#include "ref_counted_gl_sync.h"
#include "theme.h"
#include "resampler.h"
+#include "timebase.h"
#define NUM_CARDS 2
std::vector<std::string> get_transition_names()
{
- return theme->get_transition_names(frame / 60.0);
+ return theme->get_transition_names(pts());
}
private:
void thread_func();
void subsample_chroma(GLuint src_tex, GLuint dst_dst);
void release_display_frame(DisplayFrame *frame);
+ double pts() { return double(pts_int) / TIMEBASE; }
QSurface *mixer_surface, *h264_encoder_surface;
std::unique_ptr<movit::ResourcePool> resource_pool;
// Effects part of <display_chain>. Owned by <display_chain>.
movit::FlatInput *display_input;
- int frame = 0;
+ int64_t pts_int = 0; // In TIMEBASE units.
std::mutex bmusb_mutex;
struct CaptureCard {
GLsync new_data_ready_fence; // Whether new_frame is ready for rendering.
std::vector<float> new_frame_audio;
std::condition_variable new_data_ready_changed; // Set whenever new_data_ready is changed.
- Resampler *resampler = nullptr;
+ unsigned dropped_frames = 0; // Before new_frame.
+
+ std::mutex audio_mutex;
+ std::unique_ptr<Resampler> resampler; // Under audio_mutex.
+ int last_timecode = -1; // Unwrapped.
};
CaptureCard cards[NUM_CARDS]; // protected by <bmusb_mutex>