using System; using System.Threading; using Mlt; public class Play { public static void Main(String[] args) { Console.WriteLine("Welcome to MLT."); Factory.init(); Profile profile = new Profile(""); Producer p = new Producer(profile, args[0], null); if (p.is_valid()) { Consumer c = new Consumer(profile, "sdl", null); c.set("rescale", "none"); c.connect(p); c.start(); while (!c.is_stopped()) Thread.Sleep(300); c.stop(); } } }