2 * consumer_sdl_audio.c -- A Simple DirectMedia Layer audio-only consumer
3 * Copyright (C) 2009, 2010 Ushodaya Enterprises Limited
4 * Author: Dan Dennedy <dan@dennedy.org>
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
21 #include <framework/mlt_consumer.h>
22 #include <framework/mlt_frame.h>
23 #include <framework/mlt_deque.h>
24 #include <framework/mlt_factory.h>
25 #include <framework/mlt_filter.h>
26 #include <framework/mlt_log.h>
34 extern pthread_mutex_t mlt_sdl_mutex;
36 /** This classes definition.
39 typedef struct consumer_sdl_s *consumer_sdl;
43 struct mlt_consumer_s parent;
44 mlt_properties properties;
49 uint8_t audio_buffer[ 4096 * 10 ];
51 pthread_mutex_t audio_mutex;
52 pthread_cond_t audio_cond;
53 pthread_mutex_t video_mutex;
54 pthread_cond_t video_cond;
57 pthread_cond_t refresh_cond;
58 pthread_mutex_t refresh_mutex;
62 /** Forward references to static functions.
65 static int consumer_start( mlt_consumer parent );
66 static int consumer_stop( mlt_consumer parent );
67 static int consumer_is_stopped( mlt_consumer parent );
68 static void consumer_close( mlt_consumer parent );
69 static void *consumer_thread( void * );
70 static void consumer_refresh_cb( mlt_consumer sdl, mlt_consumer this, char *name );
72 /** This is what will be called by the factory - anything can be passed in
73 via the argument, but keep it simple.
76 mlt_consumer consumer_sdl_audio_init( mlt_profile profile, mlt_service_type type, const char *id, char *arg )
78 // Create the consumer object
79 consumer_sdl this = calloc( sizeof( struct consumer_sdl_s ), 1 );
81 // If no malloc'd and consumer init ok
82 if ( this != NULL && mlt_consumer_init( &this->parent, this, profile ) == 0 )
85 this->queue = mlt_deque_init( );
87 // Get the parent consumer object
88 mlt_consumer parent = &this->parent;
90 // We have stuff to clean up, so override the close method
91 parent->close = consumer_close;
93 // get a handle on properties
94 mlt_service service = MLT_CONSUMER_SERVICE( parent );
95 this->properties = MLT_SERVICE_PROPERTIES( service );
97 // Set the default volume
98 mlt_properties_set_double( this->properties, "volume", 1.0 );
100 // This is the initialisation of the consumer
101 pthread_mutex_init( &this->audio_mutex, NULL );
102 pthread_cond_init( &this->audio_cond, NULL);
103 pthread_mutex_init( &this->video_mutex, NULL );
104 pthread_cond_init( &this->video_cond, NULL);
106 // Default scaler (for now we'll use nearest)
107 mlt_properties_set( this->properties, "rescale", "nearest" );
108 mlt_properties_set( this->properties, "deinterlace_method", "onefield" );
110 // Default buffer for low latency
111 mlt_properties_set_int( this->properties, "buffer", 1 );
113 // Default audio buffer
114 mlt_properties_set_int( this->properties, "audio_buffer", 2048 );
116 // Ensure we don't join on a non-running object
119 // Allow thread to be started/stopped
120 parent->start = consumer_start;
121 parent->stop = consumer_stop;
122 parent->is_stopped = consumer_is_stopped;
124 // Initialize the refresh handler
125 pthread_cond_init( &this->refresh_cond, NULL );
126 pthread_mutex_init( &this->refresh_mutex, NULL );
127 mlt_events_listen( MLT_CONSUMER_PROPERTIES( parent ), this, "property-changed", ( mlt_listener )consumer_refresh_cb );
129 // Return the consumer produced
133 // malloc or consumer init failed
140 static void consumer_refresh_cb( mlt_consumer sdl, mlt_consumer parent, char *name )
142 if ( !strcmp( name, "refresh" ) )
144 consumer_sdl this = parent->child;
145 pthread_mutex_lock( &this->refresh_mutex );
146 this->refresh_count = this->refresh_count <= 0 ? 1 : this->refresh_count + 1;
147 pthread_cond_broadcast( &this->refresh_cond );
148 pthread_mutex_unlock( &this->refresh_mutex );
152 int consumer_start( mlt_consumer parent )
154 consumer_sdl this = parent->child;
156 if ( !this->running )
158 consumer_stop( parent );
160 pthread_mutex_lock( &mlt_sdl_mutex );
161 int ret = SDL_Init( SDL_INIT_AUDIO | SDL_INIT_NOPARACHUTE );
162 pthread_mutex_unlock( &mlt_sdl_mutex );
165 mlt_log_error( MLT_CONSUMER_SERVICE(parent), "Failed to initialize SDL: %s\n", SDL_GetError() );
171 pthread_create( &this->thread, NULL, consumer_thread, this );
177 int consumer_stop( mlt_consumer parent )
179 // Get the actual object
180 consumer_sdl this = parent->child;
182 if ( this->running && !this->joined )
184 // Kill the thread and clean up
188 // Unlatch the consumer thread
189 pthread_mutex_lock( &this->refresh_mutex );
190 pthread_cond_broadcast( &this->refresh_cond );
191 pthread_mutex_unlock( &this->refresh_mutex );
193 // Cleanup the main thread
197 pthread_join( this->thread, NULL );
199 // Unlatch the video thread
200 pthread_mutex_lock( &this->video_mutex );
201 pthread_cond_broadcast( &this->video_cond );
202 pthread_mutex_unlock( &this->video_mutex );
204 // Unlatch the audio callback
205 pthread_mutex_lock( &this->audio_mutex );
206 pthread_cond_broadcast( &this->audio_cond );
207 pthread_mutex_unlock( &this->audio_mutex );
209 SDL_QuitSubSystem( SDL_INIT_AUDIO );
215 int consumer_is_stopped( mlt_consumer parent )
217 consumer_sdl this = parent->child;
218 return !this->running;
221 static void sdl_fill_audio( void *udata, uint8_t *stream, int len )
223 consumer_sdl this = udata;
226 double volume = mlt_properties_get_double( this->properties, "volume" );
228 pthread_mutex_lock( &this->audio_mutex );
230 // Block until audio received
231 while ( this->running && len > this->audio_avail )
232 pthread_cond_wait( &this->audio_cond, &this->audio_mutex );
234 if ( this->audio_avail >= len )
236 // Place in the audio buffer
238 SDL_MixAudio( stream, this->audio_buffer, len, ( int )( ( float )SDL_MIX_MAXVOLUME * volume ) );
240 memcpy( stream, this->audio_buffer, len );
242 // Remove len from the audio available
243 this->audio_avail -= len;
245 // Remove the samples
246 memmove( this->audio_buffer, this->audio_buffer + len, this->audio_avail );
250 // Just to be safe, wipe the stream first
251 memset( stream, 0, len );
254 SDL_MixAudio( stream, this->audio_buffer, len, ( int )( ( float )SDL_MIX_MAXVOLUME * volume ) );
257 this->audio_avail = 0;
260 // We're definitely playing now
263 pthread_cond_broadcast( &this->audio_cond );
264 pthread_mutex_unlock( &this->audio_mutex );
267 static int consumer_play_audio( consumer_sdl this, mlt_frame frame, int init_audio, int *duration )
269 // Get the properties of this consumer
270 mlt_properties properties = this->properties;
271 mlt_audio_format afmt = mlt_audio_s16;
273 // Set the preferred params of the test card signal
274 int channels = mlt_properties_get_int( properties, "channels" );
275 int frequency = mlt_properties_get_int( properties, "frequency" );
276 static int counter = 0;
278 int samples = mlt_sample_calculator( mlt_properties_get_double( this->properties, "fps" ), frequency, counter++ );
283 mlt_frame_get_audio( frame, (void**) &pcm, &afmt, &frequency, &channels, &samples );
284 *duration = ( ( samples * 1000 ) / frequency );
286 if ( mlt_properties_get_int( properties, "audio_off" ) )
293 if ( init_audio == 1 )
295 SDL_AudioSpec request;
298 int audio_buffer = mlt_properties_get_int( properties, "audio_buffer" );
300 // specify audio format
301 memset( &request, 0, sizeof( SDL_AudioSpec ) );
303 request.freq = frequency;
304 request.format = AUDIO_S16SYS;
305 request.channels = channels;
306 request.samples = audio_buffer;
307 request.callback = sdl_fill_audio;
308 request.userdata = (void *)this;
309 if ( SDL_OpenAudio( &request, &got ) != 0 )
311 mlt_log_error( MLT_CONSUMER_SERVICE( this ), "SDL failed to open audio: %s\n", SDL_GetError() );
314 else if ( got.size != 0 )
321 if ( init_audio == 0 )
323 mlt_properties properties = MLT_FRAME_PROPERTIES( frame );
324 bytes = ( samples * channels * 2 );
325 pthread_mutex_lock( &this->audio_mutex );
326 while ( this->running && bytes > ( sizeof( this->audio_buffer) - this->audio_avail ) )
327 pthread_cond_wait( &this->audio_cond, &this->audio_mutex );
330 if ( mlt_properties_get_double( properties, "_speed" ) == 1 )
331 memcpy( &this->audio_buffer[ this->audio_avail ], pcm, bytes );
333 memset( &this->audio_buffer[ this->audio_avail ], 0, bytes );
334 this->audio_avail += bytes;
336 pthread_cond_broadcast( &this->audio_cond );
337 pthread_mutex_unlock( &this->audio_mutex );
347 static int consumer_play_video( consumer_sdl this, mlt_frame frame )
349 // Get the properties of this consumer
350 mlt_properties properties = this->properties;
351 if ( this->running && !mlt_consumer_is_stopped( &this->parent ) )
352 mlt_events_fire( properties, "consumer-frame-show", frame, NULL );
357 static void *video_thread( void *arg )
360 consumer_sdl this = arg;
362 // Obtain time of thread start
367 mlt_frame next = NULL;
368 mlt_properties properties = NULL;
371 // Get real time flag
372 int real_time = mlt_properties_get_int( this->properties, "real_time" );
374 // Get the current time
375 gettimeofday( &now, NULL );
377 // Determine start time
378 start = ( int64_t )now.tv_sec * 1000000 + now.tv_usec;
380 while ( this->running )
382 // Pop the next frame
383 pthread_mutex_lock( &this->video_mutex );
384 next = mlt_deque_pop_front( this->queue );
385 while ( next == NULL && this->running )
387 pthread_cond_wait( &this->video_cond, &this->video_mutex );
388 next = mlt_deque_pop_front( this->queue );
390 pthread_mutex_unlock( &this->video_mutex );
392 if ( !this->running || next == NULL ) break;
394 // Get the properties
395 properties = MLT_FRAME_PROPERTIES( next );
397 // Get the speed of the frame
398 speed = mlt_properties_get_double( properties, "_speed" );
400 // Get the current time
401 gettimeofday( &now, NULL );
403 // Get the elapsed time
404 elapsed = ( ( int64_t )now.tv_sec * 1000000 + now.tv_usec ) - start;
406 // See if we have to delay the display of the current frame
407 if ( mlt_properties_get_int( properties, "rendered" ) == 1 && this->running )
409 // Obtain the scheduled playout time
410 int64_t scheduled = mlt_properties_get_int( properties, "playtime" );
412 // Determine the difference between the elapsed time and the scheduled playout time
413 int64_t difference = scheduled - elapsed;
415 // Smooth playback a bit
416 if ( real_time && ( difference > 20000 && speed == 1.0 ) )
418 tm.tv_sec = difference / 1000000;
419 tm.tv_nsec = ( difference % 1000000 ) * 500;
420 nanosleep( &tm, NULL );
423 // Show current frame if not too old
424 if ( !real_time || ( difference > -10000 || speed != 1.0 || mlt_deque_count( this->queue ) < 2 ) )
425 consumer_play_video( this, next );
427 // If the queue is empty, recalculate start to allow build up again
428 if ( real_time && ( mlt_deque_count( this->queue ) == 0 && speed == 1.0 ) )
430 gettimeofday( &now, NULL );
431 start = ( ( int64_t )now.tv_sec * 1000000 + now.tv_usec ) - scheduled + 20000;
435 // This frame can now be closed
436 mlt_frame_close( next );
441 mlt_frame_close( next );
443 mlt_consumer_stopped( &this->parent );
448 /** Threaded wrapper for pipe.
451 static void *consumer_thread( void *arg )
454 consumer_sdl this = arg;
457 mlt_consumer consumer = &this->parent;
459 // Get the properties
460 mlt_properties consumer_props = MLT_CONSUMER_PROPERTIES( consumer );
465 // internal intialization
468 mlt_frame frame = NULL;
469 mlt_properties properties = NULL;
471 int64_t playtime = 0;
472 struct timespec tm = { 0, 100000 };
473 // int last_position = -1;
474 this->refresh_count = 0;
476 // Loop until told not to
477 while( this->running )
479 // Get a frame from the attached producer
480 frame = mlt_consumer_rt_frame( consumer );
482 // Ensure that we have a frame
485 // Get the frame properties
486 properties = MLT_FRAME_PROPERTIES( frame );
488 // Get the speed of the frame
489 double speed = mlt_properties_get_double( properties, "_speed" );
491 // Get refresh request for the current frame
492 int refresh = mlt_properties_get_int( consumer_props, "refresh" );
495 mlt_events_block( consumer_props, consumer_props );
496 mlt_properties_set_int( consumer_props, "refresh", 0 );
497 mlt_events_unblock( consumer_props, consumer_props );
500 init_audio = consumer_play_audio( this, frame, init_audio, &duration );
502 // Determine the start time now
503 if ( this->playing && init_video )
505 // Create the video thread
506 pthread_create( &thread, NULL, video_thread, this );
508 // Video doesn't need to be initialised any more
512 // Set playtime for this frame
513 mlt_properties_set_int( properties, "playtime", playtime );
515 while ( this->running && speed != 0 && mlt_deque_count( this->queue ) > 15 )
516 nanosleep( &tm, NULL );
518 // Push this frame to the back of the queue
519 if ( this->running && speed )
521 pthread_mutex_lock( &this->video_mutex );
522 mlt_deque_push_back( this->queue, frame );
523 pthread_cond_broadcast( &this->video_cond );
524 pthread_mutex_unlock( &this->video_mutex );
526 // Calculate the next playtime
527 playtime += ( duration * 1000 );
529 else if ( this->running )
531 pthread_mutex_lock( &this->refresh_mutex );
532 if ( refresh == 0 && this->refresh_count <= 0 )
534 consumer_play_video( this, frame );
535 pthread_cond_wait( &this->refresh_cond, &this->refresh_mutex );
537 mlt_frame_close( frame );
538 this->refresh_count --;
539 pthread_mutex_unlock( &this->refresh_mutex );
543 mlt_frame_close( frame );
547 // Optimisation to reduce latency
548 if ( frame && speed == 1.0 )
550 // TODO: disabled due to misbehavior on parallel-consumer
551 // if ( last_position != -1 && last_position + 1 != mlt_frame_get_position( frame ) )
552 // mlt_consumer_purge( consumer );
553 // last_position = mlt_frame_get_position( frame );
557 mlt_consumer_purge( consumer );
558 // last_position = -1;
563 // Kill the video thread
564 if ( init_video == 0 )
566 pthread_mutex_lock( &this->video_mutex );
567 pthread_cond_broadcast( &this->video_cond );
568 pthread_mutex_unlock( &this->video_mutex );
569 pthread_join( thread, NULL );
572 while( mlt_deque_count( this->queue ) )
573 mlt_frame_close( mlt_deque_pop_back( this->queue ) );
575 this->audio_avail = 0;
580 /** Callback to allow override of the close method.
583 static void consumer_close( mlt_consumer parent )
585 // Get the actual object
586 consumer_sdl this = parent->child;
589 mlt_consumer_stop( parent );
591 // Now clean up the rest
592 mlt_consumer_close( parent );
595 mlt_deque_close( this->queue );
598 pthread_mutex_destroy( &this->audio_mutex );
599 pthread_cond_destroy( &this->audio_cond );
600 pthread_mutex_destroy( &this->video_mutex );
601 pthread_cond_destroy( &this->video_cond );
602 pthread_mutex_destroy( &this->refresh_mutex );
603 pthread_cond_destroy( &this->refresh_cond );
605 // Finally clean up this