvNV GLEW_GET_FUN(__glewGetCombinerStageParameterfvNV)
\r
11239 #define GLEW_NV_register_combiners2 GLEW_GET_VAR(__GLEW_NV_register_combiners2)
\r
11241 #endif /* GL_NV_register_combiners2 */
\r
11243 /* ------------------------ GL_NV_shader_buffer_load ----------------------- */
\r
11245 #ifndef GL_NV_shader_buffer_load
\r
11246 #define GL_NV_shader_buffer_load 1
\r
11248 #define GL_BUFFER_GPU_ADDRESS_NV 0x8F1D
\r
11249 #define GL_GPU_ADDRESS_NV 0x8F34
\r
11250 #define GL_MAX_SHADER_BUFFER_ADDRESS_NV 0x8F35
\r
11252 typedef void (GLAPIENTRY * PFNGLGETBUFFERPARAMETERUI64VNVPROC) (GLenum target, GLenum pname, GLuint64EXT* params);
\r
11253 typedef void (GLAPIENTRY * PFNGLGETINTEGERUI64VNVPROC) (GLenum value, GLuint64EXT* result);
\r
11254 typedef void (GLAPIENTRY * PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC) (GLuint buffer, GLenum pname, GLuint64EXT* params);
\r
11255 typedef GLboolean (GLAPIENTRY * PFNGLISBUFFERRESIDENTNVPROC) (GLenum target);
\r
11256 typedef GLboolean (GLAPIENTRY * PFNGLISNAMEDBUFFERRESIDENTNVPROC) (GLuint buffer);
\r
11257 typedef void (GLAPIENTRY * PFNGLMAKEBUFFERNONRESIDENTNVPROC) (GLenum target);
\r
11258 typedef void (GLAPIENTRY * PFNGLMAKEBUFFERRESIDENTNVPROC) (GLenum target, GLenum access);
\r
11259 typedef void (GLAPIENTRY * PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC) (GLuint buffer);
\r
11260 typedef void (GLAPIENTRY * PFNGLMAKENAMEDBUFFERRESIDENTNVPROC) (GLuint buffer, GLenum access);
\r
11261 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMUI64NVPROC) (GLuint program, GLint location, GLuint64EXT value);
\r
11262 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMUI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT* value);
\r
11263 typedef void (GLAPIENTRY * PFNGLUNIFORMUI64NVPROC) (GLint location, GLuint64EXT value);
\r
11264 typedef void (GLAPIENTRY * PFNGLUNIFORMUI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT* value);
\r
11266 #define glGetBufferParameterui64vNV GLEW_GET_FUN(__glewGetBufferParameterui64vNV)
\r
11267 #define glGetIntegerui64vNV GLEW_GET_FUN(__glewGetIntegerui64vNV)
\r
11268 #define glGetNamedBufferParameterui64vNV GLEW_GET_FUN(__glewGetNamedBufferParameterui64vNV)
\r
11269 #define glIsBufferResidentNV GLEW_GET_FUN(__glewIsBufferResidentNV)
\r
11270 #define glIsNamedBufferResidentNV GLEW_GET_FUN(__glewIsNamedBufferResidentNV)
\r
11271 #define glMakeBufferNonResidentNV GLEW_GET_FUN(__glewMakeBufferNonResidentNV)
\r
11272 #define glMakeBufferResidentNV GLEW_GET_FUN(__glewMakeBufferResidentNV)
\r
11273 #define glMakeNamedBufferNonResidentNV GLEW_GET_FUN(__glewMakeNamedBufferNonResidentNV)
\r
11274 #define glMakeNamedBufferResidentNV GLEW_GET_FUN(__glewMakeNamedBufferResidentNV)
\r
11275 #define glProgramUniformui64NV GLEW_GET_FUN(__glewProgramUniformui64NV)
\r
11276 #define glProgramUniformui64vNV GLEW_GET_FUN(__glewProgramUniformui64vNV)
\r
11277 #define glUniformui64NV GLEW_GET_FUN(__glewUniformui64NV)
\r
11278 #define glUniformui64vNV GLEW_GET_FUN(__glewUniformui64vNV)
\r
11280 #define GLEW_NV_shader_buffer_load GLEW_GET_VAR(__GLEW_NV_shader_buffer_load)
\r
11282 #endif /* GL_NV_shader_buffer_load */
\r
11284 /* ---------------------- GL_NV_tessellation_program5 ---------------------- */
\r
11286 #ifndef GL_NV_tessellation_program5
\r
11287 #define GL_NV_tessellation_program5 1
\r
11289 #define GL_MAX_PROGRAM_PATCH_ATTRIBS_NV 0x86D8
\r
11290 #define GL_TESS_CONTROL_PROGRAM_NV 0x891E
\r
11291 #define GL_TESS_EVALUATION_PROGRAM_NV 0x891F
\r
11292 #define GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV 0x8C74
\r
11293 #define GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV 0x8C75
\r
11295 #define GLEW_NV_tessellation_program5 GLEW_GET_VAR(__GLEW_NV_tessellation_program5)
\r
11297 #endif /* GL_NV_tessellation_program5 */
\r
11299 /* -------------------------- GL_NV_texgen_emboss -------------------------- */
\r
11301 #ifndef GL_NV_texgen_emboss
\r
11302 #define GL_NV_texgen_emboss 1
\r
11304 #define GL_EMBOSS_LIGHT_NV 0x855D
\r
11305 #define GL_EMBOSS_CONSTANT_NV 0x855E
\r
11306 #define GL_EMBOSS_MAP_NV 0x855F
\r
11308 #define GLEW_NV_texgen_emboss GLEW_GET_VAR(__GLEW_NV_texgen_emboss)
\r
11310 #endif /* GL_NV_texgen_emboss */
\r
11312 /* ------------------------ GL_NV_texgen_reflection ------------------------ */
\r
11314 #ifndef GL_NV_texgen_reflection
\r
11315 #define GL_NV_texgen_reflection 1
\r
11317 #define GL_NORMAL_MAP_NV 0x8511
\r
11318 #define GL_REFLECTION_MAP_NV 0x8512
\r
11320 #define GLEW_NV_texgen_reflection GLEW_GET_VAR(__GLEW_NV_texgen_reflection)
\r
11322 #endif /* GL_NV_texgen_reflection */
\r
11324 /* ------------------------- GL_NV_texture_barrier ------------------------- */
\r
11326 #ifndef GL_NV_texture_barrier
\r
11327 #define GL_NV_texture_barrier 1
\r
11329 typedef void (GLAPIENTRY * PFNGLTEXTUREBARRIERNVPROC) (void);
\r
11331 #define glTextureBarrierNV GLEW_GET_FUN(__glewTextureBarrierNV)
\r
11333 #define GLEW_NV_texture_barrier GLEW_GET_VAR(__GLEW_NV_texture_barrier)
\r
11335 #endif /* GL_NV_texture_barrier */
\r
11337 /* --------------------- GL_NV_texture_compression_vtc --------------------- */
\r
11339 #ifndef GL_NV_texture_compression_vtc
\r
11340 #define GL_NV_texture_compression_vtc 1
\r
11342 #define GLEW_NV_texture_compression_vtc GLEW_GET_VAR(__GLEW_NV_texture_compression_vtc)
\r
11344 #endif /* GL_NV_texture_compression_vtc */
\r
11346 /* ----------------------- GL_NV_texture_env_combine4 ---------------------- */
\r
11348 #ifndef GL_NV_texture_env_combine4
\r
11349 #define GL_NV_texture_env_combine4 1
\r
11351 #define GL_COMBINE4_NV 0x8503
\r
11352 #define GL_SOURCE3_RGB_NV 0x8583
\r
11353 #define GL_SOURCE3_ALPHA_NV 0x858B
\r
11354 #define GL_OPERAND3_RGB_NV 0x8593
\r
11355 #define GL_OPERAND3_ALPHA_NV 0x859B
\r
11357 #define GLEW_NV_texture_env_combine4 GLEW_GET_VAR(__GLEW_NV_texture_env_combine4)
\r
11359 #endif /* GL_NV_texture_env_combine4 */
\r
11361 /* ---------------------- GL_NV_texture_expand_normal ---------------------- */
\r
11363 #ifndef GL_NV_texture_expand_normal
\r
11364 #define GL_NV_texture_expand_normal 1
\r
11366 #define GL_TEXTURE_UNSIGNED_REMAP_MODE_NV 0x888F
\r
11368 #define GLEW_NV_texture_expand_normal GLEW_GET_VAR(__GLEW_NV_texture_expand_normal)
\r
11370 #endif /* GL_NV_texture_expand_normal */
\r
11372 /* ----------------------- GL_NV_texture_multisample ----------------------- */
\r
11374 #ifndef GL_NV_texture_multisample
\r
11375 #define GL_NV_texture_multisample 1
\r
11377 #define GL_TEXTURE_COVERAGE_SAMPLES_NV 0x9045
\r
11378 #define GL_TEXTURE_COLOR_SAMPLES_NV 0x9046
\r
11380 typedef void (GLAPIENTRY * PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations);
\r
11381 typedef void (GLAPIENTRY * PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations);
\r
11382 typedef void (GLAPIENTRY * PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC) (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations);
\r
11383 typedef void (GLAPIENTRY * PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC) (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations);
\r
11384 typedef void (GLAPIENTRY * PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC) (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations);
\r
11385 typedef void (GLAPIENTRY * PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC) (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations);
\r
11387 #define glTexImage2DMultisampleCoverageNV GLEW_GET_FUN(__glewTexImage2DMultisampleCoverageNV)
\r
11388 #define glTexImage3DMultisampleCoverageNV GLEW_GET_FUN(__glewTexImage3DMultisampleCoverageNV)
\r
11389 #define glTextureImage2DMultisampleCoverageNV GLEW_GET_FUN(__glewTextureImage2DMultisampleCoverageNV)
\r
11390 #define glTextureImage2DMultisampleNV GLEW_GET_FUN(__glewTextureImage2DMultisampleNV)
\r
11391 #define glTextureImage3DMultisampleCoverageNV GLEW_GET_FUN(__glewTextureImage3DMultisampleCoverageNV)
\r
11392 #define glTextureImage3DMultisampleNV GLEW_GET_FUN(__glewTextureImage3DMultisampleNV)
\r
11394 #define GLEW_NV_texture_multisample GLEW_GET_VAR(__GLEW_NV_texture_multisample)
\r
11396 #endif /* GL_NV_texture_multisample */
\r
11398 /* ------------------------ GL_NV_texture_rectangle ------------------------ */
\r
11400 #ifndef GL_NV_texture_rectangle
\r
11401 #define GL_NV_texture_rectangle 1
\r
11403 #define GL_TEXTURE_RECTANGLE_NV 0x84F5
\r
11404 #define GL_TEXTURE_BINDING_RECTANGLE_NV 0x84F6
\r
11405 #define GL_PROXY_TEXTURE_RECTANGLE_NV 0x84F7
\r
11406 #define GL_MAX_RECTANGLE_TEXTURE_SIZE_NV 0x84F8
\r
11408 #define GLEW_NV_texture_rectangle GLEW_GET_VAR(__GLEW_NV_texture_rectangle)
\r
11410 #endif /* GL_NV_texture_rectangle */
\r
11412 /* -------------------------- GL_NV_texture_shader ------------------------- */
\r
11414 #ifndef GL_NV_texture_shader
\r
11415 #define GL_NV_texture_shader 1
\r
11417 #define GL_OFFSET_TEXTURE_RECTANGLE_NV 0x864C
\r
11418 #define GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV 0x864D
\r
11419 #define GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV 0x864E
\r
11420 #define GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV 0x86D9
\r
11421 #define GL_UNSIGNED_INT_S8_S8_8_8_NV 0x86DA
\r
11422 #define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV 0x86DB
\r
11423 #define GL_DSDT_MAG_INTENSITY_NV 0x86DC
\r
11424 #define GL_SHADER_CONSISTENT_NV 0x86DD
\r
11425 #define GL_TEXTURE_SHADER_NV 0x86DE
\r
11426 #define GL_SHADER_OPERATION_NV 0x86DF
\r
11427 #define GL_CULL_MODES_NV 0x86E0
\r
11428 #define GL_OFFSET_TEXTURE_2D_MATRIX_NV 0x86E1
\r
11429 #define GL_OFFSET_TEXTURE_MATRIX_NV 0x86E1
\r
11430 #define GL_OFFSET_TEXTURE_2D_SCALE_NV 0x86E2
\r
11431 #define GL_OFFSET_TEXTURE_SCALE_NV 0x86E2
\r
11432 #define GL_OFFSET_TEXTURE_BIAS_NV 0x86E3
\r
11433 #define GL_OFFSET_TEXTURE_2D_BIAS_NV 0x86E3
\r
11434 #define GL_PREVIOUS_TEXTURE_INPUT_NV 0x86E4
\r
11435 #define GL_CONST_EYE_NV 0x86E5
\r
11436 #define GL_PASS_THROUGH_NV 0x86E6
\r
11437 #define GL_CULL_FRAGMENT_NV 0x86E7
\r
11438 #define GL_OFFSET_TEXTURE_2D_NV 0x86E8
\r
11439 #define GL_DEPENDENT_AR_TEXTURE_2D_NV 0x86E9
\r
11440 #define GL_DEPENDENT_GB_TEXTURE_2D_NV 0x86EA
\r
11441 #define GL_DOT_PRODUCT_NV 0x86EC
\r
11442 #define GL_DOT_PRODUCT_DEPTH_REPLACE_NV 0x86ED
\r
11443 #define GL_DOT_PRODUCT_TEXTURE_2D_NV 0x86EE
\r
11444 #define GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV 0x86F0
\r
11445 #define GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV 0x86F1
\r
11446 #define GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV 0x86F2
\r
11447 #define GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV 0x86F3
\r
11448 #define GL_HILO_NV 0x86F4
\r
11449 #define GL_DSDT_NV 0x86F5
\r
11450 #define GL_DSDT_MAG_NV 0x86F6
\r
11451 #define GL_DSDT_MAG_VIB_NV 0x86F7
\r
11452 #define GL_HILO16_NV 0x86F8
\r
11453 #define GL_SIGNED_HILO_NV 0x86F9
\r
11454 #define GL_SIGNED_HILO16_NV 0x86FA
\r
11455 #define GL_SIGNED_RGBA_NV 0x86FB
\r
11456 #define GL_SIGNED_RGBA8_NV 0x86FC
\r
11457 #define GL_SIGNED_RGB_NV 0x86FE
\r
11458 #define GL_SIGNED_RGB8_NV 0x86FF
\r
11459 #define GL_SIGNED_LUMINANCE_NV 0x8701
\r
11460 #define GL_SIGNED_LUMINANCE8_NV 0x8702
\r
11461 #define GL_SIGNED_LUMINANCE_ALPHA_NV 0x8703
\r
11462 #define GL_SIGNED_LUMINANCE8_ALPHA8_NV 0x8704
\r
11463 #define GL_SIGNED_ALPHA_NV 0x8705
\r
11464 #define GL_SIGNED_ALPHA8_NV 0x8706
\r
11465 #define GL_SIGNED_INTENSITY_NV 0x8707
\r
11466 #define GL_SIGNED_INTENSITY8_NV 0x8708
\r
11467 #define GL_DSDT8_NV 0x8709
\r
11468 #define GL_DSDT8_MAG8_NV 0x870A
\r
11469 #define GL_DSDT8_MAG8_INTENSITY8_NV 0x870B
\r
11470 #define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV 0x870C
\r
11471 #define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D
\r
11472 #define GL_HI_SCALE_NV 0x870E
\r
11473 #define GL_LO_SCALE_NV 0x870F
\r
11474 #define GL_DS_SCALE_NV 0x8710
\r
11475 #define GL_DT_SCALE_NV 0x8711
\r
11476 #define GL_MAGNITUDE_SCALE_NV 0x8712
\r
11477 #define GL_VIBRANCE_SCALE_NV 0x8713
\r
11478 #define GL_HI_BIAS_NV 0x8714
\r
11479 #define GL_LO_BIAS_NV 0x8715
\r
11480 #define GL_DS_BIAS_NV 0x8716
\r
11481 #define GL_DT_BIAS_NV 0x8717
\r
11482 #define GL_MAGNITUDE_BIAS_NV 0x8718
\r
11483 #define GL_VIBRANCE_BIAS_NV 0x8719
\r
11484 #define GL_TEXTURE_BORDER_VALUES_NV 0x871A
\r
11485 #define GL_TEXTURE_HI_SIZE_NV 0x871B
\r
11486 #define GL_TEXTURE_LO_SIZE_NV 0x871C
\r
11487 #define GL_TEXTURE_DS_SIZE_NV 0x871D
\r
11488 #define GL_TEXTURE_DT_SIZE_NV 0x871E
\r
11489 #define GL_TEXTURE_MAG_SIZE_NV 0x871F
\r
11491 #define GLEW_NV_texture_shader GLEW_GET_VAR(__GLEW_NV_texture_shader)
\r
11493 #endif /* GL_NV_texture_shader */
\r
11495 /* ------------------------- GL_NV_texture_shader2 ------------------------- */
\r
11497 #ifndef GL_NV_texture_shader2
\r
11498 #define GL_NV_texture_shader2 1
\r
11500 #define GL_UNSIGNED_INT_S8_S8_8_8_NV 0x86DA
\r
11501 #define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV 0x86DB
\r
11502 #define GL_DSDT_MAG_INTENSITY_NV 0x86DC
\r
11503 #define GL_DOT_PRODUCT_TEXTURE_3D_NV 0x86EF
\r
11504 #define GL_HILO_NV 0x86F4
\r
11505 #define GL_DSDT_NV 0x86F5
\r
11506 #define GL_DSDT_MAG_NV 0x86F6
\r
11507 #define GL_DSDT_MAG_VIB_NV 0x86F7
\r
11508 #define GL_HILO16_NV 0x86F8
\r
11509 #define GL_SIGNED_HILO_NV 0x86F9
\r
11510 #define GL_SIGNED_HILO16_NV 0x86FA
\r
11511 #define GL_SIGNED_RGBA_NV 0x86FB
\r
11512 #define GL_SIGNED_RGBA8_NV 0x86FC
\r
11513 #define GL_SIGNED_RGB_NV 0x86FE
\r
11514 #define GL_SIGNED_RGB8_NV 0x86FF
\r
11515 #define GL_SIGNED_LUMINANCE_NV 0x8701
\r
11516 #define GL_SIGNED_LUMINANCE8_NV 0x8702
\r
11517 #define GL_SIGNED_LUMINANCE_ALPHA_NV 0x8703
\r
11518 #define GL_SIGNED_LUMINANCE8_ALPHA8_NV 0x8704
\r
11519 #define GL_SIGNED_ALPHA_NV 0x8705
\r
11520 #define GL_SIGNED_ALPHA8_NV 0x8706
\r
11521 #define GL_SIGNED_INTENSITY_NV 0x8707
\r
11522 #define GL_SIGNED_INTENSITY8_NV 0x8708
\r
11523 #define GL_DSDT8_NV 0x8709
\r
11524 #define GL_DSDT8_MAG8_NV 0x870A
\r
11525 #define GL_DSDT8_MAG8_INTENSITY8_NV 0x870B
\r
11526 #define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV 0x870C
\r
11527 #define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D
\r
11529 #define GLEW_NV_texture_shader2 GLEW_GET_VAR(__GLEW_NV_texture_shader2)
\r
11531 #endif /* GL_NV_texture_shader2 */
\r
11533 /* ------------------------- GL_NV_texture_shader3 ------------------------- */
\r
11535 #ifndef GL_NV_texture_shader3
\r
11536 #define GL_NV_texture_shader3 1
\r
11538 #define GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV 0x8850
\r
11539 #define GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV 0x8851
\r
11540 #define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8852
\r
11541 #define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 0x8853
\r
11542 #define GL_OFFSET_HILO_TEXTURE_2D_NV 0x8854
\r
11543 #define GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV 0x8855
\r
11544 #define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV 0x8856
\r
11545 #define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8857
\r
11546 #define GL_DEPENDENT_HILO_TEXTURE_2D_NV 0x8858
\r
11547 #define GL_DEPENDENT_RGB_TEXTURE_3D_NV 0x8859
\r
11548 #define GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV 0x885A
\r
11549 #define GL_DOT_PRODUCT_PASS_THROUGH_NV 0x885B
\r
11550 #define GL_DOT_PRODUCT_TEXTURE_1D_NV 0x885C
\r
11551 #define GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV 0x885D
\r
11552 #define GL_HILO8_NV 0x885E
\r
11553 #define GL_SIGNED_HILO8_NV 0x885F
\r
11554 #define GL_FORCE_BLUE_TO_ONE_NV 0x8860
\r
11556 #define GLEW_NV_texture_shader3 GLEW_GET_VAR(__GLEW_NV_texture_shader3)
\r
11558 #endif /* GL_NV_texture_shader3 */
\r
11560 /* ------------------------ GL_NV_transform_feedback ----------------------- */
\r
11562 #ifndef GL_NV_transform_feedback
\r
11563 #define GL_NV_transform_feedback 1
\r
11565 #define GL_BACK_PRIMARY_COLOR_NV 0x8C77
\r
11566 #define GL_BACK_SECONDARY_COLOR_NV 0x8C78
\r
11567 #define GL_TEXTURE_COORD_NV 0x8C79
\r
11568 #define GL_CLIP_DISTANCE_NV 0x8C7A
\r
11569 #define GL_VERTEX_ID_NV 0x8C7B
\r
11570 #define GL_PRIMITIVE_ID_NV 0x8C7C
\r
11571 #define GL_GENERIC_ATTRIB_NV 0x8C7D
\r
11572 #define GL_TRANSFORM_FEEDBACK_ATTRIBS_NV 0x8C7E
\r
11573 #define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV 0x8C7F
\r
11574 #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV 0x8C80
\r
11575 #define GL_ACTIVE_VARYINGS_NV 0x8C81
\r
11576 #define GL_ACTIVE_VARYING_MAX_LENGTH_NV 0x8C82
\r
11577 #define GL_TRANSFORM_FEEDBACK_VARYINGS_NV 0x8C83
\r
11578 #define GL_TRANSFORM_FEEDBACK_BUFFER_START_NV 0x8C84
\r
11579 #define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV 0x8C85
\r
11580 #define GL_TRANSFORM_FEEDBACK_RECORD_NV 0x8C86
\r
11581 #define GL_PRIMITIVES_GENERATED_NV 0x8C87
\r
11582 #define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV 0x8C88
\r
11583 #define GL_RASTERIZER_DISCARD_NV 0x8C89
\r
11584 #define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV 0x8C8A
\r
11585 #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV 0x8C8B
\r
11586 #define GL_INTERLEAVED_ATTRIBS_NV 0x8C8C
\r
11587 #define GL_SEPARATE_ATTRIBS_NV 0x8C8D
\r
11588 #define GL_TRANSFORM_FEEDBACK_BUFFER_NV 0x8C8E
\r
11589 #define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV 0x8C8F
\r
11591 typedef void (GLAPIENTRY * PFNGLACTIVEVARYINGNVPROC) (GLuint program, const GLchar *name);
\r
11592 typedef void (GLAPIENTRY * PFNGLBEGINTRANSFORMFEEDBACKNVPROC) (GLenum primitiveMode);
\r
11593 typedef void (GLAPIENTRY * PFNGLBINDBUFFERBASENVPROC) (GLenum target, GLuint index, GLuint buffer);
\r
11594 typedef void (GLAPIENTRY * PFNGLBINDBUFFEROFFSETNVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset);
\r
11595 typedef void (GLAPIENTRY * PFNGLBINDBUFFERRANGENVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
\r
11596 typedef void (GLAPIENTRY * PFNGLENDTRANSFORMFEEDBACKNVPROC) (void);
\r
11597 typedef void (GLAPIENTRY * PFNGLGETACTIVEVARYINGNVPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
\r
11598 typedef void (GLAPIENTRY * PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC) (GLuint program, GLuint index, GLint *location);
\r
11599 typedef GLint (GLAPIENTRY * PFNGLGETVARYINGLOCATIONNVPROC) (GLuint program, const GLchar *name);
\r
11600 typedef void (GLAPIENTRY * PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC) (GLuint count, const GLint *attribs, GLenum bufferMode);
\r
11601 typedef void (GLAPIENTRY * PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC) (GLuint program, GLsizei count, const GLint *locations, GLenum bufferMode);
\r
11603 #define glActiveVaryingNV GLEW_GET_FUN(__glewActiveVaryingNV)
\r
11604 #define glBeginTransformFeedbackNV GLEW_GET_FUN(__glewBeginTransformFeedbackNV)
\r
11605 #define glBindBufferBaseNV GLEW_GET_FUN(__glewBindBufferBaseNV)
\r
11606 #define glBindBufferOffsetNV GLEW_GET_FUN(__glewBindBufferOffsetNV)
\r
11607 #define glBindBufferRangeNV GLEW_GET_FUN(__glewBindBufferRangeNV)
\r
11608 #define glEndTransformFeedbackNV GLEW_GET_FUN(__glewEndTransformFeedbackNV)
\r
11609 #define glGetActiveVaryingNV GLEW_GET_FUN(__glewGetActiveVaryingNV)
\r
11610 #define glGetTransformFeedbackVaryingNV GLEW_GET_FUN(__glewGetTransformFeedbackVaryingNV)
\r
11611 #define glGetVaryingLocationNV GLEW_GET_FUN(__glewGetVaryingLocationNV)
\r
11612 #define glTransformFeedbackAttribsNV GLEW_GET_FUN(__glewTransformFeedbackAttribsNV)
\r
11613 #define glTransformFeedbackVaryingsNV GLEW_GET_FUN(__glewTransformFeedbackVaryingsNV)
\r
11615 #define GLEW_NV_transform_feedback GLEW_GET_VAR(__GLEW_NV_transform_feedback)
\r
11617 #endif /* GL_NV_transform_feedback */
\r
11619 /* ----------------------- GL_NV_transform_feedback2 ----------------------- */
\r
11621 #ifndef GL_NV_transform_feedback2
\r
11622 #define GL_NV_transform_feedback2 1
\r
11624 #define GL_TRANSFORM_FEEDBACK_NV 0x8E22
\r
11625 #define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV 0x8E23
\r
11626 #define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV 0x8E24
\r
11627 #define GL_TRANSFORM_FEEDBACK_BINDING_NV 0x8E25
\r
11629 typedef void (GLAPIENTRY * PFNGLBINDTRANSFORMFEEDBACKNVPROC) (GLenum target, GLuint id);
\r
11630 typedef void (GLAPIENTRY * PFNGLDELETETRANSFORMFEEDBACKSNVPROC) (GLsizei n, const GLuint* ids);
\r
11631 typedef void (GLAPIENTRY * PFNGLDRAWTRANSFORMFEEDBACKNVPROC) (GLenum mode, GLuint id);
\r
11632 typedef void (GLAPIENTRY * PFNGLGENTRANSFORMFEEDBACKSNVPROC) (GLsizei n, GLuint* ids);
\r
11633 typedef GLboolean (GLAPIENTRY * PFNGLISTRANSFORMFEEDBACKNVPROC) (GLuint id);
\r
11634 typedef void (GLAPIENTRY * PFNGLPAUSETRANSFORMFEEDBACKNVPROC) (void);
\r
11635 typedef void (GLAPIENTRY * PFNGLRESUMETRANSFORMFEEDBACKNVPROC) (void);
\r
11637 #define glBindTransformFeedbackNV GLEW_GET_FUN(__glewBindTransformFeedbackNV)
\r
11638 #define glDeleteTransformFeedbacksNV GLEW_GET_FUN(__glewDeleteTransformFeedbacksNV)
\r
11639 #define glDrawTransformFeedbackNV GLEW_GET_FUN(__glewDrawTransformFeedbackNV)
\r
11640 #define glGenTransformFeedbacksNV GLEW_GET_FUN(__glewGenTransformFeedbacksNV)
\r
11641 #define glIsTransformFeedbackNV GLEW_GET_FUN(__glewIsTransformFeedbackNV)
\r
11642 #define glPauseTransformFeedbackNV GLEW_GET_FUN(__glewPauseTransformFeedbackNV)
\r
11643 #define glResumeTransformFeedbackNV GLEW_GET_FUN(__glewResumeTransformFeedbackNV)
\r
11645 #define GLEW_NV_transform_feedback2 GLEW_GET_VAR(__GLEW_NV_transform_feedback2)
\r
11647 #endif /* GL_NV_transform_feedback2 */
\r
11649 /* -------------------------- GL_NV_vdpau_interop -------------------------- */
\r
11651 #ifndef GL_NV_vdpau_interop
\r
11652 #define GL_NV_vdpau_interop 1
\r
11654 #define GL_SURFACE_STATE_NV 0x86EB
\r
11655 #define GL_SURFACE_REGISTERED_NV 0x86FD
\r
11656 #define GL_SURFACE_MAPPED_NV 0x8700
\r
11657 #define GL_WRITE_DISCARD_NV 0x88BE
\r
11659 typedef GLintptr GLvdpauSurfaceNV;
\r
11661 typedef void (GLAPIENTRY * PFNGLVDPAUFININVPROC) (void);
\r
11662 typedef void (GLAPIENTRY * PFNGLVDPAUGETSURFACEIVNVPROC) (GLvdpauSurfaceNV surface, GLenum pname, GLsizei bufSize, GLsizei* length, GLint *values);
\r
11663 typedef void (GLAPIENTRY * PFNGLVDPAUINITNVPROC) (const void* vdpDevice, const GLvoid*getProcAddress);
\r
11664 typedef void (GLAPIENTRY * PFNGLVDPAUISSURFACENVPROC) (GLvdpauSurfaceNV surface);
\r
11665 typedef void (GLAPIENTRY * PFNGLVDPAUMAPSURFACESNVPROC) (GLsizei numSurfaces, const GLvdpauSurfaceNV* surfaces);
\r
11666 typedef GLvdpauSurfaceNV (GLAPIENTRY * PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC) (const void* vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames);
\r
11667 typedef GLvdpauSurfaceNV (GLAPIENTRY * PFNGLVDPAUREGISTERVIDEOSURFACENVPROC) (const void* vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames);
\r
11668 typedef void (GLAPIENTRY * PFNGLVDPAUSURFACEACCESSNVPROC) (GLvdpauSurfaceNV surface, GLenum access);
\r
11669 typedef void (GLAPIENTRY * PFNGLVDPAUUNMAPSURFACESNVPROC) (GLsizei numSurface, const GLvdpauSurfaceNV* surfaces);
\r
11670 typedef void (GLAPIENTRY * PFNGLVDPAUUNREGISTERSURFACENVPROC) (GLvdpauSurfaceNV surface);
\r
11672 #define glVDPAUFiniNV GLEW_GET_FUN(__glewVDPAUFiniNV)
\r
11673 #define glVDPAUGetSurfaceivNV GLEW_GET_FUN(__glewVDPAUGetSurfaceivNV)
\r
11674 #define glVDPAUInitNV GLEW_GET_FUN(__glewVDPAUInitNV)
\r
11675 #define glVDPAUIsSurfaceNV GLEW_GET_FUN(__glewVDPAUIsSurfaceNV)
\r
11676 #define glVDPAUMapSurfacesNV GLEW_GET_FUN(__glewVDPAUMapSurfacesNV)
\r
11677 #define glVDPAURegisterOutputSurfaceNV GLEW_GET_FUN(__glewVDPAURegisterOutputSurfaceNV)
\r
11678 #define glVDPAURegisterVideoSurfaceNV GLEW_GET_FUN(__glewVDPAURegisterVideoSurfaceNV)
\r
11679 #define glVDPAUSurfaceAccessNV GLEW_GET_FUN(__glewVDPAUSurfaceAccessNV)
\r
11680 #define glVDPAUUnmapSurfacesNV GLEW_GET_FUN(__glewVDPAUUnmapSurfacesNV)
\r
11681 #define glVDPAUUnregisterSurfaceNV GLEW_GET_FUN(__glewVDPAUUnregisterSurfaceNV)
\r
11683 #define GLEW_NV_vdpau_interop GLEW_GET_VAR(__GLEW_NV_vdpau_interop)
\r
11685 #endif /* GL_NV_vdpau_interop */
\r
11687 /* ------------------------ GL_NV_vertex_array_range ----------------------- */
\r
11689 #ifndef GL_NV_vertex_array_range
\r
11690 #define GL_NV_vertex_array_range 1
\r
11692 #define GL_VERTEX_ARRAY_RANGE_NV 0x851D
\r
11693 #define GL_VERTEX_ARRAY_RANGE_LENGTH_NV 0x851E
\r
11694 #define GL_VERTEX_ARRAY_RANGE_VALID_NV 0x851F
\r
11695 #define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV 0x8520
\r
11696 #define GL_VERTEX_ARRAY_RANGE_POINTER_NV 0x8521
\r
11698 typedef void (GLAPIENTRY * PFNGLFLUSHVERTEXARRAYRANGENVPROC) (void);
\r
11699 typedef void (GLAPIENTRY * PFNGLVERTEXARRAYRANGENVPROC) (GLsizei length, void* pointer);
\r
11701 #define glFlushVertexArrayRangeNV GLEW_GET_FUN(__glewFlushVertexArrayRangeNV)
\r
11702 #define glVertexArrayRangeNV GLEW_GET_FUN(__glewVertexArrayRangeNV)
\r
11704 #define GLEW_NV_vertex_array_range GLEW_GET_VAR(__GLEW_NV_vertex_array_range)
\r
11706 #endif /* GL_NV_vertex_array_range */
\r
11708 /* ----------------------- GL_NV_vertex_array_range2 ----------------------- */
\r
11710 #ifndef GL_NV_vertex_array_range2
\r
11711 #define GL_NV_vertex_array_range2 1
\r
11713 #define GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV 0x8533
\r
11715 #define GLEW_NV_vertex_array_range2 GLEW_GET_VAR(__GLEW_NV_vertex_array_range2)
\r
11717 #endif /* GL_NV_vertex_array_range2 */
\r
11719 /* ------------------- GL_NV_vertex_attrib_integer_64bit ------------------- */
\r
11721 #ifndef GL_NV_vertex_attrib_integer_64bit
\r
11722 #define GL_NV_vertex_attrib_integer_64bit 1
\r
11724 #define GL_INT64_NV 0x140E
\r
11725 #define GL_UNSIGNED_INT64_NV 0x140F
\r
11727 typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBLI64VNVPROC) (GLuint index, GLenum pname, GLint64EXT* params);
\r
11728 typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBLUI64VNVPROC) (GLuint index, GLenum pname, GLuint64EXT* params);
\r
11729 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1I64NVPROC) (GLuint index, GLint64EXT x);
\r
11730 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1I64VNVPROC) (GLuint index, const GLint64EXT* v);
\r
11731 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1UI64NVPROC) (GLuint index, GLuint64EXT x);
\r
11732 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1UI64VNVPROC) (GLuint index, const GLuint64EXT* v);
\r
11733 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL2I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y);
\r
11734 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL2I64VNVPROC) (GLuint index, const GLint64EXT* v);
\r
11735 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL2UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y);
\r
11736 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL2UI64VNVPROC) (GLuint index, const GLuint64EXT* v);
\r
11737 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL3I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z);
\r
11738 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL3I64VNVPROC) (GLuint index, const GLint64EXT* v);
\r
11739 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL3UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
\r
11740 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL3UI64VNVPROC) (GLuint index, const GLuint64EXT* v);
\r
11741 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL4I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
\r
11742 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL4I64VNVPROC) (GLuint index, const GLint64EXT* v);
\r
11743 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL4UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
\r
11744 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL4UI64VNVPROC) (GLuint index, const GLuint64EXT* v);
\r
11745 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBLFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLsizei stride);
\r
11747 #define glGetVertexAttribLi64vNV GLEW_GET_FUN(__glewGetVertexAttribLi64vNV)
\r
11748 #define glGetVertexAttribLui64vNV GLEW_GET_FUN(__glewGetVertexAttribLui64vNV)
\r
11749 #define glVertexAttribL1i64NV GLEW_GET_FUN(__glewVertexAttribL1i64NV)
\r
11750 #define glVertexAttribL1i64vNV GLEW_GET_FUN(__glewVertexAttribL1i64vNV)
\r
11751 #define glVertexAttribL1ui64NV GLEW_GET_FUN(__glewVertexAttribL1ui64NV)
\r
11752 #define glVertexAttribL1ui64vNV GLEW_GET_FUN(__glewVertexAttribL1ui64vNV)
\r
11753 #define glVertexAttribL2i64NV GLEW_GET_FUN(__glewVertexAttribL2i64NV)
\r
11754 #define glVertexAttribL2i64vNV GLEW_GET_FUN(__glewVertexAttribL2i64vNV)
\r
11755 #define glVertexAttribL2ui64NV GLEW_GET_FUN(__glewVertexAttribL2ui64NV)
\r
11756 #define glVertexAttribL2ui64vNV GLEW_GET_FUN(__glewVertexAttribL2ui64vNV)
\r
11757 #define glVertexAttribL3i64NV GLEW_GET_FUN(__glewVertexAttribL3i64NV)
\r
11758 #define glVertexAttribL3i64vNV GLEW_GET_FUN(__glewVertexAttribL3i64vNV)
\r
11759 #define glVertexAttribL3ui64NV GLEW_GET_FUN(__glewVertexAttribL3ui64NV)
\r
11760 #define glVertexAttribL3ui64vNV GLEW_GET_FUN(__glewVertexAttribL3ui64vNV)
\r
11761 #define glVertexAttribL4i64NV GLEW_GET_FUN(__glewVertexAttribL4i64NV)
\r
11762 #define glVertexAttribL4i64vNV GLEW_GET_FUN(__glewVertexAttribL4i64vNV)
\r
11763 #define glVertexAttribL4ui64NV GLEW_GET_FUN(__glewVertexAttribL4ui64NV)
\r
11764 #define glVertexAttribL4ui64vNV GLEW_GET_FUN(__glewVertexAttribL4ui64vNV)
\r
11765 #define glVertexAttribLFormatNV GLEW_GET_FUN(__glewVertexAttribLFormatNV)
\r
11767 #define GLEW_NV_vertex_attrib_integer_64bit GLEW_GET_VAR(__GLEW_NV_vertex_attrib_integer_64bit)
\r
11769 #endif /* GL_NV_vertex_attrib_integer_64bit */
\r
11771 /* ------------------- GL_NV_vertex_buffer_unified_memory ------------------ */
\r
11773 #ifndef GL_NV_vertex_buffer_unified_memory
\r
11774 #define GL_NV_vertex_buffer_unified_memory 1
\r
11776 #define GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV 0x8F1E
\r
11777 #define GL_ELEMENT_ARRAY_UNIFIED_NV 0x8F1F
\r
11778 #define GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV 0x8F20
\r
11779 #define GL_VERTEX_ARRAY_ADDRESS_NV 0x8F21
\r
11780 #define GL_NORMAL_ARRAY_ADDRESS_NV 0x8F22
\r
11781 #define GL_COLOR_ARRAY_ADDRESS_NV 0x8F23
\r
11782 #define GL_INDEX_ARRAY_ADDRESS_NV 0x8F24
\r
11783 #define GL_TEXTURE_COORD_ARRAY_ADDRESS_NV 0x8F25
\r
11784 #define GL_EDGE_FLAG_ARRAY_ADDRESS_NV 0x8F26
\r
11785 #define GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV 0x8F27
\r
11786 #define GL_FOG_COORD_ARRAY_ADDRESS_NV 0x8F28
\r
11787 #define GL_ELEMENT_ARRAY_ADDRESS_NV 0x8F29
\r
11788 #define GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV 0x8F2A
\r
11789 #define GL_VERTEX_ARRAY_LENGTH_NV 0x8F2B
\r
11790 #define GL_NORMAL_ARRAY_LENGTH_NV 0x8F2C
\r
11791 #define GL_COLOR_ARRAY_LENGTH_NV 0x8F2D
\r
11792 #define GL_INDEX_ARRAY_LENGTH_NV 0x8F2E
\r
11793 #define GL_TEXTURE_COORD_ARRAY_LENGTH_NV 0x8F2F
\r
11794 #define GL_EDGE_FLAG_ARRAY_LENGTH_NV 0x8F30
\r
11795 #define GL_SECONDARY_COLOR_ARRAY_LENGTH_NV 0x8F31
\r
11796 #define GL_FOG_COORD_ARRAY_LENGTH_NV 0x8F32
\r
11797 #define GL_ELEMENT_ARRAY_LENGTH_NV 0x8F33
\r
11798 #define GL_DRAW_INDIRECT_UNIFIED_NV 0x8F40
\r
11799 #define GL_DRAW_INDIRECT_ADDRESS_NV 0x8F41
\r
11800 #define GL_DRAW_INDIRECT_LENGTH_NV 0x8F42
\r
11802 typedef void (GLAPIENTRY * PFNGLBUFFERADDRESSRANGENVPROC) (GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length);
\r
11803 typedef void (GLAPIENTRY * PFNGLCOLORFORMATNVPROC) (GLint size, GLenum type, GLsizei stride);
\r
11804 typedef void (GLAPIENTRY * PFNGLEDGEFLAGFORMATNVPROC) (GLsizei stride);
\r
11805 typedef void (GLAPIENTRY * PFNGLFOGCOORDFORMATNVPROC) (GLenum type, GLsizei stride);
\r
11806 typedef void (GLAPIENTRY * PFNGLGETINTEGERUI64I_VNVPROC) (GLenum value, GLuint index, GLuint64EXT result[]);
\r
11807 typedef void (GLAPIENTRY * PFNGLINDEXFORMATNVPROC) (GLenum type, GLsizei stride);
\r
11808 typedef void (GLAPIENTRY * PFNGLNORMALFORMATNVPROC) (GLenum type, GLsizei stride);
\r
11809 typedef void (GLAPIENTRY * PFNGLSECONDARYCOLORFORMATNVPROC) (GLint size, GLenum type, GLsizei stride);
\r
11810 typedef void (GLAPIENTRY * PFNGLTEXCOORDFORMATNVPROC) (GLint size, GLenum type, GLsizei stride);
\r
11811 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride);
\r
11812 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBIFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLsizei stride);
\r
11813 typedef void (GLAPIENTRY * PFNGLVERTEXFORMATNVPROC) (GLint size, GLenum type, GLsizei stride);
\r
11815 #define glBufferAddressRangeNV GLEW_GET_FUN(__glewBufferAddressRangeNV)
\r
11816 #define glColorFormatNV GLEW_GET_FUN(__glewColorFormatNV)
\r
11817 #define glEdgeFlagFormatNV GLEW_GET_FUN(__glewEdgeFlagFormatNV)
\r
11818 #define glFogCoordFormatNV GLEW_GET_FUN(__glewFogCoordFormatNV)
\r
11819 #define glGetIntegerui64i_vNV GLEW_GET_FUN(__glewGetIntegerui64i_vNV)
\r
11820 #define glIndexFormatNV GLEW_GET_FUN(__glewIndexFormatNV)
\r
11821 #define glNormalFormatNV GLEW_GET_FUN(__glewNormalFormatNV)
\r
11822 #define glSecondaryColorFormatNV GLEW_GET_FUN(__glewSecondaryColorFormatNV)
\r
11823 #define glTexCoordFormatNV GLEW_GET_FUN(__glewTexCoordFormatNV)
\r
11824 #define glVertexAttribFormatNV GLEW_GET_FUN(__glewVertexAttribFormatNV)
\r
11825 #define glVertexAttribIFormatNV GLEW_GET_FUN(__glewVertexAttribIFormatNV)
\r
11826 #define glVertexFormatNV GLEW_GET_FUN(__glewVertexFormatNV)
\r
11828 #define GLEW_NV_vertex_buffer_unified_memory GLEW_GET_VAR(__GLEW_NV_vertex_buffer_unified_memory)
\r
11830 #endif /* GL_NV_vertex_buffer_unified_memory */
\r
11832 /* -------------------------- GL_NV_vertex_program ------------------------- */
\r
11834 #ifndef GL_NV_vertex_program
\r
11835 #define GL_NV_vertex_program 1
\r
11837 #define GL_VERTEX_PROGRAM_NV 0x8620
\r
11838 #define GL_VERTEX_STATE_PROGRAM_NV 0x8621
\r
11839 #define GL_ATTRIB_ARRAY_SIZE_NV 0x8623
\r
11840 #define GL_ATTRIB_ARRAY_STRIDE_NV 0x8624
\r
11841 #define GL_ATTRIB_ARRAY_TYPE_NV 0x8625
\r
11842 #define GL_CURRENT_ATTRIB_NV 0x8626
\r
11843 #define GL_PROGRAM_LENGTH_NV 0x8627
\r
11844 #define GL_PROGRAM_STRING_NV 0x8628
\r
11845 #define GL_MODELVIEW_PROJECTION_NV 0x8629
\r
11846 #define GL_IDENTITY_NV 0x862A
\r
11847 #define GL_INVERSE_NV 0x862B
\r
11848 #define GL_TRANSPOSE_NV 0x862C
\r
11849 #define GL_INVERSE_TRANSPOSE_NV 0x862D
\r
11850 #define GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV 0x862E
\r
11851 #define GL_MAX_TRACK_MATRICES_NV 0x862F
\r
11852 #define GL_MATRIX0_NV 0x8630
\r
11853 #define GL_MATRIX1_NV 0x8631
\r
11854 #define GL_MATRIX2_NV 0x8632
\r
11855 #define GL_MATRIX3_NV 0x8633
\r
11856 #define GL_MATRIX4_NV 0x8634
\r
11857 #define GL_MATRIX5_NV 0x8635
\r
11858 #define GL_MATRIX6_NV 0x8636
\r
11859 #define GL_MATRIX7_NV 0x8637
\r
11860 #define GL_CURRENT_MATRIX_STACK_DEPTH_NV 0x8640
\r
11861 #define GL_CURRENT_MATRIX_NV 0x8641
\r
11862 #define GL_VERTEX_PROGRAM_POINT_SIZE_NV 0x8642
\r
11863 #define GL_VERTEX_PROGRAM_TWO_SIDE_NV 0x8643
\r
11864 #define GL_PROGRAM_PARAMETER_NV 0x8644
\r
11865 #define GL_ATTRIB_ARRAY_POINTER_NV 0x8645
\r
11866 #define GL_PROGRAM_TARGET_NV 0x8646
\r
11867 #define GL_PROGRAM_RESIDENT_NV 0x8647
\r
11868 #define GL_TRACK_MATRIX_NV 0x8648
\r
11869 #define GL_TRACK_MATRIX_TRANSFORM_NV 0x8649
\r
11870 #define GL_VERTEX_PROGRAM_BINDING_NV 0x864A
\r
11871 #define GL_PROGRAM_ERROR_POSITION_NV 0x864B
\r
11872 #define GL_VERTEX_ATTRIB_ARRAY0_NV 0x8650
\r
11873 #define GL_VERTEX_ATTRIB_ARRAY1_NV 0x8651
\r
11874 #define GL_VERTEX_ATTRIB_ARRAY2_NV 0x8652
\r
11875 #define GL_VERTEX_ATTRIB_ARRAY3_NV 0x8653
\r
11876 #define GL_VERTEX_ATTRIB_ARRAY4_NV 0x8654
\r
11877 #define GL_VERTEX_ATTRIB_ARRAY5_NV 0x8655
\r
11878 #define GL_VERTEX_ATTRIB_ARRAY6_NV 0x8656
\r
11879 #define GL_VERTEX_ATTRIB_ARRAY7_NV 0x8657
\r
11880 #define GL_VERTEX_ATTRIB_ARRAY8_NV 0x8658
\r
11881 #define GL_VERTEX_ATTRIB_ARRAY9_NV 0x8659
\r
11882 #define GL_VERTEX_ATTRIB_ARRAY10_NV 0x865A
\r
11883 #define GL_VERTEX_ATTRIB_ARRAY11_NV 0x865B
\r
11884 #define GL_VERTEX_ATTRIB_ARRAY12_NV 0x865C
\r
11885 #define GL_VERTEX_ATTRIB_ARRAY13_NV 0x865D
\r
11886 #define GL_VERTEX_ATTRIB_ARRAY14_NV 0x865E
\r
11887 #define GL_VERTEX_ATTRIB_ARRAY15_NV 0x865F
\r
11888 #define GL_MAP1_VERTEX_ATTRIB0_4_NV 0x8660
\r
11889 #define GL_MAP1_VERTEX_ATTRIB1_4_NV 0x8661
\r
11890 #define GL_MAP1_VERTEX_ATTRIB2_4_NV 0x8662
\r
11891 #define GL_MAP1_VERTEX_ATTRIB3_4_NV 0x8663
\r
11892 #define GL_MAP1_VERTEX_ATTRIB4_4_NV 0x8664
\r
11893 #define GL_MAP1_VERTEX_ATTRIB5_4_NV 0x8665
\r
11894 #define GL_MAP1_VERTEX_ATTRIB6_4_NV 0x8666
\r
11895 #define GL_MAP1_VERTEX_ATTRIB7_4_NV 0x8667
\r
11896 #define GL_MAP1_VERTEX_ATTRIB8_4_NV 0x8668
\r
11897 #define GL_MAP1_VERTEX_ATTRIB9_4_NV 0x8669
\r
11898 #define GL_MAP1_VERTEX_ATTRIB10_4_NV 0x866A
\r
11899 #define GL_MAP1_VERTEX_ATTRIB11_4_NV 0x866B
\r
11900 #define GL_MAP1_VERTEX_ATTRIB12_4_NV 0x866C
\r
11901 #define GL_MAP1_VERTEX_ATTRIB13_4_NV 0x866D
\r
11902 #define GL_MAP1_VERTEX_ATTRIB14_4_NV 0x866E
\r
11903 #define GL_MAP1_VERTEX_ATTRIB15_4_NV 0x866F
\r
11904 #define GL_MAP2_VERTEX_ATTRIB0_4_NV 0x8670
\r
11905 #define GL_MAP2_VERTEX_ATTRIB1_4_NV 0x8671
\r
11906 #define GL_MAP2_VERTEX_ATTRIB2_4_NV 0x8672
\r
11907 #define GL_MAP2_VERTEX_ATTRIB3_4_NV 0x8673
\r
11908 #define GL_MAP2_VERTEX_ATTRIB4_4_NV 0x8674
\r
11909 #define GL_MAP2_VERTEX_ATTRIB5_4_NV 0x8675
\r
11910 #define GL_MAP2_VERTEX_ATTRIB6_4_NV 0x8676
\r
11911 #define GL_MAP2_VERTEX_ATTRIB7_4_NV 0x8677
\r
11912 #define GL_MAP2_VERTEX_ATTRIB8_4_NV 0x8678
\r
11913 #define GL_MAP2_VERTEX_ATTRIB9_4_NV 0x8679
\r
11914 #define GL_MAP2_VERTEX_ATTRIB10_4_NV 0x867A
\r
11915 #define GL_MAP2_VERTEX_ATTRIB11_4_NV 0x867B
\r
11916 #define GL_MAP2_VERTEX_ATTRIB12_4_NV 0x867C
\r
11917 #define GL_MAP2_VERTEX_ATTRIB13_4_NV 0x867D
\r
11918 #define GL_MAP2_VERTEX_ATTRIB14_4_NV 0x867E
\r
11919 #define GL_MAP2_VERTEX_ATTRIB15_4_NV 0x867F
\r
11921 typedef GLboolean (GLAPIENTRY * PFNGLAREPROGRAMSRESIDENTNVPROC) (GLsizei n, const GLuint* ids, GLboolean *residences);
\r
11922 typedef void (GLAPIENTRY * PFNGLBINDPROGRAMNVPROC) (GLenum target, GLuint id);
\r
11923 typedef void (GLAPIENTRY * PFNGLDELETEPROGRAMSNVPROC) (GLsizei n, const GLuint* ids);
\r
11924 typedef void (GLAPIENTRY * PFNGLEXECUTEPROGRAMNVPROC) (GLenum target, GLuint id, const GLfloat* params);
\r
11925 typedef void (GLAPIENTRY * PFNGLGENPROGRAMSNVPROC) (GLsizei n, GLuint* ids);
\r
11926 typedef void (GLAPIENTRY * PFNGLGETPROGRAMPARAMETERDVNVPROC) (GLenum target, GLuint index, GLenum pname, GLdouble* params);
\r
11927 typedef void (GLAPIENTRY * PFNGLGETPROGRAMPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat* params);
\r
11928 typedef void (GLAPIENTRY * PFNGLGETPROGRAMSTRINGNVPROC) (GLuint id, GLenum pname, GLubyte* program);
\r
11929 typedef void (GLAPIENTRY * PFNGLGETPROGRAMIVNVPROC) (GLuint id, GLenum pname, GLint* params);
\r
11930 typedef void (GLAPIENTRY * PFNGLGETTRACKMATRIXIVNVPROC) (GLenum target, GLuint address, GLenum pname, GLint* params);
\r
11931 typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBPOINTERVNVPROC) (GLuint index, GLenum pname, GLvoid** pointer);
\r
11932 typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBDVNVPROC) (GLuint index, GLenum pname, GLdouble* params);
\r
11933 typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBFVNVPROC) (GLuint index, GLenum pname, GLfloat* params);
\r
11934 typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBIVNVPROC) (GLuint index, GLenum pname, GLint* params);
\r
11935 typedef GLboolean (GLAPIENTRY * PFNGLISPROGRAMNVPROC) (GLuint id);
\r
11936 typedef void (GLAPIENTRY * PFNGLLOADPROGRAMNVPROC) (GLenum target, GLuint id, GLsizei len, const GLubyte* program);
\r
11937 typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETER4DNVPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
\r
11938 typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETER4DVNVPROC) (GLenum target, GLuint index, const GLdouble* params);
\r
11939 typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETER4FNVPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
\r
11940 typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETER4FVNVPROC) (GLenum target, GLuint index, const GLfloat* params);
\r
11941 typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETERS4DVNVPROC) (GLenum target, GLuint index, GLsizei num, const GLdouble* params);
\r
11942 typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETERS4FVNVPROC) (GLenum target, GLuint index, GLsizei num, const GLfloat* params);
\r
11943 typedef void (GLAPIENTRY * PFNGLREQUESTRESIDENTPROGRAMSNVPROC) (GLsizei n, GLuint* ids);
\r
11944 typedef void (GLAPIENTRY * PFNGLTRACKMATRIXNVPROC) (GLenum target, GLuint address, GLenum matrix, GLenum transform);
\r
11945 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1DNVPROC) (GLuint index, GLdouble x);
\r
11946 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1DVNVPROC) (GLuint index, const GLdouble* v);
\r
11947 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1FNVPROC) (GLuint index, GLfloat x);
\r
11948 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1FVNVPROC) (GLuint index, const GLfloat* v);
\r
11949 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1SNVPROC) (GLuint index, GLshort x);
\r
11950 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1SVNVPROC) (GLuint index, const GLshort* v);
\r
11951 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2DNVPROC) (GLuint index, GLdouble x, GLdouble y);
\r
11952 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2DVNVPROC) (GLuint index, const GLdouble* v);
\r
11953 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2FNVPROC) (GLuint index, GLfloat x, GLfloat y);
\r
11954 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2FVNVPROC) (GLuint index, const GLfloat* v);
\r
11955 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2SNVPROC) (GLuint index, GLshort x, GLshort y);
\r
11956 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2SVNVPROC) (GLuint index, const GLshort* v);
\r
11957 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
\r
11958 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3DVNVPROC) (GLuint index, const GLdouble* v);
\r
11959 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
\r
11960 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3FVNVPROC) (GLuint index, const GLfloat* v);
\r
11961 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z);
\r
11962 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3SVNVPROC) (GLuint index, const GLshort* v);
\r
11963 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
\r
11964 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4DVNVPROC) (GLuint index, const GLdouble* v);
\r
11965 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
\r
11966 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4FVNVPROC) (GLuint index, const GLfloat* v);
\r
11967 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
\r
11968 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4SVNVPROC) (GLuint index, const GLshort* v);
\r
11969 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4UBNVPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
\r
11970 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4UBVNVPROC) (GLuint index, const GLubyte* v);
\r
11971 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBPOINTERNVPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void* pointer);
\r
11972 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS1DVNVPROC) (GLuint index, GLsizei n, const GLdouble* v);
\r
11973 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS1FVNVPROC) (GLuint index, GLsizei n, const GLfloat* v);
\r
11974 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS1SVNVPROC) (GLuint index, GLsizei n, const GLshort* v);
\r
11975 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS2DVNVPROC) (GLuint index, GLsizei n, const GLdouble* v);
\r
11976 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS2FVNVPROC) (GLuint index, GLsizei n, const GLfloat* v);
\r
11977 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS2SVNVPROC) (GLuint index, GLsizei n, const GLshort* v);
\r
11978 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS3DVNVPROC) (GLuint index, GLsizei n, const GLdouble* v);
\r
11979 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS3FVNVPROC) (GLuint index, GLsizei n, const GLfloat* v);
\r
11980 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS3SVNVPROC) (GLuint index, GLsizei n, const GLshort* v);
\r
11981 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS4DVNVPROC) (GLuint index, GLsizei n, const GLdouble* v);
\r
11982 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS4FVNVPROC) (GLuint index, GLsizei n, const GLfloat* v);
\r
11983 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS4SVNVPROC) (GLuint index, GLsizei n, const GLshort* v);
\r
11984 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS4UBVNVPROC) (GLuint index, GLsizei n, const GLubyte* v);
\r
11986 #define glAreProgramsResidentNV GLEW_GET_FUN(__glewAreProgramsResidentNV)
\r
11987 #define glBindProgramNV GLEW_GET_FUN(__glewBindProgramNV)
\r
11988 #define glDeleteProgramsNV GLEW_GET_FUN(__glewDeleteProgramsNV)
\r
11989 #define glExecuteProgramNV GLEW_GET_FUN(__glewExecuteProgramNV)
\r
11990 #define glGenProgramsNV GLEW_GET_FUN(__glewGenProgramsNV)
\r
11991 #define glGetProgramParameterdvNV GLEW_GET_FUN(__glewGetProgramParameterdvNV)
\r
11992 #define glGetProgramParameterfvNV GLEW_GET_FUN(__glewGetProgramParameterfvNV)
\r
11993 #define glGetProgramStringNV GLEW_GET_FUN(__glewGetProgramStringNV)
\r
11994 #define glGetProgramivNV GLEW_GET_FUN(__glewGetProgramivNV)
\r
11995 #define glGetTrackMatrixivNV GLEW_GET_FUN(__glewGetTrackMatrixivNV)
\r
11996 #define glGetVertexAttribPointervNV GLEW_GET_FUN(__glewGetVertexAttribPointervNV)
\r
11997 #define glGetVertexAttribdvNV GLEW_GET_FUN(__glewGetVertexAttribdvNV)
\r
11998 #define glGetVertexAttribfvNV GLEW_GET_FUN(__glewGetVertexAttribfvNV)
\r
11999 #define glGetVertexAttribivNV GLEW_GET_FUN(__glewGetVertexAttribivNV)
\r
12000 #define glIsProgramNV GLEW_GET_FUN(__glewIsProgramNV)
\r
12001 #define glLoadProgramNV GLEW_GET_FUN(__glewLoadProgramNV)
\r
12002 #define glProgramParameter4dNV GLEW_GET_FUN(__glewProgramParameter4dNV)
\r
12003 #define glProgramParameter4dvNV GLEW_GET_FUN(__glewProgramParameter4dvNV)
\r
12004 #define glProgramParameter4fNV GLEW_GET_FUN(__glewProgramParameter4fNV)
\r
12005 #define glProgramParameter4fvNV GLEW_GET_FUN(__glewProgramParameter4fvNV)
\r
12006 #define glProgramParameters4dvNV GLEW_GET_FUN(__glewProgramParameters4dvNV)
\r
12007 #define glProgramParameters4fvNV GLEW_GET_FUN(__glewProgramParameters4fvNV)
\r
12008 #define glRequestResidentProgramsNV GLEW_GET_FUN(__glewRequestResidentProgramsNV)
\r
12009 #define glTrackMatrixNV GLEW_GET_FUN(__glewTrackMatrixNV)
\r
12010 #define glVertexAttrib1dNV GLEW_GET_FUN(__glewVertexAttrib1dNV)
\r
12011 #define glVertexAttrib1dvNV GLEW_GET_FUN(__glewVertexAttrib1dvNV)
\r
12012 #define glVertexAttrib1fNV GLEW_GET_FUN(__glewVertexAttrib1fNV)
\r
12013 #define glVertexAttrib1fvNV GLEW_GET_FUN(__glewVertexAttrib1fvNV)
\r
12014 #define glVertexAttrib1sNV GLEW_GET_FUN(__glewVertexAttrib1sNV)
\r
12015 #define glVertexAttrib1svNV GLEW_GET_FUN(__glewVertexAttrib1svNV)
\r
12016 #define glVertexAttrib2dNV GLEW_GET_FUN(__glewVertexAttrib2dNV)
\r
12017 #define glVertexAttrib2dvNV GLEW_GET_FUN(__glewVertexAttrib2dvNV)
\r
12018 #define glVertexAttrib2fNV GLEW_GET_FUN(__glewVertexAttrib2fNV)
\r
12019 #define glVertexAttrib2fvNV GLEW_GET_FUN(__glewVertexAttrib2fvNV)
\r
12020 #define glVertexAttrib2sNV GLEW_GET_FUN(__glewVertexAttrib2sNV)
\r
12021 #define glVertexAttrib2svNV GLEW_GET_FUN(__glewVertexAttrib2svNV)
\r
12022 #define glVertexAttrib3dNV GLEW_GET_FUN(__glewVertexAttrib3dNV)
\r
12023 #define glVertexAttrib3dvNV GLEW_GET_FUN(__glewVertexAttrib3dvNV)
\r
12024 #define glVertexAttrib3fNV GLEW_GET_FUN(__glewVertexAttrib3fNV)
\r
12025 #define glVertexAttrib3fvNV GLEW_GET_FUN(__glewVertexAttrib3fvNV)
\r
12026 #define glVertexAttrib3sNV GLEW_GET_FUN(__glewVertexAttrib3sNV)
\r
12027 #define glVertexAttrib3svNV GLEW_GET_FUN(__glewVertexAttrib3svNV)
\r
12028 #define glVertexAttrib4dNV GLEW_GET_FUN(__glewVertexAttrib4dNV)
\r
12029 #define glVertexAttrib4dvNV GLEW_GET_FUN(__glewVertexAttrib4dvNV)
\r
12030 #define glVertexAttrib4fNV GLEW_GET_FUN(__glewVertexAttrib4fNV)
\r
12031 #define glVertexAttrib4fvNV GLEW_GET_FUN(__glewVertexAttrib4fvNV)
\r
12032 #define glVertexAttrib4sNV GLEW_GET_FUN(__glewVertexAttrib4sNV)
\r
12033 #define glVertexAttrib4svNV GLEW_GET_FUN(__glewVertexAttrib4svNV)
\r
12034 #define glVertexAttrib4ubNV GLEW_GET_FUN(__glewVertexAttrib4ubNV)
\r
12035 #define glVertexAttrib4ubvNV GLEW_GET_FUN(__glewVertexAttrib4ubvNV)
\r
12036 #define glVertexAttribPointerNV GLEW_GET_FUN(__glewVertexAttribPointerNV)
\r
12037 #define glVertexAttribs1dvNV GLEW_GET_FUN(__glewVertexAttribs1dvNV)
\r
12038 #define glVertexAttribs1fvNV GLEW_GET_FUN(__glewVertexAttribs1fvNV)
\r
12039 #define glVertexAttribs1svNV GLEW_GET_FUN(__glewVertexAttribs1svNV)
\r
12040 #define glVertexAttribs2dvNV GLEW_GET_FUN(__glewVertexAttribs2dvNV)
\r
12041 #define glVertexAttribs2fvNV GLEW_GET_FUN(__glewVertexAttribs2fvNV)
\r
12042 #define glVertexAttribs2svNV GLEW_GET_FUN(__glewVertexAttribs2svNV)
\r
12043 #define glVertexAttribs3dvNV GLEW_GET_FUN(__glewVertexAttribs3dvNV)
\r
12044 #define glVertexAttribs3fvNV GLEW_GET_FUN(__glewVertexAttribs3fvNV)
\r
12045 #define glVertexAttribs3svNV GLEW_GET_FUN(__glewVertexAttribs3svNV)
\r
12046 #define glVertexAttribs4dvNV GLEW_GET_FUN(__glewVertexAttribs4dvNV)
\r
12047 #define glVertexAttribs4fvNV GLEW_GET_FUN(__glewVertexAttribs4fvNV)
\r
12048 #define glVertexAttribs4svNV GLEW_GET_FUN(__glewVertexAttribs4svNV)
\r
12049 #define glVertexAttribs4ubvNV GLEW_GET_FUN(__glewVertexAttribs4ubvNV)
\r
12051 #define GLEW_NV_vertex_program GLEW_GET_VAR(__GLEW_NV_vertex_program)
\r
12053 #endif /* GL_NV_vertex_program */
\r
12055 /* ------------------------ GL_NV_vertex_program1_1 ------------------------ */
\r
12057 #ifndef GL_NV_vertex_program1_1
\r
12058 #define GL_NV_vertex_program1_1 1
\r
12060 #define GLEW_NV_vertex_program1_1 GLEW_GET_VAR(__GLEW_NV_vertex_program1_1)
\r
12062 #endif /* GL_NV_vertex_program1_1 */
\r
12064 /* ------------------------- GL_NV_vertex_program2 ------------------------- */
\r
12066 #ifndef GL_NV_vertex_program2
\r
12067 #define GL_NV_vertex_program2 1
\r
12069 #define GLEW_NV_vertex_program2 GLEW_GET_VAR(__GLEW_NV_vertex_program2)
\r
12071 #endif /* GL_NV_vertex_program2 */
\r
12073 /* ---------------------- GL_NV_vertex_program2_option --------------------- */
\r
12075 #ifndef GL_NV_vertex_program2_option
\r
12076 #define GL_NV_vertex_program2_option 1
\r
12078 #define GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4
\r
12079 #define GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5
\r
12081 #define GLEW_NV_vertex_program2_option GLEW_GET_VAR(__GLEW_NV_vertex_program2_option)
\r
12083 #endif /* GL_NV_vertex_program2_option */
\r
12085 /* ------------------------- GL_NV_vertex_program3 ------------------------- */
\r
12087 #ifndef GL_NV_vertex_program3
\r
12088 #define GL_NV_vertex_program3 1
\r
12090 #define MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C
\r
12092 #define GLEW_NV_vertex_program3 GLEW_GET_VAR(__GLEW_NV_vertex_program3)
\r
12094 #endif /* GL_NV_vertex_program3 */
\r
12096 /* ------------------------- GL_NV_vertex_program4 ------------------------- */
\r
12098 #ifndef GL_NV_vertex_program4
\r
12099 #define GL_NV_vertex_program4 1
\r
12101 #define GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV 0x88FD
\r
12103 #define GLEW_NV_vertex_program4 GLEW_GET_VAR(__GLEW_NV_vertex_program4)
\r
12105 #endif /* GL_NV_vertex_program4 */
\r
12107 /* -------------------------- GL_NV_video_capture -------------------------- */
\r
12109 #ifndef GL_NV_video_capture
\r
12110 #define GL_NV_video_capture 1
\r
12112 #define GL_VIDEO_BUFFER_NV 0x9020
\r
12113 #define GL_VIDEO_BUFFER_BINDING_NV 0x9021
\r
12114 #define GL_FIELD_UPPER_NV 0x9022
\r
12115 #define GL_FIELD_LOWER_NV 0x9023
\r
12116 #define GL_NUM_VIDEO_CAPTURE_STREAMS_NV 0x9024
\r
12117 #define GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV 0x9025
\r
12118 #define GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV 0x9026
\r
12119 #define GL_LAST_VIDEO_CAPTURE_STATUS_NV 0x9027
\r
12120 #define GL_VIDEO_BUFFER_PITCH_NV 0x9028
\r
12121 #define GL_VIDEO_COLOR_CONVERSION_MATRIX_NV 0x9029
\r
12122 #define GL_VIDEO_COLOR_CONVERSION_MAX_NV 0x902A
\r
12123 #define GL_VIDEO_COLOR_CONVERSION_MIN_NV 0x902B
\r
12124 #define GL_VIDEO_COLOR_CONVERSION_OFFSET_NV 0x902C
\r
12125 #define GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV 0x902D
\r
12126 #define GL_PARTIAL_SUCCESS_NV 0x902E
\r
12127 #define GL_SUCCESS_NV 0x902F
\r
12128 #define GL_FAILURE_NV 0x9030
\r
12129 #define GL_YCBYCR8_422_NV 0x9031
\r
12130 #define GL_YCBAYCR8A_4224_NV 0x9032
\r
12131 #define GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV 0x9033
\r
12132 #define GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV 0x9034
\r
12133 #define GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV 0x9035
\r
12134 #define GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV 0x9036
\r
12135 #define GL_Z4Y12Z4CB12Z4CR12_444_NV 0x9037
\r
12136 #define GL_VIDEO_CAPTURE_FRAME_WIDTH_NV 0x9038
\r
12137 #define GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV 0x9039
\r
12138 #define GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV 0x903A
\r
12139 #define GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV 0x903B
\r
12140 #define GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV 0x903C
\r
12142 typedef void (GLAPIENTRY * PFNGLBEGINVIDEOCAPTURENVPROC) (GLuint video_capture_slot);
\r
12143 typedef void (GLAPIENTRY * PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLintptrARB offset);
\r
12144 typedef void (GLAPIENTRY * PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC) (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLenum target, GLuint texture);
\r
12145 typedef void (GLAPIENTRY * PFNGLENDVIDEOCAPTURENVPROC) (GLuint video_capture_slot);
\r
12146 typedef void (GLAPIENTRY * PFNGLGETVIDEOCAPTURESTREAMDVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLdouble* params);
\r
12147 typedef void (GLAPIENTRY * PFNGLGETVIDEOCAPTURESTREAMFVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLfloat* params);
\r
12148 typedef void (GLAPIENTRY * PFNGLGETVIDEOCAPTURESTREAMIVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLint* params);
\r
12149 typedef void (GLAPIENTRY * PFNGLGETVIDEOCAPTUREIVNVPROC) (GLuint video_capture_slot, GLenum pname, GLint* params);
\r
12150 typedef GLenum (GLAPIENTRY * PFNGLVIDEOCAPTURENVPROC) (GLuint video_capture_slot, GLuint* sequence_num, GLuint64EXT *capture_time);
\r
12151 typedef void (GLAPIENTRY * PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLdouble* params);
\r
12152 typedef void (GLAPIENTRY * PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLfloat* params);
\r
12153 typedef void (GLAPIENTRY * PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLint* params);
\r
12155 #define glBeginVideoCaptureNV GLEW_GET_FUN(__glewBeginVideoCaptureNV)
\r
12156 #define glBindVideoCaptureStreamBufferNV GLEW_GET_FUN(__glewBindVideoCaptureStreamBufferNV)
\r
12157 #define glBindVideoCaptureStreamTextureNV GLEW_GET_FUN(__glewBindVideoCaptureStreamTextureNV)
\r
12158 #define glEndVideoCaptureNV GLEW_GET_FUN(__glewEndVideoCaptureNV)
\r
12159 #define glGetVideoCaptureStreamdvNV GLEW_GET_FUN(__glewGetVideoCaptureStreamdvNV)
\r
12160 #define glGetVideoCaptureStreamfvNV GLEW_GET_FUN(__glewGetVideoCaptureStreamfvNV)
\r
12161 #define glGetVideoCaptureStreamivNV GLEW_GET_FUN(__glewGetVideoCaptureStreamivNV)
\r
12162 #define glGetVideoCaptureivNV GLEW_GET_FUN(__glewGetVideoCaptureivNV)
\r
12163 #define glVideoCaptureNV GLEW_GET_FUN(__glewVideoCaptureNV)
\r
12164 #define glVideoCaptureStreamParameterdvNV GLEW_GET_FUN(__glewVideoCaptureStreamParameterdvNV)
\r
12165 #define glVideoCaptureStreamParameterfvNV GLEW_GET_FUN(__glewVideoCaptureStreamParameterfvNV)
\r
12166 #define glVideoCaptureStreamParameterivNV GLEW_GET_FUN(__glewVideoCaptureStreamParameterivNV)
\r
12168 #define GLEW_NV_video_capture GLEW_GET_VAR(__GLEW_NV_video_capture)
\r
12170 #endif /* GL_NV_video_capture */
\r
12172 /* ------------------------ GL_OES_byte_coordinates ------------------------ */
\r
12174 #ifndef GL_OES_byte_coordinates
\r
12175 #define GL_OES_byte_coordinates 1
\r
12177 #define GL_BYTE 0x1400
\r
12179 #define GLEW_OES_byte_coordinates GLEW_GET_VAR(__GLEW_OES_byte_coordinates)
\r
12181 #endif /* GL_OES_byte_coordinates */
\r
12183 /* ------------------- GL_OES_compressed_paletted_texture ------------------ */
\r
12185 #ifndef GL_OES_compressed_paletted_texture
\r
12186 #define GL_OES_compressed_paletted_texture 1
\r
12188 #define GL_PALETTE4_RGB8_OES 0x8B90
\r
12189 #define GL_PALETTE4_RGBA8_OES 0x8B91
\r
12190 #define GL_PALETTE4_R5_G6_B5_OES 0x8B92
\r
12191 #define GL_PALETTE4_RGBA4_OES 0x8B93
\r
12192 #define GL_PALETTE4_RGB5_A1_OES 0x8B94
\r
12193 #define GL_PALETTE8_RGB8_OES 0x8B95
\r
12194 #define GL_PALETTE8_RGBA8_OES 0x8B96
\r
12195 #define GL_PALETTE8_R5_G6_B5_OES 0x8B97
\r
12196 #define GL_PALETTE8_RGBA4_OES 0x8B98
\r
12197 #define GL_PALETTE8_RGB5_A1_OES 0x8B99
\r
12199 #define GLEW_OES_compressed_paletted_texture GLEW_GET_VAR(__GLEW_OES_compressed_paletted_texture)
\r
12201 #endif /* GL_OES_compressed_paletted_texture */
\r
12203 /* --------------------------- GL_OES_read_format -------------------------- */
\r
12205 #ifndef GL_OES_read_format
\r
12206 #define GL_OES_read_format 1
\r
12208 #define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A
\r
12209 #define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B
\r
12211 #define GLEW_OES_read_format GLEW_GET_VAR(__GLEW_OES_read_format)
\r
12213 #endif /* GL_OES_read_format */
\r
12215 /* ------------------------ GL_OES_single_precision ------------------------ */
\r
12217 #ifndef GL_OES_single_precision
\r
12218 #define GL_OES_single_precision 1
\r
12220 typedef void (GLAPIENTRY * PFNGLCLEARDEPTHFOESPROC) (GLclampd depth);
\r
12221 typedef void (GLAPIENTRY * PFNGLCLIPPLANEFOESPROC) (GLenum plane, const GLfloat* equation);
\r
12222 typedef void (GLAPIENTRY * PFNGLDEPTHRANGEFOESPROC) (GLclampf n, GLclampf f);
\r
12223 typedef void (GLAPIENTRY * PFNGLFRUSTUMFOESPROC) (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f);
\r
12224 typedef void (GLAPIENTRY * PFNGLGETCLIPPLANEFOESPROC) (GLenum plane, GLfloat* equation);
\r
12225 typedef void (GLAPIENTRY * PFNGLORTHOFOESPROC) (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f);
\r
12227 #define glClearDepthfOES GLEW_GET_FUN(__glewClearDepthfOES)
\r
12228 #define glClipPlanefOES GLEW_GET_FUN(__glewClipPlanefOES)
\r
12229 #define glDepthRangefOES GLEW_GET_FUN(__glewDepthRangefOES)
\r
12230 #define glFrustumfOES GLEW_GET_FUN(__glewFrustumfOES)
\r
12231 #define glGetClipPlanefOES GLEW_GET_FUN(__glewGetClipPlanefOES)
\r
12232 #define glOrthofOES GLEW_GET_FUN(__glewOrthofOES)
\r
12234 #define GLEW_OES_single_precision GLEW_GET_VAR(__GLEW_OES_single_precision)
\r
12236 #endif /* GL_OES_single_precision */
\r
12238 /* ---------------------------- GL_OML_interlace --------------------------- */
\r
12240 #ifndef GL_OML_interlace
\r
12241 #define GL_OML_interlace 1
\r
12243 #define GL_INTERLACE_OML 0x8980
\r
12244 #define GL_INTERLACE_READ_OML 0x8981
\r
12246 #define GLEW_OML_interlace GLEW_GET_VAR(__GLEW_OML_interlace)
\r
12248 #endif /* GL_OML_interlace */
\r
12250 /* ---------------------------- GL_OML_resample ---------------------------- */
\r
12252 #ifndef GL_OML_resample
\r
12253 #define GL_OML_resample 1
\r
12255 #define GL_PACK_RESAMPLE_OML 0x8984
\r
12256 #define GL_UNPACK_RESAMPLE_OML 0x8985
\r
12257 #define GL_RESAMPLE_REPLICATE_OML 0x8986
\r
12258 #define GL_RESAMPLE_ZERO_FILL_OML 0x8987
\r
12259 #define GL_RESAMPLE_AVERAGE_OML 0x8988
\r
12260 #define GL_RESAMPLE_DECIMATE_OML 0x8989
\r
12262 #define GLEW_OML_resample GLEW_GET_VAR(__GLEW_OML_resample)
\r
12264 #endif /* GL_OML_resample */
\r
12266 /* ---------------------------- GL_OML_subsample --------------------------- */
\r
12268 #ifndef GL_OML_subsample
\r
12269 #define GL_OML_subsample 1
\r
12271 #define GL_FORMAT_SUBSAMPLE_24_24_OML 0x8982
\r
12272 #define GL_FORMAT_SUBSAMPLE_244_244_OML 0x8983
\r
12274 #define GLEW_OML_subsample GLEW_GET_VAR(__GLEW_OML_subsample)
\r
12276 #endif /* GL_OML_subsample */
\r
12278 /* --------------------------- GL_PGI_misc_hints --------------------------- */
\r
12280 #ifndef GL_PGI_misc_hints
\r
12281 #define GL_PGI_misc_hints 1
\r
12283 #define GL_PREFER_DOUBLEBUFFER_HINT_PGI 107000
\r
12284 #define GL_CONSERVE_MEMORY_HINT_PGI 107005
\r
12285 #define GL_RECLAIM_MEMORY_HINT_PGI 107006
\r
12286 #define GL_NATIVE_GRAPHICS_HANDLE_PGI 107010
\r
12287 #define GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI 107011
\r
12288 #define GL_NATIVE_GRAPHICS_END_HINT_PGI 107012
\r
12289 #define GL_ALWAYS_FAST_HINT_PGI 107020
\r
12290 #define GL_ALWAYS_SOFT_HINT_PGI 107021
\r
12291 #define GL_ALLOW_DRAW_OBJ_HINT_PGI 107022
\r
12292 #define GL_ALLOW_DRAW_WIN_HINT_PGI 107023
\r
12293 #define GL_ALLOW_DRAW_FRG_HINT_PGI 107024
\r
12294 #define GL_ALLOW_DRAW_MEM_HINT_PGI 107025
\r
12295 #define GL_STRICT_DEPTHFUNC_HINT_PGI 107030
\r
12296 #define GL_STRICT_LIGHTING_HINT_PGI 107031
\r
12297 #define GL_STRICT_SCISSOR_HINT_PGI 107032
\r
12298 #define GL_FULL_STIPPLE_HINT_PGI 107033
\r
12299 #define GL_CLIP_NEAR_HINT_PGI 107040
\r
12300 #define GL_CLIP_FAR_HINT_PGI 107041
\r
12301 #define GL_WIDE_LINE_HINT_PGI 107042
\r
12302 #define GL_BACK_NORMALS_HINT_PGI 107043
\r
12304 #define GLEW_PGI_misc_hints GLEW_GET_VAR(__GLEW_PGI_misc_hints)
\r
12306 #endif /* GL_PGI_misc_hints */
\r
12308 /* -------------------------- GL_PGI_vertex_hints -------------------------- */
\r
12310 #ifndef GL_PGI_vertex_hints
\r
12311 #define GL_PGI_vertex_hints 1
\r
12313 #define GL_VERTEX23_BIT_PGI 0x00000004
\r
12314 #define GL_VERTEX4_BIT_PGI 0x00000008
\r
12315 #define GL_COLOR3_BIT_PGI 0x00010000
\r
12316 #define GL_COLOR4_BIT_PGI 0x00020000
\r
12317 #define GL_EDGEFLAG_BIT_PGI 0x00040000
\r
12318 #define GL_INDEX_BIT_PGI 0x00080000
\r
12319 #define GL_MAT_AMBIENT_BIT_PGI 0x00100000
\r
12320 #define GL_VERTEX_DATA_HINT_PGI 107050
\r
12321 #define GL_VERTEX_CONSISTENT_HINT_PGI 107051
\r
12322 #define GL_MATERIAL_SIDE_HINT_PGI 107052
\r
12323 #define GL_MAX_VERTEX_HINT_PGI 107053
\r
12324 #define GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI 0x00200000
\r
12325 #define GL_MAT_DIFFUSE_BIT_PGI 0x00400000
\r
12326 #define GL_MAT_EMISSION_BIT_PGI 0x00800000
\r
12327 #define GL_MAT_COLOR_INDEXES_BIT_PGI 0x01000000
\r
12328 #define GL_MAT_SHININESS_BIT_PGI 0x02000000
\r
12329 #define GL_MAT_SPECULAR_BIT_PGI 0x04000000
\r
12330 #define GL_NORMAL_BIT_PGI 0x08000000
\r
12331 #define GL_TEXCOORD1_BIT_PGI 0x10000000
\r
12332 #define GL_TEXCOORD2_BIT_PGI 0x20000000
\r
12333 #define GL_TEXCOORD3_BIT_PGI 0x40000000
\r
12334 #define GL_TEXCOORD4_BIT_PGI 0x80000000
\r
12336 #define GLEW_PGI_vertex_hints GLEW_GET_VAR(__GLEW_PGI_vertex_hints)
\r
12338 #endif /* GL_PGI_vertex_hints */
\r
12340 /* ----------------------- GL_REND_screen_coordinates ---------------------- */
\r
12342 #ifndef GL_REND_screen_coordinates
\r
12343 #define GL_REND_screen_coordinates 1
\r
12345 #define GL_SCREEN_COORDINATES_REND 0x8490
\r
12346 #define GL_INVERTED_SCREEN_W_REND 0x8491
\r
12348 #define GLEW_REND_screen_coordinates GLEW_GET_VAR(__GLEW_REND_screen_coordinates)
\r
12350 #endif /* GL_REND_screen_coordinates */
\r
12352 /* ------------------------------- GL_S3_s3tc ------------------------------ */
\r
12354 #ifndef GL_S3_s3tc
\r
12355 #define GL_S3_s3tc 1
\r
12357 #define GL_RGB_S3TC 0x83A0
\r
12358 #define GL_RGB4_S3TC 0x83A1
\r
12359 #define GL_RGBA_S3TC 0x83A2
\r
12360 #define GL_RGBA4_S3TC 0x83A3
\r
12361 #define GL_RGBA_DXT5_S3TC 0x83A4
\r
12362 #define GL_RGBA4_DXT5_S3TC 0x83A5
\r
12364 #define GLEW_S3_s3tc GLEW_GET_VAR(__GLEW_S3_s3tc)
\r
12366 #endif /* GL_S3_s3tc */
\r
12368 /* -------------------------- GL_SGIS_color_range -------------------------- */
\r
12370 #ifndef GL_SGIS_color_range
\r
12371 #define GL_SGIS_color_range 1
\r
12373 #define GL_EXTENDED_RANGE_SGIS 0x85A5
\r
12374 #define GL_MIN_RED_SGIS 0x85A6
\r
12375 #define GL_MAX_RED_SGIS 0x85A7
\r
12376 #define GL_MIN_GREEN_SGIS 0x85A8
\r
12377 #define GL_MAX_GREEN_SGIS 0x85A9
\r
12378 #define GL_MIN_BLUE_SGIS 0x85AA
\r
12379 #define GL_MAX_BLUE_SGIS 0x85AB
\r
12380 #define GL_MIN_ALPHA_SGIS 0x85AC
\r
12381 #define GL_MAX_ALPHA_SGIS 0x85AD
\r
12383 #define GLEW_SGIS_color_range GLEW_GET_VAR(__GLEW_SGIS_color_range)
\r
12385 #endif /* GL_SGIS_color_range */
\r
12387 /* ------------------------- GL_SGIS_detail_texture ------------------------ */
\r
12389 #ifndef GL_SGIS_detail_texture
\r
12390 #define GL_SGIS_detail_texture 1
\r
12392 typedef void (GLAPIENTRY * PFNGLDETAILTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat* points);
\r
12393 typedef void (GLAPIENTRY * PFNGLGETDETAILTEXFUNCSGISPROC) (GLenum target, GLfloat* points);
\r
12395 #define glDetailTexFuncSGIS GLEW_GET_FUN(__glewDetailTexFuncSGIS)
\r
12396 #define glGetDetailTexFuncSGIS GLEW_GET_FUN(__glewGetDetailTexFuncSGIS)
\r
12398 #define GLEW_SGIS_detail_texture GLEW_GET_VAR(__GLEW_SGIS_detail_texture)
\r
12400 #endif /* GL_SGIS_detail_texture */
\r
12402 /* -------------------------- GL_SGIS_fog_function ------------------------- */
\r
12404 #ifndef GL_SGIS_fog_function
\r
12405 #define GL_SGIS_fog_function 1
\r
12407 typedef void (GLAPIENTRY * PFNGLFOGFUNCSGISPROC) (GLsizei n, const GLfloat* points);
\r
12408 typedef void (GLAPIENTRY * PFNGLGETFOGFUNCSGISPROC) (GLfloat* points);
\r
12410 #define glFogFuncSGIS GLEW_GET_FUN(__glewFogFuncSGIS)
\r
12411 #define glGetFogFuncSGIS GLEW_GET_FUN(__glewGetFogFuncSGIS)
\r
12413 #define GLEW_SGIS_fog_function GLEW_GET_VAR(__GLEW_SGIS_fog_function)
\r
12415 #endif /* GL_SGIS_fog_function */
\r
12417 /* ------------------------ GL_SGIS_generate_mipmap ------------------------ */
\r
12419 #ifndef GL_SGIS_generate_mipmap
\r
12420 #define GL_SGIS_generate_mipmap 1
\r
12422 #define GL_GENERATE_MIPMAP_SGIS 0x8191
\r
12423 #define GL_GENERATE_MIPMAP_HINT_SGIS 0x8192
\r
12425 #define GLEW_SGIS_generate_mipmap GLEW_GET_VAR(__GLEW_SGIS_generate_mipmap)
\r
12427 #endif /* GL_SGIS_generate_mipmap */
\r
12429 /* -------------------------- GL_SGIS_multisample -------------------------- */
\r
12431 #ifndef GL_SGIS_multisample
\r
12432 #define GL_SGIS_multisample 1
\r
12434 #define GL_MULTISAMPLE_SGIS 0x809D
\r
12435 #define GL_SAMPLE_ALPHA_TO_MASK_SGIS 0x809E
\r
12436 #define GL_SAMPLE_ALPHA_TO_ONE_SGIS 0x809F
\r
12437 #define GL_SAMPLE_MASK_SGIS 0x80A0
\r
12438 #define GL_1PASS_SGIS 0x80A1
\r
12439 #define GL_2PASS_0_SGIS 0x80A2
\r
12440 #define GL_2PASS_1_SGIS 0x80A3
\r
12441 #define GL_4PASS_0_SGIS 0x80A4
\r
12442 #define GL_4PASS_1_SGIS 0x80A5
\r
12443 #define GL_4PASS_2_SGIS 0x80A6
\r
12444 #define GL_4PASS_3_SGIS 0x80A7
\r
12445 #define GL_SAMPLE_BUFFERS_SGIS 0x80A8
\r
12446 #define GL_SAMPLES_SGIS 0x80A9
\r
12447 #define GL_SAMPLE_MASK_VALUE_SGIS 0x80AA
\r
12448 #define GL_SAMPLE_MASK_INVERT_SGIS 0x80AB
\r
12449 #define GL_SAMPLE_PATTERN_SGIS 0x80AC
\r
12450 #define GL_MULTISAMPLE_BIT_EXT 0x20000000
\r
12452 typedef void (GLAPIENTRY * PFNGLSAMPLEMASKSGISPROC) (GLclampf value, GLboolean invert);
\r
12453 typedef void (GLAPIENTRY * PFNGLSAMPLEPATTERNSGISPROC) (GLenum pattern);
\r
12455 #define glSampleMaskSGIS GLEW_GET_FUN(__glewSampleMaskSGIS)
\r
12456 #define glSamplePatternSGIS GLEW_GET_FUN(__glewSamplePatternSGIS)
\r
12458 #define GLEW_SGIS_multisample GLEW_GET_VAR(__GLEW_SGIS_multisample)
\r
12460 #endif /* GL_SGIS_multisample */
\r
12462 /* ------------------------- GL_SGIS_pixel_texture ------------------------- */
\r
12464 #ifndef GL_SGIS_pixel_texture
\r
12465 #define GL_SGIS_pixel_texture 1
\r
12467 #define GLEW_SGIS_pixel_texture GLEW_GET_VAR(__GLEW_SGIS_pixel_texture)
\r
12469 #endif /* GL_SGIS_pixel_texture */
\r
12471 /* ----------------------- GL_SGIS_point_line_texgen ----------------------- */
\r
12473 #ifndef GL_SGIS_point_line_texgen
\r
12474 #define GL_SGIS_point_line_texgen 1
\r
12476 #define GL_EYE_DISTANCE_TO_POINT_SGIS 0x81F0
\r
12477 #define GL_OBJECT_DISTANCE_TO_POINT_SGIS 0x81F1
\r
12478 #define GL_EYE_DISTANCE_TO_LINE_SGIS 0x81F2
\r
12479 #define GL_OBJECT_DISTANCE_TO_LINE_SGIS 0x81F3
\r
12480 #define GL_EYE_POINT_SGIS 0x81F4
\r
12481 #define GL_OBJECT_POINT_SGIS 0x81F5
\r
12482 #define GL_EYE_LINE_SGIS 0x81F6
\r
12483 #define GL_OBJECT_LINE_SGIS 0x81F7
\r
12485 #define GLEW_SGIS_point_line_texgen GLEW_GET_VAR(__GLEW_SGIS_point_line_texgen)
\r
12487 #endif /* GL_SGIS_point_line_texgen */
\r
12489 /* ------------------------ GL_SGIS_sharpen_texture ------------------------ */
\r
12491 #ifndef GL_SGIS_sharpen_texture
\r
12492 #define GL_SGIS_sharpen_texture 1
\r
12494 typedef void (GLAPIENTRY * PFNGLGETSHARPENTEXFUNCSGISPROC) (GLenum target, GLfloat* points);
\r
12495 typedef void (GLAPIENTRY * PFNGLSHARPENTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat* points);
\r
12497 #define glGetSharpenTexFuncSGIS GLEW_GET_FUN(__glewGetSharpenTexFuncSGIS)
\r
12498 #define glSharpenTexFuncSGIS GLEW_GET_FUN(__glewSharpenTexFuncSGIS)
\r
12500 #define GLEW_SGIS_sharpen_texture GLEW_GET_VAR(__GLEW_SGIS_sharpen_texture)
\r
12502 #endif /* GL_SGIS_sharpen_texture */
\r
12504 /* --------------------------- GL_SGIS_texture4D --------------------------- */
\r
12506 #ifndef GL_SGIS_texture4D
\r
12507 #define GL_SGIS_texture4D 1
\r
12509 typedef void (GLAPIENTRY * PFNGLTEXIMAGE4DSGISPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei extent, GLint border, GLenum format, GLenum type, const void* pixels);
\r
12510 typedef void (GLAPIENTRY * PFNGLTEXSUBIMAGE4DSGISPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei extent, GLenum format, GLenum type, const void* pixels);
\r
12512 #define glTexImage4DSGIS GLEW_GET_FUN(__glewTexImage4DSGIS)
\r
12513 #define glTexSubImage4DSGIS GLEW_GET_FUN(__glewTexSubImage4DSGIS)
\r
12515 #define GLEW_SGIS_texture4D GLEW_GET_VAR(__GLEW_SGIS_texture4D)
\r
12517 #endif /* GL_SGIS_texture4D */
\r
12519 /* ---------------------- GL_SGIS_texture_border_clamp --------------------- */
\r
12521 #ifndef GL_SGIS_texture_border_clamp
\r
12522 #define GL_SGIS_texture_border_clamp 1
\r
12524 #define GL_CLAMP_TO_BORDER_SGIS 0x812D
\r
12526 #define GLEW_SGIS_texture_border_clamp GLEW_GET_VAR(__GLEW_SGIS_texture_border_clamp)
\r
12528 #endif /* GL_SGIS_texture_border_clamp */
\r
12530 /* ----------------------- GL_SGIS_texture_edge_clamp ---------------------- */
\r
12532 #ifndef GL_SGIS_texture_edge_clamp
\r
12533 #define GL_SGIS_texture_edge_clamp 1
\r
12535 #define GL_CLAMP_TO_EDGE_SGIS 0x812F
\r
12537 #define GLEW_SGIS_texture_edge_clamp GLEW_GET_VAR(__GLEW_SGIS_texture_edge_clamp)
\r
12539 #endif /* GL_SGIS_texture_edge_clamp */
\r
12541 /* ------------------------ GL_SGIS_texture_filter4 ------------------------ */
\r
12543 #ifndef GL_SGIS_texture_filter4
\r
12544 #define GL_SGIS_texture_filter4 1
\r
12546 typedef void (GLAPIENTRY * PFNGLGETTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLfloat* weights);
\r
12547 typedef void (GLAPIENTRY * PFNGLTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLsizei n, const GLfloat* weights);
\r
12549 #define glGetTexFilterFuncSGIS GLEW_GET_FUN(__glewGetTexFilterFuncSGIS)
\r
12550 #define glTexFilterFuncSGIS GLEW_GET_FUN(__glewTexFilterFuncSGIS)
\r
12552 #define GLEW_SGIS_texture_filter4 GLEW_GET_VAR(__GLEW_SGIS_texture_filter4)
\r
12554 #endif /* GL_SGIS_texture_filter4 */
\r
12556 /* -------------------------- GL_SGIS_texture_lod -------------------------- */
\r
12558 #ifndef GL_SGIS_texture_lod
\r
12559 #define GL_SGIS_texture_lod 1
\r
12561 #define GL_TEXTURE_MIN_LOD_SGIS 0x813A
\r
12562 #define GL_TEXTURE_MAX_LOD_SGIS 0x813B
\r
12563 #define GL_TEXTURE_BASE_LEVEL_SGIS 0x813C
\r
12564 #define GL_TEXTURE_MAX_LEVEL_SGIS 0x813D
\r
12566 #define GLEW_SGIS_texture_lod GLEW_GET_VAR(__GLEW_SGIS_texture_lod)
\r
12568 #endif /* GL_SGIS_texture_lod */
\r
12570 /* ------------------------- GL_SGIS_texture_select ------------------------ */
\r
12572 #ifndef GL_SGIS_texture_select
\r
12573 #define GL_SGIS_texture_select 1
\r
12575 #define GLEW_SGIS_texture_select GLEW_GET_VAR(__GLEW_SGIS_texture_select)
\r
12577 #endif /* GL_SGIS_texture_select */
\r
12579 /* ----------------------------- GL_SGIX_async ----------------------------- */
\r
12581 #ifndef GL_SGIX_async
\r
12582 #define GL_SGIX_async 1
\r
12584 #define GL_ASYNC_MARKER_SGIX 0x8329
\r
12586 typedef void (GLAPIENTRY * PFNGLASYNCMARKERSGIXPROC) (GLuint marker);
\r
12587 typedef void (GLAPIENTRY * PFNGLDELETEASYNCMARKERSSGIXPROC) (GLuint marker, GLsizei range);
\r
12588 typedef GLint (GLAPIENTRY * PFNGLFINISHASYNCSGIXPROC) (GLuint* markerp);
\r
12589 typedef GLuint (GLAPIENTRY * PFNGLGENASYNCMARKERSSGIXPROC) (GLsizei range);
\r
12590 typedef GLboolean (GLAPIENTRY * PFNGLISASYNCMARKERSGIXPROC) (GLuint marker);
\r
12591 typedef GLint (GLAPIENTRY * PFNGLPOLLASYNCSGIXPROC) (GLuint* markerp);
\r
12593 #define glAsyncMarkerSGIX GLEW_GET_FUN(__glewAsyncMarkerSGIX)
\r
12594 #define glDeleteAsyncMarkersSGIX GLEW_GET_FUN(__glewDeleteAsyncMarkersSGIX)
\r
12595 #define glFinishAsyncSGIX GLEW_GET_FUN(__glewFinishAsyncSGIX)
\r
12596 #define glGenAsyncMarkersSGIX GLEW_GET_FUN(__glewGenAsyncMarkersSGIX)
\r
12597 #define glIsAsyncMarkerSGIX GLEW_GET_FUN(__glewIsAsyncMarkerSGIX)
\r
12598 #define glPollAsyncSGIX GLEW_GET_FUN(__glewPollAsyncSGIX)
\r
12600 #define GLEW_SGIX_async GLEW_GET_VAR(__GLEW_SGIX_async)
\r
12602 #endif /* GL_SGIX_async */
\r
12604 /* ------------------------ GL_SGIX_async_histogram ------------------------ */
\r
12606 #ifndef GL_SGIX_async_histogram
\r
12607 #define GL_SGIX_async_histogram 1
\r
12609 #define GL_ASYNC_HISTOGRAM_SGIX 0x832C
\r
12610 #define GL_MAX_ASYNC_HISTOGRAM_SGIX 0x832D
\r
12612 #define GLEW_SGIX_async_histogram GLEW_GET_VAR(__GLEW_SGIX_async_histogram)
\r
12614 #endif /* GL_SGIX_async_histogram */
\r
12616 /* -------------------------- GL_SGIX_async_pixel -------------------------- */
\r
12618 #ifndef GL_SGIX_async_pixel
\r
12619 #define GL_SGIX_async_pixel 1
\r
12621 #define GL_ASYNC_TEX_IMAGE_SGIX 0x835C
\r
12622 #define GL_ASYNC_DRAW_PIXELS_SGIX 0x835D
\r
12623 #define GL_ASYNC_READ_PIXELS_SGIX 0x835E
\r
12624 #define GL_MAX_ASYNC_TEX_IMAGE_SGIX 0x835F
\r
12625 #define GL_MAX_ASYNC_DRAW_PIXELS_SGIX 0x8360
\r
12626 #define GL_MAX_ASYNC_READ_PIXELS_SGIX 0x8361
\r
12628 #define GLEW_SGIX_async_pixel GLEW_GET_VAR(__GLEW_SGIX_async_pixel)
\r
12630 #endif /* GL_SGIX_async_pixel */
\r
12632 /* ----------------------- GL_SGIX_blend_alpha_minmax ---------------------- */
\r
12634 #ifndef GL_SGIX_blend_alpha_minmax
\r
12635 #define GL_SGIX_blend_alpha_minmax 1
\r
12637 #define GL_ALPHA_MIN_SGIX 0x8320
\r
12638 #define GL_ALPHA_MAX_SGIX 0x8321
\r
12640 #define GLEW_SGIX_blend_alpha_minmax GLEW_GET_VAR(__GLEW_SGIX_blend_alpha_minmax)
\r
12642 #endif /* GL_SGIX_blend_alpha_minmax */
\r
12644 /* ---------------------------- GL_SGIX_clipmap ---------------------------- */
\r
12646 #ifndef GL_SGIX_clipmap
\r
12647 #define GL_SGIX_clipmap 1
\r
12649 #define GLEW_SGIX_clipmap GLEW_GET_VAR(__GLEW_SGIX_clipmap)
\r
12651 #endif /* GL_SGIX_clipmap */
\r
12653 /* ---------------------- GL_SGIX_convolution_accuracy --------------------- */
\r
12655 #ifndef GL_SGIX_convolution_accuracy
\r
12656 #define GL_SGIX_convolution_accuracy 1
\r
12658 #define GL_CONVOLUTION_HINT_SGIX 0x8316
\r
12660 #define GLEW_SGIX_convolution_accuracy GLEW_GET_VAR(__GLEW_SGIX_convolution_accuracy)
\r
12662 #endif /* GL_SGIX_convolution_accuracy */
\r
12664 /* ------------------------- GL_SGIX_depth_texture ------------------------- */
\r
12666 #ifndef GL_SGIX_depth_texture
\r
12667 #define GL_SGIX_depth_texture 1
\r
12669 #define GL_DEPTH_COMPONENT16_SGIX 0x81A5
\r
12670 #define GL_DEPTH_COMPONENT24_SGIX 0x81A6
\r
12671 #define GL_DEPTH_COMPONENT32_SGIX 0x81A7
\r
12673 #define GLEW_SGIX_depth_texture GLEW_GET_VAR(__GLEW_SGIX_depth_texture)
\r
12675 #endif /* GL_SGIX_depth_texture */
\r
12677 /* -------------------------- GL_SGIX_flush_raster ------------------------- */
\r
12679 #ifndef GL_SGIX_flush_raster
\r
12680 #define GL_SGIX_flush_raster 1
\r
12682 typedef void (GLAPIENTRY * PFNGLFLUSHRASTERSGIXPROC) (void);
\r
12684 #define glFlushRasterSGIX GLEW_GET_FUN(__glewFlushRasterSGIX)
\r
12686 #define GLEW_SGIX_flush_raster GLEW_GET_VAR(__GLEW_SGIX_flush_raster)
\r
12688 #endif /* GL_SGIX_flush_raster */
\r
12690 /* --------------------------- GL_SGIX_fog_offset -------------------------- */
\r
12692 #ifndef GL_SGIX_fog_offset
\r
12693 #define GL_SGIX_fog_offset 1
\r
12695 #define GL_FOG_OFFSET_SGIX 0x8198
\r
12696 #define GL_FOG_OFFSET_VALUE_SGIX 0x8199
\r
12698 #define GLEW_SGIX_fog_offset GLEW_GET_VAR(__GLEW_SGIX_fog_offset)
\r
12700 #endif /* GL_SGIX_fog_offset */
\r
12702 /* -------------------------- GL_SGIX_fog_texture -------------------------- */
\r
12704 #ifndef GL_SGIX_fog_texture
\r
12705 #define GL_SGIX_fog_texture 1
\r
12707 #define GL_TEXTURE_FOG_SGIX 0
\r
12708 #define GL_FOG_PATCHY_FACTOR_SGIX 0
\r
12709 #define GL_FRAGMENT_FOG_SGIX 0
\r
12711 typedef void (GLAPIENTRY * PFNGLTEXTUREFOGSGIXPROC) (GLenum pname);
\r
12713 #define glTextureFogSGIX GLEW_GET_FUN(__glewTextureFogSGIX)
\r
12715 #define GLEW_SGIX_fog_texture GLEW_GET_VAR(__GLEW_SGIX_fog_texture)
\r
12717 #endif /* GL_SGIX_fog_texture */
\r
12719 /* ------------------- GL_SGIX_fragment_specular_lighting ------------------ */
\r
12721 #ifndef GL_SGIX_fragment_specular_lighting
\r
12722 #define GL_SGIX_fragment_specular_lighting 1
\r
12724 typedef void (GLAPIENTRY * PFNGLFRAGMENTCOLORMATERIALSGIXPROC) (GLenum face, GLenum mode);
\r
12725 typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELFSGIXPROC) (GLenum pname, GLfloat param);
\r
12726 typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELFVSGIXPROC) (GLenum pname, GLfloat* params);
\r
12727 typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELISGIXPROC) (GLenum pname, GLint param);
\r
12728 typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELIVSGIXPROC) (GLenum pname, GLint* params);
\r
12729 typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTFSGIXPROC) (GLenum light, GLenum pname, GLfloat param);
\r
12730 typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum pname, GLfloat* params);
\r
12731 typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTISGIXPROC) (GLenum light, GLenum pname, GLint param);
\r
12732 typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum pname, GLint* params);
\r
12733 typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALFSGIXPROC) (GLenum face, GLenum pname, const GLfloat param);
\r
12734 typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, const GLfloat* params);
\r
12735 typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALISGIXPROC) (GLenum face, GLenum pname, const GLint param);
\r
12736 typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, const GLint* params);
\r
12737 typedef void (GLAPIENTRY * PFNGLGETFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum value, GLfloat* data);
\r
12738 typedef void (GLAPIENTRY * PFNGLGETFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum value, GLint* data);
\r
12739 typedef void (GLAPIENTRY * PFNGLGETFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, const GLfloat* data);
\r
12740 typedef void (GLAPIENTRY * PFNGLGETFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, const GLint* data);
\r
12742 #define glFragmentColorMaterialSGIX GLEW_GET_FUN(__glewFragmentColorMaterialSGIX)
\r
12743 #define glFragmentLightModelfSGIX GLEW_GET_FUN(__glewFragmentLightModelfSGIX)
\r
12744 #define glFragmentLightModelfvSGIX GLEW_GET_FUN(__glewFragmentLightModelfvSGIX)
\r
12745 #define glFragmentLightModeliSGIX GLEW_GET_FUN(__glewFragmentLightModeliSGIX)
\r
12746 #define glFragmentLightModelivSGIX GLEW_GET_FUN(__glewFragmentLightModelivSGIX)
\r
12747 #define glFragmentLightfSGIX GLEW_GET_FUN(__glewFragmentLightfSGIX)
\r
12748 #define glFragmentLightfvSGIX GLEW_GET_FUN(__glewFragmentLightfvSGIX)
\r
12749 #define glFragmentLightiSGIX GLEW_GET_FUN(__glewFragmentLightiSGIX)
\r
12750 #define glFragmentLightivSGIX GLEW_GET_FUN(__glewFragmentLightivSGIX)
\r
12751 #define glFragmentMaterialfSGIX GLEW_GET_FUN(__glewFragmentMaterialfSGIX)
\r
12752 #define glFragmentMaterialfvSGIX GLEW_GET_FUN(__glewFragmentMaterialfvSGIX)
\r
12753 #define glFragmentMaterialiSGIX GLEW_GET_FUN(__glewFragmentMaterialiSGIX)
\r
12754 #define glFragmentMaterialivSGIX GLEW_GET_FUN(__glewFragmentMaterialivSGIX)
\r
12755 #define glGetFragmentLightfvSGIX GLEW_GET_FUN(__glewGetFragmentLightfvSGIX)
\r
12756 #define glGetFragmentLightivSGIX GLEW_GET_FUN(__glewGetFragmentLightivSGIX)
\r
12757 #define glGetFragmentMaterialfvSGIX GLEW_GET_FUN(__glewGetFragmentMaterialfvSGIX)
\r
12758 #define glGetFragmentMaterialivSGIX GLEW_GET_FUN(__glewGetFragmentMaterialivSGIX)
\r
12760 #define GLEW_SGIX_fragment_specular_lighting GLEW_GET_VAR(__GLEW_SGIX_fragment_specular_lighting)
\r
12762 #endif /* GL_SGIX_fragment_specular_lighting */
\r
12764 /* --------------------------- GL_SGIX_framezoom --------------------------- */
\r
12766 #ifndef GL_SGIX_framezoom
\r
12767 #define GL_SGIX_framezoom 1
\r
12769 typedef void (GLAPIENTRY * PFNGLFRAMEZOOMSGIXPROC) (GLint factor);
\r
12771 #define glFrameZoomSGIX GLEW_GET_FUN(__glewFrameZoomSGIX)
\r
12773 #define GLEW_SGIX_framezoom GLEW_GET_VAR(__GLEW_SGIX_framezoom)
\r
12775 #endif /* GL_SGIX_framezoom */
\r
12777 /* --------------------------- GL_SGIX_interlace --------------------------- */
\r
12779 #ifndef GL_SGIX_interlace
\r
12780 #define GL_SGIX_interlace 1
\r
12782 #define GL_INTERLACE_SGIX 0x8094
\r
12784 #define GLEW_SGIX_interlace GLEW_GET_VAR(__GLEW_SGIX_interlace)
\r
12786 #endif /* GL_SGIX_interlace */
\r
12788 /* ------------------------- GL_SGIX_ir_instrument1 ------------------------ */
\r
12790 #ifndef GL_SGIX_ir_instrument1
\r
12791 #define GL_SGIX_ir_instrument1 1
\r
12793 #define GLEW_SGIX_ir_instrument1 GLEW_GET_VAR(__GLEW_SGIX_ir_instrument1)
\r
12795 #endif /* GL_SGIX_ir_instrument1 */
\r
12797 /* ------------------------- GL_SGIX_list_priority ------------------------- */
\r
12799 #ifndef GL_SGIX_list_priority
\r
12800 #define GL_SGIX_list_priority 1
\r
12802 #define GLEW_SGIX_list_priority GLEW_GET_VAR(__GLEW_SGIX_list_priority)
\r
12804 #endif /* GL_SGIX_list_priority */
\r
12806 /* ------------------------- GL_SGIX_pixel_texture ------------------------- */
\r
12808 #ifndef GL_SGIX_pixel_texture
\r
12809 #define GL_SGIX_pixel_texture 1
\r
12811 typedef void (GLAPIENTRY * PFNGLPIXELTEXGENSGIXPROC) (GLenum mode);
\r
12813 #define glPixelTexGenSGIX GLEW_GET_FUN(__glewPixelTexGenSGIX)
\r
12815 #define GLEW_SGIX_pixel_texture GLEW_GET_VAR(__GLEW_SGIX_pixel_texture)
\r
12817 #endif /* GL_SGIX_pixel_texture */
\r
12819 /* ----------------------- GL_SGIX_pixel_texture_bits ---------------------- */
\r
12821 #ifndef GL_SGIX_pixel_texture_bits
\r
12822 #define GL_SGIX_pixel_texture_bits 1
\r
12824 #define GLEW_SGIX_pixel_texture_bits GLEW_GET_VAR(__GLEW_SGIX_pixel_texture_bits)
\r
12826 #endif /* GL_SGIX_pixel_texture_bits */
\r
12828 /* ------------------------ GL_SGIX_reference_plane ------------------------ */
\r
12830 #ifndef GL_SGIX_reference_plane
\r
12831 #define GL_SGIX_reference_plane 1
\r
12833 typedef void (GLAPIENTRY * PFNGLREFERENCEPLANESGIXPROC) (const GLdouble* equation);
\r
12835 #define glReferencePlaneSGIX GLEW_GET_FUN(__glewReferencePlaneSGIX)
\r
12837 #define GLEW_SGIX_reference_plane GLEW_GET_VAR(__GLEW_SGIX_reference_plane)
\r
12839 #endif /* GL_SGIX_reference_plane */
\r
12841 /* ---------------------------- GL_SGIX_resample --------------------------- */
\r
12843 #ifndef GL_SGIX_resample
\r
12844 #define GL_SGIX_resample 1
\r
12846 #define GL_PACK_RESAMPLE_SGIX 0x842E
\r
12847 #define GL_UNPACK_RESAMPLE_SGIX 0x842F
\r
12848 #define GL_RESAMPLE_DECIMATE_SGIX 0x8430
\r
12849 #define GL_RESAMPLE_REPLICATE_SGIX 0x8433
\r
12850 #define GL_RESAMPLE_ZERO_FILL_SGIX 0x8434
\r
12852 #define GLEW_SGIX_resample GLEW_GET_VAR(__GLEW_SGIX_resample)
\r
12854 #endif /* GL_SGIX_resample */
\r
12856 /* ----------------------------- GL_SGIX_shadow ---------------------------- */
\r
12858 #ifndef GL_SGIX_shadow
\r
12859 #define GL_SGIX_shadow 1
\r
12861 #define GL_TEXTURE_COMPARE_SGIX 0x819A
\r
12862 #define GL_TEXTURE_COMPARE_OPERATOR_SGIX 0x819B
\r
12863 #define GL_TEXTURE_LEQUAL_R_SGIX 0x819C
\r
12864 #define GL_TEXTURE_GEQUAL_R_SGIX 0x819D
\r
12866 #define GLEW_SGIX_shadow GLEW_GET_VAR(__GLEW_SGIX_shadow)
\r
12868 #endif /* GL_SGIX_shadow */
\r
12870 /* ------------------------- GL_SGIX_shadow_ambient ------------------------ */
\r
12872 #ifndef GL_SGIX_shadow_ambient
\r
12873 #define GL_SGIX_shadow_ambient 1
\r
12875 #define GL_SHADOW_AMBIENT_SGIX 0x80BF
\r
12877 #define GLEW_SGIX_shadow_ambient GLEW_GET_VAR(__GLEW_SGIX_shadow_ambient)
\r
12879 #endif /* GL_SGIX_shadow_ambient */
\r
12881 /* ----------------------------- GL_SGIX_sprite ---------------------------- */
\r
12883 #ifndef GL_SGIX_sprite
\r
12884 #define GL_SGIX_sprite 1
\r
12886 typedef void (GLAPIENTRY * PFNGLSPRITEPARAMETERFSGIXPROC) (GLenum pname, GLfloat param);
\r
12887 typedef void (GLAPIENTRY * PFNGLSPRITEPARAMETERFVSGIXPROC) (GLenum pname, GLfloat* params);
\r
12888 typedef void (GLAPIENTRY * PFNGLSPRITEPARAMETERISGIXPROC) (GLenum pname, GLint param);
\r
12889 typedef void (GLAPIENTRY * PFNGLSPRITEPARAMETERIVSGIXPROC) (GLenum pname, GLint* params);
\r
12891 #define glSpriteParameterfSGIX GLEW_GET_FUN(__glewSpriteParameterfSGIX)
\r
12892 #define glSpriteParameterfvSGIX GLEW_GET_FUN(__glewSpriteParameterfvSGIX)
\r
12893 #define glSpriteParameteriSGIX GLEW_GET_FUN(__glewSpriteParameteriSGIX)
\r
12894 #define glSpriteParameterivSGIX GLEW_GET_FUN(__glewSpriteParameterivSGIX)
\r
12896 #define GLEW_SGIX_sprite GLEW_GET_VAR(__GLEW_SGIX_sprite)
\r
12898 #endif /* GL_SGIX_sprite */
\r
12900 /* ----------------------- GL_SGIX_tag_sample_buffer ----------------------- */
\r
12902 #ifndef GL_SGIX_tag_sample_buffer
\r
12903 #define GL_SGIX_tag_sample_buffer 1
\r
12905 typedef void (GLAPIENTRY * PFNGLTAGSAMPLEBUFFERSGIXPROC) (void);
\r
12907 #define glTagSampleBufferSGIX GLEW_GET_FUN(__glewTagSampleBufferSGIX)
\r
12909 #define GLEW_SGIX_tag_sample_buffer GLEW_GET_VAR(__GLEW_SGIX_tag_sample_buffer)
\r
12911 #endif /* GL_SGIX_tag_sample_buffer */
\r
12913 /* ------------------------ GL_SGIX_texture_add_env ------------------------ */
\r
12915 #ifndef GL_SGIX_texture_add_env
\r
12916 #define GL_SGIX_texture_add_env 1
\r
12918 #define GLEW_SGIX_texture_add_env GLEW_GET_VAR(__GLEW_SGIX_texture_add_env)
\r
12920 #endif /* GL_SGIX_texture_add_env */
\r
12922 /* -------------------- GL_SGIX_texture_coordinate_clamp ------------------- */
\r
12924 #ifndef GL_SGIX_texture_coordinate_clamp
\r
12925 #define GL_SGIX_texture_coordinate_clamp 1
\r
12927 #define GL_TEXTURE_MAX_CLAMP_S_SGIX 0x8369
\r
12928 #define GL_TEXTURE_MAX_CLAMP_T_SGIX 0x836A
\r
12929 #define GL_TEXTURE_MAX_CLAMP_R_SGIX 0x836B
\r
12931 #define GLEW_SGIX_texture_coordinate_clamp GLEW_GET_VAR(__GLEW_SGIX_texture_coordinate_clamp)
\r
12933 #endif /* GL_SGIX_texture_coordinate_clamp */
\r
12935 /* ------------------------ GL_SGIX_texture_lod_bias ----------------------- */
\r
12937 #ifndef GL_SGIX_texture_lod_bias
\r
12938 #define GL_SGIX_texture_lod_bias 1
\r
12940 #define GLEW_SGIX_texture_lod_bias GLEW_GET_VAR(__GLEW_SGIX_texture_lod_bias)
\r
12942 #endif /* GL_SGIX_texture_lod_bias */
\r
12944 /* ---------------------- GL_SGIX_texture_multi_buffer --------------------- */
\r
12946 #ifndef GL_SGIX_texture_multi_buffer
\r
12947 #define GL_SGIX_texture_multi_buffer 1
\r
12949 #define GL_TEXTURE_MULTI_BUFFER_HINT_SGIX 0x812E
\r
12951 #define GLEW_SGIX_texture_multi_buffer GLEW_GET_VAR(__GLEW_SGIX_texture_multi_buffer)
\r
12953 #endif /* GL_SGIX_texture_multi_buffer */
\r
12955 /* ------------------------- GL_SGIX_texture_range ------------------------- */
\r
12957 #ifndef GL_SGIX_texture_range
\r
12958 #define GL_SGIX_texture_range 1
\r
12960 #define GL_RGB_SIGNED_SGIX 0x85E0
\r
12961 #define GL_RGBA_SIGNED_SGIX 0x85E1
\r
12962 #define GL_ALPHA_SIGNED_SGIX 0x85E2
\r
12963 #define GL_LUMINANCE_SIGNED_SGIX 0x85E3
\r
12964 #define GL_INTENSITY_SIGNED_SGIX 0x85E4
\r
12965 #define GL_LUMINANCE_ALPHA_SIGNED_SGIX 0x85E5
\r
12966 #define GL_RGB16_SIGNED_SGIX 0x85E6
\r
12967 #define GL_RGBA16_SIGNED_SGIX 0x85E7
\r
12968 #define GL_ALPHA16_SIGNED_SGIX 0x85E8
\r
12969 #define GL_LUMINANCE16_SIGNED_SGIX 0x85E9
\r
12970 #define GL_INTENSITY16_SIGNED_SGIX 0x85EA
\r
12971 #define GL_LUMINANCE16_ALPHA16_SIGNED_SGIX 0x85EB
\r
12972 #define GL_RGB_EXTENDED_RANGE_SGIX 0x85EC
\r
12973 #define GL_RGBA_EXTENDED_RANGE_SGIX 0x85ED
\r
12974 #define GL_ALPHA_EXTENDED_RANGE_SGIX 0x85EE
\r
12975 #define GL_LUMINANCE_EXTENDED_RANGE_SGIX 0x85EF
\r
12976 #define GL_INTENSITY_EXTENDED_RANGE_SGIX 0x85F0
\r
12977 #define GL_LUMINANCE_ALPHA_EXTENDED_RANGE_SGIX 0x85F1
\r
12978 #define GL_RGB16_EXTENDED_RANGE_SGIX 0x85F2
\r
12979 #define GL_RGBA16_EXTENDED_RANGE_SGIX 0x85F3
\r
12980 #define GL_ALPHA16_EXTENDED_RANGE_SGIX 0x85F4
\r
12981 #define GL_LUMINANCE16_EXTENDED_RANGE_SGIX 0x85F5
\r
12982 #define GL_INTENSITY16_EXTENDED_RANGE_SGIX 0x85F6
\r
12983 #define GL_LUMINANCE16_ALPHA16_EXTENDED_RANGE_SGIX 0x85F7
\r
12984 #define GL_MIN_LUMINANCE_SGIS 0x85F8
\r
12985 #define GL_MAX_LUMINANCE_SGIS 0x85F9
\r
12986 #define GL_MIN_INTENSITY_SGIS 0x85FA
\r
12987 #define GL_MAX_INTENSITY_SGIS 0x85FB
\r
12989 #define GLEW_SGIX_texture_range GLEW_GET_VAR(__GLEW_SGIX_texture_range)
\r
12991 #endif /* GL_SGIX_texture_range */
\r
12993 /* ----------------------- GL_SGIX_texture_scale_bias ---------------------- */
\r
12995 #ifndef GL_SGIX_texture_scale_bias
\r
12996 #define GL_SGIX_texture_scale_bias 1
\r
12998 #define GL_POST_TEXTURE_FILTER_BIAS_SGIX 0x8179
\r
12999 #define GL_POST_TEXTURE_FILTER_SCALE_SGIX 0x817A
\r
13000 #define GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX 0x817B
\r
13001 #define GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX 0x817C
\r
13003 #define GLEW_SGIX_texture_scale_bias GLEW_GET_VAR(__GLEW_SGIX_texture_scale_bias)
\r
13005 #endif /* GL_SGIX_texture_scale_bias */
\r
13007 /* ------------------------- GL_SGIX_vertex_preclip ------------------------ */
\r
13009 #ifndef GL_SGIX_vertex_preclip
\r
13010 #define GL_SGIX_vertex_preclip 1
\r
13012 #define GL_VERTEX_PRECLIP_SGIX 0x83EE
\r
13013 #define GL_VERTEX_PRECLIP_HINT_SGIX 0x83EF
\r
13015 #define GLEW_SGIX_vertex_preclip GLEW_GET_VAR(__GLEW_SGIX_vertex_preclip)
\r
13017 #endif /* GL_SGIX_vertex_preclip */
\r
13019 /* ---------------------- GL_SGIX_vertex_preclip_hint ---------------------- */
\r
13021 #ifndef GL_SGIX_vertex_preclip_hint
\r
13022 #define GL_SGIX_vertex_preclip_hint 1
\r
13024 #define GL_VERTEX_PRECLIP_SGIX 0x83EE
\r
13025 #define GL_VERTEX_PRECLIP_HINT_SGIX 0x83EF
\r
13027 #define GLEW_SGIX_vertex_preclip_hint GLEW_GET_VAR(__GLEW_SGIX_vertex_preclip_hint)
\r
13029 #endif /* GL_SGIX_vertex_preclip_hint */
\r
13031 /* ----------------------------- GL_SGIX_ycrcb ----------------------------- */
\r
13033 #ifndef GL_SGIX_ycrcb
\r
13034 #define GL_SGIX_ycrcb 1
\r
13036 #define GLEW_SGIX_ycrcb GLEW_GET_VAR(__GLEW_SGIX_ycrcb)
\r
13038 #endif /* GL_SGIX_ycrcb */
\r
13040 /* -------------------------- GL_SGI_color_matrix -------------------------- */
\r
13042 #ifndef GL_SGI_color_matrix
\r
13043 #define GL_SGI_color_matrix 1
\r
13045 #define GL_COLOR_MATRIX_SGI 0x80B1
\r
13046 #define GL_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B2
\r
13047 #define GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B3
\r
13048 #define GL_POST_COLOR_MATRIX_RED_SCALE_SGI 0x80B4
\r
13049 #define GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI 0x80B5
\r
13050 #define GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI 0x80B6
\r
13051 #define GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI 0x80B7
\r
13052 #define GL_POST_COLOR_MATRIX_RED_BIAS_SGI 0x80B8
\r
13053 #define GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI 0x80B9
\r
13054 #define GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI 0x80BA
\r
13055 #define GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI 0x80BB
\r
13057 #define GLEW_SGI_color_matrix GLEW_GET_VAR(__GLEW_SGI_color_matrix)
\r
13059 #endif /* GL_SGI_color_matrix */
\r
13061 /* --------------------------- GL_SGI_color_table -------------------------- */
\r
13063 #ifndef GL_SGI_color_table
\r
13064 #define GL_SGI_color_table 1
\r
13066 #define GL_COLOR_TABLE_SGI 0x80D0
\r
13067 #define GL_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D1
\r
13068 #define GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D2
\r
13069 #define GL_PROXY_COLOR_TABLE_SGI 0x80D3
\r
13070 #define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D4
\r
13071 #define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D5
\r
13072 #define GL_COLOR_TABLE_SCALE_SGI 0x80D6
\r
13073 #define GL_COLOR_TABLE_BIAS_SGI 0x80D7
\r
13074 #define GL_COLOR_TABLE_FORMAT_SGI 0x80D8
\r
13075 #define GL_COLOR_TABLE_WIDTH_SGI 0x80D9
\r
13076 #define GL_COLOR_TABLE_RED_SIZE_SGI 0x80DA
\r
13077 #define GL_COLOR_TABLE_GREEN_SIZE_SGI 0x80DB
\r
13078 #define GL_COLOR_TABLE_BLUE_SIZE_SGI 0x80DC
\r
13079 #define GL_COLOR_TABLE_ALPHA_SIZE_SGI 0x80DD
\r
13080 #define GL_COLOR_TABLE_LUMINANCE_SIZE_SGI 0x80DE
\r
13081 #define GL_COLOR_TABLE_INTENSITY_SIZE_SGI 0x80DF
\r
13083 typedef void (GLAPIENTRY * PFNGLCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, const GLfloat* params);
\r
13084 typedef void (GLAPIENTRY * PFNGLCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, const GLint* params);
\r
13085 typedef void (GLAPIENTRY * PFNGLCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void* table);
\r
13086 typedef void (GLAPIENTRY * PFNGLCOPYCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
\r
13087 typedef void (GLAPIENTRY * PFNGLGETCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, GLfloat* params);
\r
13088 typedef void (GLAPIENTRY * PFNGLGETCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, GLint* params);
\r
13089 typedef void (GLAPIENTRY * PFNGLGETCOLORTABLESGIPROC) (GLenum target, GLenum format, GLenum type, void* table);
\r
13091 #define glColorTableParameterfvSGI GLEW_GET_FUN(__glewColorTableParameterfvSGI)
\r
13092 #define glColorTableParameterivSGI GLEW_GET_FUN(__glewColorTableParameterivSGI)
\r
13093 #define glColorTableSGI GLEW_GET_FUN(__glewColorTableSGI)
\r
13094 #define glCopyColorTableSGI GLEW_GET_FUN(__glewCopyColorTableSGI)
\r
13095 #define glGetColorTableParameterfvSGI GLEW_GET_FUN(__glewGetColorTableParameterfvSGI)
\r
13096 #define glGetColorTableParameterivSGI GLEW_GET_FUN(__glewGetColorTableParameterivSGI)
\r
13097 #define glGetColorTableSGI GLEW_GET_FUN(__glewGetColorTableSGI)
\r
13099 #define GLEW_SGI_color_table GLEW_GET_VAR(__GLEW_SGI_color_table)
\r
13101 #endif /* GL_SGI_color_table */
\r
13103 /* ----------------------- GL_SGI_texture_color_table ---------------------- */
\r
13105 #ifndef GL_SGI_texture_color_table
\r
13106 #define GL_SGI_texture_color_table 1
\r
13108 #define GL_TEXTURE_COLOR_TABLE_SGI 0x80BC
\r
13109 #define GL_PROXY_TEXTURE_COLOR_TABLE_SGI 0x80BD
\r
13111 #define GLEW_SGI_texture_color_table GLEW_GET_VAR(__GLEW_SGI_texture_color_table)
\r
13113 #endif /* GL_SGI_texture_color_table */
\r
13115 /* ------------------------- GL_SUNX_constant_data ------------------------- */
\r
13117 #ifndef GL_SUNX_constant_data
\r
13118 #define GL_SUNX_constant_data 1
\r
13120 #define GL_UNPACK_CONSTANT_DATA_SUNX 0x81D5
\r
13121 #define GL_TEXTURE_CONSTANT_DATA_SUNX 0x81D6
\r
13123 typedef void (GLAPIENTRY * PFNGLFINISHTEXTURESUNXPROC) (void);
\r
13125 #define glFinishTextureSUNX GLEW_GET_FUN(__glewFinishTextureSUNX)
\r
13127 #define GLEW_SUNX_constant_data GLEW_GET_VAR(__GLEW_SUNX_constant_data)
\r
13129 #endif /* GL_SUNX_constant_data */
\r
13131 /* -------------------- GL_SUN_convolution_border_modes -------------------- */
\r
13133 #ifndef GL_SUN_convolution_border_modes
\r
13134 #define GL_SUN_convolution_border_modes 1
\r
13136 #define GL_WRAP_BORDER_SUN 0x81D4
\r
13138 #define GLEW_SUN_convolution_border_modes GLEW_GET_VAR(__GLEW_SUN_convolution_border_modes)
\r
13140 #endif /* GL_SUN_convolution_border_modes */
\r
13142 /* -------------------------- GL_SUN_global_alpha -------------------------- */
\r
13144 #ifndef GL_SUN_global_alpha
\r
13145 #define GL_SUN_global_alpha 1
\r
13147 #define GL_GLOBAL_ALPHA_SUN 0x81D9
\r
13148 #define GL_GLOBAL_ALPHA_FACTOR_SUN 0x81DA
\r
13150 typedef void (GLAPIENTRY * PFNGLGLOBALALPHAFACTORBSUNPROC) (GLbyte factor);
\r
13151 typedef void (GLAPIENTRY * PFNGLGLOBALALPHAFACTORDSUNPROC) (GLdouble factor);
\r
13152 typedef void (GLAPIENTRY * PFNGLGLOBALALPHAFACTORFSUNPROC) (GLfloat factor);
\r
13153 typedef void (GLAPIENTRY * PFNGLGLOBALALPHAFACTORISUNPROC) (GLint factor);
\r
13154 typedef void (GLAPIENTRY * PFNGLGLOBALALPHAFACTORSSUNPROC) (GLshort factor);
\r
13155 typedef void (GLAPIENTRY * PFNGLGLOBALALPHAFACTORUBSUNPROC) (GLubyte factor);
\r
13156 typedef void (GLAPIENTRY * PFNGLGLOBALALPHAFACTORUISUNPROC) (GLuint factor);
\r
13157 typedef void (GLAPIENTRY * PFNGLGLOBALALPHAFACTORUSSUNPROC) (GLushort factor);
\r
13159 #define glGlobalAlphaFactorbSUN GLEW_GET_FUN(__glewGlobalAlphaFactorbSUN)
\r
13160 #define glGlobalAlphaFactordSUN GLEW_GET_FUN(__glewGlobalAlphaFactordSUN)
\r
13161 #define glGlobalAlphaFactorfSUN GLEW_GET_FUN(__glewGlobalAlphaFactorfSUN)
\r
13162 #define glGlobalAlphaFactoriSUN GLEW_GET_FUN(__glewGlobalAlphaFactoriSUN)
\r
13163 #define glGlobalAlphaFactorsSUN GLEW_GET_FUN(__glewGlobalAlphaFactorsSUN)
\r
13164 #define glGlobalAlphaFactorubSUN GLEW_GET_FUN(__glewGlobalAlphaFactorubSUN)
\r
13165 #define glGlobalAlphaFactoruiSUN GLEW_GET_FUN(__glewGlobalAlphaFactoruiSUN)
\r
13166 #define glGlobalAlphaFactorusSUN GLEW_GET_FUN(__glewGlobalAlphaFactorusSUN)
\r
13168 #define GLEW_SUN_global_alpha GLEW_GET_VAR(__GLEW_SUN_global_alpha)
\r
13170 #endif /* GL_SUN_global_alpha */
\r
13172 /* --------------------------- GL_SUN_mesh_array --------------------------- */
\r
13174 #ifndef GL_SUN_mesh_array
\r
13175 #define GL_SUN_mesh_array 1
\r
13177 #define GL_QUAD_MESH_SUN 0x8614
\r
13178 #define GL_TRIANGLE_MESH_SUN 0x8615
\r
13180 #define GLEW_SUN_mesh_array GLEW_GET_VAR(__GLEW_SUN_mesh_array)
\r
13182 #endif /* GL_SUN_mesh_array */
\r
13184 /* ------------------------ GL_SUN_read_video_pixels ----------------------- */
\r
13186 #ifndef GL_SUN_read_video_pixels
\r
13187 #define GL_SUN_read_video_pixels 1
\r
13189 typedef void (GLAPIENTRY * PFNGLREADVIDEOPIXELSSUNPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels);
\r
13191 #define glReadVideoPixelsSUN GLEW_GET_FUN(__glewReadVideoPixelsSUN)
\r
13193 #define GLEW_SUN_read_video_pixels GLEW_GET_VAR(__GLEW_SUN_read_video_pixels)
\r
13195 #endif /* GL_SUN_read_video_pixels */
\r
13197 /* --------------------------- GL_SUN_slice_accum -------------------------- */
\r
13199 #ifndef GL_SUN_slice_accum
\r
13200 #define GL_SUN_slice_accum 1
\r
13202 #define GL_SLICE_ACCUM_SUN 0x85CC
\r
13204 #define GLEW_SUN_slice_accum GLEW_GET_VAR(__GLEW_SUN_slice_accum)
\r
13206 #endif /* GL_SUN_slice_accum */
\r
13208 /* -------------------------- GL_SUN_triangle_list ------------------------- */
\r
13210 #ifndef GL_SUN_triangle_list
\r
13211 #define GL_SUN_triangle_list 1
\r
13213 #define GL_RESTART_SUN 0x01
\r
13214 #define GL_REPLACE_MIDDLE_SUN 0x02
\r
13215 #define GL_REPLACE_OLDEST_SUN 0x03
\r
13216 #define GL_TRIANGLE_LIST_SUN 0x81D7
\r
13217 #define GL_REPLACEMENT_CODE_SUN 0x81D8
\r
13218 #define GL_REPLACEMENT_CODE_ARRAY_SUN 0x85C0
\r
13219 #define GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN 0x85C1
\r
13220 #define GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN 0x85C2
\r
13221 #define GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN 0x85C3
\r
13222 #define GL_R1UI_V3F_SUN 0x85C4
\r
13223 #define GL_R1UI_C4UB_V3F_SUN 0x85C5
\r
13224 #define GL_R1UI_C3F_V3F_SUN 0x85C6
\r
13225 #define GL_R1UI_N3F_V3F_SUN 0x85C7
\r
13226 #define GL_R1UI_C4F_N3F_V3F_SUN 0x85C8
\r
13227 #define GL_R1UI_T2F_V3F_SUN 0x85C9
\r
13228 #define GL_R1UI_T2F_N3F_V3F_SUN 0x85CA
\r
13229 #define GL_R1UI_T2F_C4F_N3F_V3F_SUN 0x85CB
\r
13231 typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEPOINTERSUNPROC) (GLenum type, GLsizei stride, const void* pointer);
\r
13232 typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUBSUNPROC) (GLubyte code);
\r
13233 typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUBVSUNPROC) (const GLubyte* code);
\r
13234 typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUISUNPROC) (GLuint code);
\r
13235 typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUIVSUNPROC) (const GLuint* code);
\r
13236 typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUSSUNPROC) (GLushort code);
\r
13237 typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUSVSUNPROC) (const GLushort* code);
\r
13239 #define glReplacementCodePointerSUN GLEW_GET_FUN(__glewReplacementCodePointerSUN)
\r
13240 #define glReplacementCodeubSUN GLEW_GET_FUN(__glewReplacementCodeubSUN)
\r
13241 #define glReplacementCodeubvSUN GLEW_GET_FUN(__glewReplacementCodeubvSUN)
\r
13242 #define glReplacementCodeuiSUN GLEW_GET_FUN(__glewReplacementCodeuiSUN)
\r
13243 #define glReplacementCodeuivSUN GLEW_GET_FUN(__glewReplacementCodeuivSUN)
\r
13244 #define glReplacementCodeusSUN GLEW_GET_FUN(__glewReplacementCodeusSUN)
\r
13245 #define glReplacementCodeusvSUN GLEW_GET_FUN(__glewReplacementCodeusvSUN)
\r
13247 #define GLEW_SUN_triangle_list GLEW_GET_VAR(__GLEW_SUN_triangle_list)
\r
13249 #endif /* GL_SUN_triangle_list */
\r
13251 /* ----------------------------- GL_SUN_vertex ----------------------------- */
\r
13253 #ifndef GL_SUN_vertex
\r
13254 #define GL_SUN_vertex 1
\r
13256 typedef void (GLAPIENTRY * PFNGLCOLOR3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
\r
13257 typedef void (GLAPIENTRY * PFNGLCOLOR3FVERTEX3FVSUNPROC) (const GLfloat* c, const GLfloat *v);
\r
13258 typedef void (GLAPIENTRY * PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
\r
13259 typedef void (GLAPIENTRY * PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat* c, const GLfloat *n, const GLfloat *v);
\r
13260 typedef void (GLAPIENTRY * PFNGLCOLOR4UBVERTEX2FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y);
\r
13261 typedef void (GLAPIENTRY * PFNGLCOLOR4UBVERTEX2FVSUNPROC) (const GLubyte* c, const GLfloat *v);
\r
13262 typedef void (GLAPIENTRY * PFNGLCOLOR4UBVERTEX3FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
\r
13263 typedef void (GLAPIENTRY * PFNGLCOLOR4UBVERTEX3FVSUNPROC) (const GLubyte* c, const GLfloat *v);
\r
13264 typedef void (GLAPIENTRY * PFNGLNORMAL3FVERTEX3FSUNPROC) (GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
\r
13265 typedef void (GLAPIENTRY * PFNGLNORMAL3FVERTEX3FVSUNPROC) (const GLfloat* n, const GLfloat *v);
\r
13266 typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
\r
13267 typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC) (const GLuint* rc, const GLfloat *c, const GLfloat *v);
\r
13268 typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
\r
13269 typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint* rc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
\r
13270 typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC) (GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
\r
13271 typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC) (const GLuint* rc, const GLubyte *c, const GLfloat *v);
\r
13272 typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
\r
13273 typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC) (const GLuint* rc, const GLfloat *n, const GLfloat *v);
\r
13274 typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
\r
13275 typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint* rc, const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
\r
13276 typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
\r
13277 typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLuint* rc, const GLfloat *tc, const GLfloat *n, const GLfloat *v);
\r
13278 typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z);
\r
13279 typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC) (const GLuint* rc, const GLfloat *tc, const GLfloat *v);
\r
13280 typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC) (GLuint rc, GLfloat x, GLfloat y, GLfloat z);
\r
13281 typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC) (const GLuint* rc, const GLfloat *v);
\r
13282 typedef void (GLAPIENTRY * PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
\r
13283 typedef void (GLAPIENTRY * PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC) (const GLfloat* tc, const GLfloat *c, const GLfloat *v);
\r
13284 typedef void (GLAPIENTRY * PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
\r
13285 typedef void (GLAPIENTRY * PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat* tc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
\r
13286 typedef void (GLAPIENTRY * PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
\r
13287 typedef void (GLAPIENTRY * PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC) (const GLfloat* tc, const GLubyte *c, const GLfloat *v);
\r
13288 typedef void (GLAPIENTRY * PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
\r
13289 typedef void (GLAPIENTRY * PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat* tc, const GLfloat *n, const GLfloat *v);
\r
13290 typedef void (GLAPIENTRY * PFNGLTEXCOORD2FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z);
\r
13291 typedef void (GLAPIENTRY * PFNGLTEXCOORD2FVERTEX3FVSUNPROC) (const GLfloat* tc, const GLfloat *v);
\r
13292 typedef void (GLAPIENTRY * PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
\r
13293 typedef void (GLAPIENTRY * PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC) (const GLfloat* tc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
\r
13294 typedef void (GLAPIENTRY * PFNGLTEXCOORD4FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
\r
13295 typedef void (GLAPIENTRY * PFNGLTEXCOORD4FVERTEX4FVSUNPROC) (const GLfloat* tc, const GLfloat *v);
\r
13297 #define glColor3fVertex3fSUN GLEW_GET_FUN(__glewColor3fVertex3fSUN)
\r
13298 #define glColor3fVertex3fvSUN GLEW_GET_FUN(__glewColor3fVertex3fvSUN)
\r
13299 #define glColor4fNormal3fVertex3fSUN GLEW_GET_FUN(__glewColor4fNormal3fVertex3fSUN)
\r
13300 #define glColor4fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewColor4fNormal3fVertex3fvSUN)
\r
13301 #define glColor4ubVertex2fSUN GLEW_GET_FUN(__glewColor4ubVertex2fSUN)
\r
13302 #define glColor4ubVertex2fvSUN GLEW_GET_FUN(__glewColor4ubVertex2fvSUN)
\r
13303 #define glColor4ubVertex3fSUN GLEW_GET_FUN(__glewColor4ubVertex3fSUN)
\r
13304 #define glColor4ubVertex3fvSUN GLEW_GET_FUN(__glewColor4ubVertex3fvSUN)
\r
13305 #define glNormal3fVertex3fSUN GLEW_GET_FUN(__glewNormal3fVertex3fSUN)
\r
13306 #define glNormal3fVertex3fvSUN GLEW_GET_FUN(__glewNormal3fVertex3fvSUN)
\r
13307 #define glReplacementCodeuiColor3fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiColor3fVertex3fSUN)
\r
13308 #define glReplacementCodeuiColor3fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiColor3fVertex3fvSUN)
\r
13309 #define glReplacementCodeuiColor4fNormal3fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiColor4fNormal3fVertex3fSUN)
\r
13310 #define glReplacementCodeuiColor4fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiColor4fNormal3fVertex3fvSUN)
\r
13311 #define glReplacementCodeuiColor4ubVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiColor4ubVertex3fSUN)
\r
13312 #define glReplacementCodeuiColor4ubVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiColor4ubVertex3fvSUN)
\r
13313 #define glReplacementCodeuiNormal3fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiNormal3fVertex3fSUN)
\r
13314 #define glReplacementCodeuiNormal3fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiNormal3fVertex3fvSUN)
\r
13315 #define glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN)
\r
13316 #define glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN)
\r
13317 #define glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fNormal3fVertex3fSUN)
\r
13318 #define glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN)
\r
13319 #define glReplacementCodeuiTexCoord2fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fVertex3fSUN)
\r
13320 #define glReplacementCodeuiTexCoord2fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fVertex3fvSUN)
\r
13321 #define glReplacementCodeuiVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiVertex3fSUN)
\r
13322 #define glReplacementCodeuiVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiVertex3fvSUN)
\r
13323 #define glTexCoord2fColor3fVertex3fSUN GLEW_GET_FUN(__glewTexCoord2fColor3fVertex3fSUN)
\r
13324 #define glTexCoord2fColor3fVertex3fvSUN GLEW_GET_FUN(__glewTexCoord2fColor3fVertex3fvSUN)
\r
13325 #define glTexCoord2fColor4fNormal3fVertex3fSUN GLEW_GET_FUN(__glewTexCoord2fColor4fNormal3fVertex3fSUN)
\r
13326 #define glTexCoord2fColor4fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewTexCoord2fColor4fNormal3fVertex3fvSUN)
\r
13327 #define glTexCoord2fColor4ubVertex3fSUN GLEW_GET_FUN(__glewTexCoord2fColor4ubVertex3fSUN)
\r
13328 #define glTexCoord2fColor4ubVertex3fvSUN GLEW_GET_FUN(__glewTexCoord2fColor4ubVertex3fvSUN)
\r
13329 #define glTexCoord2fNormal3fVertex3fSUN GLEW_GET_FUN(__glewTexCoord2fNormal3fVertex3fSUN)
\r
13330 #define glTexCoord2fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewTexCoord2fNormal3fVertex3fvSUN)
\r
13331 #define glTexCoord2fVertex3fSUN GLEW_GET_FUN(__glewTexCoord2fVertex3fSUN)
\r
13332 #define glTexCoord2fVertex3fvSUN GLEW_GET_FUN(__glewTexCoord2fVertex3fvSUN)
\r
13333 #define glTexCoord4fColor4fNormal3fVertex4fSUN GLEW_GET_FUN(__glewTexCoord4fColor4fNormal3fVertex4fSUN)
\r
13334 #define glTexCoord4fColor4fNormal3fVertex4fvSUN GLEW_GET_FUN(__glewTexCoord4fColor4fNormal3fVertex4fvSUN)
\r
13335 #define glTexCoord4fVertex4fSUN GLEW_GET_FUN(__glewTexCoord4fVertex4fSUN)
\r
13336 #define glTexCoord4fVertex4fvSUN GLEW_GET_FUN(__glewTexCoord4fVertex4fvSUN)
\r
13338 #define GLEW_SUN_vertex GLEW_GET_VAR(__GLEW_SUN_vertex)
\r
13340 #endif /* GL_SUN_vertex */
\r
13342 /* -------------------------- GL_WIN_phong_shading ------------------------- */
\r
13344 #ifndef GL_WIN_phong_shading
\r
13345 #define GL_WIN_phong_shading 1
\r
13347 #define GL_PHONG_WIN 0x80EA
\r
13348 #define GL_PHONG_HINT_WIN 0x80EB
\r
13350 #define GLEW_WIN_phong_shading GLEW_GET_VAR(__GLEW_WIN_phong_shading)
\r
13352 #endif /* GL_WIN_phong_shading */
\r
13354 /* -------------------------- GL_WIN_specular_fog -------------------------- */
\r
13356 #ifndef GL_WIN_specular_fog
\r
13357 #define GL_WIN_specular_fog 1
\r
13359 #define GL_FOG_SPECULAR_TEXTURE_WIN 0x80EC
\r
13361 #define GLEW_WIN_specular_fog GLEW_GET_VAR(__GLEW_WIN_specular_fog)
\r
13363 #endif /* GL_WIN_specular_fog */
\r
13365 /* ---------------------------- GL_WIN_swap_hint --------------------------- */
\r
13367 #ifndef GL_WIN_swap_hint
\r
13368 #define GL_WIN_swap_hint 1
\r
13370 typedef void (GLAPIENTRY * PFNGLADDSWAPHINTRECTWINPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
\r
13372 #define glAddSwapHintRectWIN GLEW_GET_FUN(__glewAddSwapHintRectWIN)
\r
13374 #define GLEW_WIN_swap_hint GLEW_GET_VAR(__GLEW_WIN_swap_hint)
\r
13376 #endif /* GL_WIN_swap_hint */
\r
13378 /* ------------------------------------------------------------------------- */
\r
13380 #if defined(GLEW_MX) && defined(_WIN32)
\r
13381 #define GLEW_FUN_EXPORT
\r
13383 #define GLEW_FUN_EXPORT GLEWAPI
\r
13384 #endif /* GLEW_MX */
\r
13386 #if defined(GLEW_MX)
\r
13387 #define GLEW_VAR_EXPORT
\r
13389 #define GLEW_VAR_EXPORT GLEWAPI
\r
13390 #endif /* GLEW_MX */
\r
13392 #if defined(GLEW_MX) && defined(_WIN32)
\r
13393 struct GLEWContextStruct
\r
13395 #endif /* GLEW_MX */
\r
13397 GLEW_FUN_EXPORT PFNGLCOPYTEXSUBIMAGE3DPROC __glewCopyTexSubImage3D;
\r
13398 GLEW_FUN_EXPORT PFNGLDRAWRANGEELEMENTSPROC __glewDrawRangeElements;
\r
13399 GLEW_FUN_EXPORT PFNGLTEXIMAGE3DPROC __glewTexImage3D;
\r
13400 GLEW_FUN_EXPORT PFNGLTEXSUBIMAGE3DPROC __glewTexSubImage3D;
\r
13402 GLEW_FUN_EXPORT PFNGLACTIVETEXTUREPROC __glewActiveTexture;
\r
13403 GLEW_FUN_EXPORT PFNGLCLIENTACTIVETEXTUREPROC __glewClientActiveTexture;
\r
13404 GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE1DPROC __glewCompressedTexImage1D;
\r
13405 GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE2DPROC __glewCompressedTexImage2D;
\r
13406 GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE3DPROC __glewCompressedTexImage3D;
\r
13407 GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC __glewCompressedTexSubImage1D;
\r
13408 GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC __glewCompressedTexSubImage2D;
\r
13409 GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC __glewCompressedTexSubImage3D;
\r
13410 GLEW_FUN_EXPORT PFNGLGETCOMPRESSEDTEXIMAGEPROC __glewGetCompressedTexImage;
\r
13411 GLEW_FUN_EXPORT PFNGLLOADTRANSPOSEMATRIXDPROC __glewLoadTransposeMatrixd;
\r
13412 GLEW_FUN_EXPORT PFNGLLOADTRANSPOSEMATRIXFPROC __glewLoadTransposeMatrixf;
\r
13413 GLEW_FUN_EXPORT PFNGLMULTTRANSPOSEMATRIXDPROC __glewMultTransposeMatrixd;
\r
13414 GLEW_FUN_EXPORT PFNGLMULTTRANSPOSEMATRIXFPROC __glewMultTransposeMatrixf;
\r
13415 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1DPROC __glewMultiTexCoord1d;
\r
13416 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1DVPROC __glewMultiTexCoord1dv;
\r
13417 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1FPROC __glewMultiTexCoord1f;
\r
13418 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1FVPROC __glewMultiTexCoord1fv;
\r
13419 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1IPROC __glewMultiTexCoord1i;
\r
13420 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1IVPROC __glewMultiTexCoord1iv;
\r
13421 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1SPROC __glewMultiTexCoord1s;
\r
13422 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1SVPROC __glewMultiTexCoord1sv;
\r
13423 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2DPROC __glewMultiTexCoord2d;
\r
13424 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2DVPROC __glewMultiTexCoord2dv;
\r
13425 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2FPROC __glewMultiTexCoord2f;
\r
13426 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2FVPROC __glewMultiTexCoord2fv;
\r
13427 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2IPROC __glewMultiTexCoord2i;
\r
13428 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2IVPROC __glewMultiTexCoord2iv;
\r
13429 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2SPROC __glewMultiTexCoord2s;
\r
13430 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2SVPROC __glewMultiTexCoord2sv;
\r
13431 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3DPROC __glewMultiTexCoord3d;
\r
13432 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3DVPROC __glewMultiTexCoord3dv;
\r
13433 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3FPROC __glewMultiTexCoord3f;
\r
13434 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3FVPROC __glewMultiTexCoord3fv;
\r
13435 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3IPROC __glewMultiTexCoord3i;
\r
13436 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3IVPROC __glewMultiTexCoord3iv;
\r
13437 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3SPROC __glewMultiTexCoord3s;
\r
13438 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3SVPROC __glewMultiTexCoord3sv;
\r
13439 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4DPROC __glewMultiTexCoord4d;
\r
13440 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4DVPROC __glewMultiTexCoord4dv;
\r
13441 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4FPROC __glewMultiTexCoord4f;
\r
13442 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4FVPROC __glewMultiTexCoord4fv;
\r
13443 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4IPROC __glewMultiTexCoord4i;
\r
13444 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4IVPROC __glewMultiTexCoord4iv;
\r
13445 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4SPROC __glewMultiTexCoord4s;
\r
13446 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4SVPROC __glewMultiTexCoord4sv;
\r
13447 GLEW_FUN_EXPORT PFNGLSAMPLECOVERAGEPROC __glewSampleCoverage;
\r
13449 GLEW_FUN_EXPORT PFNGLBLENDCOLORPROC __glewBlendColor;
\r
13450 GLEW_FUN_EXPORT PFNGLBLENDEQUATIONPROC __glewBlendEquation;
\r
13451 GLEW_FUN_EXPORT PFNGLBLENDFUNCSEPARATEPROC __glewBlendFuncSeparate;
\r
13452 GLEW_FUN_EXPORT PFNGLFOGCOORDPOINTERPROC __glewFogCoordPointer;
\r
13453 GLEW_FUN_EXPORT PFNGLFOGCOORDDPROC __glewFogCoordd;
\r
13454 GLEW_FUN_EXPORT PFNGLFOGCOORDDVPROC __glewFogCoorddv;
\r
13455 GLEW_FUN_EXPORT PFNGLFOGCOORDFPROC __glewFogCoordf;
\r
13456 GLEW_FUN_EXPORT PFNGLFOGCOORDFVPROC __glewFogCoordfv;
\r
13457 GLEW_FUN_EXPORT PFNGLMULTIDRAWARRAYSPROC __glewMultiDrawArrays;
\r
13458 GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSPROC __glewMultiDrawElements;
\r
13459 GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFPROC __glewPointParameterf;
\r
13460 GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFVPROC __glewPointParameterfv;
\r
13461 GLEW_FUN_EXPORT PFNGLPOINTPARAMETERIPROC __glewPointParameteri;
\r
13462 GLEW_FUN_EXPORT PFNGLPOINTPARAMETERIVPROC __glewPointParameteriv;
\r
13463 GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3BPROC __glewSecondaryColor3b;
\r
13464 GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3BVPROC __glewSecondaryColor3bv;
\r
13465 GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3DPROC __glewSecondaryColor3d;
\r
13466 GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3DVPROC __glewSecondaryColor3dv;
\r
13467 GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3FPROC __glewSecondaryColor3f;
\r
13468 GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3FVPROC __glewSecondaryColor3fv;
\r
13469 GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3IPROC __glewSecondaryColor3i;
\r
13470 GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3IVPROC __glewSecondaryColor3iv;
\r
13471 GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3SPROC __glewSecondaryColor3s;
\r
13472 GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3SVPROC __glewSecondaryColor3sv;
\r
13473 GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UBPROC __glewSecondaryColor3ub;
\r
13474 GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UBVPROC __glewSecondaryColor3ubv;
\r
13475 GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UIPROC __glewSecondaryColor3ui;
\r
13476 GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UIVPROC __glewSecondaryColor3uiv;
\r
13477 GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3USPROC __glewSecondaryColor3us;
\r
13478 GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3USVPROC __glewSecondaryColor3usv;
\r
13479 GLEW_FUN_EXPORT PFNGLSECONDARYCOLORPOINTERPROC __glewSecondaryColorPointer;
\r
13480 GLEW_FUN_EXPORT PFNGLWINDOWPOS2DPROC __glewWindowPos2d;
\r
13481 GLEW_FUN_EXPORT PFNGLWINDOWPOS2DVPROC __glewWindowPos2dv;
\r
13482 GLEW_FUN_EXPORT PFNGLWINDOWPOS2FPROC __glewWindowPos2f;
\r
13483 GLEW_FUN_EXPORT PFNGLWINDOWPOS2FVPROC __glewWindowPos2fv;
\r
13484 GLEW_FUN_EXPORT PFNGLWINDOWPOS2IPROC __glewWindowPos2i;
\r
13485 GLEW_FUN_EXPORT PFNGLWINDOWPOS2IVPROC __glewWindowPos2iv;
\r
13486 GLEW_FUN_EXPORT PFNGLWINDOWPOS2SPROC __glewWindowPos2s;
\r
13487 GLEW_FUN_EXPORT PFNGLWINDOWPOS2SVPROC __glewWindowPos2sv;
\r
13488 GLEW_FUN_EXPORT PFNGLWINDOWPOS3DPROC __glewWindowPos3d;
\r
13489 GLEW_FUN_EXPORT PFNGLWINDOWPOS3DVPROC __glewWindowPos3dv;
\r
13490 GLEW_FUN_EXPORT PFNGLWINDOWPOS3FPROC __glewWindowPos3f;
\r
13491 GLEW_FUN_EXPORT PFNGLWINDOWPOS3FVPROC __glewWindowPos3fv;
\r
13492 GLEW_FUN_EXPORT PFNGLWINDOWPOS3IPROC __glewWindowPos3i;
\r
13493 GLEW_FUN_EXPORT PFNGLWINDOWPOS3IVPROC __glewWindowPos3iv;
\r
13494 GLEW_FUN_EXPORT PFNGLWINDOWPOS3SPROC __glewWindowPos3s;
\r
13495 GLEW_FUN_EXPORT PFNGLWINDOWPOS3SVPROC __glewWindowPos3sv;
\r
13497 GLEW_FUN_EXPORT PFNGLBEGINQUERYPROC __glewBeginQuery;
\r
13498 GLEW_FUN_EXPORT PFNGLBINDBUFFERPROC __glewBindBuffer;
\r
13499 GLEW_FUN_EXPORT PFNGLBUFFERDATAPROC __glewBufferData;
\r
13500 GLEW_FUN_EXPORT PFNGLBUFFERSUBDATAPROC __glewBufferSubData;
\r
13501 GLEW_FUN_EXPORT PFNGLDELETEBUFFERSPROC __glewDeleteBuffers;
\r
13502 GLEW_FUN_EXPORT PFNGLDELETEQUERIESPROC __glewDeleteQueries;
\r
13503 GLEW_FUN_EXPORT PFNGLENDQUERYPROC __glewEndQuery;
\r
13504 GLEW_FUN_EXPORT PFNGLGENBUFFERSPROC __glewGenBuffers;
\r
13505 GLEW_FUN_EXPORT PFNGLGENQUERIESPROC __glewGenQueries;
\r
13506 GLEW_FUN_EXPORT PFNGLGETBUFFERPARAMETERIVPROC __glewGetBufferParameteriv;
\r
13507 GLEW_FUN_EXPORT PFNGLGETBUFFERPOINTERVPROC __glewGetBufferPointerv;
\r
13508 GLEW_FUN_EXPORT PFNGLGETBUFFERSUBDATAPROC __glewGetBufferSubData;
\r
13509 GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTIVPROC __glewGetQueryObjectiv;
\r
13510 GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTUIVPROC __glewGetQueryObjectuiv;
\r
13511 GLEW_FUN_EXPORT PFNGLGETQUERYIVPROC __glewGetQueryiv;
\r
13512 GLEW_FUN_EXPORT PFNGLISBUFFERPROC __glewIsBuffer;
\r
13513 GLEW_FUN_EXPORT PFNGLISQUERYPROC __glewIsQuery;
\r
13514 GLEW_FUN_EXPORT PFNGLMAPBUFFERPROC __glewMapBuffer;
\r
13515 GLEW_FUN_EXPORT PFNGLUNMAPBUFFERPROC __glewUnmapBuffer;
\r
13517 GLEW_FUN_EXPORT PFNGLATTACHSHADERPROC __glewAttachShader;
\r
13518 GLEW_FUN_EXPORT PFNGLBINDATTRIBLOCATIONPROC __glewBindAttribLocation;
\r
13519 GLEW_FUN_EXPORT PFNGLBLENDEQUATIONSEPARATEPROC __glewBlendEquationSeparate;
\r
13520 GLEW_FUN_EXPORT PFNGLCOMPILESHADERPROC __glewCompileShader;
\r
13521 GLEW_FUN_EXPORT PFNGLCREATEPROGRAMPROC __glewCreateProgram;
\r
13522 GLEW_FUN_EXPORT PFNGLCREATESHADERPROC __glewCreateShader;
\r
13523 GLEW_FUN_EXPORT PFNGLDELETEPROGRAMPROC __glewDeleteProgram;
\r
13524 GLEW_FUN_EXPORT PFNGLDELETESHADERPROC __glewDeleteShader;
\r
13525 GLEW_FUN_EXPORT PFNGLDETACHSHADERPROC __glewDetachShader;
\r
13526 GLEW_FUN_EXPORT PFNGLDISABLEVERTEXATTRIBARRAYPROC __glewDisableVertexAttribArray;
\r
13527 GLEW_FUN_EXPORT PFNGLDRAWBUFFERSPROC __glewDrawBuffers;
\r
13528 GLEW_FUN_EXPORT PFNGLENABLEVERTEXATTRIBARRAYPROC __glewEnableVertexAttribArray;
\r
13529 GLEW_FUN_EXPORT PFNGLGETACTIVEATTRIBPROC __glewGetActiveAttrib;
\r
13530 GLEW_FUN_EXPORT PFNGLGETACTIVEUNIFORMPROC __glewGetActiveUniform;
\r
13531 GLEW_FUN_EXPORT PFNGLGETATTACHEDSHADERSPROC __glewGetAttachedShaders;
\r
13532 GLEW_FUN_EXPORT PFNGLGETATTRIBLOCATIONPROC __glewGetAttribLocation;
\r
13533 GLEW_FUN_EXPORT PFNGLGETPROGRAMINFOLOGPROC __glewGetProgramInfoLog;
\r
13534 GLEW_FUN_EXPORT PFNGLGETPROGRAMIVPROC __glewGetProgramiv;
\r
13535 GLEW_FUN_EXPORT PFNGLGETSHADERINFOLOGPROC __glewGetShaderInfoLog;
\r
13536 GLEW_FUN_EXPORT PFNGLGETSHADERSOURCEPROC __glewGetShaderSource;
\r
13537 GLEW_FUN_EXPORT PFNGLGETSHADERIVPROC __glewGetShaderiv;
\r
13538 GLEW_FUN_EXPORT PFNGLGETUNIFORMLOCATIONPROC __glewGetUniformLocation;
\r
13539 GLEW_FUN_EXPORT PFNGLGETUNIFORMFVPROC __glewGetUniformfv;
\r
13540 GLEW_FUN_EXPORT PFNGLGETUNIFORMIVPROC __glewGetUniformiv;
\r
13541 GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBPOINTERVPROC __glewGetVertexAttribPointerv;
\r
13542 GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBDVPROC __glewGetVertexAttribdv;
\r
13543 GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBFVPROC __glewGetVertexAttribfv;
\r
13544 GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIVPROC __glewGetVertexAttribiv;
\r
13545 GLEW_FUN_EXPORT PFNGLISPROGRAMPROC __glewIsProgram;
\r
13546 GLEW_FUN_EXPORT PFNGLISSHADERPROC __glewIsShader;
\r
13547 GLEW_FUN_EXPORT PFNGLLINKPROGRAMPROC __glewLinkProgram;
\r
13548 GLEW_FUN_EXPORT PFNGLSHADERSOURCEPROC __glewShaderSource;
\r
13549 GLEW_FUN_EXPORT PFNGLSTENCILFUNCSEPARATEPROC __glewStencilFuncSeparate;
\r
13550 GLEW_FUN_EXPORT PFNGLSTENCILMASKSEPARATEPROC __glewStencilMaskSeparate;
\r
13551 GLEW_FUN_EXPORT PFNGLSTENCILOPSEPARATEPROC __glewStencilOpSeparate;
\r
13552 GLEW_FUN_EXPORT PFNGLUNIFORM1FPROC __glewUniform1f;
\r
13553 GLEW_FUN_EXPORT PFNGLUNIFORM1FVPROC __glewUniform1fv;
\r
13554 GLEW_FUN_EXPORT PFNGLUNIFORM1IPROC __glewUniform1i;
\r
13555 GLEW_FUN_EXPORT PFNGLUNIFORM1IVPROC __glewUniform1iv;
\r
13556 GLEW_FUN_EXPORT PFNGLUNIFORM2FPROC __glewUniform2f;
\r
13557 GLEW_FUN_EXPORT PFNGLUNIFORM2FVPROC __glewUniform2fv;
\r
13558 GLEW_FUN_EXPORT PFNGLUNIFORM2IPROC __glewUniform2i;
\r
13559 GLEW_FUN_EXPORT PFNGLUNIFORM2IVPROC __glewUniform2iv;
\r
13560 GLEW_FUN_EXPORT PFNGLUNIFORM3FPROC __glewUniform3f;
\r
13561 GLEW_FUN_EXPORT PFNGLUNIFORM3FVPROC __glewUniform3fv;
\r
13562 GLEW_FUN_EXPORT PFNGLUNIFORM3IPROC __glewUniform3i;
\r
13563 GLEW_FUN_EXPORT PFNGLUNIFORM3IVPROC __glewUniform3iv;
\r
13564 GLEW_FUN_EXPORT PFNGLUNIFORM4FPROC __glewUniform4f;
\r
13565 GLEW_FUN_EXPORT PFNGLUNIFORM4FVPROC __glewUniform4fv;
\r
13566 GLEW_FUN_EXPORT PFNGLUNIFORM4IPROC __glewUniform4i;
\r
13567 GLEW_FUN_EXPORT PFNGLUNIFORM4IVPROC __glewUniform4iv;
\r
13568 GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2FVPROC __glewUniformMatrix2fv;
\r
13569 GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3FVPROC __glewUniformMatrix3fv;
\r
13570 GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4FVPROC __glewUniformMatrix4fv;
\r
13571 GLEW_FUN_EXPORT PFNGLUSEPROGRAMPROC __glewUseProgram;
\r
13572 GLEW_FUN_EXPORT PFNGLVALIDATEPROGRAMPROC __glewValidateProgram;
\r
13573 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DPROC __glewVertexAttrib1d;
\r
13574 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DVPROC __glewVertexAttrib1dv;
\r
13575 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FPROC __glewVertexAttrib1f;
\r
13576 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FVPROC __glewVertexAttrib1fv;
\r
13577 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SPROC __glewVertexAttrib1s;
\r
13578 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SVPROC __glewVertexAttrib1sv;
\r
13579 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DPROC __glewVertexAttrib2d;
\r
13580 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DVPROC __glewVertexAttrib2dv;
\r
13581 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FPROC __glewVertexAttrib2f;
\r
13582 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FVPROC __glewVertexAttrib2fv;
\r
13583 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SPROC __glewVertexAttrib2s;
\r
13584 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SVPROC __glewVertexAttrib2sv;
\r
13585 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DPROC __glewVertexAttrib3d;
\r
13586 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DVPROC __glewVertexAttrib3dv;
\r
13587 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FPROC __glewVertexAttrib3f;
\r
13588 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FVPROC __glewVertexAttrib3fv;
\r
13589 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SPROC __glewVertexAttrib3s;
\r
13590 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SVPROC __glewVertexAttrib3sv;
\r
13591 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NBVPROC __glewVertexAttrib4Nbv;
\r
13592 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NIVPROC __glewVertexAttrib4Niv;
\r
13593 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NSVPROC __glewVertexAttrib4Nsv;
\r
13594 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUBPROC __glewVertexAttrib4Nub;
\r
13595 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUBVPROC __glewVertexAttrib4Nubv;
\r
13596 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUIVPROC __glewVertexAttrib4Nuiv;
\r
13597 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUSVPROC __glewVertexAttrib4Nusv;
\r
13598 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4BVPROC __glewVertexAttrib4bv;
\r
13599 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DPROC __glewVertexAttrib4d;
\r
13600 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DVPROC __glewVertexAttrib4dv;
\r
13601 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FPROC __glewVertexAttrib4f;
\r
13602 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FVPROC __glewVertexAttrib4fv;
\r
13603 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4IVPROC __glewVertexAttrib4iv;
\r
13604 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SPROC __glewVertexAttrib4s;
\r
13605 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SVPROC __glewVertexAttrib4sv;
\r
13606 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UBVPROC __glewVertexAttrib4ubv;
\r
13607 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UIVPROC __glewVertexAttrib4uiv;
\r
13608 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4USVPROC __glewVertexAttrib4usv;
\r
13609 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBPOINTERPROC __glewVertexAttribPointer;
\r
13611 GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2X3FVPROC __glewUniformMatrix2x3fv;
\r
13612 GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2X4FVPROC __glewUniformMatrix2x4fv;
\r
13613 GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3X2FVPROC __glewUniformMatrix3x2fv;
\r
13614 GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3X4FVPROC __glewUniformMatrix3x4fv;
\r
13615 GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4X2FVPROC __glewUniformMatrix4x2fv;
\r
13616 GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4X3FVPROC __glewUniformMatrix4x3fv;
\r
13618 GLEW_FUN_EXPORT PFNGLBEGINCONDITIONALRENDERPROC __glewBeginConditionalRender;
\r
13619 GLEW_FUN_EXPORT PFNGLBEGINTRANSFORMFEEDBACKPROC __glewBeginTransformFeedback;
\r
13620 GLEW_FUN_EXPORT PFNGLBINDFRAGDATALOCATIONPROC __glewBindFragDataLocation;
\r
13621 GLEW_FUN_EXPORT PFNGLCLAMPCOLORPROC __glewClampColor;
\r
13622 GLEW_FUN_EXPORT PFNGLCLEARBUFFERFIPROC __glewClearBufferfi;
\r
13623 GLEW_FUN_EXPORT PFNGLCLEARBUFFERFVPROC __glewClearBufferfv;
\r
13624 GLEW_FUN_EXPORT PFNGLCLEARBUFFERIVPROC __glewClearBufferiv;
\r
13625 GLEW_FUN_EXPORT PFNGLCLEARBUFFERUIVPROC __glewClearBufferuiv;
\r
13626 GLEW_FUN_EXPORT PFNGLCOLORMASKIPROC __glewColorMaski;
\r
13627 GLEW_FUN_EXPORT PFNGLDISABLEIPROC __glewDisablei;
\r
13628 GLEW_FUN_EXPORT PFNGLENABLEIPROC __glewEnablei;
\r
13629 GLEW_FUN_EXPORT PFNGLENDCONDITIONALRENDERPROC __glewEndConditionalRender;
\r
13630 GLEW_FUN_EXPORT PFNGLENDTRANSFORMFEEDBACKPROC __glewEndTransformFeedback;
\r
13631 GLEW_FUN_EXPORT PFNGLGETBOOLEANI_VPROC __glewGetBooleani_v;
\r
13632 GLEW_FUN_EXPORT PFNGLGETFRAGDATALOCATIONPROC __glewGetFragDataLocation;
\r
13633 GLEW_FUN_EXPORT PFNGLGETSTRINGIPROC __glewGetStringi;
\r
13634 GLEW_FUN_EXPORT PFNGLGETTEXPARAMETERIIVPROC __glewGetTexParameterIiv;
\r
13635 GLEW_FUN_EXPORT PFNGLGETTEXPARAMETERIUIVPROC __glewGetTexParameterIuiv;
\r
13636 GLEW_FUN_EXPORT PFNGLGETTRANSFORMFEEDBACKVARYINGPROC __glewGetTransformFeedbackVarying;
\r
13637 GLEW_FUN_EXPORT PFNGLGETUNIFORMUIVPROC __glewGetUniformuiv;
\r
13638 GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIIVPROC __glewGetVertexAttribIiv;
\r
13639 GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIUIVPROC __glewGetVertexAttribIuiv;
\r
13640 GLEW_FUN_EXPORT PFNGLISENABLEDIPROC __glewIsEnabledi;
\r
13641 GLEW_FUN_EXPORT PFNGLTEXPARAMETERIIVPROC __glewTexParameterIiv;
\r
13642 GLEW_FUN_EXPORT PFNGLTEXPARAMETERIUIVPROC __glewTexParameterIuiv;
\r
13643 GLEW_FUN_EXPORT PFNGLTRANSFORMFEEDBACKVARYINGSPROC __glewTransformFeedbackVaryings;
\r
13644 GLEW_FUN_EXPORT PFNGLUNIFORM1UIPROC __glewUniform1ui;
\r
13645 GLEW_FUN_EXPORT PFNGLUNIFORM1UIVPROC __glewUniform1uiv;
\r
13646 GLEW_FUN_EXPORT PFNGLUNIFORM2UIPROC __glewUniform2ui;
\r
13647 GLEW_FUN_EXPORT PFNGLUNIFORM2UIVPROC __glewUniform2uiv;
\r
13648 GLEW_FUN_EXPORT PFNGLUNIFORM3UIPROC __glewUniform3ui;
\r
13649 GLEW_FUN_EXPORT PFNGLUNIFORM3UIVPROC __glewUniform3uiv;
\r
13650 GLEW_FUN_EXPORT PFNGLUNIFORM4UIPROC __glewUniform4ui;
\r
13651 GLEW_FUN_EXPORT PFNGLUNIFORM4UIVPROC __glewUniform4uiv;
\r
13652 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1IPROC __glewVertexAttribI1i;
\r
13653 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1IVPROC __glewVertexAttribI1iv;
\r
13654 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1UIPROC __glewVertexAttribI1ui;
\r
13655 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1UIVPROC __glewVertexAttribI1uiv;
\r
13656 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2IPROC __glewVertexAttribI2i;
\r
13657 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2IVPROC __glewVertexAttribI2iv;
\r
13658 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2UIPROC __glewVertexAttribI2ui;
\r
13659 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2UIVPROC __glewVertexAttribI2uiv;
\r
13660 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3IPROC __glewVertexAttribI3i;
\r
13661 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3IVPROC __glewVertexAttribI3iv;
\r
13662 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3UIPROC __glewVertexAttribI3ui;
\r
13663 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3UIVPROC __glewVertexAttribI3uiv;
\r
13664 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4BVPROC __glewVertexAttribI4bv;
\r
13665 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4IPROC __glewVertexAttribI4i;
\r
13666 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4IVPROC __glewVertexAttribI4iv;
\r
13667 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4SVPROC __glewVertexAttribI4sv;
\r
13668 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4UBVPROC __glewVertexAttribI4ubv;
\r
13669 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4UIPROC __glewVertexAttribI4ui;
\r
13670 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4UIVPROC __glewVertexAttribI4uiv;
\r
13671 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4USVPROC __glewVertexAttribI4usv;
\r
13672 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBIPOINTERPROC __glewVertexAttribIPointer;
\r
13674 GLEW_FUN_EXPORT PFNGLDRAWARRAYSINSTANCEDPROC __glewDrawArraysInstanced;
\r
13675 GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDPROC __glewDrawElementsInstanced;
\r
13676 GLEW_FUN_EXPORT PFNGLPRIMITIVERESTARTINDEXPROC __glewPrimitiveRestartIndex;
\r
13677 GLEW_FUN_EXPORT PFNGLTEXBUFFERPROC __glewTexBuffer;
\r
13679 GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTUREPROC __glewFramebufferTexture;
\r
13680 GLEW_FUN_EXPORT PFNGLGETBUFFERPARAMETERI64VPROC __glewGetBufferParameteri64v;
\r
13681 GLEW_FUN_EXPORT PFNGLGETINTEGER64I_VPROC __glewGetInteger64i_v;
\r
13683 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBDIVISORPROC __glewVertexAttribDivisor;
\r
13685 GLEW_FUN_EXPORT PFNGLBLENDEQUATIONSEPARATEIPROC __glewBlendEquationSeparatei;
\r
13686 GLEW_FUN_EXPORT PFNGLBLENDEQUATIONIPROC __glewBlendEquationi;
\r
13687 GLEW_FUN_EXPORT PFNGLBLENDFUNCSEPARATEIPROC __glewBlendFuncSeparatei;
\r
13688 GLEW_FUN_EXPORT PFNGLBLENDFUNCIPROC __glewBlendFunci;
\r
13689 GLEW_FUN_EXPORT PFNGLMINSAMPLESHADINGPROC __glewMinSampleShading;
\r
13691 GLEW_FUN_EXPORT PFNGLTBUFFERMASK3DFXPROC __glewTbufferMask3DFX;
\r
13693 GLEW_FUN_EXPORT PFNGLDEBUGMESSAGECALLBACKAMDPROC __glewDebugMessageCallbackAMD;
\r
13694 GLEW_FUN_EXPORT PFNGLDEBUGMESSAGEENABLEAMDPROC __glewDebugMessageEnableAMD;
\r
13695 GLEW_FUN_EXPORT PFNGLDEBUGMESSAGEINSERTAMDPROC __glewDebugMessageInsertAMD;
\r
13696 GLEW_FUN_EXPORT PFNGLGETDEBUGMESSAGELOGAMDPROC __glewGetDebugMessageLogAMD;
\r
13698 GLEW_FUN_EXPORT PFNGLBLENDEQUATIONINDEXEDAMDPROC __glewBlendEquationIndexedAMD;
\r
13699 GLEW_FUN_EXPORT PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC __glewBlendEquationSeparateIndexedAMD;
\r
13700 GLEW_FUN_EXPORT PFNGLBLENDFUNCINDEXEDAMDPROC __glewBlendFuncIndexedAMD;
\r
13701 GLEW_FUN_EXPORT PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC __glewBlendFuncSeparateIndexedAMD;
\r
13703 GLEW_FUN_EXPORT PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC __glewMultiDrawArraysIndirectAMD;
\r
13704 GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC __glewMultiDrawElementsIndirectAMD;
\r
13706 GLEW_FUN_EXPORT PFNGLDELETENAMESAMDPROC __glewDeleteNamesAMD;
\r
13707 GLEW_FUN_EXPORT PFNGLGENNAMESAMDPROC __glewGenNamesAMD;
\r
13708 GLEW_FUN_EXPORT PFNGLISNAMEAMDPROC __glewIsNameAMD;
\r
13710 GLEW_FUN_EXPORT PFNGLBEGINPERFMONITORAMDPROC __glewBeginPerfMonitorAMD;
\r
13711 GLEW_FUN_EXPORT PFNGLDELETEPERFMONITORSAMDPROC __glewDeletePerfMonitorsAMD;
\r
13712 GLEW_FUN_EXPORT PFNGLENDPERFMONITORAMDPROC __glewEndPerfMonitorAMD;
\r
13713 GLEW_FUN_EXPORT PFNGLGENPERFMONITORSAMDPROC __glewGenPerfMonitorsAMD;
\r
13714 GLEW_FUN_EXPORT PFNGLGETPERFMONITORCOUNTERDATAAMDPROC __glewGetPerfMonitorCounterDataAMD;
\r
13715 GLEW_FUN_EXPORT PFNGLGETPERFMONITORCOUNTERINFOAMDPROC __glewGetPerfMonitorCounterInfoAMD;
\r
13716 GLEW_FUN_EXPORT PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC __glewGetPerfMonitorCounterStringAMD;
\r
13717 GLEW_FUN_EXPORT PFNGLGETPERFMONITORCOUNTERSAMDPROC __glewGetPerfMonitorCountersAMD;
\r
13718 GLEW_FUN_EXPORT PFNGLGETPERFMONITORGROUPSTRINGAMDPROC __glewGetPerfMonitorGroupStringAMD;
\r
13719 GLEW_FUN_EXPORT PFNGLGETPERFMONITORGROUPSAMDPROC __glewGetPerfMonitorGroupsAMD;
\r
13720 GLEW_FUN_EXPORT PFNGLSELECTPERFMONITORCOUNTERSAMDPROC __glewSelectPerfMonitorCountersAMD;
\r
13722 GLEW_FUN_EXPORT PFNGLSETMULTISAMPLEFVAMDPROC __glewSetMultisamplefvAMD;
\r
13724 GLEW_FUN_EXPORT PFNGLTESSELLATIONFACTORAMDPROC __glewTessellationFactorAMD;
\r
13725 GLEW_FUN_EXPORT PFNGLTESSELLATIONMODEAMDPROC __glewTessellationModeAMD;
\r
13727 GLEW_FUN_EXPORT PFNGLDRAWELEMENTARRAYAPPLEPROC __glewDrawElementArrayAPPLE;
\r
13728 GLEW_FUN_EXPORT PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC __glewDrawRangeElementArrayAPPLE;
\r
13729 GLEW_FUN_EXPORT PFNGLELEMENTPOINTERAPPLEPROC __glewElementPointerAPPLE;
\r
13730 GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC __glewMultiDrawElementArrayAPPLE;
\r
13731 GLEW_FUN_EXPORT PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC __glewMultiDrawRangeElementArrayAPPLE;
\r
13733 GLEW_FUN_EXPORT PFNGLDELETEFENCESAPPLEPROC __glewDeleteFencesAPPLE;
\r
13734 GLEW_FUN_EXPORT PFNGLFINISHFENCEAPPLEPROC __glewFinishFenceAPPLE;
\r
13735 GLEW_FUN_EXPORT PFNGLFINISHOBJECTAPPLEPROC __glewFinishObjectAPPLE;
\r
13736 GLEW_FUN_EXPORT PFNGLGENFENCESAPPLEPROC __glewGenFencesAPPLE;
\r
13737 GLEW_FUN_EXPORT PFNGLISFENCEAPPLEPROC __glewIsFenceAPPLE;
\r
13738 GLEW_FUN_EXPORT PFNGLSETFENCEAPPLEPROC __glewSetFenceAPPLE;
\r
13739 GLEW_FUN_EXPORT PFNGLTESTFENCEAPPLEPROC __glewTestFenceAPPLE;
\r
13740 GLEW_FUN_EXPORT PFNGLTESTOBJECTAPPLEPROC __glewTestObjectAPPLE;
\r
13742 GLEW_FUN_EXPORT PFNGLBUFFERPARAMETERIAPPLEPROC __glewBufferParameteriAPPLE;
\r
13743 GLEW_FUN_EXPORT PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC __glewFlushMappedBufferRangeAPPLE;
\r
13745 GLEW_FUN_EXPORT PFNGLGETOBJECTPARAMETERIVAPPLEPROC __glewGetObjectParameterivAPPLE;
\r
13746 GLEW_FUN_EXPORT PFNGLOBJECTPURGEABLEAPPLEPROC __glewObjectPurgeableAPPLE;
\r
13747 GLEW_FUN_EXPORT PFNGLOBJECTUNPURGEABLEAPPLEPROC __glewObjectUnpurgeableAPPLE;
\r
13749 GLEW_FUN_EXPORT PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC __glewGetTexParameterPointervAPPLE;
\r
13750 GLEW_FUN_EXPORT PFNGLTEXTURERANGEAPPLEPROC __glewTextureRangeAPPLE;
\r
13752 GLEW_FUN_EXPORT PFNGLBINDVERTEXARRAYAPPLEPROC __glewBindVertexArrayAPPLE;
\r
13753 GLEW_FUN_EXPORT PFNGLDELETEVERTEXARRAYSAPPLEPROC __glewDeleteVertexArraysAPPLE;
\r
13754 GLEW_FUN_EXPORT PFNGLGENVERTEXARRAYSAPPLEPROC __glewGenVertexArraysAPPLE;
\r
13755 GLEW_FUN_EXPORT PFNGLISVERTEXARRAYAPPLEPROC __glewIsVertexArrayAPPLE;
\r
13757 GLEW_FUN_EXPORT PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC __glewFlushVertexArrayRangeAPPLE;
\r
13758 GLEW_FUN_EXPORT PFNGLVERTEXARRAYPARAMETERIAPPLEPROC __glewVertexArrayParameteriAPPLE;
\r
13759 GLEW_FUN_EXPORT PFNGLVERTEXARRAYRANGEAPPLEPROC __glewVertexArrayRangeAPPLE;
\r
13761 GLEW_FUN_EXPORT PFNGLDISABLEVERTEXATTRIBAPPLEPROC __glewDisableVertexAttribAPPLE;
\r
13762 GLEW_FUN_EXPORT PFNGLENABLEVERTEXATTRIBAPPLEPROC __glewEnableVertexAttribAPPLE;
\r
13763 GLEW_FUN_EXPORT PFNGLISVERTEXATTRIBENABLEDAPPLEPROC __glewIsVertexAttribEnabledAPPLE;
\r
13764 GLEW_FUN_EXPORT PFNGLMAPVERTEXATTRIB1DAPPLEPROC __glewMapVertexAttrib1dAPPLE;
\r
13765 GLEW_FUN_EXPORT PFNGLMAPVERTEXATTRIB1FAPPLEPROC __glewMapVertexAttrib1fAPPLE;
\r
13766 GLEW_FUN_EXPORT PFNGLMAPVERTEXATTRIB2DAPPLEPROC __glewMapVertexAttrib2dAPPLE;
\r
13767 GLEW_FUN_EXPORT PFNGLMAPVERTEXATTRIB2FAPPLEPROC __glewMapVertexAttrib2fAPPLE;
\r
13769 GLEW_FUN_EXPORT PFNGLCLEARDEPTHFPROC __glewClearDepthf;
\r
13770 GLEW_FUN_EXPORT PFNGLDEPTHRANGEFPROC __glewDepthRangef;
\r
13771 GLEW_FUN_EXPORT PFNGLGETSHADERPRECISIONFORMATPROC __glewGetShaderPrecisionFormat;
\r
13772 GLEW_FUN_EXPORT PFNGLRELEASESHADERCOMPILERPROC __glewReleaseShaderCompiler;
\r
13773 GLEW_FUN_EXPORT PFNGLSHADERBINARYPROC __glewShaderBinary;
\r
13775 GLEW_FUN_EXPORT PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC __glewDrawArraysInstancedBaseInstance;
\r
13776 GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC __glewDrawElementsInstancedBaseInstance;
\r
13777 GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC __glewDrawElementsInstancedBaseVertexBaseInstance;
\r
13779 GLEW_FUN_EXPORT PFNGLBINDFRAGDATALOCATIONINDEXEDPROC __glewBindFragDataLocationIndexed;
\r
13780 GLEW_FUN_EXPORT PFNGLGETFRAGDATAINDEXPROC __glewGetFragDataIndex;
\r
13782 GLEW_FUN_EXPORT PFNGLCREATESYNCFROMCLEVENTARBPROC __glewCreateSyncFromCLeventARB;
\r
13784 GLEW_FUN_EXPORT PFNGLCLAMPCOLORARBPROC __glewClampColorARB;
\r
13786 GLEW_FUN_EXPORT PFNGLCOPYBUFFERSUBDATAPROC __glewCopyBufferSubData;
\r
13788 GLEW_FUN_EXPORT PFNGLDEBUGMESSAGECALLBACKARBPROC __glewDebugMessageCallbackARB;
\r
13789 GLEW_FUN_EXPORT PFNGLDEBUGMESSAGECONTROLARBPROC __glewDebugMessageControlARB;
\r
13790 GLEW_FUN_EXPORT PFNGLDEBUGMESSAGEINSERTARBPROC __glewDebugMessageInsertARB;
\r
13791 GLEW_FUN_EXPORT PFNGLGETDEBUGMESSAGELOGARBPROC __glewGetDebugMessageLogARB;
\r
13793 GLEW_FUN_EXPORT PFNGLDRAWBUFFERSARBPROC __glewDrawBuffersARB;
\r
13795 GLEW_FUN_EXPORT PFNGLBLENDEQUATIONSEPARATEIARBPROC __glewBlendEquationSeparateiARB;
\r
13796 GLEW_FUN_EXPORT PFNGLBLENDEQUATIONIARBPROC __glewBlendEquationiARB;
\r
13797 GLEW_FUN_EXPORT PFNGLBLENDFUNCSEPARATEIARBPROC __glewBlendFuncSeparateiARB;
\r
13798 GLEW_FUN_EXPORT PFNGLBLENDFUNCIARBPROC __glewBlendFunciARB;
\r
13800 GLEW_FUN_EXPORT PFNGLDRAWELEMENTSBASEVERTEXPROC __glewDrawElementsBaseVertex;
\r
13801 GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC __glewDrawElementsInstancedBaseVertex;
\r
13802 GLEW_FUN_EXPORT PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC __glewDrawRangeElementsBaseVertex;
\r
13803 GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC __glewMultiDrawElementsBaseVertex;
\r
13805 GLEW_FUN_EXPORT PFNGLDRAWARRAYSINDIRECTPROC __glewDrawArraysIndirect;
\r
13806 GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINDIRECTPROC __glewDrawElementsIndirect;
\r
13808 GLEW_FUN_EXPORT PFNGLBINDFRAMEBUFFERPROC __glewBindFramebuffer;
\r
13809 GLEW_FUN_EXPORT PFNGLBINDRENDERBUFFERPROC __glewBindRenderbuffer;
\r
13810 GLEW_FUN_EXPORT PFNGLBLITFRAMEBUFFERPROC __glewBlitFramebuffer;
\r
13811 GLEW_FUN_EXPORT PFNGLCHECKFRAMEBUFFERSTATUSPROC __glewCheckFramebufferStatus;
\r
13812 GLEW_FUN_EXPORT PFNGLDELETEFRAMEBUFFERSPROC __glewDeleteFramebuffers;
\r
13813 GLEW_FUN_EXPORT PFNGLDELETERENDERBUFFERSPROC __glewDeleteRenderbuffers;
\r
13814 GLEW_FUN_EXPORT PFNGLFRAMEBUFFERRENDERBUFFERPROC __glewFramebufferRenderbuffer;
\r
13815 GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE1DPROC __glewFramebufferTexture1D;
\r
13816 GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE2DPROC __glewFramebufferTexture2D;
\r
13817 GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE3DPROC __glewFramebufferTexture3D;
\r
13818 GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURELAYERPROC __glewFramebufferTextureLayer;
\r
13819 GLEW_FUN_EXPORT PFNGLGENFRAMEBUFFERSPROC __glewGenFramebuffers;
\r
13820 GLEW_FUN_EXPORT PFNGLGENRENDERBUFFERSPROC __glewGenRenderbuffers;
\r
13821 GLEW_FUN_EXPORT PFNGLGENERATEMIPMAPPROC __glewGenerateMipmap;
\r
13822 GLEW_FUN_EXPORT PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC __glewGetFramebufferAttachmentParameteriv;
\r
13823 GLEW_FUN_EXPORT PFNGLGETRENDERBUFFERPARAMETERIVPROC __glewGetRenderbufferParameteriv;
\r
13824 GLEW_FUN_EXPORT PFNGLISFRAMEBUFFERPROC __glewIsFramebuffer;
\r
13825 GLEW_FUN_EXPORT PFNGLISRENDERBUFFERPROC __glewIsRenderbuffer;
\r
13826 GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEPROC __glewRenderbufferStorage;
\r
13827 GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC __glewRenderbufferStorageMultisample;
\r
13829 GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTUREARBPROC __glewFramebufferTextureARB;
\r
13830 GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTUREFACEARBPROC __glewFramebufferTextureFaceARB;
\r
13831 GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURELAYERARBPROC __glewFramebufferTextureLayerARB;
\r
13832 GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETERIARBPROC __glewProgramParameteriARB;
\r
13834 GLEW_FUN_EXPORT PFNGLGETPROGRAMBINARYPROC __glewGetProgramBinary;
\r
13835 GLEW_FUN_EXPORT PFNGLPROGRAMBINARYPROC __glewProgramBinary;
\r
13836 GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETERIPROC __glewProgramParameteri;
\r
13838 GLEW_FUN_EXPORT PFNGLGETUNIFORMDVPROC __glewGetUniformdv;
\r
13839 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1DEXTPROC __glewProgramUniform1dEXT;
\r
13840 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1DVEXTPROC __glewProgramUniform1dvEXT;
\r
13841 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2DEXTPROC __glewProgramUniform2dEXT;
\r
13842 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2DVEXTPROC __glewProgramUniform2dvEXT;
\r
13843 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3DEXTPROC __glewProgramUniform3dEXT;
\r
13844 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3DVEXTPROC __glewProgramUniform3dvEXT;
\r
13845 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4DEXTPROC __glewProgramUniform4dEXT;
\r
13846 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4DVEXTPROC __glewProgramUniform4dvEXT;
\r
13847 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2DVEXTPROC __glewProgramUniformMatrix2dvEXT;
\r
13848 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2X3DVEXTPROC __glewProgramUniformMatrix2x3dvEXT;
\r
13849 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2X4DVEXTPROC __glewProgramUniformMatrix2x4dvEXT;
\r
13850 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3DVEXTPROC __glewProgramUniformMatrix3dvEXT;
\r
13851 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3X2DVEXTPROC __glewProgramUniformMatrix3x2dvEXT;
\r
13852 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3X4DVEXTPROC __glewProgramUniformMatrix3x4dvEXT;
\r
13853 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4DVEXTPROC __glewProgramUniformMatrix4dvEXT;
\r
13854 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4X2DVEXTPROC __glewProgramUniformMatrix4x2dvEXT;
\r
13855 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4X3DVEXTPROC __glewProgramUniformMatrix4x3dvEXT;
\r
13856 GLEW_FUN_EXPORT PFNGLUNIFORM1DPROC __glewUniform1d;
\r
13857 GLEW_FUN_EXPORT PFNGLUNIFORM1DVPROC __glewUniform1dv;
\r
13858 GLEW_FUN_EXPORT PFNGLUNIFORM2DPROC __glewUniform2d;
\r
13859 GLEW_FUN_EXPORT PFNGLUNIFORM2DVPROC __glewUniform2dv;
\r
13860 GLEW_FUN_EXPORT PFNGLUNIFORM3DPROC __glewUniform3d;
\r
13861 GLEW_FUN_EXPORT PFNGLUNIFORM3DVPROC __glewUniform3dv;
\r
13862 GLEW_FUN_EXPORT PFNGLUNIFORM4DPROC __glewUniform4d;
\r
13863 GLEW_FUN_EXPORT PFNGLUNIFORM4DVPROC __glewUniform4dv;
\r
13864 GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2DVPROC __glewUniformMatrix2dv;
\r
13865 GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2X3DVPROC __glewUniformMatrix2x3dv;
\r
13866 GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2X4DVPROC __glewUniformMatrix2x4dv;
\r
13867 GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3DVPROC __glewUniformMatrix3dv;
\r
13868 GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3X2DVPROC __glewUniformMatrix3x2dv;
\r
13869 GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3X4DVPROC __glewUniformMatrix3x4dv;
\r
13870 GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4DVPROC __glewUniformMatrix4dv;
\r
13871 GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4X2DVPROC __glewUniformMatrix4x2dv;
\r
13872 GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4X3DVPROC __glewUniformMatrix4x3dv;
\r
13874 GLEW_FUN_EXPORT PFNGLCOLORSUBTABLEPROC __glewColorSubTable;
\r
13875 GLEW_FUN_EXPORT PFNGLCOLORTABLEPROC __glewColorTable;
\r
13876 GLEW_FUN_EXPORT PFNGLCOLORTABLEPARAMETERFVPROC __glewColorTableParameterfv;
\r
13877 GLEW_FUN_EXPORT PFNGLCOLORTABLEPARAMETERIVPROC __glewColorTableParameteriv;
\r
13878 GLEW_FUN_EXPORT PFNGLCONVOLUTIONFILTER1DPROC __glewConvolutionFilter1D;
\r
13879 GLEW_FUN_EXPORT PFNGLCONVOLUTIONFILTER2DPROC __glewConvolutionFilter2D;
\r
13880 GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERFPROC __glewConvolutionParameterf;
\r
13881 GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERFVPROC __glewConvolutionParameterfv;
\r
13882 GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERIPROC __glewConvolutionParameteri;
\r
13883 GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERIVPROC __glewConvolutionParameteriv;
\r
13884 GLEW_FUN_EXPORT PFNGLCOPYCOLORSUBTABLEPROC __glewCopyColorSubTable;
\r
13885 GLEW_FUN_EXPORT PFNGLCOPYCOLORTABLEPROC __glewCopyColorTable;
\r
13886 GLEW_FUN_EXPORT PFNGLCOPYCONVOLUTIONFILTER1DPROC __glewCopyConvolutionFilter1D;
\r
13887 GLEW_FUN_EXPORT PFNGLCOPYCONVOLUTIONFILTER2DPROC __glewCopyConvolutionFilter2D;
\r
13888 GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPROC __glewGetColorTable;
\r
13889 GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPARAMETERFVPROC __glewGetColorTableParameterfv;
\r
13890 GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPARAMETERIVPROC __glewGetColorTableParameteriv;
\r
13891 GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONFILTERPROC __glewGetConvolutionFilter;
\r
13892 GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONPARAMETERFVPROC __glewGetConvolutionParameterfv;
\r
13893 GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONPARAMETERIVPROC __glewGetConvolutionParameteriv;
\r
13894 GLEW_FUN_EXPORT PFNGLGETHISTOGRAMPROC __glewGetHistogram;
\r
13895 GLEW_FUN_EXPORT PFNGLGETHISTOGRAMPARAMETERFVPROC __glewGetHistogramParameterfv;
\r
13896 GLEW_FUN_EXPORT PFNGLGETHISTOGRAMPARAMETERIVPROC __glewGetHistogramParameteriv;
\r
13897 GLEW_FUN_EXPORT PFNGLGETMINMAXPROC __glewGetMinmax;
\r
13898 GLEW_FUN_EXPORT PFNGLGETMINMAXPARAMETERFVPROC __glewGetMinmaxParameterfv;
\r
13899 GLEW_FUN_EXPORT PFNGLGETMINMAXPARAMETERIVPROC __glewGetMinmaxParameteriv;
\r
13900 GLEW_FUN_EXPORT PFNGLGETSEPARABLEFILTERPROC __glewGetSeparableFilter;
\r
13901 GLEW_FUN_EXPORT PFNGLHISTOGRAMPROC __glewHistogram;
\r
13902 GLEW_FUN_EXPORT PFNGLMINMAXPROC __glewMinmax;
\r
13903 GLEW_FUN_EXPORT PFNGLRESETHISTOGRAMPROC __glewResetHistogram;
\r
13904 GLEW_FUN_EXPORT PFNGLRESETMINMAXPROC __glewResetMinmax;
\r
13905 GLEW_FUN_EXPORT PFNGLSEPARABLEFILTER2DPROC __glewSeparableFilter2D;
\r
13907 GLEW_FUN_EXPORT PFNGLDRAWARRAYSINSTANCEDARBPROC __glewDrawArraysInstancedARB;
\r
13908 GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDARBPROC __glewDrawElementsInstancedARB;
\r
13909 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBDIVISORARBPROC __glewVertexAttribDivisorARB;
\r
13911 GLEW_FUN_EXPORT PFNGLGETINTERNALFORMATIVPROC __glewGetInternalformativ;
\r
13913 GLEW_FUN_EXPORT PFNGLFLUSHMAPPEDBUFFERRANGEPROC __glewFlushMappedBufferRange;
\r
13914 GLEW_FUN_EXPORT PFNGLMAPBUFFERRANGEPROC __glewMapBufferRange;
\r
13916 GLEW_FUN_EXPORT PFNGLCURRENTPALETTEMATRIXARBPROC __glewCurrentPaletteMatrixARB;
\r
13917 GLEW_FUN_EXPORT PFNGLMATRIXINDEXPOINTERARBPROC __glewMatrixIndexPointerARB;
\r
13918 GLEW_FUN_EXPORT PFNGLMATRIXINDEXUBVARBPROC __glewMatrixIndexubvARB;
\r
13919 GLEW_FUN_EXPORT PFNGLMATRIXINDEXUIVARBPROC __glewMatrixIndexuivARB;
\r
13920 GLEW_FUN_EXPORT PFNGLMATRIXINDEXUSVARBPROC __glewMatrixIndexusvARB;
\r
13922 GLEW_FUN_EXPORT PFNGLSAMPLECOVERAGEARBPROC __glewSampleCoverageARB;
\r
13924 GLEW_FUN_EXPORT PFNGLACTIVETEXTUREARBPROC __glewActiveTextureARB;
\r
13925 GLEW_FUN_EXPORT PFNGLCLIENTACTIVETEXTUREARBPROC __glewClientActiveTextureARB;
\r
13926 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1DARBPROC __glewMultiTexCoord1dARB;
\r
13927 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1DVARBPROC __glewMultiTexCoord1dvARB;
\r
13928 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1FARBPROC __glewMultiTexCoord1fARB;
\r
13929 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1FVARBPROC __glewMultiTexCoord1fvARB;
\r
13930 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1IARBPROC __glewMultiTexCoord1iARB;
\r
13931 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1IVARBPROC __glewMultiTexCoord1ivARB;
\r
13932 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1SARBPROC __glewMultiTexCoord1sARB;
\r
13933 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1SVARBPROC __glewMultiTexCoord1svARB;
\r
13934 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2DARBPROC __glewMultiTexCoord2dARB;
\r
13935 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2DVARBPROC __glewMultiTexCoord2dvARB;
\r
13936 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2FARBPROC __glewMultiTexCoord2fARB;
\r
13937 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2FVARBPROC __glewMultiTexCoord2fvARB;
\r
13938 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2IARBPROC __glewMultiTexCoord2iARB;
\r
13939 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2IVARBPROC __glewMultiTexCoord2ivARB;
\r
13940 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2SARBPROC __glewMultiTexCoord2sARB;
\r
13941 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2SVARBPROC __glewMultiTexCoord2svARB;
\r
13942 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3DARBPROC __glewMultiTexCoord3dARB;
\r
13943 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3DVARBPROC __glewMultiTexCoord3dvARB;
\r
13944 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3FARBPROC __glewMultiTexCoord3fARB;
\r
13945 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3FVARBPROC __glewMultiTexCoord3fvARB;
\r
13946 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3IARBPROC __glewMultiTexCoord3iARB;
\r
13947 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3IVARBPROC __glewMultiTexCoord3ivARB;
\r
13948 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3SARBPROC __glewMultiTexCoord3sARB;
\r
13949 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3SVARBPROC __glewMultiTexCoord3svARB;
\r
13950 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4DARBPROC __glewMultiTexCoord4dARB;
\r
13951 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4DVARBPROC __glewMultiTexCoord4dvARB;
\r
13952 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4FARBPROC __glewMultiTexCoord4fARB;
\r
13953 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4FVARBPROC __glewMultiTexCoord4fvARB;
\r
13954 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4IARBPROC __glewMultiTexCoord4iARB;
\r
13955 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4IVARBPROC __glewMultiTexCoord4ivARB;
\r
13956 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4SARBPROC __glewMultiTexCoord4sARB;
\r
13957 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4SVARBPROC __glewMultiTexCoord4svARB;
\r
13959 GLEW_FUN_EXPORT PFNGLBEGINQUERYARBPROC __glewBeginQueryARB;
\r
13960 GLEW_FUN_EXPORT PFNGLDELETEQUERIESARBPROC __glewDeleteQueriesARB;
\r
13961 GLEW_FUN_EXPORT PFNGLENDQUERYARBPROC __glewEndQueryARB;
\r
13962 GLEW_FUN_EXPORT PFNGLGENQUERIESARBPROC __glewGenQueriesARB;
\r
13963 GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTIVARBPROC __glewGetQueryObjectivARB;
\r
13964 GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTUIVARBPROC __glewGetQueryObjectuivARB;
\r
13965 GLEW_FUN_EXPORT PFNGLGETQUERYIVARBPROC __glewGetQueryivARB;
\r
13966 GLEW_FUN_EXPORT PFNGLISQUERYARBPROC __glewIsQueryARB;
\r
13968 GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFARBPROC __glewPointParameterfARB;
\r
13969 GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFVARBPROC __glewPointParameterfvARB;
\r
13971 GLEW_FUN_EXPORT PFNGLPROVOKINGVERTEXPROC __glewProvokingVertex;
\r
13973 GLEW_FUN_EXPORT PFNGLGETGRAPHICSRESETSTATUSARBPROC __glewGetGraphicsResetStatusARB;
\r
13974 GLEW_FUN_EXPORT PFNGLGETNCOLORTABLEARBPROC __glewGetnColorTableARB;
\r
13975 GLEW_FUN_EXPORT PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC __glewGetnCompressedTexImageARB;
\r
13976 GLEW_FUN_EXPORT PFNGLGETNCONVOLUTIONFILTERARBPROC __glewGetnConvolutionFilterARB;
\r
13977 GLEW_FUN_EXPORT PFNGLGETNHISTOGRAMARBPROC __glewGetnHistogramARB;
\r
13978 GLEW_FUN_EXPORT PFNGLGETNMAPDVARBPROC __glewGetnMapdvARB;
\r
13979 GLEW_FUN_EXPORT PFNGLGETNMAPFVARBPROC __glewGetnMapfvARB;
\r
13980 GLEW_FUN_EXPORT PFNGLGETNMAPIVARBPROC __glewGetnMapivARB;
\r
13981 GLEW_FUN_EXPORT PFNGLGETNMINMAXARBPROC __glewGetnMinmaxARB;
\r
13982 GLEW_FUN_EXPORT PFNGLGETNPIXELMAPFVARBPROC __glewGetnPixelMapfvARB;
\r
13983 GLEW_FUN_EXPORT PFNGLGETNPIXELMAPUIVARBPROC __glewGetnPixelMapuivARB;
\r
13984 GLEW_FUN_EXPORT PFNGLGETNPIXELMAPUSVARBPROC __glewGetnPixelMapusvARB;
\r
13985 GLEW_FUN_EXPORT PFNGLGETNPOLYGONSTIPPLEARBPROC __glewGetnPolygonStippleARB;
\r
13986 GLEW_FUN_EXPORT PFNGLGETNSEPARABLEFILTERARBPROC __glewGetnSeparableFilterARB;
\r
13987 GLEW_FUN_EXPORT PFNGLGETNTEXIMAGEARBPROC __glewGetnTexImageARB;
\r
13988 GLEW_FUN_EXPORT PFNGLGETNUNIFORMDVARBPROC __glewGetnUniformdvARB;
\r
13989 GLEW_FUN_EXPORT PFNGLGETNUNIFORMFVARBPROC __glewGetnUniformfvARB;
\r
13990 GLEW_FUN_EXPORT PFNGLGETNUNIFORMIVARBPROC __glewGetnUniformivARB;
\r
13991 GLEW_FUN_EXPORT PFNGLGETNUNIFORMUIVARBPROC __glewGetnUniformuivARB;
\r
13992 GLEW_FUN_EXPORT PFNGLREADNPIXELSARBPROC __glewReadnPixelsARB;
\r
13994 GLEW_FUN_EXPORT PFNGLMINSAMPLESHADINGARBPROC __glewMinSampleShadingARB;
\r
13996 GLEW_FUN_EXPORT PFNGLBINDSAMPLERPROC __glewBindSampler;
\r
13997 GLEW_FUN_EXPORT PFNGLDELETESAMPLERSPROC __glewDeleteSamplers;
\r
13998 GLEW_FUN_EXPORT PFNGLGENSAMPLERSPROC __glewGenSamplers;
\r
13999 GLEW_FUN_EXPORT PFNGLGETSAMPLERPARAMETERIIVPROC __glewGetSamplerParameterIiv;
\r
14000 GLEW_FUN_EXPORT PFNGLGETSAMPLERPARAMETERIUIVPROC __glewGetSamplerParameterIuiv;
\r
14001 GLEW_FUN_EXPORT PFNGLGETSAMPLERPARAMETERFVPROC __glewGetSamplerParameterfv;
\r
14002 GLEW_FUN_EXPORT PFNGLGETSAMPLERPARAMETERIVPROC __glewGetSamplerParameteriv;
\r
14003 GLEW_FUN_EXPORT PFNGLISSAMPLERPROC __glewIsSampler;
\r
14004 GLEW_FUN_EXPORT PFNGLSAMPLERPARAMETERIIVPROC __glewSamplerParameterIiv;
\r
14005 GLEW_FUN_EXPORT PFNGLSAMPLERPARAMETERIUIVPROC __glewSamplerParameterIuiv;
\r
14006 GLEW_FUN_EXPORT PFNGLSAMPLERPARAMETERFPROC __glewSamplerParameterf;
\r
14007 GLEW_FUN_EXPORT PFNGLSAMPLERPARAMETERFVPROC __glewSamplerParameterfv;
\r
14008 GLEW_FUN_EXPORT PFNGLSAMPLERPARAMETERIPROC __glewSamplerParameteri;
\r
14009 GLEW_FUN_EXPORT PFNGLSAMPLERPARAMETERIVPROC __glewSamplerParameteriv;
\r
14011 GLEW_FUN_EXPORT PFNGLACTIVESHADERPROGRAMPROC __glewActiveShaderProgram;
\r
14012 GLEW_FUN_EXPORT PFNGLBINDPROGRAMPIPELINEPROC __glewBindProgramPipeline;
\r
14013 GLEW_FUN_EXPORT PFNGLCREATESHADERPROGRAMVPROC __glewCreateShaderProgramv;
\r
14014 GLEW_FUN_EXPORT PFNGLDELETEPROGRAMPIPELINESPROC __glewDeleteProgramPipelines;
\r
14015 GLEW_FUN_EXPORT PFNGLGENPROGRAMPIPELINESPROC __glewGenProgramPipelines;
\r
14016 GLEW_FUN_EXPORT PFNGLGETPROGRAMPIPELINEINFOLOGPROC __glewGetProgramPipelineInfoLog;
\r
14017 GLEW_FUN_EXPORT PFNGLGETPROGRAMPIPELINEIVPROC __glewGetProgramPipelineiv;
\r
14018 GLEW_FUN_EXPORT PFNGLISPROGRAMPIPELINEPROC __glewIsProgramPipeline;
\r
14019 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1DPROC __glewProgramUniform1d;
\r
14020 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1DVPROC __glewProgramUniform1dv;
\r
14021 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1FPROC __glewProgramUniform1f;
\r
14022 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1FVPROC __glewProgramUniform1fv;
\r
14023 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1IPROC __glewProgramUniform1i;
\r
14024 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1IVPROC __glewProgramUniform1iv;
\r
14025 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1UIPROC __glewProgramUniform1ui;
\r
14026 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1UIVPROC __glewProgramUniform1uiv;
\r
14027 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2DPROC __glewProgramUniform2d;
\r
14028 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2DVPROC __glewProgramUniform2dv;
\r
14029 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2FPROC __glewProgramUniform2f;
\r
14030 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2FVPROC __glewProgramUniform2fv;
\r
14031 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2IPROC __glewProgramUniform2i;
\r
14032 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2IVPROC __glewProgramUniform2iv;
\r
14033 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2UIPROC __glewProgramUniform2ui;
\r
14034 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2UIVPROC __glewProgramUniform2uiv;
\r
14035 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3DPROC __glewProgramUniform3d;
\r
14036 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3DVPROC __glewProgramUniform3dv;
\r
14037 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3FPROC __glewProgramUniform3f;
\r
14038 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3FVPROC __glewProgramUniform3fv;
\r
14039 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3IPROC __glewProgramUniform3i;
\r
14040 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3IVPROC __glewProgramUniform3iv;
\r
14041 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3UIPROC __glewProgramUniform3ui;
\r
14042 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3UIVPROC __glewProgramUniform3uiv;
\r
14043 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4DPROC __glewProgramUniform4d;
\r
14044 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4DVPROC __glewProgramUniform4dv;
\r
14045 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4FPROC __glewProgramUniform4f;
\r
14046 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4FVPROC __glewProgramUniform4fv;
\r
14047 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4IPROC __glewProgramUniform4i;
\r
14048 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4IVPROC __glewProgramUniform4iv;
\r
14049 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4UIPROC __glewProgramUniform4ui;
\r
14050 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4UIVPROC __glewProgramUniform4uiv;
\r
14051 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2DVPROC __glewProgramUniformMatrix2dv;
\r
14052 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2FVPROC __glewProgramUniformMatrix2fv;
\r
14053 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC __glewProgramUniformMatrix2x3dv;
\r
14054 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC __glewProgramUniformMatrix2x3fv;
\r
14055 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC __glewProgramUniformMatrix2x4dv;
\r
14056 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC __glewProgramUniformMatrix2x4fv;
\r
14057 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3DVPROC __glewProgramUniformMatrix3dv;
\r
14058 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3FVPROC __glewProgramUniformMatrix3fv;
\r
14059 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC __glewProgramUniformMatrix3x2dv;
\r
14060 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC __glewProgramUniformMatrix3x2fv;
\r
14061 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC __glewProgramUniformMatrix3x4dv;
\r
14062 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC __glewProgramUniformMatrix3x4fv;
\r
14063 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4DVPROC __glewProgramUniformMatrix4dv;
\r
14064 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4FVPROC __glewProgramUniformMatrix4fv;
\r
14065 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC __glewProgramUniformMatrix4x2dv;
\r
14066 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC __glewProgramUniformMatrix4x2fv;
\r
14067 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC __glewProgramUniformMatrix4x3dv;
\r
14068 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC __glewProgramUniformMatrix4x3fv;
\r
14069 GLEW_FUN_EXPORT PFNGLUSEPROGRAMSTAGESPROC __glewUseProgramStages;
\r
14070 GLEW_FUN_EXPORT PFNGLVALIDATEPROGRAMPIPELINEPROC __glewValidateProgramPipeline;
\r
14072 GLEW_FUN_EXPORT PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC __glewGetActiveAtomicCounterBufferiv;
\r
14074 GLEW_FUN_EXPORT PFNGLBINDIMAGETEXTUREPROC __glewBindImageTexture;
\r
14075 GLEW_FUN_EXPORT PFNGLMEMORYBARRIERPROC __glewMemoryBarrier;
\r
14077 GLEW_FUN_EXPORT PFNGLATTACHOBJECTARBPROC __glewAttachObjectARB;
\r
14078 GLEW_FUN_EXPORT PFNGLCOMPILESHADERARBPROC __glewCompileShaderARB;
\r
14079 GLEW_FUN_EXPORT PFNGLCREATEPROGRAMOBJECTARBPROC __glewCreateProgramObjectARB;
\r
14080 GLEW_FUN_EXPORT PFNGLCREATESHADEROBJECTARBPROC __glewCreateShaderObjectARB;
\r
14081 GLEW_FUN_EXPORT PFNGLDELETEOBJECTARBPROC __glewDeleteObjectARB;
\r
14082 GLEW_FUN_EXPORT PFNGLDETACHOBJECTARBPROC __glewDetachObjectARB;
\r
14083 GLEW_FUN_EXPORT PFNGLGETACTIVEUNIFORMARBPROC __glewGetActiveUniformARB;
\r
14084 GLEW_FUN_EXPORT PFNGLGETATTACHEDOBJECTSARBPROC __glewGetAttachedObjectsARB;
\r
14085 GLEW_FUN_EXPORT PFNGLGETHANDLEARBPROC __glewGetHandleARB;
\r
14086 GLEW_FUN_EXPORT PFNGLGETINFOLOGARBPROC __glewGetInfoLogARB;
\r
14087 GLEW_FUN_EXPORT PFNGLGETOBJECTPARAMETERFVARBPROC __glewGetObjectParameterfvARB;
\r
14088 GLEW_FUN_EXPORT PFNGLGETOBJECTPARAMETERIVARBPROC __glewGetObjectParameterivARB;
\r
14089 GLEW_FUN_EXPORT PFNGLGETSHADERSOURCEARBPROC __glewGetShaderSourceARB;
\r
14090 GLEW_FUN_EXPORT PFNGLGETUNIFORMLOCATIONARBPROC __glewGetUniformLocationARB;
\r
14091 GLEW_FUN_EXPORT PFNGLGETUNIFORMFVARBPROC __glewGetUniformfvARB;
\r
14092 GLEW_FUN_EXPORT PFNGLGETUNIFORMIVARBPROC __glewGetUniformivARB;
\r
14093 GLEW_FUN_EXPORT PFNGLLINKPROGRAMARBPROC __glewLinkProgramARB;
\r
14094 GLEW_FUN_EXPORT PFNGLSHADERSOURCEARBPROC __glewShaderSourceARB;
\r
14095 GLEW_FUN_EXPORT PFNGLUNIFORM1FARBPROC __glewUniform1fARB;
\r
14096 GLEW_FUN_EXPORT PFNGLUNIFORM1FVARBPROC __glewUniform1fvARB;
\r
14097 GLEW_FUN_EXPORT PFNGLUNIFORM1IARBPROC __glewUniform1iARB;
\r
14098 GLEW_FUN_EXPORT PFNGLUNIFORM1IVARBPROC __glewUniform1ivARB;
\r
14099 GLEW_FUN_EXPORT PFNGLUNIFORM2FARBPROC __glewUniform2fARB;
\r
14100 GLEW_FUN_EXPORT PFNGLUNIFORM2FVARBPROC __glewUniform2fvARB;
\r
14101 GLEW_FUN_EXPORT PFNGLUNIFORM2IARBPROC __glewUniform2iARB;
\r
14102 GLEW_FUN_EXPORT PFNGLUNIFORM2IVARBPROC __glewUniform2ivARB;
\r
14103 GLEW_FUN_EXPORT PFNGLUNIFORM3FARBPROC __glewUniform3fARB;
\r
14104 GLEW_FUN_EXPORT PFNGLUNIFORM3FVARBPROC __glewUniform3fvARB;
\r
14105 GLEW_FUN_EXPORT PFNGLUNIFORM3IARBPROC __glewUniform3iARB;
\r
14106 GLEW_FUN_EXPORT PFNGLUNIFORM3IVARBPROC __glewUniform3ivARB;
\r
14107 GLEW_FUN_EXPORT PFNGLUNIFORM4FARBPROC __glewUniform4fARB;
\r
14108 GLEW_FUN_EXPORT PFNGLUNIFORM4FVARBPROC __glewUniform4fvARB;
\r
14109 GLEW_FUN_EXPORT PFNGLUNIFORM4IARBPROC __glewUniform4iARB;
\r
14110 GLEW_FUN_EXPORT PFNGLUNIFORM4IVARBPROC __glewUniform4ivARB;
\r
14111 GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2FVARBPROC __glewUniformMatrix2fvARB;
\r
14112 GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3FVARBPROC __glewUniformMatrix3fvARB;
\r
14113 GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4FVARBPROC __glewUniformMatrix4fvARB;
\r
14114 GLEW_FUN_EXPORT PFNGLUSEPROGRAMOBJECTARBPROC __glewUseProgramObjectARB;
\r
14115 GLEW_FUN_EXPORT PFNGLVALIDATEPROGRAMARBPROC __glewValidateProgramARB;
\r
14117 GLEW_FUN_EXPORT PFNGLGETACTIVESUBROUTINENAMEPROC __glewGetActiveSubroutineName;
\r
14118 GLEW_FUN_EXPORT PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC __glewGetActiveSubroutineUniformName;
\r
14119 GLEW_FUN_EXPORT PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC __glewGetActiveSubroutineUniformiv;
\r
14120 GLEW_FUN_EXPORT PFNGLGETPROGRAMSTAGEIVPROC __glewGetProgramStageiv;
\r
14121 GLEW_FUN_EXPORT PFNGLGETSUBROUTINEINDEXPROC __glewGetSubroutineIndex;
\r
14122 GLEW_FUN_EXPORT PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC __glewGetSubroutineUniformLocation;
\r
14123 GLEW_FUN_EXPORT PFNGLGETUNIFORMSUBROUTINEUIVPROC __glewGetUniformSubroutineuiv;
\r
14124 GLEW_FUN_EXPORT PFNGLUNIFORMSUBROUTINESUIVPROC __glewUniformSubroutinesuiv;
\r
14126 GLEW_FUN_EXPORT PFNGLCOMPILESHADERINCLUDEARBPROC __glewCompileShaderIncludeARB;
\r
14127 GLEW_FUN_EXPORT PFNGLDELETENAMEDSTRINGARBPROC __glewDeleteNamedStringARB;
\r
14128 GLEW_FUN_EXPORT PFNGLGETNAMEDSTRINGARBPROC __glewGetNamedStringARB;
\r
14129 GLEW_FUN_EXPORT PFNGLGETNAMEDSTRINGIVARBPROC __glewGetNamedStringivARB;
\r
14130 GLEW_FUN_EXPORT PFNGLISNAMEDSTRINGARBPROC __glewIsNamedStringARB;
\r
14131 GLEW_FUN_EXPORT PFNGLNAMEDSTRINGARBPROC __glewNamedStringARB;
\r
14133 GLEW_FUN_EXPORT PFNGLCLIENTWAITSYNCPROC __glewClientWaitSync;
\r
14134 GLEW_FUN_EXPORT PFNGLDELETESYNCPROC __glewDeleteSync;
\r
14135 GLEW_FUN_EXPORT PFNGLFENCESYNCPROC __glewFenceSync;
\r
14136 GLEW_FUN_EXPORT PFNGLGETINTEGER64VPROC __glewGetInteger64v;
\r
14137 GLEW_FUN_EXPORT PFNGLGETSYNCIVPROC __glewGetSynciv;
\r
14138 GLEW_FUN_EXPORT PFNGLISSYNCPROC __glewIsSync;
\r
14139 GLEW_FUN_EXPORT PFNGLWAITSYNCPROC __glewWaitSync;
\r
14141 GLEW_FUN_EXPORT PFNGLPATCHPARAMETERFVPROC __glewPatchParameterfv;
\r
14142 GLEW_FUN_EXPORT PFNGLPATCHPARAMETERIPROC __glewPatchParameteri;
\r
14144 GLEW_FUN_EXPORT PFNGLTEXBUFFERARBPROC __glewTexBufferARB;
\r
14146 GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE1DARBPROC __glewCompressedTexImage1DARB;
\r
14147 GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE2DARBPROC __glewCompressedTexImage2DARB;
\r
14148 GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE3DARBPROC __glewCompressedTexImage3DARB;
\r
14149 GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC __glewCompressedTexSubImage1DARB;
\r
14150 GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC __glewCompressedTexSubImage2DARB;
\r
14151 GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC __glewCompressedTexSubImage3DARB;
\r
14152 GLEW_FUN_EXPORT PFNGLGETCOMPRESSEDTEXIMAGEARBPROC __glewGetCompressedTexImageARB;
\r
14154 GLEW_FUN_EXPORT PFNGLGETMULTISAMPLEFVPROC __glewGetMultisamplefv;
\r
14155 GLEW_FUN_EXPORT PFNGLSAMPLEMASKIPROC __glewSampleMaski;
\r
14156 GLEW_FUN_EXPORT PFNGLTEXIMAGE2DMULTISAMPLEPROC __glewTexImage2DMultisample;
\r
14157 GLEW_FUN_EXPORT PFNGLTEXIMAGE3DMULTISAMPLEPROC __glewTexImage3DMultisample;
\r
14159 GLEW_FUN_EXPORT PFNGLTEXSTORAGE1DPROC __glewTexStorage1D;
\r
14160 GLEW_FUN_EXPORT PFNGLTEXSTORAGE2DPROC __glewTexStorage2D;
\r
14161 GLEW_FUN_EXPORT PFNGLTEXSTORAGE3DPROC __glewTexStorage3D;
\r
14162 GLEW_FUN_EXPORT PFNGLTEXTURESTORAGE1DEXTPROC __glewTextureStorage1DEXT;
\r
14163 GLEW_FUN_EXPORT PFNGLTEXTURESTORAGE2DEXTPROC __glewTextureStorage2DEXT;
\r
14164 GLEW_FUN_EXPORT PFNGLTEXTURESTORAGE3DEXTPROC __glewTextureStorage3DEXT;
\r
14166 GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTI64VPROC __glewGetQueryObjecti64v;
\r
14167 GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTUI64VPROC __glewGetQueryObjectui64v;
\r
14168 GLEW_FUN_EXPORT PFNGLQUERYCOUNTERPROC __glewQueryCounter;
\r
14170 GLEW_FUN_EXPORT PFNGLBINDTRANSFORMFEEDBACKPROC __glewBindTransformFeedback;
\r
14171 GLEW_FUN_EXPORT PFNGLDELETETRANSFORMFEEDBACKSPROC __glewDeleteTransformFeedbacks;
\r
14172 GLEW_FUN_EXPORT PFNGLDRAWTRANSFORMFEEDBACKPROC __glewDrawTransformFeedback;
\r
14173 GLEW_FUN_EXPORT PFNGLGENTRANSFORMFEEDBACKSPROC __glewGenTransformFeedbacks;
\r
14174 GLEW_FUN_EXPORT PFNGLISTRANSFORMFEEDBACKPROC __glewIsTransformFeedback;
\r
14175 GLEW_FUN_EXPORT PFNGLPAUSETRANSFORMFEEDBACKPROC __glewPauseTransformFeedback;
\r
14176 GLEW_FUN_EXPORT PFNGLRESUMETRANSFORMFEEDBACKPROC __glewResumeTransformFeedback;
\r
14178 GLEW_FUN_EXPORT PFNGLBEGINQUERYINDEXEDPROC __glewBeginQueryIndexed;
\r
14179 GLEW_FUN_EXPORT PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC __glewDrawTransformFeedbackStream;
\r
14180 GLEW_FUN_EXPORT PFNGLENDQUERYINDEXEDPROC __glewEndQueryIndexed;
\r
14181 GLEW_FUN_EXPORT PFNGLGETQUERYINDEXEDIVPROC __glewGetQueryIndexediv;
\r
14183 GLEW_FUN_EXPORT PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC __glewDrawTransformFeedbackInstanced;
\r
14184 GLEW_FUN_EXPORT PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC __glewDrawTransformFeedbackStreamInstanced;
\r
14186 GLEW_FUN_EXPORT PFNGLLOADTRANSPOSEMATRIXDARBPROC __glewLoadTransposeMatrixdARB;
\r
14187 GLEW_FUN_EXPORT PFNGLLOADTRANSPOSEMATRIXFARBPROC __glewLoadTransposeMatrixfARB;
\r
14188 GLEW_FUN_EXPORT PFNGLMULTTRANSPOSEMATRIXDARBPROC __glewMultTransposeMatrixdARB;
\r
14189 GLEW_FUN_EXPORT PFNGLMULTTRANSPOSEMATRIXFARBPROC __glewMultTransposeMatrixfARB;
\r
14191 GLEW_FUN_EXPORT PFNGLBINDBUFFERBASEPROC __glewBindBufferBase;
\r
14192 GLEW_FUN_EXPORT PFNGLBINDBUFFERRANGEPROC __glewBindBufferRange;
\r
14193 GLEW_FUN_EXPORT PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC __glewGetActiveUniformBlockName;
\r
14194 GLEW_FUN_EXPORT PFNGLGETACTIVEUNIFORMBLOCKIVPROC __glewGetActiveUniformBlockiv;
\r
14195 GLEW_FUN_EXPORT PFNGLGETACTIVEUNIFORMNAMEPROC __glewGetActiveUniformName;
\r
14196 GLEW_FUN_EXPORT PFNGLGETACTIVEUNIFORMSIVPROC __glewGetActiveUniformsiv;
\r
14197 GLEW_FUN_EXPORT PFNGLGETINTEGERI_VPROC __glewGetIntegeri_v;
\r
14198 GLEW_FUN_EXPORT PFNGLGETUNIFORMBLOCKINDEXPROC __glewGetUniformBlockIndex;
\r
14199 GLEW_FUN_EXPORT PFNGLGETUNIFORMINDICESPROC __glewGetUniformIndices;
\r
14200 GLEW_FUN_EXPORT PFNGLUNIFORMBLOCKBINDINGPROC __glewUniformBlockBinding;
\r
14202 GLEW_FUN_EXPORT PFNGLBINDVERTEXARRAYPROC __glewBindVertexArray;
\r
14203 GLEW_FUN_EXPORT PFNGLDELETEVERTEXARRAYSPROC __glewDeleteVertexArrays;
\r
14204 GLEW_FUN_EXPORT PFNGLGENVERTEXARRAYSPROC __glewGenVertexArrays;
\r
14205 GLEW_FUN_EXPORT PFNGLISVERTEXARRAYPROC __glewIsVertexArray;
\r
14207 GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBLDVPROC __glewGetVertexAttribLdv;
\r
14208 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1DPROC __glewVertexAttribL1d;
\r
14209 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1DVPROC __glewVertexAttribL1dv;
\r
14210 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2DPROC __glewVertexAttribL2d;
\r
14211 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2DVPROC __glewVertexAttribL2dv;
\r
14212 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3DPROC __glewVertexAttribL3d;
\r
14213 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3DVPROC __glewVertexAttribL3dv;
\r
14214 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4DPROC __glewVertexAttribL4d;
\r
14215 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4DVPROC __glewVertexAttribL4dv;
\r
14216 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBLPOINTERPROC __glewVertexAttribLPointer;
\r
14218 GLEW_FUN_EXPORT PFNGLVERTEXBLENDARBPROC __glewVertexBlendARB;
\r
14219 GLEW_FUN_EXPORT PFNGLWEIGHTPOINTERARBPROC __glewWeightPointerARB;
\r
14220 GLEW_FUN_EXPORT PFNGLWEIGHTBVARBPROC __glewWeightbvARB;
\r
14221 GLEW_FUN_EXPORT PFNGLWEIGHTDVARBPROC __glewWeightdvARB;
\r
14222 GLEW_FUN_EXPORT PFNGLWEIGHTFVARBPROC __glewWeightfvARB;
\r
14223 GLEW_FUN_EXPORT PFNGLWEIGHTIVARBPROC __glewWeightivARB;
\r
14224 GLEW_FUN_EXPORT PFNGLWEIGHTSVARBPROC __glewWeightsvARB;
\r
14225 GLEW_FUN_EXPORT PFNGLWEIGHTUBVARBPROC __glewWeightubvARB;
\r
14226 GLEW_FUN_EXPORT PFNGLWEIGHTUIVARBPROC __glewWeightuivARB;
\r
14227 GLEW_FUN_EXPORT PFNGLWEIGHTUSVARBPROC __glewWeightusvARB;
\r
14229 GLEW_FUN_EXPORT PFNGLBINDBUFFERARBPROC __glewBindBufferARB;
\r
14230 GLEW_FUN_EXPORT PFNGLBUFFERDATAARBPROC __glewBufferDataARB;
\r
14231 GLEW_FUN_EXPORT PFNGLBUFFERSUBDATAARBPROC __glewBufferSubDataARB;
\r
14232 GLEW_FUN_EXPORT PFNGLDELETEBUFFERSARBPROC __glewDeleteBuffersARB;
\r
14233 GLEW_FUN_EXPORT PFNGLGENBUFFERSARBPROC __glewGenBuffersARB;
\r
14234 GLEW_FUN_EXPORT PFNGLGETBUFFERPARAMETERIVARBPROC __glewGetBufferParameterivARB;
\r
14235 GLEW_FUN_EXPORT PFNGLGETBUFFERPOINTERVARBPROC __glewGetBufferPointervARB;
\r
14236 GLEW_FUN_EXPORT PFNGLGETBUFFERSUBDATAARBPROC __glewGetBufferSubDataARB;
\r
14237 GLEW_FUN_EXPORT PFNGLISBUFFERARBPROC __glewIsBufferARB;
\r
14238 GLEW_FUN_EXPORT PFNGLMAPBUFFERARBPROC __glewMapBufferARB;
\r
14239 GLEW_FUN_EXPORT PFNGLUNMAPBUFFERARBPROC __glewUnmapBufferARB;
\r
14241 GLEW_FUN_EXPORT PFNGLBINDPROGRAMARBPROC __glewBindProgramARB;
\r
14242 GLEW_FUN_EXPORT PFNGLDELETEPROGRAMSARBPROC __glewDeleteProgramsARB;
\r
14243 GLEW_FUN_EXPORT PFNGLDISABLEVERTEXATTRIBARRAYARBPROC __glewDisableVertexAttribArrayARB;
\r
14244 GLEW_FUN_EXPORT PFNGLENABLEVERTEXATTRIBARRAYARBPROC __glewEnableVertexAttribArrayARB;
\r
14245 GLEW_FUN_EXPORT PFNGLGENPROGRAMSARBPROC __glewGenProgramsARB;
\r
14246 GLEW_FUN_EXPORT PFNGLGETPROGRAMENVPARAMETERDVARBPROC __glewGetProgramEnvParameterdvARB;
\r
14247 GLEW_FUN_EXPORT PFNGLGETPROGRAMENVPARAMETERFVARBPROC __glewGetProgramEnvParameterfvARB;
\r
14248 GLEW_FUN_EXPORT PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC __glewGetProgramLocalParameterdvARB;
\r
14249 GLEW_FUN_EXPORT PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC __glewGetProgramLocalParameterfvARB;
\r
14250 GLEW_FUN_EXPORT PFNGLGETPROGRAMSTRINGARBPROC __glewGetProgramStringARB;
\r
14251 GLEW_FUN_EXPORT PFNGLGETPROGRAMIVARBPROC __glewGetProgramivARB;
\r
14252 GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBPOINTERVARBPROC __glewGetVertexAttribPointervARB;
\r
14253 GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBDVARBPROC __glewGetVertexAttribdvARB;
\r
14254 GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBFVARBPROC __glewGetVertexAttribfvARB;
\r
14255 GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIVARBPROC __glewGetVertexAttribivARB;
\r
14256 GLEW_FUN_EXPORT PFNGLISPROGRAMARBPROC __glewIsProgramARB;
\r
14257 GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETER4DARBPROC __glewProgramEnvParameter4dARB;
\r
14258 GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETER4DVARBPROC __glewProgramEnvParameter4dvARB;
\r
14259 GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETER4FARBPROC __glewProgramEnvParameter4fARB;
\r
14260 GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETER4FVARBPROC __glewProgramEnvParameter4fvARB;
\r
14261 GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETER4DARBPROC __glewProgramLocalParameter4dARB;
\r
14262 GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETER4DVARBPROC __glewProgramLocalParameter4dvARB;
\r
14263 GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETER4FARBPROC __glewProgramLocalParameter4fARB;
\r
14264 GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETER4FVARBPROC __glewProgramLocalParameter4fvARB;
\r
14265 GLEW_FUN_EXPORT PFNGLPROGRAMSTRINGARBPROC __glewProgramStringARB;
\r
14266 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DARBPROC __glewVertexAttrib1dARB;
\r
14267 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DVARBPROC __glewVertexAttrib1dvARB;
\r
14268 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FARBPROC __glewVertexAttrib1fARB;
\r
14269 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FVARBPROC __glewVertexAttrib1fvARB;
\r
14270 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SARBPROC __glewVertexAttrib1sARB;
\r
14271 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SVARBPROC __glewVertexAttrib1svARB;
\r
14272 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DARBPROC __glewVertexAttrib2dARB;
\r
14273 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DVARBPROC __glewVertexAttrib2dvARB;
\r
14274 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FARBPROC __glewVertexAttrib2fARB;
\r
14275 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FVARBPROC __glewVertexAttrib2fvARB;
\r
14276 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SARBPROC __glewVertexAttrib2sARB;
\r
14277 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SVARBPROC __glewVertexAttrib2svARB;
\r
14278 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DARBPROC __glewVertexAttrib3dARB;
\r
14279 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DVARBPROC __glewVertexAttrib3dvARB;
\r
14280 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FARBPROC __glewVertexAttrib3fARB;
\r
14281 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FVARBPROC __glewVertexAttrib3fvARB;
\r
14282 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SARBPROC __glewVertexAttrib3sARB;
\r
14283 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SVARBPROC __glewVertexAttrib3svARB;
\r
14284 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NBVARBPROC __glewVertexAttrib4NbvARB;
\r
14285 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NIVARBPROC __glewVertexAttrib4NivARB;
\r
14286 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NSVARBPROC __glewVertexAttrib4NsvARB;
\r
14287 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUBARBPROC __glewVertexAttrib4NubARB;
\r
14288 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUBVARBPROC __glewVertexAttrib4NubvARB;
\r
14289 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUIVARBPROC __glewVertexAttrib4NuivARB;
\r
14290 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUSVARBPROC __glewVertexAttrib4NusvARB;
\r
14291 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4BVARBPROC __glewVertexAttrib4bvARB;
\r
14292 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DARBPROC __glewVertexAttrib4dARB;
\r
14293 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DVARBPROC __glewVertexAttrib4dvARB;
\r
14294 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FARBPROC __glewVertexAttrib4fARB;
\r
14295 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FVARBPROC __glewVertexAttrib4fvARB;
\r
14296 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4IVARBPROC __glewVertexAttrib4ivARB;
\r
14297 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SARBPROC __glewVertexAttrib4sARB;
\r
14298 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SVARBPROC __glewVertexAttrib4svARB;
\r
14299 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UBVARBPROC __glewVertexAttrib4ubvARB;
\r
14300 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UIVARBPROC __glewVertexAttrib4uivARB;
\r
14301 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4USVARBPROC __glewVertexAttrib4usvARB;
\r
14302 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBPOINTERARBPROC __glewVertexAttribPointerARB;
\r
14304 GLEW_FUN_EXPORT PFNGLBINDATTRIBLOCATIONARBPROC __glewBindAttribLocationARB;
\r
14305 GLEW_FUN_EXPORT PFNGLGETACTIVEATTRIBARBPROC __glewGetActiveAttribARB;
\r
14306 GLEW_FUN_EXPORT PFNGLGETATTRIBLOCATIONARBPROC __glewGetAttribLocationARB;
\r
14308 GLEW_FUN_EXPORT PFNGLCOLORP3UIPROC __glewColorP3ui;
\r
14309 GLEW_FUN_EXPORT PFNGLCOLORP3UIVPROC __glewColorP3uiv;
\r
14310 GLEW_FUN_EXPORT PFNGLCOLORP4UIPROC __glewColorP4ui;
\r
14311 GLEW_FUN_EXPORT PFNGLCOLORP4UIVPROC __glewColorP4uiv;
\r
14312 GLEW_FUN_EXPORT PFNGLMULTITEXCOORDP1UIPROC __glewMultiTexCoordP1ui;
\r
14313 GLEW_FUN_EXPORT PFNGLMULTITEXCOORDP1UIVPROC __glewMultiTexCoordP1uiv;
\r
14314 GLEW_FUN_EXPORT PFNGLMULTITEXCOORDP2UIPROC __glewMultiTexCoordP2ui;
\r
14315 GLEW_FUN_EXPORT PFNGLMULTITEXCOORDP2UIVPROC __glewMultiTexCoordP2uiv;
\r
14316 GLEW_FUN_EXPORT PFNGLMULTITEXCOORDP3UIPROC __glewMultiTexCoordP3ui;
\r
14317 GLEW_FUN_EXPORT PFNGLMULTITEXCOORDP3UIVPROC __glewMultiTexCoordP3uiv;
\r
14318 GLEW_FUN_EXPORT PFNGLMULTITEXCOORDP4UIPROC __glewMultiTexCoordP4ui;
\r
14319 GLEW_FUN_EXPORT PFNGLMULTITEXCOORDP4UIVPROC __glewMultiTexCoordP4uiv;
\r
14320 GLEW_FUN_EXPORT PFNGLNORMALP3UIPROC __glewNormalP3ui;
\r
14321 GLEW_FUN_EXPORT PFNGLNORMALP3UIVPROC __glewNormalP3uiv;
\r
14322 GLEW_FUN_EXPORT PFNGLSECONDARYCOLORP3UIPROC __glewSecondaryColorP3ui;
\r
14323 GLEW_FUN_EXPORT PFNGLSECONDARYCOLORP3UIVPROC __glewSecondaryColorP3uiv;
\r
14324 GLEW_FUN_EXPORT PFNGLTEXCOORDP1UIPROC __glewTexCoordP1ui;
\r
14325 GLEW_FUN_EXPORT PFNGLTEXCOORDP1UIVPROC __glewTexCoordP1uiv;
\r
14326 GLEW_FUN_EXPORT PFNGLTEXCOORDP2UIPROC __glewTexCoordP2ui;
\r
14327 GLEW_FUN_EXPORT PFNGLTEXCOORDP2UIVPROC __glewTexCoordP2uiv;
\r
14328 GLEW_FUN_EXPORT PFNGLTEXCOORDP3UIPROC __glewTexCoordP3ui;
\r
14329 GLEW_FUN_EXPORT PFNGLTEXCOORDP3UIVPROC __glewTexCoordP3uiv;
\r
14330 GLEW_FUN_EXPORT PFNGLTEXCOORDP4UIPROC __glewTexCoordP4ui;
\r
14331 GLEW_FUN_EXPORT PFNGLTEXCOORDP4UIVPROC __glewTexCoordP4uiv;
\r
14332 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBP1UIPROC __glewVertexAttribP1ui;
\r
14333 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBP1UIVPROC __glewVertexAttribP1uiv;
\r
14334 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBP2UIPROC __glewVertexAttribP2ui;
\r
14335 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBP2UIVPROC __glewVertexAttribP2uiv;
\r
14336 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBP3UIPROC __glewVertexAttribP3ui;
\r
14337 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBP3UIVPROC __glewVertexAttribP3uiv;
\r
14338 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBP4UIPROC __glewVertexAttribP4ui;
\r
14339 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBP4UIVPROC __glewVertexAttribP4uiv;
\r
14340 GLEW_FUN_EXPORT PFNGLVERTEXP2UIPROC __glewVertexP2ui;
\r
14341 GLEW_FUN_EXPORT PFNGLVERTEXP2UIVPROC __glewVertexP2uiv;
\r
14342 GLEW_FUN_EXPORT PFNGLVERTEXP3UIPROC __glewVertexP3ui;
\r
14343 GLEW_FUN_EXPORT PFNGLVERTEXP3UIVPROC __glewVertexP3uiv;
\r
14344 GLEW_FUN_EXPORT PFNGLVERTEXP4UIPROC __glewVertexP4ui;
\r
14345 GLEW_FUN_EXPORT PFNGLVERTEXP4UIVPROC __glewVertexP4uiv;
\r
14347 GLEW_FUN_EXPORT PFNGLDEPTHRANGEARRAYVPROC __glewDepthRangeArrayv;
\r
14348 GLEW_FUN_EXPORT PFNGLDEPTHRANGEINDEXEDPROC __glewDepthRangeIndexed;
\r
14349 GLEW_FUN_EXPORT PFNGLGETDOUBLEI_VPROC __glewGetDoublei_v;
\r
14350 GLEW_FUN_EXPORT PFNGLGETFLOATI_VPROC __glewGetFloati_v;
\r
14351 GLEW_FUN_EXPORT PFNGLSCISSORARRAYVPROC __glewScissorArrayv;
\r
14352 GLEW_FUN_EXPORT PFNGLSCISSORINDEXEDPROC __glewScissorIndexed;
\r
14353 GLEW_FUN_EXPORT PFNGLSCISSORINDEXEDVPROC __glewScissorIndexedv;
\r
14354 GLEW_FUN_EXPORT PFNGLVIEWPORTARRAYVPROC __glewViewportArrayv;
\r
14355 GLEW_FUN_EXPORT PFNGLVIEWPORTINDEXEDFPROC __glewViewportIndexedf;
\r
14356 GLEW_FUN_EXPORT PFNGLVIEWPORTINDEXEDFVPROC __glewViewportIndexedfv;
\r
14358 GLEW_FUN_EXPORT PFNGLWINDOWPOS2DARBPROC __glewWindowPos2dARB;
\r
14359 GLEW_FUN_EXPORT PFNGLWINDOWPOS2DVARBPROC __glewWindowPos2dvARB;
\r
14360 GLEW_FUN_EXPORT PFNGLWINDOWPOS2FARBPROC __glewWindowPos2fARB;
\r
14361 GLEW_FUN_EXPORT PFNGLWINDOWPOS2FVARBPROC __glewWindowPos2fvARB;
\r
14362 GLEW_FUN_EXPORT PFNGLWINDOWPOS2IARBPROC __glewWindowPos2iARB;
\r
14363 GLEW_FUN_EXPORT PFNGLWINDOWPOS2IVARBPROC __glewWindowPos2ivARB;
\r
14364 GLEW_FUN_EXPORT PFNGLWINDOWPOS2SARBPROC __glewWindowPos2sARB;
\r
14365 GLEW_FUN_EXPORT PFNGLWINDOWPOS2SVARBPROC __glewWindowPos2svARB;
\r
14366 GLEW_FUN_EXPORT PFNGLWINDOWPOS3DARBPROC __glewWindowPos3dARB;
\r
14367 GLEW_FUN_EXPORT PFNGLWINDOWPOS3DVARBPROC __glewWindowPos3dvARB;
\r
14368 GLEW_FUN_EXPORT PFNGLWINDOWPOS3FARBPROC __glewWindowPos3fARB;
\r
14369 GLEW_FUN_EXPORT PFNGLWINDOWPOS3FVARBPROC __glewWindowPos3fvARB;
\r
14370 GLEW_FUN_EXPORT PFNGLWINDOWPOS3IARBPROC __glewWindowPos3iARB;
\r
14371 GLEW_FUN_EXPORT PFNGLWINDOWPOS3IVARBPROC __glewWindowPos3ivARB;
\r
14372 GLEW_FUN_EXPORT PFNGLWINDOWPOS3SARBPROC __glewWindowPos3sARB;
\r
14373 GLEW_FUN_EXPORT PFNGLWINDOWPOS3SVARBPROC __glewWindowPos3svARB;
\r
14375 GLEW_FUN_EXPORT PFNGLDRAWBUFFERSATIPROC __glewDrawBuffersATI;
\r
14377 GLEW_FUN_EXPORT PFNGLDRAWELEMENTARRAYATIPROC __glewDrawElementArrayATI;
\r
14378 GLEW_FUN_EXPORT PFNGLDRAWRANGEELEMENTARRAYATIPROC __glewDrawRangeElementArrayATI;
\r
14379 GLEW_FUN_EXPORT PFNGLELEMENTPOINTERATIPROC __glewElementPointerATI;
\r
14381 GLEW_FUN_EXPORT PFNGLGETTEXBUMPPARAMETERFVATIPROC __glewGetTexBumpParameterfvATI;
\r
14382 GLEW_FUN_EXPORT PFNGLGETTEXBUMPPARAMETERIVATIPROC __glewGetTexBumpParameterivATI;
\r
14383 GLEW_FUN_EXPORT PFNGLTEXBUMPPARAMETERFVATIPROC __glewTexBumpParameterfvATI;
\r
14384 GLEW_FUN_EXPORT PFNGLTEXBUMPPARAMETERIVATIPROC __glewTexBumpParameterivATI;
\r
14386 GLEW_FUN_EXPORT PFNGLALPHAFRAGMENTOP1ATIPROC __glewAlphaFragmentOp1ATI;
\r
14387 GLEW_FUN_EXPORT PFNGLALPHAFRAGMENTOP2ATIPROC __glewAlphaFragmentOp2ATI;
\r
14388 GLEW_FUN_EXPORT PFNGLALPHAFRAGMENTOP3ATIPROC __glewAlphaFragmentOp3ATI;
\r
14389 GLEW_FUN_EXPORT PFNGLBEGINFRAGMENTSHADERATIPROC __glewBeginFragmentShaderATI;
\r
14390 GLEW_FUN_EXPORT PFNGLBINDFRAGMENTSHADERATIPROC __glewBindFragmentShaderATI;
\r
14391 GLEW_FUN_EXPORT PFNGLCOLORFRAGMENTOP1ATIPROC __glewColorFragmentOp1ATI;
\r
14392 GLEW_FUN_EXPORT PFNGLCOLORFRAGMENTOP2ATIPROC __glewColorFragmentOp2ATI;
\r
14393 GLEW_FUN_EXPORT PFNGLCOLORFRAGMENTOP3ATIPROC __glewColorFragmentOp3ATI;
\r
14394 GLEW_FUN_EXPORT PFNGLDELETEFRAGMENTSHADERATIPROC __glewDeleteFragmentShaderATI;
\r
14395 GLEW_FUN_EXPORT PFNGLENDFRAGMENTSHADERATIPROC __glewEndFragmentShaderATI;
\r
14396 GLEW_FUN_EXPORT PFNGLGENFRAGMENTSHADERSATIPROC __glewGenFragmentShadersATI;
\r
14397 GLEW_FUN_EXPORT PFNGLPASSTEXCOORDATIPROC __glewPassTexCoordATI;
\r
14398 GLEW_FUN_EXPORT PFNGLSAMPLEMAPATIPROC __glewSampleMapATI;
\r
14399 GLEW_FUN_EXPORT PFNGLSETFRAGMENTSHADERCONSTANTATIPROC __glewSetFragmentShaderConstantATI;
\r
14401 GLEW_FUN_EXPORT PFNGLMAPOBJECTBUFFERATIPROC __glewMapObjectBufferATI;
\r
14402 GLEW_FUN_EXPORT PFNGLUNMAPOBJECTBUFFERATIPROC __glewUnmapObjectBufferATI;
\r
14404 GLEW_FUN_EXPORT PFNGLPNTRIANGLESFATIPROC __glewPNTrianglesfATI;
\r
14405 GLEW_FUN_EXPORT PFNGLPNTRIANGLESIATIPROC __glewPNTrianglesiATI;
\r
14407 GLEW_FUN_EXPORT PFNGLSTENCILFUNCSEPARATEATIPROC __glewStencilFuncSeparateATI;
\r
14408 GLEW_FUN_EXPORT PFNGLSTENCILOPSEPARATEATIPROC __glewStencilOpSeparateATI;
\r
14410 GLEW_FUN_EXPORT PFNGLARRAYOBJECTATIPROC __glewArrayObjectATI;
\r
14411 GLEW_FUN_EXPORT PFNGLFREEOBJECTBUFFERATIPROC __glewFreeObjectBufferATI;
\r
14412 GLEW_FUN_EXPORT PFNGLGETARRAYOBJECTFVATIPROC __glewGetArrayObjectfvATI;
\r
14413 GLEW_FUN_EXPORT PFNGLGETARRAYOBJECTIVATIPROC __glewGetArrayObjectivATI;
\r
14414 GLEW_FUN_EXPORT PFNGLGETOBJECTBUFFERFVATIPROC __glewGetObjectBufferfvATI;
\r
14415 GLEW_FUN_EXPORT PFNGLGETOBJECTBUFFERIVATIPROC __glewGetObjectBufferivATI;
\r
14416 GLEW_FUN_EXPORT PFNGLGETVARIANTARRAYOBJECTFVATIPROC __glewGetVariantArrayObjectfvATI;
\r
14417 GLEW_FUN_EXPORT PFNGLGETVARIANTARRAYOBJECTIVATIPROC __glewGetVariantArrayObjectivATI;
\r
14418 GLEW_FUN_EXPORT PFNGLISOBJECTBUFFERATIPROC __glewIsObjectBufferATI;
\r
14419 GLEW_FUN_EXPORT PFNGLNEWOBJECTBUFFERATIPROC __glewNewObjectBufferATI;
\r
14420 GLEW_FUN_EXPORT PFNGLUPDATEOBJECTBUFFERATIPROC __glewUpdateObjectBufferATI;
\r
14421 GLEW_FUN_EXPORT PFNGLVARIANTARRAYOBJECTATIPROC __glewVariantArrayObjectATI;
\r
14423 GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC __glewGetVertexAttribArrayObjectfvATI;
\r
14424 GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC __glewGetVertexAttribArrayObjectivATI;
\r
14425 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBARRAYOBJECTATIPROC __glewVertexAttribArrayObjectATI;
\r
14427 GLEW_FUN_EXPORT PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC __glewClientActiveVertexStreamATI;
\r
14428 GLEW_FUN_EXPORT PFNGLNORMALSTREAM3BATIPROC __glewNormalStream3bATI;
\r
14429 GLEW_FUN_EXPORT PFNGLNORMALSTREAM3BVATIPROC __glewNormalStream3bvATI;
\r
14430 GLEW_FUN_EXPORT PFNGLNORMALSTREAM3DATIPROC __glewNormalStream3dATI;
\r
14431 GLEW_FUN_EXPORT PFNGLNORMALSTREAM3DVATIPROC __glewNormalStream3dvATI;
\r
14432 GLEW_FUN_EXPORT PFNGLNORMALSTREAM3FATIPROC __glewNormalStream3fATI;
\r
14433 GLEW_FUN_EXPORT PFNGLNORMALSTREAM3FVATIPROC __glewNormalStream3fvATI;
\r
14434 GLEW_FUN_EXPORT PFNGLNORMALSTREAM3IATIPROC __glewNormalStream3iATI;
\r
14435 GLEW_FUN_EXPORT PFNGLNORMALSTREAM3IVATIPROC __glewNormalStream3ivATI;
\r
14436 GLEW_FUN_EXPORT PFNGLNORMALSTREAM3SATIPROC __glewNormalStream3sATI;
\r
14437 GLEW_FUN_EXPORT PFNGLNORMALSTREAM3SVATIPROC __glewNormalStream3svATI;
\r
14438 GLEW_FUN_EXPORT PFNGLVERTEXBLENDENVFATIPROC __glewVertexBlendEnvfATI;
\r
14439 GLEW_FUN_EXPORT PFNGLVERTEXBLENDENVIATIPROC __glewVertexBlendEnviATI;
\r
14440 GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2DATIPROC __glewVertexStream2dATI;
\r
14441 GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2DVATIPROC __glewVertexStream2dvATI;
\r
14442 GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2FATIPROC __glewVertexStream2fATI;
\r
14443 GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2FVATIPROC __glewVertexStream2fvATI;
\r
14444 GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2IATIPROC __glewVertexStream2iATI;
\r
14445 GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2IVATIPROC __glewVertexStream2ivATI;
\r
14446 GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2SATIPROC __glewVertexStream2sATI;
\r
14447 GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2SVATIPROC __glewVertexStream2svATI;
\r
14448 GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3DATIPROC __glewVertexStream3dATI;
\r
14449 GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3DVATIPROC __glewVertexStream3dvATI;
\r
14450 GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3FATIPROC __glewVertexStream3fATI;
\r
14451 GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3FVATIPROC __glewVertexStream3fvATI;
\r
14452 GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3IATIPROC __glewVertexStream3iATI;
\r
14453 GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3IVATIPROC __glewVertexStream3ivATI;
\r
14454 GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3SATIPROC __glewVertexStream3sATI;
\r
14455 GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3SVATIPROC __glewVertexStream3svATI;
\r
14456 GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4DATIPROC __glewVertexStream4dATI;
\r
14457 GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4DVATIPROC __glewVertexStream4dvATI;
\r
14458 GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4FATIPROC __glewVertexStream4fATI;
\r
14459 GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4FVATIPROC __glewVertexStream4fvATI;
\r
14460 GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4IATIPROC __glewVertexStream4iATI;
\r
14461 GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4IVATIPROC __glewVertexStream4ivATI;
\r
14462 GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4SATIPROC __glewVertexStream4sATI;
\r
14463 GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4SVATIPROC __glewVertexStream4svATI;
\r
14465 GLEW_FUN_EXPORT PFNGLGETUNIFORMBUFFERSIZEEXTPROC __glewGetUniformBufferSizeEXT;
\r
14466 GLEW_FUN_EXPORT PFNGLGETUNIFORMOFFSETEXTPROC __glewGetUniformOffsetEXT;
\r
14467 GLEW_FUN_EXPORT PFNGLUNIFORMBUFFEREXTPROC __glewUniformBufferEXT;
\r
14469 GLEW_FUN_EXPORT PFNGLBLENDCOLOREXTPROC __glewBlendColorEXT;
\r
14471 GLEW_FUN_EXPORT PFNGLBLENDEQUATIONSEPARATEEXTPROC __glewBlendEquationSeparateEXT;
\r
14473 GLEW_FUN_EXPORT PFNGLBLENDFUNCSEPARATEEXTPROC __glewBlendFuncSeparateEXT;
\r
14475 GLEW_FUN_EXPORT PFNGLBLENDEQUATIONEXTPROC __glewBlendEquationEXT;
\r
14477 GLEW_FUN_EXPORT PFNGLCOLORSUBTABLEEXTPROC __glewColorSubTableEXT;
\r
14478 GLEW_FUN_EXPORT PFNGLCOPYCOLORSUBTABLEEXTPROC __glewCopyColorSubTableEXT;
\r
14480 GLEW_FUN_EXPORT PFNGLLOCKARRAYSEXTPROC __glewLockArraysEXT;
\r
14481 GLEW_FUN_EXPORT PFNGLUNLOCKARRAYSEXTPROC __glewUnlockArraysEXT;
\r
14483 GLEW_FUN_EXPORT PFNGLCONVOLUTIONFILTER1DEXTPROC __glewConvolutionFilter1DEXT;
\r
14484 GLEW_FUN_EXPORT PFNGLCONVOLUTIONFILTER2DEXTPROC __glewConvolutionFilter2DEXT;
\r
14485 GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERFEXTPROC __glewConvolutionParameterfEXT;
\r
14486 GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERFVEXTPROC __glewConvolutionParameterfvEXT;
\r
14487 GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERIEXTPROC __glewConvolutionParameteriEXT;
\r
14488 GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERIVEXTPROC __glewConvolutionParameterivEXT;
\r
14489 GLEW_FUN_EXPORT PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC __glewCopyConvolutionFilter1DEXT;
\r
14490 GLEW_FUN_EXPORT PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC __glewCopyConvolutionFilter2DEXT;
\r
14491 GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONFILTEREXTPROC __glewGetConvolutionFilterEXT;
\r
14492 GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC __glewGetConvolutionParameterfvEXT;
\r
14493 GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC __glewGetConvolutionParameterivEXT;
\r
14494 GLEW_FUN_EXPORT PFNGLGETSEPARABLEFILTEREXTPROC __glewGetSeparableFilterEXT;
\r
14495 GLEW_FUN_EXPORT PFNGLSEPARABLEFILTER2DEXTPROC __glewSeparableFilter2DEXT;
\r
14497 GLEW_FUN_EXPORT PFNGLBINORMALPOINTEREXTPROC __glewBinormalPointerEXT;
\r
14498 GLEW_FUN_EXPORT PFNGLTANGENTPOINTEREXTPROC __glewTangentPointerEXT;
\r
14500 GLEW_FUN_EXPORT PFNGLCOPYTEXIMAGE1DEXTPROC __glewCopyTexImage1DEXT;
\r
14501 GLEW_FUN_EXPORT PFNGLCOPYTEXIMAGE2DEXTPROC __glewCopyTexImage2DEXT;
\r
14502 GLEW_FUN_EXPORT PFNGLCOPYTEXSUBIMAGE1DEXTPROC __glewCopyTexSubImage1DEXT;
\r
14503 GLEW_FUN_EXPORT PFNGLCOPYTEXSUBIMAGE2DEXTPROC __glewCopyTexSubImage2DEXT;
\r
14504 GLEW_FUN_EXPORT PFNGLCOPYTEXSUBIMAGE3DEXTPROC __glewCopyTexSubImage3DEXT;
\r
14506 GLEW_FUN_EXPORT PFNGLCULLPARAMETERDVEXTPROC __glewCullParameterdvEXT;
\r
14507 GLEW_FUN_EXPORT PFNGLCULLPARAMETERFVEXTPROC __glewCullParameterfvEXT;
\r
14509 GLEW_FUN_EXPORT PFNGLDEPTHBOUNDSEXTPROC __glewDepthBoundsEXT;
\r
14511 GLEW_FUN_EXPORT PFNGLBINDMULTITEXTUREEXTPROC __glewBindMultiTextureEXT;
\r
14512 GLEW_FUN_EXPORT PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC __glewCheckNamedFramebufferStatusEXT;
\r
14513 GLEW_FUN_EXPORT PFNGLCLIENTATTRIBDEFAULTEXTPROC __glewClientAttribDefaultEXT;
\r
14514 GLEW_FUN_EXPORT PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC __glewCompressedMultiTexImage1DEXT;
\r
14515 GLEW_FUN_EXPORT PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC __glewCompressedMultiTexImage2DEXT;
\r
14516 GLEW_FUN_EXPORT PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC __glewCompressedMultiTexImage3DEXT;
\r
14517 GLEW_FUN_EXPORT PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC __glewCompressedMultiTexSubImage1DEXT;
\r
14518 GLEW_FUN_EXPORT PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC __glewCompressedMultiTexSubImage2DEXT;
\r
14519 GLEW_FUN_EXPORT PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC __glewCompressedMultiTexSubImage3DEXT;
\r
14520 GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC __glewCompressedTextureImage1DEXT;
\r
14521 GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC __glewCompressedTextureImage2DEXT;
\r
14522 GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC __glewCompressedTextureImage3DEXT;
\r
14523 GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC __glewCompressedTextureSubImage1DEXT;
\r
14524 GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC __glewCompressedTextureSubImage2DEXT;
\r
14525 GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC __glewCompressedTextureSubImage3DEXT;
\r
14526 GLEW_FUN_EXPORT PFNGLCOPYMULTITEXIMAGE1DEXTPROC __glewCopyMultiTexImage1DEXT;
\r
14527 GLEW_FUN_EXPORT PFNGLCOPYMULTITEXIMAGE2DEXTPROC __glewCopyMultiTexImage2DEXT;
\r
14528 GLEW_FUN_EXPORT PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC __glewCopyMultiTexSubImage1DEXT;
\r
14529 GLEW_FUN_EXPORT PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC __glewCopyMultiTexSubImage2DEXT;
\r
14530 GLEW_FUN_EXPORT PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC __glewCopyMultiTexSubImage3DEXT;
\r
14531 GLEW_FUN_EXPORT PFNGLCOPYTEXTUREIMAGE1DEXTPROC __glewCopyTextureImage1DEXT;
\r
14532 GLEW_FUN_EXPORT PFNGLCOPYTEXTUREIMAGE2DEXTPROC __glewCopyTextureImage2DEXT;
\r
14533 GLEW_FUN_EXPORT PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC __glewCopyTextureSubImage1DEXT;
\r
14534 GLEW_FUN_EXPORT PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC __glewCopyTextureSubImage2DEXT;
\r
14535 GLEW_FUN_EXPORT PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC __glewCopyTextureSubImage3DEXT;
\r
14536 GLEW_FUN_EXPORT PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC __glewDisableClientStateIndexedEXT;
\r
14537 GLEW_FUN_EXPORT PFNGLDISABLECLIENTSTATEIEXTPROC __glewDisableClientStateiEXT;
\r
14538 GLEW_FUN_EXPORT PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC __glewDisableVertexArrayAttribEXT;
\r
14539 GLEW_FUN_EXPORT PFNGLDISABLEVERTEXARRAYEXTPROC __glewDisableVertexArrayEXT;
\r
14540 GLEW_FUN_EXPORT PFNGLENABLECLIENTSTATEINDEXEDEXTPROC __glewEnableClientStateIndexedEXT;
\r
14541 GLEW_FUN_EXPORT PFNGLENABLECLIENTSTATEIEXTPROC __glewEnableClientStateiEXT;
\r
14542 GLEW_FUN_EXPORT PFNGLENABLEVERTEXARRAYATTRIBEXTPROC __glewEnableVertexArrayAttribEXT;
\r
14543 GLEW_FUN_EXPORT PFNGLENABLEVERTEXARRAYEXTPROC __glewEnableVertexArrayEXT;
\r
14544 GLEW_FUN_EXPORT PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC __glewFlushMappedNamedBufferRangeEXT;
\r
14545 GLEW_FUN_EXPORT PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC __glewFramebufferDrawBufferEXT;
\r
14546 GLEW_FUN_EXPORT PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC __glewFramebufferDrawBuffersEXT;
\r
14547 GLEW_FUN_EXPORT PFNGLFRAMEBUFFERREADBUFFEREXTPROC __glewFramebufferReadBufferEXT;
\r
14548 GLEW_FUN_EXPORT PFNGLGENERATEMULTITEXMIPMAPEXTPROC __glewGenerateMultiTexMipmapEXT;
\r
14549 GLEW_FUN_EXPORT PFNGLGENERATETEXTUREMIPMAPEXTPROC __glewGenerateTextureMipmapEXT;
\r
14550 GLEW_FUN_EXPORT PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC __glewGetCompressedMultiTexImageEXT;
\r
14551 GLEW_FUN_EXPORT PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC __glewGetCompressedTextureImageEXT;
\r
14552 GLEW_FUN_EXPORT PFNGLGETDOUBLEINDEXEDVEXTPROC __glewGetDoubleIndexedvEXT;
\r
14553 GLEW_FUN_EXPORT PFNGLGETDOUBLEI_VEXTPROC __glewGetDoublei_vEXT;
\r
14554 GLEW_FUN_EXPORT PFNGLGETFLOATINDEXEDVEXTPROC __glewGetFloatIndexedvEXT;
\r
14555 GLEW_FUN_EXPORT PFNGLGETFLOATI_VEXTPROC __glewGetFloati_vEXT;
\r
14556 GLEW_FUN_EXPORT PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC __glewGetFramebufferParameterivEXT;
\r
14557 GLEW_FUN_EXPORT PFNGLGETMULTITEXENVFVEXTPROC __glewGetMultiTexEnvfvEXT;
\r
14558 GLEW_FUN_EXPORT PFNGLGETMULTITEXENVIVEXTPROC __glewGetMultiTexEnvivEXT;
\r
14559 GLEW_FUN_EXPORT PFNGLGETMULTITEXGENDVEXTPROC __glewGetMultiTexGendvEXT;
\r
14560 GLEW_FUN_EXPORT PFNGLGETMULTITEXGENFVEXTPROC __glewGetMultiTexGenfvEXT;
\r
14561 GLEW_FUN_EXPORT PFNGLGETMULTITEXGENIVEXTPROC __glewGetMultiTexGenivEXT;
\r
14562 GLEW_FUN_EXPORT PFNGLGETMULTITEXIMAGEEXTPROC __glewGetMultiTexImageEXT;
\r
14563 GLEW_FUN_EXPORT PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC __glewGetMultiTexLevelParameterfvEXT;
\r
14564 GLEW_FUN_EXPORT PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC __glewGetMultiTexLevelParameterivEXT;
\r
14565 GLEW_FUN_EXPORT PFNGLGETMULTITEXPARAMETERIIVEXTPROC __glewGetMultiTexParameterIivEXT;
\r
14566 GLEW_FUN_EXPORT PFNGLGETMULTITEXPARAMETERIUIVEXTPROC __glewGetMultiTexParameterIuivEXT;
\r
14567 GLEW_FUN_EXPORT PFNGLGETMULTITEXPARAMETERFVEXTPROC __glewGetMultiTexParameterfvEXT;
\r
14568 GLEW_FUN_EXPORT PFNGLGETMULTITEXPARAMETERIVEXTPROC __glewGetMultiTexParameterivEXT;
\r
14569 GLEW_FUN_EXPORT PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC __glewGetNamedBufferParameterivEXT;
\r
14570 GLEW_FUN_EXPORT PFNGLGETNAMEDBUFFERPOINTERVEXTPROC __glewGetNamedBufferPointervEXT;
\r
14571 GLEW_FUN_EXPORT PFNGLGETNAMEDBUFFERSUBDATAEXTPROC __glewGetNamedBufferSubDataEXT;
\r
14572 GLEW_FUN_EXPORT PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC __glewGetNamedFramebufferAttachmentParameterivEXT;
\r
14573 GLEW_FUN_EXPORT PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC __glewGetNamedProgramLocalParameterIivEXT;
\r
14574 GLEW_FUN_EXPORT PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC __glewGetNamedProgramLocalParameterIuivEXT;
\r
14575 GLEW_FUN_EXPORT PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC __glewGetNamedProgramLocalParameterdvEXT;
\r
14576 GLEW_FUN_EXPORT PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC __glewGetNamedProgramLocalParameterfvEXT;
\r
14577 GLEW_FUN_EXPORT PFNGLGETNAMEDPROGRAMSTRINGEXTPROC __glewGetNamedProgramStringEXT;
\r
14578 GLEW_FUN_EXPORT PFNGLGETNAMEDPROGRAMIVEXTPROC __glewGetNamedProgramivEXT;
\r
14579 GLEW_FUN_EXPORT PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC __glewGetNamedRenderbufferParameterivEXT;
\r
14580 GLEW_FUN_EXPORT PFNGLGETPOINTERINDEXEDVEXTPROC __glewGetPointerIndexedvEXT;
\r
14581 GLEW_FUN_EXPORT PFNGLGETPOINTERI_VEXTPROC __glewGetPointeri_vEXT;
\r
14582 GLEW_FUN_EXPORT PFNGLGETTEXTUREIMAGEEXTPROC __glewGetTextureImageEXT;
\r
14583 GLEW_FUN_EXPORT PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC __glewGetTextureLevelParameterfvEXT;
\r
14584 GLEW_FUN_EXPORT PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC __glewGetTextureLevelParameterivEXT;
\r
14585 GLEW_FUN_EXPORT PFNGLGETTEXTUREPARAMETERIIVEXTPROC __glewGetTextureParameterIivEXT;
\r
14586 GLEW_FUN_EXPORT PFNGLGETTEXTUREPARAMETERIUIVEXTPROC __glewGetTextureParameterIuivEXT;
\r
14587 GLEW_FUN_EXPORT PFNGLGETTEXTUREPARAMETERFVEXTPROC __glewGetTextureParameterfvEXT;
\r
14588 GLEW_FUN_EXPORT PFNGLGETTEXTUREPARAMETERIVEXTPROC __glewGetTextureParameterivEXT;
\r
14589 GLEW_FUN_EXPORT PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC __glewGetVertexArrayIntegeri_vEXT;
\r
14590 GLEW_FUN_EXPORT PFNGLGETVERTEXARRAYINTEGERVEXTPROC __glewGetVertexArrayIntegervEXT;
\r
14591 GLEW_FUN_EXPORT PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC __glewGetVertexArrayPointeri_vEXT;
\r
14592 GLEW_FUN_EXPORT PFNGLGETVERTEXARRAYPOINTERVEXTPROC __glewGetVertexArrayPointervEXT;
\r
14593 GLEW_FUN_EXPORT PFNGLMAPNAMEDBUFFEREXTPROC __glewMapNamedBufferEXT;
\r
14594 GLEW_FUN_EXPORT PFNGLMAPNAMEDBUFFERRANGEEXTPROC __glewMapNamedBufferRangeEXT;
\r
14595 GLEW_FUN_EXPORT PFNGLMATRIXFRUSTUMEXTPROC __glewMatrixFrustumEXT;
\r
14596 GLEW_FUN_EXPORT PFNGLMATRIXLOADIDENTITYEXTPROC __glewMatrixLoadIdentityEXT;
\r
14597 GLEW_FUN_EXPORT PFNGLMATRIXLOADTRANSPOSEDEXTPROC __glewMatrixLoadTransposedEXT;
\r
14598 GLEW_FUN_EXPORT PFNGLMATRIXLOADTRANSPOSEFEXTPROC __glewMatrixLoadTransposefEXT;
\r
14599 GLEW_FUN_EXPORT PFNGLMATRIXLOADDEXTPROC __glewMatrixLoaddEXT;
\r
14600 GLEW_FUN_EXPORT PFNGLMATRIXLOADFEXTPROC __glewMatrixLoadfEXT;
\r
14601 GLEW_FUN_EXPORT PFNGLMATRIXMULTTRANSPOSEDEXTPROC __glewMatrixMultTransposedEXT;
\r
14602 GLEW_FUN_EXPORT PFNGLMATRIXMULTTRANSPOSEFEXTPROC __glewMatrixMultTransposefEXT;
\r
14603 GLEW_FUN_EXPORT PFNGLMATRIXMULTDEXTPROC __glewMatrixMultdEXT;
\r
14604 GLEW_FUN_EXPORT PFNGLMATRIXMULTFEXTPROC __glewMatrixMultfEXT;
\r
14605 GLEW_FUN_EXPORT PFNGLMATRIXORTHOEXTPROC __glewMatrixOrthoEXT;
\r
14606 GLEW_FUN_EXPORT PFNGLMATRIXPOPEXTPROC __glewMatrixPopEXT;
\r
14607 GLEW_FUN_EXPORT PFNGLMATRIXPUSHEXTPROC __glewMatrixPushEXT;
\r
14608 GLEW_FUN_EXPORT PFNGLMATRIXROTATEDEXTPROC __glewMatrixRotatedEXT;
\r
14609 GLEW_FUN_EXPORT PFNGLMATRIXROTATEFEXTPROC __glewMatrixRotatefEXT;
\r
14610 GLEW_FUN_EXPORT PFNGLMATRIXSCALEDEXTPROC __glewMatrixScaledEXT;
\r
14611 GLEW_FUN_EXPORT PFNGLMATRIXSCALEFEXTPROC __glewMatrixScalefEXT;
\r
14612 GLEW_FUN_EXPORT PFNGLMATRIXTRANSLATEDEXTPROC __glewMatrixTranslatedEXT;
\r
14613 GLEW_FUN_EXPORT PFNGLMATRIXTRANSLATEFEXTPROC __glewMatrixTranslatefEXT;
\r
14614 GLEW_FUN_EXPORT PFNGLMULTITEXBUFFEREXTPROC __glewMultiTexBufferEXT;
\r
14615 GLEW_FUN_EXPORT PFNGLMULTITEXCOORDPOINTEREXTPROC __glewMultiTexCoordPointerEXT;
\r
14616 GLEW_FUN_EXPORT PFNGLMULTITEXENVFEXTPROC __glewMultiTexEnvfEXT;
\r
14617 GLEW_FUN_EXPORT PFNGLMULTITEXENVFVEXTPROC __glewMultiTexEnvfvEXT;
\r
14618 GLEW_FUN_EXPORT PFNGLMULTITEXENVIEXTPROC __glewMultiTexEnviEXT;
\r
14619 GLEW_FUN_EXPORT PFNGLMULTITEXENVIVEXTPROC __glewMultiTexEnvivEXT;
\r
14620 GLEW_FUN_EXPORT PFNGLMULTITEXGENDEXTPROC __glewMultiTexGendEXT;
\r
14621 GLEW_FUN_EXPORT PFNGLMULTITEXGENDVEXTPROC __glewMultiTexGendvEXT;
\r
14622 GLEW_FUN_EXPORT PFNGLMULTITEXGENFEXTPROC __glewMultiTexGenfEXT;
\r
14623 GLEW_FUN_EXPORT PFNGLMULTITEXGENFVEXTPROC __glewMultiTexGenfvEXT;
\r
14624 GLEW_FUN_EXPORT PFNGLMULTITEXGENIEXTPROC __glewMultiTexGeniEXT;
\r
14625 GLEW_FUN_EXPORT PFNGLMULTITEXGENIVEXTPROC __glewMultiTexGenivEXT;
\r
14626 GLEW_FUN_EXPORT PFNGLMULTITEXIMAGE1DEXTPROC __glewMultiTexImage1DEXT;
\r
14627 GLEW_FUN_EXPORT PFNGLMULTITEXIMAGE2DEXTPROC __glewMultiTexImage2DEXT;
\r
14628 GLEW_FUN_EXPORT PFNGLMULTITEXIMAGE3DEXTPROC __glewMultiTexImage3DEXT;
\r
14629 GLEW_FUN_EXPORT PFNGLMULTITEXPARAMETERIIVEXTPROC __glewMultiTexParameterIivEXT;
\r
14630 GLEW_FUN_EXPORT PFNGLMULTITEXPARAMETERIUIVEXTPROC __glewMultiTexParameterIuivEXT;
\r
14631 GLEW_FUN_EXPORT PFNGLMULTITEXPARAMETERFEXTPROC __glewMultiTexParameterfEXT;
\r
14632 GLEW_FUN_EXPORT PFNGLMULTITEXPARAMETERFVEXTPROC __glewMultiTexParameterfvEXT;
\r
14633 GLEW_FUN_EXPORT PFNGLMULTITEXPARAMETERIEXTPROC __glewMultiTexParameteriEXT;
\r
14634 GLEW_FUN_EXPORT PFNGLMULTITEXPARAMETERIVEXTPROC __glewMultiTexParameterivEXT;
\r
14635 GLEW_FUN_EXPORT PFNGLMULTITEXRENDERBUFFEREXTPROC __glewMultiTexRenderbufferEXT;
\r
14636 GLEW_FUN_EXPORT PFNGLMULTITEXSUBIMAGE1DEXTPROC __glewMultiTexSubImage1DEXT;
\r
14637 GLEW_FUN_EXPORT PFNGLMULTITEXSUBIMAGE2DEXTPROC __glewMultiTexSubImage2DEXT;
\r
14638 GLEW_FUN_EXPORT PFNGLMULTITEXSUBIMAGE3DEXTPROC __glewMultiTexSubImage3DEXT;
\r
14639 GLEW_FUN_EXPORT PFNGLNAMEDBUFFERDATAEXTPROC __glewNamedBufferDataEXT;
\r
14640 GLEW_FUN_EXPORT PFNGLNAMEDBUFFERSUBDATAEXTPROC __glewNamedBufferSubDataEXT;
\r
14641 GLEW_FUN_EXPORT PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC __glewNamedCopyBufferSubDataEXT;
\r
14642 GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC __glewNamedFramebufferRenderbufferEXT;
\r
14643 GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC __glewNamedFramebufferTexture1DEXT;
\r
14644 GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC __glewNamedFramebufferTexture2DEXT;
\r
14645 GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC __glewNamedFramebufferTexture3DEXT;
\r
14646 GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC __glewNamedFramebufferTextureEXT;
\r
14647 GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC __glewNamedFramebufferTextureFaceEXT;
\r
14648 GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC __glewNamedFramebufferTextureLayerEXT;
\r
14649 GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC __glewNamedProgramLocalParameter4dEXT;
\r
14650 GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC __glewNamedProgramLocalParameter4dvEXT;
\r
14651 GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC __glewNamedProgramLocalParameter4fEXT;
\r
14652 GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC __glewNamedProgramLocalParameter4fvEXT;
\r
14653 GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC __glewNamedProgramLocalParameterI4iEXT;
\r
14654 GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC __glewNamedProgramLocalParameterI4ivEXT;
\r
14655 GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC __glewNamedProgramLocalParameterI4uiEXT;
\r
14656 GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC __glewNamedProgramLocalParameterI4uivEXT;
\r
14657 GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC __glewNamedProgramLocalParameters4fvEXT;
\r
14658 GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC __glewNamedProgramLocalParametersI4ivEXT;
\r
14659 GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC __glewNamedProgramLocalParametersI4uivEXT;
\r
14660 GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMSTRINGEXTPROC __glewNamedProgramStringEXT;
\r
14661 GLEW_FUN_EXPORT PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC __glewNamedRenderbufferStorageEXT;
\r
14662 GLEW_FUN_EXPORT PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC __glewNamedRenderbufferStorageMultisampleCoverageEXT;
\r
14663 GLEW_FUN_EXPORT PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC __glewNamedRenderbufferStorageMultisampleEXT;
\r
14664 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1FEXTPROC __glewProgramUniform1fEXT;
\r
14665 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1FVEXTPROC __glewProgramUniform1fvEXT;
\r
14666 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1IEXTPROC __glewProgramUniform1iEXT;
\r
14667 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1IVEXTPROC __glewProgramUniform1ivEXT;
\r
14668 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1UIEXTPROC __glewProgramUniform1uiEXT;
\r
14669 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1UIVEXTPROC __glewProgramUniform1uivEXT;
\r
14670 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2FEXTPROC __glewProgramUniform2fEXT;
\r
14671 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2FVEXTPROC __glewProgramUniform2fvEXT;
\r
14672 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2IEXTPROC __glewProgramUniform2iEXT;
\r
14673 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2IVEXTPROC __glewProgramUniform2ivEXT;
\r
14674 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2UIEXTPROC __glewProgramUniform2uiEXT;
\r
14675 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2UIVEXTPROC __glewProgramUniform2uivEXT;
\r
14676 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3FEXTPROC __glewProgramUniform3fEXT;
\r
14677 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3FVEXTPROC __glewProgramUniform3fvEXT;
\r
14678 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3IEXTPROC __glewProgramUniform3iEXT;
\r
14679 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3IVEXTPROC __glewProgramUniform3ivEXT;
\r
14680 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3UIEXTPROC __glewProgramUniform3uiEXT;
\r
14681 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3UIVEXTPROC __glewProgramUniform3uivEXT;
\r
14682 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4FEXTPROC __glewProgramUniform4fEXT;
\r
14683 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4FVEXTPROC __glewProgramUniform4fvEXT;
\r
14684 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4IEXTPROC __glewProgramUniform4iEXT;
\r
14685 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4IVEXTPROC __glewProgramUniform4ivEXT;
\r
14686 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4UIEXTPROC __glewProgramUniform4uiEXT;
\r
14687 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4UIVEXTPROC __glewProgramUniform4uivEXT;
\r
14688 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC __glewProgramUniformMatrix2fvEXT;
\r
14689 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC __glewProgramUniformMatrix2x3fvEXT;
\r
14690 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC __glewProgramUniformMatrix2x4fvEXT;
\r
14691 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC __glewProgramUniformMatrix3fvEXT;
\r
14692 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC __glewProgramUniformMatrix3x2fvEXT;
\r
14693 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC __glewProgramUniformMatrix3x4fvEXT;
\r
14694 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC __glewProgramUniformMatrix4fvEXT;
\r
14695 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC __glewProgramUniformMatrix4x2fvEXT;
\r
14696 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC __glewProgramUniformMatrix4x3fvEXT;
\r
14697 GLEW_FUN_EXPORT PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC __glewPushClientAttribDefaultEXT;
\r
14698 GLEW_FUN_EXPORT PFNGLTEXTUREBUFFEREXTPROC __glewTextureBufferEXT;
\r
14699 GLEW_FUN_EXPORT PFNGLTEXTUREIMAGE1DEXTPROC __glewTextureImage1DEXT;
\r
14700 GLEW_FUN_EXPORT PFNGLTEXTUREIMAGE2DEXTPROC __glewTextureImage2DEXT;
\r
14701 GLEW_FUN_EXPORT PFNGLTEXTUREIMAGE3DEXTPROC __glewTextureImage3DEXT;
\r
14702 GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERIIVEXTPROC __glewTextureParameterIivEXT;
\r
14703 GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERIUIVEXTPROC __glewTextureParameterIuivEXT;
\r
14704 GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERFEXTPROC __glewTextureParameterfEXT;
\r
14705 GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERFVEXTPROC __glewTextureParameterfvEXT;
\r
14706 GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERIEXTPROC __glewTextureParameteriEXT;
\r
14707 GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERIVEXTPROC __glewTextureParameterivEXT;
\r
14708 GLEW_FUN_EXPORT PFNGLTEXTURERENDERBUFFEREXTPROC __glewTextureRenderbufferEXT;
\r
14709 GLEW_FUN_EXPORT PFNGLTEXTURESUBIMAGE1DEXTPROC __glewTextureSubImage1DEXT;
\r
14710 GLEW_FUN_EXPORT PFNGLTEXTURESUBIMAGE2DEXTPROC __glewTextureSubImage2DEXT;
\r
14711 GLEW_FUN_EXPORT PFNGLTEXTURESUBIMAGE3DEXTPROC __glewTextureSubImage3DEXT;
\r
14712 GLEW_FUN_EXPORT PFNGLUNMAPNAMEDBUFFEREXTPROC __glewUnmapNamedBufferEXT;
\r
14713 GLEW_FUN_EXPORT PFNGLVERTEXARRAYCOLOROFFSETEXTPROC __glewVertexArrayColorOffsetEXT;
\r
14714 GLEW_FUN_EXPORT PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC __glewVertexArrayEdgeFlagOffsetEXT;
\r
14715 GLEW_FUN_EXPORT PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC __glewVertexArrayFogCoordOffsetEXT;
\r
14716 GLEW_FUN_EXPORT PFNGLVERTEXARRAYINDEXOFFSETEXTPROC __glewVertexArrayIndexOffsetEXT;
\r
14717 GLEW_FUN_EXPORT PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC __glewVertexArrayMultiTexCoordOffsetEXT;
\r
14718 GLEW_FUN_EXPORT PFNGLVERTEXARRAYNORMALOFFSETEXTPROC __glewVertexArrayNormalOffsetEXT;
\r
14719 GLEW_FUN_EXPORT PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC __glewVertexArraySecondaryColorOffsetEXT;
\r
14720 GLEW_FUN_EXPORT PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC __glewVertexArrayTexCoordOffsetEXT;
\r
14721 GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC __glewVertexArrayVertexAttribIOffsetEXT;
\r
14722 GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC __glewVertexArrayVertexAttribOffsetEXT;
\r
14723 GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC __glewVertexArrayVertexOffsetEXT;
\r
14725 GLEW_FUN_EXPORT PFNGLCOLORMASKINDEXEDEXTPROC __glewColorMaskIndexedEXT;
\r
14726 GLEW_FUN_EXPORT PFNGLDISABLEINDEXEDEXTPROC __glewDisableIndexedEXT;
\r
14727 GLEW_FUN_EXPORT PFNGLENABLEINDEXEDEXTPROC __glewEnableIndexedEXT;
\r
14728 GLEW_FUN_EXPORT PFNGLGETBOOLEANINDEXEDVEXTPROC __glewGetBooleanIndexedvEXT;
\r
14729 GLEW_FUN_EXPORT PFNGLGETINTEGERINDEXEDVEXTPROC __glewGetIntegerIndexedvEXT;
\r
14730 GLEW_FUN_EXPORT PFNGLISENABLEDINDEXEDEXTPROC __glewIsEnabledIndexedEXT;
\r
14732 GLEW_FUN_EXPORT PFNGLDRAWARRAYSINSTANCEDEXTPROC __glewDrawArraysInstancedEXT;
\r
14733 GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDEXTPROC __glewDrawElementsInstancedEXT;
\r
14735 GLEW_FUN_EXPORT PFNGLDRAWRANGEELEMENTSEXTPROC __glewDrawRangeElementsEXT;
\r
14737 GLEW_FUN_EXPORT PFNGLFOGCOORDPOINTEREXTPROC __glewFogCoordPointerEXT;
\r
14738 GLEW_FUN_EXPORT PFNGLFOGCOORDDEXTPROC __glewFogCoorddEXT;
\r
14739 GLEW_FUN_EXPORT PFNGLFOGCOORDDVEXTPROC __glewFogCoorddvEXT;
\r
14740 GLEW_FUN_EXPORT PFNGLFOGCOORDFEXTPROC __glewFogCoordfEXT;
\r
14741 GLEW_FUN_EXPORT PFNGLFOGCOORDFVEXTPROC __glewFogCoordfvEXT;
\r
14743 GLEW_FUN_EXPORT PFNGLFRAGMENTCOLORMATERIALEXTPROC __glewFragmentColorMaterialEXT;
\r
14744 GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELFEXTPROC __glewFragmentLightModelfEXT;
\r
14745 GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELFVEXTPROC __glewFragmentLightModelfvEXT;
\r
14746 GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELIEXTPROC __glewFragmentLightModeliEXT;
\r
14747 GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELIVEXTPROC __glewFragmentLightModelivEXT;
\r
14748 GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTFEXTPROC __glewFragmentLightfEXT;
\r
14749 GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTFVEXTPROC __glewFragmentLightfvEXT;
\r
14750 GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTIEXTPROC __glewFragmentLightiEXT;
\r
14751 GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTIVEXTPROC __glewFragmentLightivEXT;
\r
14752 GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALFEXTPROC __glewFragmentMaterialfEXT;
\r
14753 GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALFVEXTPROC __glewFragmentMaterialfvEXT;
\r
14754 GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALIEXTPROC __glewFragmentMaterialiEXT;
\r
14755 GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALIVEXTPROC __glewFragmentMaterialivEXT;
\r
14756 GLEW_FUN_EXPORT PFNGLGETFRAGMENTLIGHTFVEXTPROC __glewGetFragmentLightfvEXT;
\r
14757 GLEW_FUN_EXPORT PFNGLGETFRAGMENTLIGHTIVEXTPROC __glewGetFragmentLightivEXT;
\r
14758 GLEW_FUN_EXPORT PFNGLGETFRAGMENTMATERIALFVEXTPROC __glewGetFragmentMaterialfvEXT;
\r
14759 GLEW_FUN_EXPORT PFNGLGETFRAGMENTMATERIALIVEXTPROC __glewGetFragmentMaterialivEXT;
\r
14760 GLEW_FUN_EXPORT PFNGLLIGHTENVIEXTPROC __glewLightEnviEXT;
\r
14762 GLEW_FUN_EXPORT PFNGLBLITFRAMEBUFFEREXTPROC __glewBlitFramebufferEXT;
\r
14764 GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC __glewRenderbufferStorageMultisampleEXT;
\r
14766 GLEW_FUN_EXPORT PFNGLBINDFRAMEBUFFEREXTPROC __glewBindFramebufferEXT;
\r
14767 GLEW_FUN_EXPORT PFNGLBINDRENDERBUFFEREXTPROC __glewBindRenderbufferEXT;
\r
14768 GLEW_FUN_EXPORT PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC __glewCheckFramebufferStatusEXT;
\r
14769 GLEW_FUN_EXPORT PFNGLDELETEFRAMEBUFFERSEXTPROC __glewDeleteFramebuffersEXT;
\r
14770 GLEW_FUN_EXPORT PFNGLDELETERENDERBUFFERSEXTPROC __glewDeleteRenderbuffersEXT;
\r
14771 GLEW_FUN_EXPORT PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC __glewFramebufferRenderbufferEXT;
\r
14772 GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE1DEXTPROC __glewFramebufferTexture1DEXT;
\r
14773 GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE2DEXTPROC __glewFramebufferTexture2DEXT;
\r
14774 GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE3DEXTPROC __glewFramebufferTexture3DEXT;
\r
14775 GLEW_FUN_EXPORT PFNGLGENFRAMEBUFFERSEXTPROC __glewGenFramebuffersEXT;
\r
14776 GLEW_FUN_EXPORT PFNGLGENRENDERBUFFERSEXTPROC __glewGenRenderbuffersEXT;
\r
14777 GLEW_FUN_EXPORT PFNGLGENERATEMIPMAPEXTPROC __glewGenerateMipmapEXT;
\r
14778 GLEW_FUN_EXPORT PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC __glewGetFramebufferAttachmentParameterivEXT;
\r
14779 GLEW_FUN_EXPORT PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC __glewGetRenderbufferParameterivEXT;
\r
14780 GLEW_FUN_EXPORT PFNGLISFRAMEBUFFEREXTPROC __glewIsFramebufferEXT;
\r
14781 GLEW_FUN_EXPORT PFNGLISRENDERBUFFEREXTPROC __glewIsRenderbufferEXT;
\r
14782 GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEEXTPROC __glewRenderbufferStorageEXT;
\r
14784 GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTUREEXTPROC __glewFramebufferTextureEXT;
\r
14785 GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC __glewFramebufferTextureFaceEXT;
\r
14786 GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETERIEXTPROC __glewProgramParameteriEXT;
\r
14788 GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERS4FVEXTPROC __glewProgramEnvParameters4fvEXT;
\r
14789 GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC __glewProgramLocalParameters4fvEXT;
\r
14791 GLEW_FUN_EXPORT PFNGLBINDFRAGDATALOCATIONEXTPROC __glewBindFragDataLocationEXT;
\r
14792 GLEW_FUN_EXPORT PFNGLGETFRAGDATALOCATIONEXTPROC __glewGetFragDataLocationEXT;
\r
14793 GLEW_FUN_EXPORT PFNGLGETUNIFORMUIVEXTPROC __glewGetUniformuivEXT;
\r
14794 GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIIVEXTPROC __glewGetVertexAttribIivEXT;
\r
14795 GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIUIVEXTPROC __glewGetVertexAttribIuivEXT;
\r
14796 GLEW_FUN_EXPORT PFNGLUNIFORM1UIEXTPROC __glewUniform1uiEXT;
\r
14797 GLEW_FUN_EXPORT PFNGLUNIFORM1UIVEXTPROC __glewUniform1uivEXT;
\r
14798 GLEW_FUN_EXPORT PFNGLUNIFORM2UIEXTPROC __glewUniform2uiEXT;
\r
14799 GLEW_FUN_EXPORT PFNGLUNIFORM2UIVEXTPROC __glewUniform2uivEXT;
\r
14800 GLEW_FUN_EXPORT PFNGLUNIFORM3UIEXTPROC __glewUniform3uiEXT;
\r
14801 GLEW_FUN_EXPORT PFNGLUNIFORM3UIVEXTPROC __glewUniform3uivEXT;
\r
14802 GLEW_FUN_EXPORT PFNGLUNIFORM4UIEXTPROC __glewUniform4uiEXT;
\r
14803 GLEW_FUN_EXPORT PFNGLUNIFORM4UIVEXTPROC __glewUniform4uivEXT;
\r
14804 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1IEXTPROC __glewVertexAttribI1iEXT;
\r
14805 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1IVEXTPROC __glewVertexAttribI1ivEXT;
\r
14806 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1UIEXTPROC __glewVertexAttribI1uiEXT;
\r
14807 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1UIVEXTPROC __glewVertexAttribI1uivEXT;
\r
14808 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2IEXTPROC __glewVertexAttribI2iEXT;
\r
14809 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2IVEXTPROC __glewVertexAttribI2ivEXT;
\r
14810 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2UIEXTPROC __glewVertexAttribI2uiEXT;
\r
14811 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2UIVEXTPROC __glewVertexAttribI2uivEXT;
\r
14812 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3IEXTPROC __glewVertexAttribI3iEXT;
\r
14813 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3IVEXTPROC __glewVertexAttribI3ivEXT;
\r
14814 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3UIEXTPROC __glewVertexAttribI3uiEXT;
\r
14815 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3UIVEXTPROC __glewVertexAttribI3uivEXT;
\r
14816 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4BVEXTPROC __glewVertexAttribI4bvEXT;
\r
14817 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4IEXTPROC __glewVertexAttribI4iEXT;
\r
14818 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4IVEXTPROC __glewVertexAttribI4ivEXT;
\r
14819 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4SVEXTPROC __glewVertexAttribI4svEXT;
\r
14820 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4UBVEXTPROC __glewVertexAttribI4ubvEXT;
\r
14821 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4UIEXTPROC __glewVertexAttribI4uiEXT;
\r
14822 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4UIVEXTPROC __glewVertexAttribI4uivEXT;
\r
14823 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4USVEXTPROC __glewVertexAttribI4usvEXT;
\r
14824 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBIPOINTEREXTPROC __glewVertexAttribIPointerEXT;
\r
14826 GLEW_FUN_EXPORT PFNGLGETHISTOGRAMEXTPROC __glewGetHistogramEXT;
\r
14827 GLEW_FUN_EXPORT PFNGLGETHISTOGRAMPARAMETERFVEXTPROC __glewGetHistogramParameterfvEXT;
\r
14828 GLEW_FUN_EXPORT PFNGLGETHISTOGRAMPARAMETERIVEXTPROC __glewGetHistogramParameterivEXT;
\r
14829 GLEW_FUN_EXPORT PFNGLGETMINMAXEXTPROC __glewGetMinmaxEXT;
\r
14830 GLEW_FUN_EXPORT PFNGLGETMINMAXPARAMETERFVEXTPROC __glewGetMinmaxParameterfvEXT;
\r
14831 GLEW_FUN_EXPORT PFNGLGETMINMAXPARAMETERIVEXTPROC __glewGetMinmaxParameterivEXT;
\r
14832 GLEW_FUN_EXPORT PFNGLHISTOGRAMEXTPROC __glewHistogramEXT;
\r
14833 GLEW_FUN_EXPORT PFNGLMINMAXEXTPROC __glewMinmaxEXT;
\r
14834 GLEW_FUN_EXPORT PFNGLRESETHISTOGRAMEXTPROC __glewResetHistogramEXT;
\r
14835 GLEW_FUN_EXPORT PFNGLRESETMINMAXEXTPROC __glewResetMinmaxEXT;
\r
14837 GLEW_FUN_EXPORT PFNGLINDEXFUNCEXTPROC __glewIndexFuncEXT;
\r
14839 GLEW_FUN_EXPORT PFNGLINDEXMATERIALEXTPROC __glewIndexMaterialEXT;
\r
14841 GLEW_FUN_EXPORT PFNGLAPPLYTEXTUREEXTPROC __glewApplyTextureEXT;
\r
14842 GLEW_FUN_EXPORT PFNGLTEXTURELIGHTEXTPROC __glewTextureLightEXT;
\r
14843 GLEW_FUN_EXPORT PFNGLTEXTUREMATERIALEXTPROC __glewTextureMaterialEXT;
\r
14845 GLEW_FUN_EXPORT PFNGLMULTIDRAWARRAYSEXTPROC __glewMultiDrawArraysEXT;
\r
14846 GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSEXTPROC __glewMultiDrawElementsEXT;
\r
14848 GLEW_FUN_EXPORT PFNGLSAMPLEMASKEXTPROC __glewSampleMaskEXT;
\r
14849 GLEW_FUN_EXPORT PFNGLSAMPLEPATTERNEXTPROC __glewSamplePatternEXT;
\r
14851 GLEW_FUN_EXPORT PFNGLCOLORTABLEEXTPROC __glewColorTableEXT;
\r
14852 GLEW_FUN_EXPORT PFNGLGETCOLORTABLEEXTPROC __glewGetColorTableEXT;
\r
14853 GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPARAMETERFVEXTPROC __glewGetColorTableParameterfvEXT;
\r
14854 GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPARAMETERIVEXTPROC __glewGetColorTableParameterivEXT;
\r
14856 GLEW_FUN_EXPORT PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC __glewGetPixelTransformParameterfvEXT;
\r
14857 GLEW_FUN_EXPORT PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC __glewGetPixelTransformParameterivEXT;
\r
14858 GLEW_FUN_EXPORT PFNGLPIXELTRANSFORMPARAMETERFEXTPROC __glewPixelTransformParameterfEXT;
\r
14859 GLEW_FUN_EXPORT PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC __glewPixelTransformParameterfvEXT;
\r
14860 GLEW_FUN_EXPORT PFNGLPIXELTRANSFORMPARAMETERIEXTPROC __glewPixelTransformParameteriEXT;
\r
14861 GLEW_FUN_EXPORT PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC __glewPixelTransformParameterivEXT;
\r
14863 GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFEXTPROC __glewPointParameterfEXT;
\r
14864 GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFVEXTPROC __glewPointParameterfvEXT;
\r
14866 GLEW_FUN_EXPORT PFNGLPOLYGONOFFSETEXTPROC __glewPolygonOffsetEXT;
\r
14868 GLEW_FUN_EXPORT PFNGLPROVOKINGVERTEXEXTPROC __glewProvokingVertexEXT;
\r
14870 GLEW_FUN_EXPORT PFNGLBEGINSCENEEXTPROC __glewBeginSceneEXT;
\r
14871 GLEW_FUN_EXPORT PFNGLENDSCENEEXTPROC __glewEndSceneEXT;
\r
14873 GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3BEXTPROC __glewSecondaryColor3bEXT;
\r
14874 GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3BVEXTPROC __glewSecondaryColor3bvEXT;
\r
14875 GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3DEXTPROC __glewSecondaryColor3dEXT;
\r
14876 GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3DVEXTPROC __glewSecondaryColor3dvEXT;
\r
14877 GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3FEXTPROC __glewSecondaryColor3fEXT;
\r
14878 GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3FVEXTPROC __glewSecondaryColor3fvEXT;
\r
14879 GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3IEXTPROC __glewSecondaryColor3iEXT;
\r
14880 GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3IVEXTPROC __glewSecondaryColor3ivEXT;
\r
14881 GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3SEXTPROC __glewSecondaryColor3sEXT;
\r
14882 GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3SVEXTPROC __glewSecondaryColor3svEXT;
\r
14883 GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UBEXTPROC __glewSecondaryColor3ubEXT;
\r
14884 GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UBVEXTPROC __glewSecondaryColor3ubvEXT;
\r
14885 GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UIEXTPROC __glewSecondaryColor3uiEXT;
\r
14886 GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UIVEXTPROC __glewSecondaryColor3uivEXT;
\r
14887 GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3USEXTPROC __glewSecondaryColor3usEXT;
\r
14888 GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3USVEXTPROC __glewSecondaryColor3usvEXT;
\r
14889 GLEW_FUN_EXPORT PFNGLSECONDARYCOLORPOINTEREXTPROC __glewSecondaryColorPointerEXT;
\r
14891 GLEW_FUN_EXPORT PFNGLACTIVEPROGRAMEXTPROC __glewActiveProgramEXT;
\r
14892 GLEW_FUN_EXPORT PFNGLCREATESHADERPROGRAMEXTPROC __glewCreateShaderProgramEXT;
\r
14893 GLEW_FUN_EXPORT PFNGLUSESHADERPROGRAMEXTPROC __glewUseShaderProgramEXT;
\r
14895 GLEW_FUN_EXPORT PFNGLBINDIMAGETEXTUREEXTPROC __glewBindImageTextureEXT;
\r
14896 GLEW_FUN_EXPORT PFNGLMEMORYBARRIEREXTPROC __glewMemoryBarrierEXT;
\r
14898 GLEW_FUN_EXPORT PFNGLACTIVESTENCILFACEEXTPROC __glewActiveStencilFaceEXT;
\r
14900 GLEW_FUN_EXPORT PFNGLTEXSUBIMAGE1DEXTPROC __glewTexSubImage1DEXT;
\r
14901 GLEW_FUN_EXPORT PFNGLTEXSUBIMAGE2DEXTPROC __glewTexSubImage2DEXT;
\r
14902 GLEW_FUN_EXPORT PFNGLTEXSUBIMAGE3DEXTPROC __glewTexSubImage3DEXT;
\r
14904 GLEW_FUN_EXPORT PFNGLTEXIMAGE3DEXTPROC __glewTexImage3DEXT;
\r
14906 GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC __glewFramebufferTextureLayerEXT;
\r
14908 GLEW_FUN_EXPORT PFNGLTEXBUFFEREXTPROC __glewTexBufferEXT;
\r
14910 GLEW_FUN_EXPORT PFNGLCLEARCOLORIIEXTPROC __glewClearColorIiEXT;
\r
14911 GLEW_FUN_EXPORT PFNGLCLEARCOLORIUIEXTPROC __glewClearColorIuiEXT;
\r
14912 GLEW_FUN_EXPORT PFNGLGETTEXPARAMETERIIVEXTPROC __glewGetTexParameterIivEXT;
\r
14913 GLEW_FUN_EXPORT PFNGLGETTEXPARAMETERIUIVEXTPROC __glewGetTexParameterIuivEXT;
\r
14914 GLEW_FUN_EXPORT PFNGLTEXPARAMETERIIVEXTPROC __glewTexParameterIivEXT;
\r
14915 GLEW_FUN_EXPORT PFNGLTEXPARAMETERIUIVEXTPROC __glewTexParameterIuivEXT;
\r
14917 GLEW_FUN_EXPORT PFNGLARETEXTURESRESIDENTEXTPROC __glewAreTexturesResidentEXT;
\r
14918 GLEW_FUN_EXPORT PFNGLBINDTEXTUREEXTPROC __glewBindTextureEXT;
\r
14919 GLEW_FUN_EXPORT PFNGLDELETETEXTURESEXTPROC __glewDeleteTexturesEXT;
\r
14920 GLEW_FUN_EXPORT PFNGLGENTEXTURESEXTPROC __glewGenTexturesEXT;
\r
14921 GLEW_FUN_EXPORT PFNGLISTEXTUREEXTPROC __glewIsTextureEXT;
\r
14922 GLEW_FUN_EXPORT PFNGLPRIORITIZETEXTURESEXTPROC __glewPrioritizeTexturesEXT;
\r
14924 GLEW_FUN_EXPORT PFNGLTEXTURENORMALEXTPROC __glewTextureNormalEXT;
\r
14926 GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTI64VEXTPROC __glewGetQueryObjecti64vEXT;
\r
14927 GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTUI64VEXTPROC __glewGetQueryObjectui64vEXT;
\r
14929 GLEW_FUN_EXPORT PFNGLBEGINTRANSFORMFEEDBACKEXTPROC __glewBeginTransformFeedbackEXT;
\r
14930 GLEW_FUN_EXPORT PFNGLBINDBUFFERBASEEXTPROC __glewBindBufferBaseEXT;
\r
14931 GLEW_FUN_EXPORT PFNGLBINDBUFFEROFFSETEXTPROC __glewBindBufferOffsetEXT;
\r
14932 GLEW_FUN_EXPORT PFNGLBINDBUFFERRANGEEXTPROC __glewBindBufferRangeEXT;
\r
14933 GLEW_FUN_EXPORT PFNGLENDTRANSFORMFEEDBACKEXTPROC __glewEndTransformFeedbackEXT;
\r
14934 GLEW_FUN_EXPORT PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC __glewGetTransformFeedbackVaryingEXT;
\r
14935 GLEW_FUN_EXPORT PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC __glewTransformFeedbackVaryingsEXT;
\r
14937 GLEW_FUN_EXPORT PFNGLARRAYELEMENTEXTPROC __glewArrayElementEXT;
\r
14938 GLEW_FUN_EXPORT PFNGLCOLORPOINTEREXTPROC __glewColorPointerEXT;
\r
14939 GLEW_FUN_EXPORT PFNGLDRAWARRAYSEXTPROC __glewDrawArraysEXT;
\r
14940 GLEW_FUN_EXPORT PFNGLEDGEFLAGPOINTEREXTPROC __glewEdgeFlagPointerEXT;
\r
14941 GLEW_FUN_EXPORT PFNGLINDEXPOINTEREXTPROC __glewIndexPointerEXT;
\r
14942 GLEW_FUN_EXPORT PFNGLNORMALPOINTEREXTPROC __glewNormalPointerEXT;
\r
14943 GLEW_FUN_EXPORT PFNGLTEXCOORDPOINTEREXTPROC __glewTexCoordPointerEXT;
\r
14944 GLEW_FUN_EXPORT PFNGLVERTEXPOINTEREXTPROC __glewVertexPointerEXT;
\r
14946 GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBLDVEXTPROC __glewGetVertexAttribLdvEXT;
\r
14947 GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC __glewVertexArrayVertexAttribLOffsetEXT;
\r
14948 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1DEXTPROC __glewVertexAttribL1dEXT;
\r
14949 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1DVEXTPROC __glewVertexAttribL1dvEXT;
\r
14950 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2DEXTPROC __glewVertexAttribL2dEXT;
\r
14951 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2DVEXTPROC __glewVertexAttribL2dvEXT;
\r
14952 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3DEXTPROC __glewVertexAttribL3dEXT;
\r
14953 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3DVEXTPROC __glewVertexAttribL3dvEXT;
\r
14954 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4DEXTPROC __glewVertexAttribL4dEXT;
\r
14955 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4DVEXTPROC __glewVertexAttribL4dvEXT;
\r
14956 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBLPOINTEREXTPROC __glewVertexAttribLPointerEXT;
\r
14958 GLEW_FUN_EXPORT PFNGLBEGINVERTEXSHADEREXTPROC __glewBeginVertexShaderEXT;
\r
14959 GLEW_FUN_EXPORT PFNGLBINDLIGHTPARAMETEREXTPROC __glewBindLightParameterEXT;
\r
14960 GLEW_FUN_EXPORT PFNGLBINDMATERIALPARAMETEREXTPROC __glewBindMaterialParameterEXT;
\r
14961 GLEW_FUN_EXPORT PFNGLBINDPARAMETEREXTPROC __glewBindParameterEXT;
\r
14962 GLEW_FUN_EXPORT PFNGLBINDTEXGENPARAMETEREXTPROC __glewBindTexGenParameterEXT;
\r
14963 GLEW_FUN_EXPORT PFNGLBINDTEXTUREUNITPARAMETEREXTPROC __glewBindTextureUnitParameterEXT;
\r
14964 GLEW_FUN_EXPORT PFNGLBINDVERTEXSHADEREXTPROC __glewBindVertexShaderEXT;
\r
14965 GLEW_FUN_EXPORT PFNGLDELETEVERTEXSHADEREXTPROC __glewDeleteVertexShaderEXT;
\r
14966 GLEW_FUN_EXPORT PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC __glewDisableVariantClientStateEXT;
\r
14967 GLEW_FUN_EXPORT PFNGLENABLEVARIANTCLIENTSTATEEXTPROC __glewEnableVariantClientStateEXT;
\r
14968 GLEW_FUN_EXPORT PFNGLENDVERTEXSHADEREXTPROC __glewEndVertexShaderEXT;
\r
14969 GLEW_FUN_EXPORT PFNGLEXTRACTCOMPONENTEXTPROC __glewExtractComponentEXT;
\r
14970 GLEW_FUN_EXPORT PFNGLGENSYMBOLSEXTPROC __glewGenSymbolsEXT;
\r
14971 GLEW_FUN_EXPORT PFNGLGENVERTEXSHADERSEXTPROC __glewGenVertexShadersEXT;
\r
14972 GLEW_FUN_EXPORT PFNGLGETINVARIANTBOOLEANVEXTPROC __glewGetInvariantBooleanvEXT;
\r
14973 GLEW_FUN_EXPORT PFNGLGETINVARIANTFLOATVEXTPROC __glewGetInvariantFloatvEXT;
\r
14974 GLEW_FUN_EXPORT PFNGLGETINVARIANTINTEGERVEXTPROC __glewGetInvariantIntegervEXT;
\r
14975 GLEW_FUN_EXPORT PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC __glewGetLocalConstantBooleanvEXT;
\r
14976 GLEW_FUN_EXPORT PFNGLGETLOCALCONSTANTFLOATVEXTPROC __glewGetLocalConstantFloatvEXT;
\r
14977 GLEW_FUN_EXPORT PFNGLGETLOCALCONSTANTINTEGERVEXTPROC __glewGetLocalConstantIntegervEXT;
\r
14978 GLEW_FUN_EXPORT PFNGLGETVARIANTBOOLEANVEXTPROC __glewGetVariantBooleanvEXT;
\r
14979 GLEW_FUN_EXPORT PFNGLGETVARIANTFLOATVEXTPROC __glewGetVariantFloatvEXT;
\r
14980 GLEW_FUN_EXPORT PFNGLGETVARIANTINTEGERVEXTPROC __glewGetVariantIntegervEXT;
\r
14981 GLEW_FUN_EXPORT PFNGLGETVARIANTPOINTERVEXTPROC __glewGetVariantPointervEXT;
\r
14982 GLEW_FUN_EXPORT PFNGLINSERTCOMPONENTEXTPROC __glewInsertComponentEXT;
\r
14983 GLEW_FUN_EXPORT PFNGLISVARIANTENABLEDEXTPROC __glewIsVariantEnabledEXT;
\r
14984 GLEW_FUN_EXPORT PFNGLSETINVARIANTEXTPROC __glewSetInvariantEXT;
\r
14985 GLEW_FUN_EXPORT PFNGLSETLOCALCONSTANTEXTPROC __glewSetLocalConstantEXT;
\r
14986 GLEW_FUN_EXPORT PFNGLSHADEROP1EXTPROC __glewShaderOp1EXT;
\r
14987 GLEW_FUN_EXPORT PFNGLSHADEROP2EXTPROC __glewShaderOp2EXT;
\r
14988 GLEW_FUN_EXPORT PFNGLSHADEROP3EXTPROC __glewShaderOp3EXT;
\r
14989 GLEW_FUN_EXPORT PFNGLSWIZZLEEXTPROC __glewSwizzleEXT;
\r
14990 GLEW_FUN_EXPORT PFNGLVARIANTPOINTEREXTPROC __glewVariantPointerEXT;
\r
14991 GLEW_FUN_EXPORT PFNGLVARIANTBVEXTPROC __glewVariantbvEXT;
\r
14992 GLEW_FUN_EXPORT PFNGLVARIANTDVEXTPROC __glewVariantdvEXT;
\r
14993 GLEW_FUN_EXPORT PFNGLVARIANTFVEXTPROC __glewVariantfvEXT;
\r
14994 GLEW_FUN_EXPORT PFNGLVARIANTIVEXTPROC __glewVariantivEXT;
\r
14995 GLEW_FUN_EXPORT PFNGLVARIANTSVEXTPROC __glewVariantsvEXT;
\r
14996 GLEW_FUN_EXPORT PFNGLVARIANTUBVEXTPROC __glewVariantubvEXT;
\r
14997 GLEW_FUN_EXPORT PFNGLVARIANTUIVEXTPROC __glewVariantuivEXT;
\r
14998 GLEW_FUN_EXPORT PFNGLVARIANTUSVEXTPROC __glewVariantusvEXT;
\r
14999 GLEW_FUN_EXPORT PFNGLWRITEMASKEXTPROC __glewWriteMaskEXT;
\r
15001 GLEW_FUN_EXPORT PFNGLVERTEXWEIGHTPOINTEREXTPROC __glewVertexWeightPointerEXT;
\r
15002 GLEW_FUN_EXPORT PFNGLVERTEXWEIGHTFEXTPROC __glewVertexWeightfEXT;
\r
15003 GLEW_FUN_EXPORT PFNGLVERTEXWEIGHTFVEXTPROC __glewVertexWeightfvEXT;
\r
15005 GLEW_FUN_EXPORT PFNGLIMPORTSYNCEXTPROC __glewImportSyncEXT;
\r
15007 GLEW_FUN_EXPORT PFNGLFRAMETERMINATORGREMEDYPROC __glewFrameTerminatorGREMEDY;
\r
15009 GLEW_FUN_EXPORT PFNGLSTRINGMARKERGREMEDYPROC __glewStringMarkerGREMEDY;
\r
15011 GLEW_FUN_EXPORT PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC __glewGetImageTransformParameterfvHP;
\r
15012 GLEW_FUN_EXPORT PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC __glewGetImageTransformParameterivHP;
\r
15013 GLEW_FUN_EXPORT PFNGLIMAGETRANSFORMPARAMETERFHPPROC __glewImageTransformParameterfHP;
\r
15014 GLEW_FUN_EXPORT PFNGLIMAGETRANSFORMPARAMETERFVHPPROC __glewImageTransformParameterfvHP;
\r
15015 GLEW_FUN_EXPORT PFNGLIMAGETRANSFORMPARAMETERIHPPROC __glewImageTransformParameteriHP;
\r
15016 GLEW_FUN_EXPORT PFNGLIMAGETRANSFORMPARAMETERIVHPPROC __glewImageTransformParameterivHP;
\r
15018 GLEW_FUN_EXPORT PFNGLMULTIMODEDRAWARRAYSIBMPROC __glewMultiModeDrawArraysIBM;
\r
15019 GLEW_FUN_EXPORT PFNGLMULTIMODEDRAWELEMENTSIBMPROC __glewMultiModeDrawElementsIBM;
\r
15021 GLEW_FUN_EXPORT PFNGLCOLORPOINTERLISTIBMPROC __glewColorPointerListIBM;
\r
15022 GLEW_FUN_EXPORT PFNGLEDGEFLAGPOINTERLISTIBMPROC __glewEdgeFlagPointerListIBM;
\r
15023 GLEW_FUN_EXPORT PFNGLFOGCOORDPOINTERLISTIBMPROC __glewFogCoordPointerListIBM;
\r
15024 GLEW_FUN_EXPORT PFNGLINDEXPOINTERLISTIBMPROC __glewIndexPointerListIBM;
\r
15025 GLEW_FUN_EXPORT PFNGLNORMALPOINTERLISTIBMPROC __glewNormalPointerListIBM;
\r
15026 GLEW_FUN_EXPORT PFNGLSECONDARYCOLORPOINTERLISTIBMPROC __glewSecondaryColorPointerListIBM;
\r
15027 GLEW_FUN_EXPORT PFNGLTEXCOORDPOINTERLISTIBMPROC __glewTexCoordPointerListIBM;
\r
15028 GLEW_FUN_EXPORT PFNGLVERTEXPOINTERLISTIBMPROC __glewVertexPointerListIBM;
\r
15030 GLEW_FUN_EXPORT PFNGLCOLORPOINTERVINTELPROC __glewColorPointervINTEL;
\r
15031 GLEW_FUN_EXPORT PFNGLNORMALPOINTERVINTELPROC __glewNormalPointervINTEL;
\r
15032 GLEW_FUN_EXPORT PFNGLTEXCOORDPOINTERVINTELPROC __glewTexCoordPointervINTEL;
\r
15033 GLEW_FUN_EXPORT PFNGLVERTEXPOINTERVINTELPROC __glewVertexPointervINTEL;
\r
15035 GLEW_FUN_EXPORT PFNGLTEXSCISSORFUNCINTELPROC __glewTexScissorFuncINTEL;
\r
15036 GLEW_FUN_EXPORT PFNGLTEXSCISSORINTELPROC __glewTexScissorINTEL;
\r
15038 GLEW_FUN_EXPORT PFNGLBUFFERREGIONENABLEDPROC __glewBufferRegionEnabled;
\r
15039 GLEW_FUN_EXPORT PFNGLDELETEBUFFERREGIONPROC __glewDeleteBufferRegion;
\r
15040 GLEW_FUN_EXPORT PFNGLDRAWBUFFERREGIONPROC __glewDrawBufferRegion;
\r
15041 GLEW_FUN_EXPORT PFNGLNEWBUFFERREGIONPROC __glewNewBufferRegion;
\r
15042 GLEW_FUN_EXPORT PFNGLREADBUFFERREGIONPROC __glewReadBufferRegion;
\r
15044 GLEW_FUN_EXPORT PFNGLRESIZEBUFFERSMESAPROC __glewResizeBuffersMESA;
\r
15046 GLEW_FUN_EXPORT PFNGLWINDOWPOS2DMESAPROC __glewWindowPos2dMESA;
\r
15047 GLEW_FUN_EXPORT PFNGLWINDOWPOS2DVMESAPROC __glewWindowPos2dvMESA;
\r
15048 GLEW_FUN_EXPORT PFNGLWINDOWPOS2FMESAPROC __glewWindowPos2fMESA;
\r
15049 GLEW_FUN_EXPORT PFNGLWINDOWPOS2FVMESAPROC __glewWindowPos2fvMESA;
\r
15050 GLEW_FUN_EXPORT PFNGLWINDOWPOS2IMESAPROC __glewWindowPos2iMESA;
\r
15051 GLEW_FUN_EXPORT PFNGLWINDOWPOS2IVMESAPROC __glewWindowPos2ivMESA;
\r
15052 GLEW_FUN_EXPORT PFNGLWINDOWPOS2SMESAPROC __glewWindowPos2sMESA;
\r
15053 GLEW_FUN_EXPORT PFNGLWINDOWPOS2SVMESAPROC __glewWindowPos2svMESA;
\r
15054 GLEW_FUN_EXPORT PFNGLWINDOWPOS3DMESAPROC __glewWindowPos3dMESA;
\r
15055 GLEW_FUN_EXPORT PFNGLWINDOWPOS3DVMESAPROC __glewWindowPos3dvMESA;
\r
15056 GLEW_FUN_EXPORT PFNGLWINDOWPOS3FMESAPROC __glewWindowPos3fMESA;
\r
15057 GLEW_FUN_EXPORT PFNGLWINDOWPOS3FVMESAPROC __glewWindowPos3fvMESA;
\r
15058 GLEW_FUN_EXPORT PFNGLWINDOWPOS3IMESAPROC __glewWindowPos3iMESA;
\r
15059 GLEW_FUN_EXPORT PFNGLWINDOWPOS3IVMESAPROC __glewWindowPos3ivMESA;
\r
15060 GLEW_FUN_EXPORT PFNGLWINDOWPOS3SMESAPROC __glewWindowPos3sMESA;
\r
15061 GLEW_FUN_EXPORT PFNGLWINDOWPOS3SVMESAPROC __glewWindowPos3svMESA;
\r
15062 GLEW_FUN_EXPORT PFNGLWINDOWPOS4DMESAPROC __glewWindowPos4dMESA;
\r
15063 GLEW_FUN_EXPORT PFNGLWINDOWPOS4DVMESAPROC __glewWindowPos4dvMESA;
\r
15064 GLEW_FUN_EXPORT PFNGLWINDOWPOS4FMESAPROC __glewWindowPos4fMESA;
\r
15065 GLEW_FUN_EXPORT PFNGLWINDOWPOS4FVMESAPROC __glewWindowPos4fvMESA;
\r
15066 GLEW_FUN_EXPORT PFNGLWINDOWPOS4IMESAPROC __glewWindowPos4iMESA;
\r
15067 GLEW_FUN_EXPORT PFNGLWINDOWPOS4IVMESAPROC __glewWindowPos4ivMESA;
\r
15068 GLEW_FUN_EXPORT PFNGLWINDOWPOS4SMESAPROC __glewWindowPos4sMESA;
\r
15069 GLEW_FUN_EXPORT PFNGLWINDOWPOS4SVMESAPROC __glewWindowPos4svMESA;
\r
15071 GLEW_FUN_EXPORT PFNGLBEGINCONDITIONALRENDERNVPROC __glewBeginConditionalRenderNV;
\r
15072 GLEW_FUN_EXPORT PFNGLENDCONDITIONALRENDERNVPROC __glewEndConditionalRenderNV;
\r
15074 GLEW_FUN_EXPORT PFNGLCOPYIMAGESUBDATANVPROC __glewCopyImageSubDataNV;
\r
15076 GLEW_FUN_EXPORT PFNGLCLEARDEPTHDNVPROC __glewClearDepthdNV;
\r
15077 GLEW_FUN_EXPORT PFNGLDEPTHBOUNDSDNVPROC __glewDepthBoundsdNV;
\r
15078 GLEW_FUN_EXPORT PFNGLDEPTHRANGEDNVPROC __glewDepthRangedNV;
\r
15080 GLEW_FUN_EXPORT PFNGLEVALMAPSNVPROC __glewEvalMapsNV;
\r
15081 GLEW_FUN_EXPORT PFNGLGETMAPATTRIBPARAMETERFVNVPROC __glewGetMapAttribParameterfvNV;
\r
15082 GLEW_FUN_EXPORT PFNGLGETMAPATTRIBPARAMETERIVNVPROC __glewGetMapAttribParameterivNV;
\r
15083 GLEW_FUN_EXPORT PFNGLGETMAPCONTROLPOINTSNVPROC __glewGetMapControlPointsNV;
\r
15084 GLEW_FUN_EXPORT PFNGLGETMAPPARAMETERFVNVPROC __glewGetMapParameterfvNV;
\r
15085 GLEW_FUN_EXPORT PFNGLGETMAPPARAMETERIVNVPROC __glewGetMapParameterivNV;
\r
15086 GLEW_FUN_EXPORT PFNGLMAPCONTROLPOINTSNVPROC __glewMapControlPointsNV;
\r
15087 GLEW_FUN_EXPORT PFNGLMAPPARAMETERFVNVPROC __glewMapParameterfvNV;
\r
15088 GLEW_FUN_EXPORT PFNGLMAPPARAMETERIVNVPROC __glewMapParameterivNV;
\r
15090 GLEW_FUN_EXPORT PFNGLGETMULTISAMPLEFVNVPROC __glewGetMultisamplefvNV;
\r
15091 GLEW_FUN_EXPORT PFNGLSAMPLEMASKINDEXEDNVPROC __glewSampleMaskIndexedNV;
\r
15092 GLEW_FUN_EXPORT PFNGLTEXRENDERBUFFERNVPROC __glewTexRenderbufferNV;
\r
15094 GLEW_FUN_EXPORT PFNGLDELETEFENCESNVPROC __glewDeleteFencesNV;
\r
15095 GLEW_FUN_EXPORT PFNGLFINISHFENCENVPROC __glewFinishFenceNV;
\r
15096 GLEW_FUN_EXPORT PFNGLGENFENCESNVPROC __glewGenFencesNV;
\r
15097 GLEW_FUN_EXPORT PFNGLGETFENCEIVNVPROC __glewGetFenceivNV;
\r
15098 GLEW_FUN_EXPORT PFNGLISFENCENVPROC __glewIsFenceNV;
\r
15099 GLEW_FUN_EXPORT PFNGLSETFENCENVPROC __glewSetFenceNV;
\r
15100 GLEW_FUN_EXPORT PFNGLTESTFENCENVPROC __glewTestFenceNV;
\r
15102 GLEW_FUN_EXPORT PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC __glewGetProgramNamedParameterdvNV;
\r
15103 GLEW_FUN_EXPORT PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC __glewGetProgramNamedParameterfvNV;
\r
15104 GLEW_FUN_EXPORT PFNGLPROGRAMNAMEDPARAMETER4DNVPROC __glewProgramNamedParameter4dNV;
\r
15105 GLEW_FUN_EXPORT PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC __glewProgramNamedParameter4dvNV;
\r
15106 GLEW_FUN_EXPORT PFNGLPROGRAMNAMEDPARAMETER4FNVPROC __glewProgramNamedParameter4fNV;
\r
15107 GLEW_FUN_EXPORT PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC __glewProgramNamedParameter4fvNV;
\r
15109 GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC __glewRenderbufferStorageMultisampleCoverageNV;
\r
15111 GLEW_FUN_EXPORT PFNGLPROGRAMVERTEXLIMITNVPROC __glewProgramVertexLimitNV;
\r
15113 GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERI4INVPROC __glewProgramEnvParameterI4iNV;
\r
15114 GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERI4IVNVPROC __glewProgramEnvParameterI4ivNV;
\r
15115 GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERI4UINVPROC __glewProgramEnvParameterI4uiNV;
\r
15116 GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERI4UIVNVPROC __glewProgramEnvParameterI4uivNV;
\r
15117 GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERSI4IVNVPROC __glewProgramEnvParametersI4ivNV;
\r
15118 GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC __glewProgramEnvParametersI4uivNV;
\r
15119 GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERI4INVPROC __glewProgramLocalParameterI4iNV;
\r
15120 GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC __glewProgramLocalParameterI4ivNV;
\r
15121 GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERI4UINVPROC __glewProgramLocalParameterI4uiNV;
\r
15122 GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC __glewProgramLocalParameterI4uivNV;
\r
15123 GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC __glewProgramLocalParametersI4ivNV;
\r
15124 GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC __glewProgramLocalParametersI4uivNV;
\r
15126 GLEW_FUN_EXPORT PFNGLGETUNIFORMI64VNVPROC __glewGetUniformi64vNV;
\r
15127 GLEW_FUN_EXPORT PFNGLGETUNIFORMUI64VNVPROC __glewGetUniformui64vNV;
\r
15128 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1I64NVPROC __glewProgramUniform1i64NV;
\r
15129 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1I64VNVPROC __glewProgramUniform1i64vNV;
\r
15130 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1UI64NVPROC __glewProgramUniform1ui64NV;
\r
15131 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1UI64VNVPROC __glewProgramUniform1ui64vNV;
\r
15132 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2I64NVPROC __glewProgramUniform2i64NV;
\r
15133 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2I64VNVPROC __glewProgramUniform2i64vNV;
\r
15134 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2UI64NVPROC __glewProgramUniform2ui64NV;
\r
15135 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2UI64VNVPROC __glewProgramUniform2ui64vNV;
\r
15136 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3I64NVPROC __glewProgramUniform3i64NV;
\r
15137 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3I64VNVPROC __glewProgramUniform3i64vNV;
\r
15138 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3UI64NVPROC __glewProgramUniform3ui64NV;
\r
15139 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3UI64VNVPROC __glewProgramUniform3ui64vNV;
\r
15140 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4I64NVPROC __glewProgramUniform4i64NV;
\r
15141 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4I64VNVPROC __glewProgramUniform4i64vNV;
\r
15142 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4UI64NVPROC __glewProgramUniform4ui64NV;
\r
15143 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4UI64VNVPROC __glewProgramUniform4ui64vNV;
\r
15144 GLEW_FUN_EXPORT PFNGLUNIFORM1I64NVPROC __glewUniform1i64NV;
\r
15145 GLEW_FUN_EXPORT PFNGLUNIFORM1I64VNVPROC __glewUniform1i64vNV;
\r
15146 GLEW_FUN_EXPORT PFNGLUNIFORM1UI64NVPROC __glewUniform1ui64NV;
\r
15147 GLEW_FUN_EXPORT PFNGLUNIFORM1UI64VNVPROC __glewUniform1ui64vNV;
\r
15148 GLEW_FUN_EXPORT PFNGLUNIFORM2I64NVPROC __glewUniform2i64NV;
\r
15149 GLEW_FUN_EXPORT PFNGLUNIFORM2I64VNVPROC __glewUniform2i64vNV;
\r
15150 GLEW_FUN_EXPORT PFNGLUNIFORM2UI64NVPROC __glewUniform2ui64NV;
\r
15151 GLEW_FUN_EXPORT PFNGLUNIFORM2UI64VNVPROC __glewUniform2ui64vNV;
\r
15152 GLEW_FUN_EXPORT PFNGLUNIFORM3I64NVPROC __glewUniform3i64NV;
\r
15153 GLEW_FUN_EXPORT PFNGLUNIFORM3I64VNVPROC __glewUniform3i64vNV;
\r
15154 GLEW_FUN_EXPORT PFNGLUNIFORM3UI64NVPROC __glewUniform3ui64NV;
\r
15155 GLEW_FUN_EXPORT PFNGLUNIFORM3UI64VNVPROC __glewUniform3ui64vNV;
\r
15156 GLEW_FUN_EXPORT PFNGLUNIFORM4I64NVPROC __glewUniform4i64NV;
\r
15157 GLEW_FUN_EXPORT PFNGLUNIFORM4I64VNVPROC __glewUniform4i64vNV;
\r
15158 GLEW_FUN_EXPORT PFNGLUNIFORM4UI64NVPROC __glewUniform4ui64NV;
\r
15159 GLEW_FUN_EXPORT PFNGLUNIFORM4UI64VNVPROC __glewUniform4ui64vNV;
\r
15161 GLEW_FUN_EXPORT PFNGLCOLOR3HNVPROC __glewColor3hNV;
\r
15162 GLEW_FUN_EXPORT PFNGLCOLOR3HVNVPROC __glewColor3hvNV;
\r
15163 GLEW_FUN_EXPORT PFNGLCOLOR4HNVPROC __glewColor4hNV;
\r
15164 GLEW_FUN_EXPORT PFNGLCOLOR4HVNVPROC __glewColor4hvNV;
\r
15165 GLEW_FUN_EXPORT PFNGLFOGCOORDHNVPROC __glewFogCoordhNV;
\r
15166 GLEW_FUN_EXPORT PFNGLFOGCOORDHVNVPROC __glewFogCoordhvNV;
\r
15167 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1HNVPROC __glewMultiTexCoord1hNV;
\r
15168 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1HVNVPROC __glewMultiTexCoord1hvNV;
\r
15169 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2HNVPROC __glewMultiTexCoord2hNV;
\r
15170 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2HVNVPROC __glewMultiTexCoord2hvNV;
\r
15171 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3HNVPROC __glewMultiTexCoord3hNV;
\r
15172 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3HVNVPROC __glewMultiTexCoord3hvNV;
\r
15173 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4HNVPROC __glewMultiTexCoord4hNV;
\r
15174 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4HVNVPROC __glewMultiTexCoord4hvNV;
\r
15175 GLEW_FUN_EXPORT PFNGLNORMAL3HNVPROC __glewNormal3hNV;
\r
15176 GLEW_FUN_EXPORT PFNGLNORMAL3HVNVPROC __glewNormal3hvNV;
\r
15177 GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3HNVPROC __glewSecondaryColor3hNV;
\r
15178 GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3HVNVPROC __glewSecondaryColor3hvNV;
\r
15179 GLEW_FUN_EXPORT PFNGLTEXCOORD1HNVPROC __glewTexCoord1hNV;
\r
15180 GLEW_FUN_EXPORT PFNGLTEXCOORD1HVNVPROC __glewTexCoord1hvNV;
\r
15181 GLEW_FUN_EXPORT PFNGLTEXCOORD2HNVPROC __glewTexCoord2hNV;
\r
15182 GLEW_FUN_EXPORT PFNGLTEXCOORD2HVNVPROC __glewTexCoord2hvNV;
\r
15183 GLEW_FUN_EXPORT PFNGLTEXCOORD3HNVPROC __glewTexCoord3hNV;
\r
15184 GLEW_FUN_EXPORT PFNGLTEXCOORD3HVNVPROC __glewTexCoord3hvNV;
\r
15185 GLEW_FUN_EXPORT PFNGLTEXCOORD4HNVPROC __glewTexCoord4hNV;
\r
15186 GLEW_FUN_EXPORT PFNGLTEXCOORD4HVNVPROC __glewTexCoord4hvNV;
\r
15187 GLEW_FUN_EXPORT PFNGLVERTEX2HNVPROC __glewVertex2hNV;
\r
15188 GLEW_FUN_EXPORT PFNGLVERTEX2HVNVPROC __glewVertex2hvNV;
\r
15189 GLEW_FUN_EXPORT PFNGLVERTEX3HNVPROC __glewVertex3hNV;
\r
15190 GLEW_FUN_EXPORT PFNGLVERTEX3HVNVPROC __glewVertex3hvNV;
\r
15191 GLEW_FUN_EXPORT PFNGLVERTEX4HNVPROC __glewVertex4hNV;
\r
15192 GLEW_FUN_EXPORT PFNGLVERTEX4HVNVPROC __glewVertex4hvNV;
\r
15193 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1HNVPROC __glewVertexAttrib1hNV;
\r
15194 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1HVNVPROC __glewVertexAttrib1hvNV;
\r
15195 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2HNVPROC __glewVertexAttrib2hNV;
\r
15196 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2HVNVPROC __glewVertexAttrib2hvNV;
\r
15197 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3HNVPROC __glewVertexAttrib3hNV;
\r
15198 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3HVNVPROC __glewVertexAttrib3hvNV;
\r
15199 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4HNVPROC __glewVertexAttrib4hNV;
\r
15200 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4HVNVPROC __glewVertexAttrib4hvNV;
\r
15201 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS1HVNVPROC __glewVertexAttribs1hvNV;
\r
15202 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS2HVNVPROC __glewVertexAttribs2hvNV;
\r
15203 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS3HVNVPROC __glewVertexAttribs3hvNV;
\r
15204 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS4HVNVPROC __glewVertexAttribs4hvNV;
\r
15205 GLEW_FUN_EXPORT PFNGLVERTEXWEIGHTHNVPROC __glewVertexWeighthNV;
\r
15206 GLEW_FUN_EXPORT PFNGLVERTEXWEIGHTHVNVPROC __glewVertexWeighthvNV;
\r
15208 GLEW_FUN_EXPORT PFNGLBEGINOCCLUSIONQUERYNVPROC __glewBeginOcclusionQueryNV;
\r
15209 GLEW_FUN_EXPORT PFNGLDELETEOCCLUSIONQUERIESNVPROC __glewDeleteOcclusionQueriesNV;
\r
15210 GLEW_FUN_EXPORT PFNGLENDOCCLUSIONQUERYNVPROC __glewEndOcclusionQueryNV;
\r
15211 GLEW_FUN_EXPORT PFNGLGENOCCLUSIONQUERIESNVPROC __glewGenOcclusionQueriesNV;
\r
15212 GLEW_FUN_EXPORT PFNGLGETOCCLUSIONQUERYIVNVPROC __glewGetOcclusionQueryivNV;
\r
15213 GLEW_FUN_EXPORT PFNGLGETOCCLUSIONQUERYUIVNVPROC __glewGetOcclusionQueryuivNV;
\r
15214 GLEW_FUN_EXPORT PFNGLISOCCLUSIONQUERYNVPROC __glewIsOcclusionQueryNV;
\r
15216 GLEW_FUN_EXPORT PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC __glewProgramBufferParametersIivNV;
\r
15217 GLEW_FUN_EXPORT PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC __glewProgramBufferParametersIuivNV;
\r
15218 GLEW_FUN_EXPORT PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC __glewProgramBufferParametersfvNV;
\r
15220 GLEW_FUN_EXPORT PFNGLCOPYPATHNVPROC __glewCopyPathNV;
\r
15221 GLEW_FUN_EXPORT PFNGLCOVERFILLPATHINSTANCEDNVPROC __glewCoverFillPathInstancedNV;
\r
15222 GLEW_FUN_EXPORT PFNGLCOVERFILLPATHNVPROC __glewCoverFillPathNV;
\r
15223 GLEW_FUN_EXPORT PFNGLCOVERSTROKEPATHINSTANCEDNVPROC __glewCoverStrokePathInstancedNV;
\r
15224 GLEW_FUN_EXPORT PFNGLCOVERSTROKEPATHNVPROC __glewCoverStrokePathNV;
\r
15225 GLEW_FUN_EXPORT PFNGLDELETEPATHSNVPROC __glewDeletePathsNV;
\r
15226 GLEW_FUN_EXPORT PFNGLGENPATHSNVPROC __glewGenPathsNV;
\r
15227 GLEW_FUN_EXPORT PFNGLGETPATHCOLORGENFVNVPROC __glewGetPathColorGenfvNV;
\r
15228 GLEW_FUN_EXPORT PFNGLGETPATHCOLORGENIVNVPROC __glewGetPathColorGenivNV;
\r
15229 GLEW_FUN_EXPORT PFNGLGETPATHCOMMANDSNVPROC __glewGetPathCommandsNV;
\r
15230 GLEW_FUN_EXPORT PFNGLGETPATHCOORDSNVPROC __glewGetPathCoordsNV;
\r
15231 GLEW_FUN_EXPORT PFNGLGETPATHDASHARRAYNVPROC __glewGetPathDashArrayNV;
\r
15232 GLEW_FUN_EXPORT PFNGLGETPATHLENGTHNVPROC __glewGetPathLengthNV;
\r
15233 GLEW_FUN_EXPORT PFNGLGETPATHMETRICRANGENVPROC __glewGetPathMetricRangeNV;
\r
15234 GLEW_FUN_EXPORT PFNGLGETPATHMETRICSNVPROC __glewGetPathMetricsNV;
\r
15235 GLEW_FUN_EXPORT PFNGLGETPATHPARAMETERFVNVPROC __glewGetPathParameterfvNV;
\r
15236 GLEW_FUN_EXPORT PFNGLGETPATHPARAMETERIVNVPROC __glewGetPathParameterivNV;
\r
15237 GLEW_FUN_EXPORT PFNGLGETPATHSPACINGNVPROC __glewGetPathSpacingNV;
\r
15238 GLEW_FUN_EXPORT PFNGLGETPATHTEXGENFVNVPROC __glewGetPathTexGenfvNV;
\r
15239 GLEW_FUN_EXPORT PFNGLGETPATHTEXGENIVNVPROC __glewGetPathTexGenivNV;
\r
15240 GLEW_FUN_EXPORT PFNGLINTERPOLATEPATHSNVPROC __glewInterpolatePathsNV;
\r
15241 GLEW_FUN_EXPORT PFNGLISPATHNVPROC __glewIsPathNV;
\r
15242 GLEW_FUN_EXPORT PFNGLISPOINTINFILLPATHNVPROC __glewIsPointInFillPathNV;
\r
15243 GLEW_FUN_EXPORT PFNGLISPOINTINSTROKEPATHNVPROC __glewIsPointInStrokePathNV;
\r
15244 GLEW_FUN_EXPORT PFNGLPATHCOLORGENNVPROC __glewPathColorGenNV;
\r
15245 GLEW_FUN_EXPORT PFNGLPATHCOMMANDSNVPROC __glewPathCommandsNV;
\r
15246 GLEW_FUN_EXPORT PFNGLPATHCOORDSNVPROC __glewPathCoordsNV;
\r
15247 GLEW_FUN_EXPORT PFNGLPATHCOVERDEPTHFUNCNVPROC __glewPathCoverDepthFuncNV;
\r
15248 GLEW_FUN_EXPORT PFNGLPATHDASHARRAYNVPROC __glewPathDashArrayNV;
\r
15249 GLEW_FUN_EXPORT PFNGLPATHFOGGENNVPROC __glewPathFogGenNV;
\r
15250 GLEW_FUN_EXPORT PFNGLPATHGLYPHRANGENVPROC __glewPathGlyphRangeNV;
\r
15251 GLEW_FUN_EXPORT PFNGLPATHGLYPHSNVPROC __glewPathGlyphsNV;
\r
15252 GLEW_FUN_EXPORT PFNGLPATHPARAMETERFNVPROC __glewPathParameterfNV;
\r
15253 GLEW_FUN_EXPORT PFNGLPATHPARAMETERFVNVPROC __glewPathParameterfvNV;
\r
15254 GLEW_FUN_EXPORT PFNGLPATHPARAMETERINVPROC __glewPathParameteriNV;
\r
15255 GLEW_FUN_EXPORT PFNGLPATHPARAMETERIVNVPROC __glewPathParameterivNV;
\r
15256 GLEW_FUN_EXPORT PFNGLPATHSTENCILDEPTHOFFSETNVPROC __glewPathStencilDepthOffsetNV;
\r
15257 GLEW_FUN_EXPORT PFNGLPATHSTENCILFUNCNVPROC __glewPathStencilFuncNV;
\r
15258 GLEW_FUN_EXPORT PFNGLPATHSTRINGNVPROC __glewPathStringNV;
\r
15259 GLEW_FUN_EXPORT PFNGLPATHSUBCOMMANDSNVPROC __glewPathSubCommandsNV;
\r
15260 GLEW_FUN_EXPORT PFNGLPATHSUBCOORDSNVPROC __glewPathSubCoordsNV;
\r
15261 GLEW_FUN_EXPORT PFNGLPATHTEXGENNVPROC __glewPathTexGenNV;
\r
15262 GLEW_FUN_EXPORT PFNGLPOINTALONGPATHNVPROC __glewPointAlongPathNV;
\r
15263 GLEW_FUN_EXPORT PFNGLSTENCILFILLPATHINSTANCEDNVPROC __glewStencilFillPathInstancedNV;
\r
15264 GLEW_FUN_EXPORT PFNGLSTENCILFILLPATHNVPROC __glewStencilFillPathNV;
\r
15265 GLEW_FUN_EXPORT PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC __glewStencilStrokePathInstancedNV;
\r
15266 GLEW_FUN_EXPORT PFNGLSTENCILSTROKEPATHNVPROC __glewStencilStrokePathNV;
\r
15267 GLEW_FUN_EXPORT PFNGLTRANSFORMPATHNVPROC __glewTransformPathNV;
\r
15268 GLEW_FUN_EXPORT PFNGLWEIGHTPATHSNVPROC __glewWeightPathsNV;
\r
15270 GLEW_FUN_EXPORT PFNGLFLUSHPIXELDATARANGENVPROC __glewFlushPixelDataRangeNV;
\r
15271 GLEW_FUN_EXPORT PFNGLPIXELDATARANGENVPROC __glewPixelDataRangeNV;
\r
15273 GLEW_FUN_EXPORT PFNGLPOINTPARAMETERINVPROC __glewPointParameteriNV;
\r
15274 GLEW_FUN_EXPORT PFNGLPOINTPARAMETERIVNVPROC __glewPointParameterivNV;
\r
15276 GLEW_FUN_EXPORT PFNGLGETVIDEOI64VNVPROC __glewGetVideoi64vNV;
\r
15277 GLEW_FUN_EXPORT PFNGLGETVIDEOIVNVPROC __glewGetVideoivNV;
\r
15278 GLEW_FUN_EXPORT PFNGLGETVIDEOUI64VNVPROC __glewGetVideoui64vNV;
\r
15279 GLEW_FUN_EXPORT PFNGLGETVIDEOUIVNVPROC __glewGetVideouivNV;
\r
15280 GLEW_FUN_EXPORT PFNGLPRESENTFRAMEDUALFILLNVPROC __glewPresentFrameDualFillNV;
\r
15281 GLEW_FUN_EXPORT PFNGLPRESENTFRAMEKEYEDNVPROC __glewPresentFrameKeyedNV;
\r
15283 GLEW_FUN_EXPORT PFNGLPRIMITIVERESTARTINDEXNVPROC __glewPrimitiveRestartIndexNV;
\r
15284 GLEW_FUN_EXPORT PFNGLPRIMITIVERESTARTNVPROC __glewPrimitiveRestartNV;
\r
15286 GLEW_FUN_EXPORT PFNGLCOMBINERINPUTNVPROC __glewCombinerInputNV;
\r
15287 GLEW_FUN_EXPORT PFNGLCOMBINEROUTPUTNVPROC __glewCombinerOutputNV;
\r
15288 GLEW_FUN_EXPORT PFNGLCOMBINERPARAMETERFNVPROC __glewCombinerParameterfNV;
\r
15289 GLEW_FUN_EXPORT PFNGLCOMBINERPARAMETERFVNVPROC __glewCombinerParameterfvNV;
\r
15290 GLEW_FUN_EXPORT PFNGLCOMBINERPARAMETERINVPROC __glewCombinerParameteriNV;
\r
15291 GLEW_FUN_EXPORT PFNGLCOMBINERPARAMETERIVNVPROC __glewCombinerParameterivNV;
\r
15292 GLEW_FUN_EXPORT PFNGLFINALCOMBINERINPUTNVPROC __glewFinalCombinerInputNV;
\r
15293 GLEW_FUN_EXPORT PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC __glewGetCombinerInputParameterfvNV;
\r
15294 GLEW_FUN_EXPORT PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC __glewGetCombinerInputParameterivNV;
\r
15295 GLEW_FUN_EXPORT PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC __glewGetCombinerOutputParameterfvNV;
\r
15296 GLEW_FUN_EXPORT PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC __glewGetCombinerOutputParameterivNV;
\r
15297 GLEW_FUN_EXPORT PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC __glewGetFinalCombinerInputParameterfvNV;
\r
15298 GLEW_FUN_EXPORT PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC __glewGetFinalCombinerInputParameterivNV;
\r
15300 GLEW_FUN_EXPORT PFNGLCOMBINERSTAGEPARAMETERFVNVPROC __glewCombinerStageParameterfvNV;
\r
15301 GLEW_FUN_EXPORT PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC __glewGetCombinerStageParameterfvNV;
\r
15303 GLEW_FUN_EXPORT PFNGLGETBUFFERPARAMETERUI64VNVPROC __glewGetBufferParameterui64vNV;
\r
15304 GLEW_FUN_EXPORT PFNGLGETINTEGERUI64VNVPROC __glewGetIntegerui64vNV;
\r
15305 GLEW_FUN_EXPORT PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC __glewGetNamedBufferParameterui64vNV;
\r
15306 GLEW_FUN_EXPORT PFNGLISBUFFERRESIDENTNVPROC __glewIsBufferResidentNV;
\r
15307 GLEW_FUN_EXPORT PFNGLISNAMEDBUFFERRESIDENTNVPROC __glewIsNamedBufferResidentNV;
\r
15308 GLEW_FUN_EXPORT PFNGLMAKEBUFFERNONRESIDENTNVPROC __glewMakeBufferNonResidentNV;
\r
15309 GLEW_FUN_EXPORT PFNGLMAKEBUFFERRESIDENTNVPROC __glewMakeBufferResidentNV;
\r
15310 GLEW_FUN_EXPORT PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC __glewMakeNamedBufferNonResidentNV;
\r
15311 GLEW_FUN_EXPORT PFNGLMAKENAMEDBUFFERRESIDENTNVPROC __glewMakeNamedBufferResidentNV;
\r
15312 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMUI64NVPROC __glewProgramUniformui64NV;
\r
15313 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMUI64VNVPROC __glewProgramUniformui64vNV;
\r
15314 GLEW_FUN_EXPORT PFNGLUNIFORMUI64NVPROC __glewUniformui64NV;
\r
15315 GLEW_FUN_EXPORT PFNGLUNIFORMUI64VNVPROC __glewUniformui64vNV;
\r
15317 GLEW_FUN_EXPORT PFNGLTEXTUREBARRIERNVPROC __glewTextureBarrierNV;
\r
15319 GLEW_FUN_EXPORT PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC __glewTexImage2DMultisampleCoverageNV;
\r
15320 GLEW_FUN_EXPORT PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC __glewTexImage3DMultisampleCoverageNV;
\r
15321 GLEW_FUN_EXPORT PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC __glewTextureImage2DMultisampleCoverageNV;
\r
15322 GLEW_FUN_EXPORT PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC __glewTextureImage2DMultisampleNV;
\r
15323 GLEW_FUN_EXPORT PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC __glewTextureImage3DMultisampleCoverageNV;
\r
15324 GLEW_FUN_EXPORT PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC __glewTextureImage3DMultisampleNV;
\r
15326 GLEW_FUN_EXPORT PFNGLACTIVEVARYINGNVPROC __glewActiveVaryingNV;
\r
15327 GLEW_FUN_EXPORT PFNGLBEGINTRANSFORMFEEDBACKNVPROC __glewBeginTransformFeedbackNV;
\r
15328 GLEW_FUN_EXPORT PFNGLBINDBUFFERBASENVPROC __glewBindBufferBaseNV;
\r
15329 GLEW_FUN_EXPORT PFNGLBINDBUFFEROFFSETNVPROC __glewBindBufferOffsetNV;
\r
15330 GLEW_FUN_EXPORT PFNGLBINDBUFFERRANGENVPROC __glewBindBufferRangeNV;
\r
15331 GLEW_FUN_EXPORT PFNGLENDTRANSFORMFEEDBACKNVPROC __glewEndTransformFeedbackNV;
\r
15332 GLEW_FUN_EXPORT PFNGLGETACTIVEVARYINGNVPROC __glewGetActiveVaryingNV;
\r
15333 GLEW_FUN_EXPORT PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC __glewGetTransformFeedbackVaryingNV;
\r
15334 GLEW_FUN_EXPORT PFNGLGETVARYINGLOCATIONNVPROC __glewGetVaryingLocationNV;
\r
15335 GLEW_FUN_EXPORT PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC __glewTransformFeedbackAttribsNV;
\r
15336 GLEW_FUN_EXPORT PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC __glewTransformFeedbackVaryingsNV;
\r
15338 GLEW_FUN_EXPORT PFNGLBINDTRANSFORMFEEDBACKNVPROC __glewBindTransformFeedbackNV;
\r
15339 GLEW_FUN_EXPORT PFNGLDELETETRANSFORMFEEDBACKSNVPROC __glewDeleteTransformFeedbacksNV;
\r
15340 GLEW_FUN_EXPORT PFNGLDRAWTRANSFORMFEEDBACKNVPROC __glewDrawTransformFeedbackNV;
\r
15341 GLEW_FUN_EXPORT PFNGLGENTRANSFORMFEEDBACKSNVPROC __glewGenTransformFeedbacksNV;
\r
15342 GLEW_FUN_EXPORT PFNGLISTRANSFORMFEEDBACKNVPROC __glewIsTransformFeedbackNV;
\r
15343 GLEW_FUN_EXPORT PFNGLPAUSETRANSFORMFEEDBACKNVPROC __glewPauseTransformFeedbackNV;
\r
15344 GLEW_FUN_EXPORT PFNGLRESUMETRANSFORMFEEDBACKNVPROC __glewResumeTransformFeedbackNV;
\r
15346 GLEW_FUN_EXPORT PFNGLVDPAUFININVPROC __glewVDPAUFiniNV;
\r
15347 GLEW_FUN_EXPORT PFNGLVDPAUGETSURFACEIVNVPROC __glewVDPAUGetSurfaceivNV;
\r
15348 GLEW_FUN_EXPORT PFNGLVDPAUINITNVPROC __glewVDPAUInitNV;
\r
15349 GLEW_FUN_EXPORT PFNGLVDPAUISSURFACENVPROC __glewVDPAUIsSurfaceNV;
\r
15350 GLEW_FUN_EXPORT PFNGLVDPAUMAPSURFACESNVPROC __glewVDPAUMapSurfacesNV;
\r
15351 GLEW_FUN_EXPORT PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC __glewVDPAURegisterOutputSurfaceNV;
\r
15352 GLEW_FUN_EXPORT PFNGLVDPAUREGISTERVIDEOSURFACENVPROC __glewVDPAURegisterVideoSurfaceNV;
\r
15353 GLEW_FUN_EXPORT PFNGLVDPAUSURFACEACCESSNVPROC __glewVDPAUSurfaceAccessNV;
\r
15354 GLEW_FUN_EXPORT PFNGLVDPAUUNMAPSURFACESNVPROC __glewVDPAUUnmapSurfacesNV;
\r
15355 GLEW_FUN_EXPORT PFNGLVDPAUUNREGISTERSURFACENVPROC __glewVDPAUUnregisterSurfaceNV;
\r
15357 GLEW_FUN_EXPORT PFNGLFLUSHVERTEXARRAYRANGENVPROC __glewFlushVertexArrayRangeNV;
\r
15358 GLEW_FUN_EXPORT PFNGLVERTEXARRAYRANGENVPROC __glewVertexArrayRangeNV;
\r
15360 GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBLI64VNVPROC __glewGetVertexAttribLi64vNV;
\r
15361 GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBLUI64VNVPROC __glewGetVertexAttribLui64vNV;
\r
15362 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1I64NVPROC __glewVertexAttribL1i64NV;
\r
15363 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1I64VNVPROC __glewVertexAttribL1i64vNV;
\r
15364 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1UI64NVPROC __glewVertexAttribL1ui64NV;
\r
15365 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1UI64VNVPROC __glewVertexAttribL1ui64vNV;
\r
15366 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2I64NVPROC __glewVertexAttribL2i64NV;
\r
15367 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2I64VNVPROC __glewVertexAttribL2i64vNV;
\r
15368 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2UI64NVPROC __glewVertexAttribL2ui64NV;
\r
15369 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2UI64VNVPROC __glewVertexAttribL2ui64vNV;
\r
15370 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3I64NVPROC __glewVertexAttribL3i64NV;
\r
15371 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3I64VNVPROC __glewVertexAttribL3i64vNV;
\r
15372 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3UI64NVPROC __glewVertexAttribL3ui64NV;
\r
15373 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3UI64VNVPROC __glewVertexAttribL3ui64vNV;
\r
15374 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4I64NVPROC __glewVertexAttribL4i64NV;
\r
15375 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4I64VNVPROC __glewVertexAttribL4i64vNV;
\r
15376 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4UI64NVPROC __glewVertexAttribL4ui64NV;
\r
15377 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4UI64VNVPROC __glewVertexAttribL4ui64vNV;
\r
15378 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBLFORMATNVPROC __glewVertexAttribLFormatNV;
\r
15380 GLEW_FUN_EXPORT PFNGLBUFFERADDRESSRANGENVPROC __glewBufferAddressRangeNV;
\r
15381 GLEW_FUN_EXPORT PFNGLCOLORFORMATNVPROC __glewColorFormatNV;
\r
15382 GLEW_FUN_EXPORT PFNGLEDGEFLAGFORMATNVPROC __glewEdgeFlagFormatNV;
\r
15383 GLEW_FUN_EXPORT PFNGLFOGCOORDFORMATNVPROC __glewFogCoordFormatNV;
\r
15384 GLEW_FUN_EXPORT PFNGLGETINTEGERUI64I_VNVPROC __glewGetIntegerui64i_vNV;
\r
15385 GLEW_FUN_EXPORT PFNGLINDEXFORMATNVPROC __glewIndexFormatNV;
\r
15386 GLEW_FUN_EXPORT PFNGLNORMALFORMATNVPROC __glewNormalFormatNV;
\r
15387 GLEW_FUN_EXPORT PFNGLSECONDARYCOLORFORMATNVPROC __glewSecondaryColorFormatNV;
\r
15388 GLEW_FUN_EXPORT PFNGLTEXCOORDFORMATNVPROC __glewTexCoordFormatNV;
\r
15389 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBFORMATNVPROC __glewVertexAttribFormatNV;
\r
15390 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBIFORMATNVPROC __glewVertexAttribIFormatNV;
\r
15391 GLEW_FUN_EXPORT PFNGLVERTEXFORMATNVPROC __glewVertexFormatNV;
\r
15393 GLEW_FUN_EXPORT PFNGLAREPROGRAMSRESIDENTNVPROC __glewAreProgramsResidentNV;
\r
15394 GLEW_FUN_EXPORT PFNGLBINDPROGRAMNVPROC __glewBindProgramNV;
\r
15395 GLEW_FUN_EXPORT PFNGLDELETEPROGRAMSNVPROC __glewDeleteProgramsNV;
\r
15396 GLEW_FUN_EXPORT PFNGLEXECUTEPROGRAMNVPROC __glewExecuteProgramNV;
\r
15397 GLEW_FUN_EXPORT PFNGLGENPROGRAMSNVPROC __glewGenProgramsNV;
\r
15398 GLEW_FUN_EXPORT PFNGLGETPROGRAMPARAMETERDVNVPROC __glewGetProgramParameterdvNV;
\r
15399 GLEW_FUN_EXPORT PFNGLGETPROGRAMPARAMETERFVNVPROC __glewGetProgramParameterfvNV;
\r
15400 GLEW_FUN_EXPORT PFNGLGETPROGRAMSTRINGNVPROC __glewGetProgramStringNV;
\r
15401 GLEW_FUN_EXPORT PFNGLGETPROGRAMIVNVPROC __glewGetProgramivNV;
\r
15402 GLEW_FUN_EXPORT PFNGLGETTRACKMATRIXIVNVPROC __glewGetTrackMatrixivNV;
\r
15403 GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBPOINTERVNVPROC __glewGetVertexAttribPointervNV;
\r
15404 GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBDVNVPROC __glewGetVertexAttribdvNV;
\r
15405 GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBFVNVPROC __glewGetVertexAttribfvNV;
\r
15406 GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIVNVPROC __glewGetVertexAttribivNV;
\r
15407 GLEW_FUN_EXPORT PFNGLISPROGRAMNVPROC __glewIsProgramNV;
\r
15408 GLEW_FUN_EXPORT PFNGLLOADPROGRAMNVPROC __glewLoadProgramNV;
\r
15409 GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETER4DNVPROC __glewProgramParameter4dNV;
\r
15410 GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETER4DVNVPROC __glewProgramParameter4dvNV;
\r
15411 GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETER4FNVPROC __glewProgramParameter4fNV;
\r
15412 GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETER4FVNVPROC __glewProgramParameter4fvNV;
\r
15413 GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETERS4DVNVPROC __glewProgramParameters4dvNV;
\r
15414 GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETERS4FVNVPROC __glewProgramParameters4fvNV;
\r
15415 GLEW_FUN_EXPORT PFNGLREQUESTRESIDENTPROGRAMSNVPROC __glewRequestResidentProgramsNV;
\r
15416 GLEW_FUN_EXPORT PFNGLTRACKMATRIXNVPROC __glewTrackMatrixNV;
\r
15417 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DNVPROC __glewVertexAttrib1dNV;
\r
15418 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DVNVPROC __glewVertexAttrib1dvNV;
\r
15419 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FNVPROC __glewVertexAttrib1fNV;
\r
15420 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FVNVPROC __glewVertexAttrib1fvNV;
\r
15421 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SNVPROC __glewVertexAttrib1sNV;
\r
15422 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SVNVPROC __glewVertexAttrib1svNV;
\r
15423 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DNVPROC __glewVertexAttrib2dNV;
\r
15424 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DVNVPROC __glewVertexAttrib2dvNV;
\r
15425 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FNVPROC __glewVertexAttrib2fNV;
\r
15426 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FVNVPROC __glewVertexAttrib2fvNV;
\r
15427 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SNVPROC __glewVertexAttrib2sNV;
\r
15428 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SVNVPROC __glewVertexAttrib2svNV;
\r
15429 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DNVPROC __glewVertexAttrib3dNV;
\r
15430 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DVNVPROC __glewVertexAttrib3dvNV;
\r
15431 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FNVPROC __glewVertexAttrib3fNV;
\r
15432 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FVNVPROC __glewVertexAttrib3fvNV;
\r
15433 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SNVPROC __glewVertexAttrib3sNV;
\r
15434 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SVNVPROC __glewVertexAttrib3svNV;
\r
15435 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DNVPROC __glewVertexAttrib4dNV;
\r
15436 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DVNVPROC __glewVertexAttrib4dvNV;
\r
15437 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FNVPROC __glewVertexAttrib4fNV;
\r
15438 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FVNVPROC __glewVertexAttrib4fvNV;
\r
15439 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SNVPROC __glewVertexAttrib4sNV;
\r
15440 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SVNVPROC __glewVertexAttrib4svNV;
\r
15441 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UBNVPROC __glewVertexAttrib4ubNV;
\r
15442 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UBVNVPROC __glewVertexAttrib4ubvNV;
\r
15443 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBPOINTERNVPROC __glewVertexAttribPointerNV;
\r
15444 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS1DVNVPROC __glewVertexAttribs1dvNV;
\r
15445 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS1FVNVPROC __glewVertexAttribs1fvNV;
\r
15446 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS1SVNVPROC __glewVertexAttribs1svNV;
\r
15447 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS2DVNVPROC __glewVertexAttribs2dvNV;
\r
15448 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS2FVNVPROC __glewVertexAttribs2fvNV;
\r
15449 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS2SVNVPROC __glewVertexAttribs2svNV;
\r
15450 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS3DVNVPROC __glewVertexAttribs3dvNV;
\r
15451 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS3FVNVPROC __glewVertexAttribs3fvNV;
\r
15452 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS3SVNVPROC __glewVertexAttribs3svNV;
\r
15453 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS4DVNVPROC __glewVertexAttribs4dvNV;
\r
15454 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS4FVNVPROC __glewVertexAttribs4fvNV;
\r
15455 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS4SVNVPROC __glewVertexAttribs4svNV;
\r
15456 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS4UBVNVPROC __glewVertexAttribs4ubvNV;
\r
15458 GLEW_FUN_EXPORT PFNGLBEGINVIDEOCAPTURENVPROC __glewBeginVideoCaptureNV;
\r
15459 GLEW_FUN_EXPORT PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC __glewBindVideoCaptureStreamBufferNV;
\r
15460 GLEW_FUN_EXPORT PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC __glewBindVideoCaptureStreamTextureNV;
\r
15461 GLEW_FUN_EXPORT PFNGLENDVIDEOCAPTURENVPROC __glewEndVideoCaptureNV;
\r
15462 GLEW_FUN_EXPORT PFNGLGETVIDEOCAPTURESTREAMDVNVPROC __glewGetVideoCaptureStreamdvNV;
\r
15463 GLEW_FUN_EXPORT PFNGLGETVIDEOCAPTURESTREAMFVNVPROC __glewGetVideoCaptureStreamfvNV;
\r
15464 GLEW_FUN_EXPORT PFNGLGETVIDEOCAPTURESTREAMIVNVPROC __glewGetVideoCaptureStreamivNV;
\r
15465 GLEW_FUN_EXPORT PFNGLGETVIDEOCAPTUREIVNVPROC __glewGetVideoCaptureivNV;
\r
15466 GLEW_FUN_EXPORT PFNGLVIDEOCAPTURENVPROC __glewVideoCaptureNV;
\r
15467 GLEW_FUN_EXPORT PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC __glewVideoCaptureStreamParameterdvNV;
\r
15468 GLEW_FUN_EXPORT PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC __glewVideoCaptureStreamParameterfvNV;
\r
15469 GLEW_FUN_EXPORT PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC __glewVideoCaptureStreamParameterivNV;
\r
15471 GLEW_FUN_EXPORT PFNGLCLEARDEPTHFOESPROC __glewClearDepthfOES;
\r
15472 GLEW_FUN_EXPORT PFNGLCLIPPLANEFOESPROC __glewClipPlanefOES;
\r
15473 GLEW_FUN_EXPORT PFNGLDEPTHRANGEFOESPROC __glewDepthRangefOES;
\r
15474 GLEW_FUN_EXPORT PFNGLFRUSTUMFOESPROC __glewFrustumfOES;
\r
15475 GLEW_FUN_EXPORT PFNGLGETCLIPPLANEFOESPROC __glewGetClipPlanefOES;
\r
15476 GLEW_FUN_EXPORT PFNGLORTHOFOESPROC __glewOrthofOES;
\r
15478 GLEW_FUN_EXPORT PFNGLDETAILTEXFUNCSGISPROC __glewDetailTexFuncSGIS;
\r
15479 GLEW_FUN_EXPORT PFNGLGETDETAILTEXFUNCSGISPROC __glewGetDetailTexFuncSGIS;
\r
15481 GLEW_FUN_EXPORT PFNGLFOGFUNCSGISPROC __glewFogFuncSGIS;
\r
15482 GLEW_FUN_EXPORT PFNGLGETFOGFUNCSGISPROC __glewGetFogFuncSGIS;
\r
15484 GLEW_FUN_EXPORT PFNGLSAMPLEMASKSGISPROC __glewSampleMaskSGIS;
\r
15485 GLEW_FUN_EXPORT PFNGLSAMPLEPATTERNSGISPROC __glewSamplePatternSGIS;
\r
15487 GLEW_FUN_EXPORT PFNGLGETSHARPENTEXFUNCSGISPROC __glewGetSharpenTexFuncSGIS;
\r
15488 GLEW_FUN_EXPORT PFNGLSHARPENTEXFUNCSGISPROC __glewSharpenTexFuncSGIS;
\r
15490 GLEW_FUN_EXPORT PFNGLTEXIMAGE4DSGISPROC __glewTexImage4DSGIS;
\r
15491 GLEW_FUN_EXPORT PFNGLTEXSUBIMAGE4DSGISPROC __glewTexSubImage4DSGIS;
\r
15493 GLEW_FUN_EXPORT PFNGLGETTEXFILTERFUNCSGISPROC __glewGetTexFilterFuncSGIS;
\r
15494 GLEW_FUN_EXPORT PFNGLTEXFILTERFUNCSGISPROC __glewTexFilterFuncSGIS;
\r
15496 GLEW_FUN_EXPORT PFNGLASYNCMARKERSGIXPROC __glewAsyncMarkerSGIX;
\r
15497 GLEW_FUN_EXPORT PFNGLDELETEASYNCMARKERSSGIXPROC __glewDeleteAsyncMarkersSGIX;
\r
15498 GLEW_FUN_EXPORT PFNGLFINISHASYNCSGIXPROC __glewFinishAsyncSGIX;
\r
15499 GLEW_FUN_EXPORT PFNGLGENASYNCMARKERSSGIXPROC __glewGenAsyncMarkersSGIX;
\r
15500 GLEW_FUN_EXPORT PFNGLISASYNCMARKERSGIXPROC __glewIsAsyncMarkerSGIX;
\r
15501 GLEW_FUN_EXPORT PFNGLPOLLASYNCSGIXPROC __glewPollAsyncSGIX;
\r
15503 GLEW_FUN_EXPORT PFNGLFLUSHRASTERSGIXPROC __glewFlushRasterSGIX;
\r
15505 GLEW_FUN_EXPORT PFNGLTEXTUREFOGSGIXPROC __glewTextureFogSGIX;
\r
15507 GLEW_FUN_EXPORT PFNGLFRAGMENTCOLORMATERIALSGIXPROC __glewFragmentColorMaterialSGIX;
\r
15508 GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELFSGIXPROC __glewFragmentLightModelfSGIX;
\r
15509 GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELFVSGIXPROC __glewFragmentLightModelfvSGIX;
\r
15510 GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELISGIXPROC __glewFragmentLightModeliSGIX;
\r
15511 GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELIVSGIXPROC __glewFragmentLightModelivSGIX;
\r
15512 GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTFSGIXPROC __glewFragmentLightfSGIX;
\r
15513 GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTFVSGIXPROC __glewFragmentLightfvSGIX;
\r
15514 GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTISGIXPROC __glewFragmentLightiSGIX;
\r
15515 GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTIVSGIXPROC __glewFragmentLightivSGIX;
\r
15516 GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALFSGIXPROC __glewFragmentMaterialfSGIX;
\r
15517 GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALFVSGIXPROC __glewFragmentMaterialfvSGIX;
\r
15518 GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALISGIXPROC __glewFragmentMaterialiSGIX;
\r
15519 GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALIVSGIXPROC __glewFragmentMaterialivSGIX;
\r
15520 GLEW_FUN_EXPORT PFNGLGETFRAGMENTLIGHTFVSGIXPROC __glewGetFragmentLightfvSGIX;
\r
15521 GLEW_FUN_EXPORT PFNGLGETFRAGMENTLIGHTIVSGIXPROC __glewGetFragmentLightivSGIX;
\r
15522 GLEW_FUN_EXPORT PFNGLGETFRAGMENTMATERIALFVSGIXPROC __glewGetFragmentMaterialfvSGIX;
\r
15523 GLEW_FUN_EXPORT PFNGLGETFRAGMENTMATERIALIVSGIXPROC __glewGetFragmentMaterialivSGIX;
\r
15525 GLEW_FUN_EXPORT PFNGLFRAMEZOOMSGIXPROC __glewFrameZoomSGIX;
\r
15527 GLEW_FUN_EXPORT PFNGLPIXELTEXGENSGIXPROC __glewPixelTexGenSGIX;
\r
15529 GLEW_FUN_EXPORT PFNGLREFERENCEPLANESGIXPROC __glewReferencePlaneSGIX;
\r
15531 GLEW_FUN_EXPORT PFNGLSPRITEPARAMETERFSGIXPROC __glewSpriteParameterfSGIX;
\r
15532 GLEW_FUN_EXPORT PFNGLSPRITEPARAMETERFVSGIXPROC __glewSpriteParameterfvSGIX;
\r
15533 GLEW_FUN_EXPORT PFNGLSPRITEPARAMETERISGIXPROC __glewSpriteParameteriSGIX;
\r
15534 GLEW_FUN_EXPORT PFNGLSPRITEPARAMETERIVSGIXPROC __glewSpriteParameterivSGIX;
\r
15536 GLEW_FUN_EXPORT PFNGLTAGSAMPLEBUFFERSGIXPROC __glewTagSampleBufferSGIX;
\r
15538 GLEW_FUN_EXPORT PFNGLCOLORTABLEPARAMETERFVSGIPROC __glewColorTableParameterfvSGI;
\r
15539 GLEW_FUN_EXPORT PFNGLCOLORTABLEPARAMETERIVSGIPROC __glewColorTableParameterivSGI;
\r
15540 GLEW_FUN_EXPORT PFNGLCOLORTABLESGIPROC __glewColorTableSGI;
\r
15541 GLEW_FUN_EXPORT PFNGLCOPYCOLORTABLESGIPROC __glewCopyColorTableSGI;
\r
15542 GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPARAMETERFVSGIPROC __glewGetColorTableParameterfvSGI;
\r
15543 GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPARAMETERIVSGIPROC __glewGetColorTableParameterivSGI;
\r
15544 GLEW_FUN_EXPORT PFNGLGETCOLORTABLESGIPROC __glewGetColorTableSGI;
\r
15546 GLEW_FUN_EXPORT PFNGLFINISHTEXTURESUNXPROC __glewFinishTextureSUNX;
\r
15548 GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORBSUNPROC __glewGlobalAlphaFactorbSUN;
\r
15549 GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORDSUNPROC __glewGlobalAlphaFactordSUN;
\r
15550 GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORFSUNPROC __glewGlobalAlphaFactorfSUN;
\r
15551 GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORISUNPROC __glewGlobalAlphaFactoriSUN;
\r
15552 GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORSSUNPROC __glewGlobalAlphaFactorsSUN;
\r
15553 GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORUBSUNPROC __glewGlobalAlphaFactorubSUN;
\r
15554 GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORUISUNPROC __glewGlobalAlphaFactoruiSUN;
\r
15555 GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORUSSUNPROC __glewGlobalAlphaFactorusSUN;
\r
15557 GLEW_FUN_EXPORT PFNGLREADVIDEOPIXELSSUNPROC __glewReadVideoPixelsSUN;
\r
15559 GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEPOINTERSUNPROC __glewReplacementCodePointerSUN;
\r
15560 GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUBSUNPROC __glewReplacementCodeubSUN;
\r
15561 GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUBVSUNPROC __glewReplacementCodeubvSUN;
\r
15562 GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUISUNPROC __glewReplacementCodeuiSUN;
\r
15563 GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUIVSUNPROC __glewReplacementCodeuivSUN;
\r
15564 GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUSSUNPROC __glewReplacementCodeusSUN;
\r
15565 GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUSVSUNPROC __glewReplacementCodeusvSUN;
\r
15567 GLEW_FUN_EXPORT PFNGLCOLOR3FVERTEX3FSUNPROC __glewColor3fVertex3fSUN;
\r
15568 GLEW_FUN_EXPORT PFNGLCOLOR3FVERTEX3FVSUNPROC __glewColor3fVertex3fvSUN;
\r
15569 GLEW_FUN_EXPORT PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewColor4fNormal3fVertex3fSUN;
\r
15570 GLEW_FUN_EXPORT PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewColor4fNormal3fVertex3fvSUN;
\r
15571 GLEW_FUN_EXPORT PFNGLCOLOR4UBVERTEX2FSUNPROC __glewColor4ubVertex2fSUN;
\r
15572 GLEW_FUN_EXPORT PFNGLCOLOR4UBVERTEX2FVSUNPROC __glewColor4ubVertex2fvSUN;
\r
15573 GLEW_FUN_EXPORT PFNGLCOLOR4UBVERTEX3FSUNPROC __glewColor4ubVertex3fSUN;
\r
15574 GLEW_FUN_EXPORT PFNGLCOLOR4UBVERTEX3FVSUNPROC __glewColor4ubVertex3fvSUN;
\r
15575 GLEW_FUN_EXPORT PFNGLNORMAL3FVERTEX3FSUNPROC __glewNormal3fVertex3fSUN;
\r
15576 GLEW_FUN_EXPORT PFNGLNORMAL3FVERTEX3FVSUNPROC __glewNormal3fVertex3fvSUN;
\r
15577 GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC __glewReplacementCodeuiColor3fVertex3fSUN;
\r
15578 GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC __glewReplacementCodeuiColor3fVertex3fvSUN;
\r
15579 GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiColor4fNormal3fVertex3fSUN;
\r
15580 GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiColor4fNormal3fVertex3fvSUN;
\r
15581 GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC __glewReplacementCodeuiColor4ubVertex3fSUN;
\r
15582 GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC __glewReplacementCodeuiColor4ubVertex3fvSUN;
\r
15583 GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiNormal3fVertex3fSUN;
\r
15584 GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiNormal3fVertex3fvSUN;
\r
15585 GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN;
\r
15586 GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN;
\r
15587 GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fNormal3fVertex3fSUN;
\r
15588 GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN;
\r
15589 GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fVertex3fSUN;
\r
15590 GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fVertex3fvSUN;
\r
15591 GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC __glewReplacementCodeuiVertex3fSUN;
\r
15592 GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC __glewReplacementCodeuiVertex3fvSUN;
\r
15593 GLEW_FUN_EXPORT PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC __glewTexCoord2fColor3fVertex3fSUN;
\r
15594 GLEW_FUN_EXPORT PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC __glewTexCoord2fColor3fVertex3fvSUN;
\r
15595 GLEW_FUN_EXPORT PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewTexCoord2fColor4fNormal3fVertex3fSUN;
\r
15596 GLEW_FUN_EXPORT PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewTexCoord2fColor4fNormal3fVertex3fvSUN;
\r
15597 GLEW_FUN_EXPORT PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC __glewTexCoord2fColor4ubVertex3fSUN;
\r
15598 GLEW_FUN_EXPORT PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC __glewTexCoord2fColor4ubVertex3fvSUN;
\r
15599 GLEW_FUN_EXPORT PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC __glewTexCoord2fNormal3fVertex3fSUN;
\r
15600 GLEW_FUN_EXPORT PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC __glewTexCoord2fNormal3fVertex3fvSUN;
\r
15601 GLEW_FUN_EXPORT PFNGLTEXCOORD2FVERTEX3FSUNPROC __glewTexCoord2fVertex3fSUN;
\r
15602 GLEW_FUN_EXPORT PFNGLTEXCOORD2FVERTEX3FVSUNPROC __glewTexCoord2fVertex3fvSUN;
\r
15603 GLEW_FUN_EXPORT PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC __glewTexCoord4fColor4fNormal3fVertex4fSUN;
\r
15604 GLEW_FUN_EXPORT PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC __glewTexCoord4fColor4fNormal3fVertex4fvSUN;
\r
15605 GLEW_FUN_EXPORT PFNGLTEXCOORD4FVERTEX4FSUNPROC __glewTexCoord4fVertex4fSUN;
\r
15606 GLEW_FUN_EXPORT PFNGLTEXCOORD4FVERTEX4FVSUNPROC __glewTexCoord4fVertex4fvSUN;
\r
15608 GLEW_FUN_EXPORT PFNGLADDSWAPHINTRECTWINPROC __glewAddSwapHintRectWIN;
\r
15610 #if defined(GLEW_MX) && !defined(_WIN32)
\r
15611 struct GLEWContextStruct
\r
15613 #endif /* GLEW_MX */
\r
15615 GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_1_1;
\r
15616 GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_1_2;
\r
15617 GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_1_2_1;
\r
15618 GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_1_3;
\r
15619 GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_1_4;
\r
15620 GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_1_5;
\r
15621 GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_2_0;
\r
15622 GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_2_1;
\r
15623 GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_3_0;
\r
15624 GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_3_1;
\r
15625 GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_3_2;
\r
15626 GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_3_3;
\r
15627 GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_4_0;
\r
15628 GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_4_1;
\r
15629 GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_4_2;
\r
15630 GLEW_VAR_EXPORT GLboolean __GLEW_3DFX_multisample;
\r
15631 GLEW_VAR_EXPORT GLboolean __GLEW_3DFX_tbuffer;
\r
15632 GLEW_VAR_EXPORT GLboolean __GLEW_3DFX_texture_compression_FXT1;
\r
15633 GLEW_VAR_EXPORT GLboolean __GLEW_AMD_blend_minmax_factor;
\r
15634 GLEW_VAR_EXPORT GLboolean __GLEW_AMD_conservative_depth;
\r
15635 GLEW_VAR_EXPORT GLboolean __GLEW_AMD_debug_output;
\r
15636 GLEW_VAR_EXPORT GLboolean __GLEW_AMD_depth_clamp_separate;
\r
15637 GLEW_VAR_EXPORT GLboolean __GLEW_AMD_draw_buffers_blend;
\r
15638 GLEW_VAR_EXPORT GLboolean __GLEW_AMD_multi_draw_indirect;
\r
15639 GLEW_VAR_EXPORT GLboolean __GLEW_AMD_name_gen_delete;
\r
15640 GLEW_VAR_EXPORT GLboolean __GLEW_AMD_performance_monitor;
\r
15641 GLEW_VAR_EXPORT GLboolean __GLEW_AMD_sample_positions;
\r
15642 GLEW_VAR_EXPORT GLboolean __GLEW_AMD_seamless_cubemap_per_texture;
\r
15643 GLEW_VAR_EXPORT GLboolean __GLEW_AMD_shader_stencil_export;
\r
15644 GLEW_VAR_EXPORT GLboolean __GLEW_AMD_texture_texture4;
\r
15645 GLEW_VAR_EXPORT GLboolean __GLEW_AMD_transform_feedback3_lines_triangles;
\r
15646 GLEW_VAR_EXPORT GLboolean __GLEW_AMD_vertex_shader_tessellator;
\r
15647 GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_aux_depth_stencil;
\r
15648 GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_client_storage;
\r
15649 GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_element_array;
\r
15650 GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_fence;
\r
15651 GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_float_pixels;
\r
15652 GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_flush_buffer_range;
\r
15653 GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_object_purgeable;
\r
15654 GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_pixel_buffer;
\r
15655 GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_rgb_422;
\r
15656 GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_row_bytes;
\r
15657 GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_specular_vector;
\r
15658 GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_texture_range;
\r
15659 GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_transform_hint;
\r
15660 GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_vertex_array_object;
\r
15661 GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_vertex_array_range;
\r
15662 GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_vertex_program_evaluators;
\r
15663 GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_ycbcr_422;
\r
15664 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_ES2_compatibility;
\r
15665 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_base_instance;
\r
15666 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_blend_func_extended;
\r
15667 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_cl_event;
\r
15668 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_color_buffer_float;
\r
15669 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_compatibility;
\r
15670 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_compressed_texture_pixel_storage;
\r
15671 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_conservative_depth;
\r
15672 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_copy_buffer;
\r
15673 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_debug_output;
\r
15674 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_depth_buffer_float;
\r
15675 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_depth_clamp;
\r
15676 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_depth_texture;
\r
15677 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_draw_buffers;
\r
15678 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_draw_buffers_blend;
\r
15679 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_draw_elements_base_vertex;
\r
15680 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_draw_indirect;
\r
15681 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_draw_instanced;
\r
15682 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_explicit_attrib_location;
\r
15683 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_fragment_coord_conventions;
\r
15684 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_fragment_program;
\r
15685 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_fragment_program_shadow;
\r
15686 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_fragment_shader;
\r
15687 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_framebuffer_object;
\r
15688 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_framebuffer_sRGB;
\r
15689 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_geometry_shader4;
\r
15690 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_get_program_binary;
\r
15691 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_gpu_shader5;
\r
15692 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_gpu_shader_fp64;
\r
15693 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_half_float_pixel;
\r
15694 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_half_float_vertex;
\r
15695 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_imaging;
\r
15696 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_instanced_arrays;
\r
15697 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_internalformat_query;
\r
15698 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_map_buffer_alignment;
\r
15699 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_map_buffer_range;
\r
15700 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_matrix_palette;
\r
15701 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_multisample;
\r
15702 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_multitexture;
\r
15703 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_occlusion_query;
\r
15704 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_occlusion_query2;
\r
15705 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_pixel_buffer_object;
\r
15706 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_point_parameters;
\r
15707 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_point_sprite;
\r
15708 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_provoking_vertex;
\r
15709 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_robustness;
\r
15710 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_sample_shading;
\r
15711 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_sampler_objects;
\r
15712 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_seamless_cube_map;
\r
15713 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_separate_shader_objects;
\r
15714 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_atomic_counters;
\r
15715 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_bit_encoding;
\r
15716 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_image_load_store;
\r
15717 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_objects;
\r
15718 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_precision;
\r
15719 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_stencil_export;
\r
15720 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_subroutine;
\r
15721 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_texture_lod;
\r
15722 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shading_language_100;
\r
15723 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shading_language_420pack;
\r
15724 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shading_language_include;
\r
15725 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shading_language_packing;
\r
15726 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shadow;
\r
15727 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shadow_ambient;
\r
15728 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_sync;
\r
15729 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_tessellation_shader;
\r
15730 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_border_clamp;
\r
15731 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_buffer_object;
\r
15732 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_buffer_object_rgb32;
\r
15733 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_compression;
\r
15734 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_compression_bptc;
\r
15735 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_compression_rgtc;
\r
15736 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_cube_map;
\r
15737 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_cube_map_array;
\r
15738 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_env_add;
\r
15739 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_env_combine;
\r
15740 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_env_crossbar;
\r
15741 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_env_dot3;
\r
15742 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_float;
\r
15743 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_gather;
\r
15744 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_mirrored_repeat;
\r
15745 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_multisample;
\r
15746 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_non_power_of_two;
\r
15747 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_query_lod;
\r
15748 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_rectangle;
\r
15749 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_rg;
\r
15750 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_rgb10_a2ui;
\r
15751 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_storage;
\r
15752 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_swizzle;
\r
15753 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_timer_query;
\r
15754 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_transform_feedback2;
\r
15755 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_transform_feedback3;
\r
15756 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_transform_feedback_instanced;
\r
15757 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_transpose_matrix;
\r
15758 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_uniform_buffer_object;
\r
15759 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_array_bgra;
\r
15760 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_array_object;
\r
15761 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_attrib_64bit;
\r
15762 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_blend;
\r
15763 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_buffer_object;
\r
15764 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_program;
\r
15765 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_shader;
\r
15766 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_type_2_10_10_10_rev;
\r
15767 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_viewport_array;
\r
15768 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_window_pos;
\r
15769 GLEW_VAR_EXPORT GLboolean __GLEW_ATIX_point_sprites;
\r
15770 GLEW_VAR_EXPORT GLboolean __GLEW_ATIX_texture_env_combine3;
\r
15771 GLEW_VAR_EXPORT GLboolean __GLEW_ATIX_texture_env_route;
\r
15772 GLEW_VAR_EXPORT GLboolean __GLEW_ATIX_vertex_shader_output_point_size;
\r
15773 GLEW_VAR_EXPORT GLboolean __GLEW_ATI_draw_buffers;
\r
15774 GLEW_VAR_EXPORT GLboolean __GLEW_ATI_element_array;
\r
15775 GLEW_VAR_EXPORT GLboolean __GLEW_ATI_envmap_bumpmap;
\r
15776 GLEW_VAR_EXPORT GLboolean __GLEW_ATI_fragment_shader;
\r
15777 GLEW_VAR_EXPORT GLboolean __GLEW_ATI_map_object_buffer;
\r
15778 GLEW_VAR_EXPORT GLboolean __GLEW_ATI_meminfo;
\r
15779 GLEW_VAR_EXPORT GLboolean __GLEW_ATI_pn_triangles;
\r
15780 GLEW_VAR_EXPORT GLboolean __GLEW_ATI_separate_stencil;
\r
15781 GLEW_VAR_EXPORT GLboolean __GLEW_ATI_shader_texture_lod;
\r
15782 GLEW_VAR_EXPORT GLboolean __GLEW_ATI_text_fragment_shader;
\r
15783 GLEW_VAR_EXPORT GLboolean __GLEW_ATI_texture_compression_3dc;
\r
15784 GLEW_VAR_EXPORT GLboolean __GLEW_ATI_texture_env_combine3;
\r
15785 GLEW_VAR_EXPORT GLboolean __GLEW_ATI_texture_float;
\r
15786 GLEW_VAR_EXPORT GLboolean __GLEW_ATI_texture_mirror_once;
\r
15787 GLEW_VAR_EXPORT GLboolean __GLEW_ATI_vertex_array_object;
\r
15788 GLEW_VAR_EXPORT GLboolean __GLEW_ATI_vertex_attrib_array_object;
\r
15789 GLEW_VAR_EXPORT GLboolean __GLEW_ATI_vertex_streams;
\r
15790 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_422_pixels;
\r
15791 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_Cg_shader;
\r
15792 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_abgr;
\r
15793 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_bgra;
\r
15794 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_bindable_uniform;
\r
15795 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_blend_color;
\r
15796 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_blend_equation_separate;
\r
15797 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_blend_func_separate;
\r
15798 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_blend_logic_op;
\r
15799 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_blend_minmax;
\r
15800 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_blend_subtract;
\r
15801 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_clip_volume_hint;
\r
15802 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_cmyka;
\r
15803 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_color_subtable;
\r
15804 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_compiled_vertex_array;
\r
15805 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_convolution;
\r
15806 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_coordinate_frame;
\r
15807 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_copy_texture;
\r
15808 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_cull_vertex;
\r
15809 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_depth_bounds_test;
\r
15810 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_direct_state_access;
\r
15811 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_draw_buffers2;
\r
15812 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_draw_instanced;
\r
15813 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_draw_range_elements;
\r
15814 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_fog_coord;
\r
15815 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_fragment_lighting;
\r
15816 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_framebuffer_blit;
\r
15817 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_framebuffer_multisample;
\r
15818 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_framebuffer_multisample_blit_scaled;
\r
15819 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_framebuffer_object;
\r
15820 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_framebuffer_sRGB;
\r
15821 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_geometry_shader4;
\r
15822 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_gpu_program_parameters;
\r
15823 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_gpu_shader4;
\r
15824 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_histogram;
\r
15825 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_index_array_formats;
\r
15826 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_index_func;
\r
15827 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_index_material;
\r
15828 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_index_texture;
\r
15829 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_light_texture;
\r
15830 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_misc_attribute;
\r
15831 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_multi_draw_arrays;
\r
15832 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_multisample;
\r
15833 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_packed_depth_stencil;
\r
15834 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_packed_float;
\r
15835 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_packed_pixels;
\r
15836 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_paletted_texture;
\r
15837 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_pixel_buffer_object;
\r
15838 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_pixel_transform;
\r
15839 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_pixel_transform_color_table;
\r
15840 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_point_parameters;
\r
15841 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_polygon_offset;
\r
15842 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_provoking_vertex;
\r
15843 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_rescale_normal;
\r
15844 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_scene_marker;
\r
15845 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_secondary_color;
\r
15846 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_separate_shader_objects;
\r
15847 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_separate_specular_color;
\r
15848 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_shader_image_load_store;
\r
15849 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_shadow_funcs;
\r
15850 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_shared_texture_palette;
\r
15851 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_stencil_clear_tag;
\r
15852 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_stencil_two_side;
\r
15853 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_stencil_wrap;
\r
15854 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_subtexture;
\r
15855 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture;
\r
15856 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture3D;
\r
15857 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_array;
\r
15858 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_buffer_object;
\r
15859 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_compression_dxt1;
\r
15860 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_compression_latc;
\r
15861 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_compression_rgtc;
\r
15862 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_compression_s3tc;
\r
15863 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_cube_map;
\r
15864 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_edge_clamp;
\r
15865 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_env;
\r
15866 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_env_add;
\r
15867 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_env_combine;
\r
15868 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_env_dot3;
\r
15869 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_filter_anisotropic;
\r
15870 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_integer;
\r
15871 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_lod_bias;
\r
15872 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_mirror_clamp;
\r
15873 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_object;
\r
15874 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_perturb_normal;
\r
15875 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_rectangle;
\r
15876 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_sRGB;
\r
15877 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_sRGB_decode;
\r
15878 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_shared_exponent;
\r
15879 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_snorm;
\r
15880 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_swizzle;
\r
15881 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_timer_query;
\r
15882 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_transform_feedback;
\r
15883 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_vertex_array;
\r
15884 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_vertex_array_bgra;
\r
15885 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_vertex_attrib_64bit;
\r
15886 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_vertex_shader;
\r
15887 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_vertex_weighting;
\r
15888 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_x11_sync_object;
\r
15889 GLEW_VAR_EXPORT GLboolean __GLEW_GREMEDY_frame_terminator;
\r
15890 GLEW_VAR_EXPORT GLboolean __GLEW_GREMEDY_string_marker;
\r
15891 GLEW_VAR_EXPORT GLboolean __GLEW_HP_convolution_border_modes;
\r
15892 GLEW_VAR_EXPORT GLboolean __GLEW_HP_image_transform;
\r
15893 GLEW_VAR_EXPORT GLboolean __GLEW_HP_occlusion_test;
\r
15894 GLEW_VAR_EXPORT GLboolean __GLEW_HP_texture_lighting;
\r
15895 GLEW_VAR_EXPORT GLboolean __GLEW_IBM_cull_vertex;
\r
15896 GLEW_VAR_EXPORT GLboolean __GLEW_IBM_multimode_draw_arrays;
\r
15897 GLEW_VAR_EXPORT GLboolean __GLEW_IBM_rasterpos_clip;
\r
15898 GLEW_VAR_EXPORT GLboolean __GLEW_IBM_static_data;
\r
15899 GLEW_VAR_EXPORT GLboolean __GLEW_IBM_texture_mirrored_repeat;
\r
15900 GLEW_VAR_EXPORT GLboolean __GLEW_IBM_vertex_array_lists;
\r
15901 GLEW_VAR_EXPORT GLboolean __GLEW_INGR_color_clamp;
\r
15902 GLEW_VAR_EXPORT GLboolean __GLEW_INGR_interlace_read;
\r
15903 GLEW_VAR_EXPORT GLboolean __GLEW_INTEL_parallel_arrays;
\r
15904 GLEW_VAR_EXPORT GLboolean __GLEW_INTEL_texture_scissor;
\r
15905 GLEW_VAR_EXPORT GLboolean __GLEW_KTX_buffer_region;
\r
15906 GLEW_VAR_EXPORT GLboolean __GLEW_MESAX_texture_stack;
\r
15907 GLEW_VAR_EXPORT GLboolean __GLEW_MESA_pack_invert;
\r
15908 GLEW_VAR_EXPORT GLboolean __GLEW_MESA_resize_buffers;
\r
15909 GLEW_VAR_EXPORT GLboolean __GLEW_MESA_window_pos;
\r
15910 GLEW_VAR_EXPORT GLboolean __GLEW_MESA_ycbcr_texture;
\r
15911 GLEW_VAR_EXPORT GLboolean __GLEW_NVX_gpu_memory_info;
\r
15912 GLEW_VAR_EXPORT GLboolean __GLEW_NV_blend_square;
\r
15913 GLEW_VAR_EXPORT GLboolean __GLEW_NV_conditional_render;
\r
15914 GLEW_VAR_EXPORT GLboolean __GLEW_NV_copy_depth_to_color;
\r
15915 GLEW_VAR_EXPORT GLboolean __GLEW_NV_copy_image;
\r
15916 GLEW_VAR_EXPORT GLboolean __GLEW_NV_depth_buffer_float;
\r
15917 GLEW_VAR_EXPORT GLboolean __GLEW_NV_depth_clamp;
\r
15918 GLEW_VAR_EXPORT GLboolean __GLEW_NV_depth_range_unclamped;
\r
15919 GLEW_VAR_EXPORT GLboolean __GLEW_NV_evaluators;
\r
15920 GLEW_VAR_EXPORT GLboolean __GLEW_NV_explicit_multisample;
\r
15921 GLEW_VAR_EXPORT GLboolean __GLEW_NV_fence;
\r
15922 GLEW_VAR_EXPORT GLboolean __GLEW_NV_float_buffer;
\r
15923 GLEW_VAR_EXPORT GLboolean __GLEW_NV_fog_distance;
\r
15924 GLEW_VAR_EXPORT GLboolean __GLEW_NV_fragment_program;
\r
15925 GLEW_VAR_EXPORT GLboolean __GLEW_NV_fragment_program2;
\r
15926 GLEW_VAR_EXPORT GLboolean __GLEW_NV_fragment_program4;
\r
15927 GLEW_VAR_EXPORT GLboolean __GLEW_NV_fragment_program_option;
\r
15928 GLEW_VAR_EXPORT GLboolean __GLEW_NV_framebuffer_multisample_coverage;
\r
15929 GLEW_VAR_EXPORT GLboolean __GLEW_NV_geometry_program4;
\r
15930 GLEW_VAR_EXPORT GLboolean __GLEW_NV_geometry_shader4;
\r
15931 GLEW_VAR_EXPORT GLboolean __GLEW_NV_gpu_program4;
\r
15932 GLEW_VAR_EXPORT GLboolean __GLEW_NV_gpu_program5;
\r
15933 GLEW_VAR_EXPORT GLboolean __GLEW_NV_gpu_program_fp64;
\r
15934 GLEW_VAR_EXPORT GLboolean __GLEW_NV_gpu_shader5;
\r
15935 GLEW_VAR_EXPORT GLboolean __GLEW_NV_half_float;
\r
15936 GLEW_VAR_EXPORT GLboolean __GLEW_NV_light_max_exponent;
\r
15937 GLEW_VAR_EXPORT GLboolean __GLEW_NV_multisample_coverage;
\r
15938 GLEW_VAR_EXPORT GLboolean __GLEW_NV_multisample_filter_hint;
\r
15939 GLEW_VAR_EXPORT GLboolean __GLEW_NV_occlusion_query;
\r
15940 GLEW_VAR_EXPORT GLboolean __GLEW_NV_packed_depth_stencil;
\r
15941 GLEW_VAR_EXPORT GLboolean __GLEW_NV_parameter_buffer_object;
\r
15942 GLEW_VAR_EXPORT GLboolean __GLEW_NV_parameter_buffer_object2;
\r
15943 GLEW_VAR_EXPORT GLboolean __GLEW_NV_path_rendering;
\r
15944 GLEW_VAR_EXPORT GLboolean __GLEW_NV_pixel_data_range;
\r
15945 GLEW_VAR_EXPORT GLboolean __GLEW_NV_point_sprite;
\r
15946 GLEW_VAR_EXPORT GLboolean __GLEW_NV_present_video;
\r
15947 GLEW_VAR_EXPORT GLboolean __GLEW_NV_primitive_restart;
\r
15948 GLEW_VAR_EXPORT GLboolean __GLEW_NV_register_combiners;
\r
15949 GLEW_VAR_EXPORT GLboolean __GLEW_NV_register_combiners2;
\r
15950 GLEW_VAR_EXPORT GLboolean __GLEW_NV_shader_buffer_load;
\r
15951 GLEW_VAR_EXPORT GLboolean __GLEW_NV_tessellation_program5;
\r
15952 GLEW_VAR_EXPORT GLboolean __GLEW_NV_texgen_emboss;
\r
15953 GLEW_VAR_EXPORT GLboolean __GLEW_NV_texgen_reflection;
\r
15954 GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_barrier;
\r
15955 GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_compression_vtc;
\r
15956 GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_env_combine4;
\r
15957 GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_expand_normal;
\r
15958 GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_multisample;
\r
15959 GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_rectangle;
\r
15960 GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_shader;
\r
15961 GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_shader2;
\r
15962 GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_shader3;
\r
15963 GLEW_VAR_EXPORT GLboolean __GLEW_NV_transform_feedback;
\r
15964 GLEW_VAR_EXPORT GLboolean __GLEW_NV_transform_feedback2;
\r
15965 GLEW_VAR_EXPORT GLboolean __GLEW_NV_vdpau_interop;
\r
15966 GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_array_range;
\r
15967 GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_array_range2;
\r
15968 GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_attrib_integer_64bit;
\r
15969 GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_buffer_unified_memory;
\r
15970 GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_program;
\r
15971 GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_program1_1;
\r
15972 GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_program2;
\r
15973 GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_program2_option;
\r
15974 GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_program3;
\r
15975 GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_program4;
\r
15976 GLEW_VAR_EXPORT GLboolean __GLEW_NV_video_capture;
\r
15977 GLEW_VAR_EXPORT GLboolean __GLEW_OES_byte_coordinates;
\r
15978 GLEW_VAR_EXPORT GLboolean __GLEW_OES_compressed_paletted_texture;
\r
15979 GLEW_VAR_EXPORT GLboolean __GLEW_OES_read_format;
\r
15980 GLEW_VAR_EXPORT GLboolean __GLEW_OES_single_precision;
\r
15981 GLEW_VAR_EXPORT GLboolean __GLEW_OML_interlace;
\r
15982 GLEW_VAR_EXPORT GLboolean __GLEW_OML_resample;
\r
15983 GLEW_VAR_EXPORT GLboolean __GLEW_OML_subsample;
\r
15984 GLEW_VAR_EXPORT GLboolean __GLEW_PGI_misc_hints;
\r
15985 GLEW_VAR_EXPORT GLboolean __GLEW_PGI_vertex_hints;
\r
15986 GLEW_VAR_EXPORT GLboolean __GLEW_REND_screen_coordinates;
\r
15987 GLEW_VAR_EXPORT GLboolean __GLEW_S3_s3tc;
\r
15988 GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_color_range;
\r
15989 GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_detail_texture;
\r
15990 GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_fog_function;
\r
15991 GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_generate_mipmap;
\r
15992 GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_multisample;
\r
15993 GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_pixel_texture;
\r
15994 GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_point_line_texgen;
\r
15995 GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_sharpen_texture;
\r
15996 GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_texture4D;
\r
15997 GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_texture_border_clamp;
\r
15998 GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_texture_edge_clamp;
\r
15999 GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_texture_filter4;
\r
16000 GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_texture_lod;
\r
16001 GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_texture_select;
\r
16002 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_async;
\r
16003 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_async_histogram;
\r
16004 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_async_pixel;
\r
16005 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_blend_alpha_minmax;
\r
16006 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_clipmap;
\r
16007 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_convolution_accuracy;
\r
16008 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_depth_texture;
\r
16009 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_flush_raster;
\r
16010 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_fog_offset;
\r
16011 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_fog_texture;
\r
16012 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_fragment_specular_lighting;
\r
16013 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_framezoom;
\r
16014 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_interlace;
\r
16015 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_ir_instrument1;
\r
16016 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_list_priority;
\r
16017 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_pixel_texture;
\r
16018 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_pixel_texture_bits;
\r
16019 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_reference_plane;
\r
16020 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_resample;
\r
16021 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_shadow;
\r
16022 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_shadow_ambient;
\r
16023 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_sprite;
\r
16024 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_tag_sample_buffer;
\r
16025 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_add_env;
\r
16026 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_coordinate_clamp;
\r
16027 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_lod_bias;
\r
16028 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_multi_buffer;
\r
16029 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_range;
\r
16030 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_scale_bias;
\r
16031 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_vertex_preclip;
\r
16032 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_vertex_preclip_hint;
\r
16033 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_ycrcb;
\r
16034 GLEW_VAR_EXPORT GLboolean __GLEW_SGI_color_matrix;
\r
16035 GLEW_VAR_EXPORT GLboolean __GLEW_SGI_color_table;
\r
16036 GLEW_VAR_EXPORT GLboolean __GLEW_SGI_texture_color_table;
\r
16037 GLEW_VAR_EXPORT GLboolean __GLEW_SUNX_constant_data;
\r
16038 GLEW_VAR_EXPORT GLboolean __GLEW_SUN_convolution_border_modes;
\r
16039 GLEW_VAR_EXPORT GLboolean __GLEW_SUN_global_alpha;
\r
16040 GLEW_VAR_EXPORT GLboolean __GLEW_SUN_mesh_array;
\r
16041 GLEW_VAR_EXPORT GLboolean __GLEW_SUN_read_video_pixels;
\r
16042 GLEW_VAR_EXPORT GLboolean __GLEW_SUN_slice_accum;
\r
16043 GLEW_VAR_EXPORT GLboolean __GLEW_SUN_triangle_list;
\r
16044 GLEW_VAR_EXPORT GLboolean __GLEW_SUN_vertex;
\r
16045 GLEW_VAR_EXPORT GLboolean __GLEW_WIN_phong_shading;
\r
16046 GLEW_VAR_EXPORT GLboolean __GLEW_WIN_specular_fog;
\r
16047 GLEW_VAR_EXPORT GLboolean __GLEW_WIN_swap_hint;
\r
16050 }; /* GLEWContextStruct */
\r
16051 #endif /* GLEW_MX */
\r
16053 /* ------------------------------------------------------------------------- */
\r
16055 /* error codes */
\r
16056 #define GLEW_OK 0
\r
16057 #define GLEW_NO_ERROR 0
\r
16058 #define GLEW_ERROR_NO_GL_VERSION 1 /* missing GL version */
\r
16059 #define GLEW_ERROR_GL_VERSION_10_ONLY 2 /* Need at least OpenGL 1.1 */
\r
16060 #define GLEW_ERROR_GLX_VERSION_11_ONLY 3 /* Need at least GLX 1.2 */
\r
16062 /* string codes */
\r
16063 #define GLEW_VERSION 1
\r
16064 #define GLEW_VERSION_MAJOR 2
\r
16065 #define GLEW_VERSION_MINOR 3
\r
16066 #define GLEW_VERSION_MICRO 4
\r
16071 typedef struct GLEWContextStruct GLEWContext;
\r
16072 GLEWAPI GLenum glewContextInit (GLEWContext* ctx);
\r
16073 GLEWAPI GLboolean glewContextIsSupported (const GLEWContext* ctx, const char* name);
\r
16075 #define glewInit() glewContextInit(glewGetContext())
\r
16076 #define glewIsSupported(x) glewContextIsSupported(glewGetContext(), x)
\r
16077 #define glewIsExtensionSupported(x) glewIsSupported(x)
\r
16079 #define GLEW_GET_VAR(x) (*(const GLboolean*)&(glewGetContext()->x))
\r
16081 # define GLEW_GET_FUN(x) glewGetContext()->x
\r
16083 # define GLEW_GET_FUN(x) x
\r
16086 #else /* GLEW_MX */
\r
16088 GLEWAPI GLenum glewInit ();
\r
16089 GLEWAPI GLboolean glewIsSupported (const char* name);
\r
16090 #define glewIsExtensionSupported(x) glewIsSupported(x)
\r
16092 #define GLEW_GET_VAR(x) (*(const GLboolean*)&x)
\r
16093 #define GLEW_GET_FUN(x) x
\r
16095 #endif /* GLEW_MX */
\r
16097 GLEWAPI GLboolean glewExperimental;
\r
16098 GLEWAPI GLboolean glewGetExtension (const char* name);
\r
16099 GLEWAPI const GLubyte* glewGetErrorString (GLenum error);
\r
16100 GLEWAPI const GLubyte* glewGetString (GLenum name);
\r
16102 #ifdef __cplusplus
\r
16106 #ifdef GLEW_APIENTRY_DEFINED
\r
16107 #undef GLEW_APIENTRY_DEFINED
\r
16109 #undef GLAPIENTRY
\r
16110 #define GLAPIENTRY
\r
16113 #ifdef GLEW_CALLBACK_DEFINED
\r
16114 #undef GLEW_CALLBACK_DEFINED
\r
16118 #ifdef GLEW_WINGDIAPI_DEFINED
\r
16119 #undef GLEW_WINGDIAPI_DEFINED
\r
16124 /* #undef GLEWAPI */
\r
16126 #endif /* __glew_h__ */
\r