+ //
+ // Must start with the string "HTTP/1.0 ", which will be changed to 1.1
+ // if relevant.
+ const std::string *header_or_short_response = nullptr;
+
+ // <header_or_short_response> can come from two distinct places; it can be
+ // local to the Client object, or it can be shared between many Clients
+ // (typically HLS playlists, that can be so large that they are expensive
+ // to hold in many copies). <header_or_short_response> will point to exactly
+ // one of these, which should be cleared out/dereferenced when it is
+ // no longer needed.
+ //
+ // The use of shared_ptr is somewhat overkill since we don't need
+ // to access the HLS playlists from multiple threads, but it's not a
+ // big deal for us.
+ std::string header_or_short_response_holder;
+ std::shared_ptr<const std::string> header_or_short_response_ref;