1 /*****************************************************************************
2 * bandlimited.c : band-limited interpolation resampler
3 *****************************************************************************
4 * Copyright (C) 2002, 2006 the VideoLAN team
7 * Authors: Gildas Bazin <gbazin@netcourrier.com>
9 * This program is free software; you can redistribute it and/or modify
10 * it under the terms of the GNU General Public License as published by
11 * the Free Software Foundation; either version 2 of the License, or
12 * (at your option) any later version.
14 * This program is distributed in the hope that it will be useful,
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 * GNU General Public License for more details.
19 * You should have received a copy of the GNU General Public License
20 * along with this program; if not, write to the Free Software
21 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
22 *****************************************************************************/
24 /*****************************************************************************
27 * This implementation of the band-limited interpolationis based on the
29 * http://ccrma-www.stanford.edu/~jos/resample/resample.html
31 * It uses a Kaiser-windowed sinc-function low-pass filter and the width of the
32 * filter is 13 samples.
34 *****************************************************************************/
40 #include <vlc_common.h>
41 #include <vlc_plugin.h>
43 #include <vlc_filter.h>
44 #include <vlc_block.h>
46 #include "bandlimited.h"
48 /*****************************************************************************
50 *****************************************************************************/
53 static int OpenFilter ( vlc_object_t * );
54 static void CloseFilter( vlc_object_t * );
55 static block_t *Resample( filter_t *, block_t * );
58 static void FilterFloatUP( const float Imp[], const float ImpD[], uint16_t Nwing,
59 float *f_in, float *f_out, uint32_t ui_remainder,
60 uint32_t ui_output_rate, int16_t Inc,
63 static void FilterFloatUD( const float Imp[], const float ImpD[], uint16_t Nwing,
64 float *f_in, float *f_out, uint32_t ui_remainder,
65 uint32_t ui_output_rate, uint32_t ui_input_rate,
66 int16_t Inc, int i_nb_channels );
68 /*****************************************************************************
70 *****************************************************************************/
73 int32_t *p_buf; /* this filter introduces a delay */
79 unsigned int i_remainder; /* remainder of previous sample */
85 /*****************************************************************************
87 *****************************************************************************/
89 set_category( CAT_AUDIO )
90 set_subcategory( SUBCAT_AUDIO_MISC )
91 set_description( N_("Audio filter for band-limited interpolation resampling") )
92 set_capability( "audio filter", 20 )
93 set_callbacks( OpenFilter, CloseFilter )
96 /*****************************************************************************
97 * Resample: convert a buffer
98 *****************************************************************************/
99 static block_t *Resample( filter_t * p_filter, block_t * p_in_buf )
101 if( !p_in_buf || !p_in_buf->i_nb_samples )
104 block_Release( p_in_buf );
108 filter_sys_t *p_sys = p_filter->p_sys;
109 unsigned int i_out_rate = p_filter->fmt_out.audio.i_rate;
110 int i_nb_channels = aout_FormatNbChannels( &p_filter->fmt_in.audio );
112 /* Check if we really need to run the resampler */
113 if( i_out_rate == p_filter->fmt_in.audio.i_rate )
115 if( !(p_in_buf->i_flags & BLOCK_FLAG_DISCONTINUITY) &&
118 /* output the whole thing with the samples from last time */
119 p_in_buf = block_Realloc( p_in_buf,
120 p_sys->i_old_wing * p_filter->fmt_in.audio.i_bytes_per_frame,
121 p_in_buf->i_buffer );
124 memcpy( p_in_buf->p_buffer, p_sys->p_buf +
125 i_nb_channels * p_sys->i_old_wing,
127 p_filter->fmt_in.audio.i_bytes_per_frame );
129 p_in_buf->i_nb_samples += p_sys->i_old_wing;
131 p_in_buf->i_pts = date_Get( &p_sys->end_date );
133 date_Increment( &p_sys->end_date,
134 p_in_buf->i_nb_samples ) - p_in_buf->i_pts;
136 p_sys->i_old_wing = 0;
137 p_sys->b_first = true;
141 unsigned i_bytes_per_frame = p_filter->fmt_out.audio.i_channels *
142 p_filter->fmt_out.audio.i_bitspersample / 8;
143 size_t i_out_size = i_bytes_per_frame * ( 1 + ( p_in_buf->i_nb_samples *
144 p_filter->fmt_out.audio.i_rate / p_filter->fmt_in.audio.i_rate) )
145 + p_filter->p_sys->i_buf_size;
146 block_t *p_out_buf = filter_NewAudioBuffer( p_filter, i_out_size );
149 float *p_out = (float *)p_out_buf->p_buffer;
151 if( (p_in_buf->i_flags & BLOCK_FLAG_DISCONTINUITY) || p_sys->b_first )
153 /* Continuity in sound samples has been broken, we'd better reset
155 p_out_buf->i_flags |= BLOCK_FLAG_DISCONTINUITY;
156 p_sys->i_remainder = 0;
157 date_Init( &p_sys->end_date, i_out_rate, 1 );
158 date_Set( &p_sys->end_date, p_in_buf->i_pts );
159 p_sys->d_old_factor = 1;
160 p_sys->i_old_wing = 0;
161 p_sys->b_first = false;
164 int i_in_nb = p_in_buf->i_nb_samples;
166 double d_factor, d_scale_factor, d_old_scale_factor;
170 msg_Err( p_filter, "old rate: %i, old factor: %f, old wing: %i, i_in: %i",
171 p_sys->i_old_rate, p_sys->d_old_factor,
172 p_sys->i_old_wing, i_in_nb );
175 /* Prepare the source buffer */
176 i_in_nb += (p_sys->i_old_wing * 2);
178 float p_in_orig[i_in_nb * p_filter->fmt_in.audio.i_bytes_per_frame / 4],
181 /* Copy all our samples in p_in */
182 if( p_sys->i_old_wing )
184 vlc_memcpy( p_in, p_sys->p_buf,
185 p_sys->i_old_wing * 2 *
186 p_filter->fmt_in.audio.i_bytes_per_frame );
188 vlc_memcpy( p_in + p_sys->i_old_wing * 2 * i_nb_channels,
190 p_in_buf->i_nb_samples * p_filter->fmt_in.audio.i_bytes_per_frame );
191 block_Release( p_in_buf );
193 /* Make sure the output buffer is reset */
194 memset( p_out, 0, p_out_buf->i_buffer );
196 /* Calculate the new length of the filter wing */
197 d_factor = (double)i_out_rate / p_filter->fmt_in.audio.i_rate;
198 i_filter_wing = ((SMALL_FILTER_NMULT+1)/2.0) * __MAX(1.0,1.0/d_factor) + 1;
200 /* Account for increased filter gain when using factors less than 1 */
201 d_old_scale_factor = SMALL_FILTER_SCALE *
202 p_sys->d_old_factor + 0.5;
203 d_scale_factor = SMALL_FILTER_SCALE * d_factor + 0.5;
205 /* Apply the old rate until we have enough samples for the new one */
206 i_in = p_sys->i_old_wing;
207 p_in += p_sys->i_old_wing * i_nb_channels;
208 for( ; i_in < i_filter_wing &&
209 (i_in + p_sys->i_old_wing) < i_in_nb; i_in++ )
211 if( p_sys->d_old_factor == 1 )
213 /* Just copy the samples */
215 p_filter->fmt_in.audio.i_bytes_per_frame );
216 p_in += i_nb_channels;
217 p_out += i_nb_channels;
222 while( p_sys->i_remainder < p_filter->fmt_out.audio.i_rate )
225 if( p_sys->d_old_factor >= 1 )
227 /* FilterFloatUP() is faster if we can use it */
229 /* Perform left-wing inner product */
230 FilterFloatUP( SMALL_FILTER_FLOAT_IMP, SMALL_FILTER_FLOAT_IMPD,
231 SMALL_FILTER_NWING, p_in, p_out,
233 p_filter->fmt_out.audio.i_rate,
235 /* Perform right-wing inner product */
236 FilterFloatUP( SMALL_FILTER_FLOAT_IMP, SMALL_FILTER_FLOAT_IMPD,
237 SMALL_FILTER_NWING, p_in + i_nb_channels, p_out,
238 p_filter->fmt_out.audio.i_rate -
240 p_filter->fmt_out.audio.i_rate,
244 /* Normalize for unity filter gain */
245 for( i = 0; i < i_nb_channels; i++ )
247 *(p_out+i) *= d_old_scale_factor;
252 if( p_out_buf->i_buffer/p_filter->fmt_in.audio.i_bytes_per_frame
253 <= (unsigned int)i_out+1 )
255 p_out += i_nb_channels;
257 p_sys->i_remainder += p_filter->fmt_in.audio.i_rate;
263 /* Perform left-wing inner product */
264 FilterFloatUD( SMALL_FILTER_FLOAT_IMP, SMALL_FILTER_FLOAT_IMPD,
265 SMALL_FILTER_NWING, p_in, p_out,
267 p_filter->fmt_out.audio.i_rate, p_filter->fmt_in.audio.i_rate,
269 /* Perform right-wing inner product */
270 FilterFloatUD( SMALL_FILTER_FLOAT_IMP, SMALL_FILTER_FLOAT_IMPD,
271 SMALL_FILTER_NWING, p_in + i_nb_channels, p_out,
272 p_filter->fmt_out.audio.i_rate -
274 p_filter->fmt_out.audio.i_rate, p_filter->fmt_in.audio.i_rate,
278 p_out += i_nb_channels;
281 p_sys->i_remainder += p_filter->fmt_in.audio.i_rate;
284 p_in += i_nb_channels;
285 p_sys->i_remainder -= p_filter->fmt_out.audio.i_rate;
288 /* Apply the new rate for the rest of the samples */
289 if( i_in < i_in_nb - i_filter_wing )
291 p_sys->d_old_factor = d_factor;
292 p_sys->i_old_wing = i_filter_wing;
294 for( ; i_in < i_in_nb - i_filter_wing; i_in++ )
296 while( p_sys->i_remainder < p_filter->fmt_out.audio.i_rate )
301 /* FilterFloatUP() is faster if we can use it */
303 /* Perform left-wing inner product */
304 FilterFloatUP( SMALL_FILTER_FLOAT_IMP, SMALL_FILTER_FLOAT_IMPD,
305 SMALL_FILTER_NWING, p_in, p_out,
307 p_filter->fmt_out.audio.i_rate,
310 /* Perform right-wing inner product */
311 FilterFloatUP( SMALL_FILTER_FLOAT_IMP, SMALL_FILTER_FLOAT_IMPD,
312 SMALL_FILTER_NWING, p_in + i_nb_channels, p_out,
313 p_filter->fmt_out.audio.i_rate -
315 p_filter->fmt_out.audio.i_rate,
319 /* Normalize for unity filter gain */
320 for( int i = 0; i < i_nb_channels; i++ )
322 *(p_out+i) *= d_old_scale_factor;
326 if( p_out_buf->i_buffer/p_filter->fmt_in.audio.i_bytes_per_frame
327 <= (unsigned int)i_out+1 )
329 p_out += i_nb_channels;
331 p_sys->i_remainder += p_filter->fmt_in.audio.i_rate;
337 /* Perform left-wing inner product */
338 FilterFloatUD( SMALL_FILTER_FLOAT_IMP, SMALL_FILTER_FLOAT_IMPD,
339 SMALL_FILTER_NWING, p_in, p_out,
341 p_filter->fmt_out.audio.i_rate, p_filter->fmt_in.audio.i_rate,
343 /* Perform right-wing inner product */
344 FilterFloatUD( SMALL_FILTER_FLOAT_IMP, SMALL_FILTER_FLOAT_IMPD,
345 SMALL_FILTER_NWING, p_in + i_nb_channels, p_out,
346 p_filter->fmt_out.audio.i_rate -
348 p_filter->fmt_out.audio.i_rate, p_filter->fmt_in.audio.i_rate,
352 p_out += i_nb_channels;
355 p_sys->i_remainder += p_filter->fmt_in.audio.i_rate;
358 p_in += i_nb_channels;
359 p_sys->i_remainder -= p_filter->fmt_out.audio.i_rate;
362 /* Finalize aout buffer */
363 p_out_buf->i_nb_samples = i_out;
364 p_out_buf->i_pts = date_Get( &p_sys->end_date );
365 p_out_buf->i_length = date_Increment( &p_sys->end_date,
366 p_out_buf->i_nb_samples ) - p_out_buf->i_pts;
368 p_out_buf->i_buffer = p_out_buf->i_nb_samples *
369 i_nb_channels * sizeof(int32_t);
371 /* Buffer i_filter_wing * 2 samples for next time */
372 if( p_sys->i_old_wing )
374 size_t newsize = p_sys->i_old_wing * 2
375 * p_filter->fmt_in.audio.i_bytes_per_frame;
376 if( newsize > p_sys->i_buf_size )
378 free( p_sys->p_buf );
379 p_sys->p_buf = malloc( newsize );
380 if( p_sys->p_buf != NULL )
381 p_sys->i_buf_size = newsize;
384 p_sys->i_buf_size = p_sys->i_old_wing = 0; /* oops! */
388 memcpy( p_sys->p_buf,
389 p_in_orig + (i_in_nb - 2 * p_sys->i_old_wing) *
390 i_nb_channels, (2 * p_sys->i_old_wing) *
391 p_filter->fmt_in.audio.i_bytes_per_frame );
395 msg_Err( p_filter, "p_out size: %i, nb bytes out: %i", p_out_buf->i_buffer,
396 i_out * p_filter->fmt_in.audio.i_bytes_per_frame );
402 /*****************************************************************************
404 *****************************************************************************/
405 static int OpenFilter( vlc_object_t *p_this )
407 filter_t *p_filter = (filter_t *)p_this;
409 unsigned int i_out_rate = p_filter->fmt_out.audio.i_rate;
411 if ( p_filter->fmt_in.audio.i_rate == p_filter->fmt_out.audio.i_rate
412 || p_filter->fmt_in.audio.i_format != p_filter->fmt_out.audio.i_format
413 || p_filter->fmt_in.audio.i_physical_channels
414 != p_filter->fmt_out.audio.i_physical_channels
415 || p_filter->fmt_in.audio.i_original_channels
416 != p_filter->fmt_out.audio.i_original_channels
417 || p_filter->fmt_in.audio.i_format != VLC_CODEC_FL32 )
422 #if !defined( SYS_DARWIN )
423 if( !var_InheritInteger( p_this, "hq-resampling" ) )
429 /* Allocate the memory needed to store the module's structure */
430 p_filter->p_sys = p_sys = malloc( sizeof(struct filter_sys_t) );
435 p_sys->i_buf_size = 0;
437 p_sys->i_old_wing = 0;
438 p_sys->b_first = true;
439 p_filter->pf_audio_filter = Resample;
441 msg_Dbg( p_this, "%4.4s/%iKHz/%i->%4.4s/%iKHz/%i",
442 (char *)&p_filter->fmt_in.i_codec,
443 p_filter->fmt_in.audio.i_rate,
444 p_filter->fmt_in.audio.i_channels,
445 (char *)&p_filter->fmt_out.i_codec,
446 p_filter->fmt_out.audio.i_rate,
447 p_filter->fmt_out.audio.i_channels);
449 p_filter->fmt_out = p_filter->fmt_in;
450 p_filter->fmt_out.audio.i_rate = i_out_rate;
455 /*****************************************************************************
456 * CloseFilter : deallocate data structures
457 *****************************************************************************/
458 static void CloseFilter( vlc_object_t *p_this )
460 filter_t *p_filter = (filter_t *)p_this;
461 free( p_filter->p_sys->p_buf );
462 free( p_filter->p_sys );
465 void FilterFloatUP( const float Imp[], const float ImpD[], uint16_t Nwing, float *p_in,
466 float *p_out, uint32_t ui_remainder,
467 uint32_t ui_output_rate, int16_t Inc, int i_nb_channels )
469 const float *Hp, *Hdp, *End;
471 uint32_t ui_linear_remainder;
474 Hp = &Imp[(ui_remainder<<Nhc)/ui_output_rate];
475 Hdp = &ImpD[(ui_remainder<<Nhc)/ui_output_rate];
479 ui_linear_remainder = (ui_remainder<<Nhc) -
480 (ui_remainder<<Nhc)/ui_output_rate*ui_output_rate;
482 if (Inc == 1) /* If doing right wing... */
483 { /* ...drop extra coeff, so when Ph is */
484 End--; /* 0.5, we don't do too many mult's */
485 if (ui_remainder == 0) /* If the phase is zero... */
486 { /* ...then we've already skipped the */
487 Hp += Npc; /* first sample, so we must also */
488 Hdp += Npc; /* skip ahead in Imp[] and ImpD[] */
493 t = *Hp; /* Get filter coeff */
494 /* t is now interp'd filter coeff */
495 t += *Hdp * ui_linear_remainder / ui_output_rate / Npc;
496 for( i = 0; i < i_nb_channels; i++ )
499 temp *= *(p_in+i); /* Mult coeff by input sample */
500 *(p_out+i) += temp; /* The filter output */
502 Hdp += Npc; /* Filter coeff differences step */
503 Hp += Npc; /* Filter coeff step */
504 p_in += (Inc * i_nb_channels); /* Input signal step */
508 void FilterFloatUD( const float Imp[], const float ImpD[], uint16_t Nwing, float *p_in,
509 float *p_out, uint32_t ui_remainder,
510 uint32_t ui_output_rate, uint32_t ui_input_rate,
511 int16_t Inc, int i_nb_channels )
513 const float *Hp, *Hdp, *End;
515 uint32_t ui_linear_remainder;
516 int i, ui_counter = 0;
518 Hp = Imp + (ui_remainder<<Nhc) / ui_input_rate;
519 Hdp = ImpD + (ui_remainder<<Nhc) / ui_input_rate;
523 if (Inc == 1) /* If doing right wing... */
524 { /* ...drop extra coeff, so when Ph is */
525 End--; /* 0.5, we don't do too many mult's */
526 if (ui_remainder == 0) /* If the phase is zero... */
527 { /* ...then we've already skipped the */
528 Hp = Imp + /* first sample, so we must also */
529 (ui_output_rate << Nhc) / ui_input_rate;
530 Hdp = ImpD + /* skip ahead in Imp[] and ImpD[] */
531 (ui_output_rate << Nhc) / ui_input_rate;
537 t = *Hp; /* Get filter coeff */
538 /* t is now interp'd filter coeff */
539 ui_linear_remainder =
540 ((ui_output_rate * ui_counter + ui_remainder)<< Nhc) -
541 ((ui_output_rate * ui_counter + ui_remainder)<< Nhc) /
542 ui_input_rate * ui_input_rate;
543 t += *Hdp * ui_linear_remainder / ui_input_rate / Npc;
544 for( i = 0; i < i_nb_channels; i++ )
547 temp *= *(p_in+i); /* Mult coeff by input sample */
548 *(p_out+i) += temp; /* The filter output */
553 /* Filter coeff step */
554 Hp = Imp + ((ui_output_rate * ui_counter + ui_remainder)<< Nhc)
556 /* Filter coeff differences step */
557 Hdp = ImpD + ((ui_output_rate * ui_counter + ui_remainder)<< Nhc)
560 p_in += (Inc * i_nb_channels); /* Input signal step */