#include <fstream>
#include <string>
+#include <vector>
-#include "lock.h"
#include "types.h"
extern const std::string engine_info(bool to_uci = false);
-extern int system_time();
extern int cpu_count();
-extern void timed_wait(WaitCondition*, Lock*, int);
+extern void timed_wait(WaitCondition&, Lock&, int);
extern void prefetch(char* addr);
+extern void start_logger(bool b);
extern void dbg_hit_on(bool b);
extern void dbg_hit_on_c(bool c, bool b);
-extern void dbg_before();
-extern void dbg_after();
extern void dbg_mean_of(int v);
-extern void dbg_print_hit_rate();
-extern void dbg_print_mean();
+extern void dbg_print();
-class Position;
-extern Move move_from_uci(const Position& pos, const std::string& str);
-extern const std::string move_to_uci(Move m, bool chess960);
-extern const std::string move_to_san(Position& pos, Move m);
struct Log : public std::ofstream {
Log(const std::string& f = "log.txt") : std::ofstream(f.c_str(), std::ios::out | std::ios::app) {}
~Log() { if (is_open()) close(); }
};
+
+namespace Time {
+ typedef int64_t point;
+ point now();
+}
+
+
+template<class Entry, int Size>
+struct HashTable {
+ HashTable() : e(Size, Entry()) {}
+ Entry* operator[](Key k) { return &e[(uint32_t)k & (Size - 1)]; }
+
+private:
+ std::vector<Entry> e;
+};
+
+
+enum SyncCout { io_lock, io_unlock };
+std::ostream& operator<<(std::ostream&, SyncCout);
+
+#define sync_cout std::cout << io_lock
+#define sync_endl std::endl << io_unlock
+
#endif // !defined(MISC_H_INCLUDED)