/*
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
Copyright (C) 2004-2008 Tord Romstad (Glaurung author)
- Copyright (C) 2008-2014 Marco Costalba, Joona Kiiski, Tord Romstad
+ Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad
Stockfish is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
#ifndef TYPES_H_INCLUDED
#define TYPES_H_INCLUDED
-/// For Linux and OSX configuration is done automatically using Makefile. To get
-/// started type 'make help'.
+/// When compiling with provided Makefile (e.g. for Linux and OSX), configuration
+/// is done automatically. To get started type 'make help'.
///
-/// For Windows, part of the configuration is detected automatically, but some
-/// switches need to be set manually:
+/// When Makefile is not used (e.g. with Microsoft Visual Studio) some switches
+/// need to be set manually:
///
-/// -DNDEBUG | Disable debugging mode. Always use this.
+/// -DNDEBUG | Disable debugging mode. Always use this for release.
///
-/// -DNO_PREFETCH | Disable use of prefetch asm-instruction. A must if you want
-/// | the executable to run on some very old machines.
+/// -DNO_PREFETCH | Disable use of prefetch asm-instruction. You may need this to
+/// | run on some very old machines.
///
/// -DUSE_POPCNT | Add runtime support for use of popcnt asm-instruction. Works
-/// | only in 64-bit mode. For compiling requires hardware with
-/// | popcnt support.
+/// | only in 64-bit mode and requires hardware with popcnt support.
+///
+/// -DUSE_PEXT | Add runtime support for use of pext asm-instruction. Works
+/// | only in 64-bit mode and requires hardware with pext support.
#include <cassert>
#include <cctype>
#include <climits>
+#include <cstdint>
#include <cstdlib>
-#include "platform.h"
+#if defined(_MSC_VER)
+// Disable some silly and noisy warning from MSVC compiler
+#pragma warning(disable: 4127) // Conditional expression is constant
+#pragma warning(disable: 4146) // Unary minus operator applied to unsigned type
+#pragma warning(disable: 4800) // Forcing value to bool 'true' or 'false'
+#endif
-#define unlikely(x) (x) // For code annotation purposes
+/// Predefined macros hell:
+///
+/// __GNUC__ Compiler is gcc, Clang or Intel on Linux
+/// __INTEL_COMPILER Compiler is Intel
+/// _MSC_VER Compiler is MSVC or Intel on Windows
+/// _WIN32 Building on Windows (any)
+/// _WIN64 Building on Windows 64 bit
-#if defined(_WIN64) && !defined(IS_64BIT)
+#if defined(_WIN64) && defined(_MSC_VER) // No Makefile used
# include <intrin.h> // MSVC popcnt and bsfq instrinsics
# define IS_64BIT
# define USE_BSFQ
#endif
-#if defined(USE_POPCNT) && defined(_MSC_VER) && defined(__INTEL_COMPILER)
+#if defined(USE_POPCNT) && defined(__INTEL_COMPILER) && defined(_MSC_VER)
# include <nmmintrin.h> // Intel header for _mm_popcnt_u64() intrinsic
#endif
-#if defined(USE_PEXT)
-# include <immintrin.h> // Header for _pext_u64() intrinsic
-#else
-# define _pext_u64(b, m) (0)
+#if !defined(NO_PREFETCH) && (defined(__INTEL_COMPILER) || defined(_MSC_VER))
+# include <xmmintrin.h> // Intel and Microsoft header for _mm_prefetch()
#endif
-# if !defined(NO_PREFETCH) && (defined(__INTEL_COMPILER) || defined(_MSC_VER))
-# include <xmmintrin.h> // Intel and Microsoft header for _mm_prefetch()
-# endif
-
-#define CACHE_LINE_SIZE 64
-
-#ifdef _MSC_VER
-# define FORCE_INLINE __forceinline
-#elif defined(__GNUC__)
-# define FORCE_INLINE inline __attribute__((always_inline))
+#if defined(USE_PEXT)
+# include <immintrin.h> // Header for _pext_u64() intrinsic
+# define pext(b, m) _pext_u64(b, m)
#else
-# define FORCE_INLINE inline
+# define pext(b, m) (0)
#endif
#ifdef USE_POPCNT
enum CastlingRight {
NO_CASTLING,
WHITE_OO,
- WHITE_OOO = WHITE_OO << 1,
- BLACK_OO = WHITE_OO << 2,
- BLACK_OOO = WHITE_OO << 3,
+ WHITE_OOO = WHITE_OO << 1,
+ BLACK_OO = WHITE_OO << 2,
+ BLACK_OOO = WHITE_OO << 3,
ANY_CASTLING = WHITE_OO | WHITE_OOO | BLACK_OO | BLACK_OOO,
CASTLING_RIGHT_NB = 16
};
BOUND_EXACT = BOUND_UPPER | BOUND_LOWER
};
-enum Value {
+enum Value : int {
VALUE_ZERO = 0,
VALUE_DRAW = 0,
VALUE_KNOWN_WIN = 10000,
VALUE_INFINITE = 32001,
VALUE_NONE = 32002,
- VALUE_MATE_IN_MAX_PLY = VALUE_MATE - MAX_PLY,
- VALUE_MATED_IN_MAX_PLY = -VALUE_MATE + MAX_PLY,
-
- VALUE_ENSURE_INTEGER_SIZE_P = INT_MAX,
- VALUE_ENSURE_INTEGER_SIZE_N = INT_MIN,
+ VALUE_MATE_IN_MAX_PLY = VALUE_MATE - 2 * MAX_PLY,
+ VALUE_MATED_IN_MAX_PLY = -VALUE_MATE + 2 * MAX_PLY,
PawnValueMg = 198, PawnValueEg = 258,
KnightValueMg = 817, KnightValueEg = 846,
BishopValueMg = 836, BishopValueEg = 857,
- RookValueMg = 1270, RookValueEg = 1278,
+ RookValueMg = 1270, RookValueEg = 1281,
QueenValueMg = 2521, QueenValueEg = 2558,
MidgameLimit = 15581, EndgameLimit = 3998
DEPTH_QS_NO_CHECKS = -1,
DEPTH_QS_RECAPTURES = -5,
- DEPTH_NONE = -6
+ DEPTH_NONE = -6,
+ DEPTH_MAX = MAX_PLY
};
enum Square {
};
-/// The Score enum stores a middlegame and an endgame value in a single integer
+/// Score enum stores a middlegame and an endgame value in a single integer
/// (enum). The least significant 16 bits are used to store the endgame value
-/// and the upper 16 bits are used to store the middlegame value. The compiler
-/// is free to choose the enum type as long as it can store the data, so we
-/// ensure that Score is an integer type by assigning some big int values.
-enum Score {
- SCORE_ZERO,
- SCORE_ENSURE_INTEGER_SIZE_P = INT_MAX,
- SCORE_ENSURE_INTEGER_SIZE_N = INT_MIN
-};
+/// and the upper 16 bits are used to store the middlegame value.
+enum Score : int { SCORE_ZERO };
-inline Score make_score(int mg, int eg) { return Score((mg << 16) + eg); }
+inline Score make_score(int mg, int eg) {
+ return Score((mg << 16) + eg);
+}
/// Extracting the signed lower and upper 16 bits is not so trivial because
/// according to the standard a simple cast to short is implementation defined
/// and so is a right shift of a signed integer.
inline Value mg_value(Score s) {
- return Value(((s + 0x8000) & ~0xffff) / 0x10000);
+
+ union { uint16_t u; int16_t s; } mg = { uint16_t(unsigned(s + 0x8000) >> 16) };
+ return Value(mg.s);
}
inline Value eg_value(Score s) {
- return Value((int)(unsigned(s) & 0x7FFFU) - (int)(unsigned(s) & 0x8000U));
+
+ union { uint16_t u; int16_t s; } eg = { uint16_t(unsigned(s)) };
+ return Value(eg.s);
}
-#define ENABLE_BASE_OPERATORS_ON(T) \
-inline T operator+(const T d1, const T d2) { return T(int(d1) + int(d2)); } \
-inline T operator-(const T d1, const T d2) { return T(int(d1) - int(d2)); } \
-inline T operator*(int i, const T d) { return T(i * int(d)); } \
-inline T operator*(const T d, int i) { return T(int(d) * i); } \
-inline T operator-(const T d) { return T(-int(d)); } \
-inline T& operator+=(T& d1, const T d2) { return d1 = d1 + d2; } \
-inline T& operator-=(T& d1, const T d2) { return d1 = d1 - d2; } \
+#define ENABLE_BASE_OPERATORS_ON(T) \
+inline T operator+(T d1, T d2) { return T(int(d1) + int(d2)); } \
+inline T operator-(T d1, T d2) { return T(int(d1) - int(d2)); } \
+inline T operator*(int i, T d) { return T(i * int(d)); } \
+inline T operator*(T d, int i) { return T(int(d) * i); } \
+inline T operator-(T d) { return T(-int(d)); } \
+inline T& operator+=(T& d1, T d2) { return d1 = d1 + d2; } \
+inline T& operator-=(T& d1, T d2) { return d1 = d1 - d2; } \
inline T& operator*=(T& d, int i) { return d = T(int(d) * i); }
-ENABLE_BASE_OPERATORS_ON(Score)
-
-#define ENABLE_FULL_OPERATORS_ON(T) \
-ENABLE_BASE_OPERATORS_ON(T) \
-inline T& operator++(T& d) { return d = T(int(d) + 1); } \
-inline T& operator--(T& d) { return d = T(int(d) - 1); } \
-inline T operator/(const T d, int i) { return T(int(d) / i); } \
+#define ENABLE_FULL_OPERATORS_ON(T) \
+ENABLE_BASE_OPERATORS_ON(T) \
+inline T& operator++(T& d) { return d = T(int(d) + 1); } \
+inline T& operator--(T& d) { return d = T(int(d) - 1); } \
+inline T operator/(T d, int i) { return T(int(d) / i); } \
+inline int operator/(T d1, T d2) { return int(d1) / int(d2); } \
inline T& operator/=(T& d, int i) { return d = T(int(d) / i); }
ENABLE_FULL_OPERATORS_ON(Value)
ENABLE_FULL_OPERATORS_ON(File)
ENABLE_FULL_OPERATORS_ON(Rank)
+ENABLE_BASE_OPERATORS_ON(Score)
+
#undef ENABLE_FULL_OPERATORS_ON
#undef ENABLE_BASE_OPERATORS_ON
extern Value PieceValue[PHASE_NB][PIECE_NB];
-struct ExtMove {
- Move move;
- Value value;
-};
-
-inline bool operator<(const ExtMove& f, const ExtMove& s) {
- return f.value < s.value;
-}
-
inline Color operator~(Color c) {
return Color(c ^ BLACK);
}
}
inline PieceType promotion_type(Move m) {
- return PieceType(((m >> 12) & 3) + 2);
+ return PieceType(((m >> 12) & 3) + KNIGHT);
}
inline Move make_move(Square from, Square to) {
}
inline bool is_ok(Move m) {
- return from_sq(m) != to_sq(m); // Catch also MOVE_NULL and MOVE_NONE
+ return from_sq(m) != to_sq(m); // Catch MOVE_NULL and MOVE_NONE
}
#endif // #ifndef TYPES_H_INCLUDED