1 /*****************************************************************************
2 * vout.h: Windows video output header file
3 *****************************************************************************
4 * Copyright (C) 2001-2004 the VideoLAN team
7 * Authors: Gildas Bazin <gbazin@videolan.org>
8 * Damien Fouilleul <damienf@videolan.org>
10 * This program is free software; you can redistribute it and/or modify
11 * it under the terms of the GNU General Public License as published by
12 * the Free Software Foundation; either version 2 of the License, or
13 * (at your option) any later version.
15 * This program is distributed in the hope that it will be useful,
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18 * GNU General Public License for more details.
20 * You should have received a copy of the GNU General Public License
21 * along with this program; if not, write to the Free Software
22 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
23 *****************************************************************************/
25 /*****************************************************************************
26 * event_thread_t: event thread
27 *****************************************************************************/
28 typedef struct event_thread_t
32 vout_thread_t * p_vout;
36 /*****************************************************************************
37 * vout_sys_t: video output method descriptor
38 *****************************************************************************
39 * This structure is part of the video output thread descriptor.
40 * It describes the module specific properties of an output thread.
41 *****************************************************************************/
44 HWND hwnd; /* Handle of the main window */
45 HWND hvideownd; /* Handle of the video sub-window */
46 HWND hparent; /* Handle of the parent window */
47 HWND hfswnd; /* Handle of the fullscreen window */
48 WNDPROC pf_wndproc; /* Window handling callback */
50 /* Multi-monitor support */
51 HMONITOR hmonitor; /* handle of the current monitor */
52 GUID *p_display_driver;
53 HMONITOR (WINAPI* MonitorFromWindow)( HWND, DWORD );
54 BOOL (WINAPI* GetMonitorInfo)( HMONITOR, LPMONITORINFO );
56 /* size of the display */
60 /* size of the overall window (including black bands) */
63 /* Window position and size */
70 volatile uint16_t i_changes; /* changes made to the video display */
73 volatile bool b_cursor_hidden;
74 volatile mtime_t i_lastmoved;
75 mtime_t i_mouse_hide_timeout;
82 /* screensaver system settings to be restored when vout is closed */
83 UINT i_spi_lowpowertimeout;
84 UINT i_spi_powerofftimeout;
85 UINT i_spi_screensavetimeout;
89 /* Coordinates of src and dest images (used when blitting to display) */
91 RECT rect_src_clipped;
93 RECT rect_dest_clipped;
95 bool b_hw_yuv; /* Should we use hardware YUV->RGB conversions */
98 #ifdef MODULE_NAME_IS_vout_directx
99 /* Overlay alignment restrictions */
100 int i_align_src_boundary;
101 int i_align_src_size;
102 int i_align_dest_boundary;
103 int i_align_dest_size;
105 bool b_wallpaper; /* show as desktop wallpaper ? */
107 bool b_using_overlay; /* Are we using an overlay surface */
108 bool b_use_sysmem; /* Should we use system memory for surfaces */
109 bool b_3buf_overlay; /* Should we use triple buffered overlays */
111 /* DDraw capabilities */
112 int b_caps_overlay_clipping;
114 int i_rgb_colorkey; /* colorkey in RGB used by the overlay */
115 int i_colorkey; /* colorkey used by the overlay */
118 COLORREF color_bkgtxt;
120 LPDIRECTDRAW2 p_ddobject; /* DirectDraw object */
121 LPDIRECTDRAWSURFACE2 p_display; /* Display device */
122 LPDIRECTDRAWSURFACE2 p_current_surface; /* surface currently displayed */
123 LPDIRECTDRAWCLIPPER p_clipper; /* clipper used for blitting */
124 HINSTANCE hddraw_dll; /* handle of the opened ddraw dll */
127 #ifdef MODULE_NAME_IS_glwin32
132 #ifdef MODULE_NAME_IS_direct3d
134 HINSTANCE hd3d9_dll; /* handle of the opened d3d9 dll */
135 LPDIRECT3D9 p_d3dobj;
136 LPDIRECT3DDEVICE9 p_d3ddev;
139 LPDIRECT3DTEXTURE9 p_d3dtex;
140 LPDIRECT3DVERTEXBUFFER9 p_d3dvtc;
143 #ifdef MODULE_NAME_IS_wingdi
147 /* Our offscreen bitmap and its framebuffer */
150 uint8_t * p_pic_buffer;
152 int i_pic_pixel_pitch;
154 BITMAPINFO bitmapinfo;
160 #ifdef MODULE_NAME_IS_wingapi
168 HINSTANCE gapi_dll; /* handle of the opened gapi dll */
171 int (*GXOpenDisplay)( HWND hWnd, DWORD dwFlags );
172 int (*GXCloseDisplay)();
173 void *(*GXBeginDraw)();
175 GXDisplayProperties (*GXGetDisplayProperties)();
181 /* suspend display */
182 bool b_suspend_display;
185 event_thread_t *p_event;
189 /*****************************************************************************
190 * Prototypes from directx.c
191 *****************************************************************************/
192 int DirectDrawUpdateOverlay( vout_thread_t *p_vout );
194 /*****************************************************************************
195 * Prototypes from events.c
196 *****************************************************************************/
197 void EventThread ( event_thread_t *p_event );
198 void UpdateRects ( vout_thread_t *p_vout, bool b_force );
199 void Win32ToggleFullscreen ( vout_thread_t *p_vout );
201 /*****************************************************************************
203 *****************************************************************************/
204 #define WM_VLC_HIDE_MOUSE WM_APP
205 #define WM_VLC_SHOW_MOUSE WM_APP + 1
206 #define WM_VLC_CHANGE_TEXT WM_APP + 2
207 #define IDM_TOGGLE_ON_TOP WM_USER + 1
208 #define DX_POSITION_CHANGE 0x1000
209 #define DX_WALLPAPER_CHANGE 0x2000
211 /*****************************************************************************
213 *****************************************************************************/
216 #define AdjustWindowRect(a,b,c)
218 #ifndef GCL_HBRBACKGROUND
219 # define GCL_HBRBACKGROUND (-10)
222 #define FindWindowEx(a,b,c,d) 0
224 #define GetWindowPlacement(a,b)
225 #define SetWindowPlacement(a,b)
226 typedef struct _WINDOWPLACEMENT {
232 RECT rcNormalPosition;
235 #ifndef WM_NCMOUSEMOVE
236 # define WM_NCMOUSEMOVE 160
241 #ifndef SC_SCREENSAVE
242 # define SC_SCREENSAVE 0xF140
244 #ifndef SC_MONITORPOWER
245 # define SC_MONITORPOWER 0xF170
248 # define WM_NCPAINT 133
250 #ifndef WS_OVERLAPPEDWINDOW
251 # define WS_OVERLAPPEDWINDOW 0xcf0000
253 #ifndef WS_EX_NOPARENTNOTIFY
254 # define WS_EX_NOPARENTNOTIFY 4
256 #ifndef WS_EX_APPWINDOW
257 #define WS_EX_APPWINDOW 0x40000
260 #define SetWindowLongPtr SetWindowLong
261 #define GetWindowLongPtr GetWindowLong
262 #define GWLP_USERDATA GWL_USERDATA