#endif // defined(IS_64BIT)
-const Bitboard SquaresByColorBB[2] = { BlackSquaresBB, WhiteSquaresBB };
+const Bitboard LightSquaresBB = 0x55AA55AA55AA55AAULL;
+const Bitboard DarkSquaresBB = 0xAA55AA55AA55AA55ULL;
+
+const Bitboard SquaresByColorBB[2] = { DarkSquaresBB, LightSquaresBB };
const Bitboard FileBB[8] = {
FileABB, FileBBB, FileCBB, FileDBB, FileEBB, FileFBB, FileGBB, FileHBB
Bitboard RayBB[64][8];
Bitboard BetweenBB[64][64];
+Bitboard SquaresInFrontMask[2][64];
Bitboard PassedPawnMask[2][64];
-Bitboard OutpostMask[2][64];
+Bitboard AttackSpanMask[2][64];
Bitboard BishopPseudoAttacks[64];
Bitboard RookPseudoAttacks[64];
#endif
-// Optimized bitScanReverse32() implementation by Pascal Georges. Note
-// that first bit is 1, this allow to differentiate between 0 and 1.
-static CACHE_LINE_ALIGNMENT
-const char MsbTable[256] = {
- 0, 1, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4, 4, 4, 4, 4, 5, 5, 5, 5, 5, 5, 5, 5,
- 5, 5, 5, 5, 5, 5, 5, 5, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6,
- 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 7, 7, 7, 7, 7, 7, 7, 7,
- 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
- 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
- 7, 7, 7, 7, 7, 7, 7, 7, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
- 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
- 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
- 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
- 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
- 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8
-};
-
-int bitScanReverse32(uint32_t b)
-{
- int result = 0;
-
- if (b > 0xFFFF)
- {
- b >>= 16;
- result += 16;
- }
- if (b > 0xFF)
- {
- b >>= 8;
- result += 8;
- }
- return result + MsbTable[b];
-}
namespace {
for (Color c = WHITE; c <= BLACK; c++)
for (Square s = SQ_A1; s <= SQ_H8; s++)
{
+ SquaresInFrontMask[c][s] = in_front_bb(c, s) & file_bb(s);
PassedPawnMask[c][s] = in_front_bb(c, s) & this_and_neighboring_files_bb(s);
- OutpostMask[c][s] = in_front_bb(c, s) & neighboring_files_bb(s);
+ AttackSpanMask[c][s] = in_front_bb(c, s) & neighboring_files_bb(s);
}
- for (Bitboard b = 0ULL; b < 256ULL; b++)
- BitCount8Bit[b] = (uint8_t)count_1s(b);
+ for (Bitboard b = 0; b < 256; b++)
+ BitCount8Bit[b] = (uint8_t)count_1s<CNT32>(b);
}
int remove_bit_8(int i) { return ((i & ~15) >> 1) | (i & 7); }
Bitboard index_to_bitboard(int index, Bitboard mask) {
Bitboard result = 0ULL;
- int bits = count_1s(mask);
+ int bits = count_1s<CNT32>(mask);
for (int i = 0; i < bits; i++)
{
for (int i = 0, index = 0; i < 64; i++)
{
attackIndex[i] = index;
- mask[i] = sliding_attacks(i, 0ULL, 4, deltas, 1, 6, 1, 6);
+ mask[i] = sliding_attacks(i, 0, 4, deltas, 1, 6, 1, 6);
#if defined(IS_64BIT)
int j = (1 << (64 - shift[i]));