+#include <SDL.h>
+
+#include "flagtrigger.h"
+#include "widestring.h"
+#include "fetch_current_tournament.h"
+#include "fetch_list_of_active_groups.h"
+#include "fetch_list_of_finished_groups.h"
+#include "fetch_group.h"
+#include "fetch_auxilliary_screens.h"
+#include "fonts.h"
+#include "groupscreen.h"
+#include "top10scorescreen.h"
+#include "top5chosenscreen.h"
+#include "splitscreen.h"
+#include "rotatescreen.h"
+
+SDL_Surface *screen = NULL;
+
+Tournament active_tournament;
+std::vector<SkeletonGroup> active_groups;
+std::vector<GenericScreen *> screens;
+GenericScreen *mainscreen = NULL;
+unsigned char framebuf[SCREEN_WIDTH * SCREEN_HEIGHT * 4], screenbuf[SCREEN_WIDTH * SCREEN_HEIGHT * 4];
+
+void init(pqxx::connection &conn)
+{
+ std::vector<widestring> aux_screens;
+
+ if (screens.size() == 0 || mainscreen != screens[0])
+ delete mainscreen;
+
+ for (std::vector<GenericScreen *>::const_iterator i = screens.begin(); i != screens.end(); ++i) {
+ delete *i;
+ }
+ screens.erase(screens.begin(), screens.end());
+
+ RotateScreen *rs = new RotateScreen();
+ mainscreen = rs;
+
+ conn.perform(FetchCurrentTournament(&active_tournament));
+ conn.perform(FetchListOfActiveGroups(&active_groups));
+
+ if (active_tournament.id == -1) {
+ std::fprintf(stderr, "No active tournament\n");
+ } else {
+ std::fprintf(stderr, "Current tournament is %d\n", active_tournament.id);
+
+ for (std::vector<SkeletonGroup>::const_iterator i = active_groups.begin(); i != active_groups.end(); ++i) {
+ std::fprintf(stderr, "tourn: %u round: %u parallel: %u num_machines: %u\n",
+ i->tournament, i->round, i->parallel, i->num_machines);
+
+ // memory leaks here?
+ for (unsigned j = 0; j < i->num_machines; ++j) {
+ rs->add_screen(new GroupScreen(conn, i->tournament, i->round, i->parallel, j, i->num_machines, i->players_per_machine));
+ }
+ }
+ }
+
+ {
+ conn.perform(FetchAuxilliaryScreens(&aux_screens));
+ for (std::vector<widestring>::const_iterator i = aux_screens.begin(); i != aux_screens.end(); ++i) {
+ if (*i == widestring("top10scores")) {
+ rs->add_screen(new Top10ScoreScreen(conn, active_tournament.id));
+ continue;
+ }
+ if (*i == widestring("top5chosen")) {
+ rs->add_screen(new Top5ChosenScreen(conn, active_tournament.id));
+ continue;
+ }
+ }
+ }
+}
+
+void main_loop(pqxx::connection &conn)
+{
+ if (active_tournament.id == -1) {
+ // No active tournament, sleep a second or so and exit
+ conn.await_notification(1, 0);
+ return;
+ }
+
+ if (mainscreen && mainscreen->check_invalidated()) {
+ mainscreen->draw(framebuf, SCREEN_WIDTH, SCREEN_HEIGHT);
+ SDL_LockSurface(screen);
+ for (unsigned y = 0; y < SCREEN_HEIGHT; ++y) {
+ unsigned char *sptr = framebuf + y * SCREEN_WIDTH * 4;
+ unsigned char *dptr = (unsigned char *)screen->pixels + y * screen->pitch;
+ memcpy(dptr, sptr, SCREEN_WIDTH * 4);
+ }
+ SDL_UnlockSurface(screen);
+ SDL_Flip(screen);
+ conn.await_notification(0, 10000);
+ } else {
+ SDL_Flip(screen);
+ conn.await_notification(0, 200000);
+ }
+}