// Keeps the type of alpha (premultiplied, postmultiplied, blank)
// unchanged from input to output. Usually appropriate if you
// process all color channels in a linear fashion, do not change
- // alpha, and do not produce any new pixels thare have alpha != 1.0.
+ // alpha, and do not produce any new pixels that have alpha != 1.0.
//
// Does not make sense for inputs.
DONT_CARE_ALPHA_TYPE,