/*
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
Copyright (c) 2013 Ronald de Man
- Copyright (C) 2016-2017 Marco Costalba, Lucas Braesch
+ Copyright (C) 2016-2018 Marco Costalba, Lucas Braesch
Stockfish is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
std::atomic_bool ready;
};
-// We define types for the different parts of the WLDEntry and DTZEntry with
+// We define types for the different parts of the WDLEntry and DTZEntry with
// corresponding specializations for pieces or pawns.
-struct WLDEntryPiece {
+struct WDLEntryPiece {
PairsData* precomp;
};
struct WDLEntryPawn {
uint8_t pawnCount[2]; // [Lead color / other color]
- WLDEntryPiece file[2][4]; // [wtm / btm][FILE_A..FILE_D]
+ WDLEntryPiece file[2][4]; // [wtm / btm][FILE_A..FILE_D]
};
struct DTZEntryPiece {
WDLEntry(const std::string& code);
~WDLEntry();
union {
- WLDEntryPiece pieceTable[2]; // [wtm / btm]
+ WDLEntryPiece pieceTable[2]; // [wtm / btm]
WDLEntryPawn pawnTable;
};
};
#ifndef _WIN32
struct stat statbuf;
int fd = ::open(fname.c_str(), O_RDONLY);
+
+ if (fd == -1)
+ return *baseAddress = nullptr, nullptr;
+
fstat(fd, &statbuf);
*mapping = statbuf.st_size;
*baseAddress = mmap(nullptr, statbuf.st_size, PROT_READ, MAP_SHARED, fd, 0);
#else
HANDLE fd = CreateFile(fname.c_str(), GENERIC_READ, FILE_SHARE_READ, nullptr,
OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, nullptr);
+
+ if (fd == INVALID_HANDLE_VALUE)
+ return *baseAddress = nullptr, nullptr;
+
DWORD size_high;
DWORD size_low = GetFileSize(fd, &size_high);
HANDLE mmap = CreateFileMapping(fd, nullptr, PAGE_READONLY, size_high, size_low, nullptr);
|| *data++ != *TB_MAGIC) {
std::cerr << "Corrupted table in file " << fname << std::endl;
unmap(*baseAddress, *mapping);
- *baseAddress = nullptr;
- return nullptr;
+ return *baseAddress = nullptr, nullptr;
}
return data;
TBFile file(code.insert(code.find('K', 1), "v") + ".rtbw"); // KRK -> KRvK
- if (!file.is_open())
+ if (!file.is_open()) // Only WDL file is checked
return;
file.close();
MaxCardinality = std::max((int)pieces.size(), MaxCardinality);
- wdlTable.push_back(WDLEntry(code));
- dtzTable.push_back(DTZEntry(wdlTable.back()));
+ wdlTable.emplace_back(code);
+ dtzTable.emplace_back(wdlTable.back());
insert(wdlTable.back().key , &wdlTable.back(), &dtzTable.back());
insert(wdlTable.back().key2, &wdlTable.back(), &dtzTable.back());
assert(type_of(pc) == PAWN);
leadPawns = b = pos.pieces(color_of(pc), PAWN);
- while (b)
+ do
squares[size++] = pop_lsb(&b) ^ flipSquares;
+ while (b);
leadPawnsCnt = size;
// Now we are ready to get all the position pieces (but the lead pawns) and
// directly map them to the correct color and square.
b = pos.pieces() ^ leadPawns;
- while (b) {
+ do {
Square s = pop_lsb(&b);
squares[size] = s ^ flipSquares;
pieces[size++] = Piece(pos.piece_on(s) ^ flipColor);
- }
+ } while (b);
+
+ assert(size >= 2);
// Then we reorder the pieces to have the same sequence as the one stored
// in precomp->pieces[i]: the sequence that ensures the best compression.
// no moves were filtered out.
bool Tablebases::root_probe(Position& pos, Search::RootMoves& rootMoves, Value& score)
{
+ assert(rootMoves.size());
+
ProbeState result;
int dtz = probe_dtz(pos, &result);
// Obtain 50-move counter for the root position.
// In Stockfish there seems to be no clean way, so we do it like this:
- int cnt50 = st.previous->rule50;
+ int cnt50 = st.previous ? st.previous->rule50 : 0;
// Use 50-move counter to determine whether the root position is
// won, lost or drawn.