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* ./src/misc/objects.c: two big changes in the object API: now objects can
[vlc] / src / video_output / video_output.c
1 /*****************************************************************************
2  * video_output.c : video output thread
3  * This module describes the programming interface for video output threads.
4  * It includes functions allowing to open a new thread, send pictures to a
5  * thread, and destroy a previously oppened video output thread.
6  *****************************************************************************
7  * Copyright (C) 2000-2001 VideoLAN
8  * $Id: video_output.c,v 1.190 2002/08/12 09:34:15 sam Exp $
9  *
10  * Authors: Vincent Seguin <seguin@via.ecp.fr>
11  *
12  * This program is free software; you can redistribute it and/or modify
13  * it under the terms of the GNU General Public License as published by
14  * the Free Software Foundation; either version 2 of the License, or
15  * (at your option) any later version.
16  *
17  * This program is distributed in the hope that it will be useful,
18  * but WITHOUT ANY WARRANTY; without even the implied warranty of
19  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
20  * GNU General Public License for more details.
21  *
22  * You should have received a copy of the GNU General Public License
23  * along with this program; if not, write to the Free Software
24  * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111, USA.
25  *****************************************************************************/
26
27 /*****************************************************************************
28  * Preamble
29  *****************************************************************************/
30 #include <errno.h>                                                 /* ENOMEM */
31 #include <stdlib.h>                                                /* free() */
32 #include <stdio.h>                                              /* sprintf() */
33 #include <string.h>                                            /* strerror() */
34
35 #include <vlc/vlc.h>
36
37 #ifdef HAVE_SYS_TIMES_H
38 #   include <sys/times.h>
39 #endif
40
41 #include "video.h"
42 #include "video_output.h"
43
44 #if defined( SYS_DARWIN )
45 #include "darwin_specific.h"
46 #endif
47
48 /*****************************************************************************
49  * Local prototypes
50  *****************************************************************************/
51 static int      InitThread        ( vout_thread_t * );
52 static void     RunThread         ( vout_thread_t * );
53 static void     ErrorThread       ( vout_thread_t * );
54 static void     EndThread         ( vout_thread_t * );
55 static void     DestroyThread     ( vout_thread_t * );
56
57 static int      ReduceHeight      ( int );
58 static int      BinaryLog         ( u32 );
59 static void     MaskToShift       ( int *, int *, u32 );
60 static void     InitWindowSize    ( vout_thread_t *, int *, int * );
61
62 /*****************************************************************************
63  * vout_CreateThread: creates a new video output thread
64  *****************************************************************************
65  * This function creates a new video output thread, and returns a pointer
66  * to its description. On error, it returns NULL.
67  *****************************************************************************/
68 vout_thread_t * __vout_CreateThread ( vlc_object_t *p_parent,
69                                       int i_width, int i_height,
70                                       vlc_fourcc_t i_chroma, int i_aspect )
71 {
72     vout_thread_t * p_vout;                             /* thread descriptor */
73     int             i_index;                                /* loop variable */
74     char          * psz_plugin;
75
76     /* Allocate descriptor */
77     p_vout = vlc_object_create( p_parent, VLC_OBJECT_VOUT );
78     if( p_vout == NULL )
79     {
80         msg_Err( p_parent, "out of memory" );
81         return( NULL );
82     }
83
84     /* If the parent is not a VOUT object, that means we are at the start of
85      * the video output pipe */
86     if( p_parent->i_object_type != VLC_OBJECT_VOUT )
87     {
88         /* look for the default filter configuration */
89         p_vout->psz_filter_chain = config_GetPsz( p_parent, "filter" );
90     }
91     else
92     {
93         /* continue the parent's filter chain */
94         char *psz_end;
95
96         psz_end = strchr( ((vout_thread_t *)p_parent)->psz_filter_chain, ':' );
97         if( psz_end && *(psz_end+1) )
98             p_vout->psz_filter_chain = strdup( psz_end+1 );
99         else p_vout->psz_filter_chain = NULL;
100     }
101
102     /* Choose the video output module */
103     if( !p_vout->psz_filter_chain )
104     {
105         psz_plugin = config_GetPsz( p_parent, "vout" );
106     }
107     else
108     {
109         /* the filter chain is a string list of filters separated by double
110          * colons */
111         char *psz_end;
112
113         psz_end = strchr( p_vout->psz_filter_chain, ':' );
114         if( psz_end )
115             psz_plugin = strndup( p_vout->psz_filter_chain,
116                                   psz_end - p_vout->psz_filter_chain );
117         else psz_plugin = strdup( p_vout->psz_filter_chain );
118     }
119
120     /* Initialize pictures and subpictures - translation tables and functions
121      * will be initialized later in InitThread */
122     for( i_index = 0; i_index < 2 * VOUT_MAX_PICTURES; i_index++)
123     {
124         p_vout->p_picture[i_index].i_status = FREE_PICTURE;
125         p_vout->p_picture[i_index].i_type   = EMPTY_PICTURE;
126     }
127
128     for( i_index = 0; i_index < VOUT_MAX_SUBPICTURES; i_index++)
129     {
130         p_vout->p_subpicture[i_index].i_status = FREE_SUBPICTURE;
131         p_vout->p_subpicture[i_index].i_type   = EMPTY_SUBPICTURE;
132     }
133
134     /* No images in the heap */
135     p_vout->i_heap_size = 0;
136
137     /* Initialize the rendering heap */
138     I_RENDERPICTURES = 0;
139     p_vout->render.i_width    = i_width;
140     p_vout->render.i_height   = i_height;
141     p_vout->render.i_chroma   = i_chroma;
142     p_vout->render.i_aspect   = i_aspect;
143
144     p_vout->render.i_rmask    = 0;
145     p_vout->render.i_gmask    = 0;
146     p_vout->render.i_bmask    = 0;
147
148     /* Zero the output heap */
149     I_OUTPUTPICTURES = 0;
150     p_vout->output.i_width    = 0;
151     p_vout->output.i_height   = 0;
152     p_vout->output.i_chroma   = 0;
153     p_vout->output.i_aspect   = 0;
154
155     p_vout->output.i_rmask    = 0;
156     p_vout->output.i_gmask    = 0;
157     p_vout->output.i_bmask    = 0;
158
159     /* Initialize misc stuff */
160     p_vout->i_changes    = 0;
161     p_vout->f_gamma      = 0;
162     p_vout->b_grayscale  = 0;
163     p_vout->b_info       = 0;
164     p_vout->b_interface  = 0;
165     p_vout->b_scale      = 1;
166     p_vout->b_fullscreen = 0;
167     p_vout->render_time  = 10;
168     p_vout->c_fps_samples= 0;
169
170     p_vout->i_mouse_x = 0;
171     p_vout->i_mouse_y = 0;
172     p_vout->i_mouse_button = 0;
173
174     /* user requested fullscreen? */
175     if( config_GetInt( p_vout, "fullscreen" ) )
176     {
177         p_vout->i_changes |= VOUT_FULLSCREEN_CHANGE;
178     }
179
180     /* Initialize the dimensions of the video window */
181     InitWindowSize( p_vout, &p_vout->i_window_width,
182                     &p_vout->i_window_height );
183
184
185     p_vout->p_module = module_Need( p_vout,
186                            ( p_vout->psz_filter_chain ) ?
187                            "video filter" : "video output",
188                            psz_plugin );
189
190     if( psz_plugin ) free( psz_plugin );
191     if( p_vout->p_module == NULL )
192     {
193         msg_Err( p_vout, "no suitable vout module" );
194         vlc_object_destroy( p_vout );
195         return( NULL );
196     }
197
198     /* Create thread and set locks */
199     vlc_mutex_init( p_vout, &p_vout->picture_lock );
200     vlc_mutex_init( p_vout, &p_vout->subpicture_lock );
201     vlc_mutex_init( p_vout, &p_vout->change_lock );
202
203     vlc_object_attach( p_vout, p_parent );
204
205     if( vlc_thread_create( p_vout, "video output", RunThread, 0 ) )
206     {
207         msg_Err( p_vout, "%s", strerror(ENOMEM) );
208         module_Unneed( p_vout, p_vout->p_module );
209         vlc_object_destroy( p_vout );
210         return NULL;
211     }
212
213     return p_vout;
214 }
215
216 /*****************************************************************************
217  * vout_DestroyThread: destroys a previously created thread
218  *****************************************************************************
219  * Destroy a terminated thread.
220  * The function will request a destruction of the specified thread. If pi_error
221  * is NULL, it will return once the thread is destroyed. Else, it will be
222  * update using one of the THREAD_* constants.
223  *****************************************************************************/
224 void vout_DestroyThread( vout_thread_t *p_vout )
225 {
226     /* Request thread destruction */
227     p_vout->b_die = 1;
228     vlc_thread_join( p_vout );
229
230     /* Free structure */
231     vlc_object_destroy( p_vout );
232 }
233
234 /*****************************************************************************
235  * InitThread: initialize video output thread
236  *****************************************************************************
237  * This function is called from RunThread and performs the second step of the
238  * initialization. It returns 0 on success. Note that the thread's flag are not
239  * modified inside this function.
240  *****************************************************************************/
241 static int InitThread( vout_thread_t *p_vout )
242 {
243     int i, i_pgcd;
244
245     vlc_mutex_lock( &p_vout->change_lock );
246
247 #ifdef STATS
248     p_vout->c_loops = 0;
249 #endif
250
251     /* Initialize output method, it allocates direct buffers for us */
252     if( p_vout->pf_init( p_vout ) )
253     {
254         vlc_mutex_unlock( &p_vout->change_lock );
255         return( 1 );
256     }
257
258     if( !I_OUTPUTPICTURES )
259     {
260         msg_Err( p_vout, "plugin was unable to allocate at least "
261                          "one direct buffer" );
262         p_vout->pf_end( p_vout );
263         vlc_mutex_unlock( &p_vout->change_lock );
264         return( 1 );
265     }
266
267     msg_Dbg( p_vout, "got %i direct buffer(s)", I_OUTPUTPICTURES );
268
269     i_pgcd = ReduceHeight( p_vout->render.i_aspect );
270     msg_Dbg( p_vout,
271              "picture in %ix%i, chroma 0x%.8x (%4.4s), aspect ratio %i:%i",
272              p_vout->render.i_width, p_vout->render.i_height,
273              p_vout->render.i_chroma, (char*)&p_vout->render.i_chroma,
274              p_vout->render.i_aspect / i_pgcd, VOUT_ASPECT_FACTOR / i_pgcd );
275
276     i_pgcd = ReduceHeight( p_vout->output.i_aspect );
277     msg_Dbg( p_vout,
278              "picture out %ix%i, chroma 0x%.8x (%4.4s), aspect ratio %i:%i",
279              p_vout->output.i_width, p_vout->output.i_height,
280              p_vout->output.i_chroma, (char*)&p_vout->output.i_chroma,
281              p_vout->output.i_aspect / i_pgcd, VOUT_ASPECT_FACTOR / i_pgcd );
282
283     /* Calculate shifts from system-updated masks */
284     MaskToShift( &p_vout->output.i_lrshift, &p_vout->output.i_rrshift,
285                  p_vout->output.i_rmask );
286     MaskToShift( &p_vout->output.i_lgshift, &p_vout->output.i_rgshift,
287                  p_vout->output.i_gmask );
288     MaskToShift( &p_vout->output.i_lbshift, &p_vout->output.i_rbshift,
289                  p_vout->output.i_bmask );
290
291     /* Check whether we managed to create direct buffers similar to
292      * the render buffers, ie same size, chroma and aspect ratio */
293     if( ( p_vout->output.i_width == p_vout->render.i_width )
294      && ( p_vout->output.i_height == p_vout->render.i_height )
295      && ( vout_ChromaCmp( p_vout->output.i_chroma, p_vout->render.i_chroma ) )
296      && ( p_vout->output.i_aspect == p_vout->render.i_aspect ) )
297     {
298         /* Cool ! We have direct buffers, we can ask the decoder to
299          * directly decode into them ! Map the first render buffers to
300          * the first direct buffers, but keep the first direct buffer
301          * for memcpy operations */
302         p_vout->b_direct = 1;
303
304         msg_Dbg( p_vout, "direct render, mapping "
305                  "render pictures 0-%i to system pictures 1-%i",
306                  VOUT_MAX_PICTURES - 2, VOUT_MAX_PICTURES - 1 );
307
308         for( i = 1; i < VOUT_MAX_PICTURES; i++ )
309         {
310             PP_RENDERPICTURE[ I_RENDERPICTURES ] = &p_vout->p_picture[ i ];
311             I_RENDERPICTURES++;
312         }
313     }
314     else
315     {
316         /* Rats... Something is wrong here, we could not find an output
317          * plugin able to directly render what we decode. See if we can
318          * find a chroma plugin to do the conversion */
319         p_vout->b_direct = 0;
320
321         /* Choose the best module */
322         p_vout->chroma.p_module = module_Need( p_vout, "chroma", NULL );
323
324         if( p_vout->chroma.p_module == NULL )
325         {
326             msg_Err( p_vout, "no chroma module for %4.4s to %4.4s",
327                      &p_vout->render.i_chroma, &p_vout->output.i_chroma );
328             p_vout->pf_end( p_vout );
329             vlc_mutex_unlock( &p_vout->change_lock );
330             return( 1 );
331         }
332
333         if( I_OUTPUTPICTURES < 2 * VOUT_MAX_PICTURES )
334         {
335             msg_Dbg( p_vout, "indirect render, mapping "
336                      "render pictures %i-%i to system pictures %i-%i",
337                      I_OUTPUTPICTURES - 1, 2 * VOUT_MAX_PICTURES - 2,
338                      I_OUTPUTPICTURES, 2 * VOUT_MAX_PICTURES - 1 );
339         }
340         else
341         {
342             /* FIXME: if this happens, we don't have any render pictures left */
343             msg_Dbg( p_vout, "indirect render, no system pictures needed,"
344                      " we have %i directbuffers", I_OUTPUTPICTURES );
345             msg_Err( p_vout, "this is a bug!" );
346         }
347
348         /* Append render buffers after the direct buffers */
349         for( i = I_OUTPUTPICTURES; i < 2 * VOUT_MAX_PICTURES; i++ )
350         {
351             PP_RENDERPICTURE[ I_RENDERPICTURES ] = &p_vout->p_picture[ i ];
352             I_RENDERPICTURES++;
353         }
354     }
355
356     /* Link pictures back to their heap */
357     for( i = 0 ; i < I_RENDERPICTURES ; i++ )
358     {
359         PP_RENDERPICTURE[ i ]->p_heap = &p_vout->render;
360     }
361
362     for( i = 0 ; i < I_OUTPUTPICTURES ; i++ )
363     {
364         PP_OUTPUTPICTURE[ i ]->p_heap = &p_vout->output;
365     }
366
367 /* XXX XXX mark thread ready */
368     return( 0 );
369 }
370
371 /*****************************************************************************
372  * RunThread: video output thread
373  *****************************************************************************
374  * Video output thread. This function does only returns when the thread is
375  * terminated. It handles the pictures arriving in the video heap and the
376  * display device events.
377  *****************************************************************************/
378 static void RunThread( vout_thread_t *p_vout)
379 {
380     int             i_index;                                /* index in heap */
381     int             i_idle_loops = 0;  /* loops without displaying a picture */
382     mtime_t         current_date;                            /* current date */
383     mtime_t         display_date;                            /* display date */
384
385     picture_t *     p_picture;                            /* picture pointer */
386     picture_t *     p_last_picture = NULL;                   /* last picture */
387     picture_t *     p_directbuffer;              /* direct buffer to display */
388
389     subpicture_t *  p_subpic;                          /* subpicture pointer */
390
391     /*
392      * Initialize thread
393      */
394     p_vout->b_error = InitThread( p_vout );
395     if( p_vout->b_error )
396     {
397         /* Destroy thread structures allocated by Create and InitThread */
398         DestroyThread( p_vout );
399         return;
400     }
401
402     /*
403      * Main loop - it is not executed if an error occured during
404      * initialization
405      */
406     while( (!p_vout->b_die) && (!p_vout->b_error) )
407     {
408         /* Initialize loop variables */
409         display_date = 0;
410         current_date = mdate();
411
412 #ifdef STATS
413         p_vout->c_loops++;
414         if( !(p_vout->c_loops % VOUT_STATS_NB_LOOPS) )
415         {
416             msg_Dbg( p_vout, "picture heap: %d/%d",
417                      I_RENDERPICTURES, p_vout->i_heap_size );
418         }
419 #endif
420
421         /*
422          * Find the picture to display - this operation does not need lock,
423          * since only READY_PICTUREs are handled
424          */
425         p_picture = NULL;
426
427         for( i_index = 0; i_index < I_RENDERPICTURES; i_index++ )
428         {
429             if( (PP_RENDERPICTURE[i_index]->i_status == READY_PICTURE)
430                 && ( (p_picture == NULL) ||
431                      (PP_RENDERPICTURE[i_index]->date < display_date) ) )
432             {
433                 p_picture = PP_RENDERPICTURE[i_index];
434                 display_date = p_picture->date;
435             }
436         }
437
438         if( p_picture != NULL )
439         {
440             /* If we met the last picture, parse again to see whether there is
441              * a more appropriate one. */
442             if( p_picture == p_last_picture )
443             {
444                 for( i_index = 0; i_index < I_RENDERPICTURES; i_index++ )
445                 {
446                     if( (PP_RENDERPICTURE[i_index]->i_status == READY_PICTURE)
447                         && (PP_RENDERPICTURE[i_index] != p_last_picture)
448                         && ((p_picture == p_last_picture) ||
449                             (PP_RENDERPICTURE[i_index]->date < display_date)) )
450                     {
451                         p_picture = PP_RENDERPICTURE[i_index];
452                         display_date = p_picture->date;
453                     }
454                 }
455             }
456     
457             /* If we found better than the last picture, destroy it */
458             if( p_last_picture && p_picture != p_last_picture )
459             {
460                 vlc_mutex_lock( &p_vout->picture_lock );
461                 if( p_last_picture->i_refcount )
462                 {
463                     p_last_picture->i_status = DISPLAYED_PICTURE;
464                 }
465                 else
466                 {
467                     p_last_picture->i_status = DESTROYED_PICTURE;
468                     p_vout->i_heap_size--;
469                 }
470                 vlc_mutex_unlock( &p_vout->picture_lock );
471                 p_last_picture = NULL;
472             }
473
474             /* Compute FPS rate */
475             p_vout->p_fps_sample[ p_vout->c_fps_samples++ % VOUT_FPS_SAMPLES ]
476                 = display_date;
477
478             if( !p_picture->b_force &&
479                 p_picture != p_last_picture &&
480                 display_date < current_date + p_vout->render_time )
481             {
482                 /* Picture is late: it will be destroyed and the thread
483                  * will directly choose the next picture */
484                 vlc_mutex_lock( &p_vout->picture_lock );
485                 if( p_picture->i_refcount )
486                 {
487                     /* Pretend we displayed the picture, but don't destroy
488                      * it since the decoder might still need it. */
489                     p_picture->i_status = DISPLAYED_PICTURE;
490                 }
491                 else
492                 {
493                     /* Destroy the picture without displaying it */
494                     p_picture->i_status = DESTROYED_PICTURE;
495                     p_vout->i_heap_size--;
496                 }
497                 msg_Warn( p_vout, "late picture skipped (%lld)",
498                                   current_date - display_date );
499                 vlc_mutex_unlock( &p_vout->picture_lock );
500
501                 continue;
502             }
503 #if 0
504             /* Removed because it causes problems for some people --Meuuh */
505             if( display_date > current_date + VOUT_BOGUS_DELAY )
506             {
507                 /* Picture is waaay too early: it will be destroyed */
508                 vlc_mutex_lock( &p_vout->picture_lock );
509                 if( p_picture->i_refcount )
510                 {
511                     /* Pretend we displayed the picture, but don't destroy
512                      * it since the decoder might still need it. */
513                     p_picture->i_status = DISPLAYED_PICTURE;
514                 }
515                 else
516                 {
517                     /* Destroy the picture without displaying it */
518                     p_picture->i_status = DESTROYED_PICTURE;
519                     p_vout->i_heap_size--;
520                 }
521                 intf_WarnMsg( 1, "vout warning: early picture skipped (%lld)",
522                               display_date - current_date );
523                 vlc_mutex_unlock( &p_vout->picture_lock );
524
525                 continue;
526             }
527 #endif
528             if( display_date > current_date + VOUT_DISPLAY_DELAY )
529             {
530                 /* A picture is ready to be rendered, but its rendering date
531                  * is far from the current one so the thread will perform an
532                  * empty loop as if no picture were found. The picture state
533                  * is unchanged */
534                 p_picture    = NULL;
535                 display_date = 0;
536             }
537             else if( p_picture == p_last_picture )
538             {
539                 /* We are asked to repeat the previous picture, but we first
540                  * wait for a couple of idle loops */
541                 if( i_idle_loops < 4 )
542                 {
543                     p_picture    = NULL;
544                     display_date = 0;
545                 }
546                 else
547                 {
548                     /*intf_WarnMsg( 6, "vout info: duplicating picture" );*/
549                 }
550             }
551         }
552
553         if( p_picture == NULL )
554         {
555             i_idle_loops++;
556         }
557
558         /*
559          * Check for subpictures to display
560          */
561         p_subpic = vout_SortSubPictures( p_vout, display_date );
562
563         /*
564          * Perform rendering
565          */
566         p_directbuffer = vout_RenderPicture( p_vout, p_picture, p_subpic );
567
568         /*
569          * Call the plugin-specific rendering method if there is one
570          */
571         if( p_picture != NULL && p_vout->pf_render )
572         {
573             /* Render the direct buffer returned by vout_RenderPicture */
574             p_vout->pf_render( p_vout, p_directbuffer );
575         }
576
577         /*
578          * Sleep, wake up
579          */
580         if( display_date != 0 )
581         {
582             /* Store render time using Bresenham algorithm */
583             p_vout->render_time += mdate() - current_date;
584             p_vout->render_time >>= 1;
585         }
586
587         /* Give back change lock */
588         vlc_mutex_unlock( &p_vout->change_lock );
589
590         /* Sleep a while or until a given date */
591         if( display_date != 0 )
592         {
593             mwait( display_date - VOUT_MWAIT_TOLERANCE );
594         }
595         else
596         {
597             msleep( VOUT_IDLE_SLEEP );
598         }
599
600         /* On awakening, take back lock and send immediately picture
601          * to display. */
602         vlc_mutex_lock( &p_vout->change_lock );
603
604         /*
605          * Display the previously rendered picture
606          */
607         if( p_picture != NULL )
608         {
609             /* Display the direct buffer returned by vout_RenderPicture */
610             if( p_vout->pf_display )
611             {
612                 p_vout->pf_display( p_vout, p_directbuffer );
613             }
614
615             /* Reinitialize idle loop count */
616             i_idle_loops = 0;
617
618             /* Tell the vout this was the last picture and that it does not
619              * need to be forced anymore. */
620             p_last_picture = p_picture;
621             p_last_picture->b_force = 0;
622         }
623
624         /*
625          * Check events and manage thread
626          */
627         if( p_vout->pf_manage && p_vout->pf_manage( p_vout ) )
628         {
629             /* A fatal error occured, and the thread must terminate
630              * immediately, without displaying anything - setting b_error to 1
631              * causes the immediate end of the main while() loop. */
632             p_vout->b_error = 1;
633         }
634
635         if( p_vout->i_changes & VOUT_SIZE_CHANGE )
636         {
637             /* this must only happen when the vout plugin is incapable of
638              * rescaling the picture itself. In this case we need to destroy
639              * the current picture buffers and recreate new ones with the right
640              * dimensions */
641             int i;
642
643             p_vout->i_changes &= ~VOUT_SIZE_CHANGE;
644
645             p_vout->pf_end( p_vout );
646             for( i = 0; i < I_OUTPUTPICTURES; i++ )
647                  p_vout->p_picture[ i ].i_status = FREE_PICTURE;
648
649             I_OUTPUTPICTURES = 0;
650             if( p_vout->pf_init( p_vout ) )
651             {
652                 msg_Err( p_vout, "cannot resize display" );
653                 /* FIXME: pf_end will be called again in EndThread() */
654                 p_vout->b_error = 1;
655             }
656
657             /* Need to reinitialise the chroma plugin */
658             p_vout->chroma.p_module->pf_deactivate( VLC_OBJECT(p_vout) );
659             p_vout->chroma.p_module->pf_activate( VLC_OBJECT(p_vout) );
660         }
661
662     }
663
664     /*
665      * Error loop - wait until the thread destruction is requested
666      */
667     if( p_vout->b_error )
668     {
669         ErrorThread( p_vout );
670     }
671
672     /* End of thread */
673     EndThread( p_vout );
674
675     /* Destroy thread structures allocated by CreateThread */
676     DestroyThread( p_vout );
677 }
678
679 /*****************************************************************************
680  * ErrorThread: RunThread() error loop
681  *****************************************************************************
682  * This function is called when an error occured during thread main's loop. The
683  * thread can still receive feed, but must be ready to terminate as soon as
684  * possible.
685  *****************************************************************************/
686 static void ErrorThread( vout_thread_t *p_vout )
687 {
688     /* Wait until a `die' order */
689     while( !p_vout->b_die )
690     {
691         /* Sleep a while */
692         msleep( VOUT_IDLE_SLEEP );
693     }
694 }
695
696 /*****************************************************************************
697  * EndThread: thread destruction
698  *****************************************************************************
699  * This function is called when the thread ends after a sucessful
700  * initialization. It frees all ressources allocated by InitThread.
701  *****************************************************************************/
702 static void EndThread( vout_thread_t *p_vout )
703 {
704     int     i_index;                                        /* index in heap */
705
706 #ifdef STATS
707     {
708         struct tms cpu_usage;
709         times( &cpu_usage );
710
711         msg_Dbg( p_vout, "cpu usage (user: %d, system: %d)",
712                  cpu_usage.tms_utime, cpu_usage.tms_stime );
713     }
714 #endif
715
716     if( !p_vout->b_direct )
717     {
718         module_Unneed( p_vout, p_vout->chroma.p_module );
719     }
720
721     /* Destroy all remaining pictures */
722     for( i_index = 0; i_index < 2 * VOUT_MAX_PICTURES; i_index++ )
723     {
724         if ( p_vout->p_picture[i_index].i_type == MEMORY_PICTURE )
725         {
726             free( p_vout->p_picture[i_index].p_data_orig );
727         }
728     }
729
730     /* Destroy all remaining subpictures */
731     for( i_index = 0; i_index < VOUT_MAX_SUBPICTURES; i_index++ )
732     {
733         if( p_vout->p_subpicture[i_index].i_status != FREE_SUBPICTURE )
734         {
735             free( p_vout->p_subpicture[i_index].p_sys );
736         }
737     }
738
739     /* Destroy translation tables */
740     p_vout->pf_end( p_vout );
741
742     /* Release the change lock */
743     vlc_mutex_unlock( &p_vout->change_lock );
744 }
745
746 /*****************************************************************************
747  * DestroyThread: thread destruction
748  *****************************************************************************
749  * This function is called when the thread ends. It frees all ressources
750  * allocated by CreateThread. Status is available at this stage.
751  *****************************************************************************/
752 static void DestroyThread( vout_thread_t *p_vout )
753 {
754     /* Destroy the locks */
755     vlc_mutex_destroy( &p_vout->picture_lock );
756     vlc_mutex_destroy( &p_vout->subpicture_lock );
757     vlc_mutex_destroy( &p_vout->change_lock );
758
759     /* Release the module */
760     module_Unneed( p_vout, p_vout->p_module );
761 }
762
763 /* following functions are local */
764
765 static int ReduceHeight( int i_ratio )
766 {
767     int i_dummy = VOUT_ASPECT_FACTOR;
768     int i_pgcd  = 1;
769  
770     if( !i_ratio )
771     {
772         return i_pgcd;
773     }
774
775     /* VOUT_ASPECT_FACTOR is (2^7 * 3^3 * 5^3), we just check for 2, 3 and 5 */
776     while( !(i_ratio & 1) && !(i_dummy & 1) )
777     {
778         i_ratio >>= 1;
779         i_dummy >>= 1;
780         i_pgcd  <<= 1;
781     }
782
783     while( !(i_ratio % 3) && !(i_dummy % 3) )
784     {
785         i_ratio /= 3;
786         i_dummy /= 3;
787         i_pgcd  *= 3;
788     }
789
790     while( !(i_ratio % 5) && !(i_dummy % 5) )
791     {
792         i_ratio /= 5;
793         i_dummy /= 5;
794         i_pgcd  *= 5;
795     }
796
797     return i_pgcd;
798 }
799
800 /*****************************************************************************
801  * BinaryLog: computes the base 2 log of a binary value
802  *****************************************************************************
803  * This functions is used by MaskToShift, to get a bit index from a binary
804  * value.
805  *****************************************************************************/
806 static int BinaryLog(u32 i)
807 {
808     int i_log = 0;
809
810     if( i == 0 ) return -31337;
811
812     if( i & 0xffff0000 ) i_log += 16;
813     if( i & 0xff00ff00 ) i_log += 8;
814     if( i & 0xf0f0f0f0 ) i_log += 4;
815     if( i & 0xcccccccc ) i_log += 2;
816     if( i & 0xaaaaaaaa ) i_log += 1;
817
818     return( i_log );
819 }
820
821 /*****************************************************************************
822  * MaskToShift: transform a color mask into right and left shifts
823  *****************************************************************************
824  * This function is used for obtaining color shifts from masks.
825  *****************************************************************************/
826 static void MaskToShift( int *pi_left, int *pi_right, u32 i_mask )
827 {
828     u32 i_low, i_high;                 /* lower hand higher bits of the mask */
829
830     if( !i_mask )
831     {
832         *pi_left = *pi_right = 0;
833         return;
834     }
835
836     /* Get bits */
837     i_low =  i_mask & (- i_mask);                   /* lower bit of the mask */
838     i_high = i_mask + i_low;                       /* higher bit of the mask */
839
840     /* Transform bits into an index */
841     i_low =  BinaryLog (i_low);
842     i_high = BinaryLog (i_high);
843
844     /* Update pointers and return */
845     *pi_left =   i_low;
846     *pi_right = (8 - i_high + i_low);
847 }
848
849 /*****************************************************************************
850  * InitWindowSize: find the initial dimensions the video window should have.
851  *****************************************************************************
852  * This function will check the "width", "height" and "zoom" config options and
853  * will calculate the size that the video window should have.
854  *****************************************************************************/
855 static void InitWindowSize( vout_thread_t *p_vout, int *pi_width,
856                             int *pi_height )
857 {
858     int i_width, i_height;
859     double f_zoom;
860
861     i_width = config_GetInt( p_vout, "width" );
862     i_height = config_GetInt( p_vout, "height" );
863     f_zoom = config_GetFloat( p_vout, "zoom" );
864
865     if( (i_width >= 0) && (i_height >= 0))
866     {
867         *pi_width = i_width * f_zoom;
868         *pi_height = i_height * f_zoom;
869         return;
870     }
871     else if( i_width >= 0 )
872     {
873         *pi_width = i_width * f_zoom;
874         *pi_height = i_width * f_zoom * VOUT_ASPECT_FACTOR /
875                         p_vout->render.i_aspect;
876         return;
877     }
878     else if( i_height >= 0 )
879     {
880         *pi_height = i_height * f_zoom;
881         *pi_width = i_height * f_zoom * p_vout->render.i_aspect /
882                        VOUT_ASPECT_FACTOR;
883         return;
884     }
885
886     if( p_vout->render.i_height * p_vout->render.i_aspect
887         >= p_vout->render.i_width * VOUT_ASPECT_FACTOR )
888     {
889         *pi_width = p_vout->render.i_height * f_zoom
890           * p_vout->render.i_aspect / VOUT_ASPECT_FACTOR;
891         *pi_height = p_vout->render.i_height * f_zoom;
892     }
893     else
894     {
895         *pi_width = p_vout->render.i_width * f_zoom;
896         *pi_height = p_vout->render.i_width * f_zoom
897           * VOUT_ASPECT_FACTOR / p_vout->render.i_aspect;
898     }
899 }