//// Types
////
+struct EvalInfo;
+struct SearchStack;
+
/// MovePicker is a class which is used to pick one legal move at a time from
/// the current position. It is initialized with a Position object and a few
/// moves we have reason to believe are good. The most important method is
PH_STOP
};
- MovePicker(const Position& p, bool pvnode, Move ttm, Move mk, Move k1, Move k2, Depth d);
+ MovePicker(const Position& p, bool pvnode, Move ttm, const SearchStack& ss, Depth d, EvalInfo* ei = NULL);
Move get_next_move();
Move get_next_move(Lock &lock);
int number_of_moves() const;
void score_qcaptures();
Move pick_move_from_list();
int find_best_index();
+ int find_best_index(Bitboard* squares, int values[]);
const Position& pos;
Move ttMove, mateKiller, killer1, killer2;